mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-13 11:43:31 +00:00
@@ -144,7 +144,10 @@
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#define FILE_DIR "code/unused/spacecraft"
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#define FILE_DIR "code/WorkInProgress"
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#define FILE_DIR "code/WorkInProgress/Cael_Aislinn"
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#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Jumper"
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#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Rust"
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#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Tajara"
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#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/tajara_sprites"
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#define FILE_DIR "code/WorkInProgress/mapload"
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#define FILE_DIR "code/WorkInProgress/Mini"
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#define FILE_DIR "code/WorkInProgress/organs"
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@@ -176,6 +179,7 @@
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#define FILE_DIR "icons/vending_icons"
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#define FILE_DIR "interface"
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#define FILE_DIR "maps"
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#define FILE_DIR "maps/backup"
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#define FILE_DIR "sound"
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#define FILE_DIR "sound/ambience"
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#define FILE_DIR "sound/announcer"
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@@ -174,9 +174,36 @@
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H.apply_damage(0.5*damage, BRUTE, "l_arm")
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H.apply_damage(0.5*damage, BRUTE, "r_arm")
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//var/obj/effect/decal/cleanable/blood/B = new(src.loc)
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//B.blood_DNA = H.dna.unique_enzymes
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//B.blood_type = H.b_type
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/*
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/obj/effect/decal/cleanable/blood
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name = "Blood"
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desc = "It's red and disgusting."
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density = 0
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anchored = 1
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layer = 2
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icon = 'blood.dmi'
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icon_state = "floor1"
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random_icon_states = list("floor1", "floor2", "floor3", "floor4", "floor5", "floor6", "floor7")
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var/list/viruses = list()
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blood_DNA = list()
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var/datum/disease2/disease/virus2 = null
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var/OriginalMob = null
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Del()
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for(var/datum/disease/D in viruses)
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D.cure(0)
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..()
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*/
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var/obj/effect/decal/cleanable/blood/B = new(src.loc)
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var/list/blood_DNA_temp[1]
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blood_DNA_temp[1] = list(H.dna.unique_enzymes, H.dna.b_type)
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B.blood_DNA = blood_DNA_temp
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B.virus2 = H.virus2
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for(var/datum/disease/D in H.viruses)
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var/datum/disease/newDisease = new D.type
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B.viruses += newDisease
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newDisease.holder = B
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H:weakened = max(H:weakened,2)
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H:updatehealth()
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@@ -185,22 +185,26 @@
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usr << "\red The autolathe is busy. Please wait for completion of previous operation."
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if (!busy)
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if(href_list["make"])
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makeNew:
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while(outputAmount > 0)
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var/turf/T = src.loc
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var/obj/template = locate(href_list["make"])
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var/multiplier = text2num(href_list["multiplier"])
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if (!multiplier) multiplier = 1
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var/power = max(2000, (template.m_amt+template.g_amt)*multiplier/5)
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if(src.m_amount >= template.m_amt*multiplier && src.g_amount >= template.g_amt*multiplier)
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busy = 1
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if( (src.m_amount >= template.m_amt*multiplier) && (src.g_amount >= template.g_amt*multiplier) )
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use_power(power)
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icon_state = "autolathe"
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flick("autolathe_n",src)
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spawn(16)
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if(!busy)
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busy = 1
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use_power(power)
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flick("autolathe_n",src)
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spawn(16)
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use_power(power)
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flick("autolathe_n",src)
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spawn(16)
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flick("autolathe_n",src)
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src.m_amount -= template.m_amt*multiplier
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src.g_amount -= template.g_amt*multiplier
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if(src.m_amount < 0)
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@@ -219,11 +223,10 @@
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new_item.loc = T
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src.updateUsrDialog()
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outputAmount -= 1
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if(outputAmount > 0)
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goto makeNew
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busy = 0
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else
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outputAmount = 1
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break
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if(href_list["act"])
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var/temp_wire = href_list["wire"]
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if(href_list["act"] == "pulse")
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@@ -6,9 +6,9 @@
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else
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switch(department)
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if("Security")
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networks = list("Arrivals","SS13","Engineering","Research","Medbay","Tcomsat","Mess Hall","Security","Atmospherics","Cargo")
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networks = list("Arrivals","SS13","Engineering","Research","Medbay","Tcomsat","Mess Hall","Security","Atmospherics","Cargo","Command","Solars")
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if("Engineering")
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networks = list("Engineering","Tcomsat","Singularity","Atmospherics")
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networks = list("Engineering","Tcomsat","Singularity","Atmospherics","Solars")
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if("Research")
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networks = list("Research","Bomb Testing")
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if("Medbay")
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@@ -31,7 +31,7 @@
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proc/init_devices()
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recharge_console = locate() in range(1,src)
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recharge_port = locate(/obj/machinery/mech_bay_recharge_port, get_step(src, dir)) //gets the recharge poyrt from the facing dir
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recharge_port = locate(/obj/machinery/mech_bay_recharge_port, get_step(src, dir)) //gets the recharge port from the facing dir
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if(recharge_console)
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recharge_console.recharge_floor = src
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if(recharge_port)
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@@ -4068,7 +4068,7 @@
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"bAl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
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"bAm" = (/obj/machinery/power/apc{dir = 4; name = "Surgery APC"; pixel_x = 25},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/table,/obj/item/weapon/crowbar,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
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"bAn" = (/turf/simulated/wall/r_wall,/area/medical/surgery)
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"bAo" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/machinery/power/apc{dir = 1; name = "RD's Office APC"; pixel_x = -25; pixel_y = 0},/obj/structure/cable{d2 = 2; icon_state = "0-4"; pixel_y = 1},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/hor)
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"bAo" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/machinery/power/apc{dir = 8; name = "RD's Office APC"; pixel_x = -25; pixel_y = 0},/obj/structure/cable{d2 = 2; icon_state = "0-4"; pixel_y = 1},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/hor)
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"bAp" = (/obj/structure/stool/chair{dir = 1},/obj/structure/cable{d2 = 2; icon_state = "4-8"; pixel_y = 1},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/hor)
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"bAq" = (/obj/structure/cable{d2 = 2; icon_state = "4-8"; pixel_y = 1},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/hor)
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"bAr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "2-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/keycard_auth{pixel_x = -25; pixel_y = 32},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/hor)
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@@ -4647,7 +4647,7 @@
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"bLs" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/assembly/chargebay)
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"bLt" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor,/area/assembly/chargebay)
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"bLu" = (/obj/machinery/mech_bay_recharge_port,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/assembly/chargebay)
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"bLv" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/assembly/chargebay)
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"bLv" = (/turf/simulated/floor/mech_bay_recharge_floor{dir = 8},/area/assembly/chargebay)
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"bLw" = (/obj/machinery/computer/mech_bay_power_console,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/grid,/area/assembly/chargebay)
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"bLx" = (/obj/machinery/door/poddoor{id = "Skynet_launch"; name = "Recharge Bay"; req_access_txt = "22"},/turf/simulated/floor,/area/assembly/chargebay)
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"bLy" = (/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/hallway/primary/aft)
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