mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
# Conflicts: # code/__defines/holomap.dm # code/__defines/mobs.dm # code/_helpers/icons.dm # code/_helpers/unsorted.dm # code/_onclick/hud/hud.dm # code/_onclick/item_attack.dm # code/controllers/Processes/supply.dm # code/controllers/subsystems/planets.dm # code/datums/supplypacks/munitions.dm # code/datums/supplypacks/science.dm # code/datums/supplypacks/security.dm # code/datums/supplypacks/supply.dm # code/game/area/Space Station 13 areas.dm # code/game/atoms_movable.dm # code/game/machinery/autolathe.dm # code/game/machinery/doors/door.dm # code/game/machinery/jukebox.dm # code/game/machinery/recharger.dm # code/game/machinery/vending.dm # code/game/mecha/equipment/tools/medical_tools.dm # code/game/mecha/equipment/weapons/weapons.dm # code/game/objects/items/devices/PDA/PDA.dm # code/game/objects/items/devices/megaphone.dm # code/game/objects/items/poi_items.dm # code/game/objects/items/weapons/implants/implantlanguage.dm # code/game/objects/items/weapons/storage/firstaid.dm # code/game/objects/items/weapons/tools/weldingtool.dm # code/game/objects/structures/flora/trees.dm # code/game/objects/structures/plasticflaps.dm # code/game/supplyshuttle.dm # code/game/turfs/simulated/wall_attacks.dm # code/modules/admin/admin_verbs.dm # code/modules/assembly/infrared.dm # code/modules/client/client procs.dm # code/modules/client/preference_setup/loadout/loadout_utility.dm # code/modules/client/preferences.dm # code/modules/clothing/suits/miscellaneous.dm # code/modules/holomap/holomap_datum.dm # code/modules/holomap/station_holomap.dm # code/modules/integrated_electronics/core/printer.dm # code/modules/mining/machine_processing.dm # code/modules/mob/living/carbon/human/human_defense.dm # code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm # code/modules/mob/living/death.dm # code/modules/mob/living/silicon/ai/ai.dm # code/modules/mob/living/silicon/pai/pai.dm # code/modules/mob/living/silicon/robot/robot.dm # code/modules/mob/living/simple_animal/animals/parrot.dm # code/modules/mob/mob_movement.dm # code/modules/organs/organ_external.dm # code/modules/organs/organ_icon.dm # code/modules/organs/subtypes/standard.dm # code/modules/planet/weather.dm # code/modules/power/cable.dm # code/modules/power/fusion/core/core_control.dm # code/modules/power/fusion/fuel_assembly/fuel_control.dm # code/modules/power/fusion/gyrotron/gyrotron_control.dm # code/modules/projectiles/gun.dm # code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm # config/names/first_name_skrell.txt # config/names/last_name_skrell.txt # icons/mob/head.dmi # icons/mob/robots.dmi # icons/mob/species/tajaran/helmet.dmi # icons/obj/ammo.dmi # icons/obj/gun.dmi # icons/obj/mining.dmi # icons/obj/projectiles.dmi # icons/obj/rig_modules.dmi # icons/obj/surgery.dmi # icons/turf/walls.dmi # maps/southern_cross/southern_cross-1.dmm # maps/southern_cross/southern_cross-3.dmm # maps/southern_cross/southern_cross-6.dmm # maps/southern_cross/southern_cross-8.dmm # maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm # maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm # maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm # maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm # maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm # maps/submaps/surface_submaps/mountains/deadspy.dmm # maps/submaps/surface_submaps/mountains/mountains_areas.dm # maps/submaps/surface_submaps/plains/Thiefc.dmm # maps/~map_system/maps.dm # vorestation.dme
This commit is contained in:
@@ -57,7 +57,7 @@
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else
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user << "<span class='notice'>This cable coil appears to be empty.</span>"
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return
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else if(istype(W,/obj/item/weapon/wirecutters))
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else if(W.is_wirecutter())
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if(!string_attached)
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..()
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return
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@@ -158,13 +158,13 @@
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if(istype(O, /obj/item/weapon/cell))
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if(cell)
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user << "The drill already has a cell installed."
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to_chat(user, "The drill already has a cell installed.")
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else
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user.drop_item()
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O.loc = src
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cell = O
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component_parts += O
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user << "You install \the [O]."
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to_chat(user, "You install \the [O].")
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return
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..()
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@@ -172,13 +172,13 @@
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check_supports()
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if (panel_open && cell && user.Adjacent(src))
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user << "You take out \the [cell]."
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to_chat(user, "You take out \the [cell].")
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cell.loc = get_turf(user)
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component_parts -= cell
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cell = null
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return
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else if(need_player_check)
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user << "You hit the manual override and reset the drill's error checking."
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to_chat(user, "You hit the manual override and reset the drill's error checking.")
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need_player_check = 0
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if(anchored)
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get_resource_field()
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@@ -193,9 +193,9 @@
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else
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visible_message("<span class='notice'>\The [src] shudders to a grinding halt.</span>")
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else
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user << "<span class='notice'>The drill is unpowered.</span>"
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to_chat(user, "<span class='notice'>The drill is unpowered.</span>")
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else
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user << "<span class='notice'>Turning on a piece of industrial machinery without sufficient bracing or wires exposed is a bad idea.</span>"
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to_chat(user, "<span class='notice'>Turning on a piece of industrial machinery without sufficient bracing or wires exposed is a bad idea.</span>")
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update_icon()
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@@ -289,9 +289,9 @@
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if(B)
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for(var/obj/item/weapon/ore/O in contents)
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O.loc = B
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usr << "<span class='notice'>You unload the drill's storage cache into the ore box.</span>"
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to_chat(usr, "<span class='notice'>You unload the drill's storage cache into the ore box.</span>")
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else
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usr << "<span class='notice'>You must move an ore box up to the drill before you can unload it.</span>"
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to_chat(usr, "<span class='notice'>You must move an ore box up to the drill before you can unload it.</span>")
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/obj/machinery/mining/brace
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@@ -308,7 +308,7 @@
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/obj/machinery/mining/brace/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if(connected && connected.active)
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user << "<span class='notice'>You can't work with the brace of a running drill!</span>"
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to_chat(user, "<span class='notice'>You can't work with the brace of a running drill!</span>")
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return
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if(default_deconstruction_screwdriver(user, W))
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@@ -316,14 +316,14 @@
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if(default_deconstruction_crowbar(user, W))
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return
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if(istype(W,/obj/item/weapon/wrench))
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if(W.is_wrench())
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if(istype(get_turf(src), /turf/space))
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user << "<span class='notice'>You can't anchor something to empty space. Idiot.</span>"
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to_chat(user, "<span class='notice'>You can't anchor something to empty space. Idiot.</span>")
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return
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playsound(src, W.usesound, 100, 1)
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user << "<span class='notice'>You [anchored ? "un" : ""]anchor the brace.</span>"
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to_chat(user, "<span class='notice'>You [anchored ? "un" : ""]anchor the brace.</span>")
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anchored = !anchored
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if(anchored)
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@@ -371,7 +371,7 @@
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if(usr.stat) return
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if (src.anchored)
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usr << "It is anchored in place!"
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to_chat(usr, "It is anchored in place!")
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return 0
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src.set_dir(turn(src.dir, 90))
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@@ -11,7 +11,8 @@
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density = TRUE
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anchored = TRUE
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var/obj/item/weapon/card/id/inserted_id // VOREStation Edit - Inserted Id card
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var/obj/item/weapon/card/id/inserted_id // Inserted ID card, for points
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var/obj/machinery/mineral/processing_unit/machine = null
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var/show_all_ores = FALSE
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@@ -24,13 +25,17 @@
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log_debug("Ore processing machine console at [src.x], [src.y], [src.z] could not find its machine!")
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qdel(src)
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// VOREStation Add Start
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/obj/machinery/mineral/processing_unit_console/Destroy()
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if(inserted_id)
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inserted_id.forceMove(loc) //Prevents deconstructing from deleting whatever ID was inside it.
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. = ..()
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/obj/machinery/mineral/processing_unit_console/attackby(var/obj/item/I, var/mob/user)
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/obj/machinery/mineral/processing_unit_console/attack_hand(mob/user)
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if(..())
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return
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interact(user)
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/obj/machinery/mineral/processing_unit_console/attackby(var/obj/item/I, var/mob/user)
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if(istype(I, /obj/item/weapon/card/id))
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if(!powered())
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return
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@@ -40,12 +45,6 @@
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interact(user)
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return
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..()
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// VOREStation Add End
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/obj/machinery/mineral/processing_unit_console/attack_hand(mob/user)
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if(..())
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return
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interact(user)
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/obj/machinery/mineral/processing_unit_console/interact(mob/user)
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if(..())
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@@ -58,14 +57,13 @@
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user.set_machine(src)
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var/dat = "<h1>Ore processor console</h1>"
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// VOREStation Add Start
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dat += "Current unclaimed points: [machine.points]<br>"
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if(istype(inserted_id))
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dat += "You have [inserted_id.mining_points] mining points collected. <A href='?src=\ref[src];choice=eject'>Eject ID.</A><br>"
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dat += "<A href='?src=\ref[src];choice=claim'>Claim points.</A><br>"
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else
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dat += "No ID inserted. <A href='?src=\ref[src];choice=insert'>Insert ID.</A><br>"
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// VOREStation Add End
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dat += "<hr><table>"
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@@ -123,7 +121,6 @@
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show_all_ores = !show_all_ores
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// VOREStation Add Start
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if(href_list["choice"])
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if(istype(inserted_id))
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if(href_list["choice"] == "eject")
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@@ -138,13 +135,11 @@
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else if(href_list["choice"] == "insert")
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var/obj/item/weapon/card/id/I = usr.get_active_hand()
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if(istype(I))
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if(!usr.drop_item())
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return 1
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usr.drop_item()
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I.forceMove(src)
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inserted_id = I
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else
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to_chat(usr, "<span class='warning'>No valid ID.</span>")
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// VOREStation Add End
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src.updateUsrDialog()
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return
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@@ -167,20 +162,19 @@
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var/list/ores_stored[0]
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var/static/list/alloy_data
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var/active = FALSE
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// VOREStation Add Start
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var/points = 0
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var/static/list/ore_values = list(
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"sand" = 1,
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"hematite" = 1,
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"carbon" = 1,
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"phoron" = 15,
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"silver" = 16,
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"gold" = 18,
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"phoron" = 15,
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"silver" = 16,
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"gold" = 18,
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"uranium" = 30,
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"diamond" = 50,
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"platinum" = 40,
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"mhydrogen" = 40)
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// VOREStation Add End
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/obj/machinery/mineral/processing_unit/New()
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..()
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@@ -211,8 +205,12 @@
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return
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/obj/machinery/mineral/processing_unit/process()
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if(!src.output || !src.input) return
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if(panel_open || !powered()) return // VOREStation Edit - Don't work when unpowered
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if (!src.output || !src.input)
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return
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if(panel_open || !powered())
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return
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var/list/tick_alloys = list()
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@@ -222,8 +220,7 @@
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if(!O) break
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if(!isnull(ores_stored[O.material]))
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ores_stored[O.material]++
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points += ore_values[O.material] // VOREStation Edit - Give Points!
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points += ore_values[O.material] // Give Points!
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qdel(O)
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if(!active)
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@@ -18,6 +18,8 @@ var/list/mining_overlay_cache = list()
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blocks_air = 1
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temperature = T0C
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can_dirty = FALSE
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var/ore/mineral
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var/sand_dug
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var/mined_ore = 0
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@@ -206,7 +208,7 @@ var/list/mining_overlay_cache = list()
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/turf/simulated/mineral/bullet_act(var/obj/item/projectile/Proj)
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// Emitter blasts
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if(istype(Proj, /obj/item/projectile/beam/emitter))
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if(istype(Proj, /obj/item/projectile/beam/emitter) || istype(Proj, /obj/item/projectile/beam/heavylaser/fakeemitter))
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emitter_blasts_taken++
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if(emitter_blasts_taken > 2) // 3 blasts per tile
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mined_ore = 1
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@@ -3,13 +3,14 @@
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/obj/machinery/mineral/equipment_vendor
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name = "mining equipment vendor"
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desc = "An equipment vendor for miners, points collected at an ore redemption machine can be spent here."
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icon = 'icons/obj/machines/mining_machines_vr.dmi'
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icon = 'icons/obj/machines/mining_machines.dmi'
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icon_state = "mining"
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density = TRUE
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anchored = TRUE
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circuit = /obj/item/weapon/circuitboard/mining_equipment_vendor
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var/icon_deny = "mining-deny"
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var/obj/item/weapon/card/id/inserted_id
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//VOREStation Edit - Heavily modified list
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var/list/prize_list = list(
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new /datum/data/mining_equipment("1 Marker Beacon", /obj/item/stack/marker_beacon, 10),
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new /datum/data/mining_equipment("10 Marker Beacons", /obj/item/stack/marker_beacon/ten, 100),
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@@ -53,6 +54,7 @@
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new /datum/data/mining_equipment("KA Efficiency Increase", /obj/item/borg/upgrade/modkit/efficiency, 1200),
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new /datum/data/mining_equipment("KA AoE Damage", /obj/item/borg/upgrade/modkit/aoe/mobs, 2000)
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)
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//VOREStation Edit End
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/datum/data/mining_equipment
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var/equipment_name = "generic"
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@@ -183,12 +185,14 @@
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var/selection = input(redeemer, "Pick your equipment", "Mining Voucher Redemption") as null|anything in list("Kinetic Accelerator", "Resonator", "Mining Drone", "Advanced Scanner", "Crusher")
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if(!selection || !Adjacent(redeemer) || voucher.loc != redeemer)
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return
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//VOREStation Edit Start - Uncommented these
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var/drop_location = drop_location()
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switch(selection)
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if("Kinetic Accelerator")
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new /obj/item/weapon/gun/energy/kinetic_accelerator(drop_location)
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if("Resonator")
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new /obj/item/resonator(drop_location)
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//VOREStation Edit End
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// if("Mining Drone")
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// new /obj/item/storage/box/drone_kit(drop_location)
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// if("Advanced Scanner")
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@@ -197,6 +201,15 @@
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// new /obj/item/twohanded/required/mining_hammer(drop_location)
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qdel(voucher)
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/obj/machinery/mineral/equipment_vendor/proc/new_prize(var/name, var/path, var/cost) // Generic proc for adding new entries. Good for abusing for FUN and PROFIT.
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if(!cost)
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cost = 100
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if(!path)
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path = /obj/item/stack/marker_beacon
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if(!name)
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name = "Generic Entry"
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prize_list += new /datum/data/mining_equipment(name, path, cost)
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/obj/machinery/mineral/equipment_vendor/ex_act(severity, target)
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var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
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s.set_up(5, 1, src)
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@@ -5,7 +5,7 @@
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/obj/item/mining_voucher
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name = "mining voucher"
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desc = "A token to redeem a piece of equipment. Use it on a mining equipment vendor."
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icon = 'icons/obj/mining_vr.dmi'
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icon = 'icons/obj/mining.dmi'
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icon_state = "mining_voucher"
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w_class = ITEMSIZE_TINY
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107
code/modules/mining/resonator.dm
Normal file
107
code/modules/mining/resonator.dm
Normal file
@@ -0,0 +1,107 @@
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/**********************Resonator**********************/
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/obj/item/resonator
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name = "resonator"
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icon = 'icons/obj/mining.dmi'
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icon_state = "resonator"
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item_state = "resonator"
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origin_tech = list(TECH_MAGNET = 3, TECH_ENGINEERING = 3)
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desc = "A handheld device that creates small fields of energy that resonate until they detonate, crushing rock. It can also be activated without a target to create a field at the user's location, to act as a delayed time trap. It's more effective in low temperature."
|
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w_class = ITEMSIZE_NORMAL
|
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force = 8
|
||||
throwforce = 10
|
||||
var/cooldown = 0
|
||||
var/fieldsactive = 0
|
||||
var/burst_time = 50
|
||||
var/fieldlimit = 3
|
||||
|
||||
/obj/item/resonator/upgraded
|
||||
name = "upgraded resonator"
|
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desc = "An upgraded version of the resonator that can produce more fields at once."
|
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icon_state = "resonator_u"
|
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origin_tech = list(TECH_MATERIAL = 4, TECH_POWER = 3, TECH_MAGNET = 3, TECH_ENGINEERING = 3)
|
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fieldlimit = 5
|
||||
|
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/obj/item/resonator/proc/CreateResonance(var/target, var/creator)
|
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var/turf/T = get_turf(target)
|
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if(locate(/obj/effect/resonance) in T)
|
||||
return
|
||||
if(fieldsactive < fieldlimit)
|
||||
playsound(src,'sound/weapons/resonator_fire.ogg',50,1)
|
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new /obj/effect/resonance(T, creator, burst_time)
|
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fieldsactive++
|
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spawn(burst_time)
|
||||
fieldsactive--
|
||||
|
||||
/obj/item/resonator/attack_self(mob/user)
|
||||
if(burst_time == 50)
|
||||
burst_time = 30
|
||||
to_chat(user, "<span class='info'>You set the resonator's fields to detonate after 3 seconds.</span>")
|
||||
else
|
||||
burst_time = 50
|
||||
to_chat(user, "<span class='info'>You set the resonator's fields to detonate after 5 seconds.</span>")
|
||||
|
||||
/obj/item/resonator/afterattack(atom/target, mob/user, proximity_flag)
|
||||
if(proximity_flag)
|
||||
if(!check_allowed_items(target, 1))
|
||||
return
|
||||
CreateResonance(target, user)
|
||||
|
||||
/obj/effect/resonance
|
||||
name = "resonance field"
|
||||
desc = "A resonating field that significantly damages anything inside of it when the field eventually ruptures."
|
||||
icon = 'icons/effects/effects.dmi'
|
||||
icon_state = "shield1"
|
||||
plane = MOB_PLANE
|
||||
layer = ABOVE_MOB_LAYER
|
||||
mouse_opacity = 0
|
||||
var/resonance_damage = 20
|
||||
|
||||
/obj/effect/resonance/initialize(mapload, var/creator = null, var/timetoburst)
|
||||
. = ..()
|
||||
// Start small and grow to big size as we are about to burst
|
||||
transform = matrix()*0.75
|
||||
animate(src, transform = matrix()*1.5, time = timetoburst)
|
||||
// Queue the actual bursting
|
||||
spawn(timetoburst)
|
||||
if(!QDELETED(src))
|
||||
burst(creator)
|
||||
|
||||
/obj/effect/resonance/proc/burst(var/creator = null)
|
||||
var/turf/T = get_turf(src)
|
||||
if(!T)
|
||||
return
|
||||
playsound(src, 'sound/weapons/resonator_blast.ogg', 50, 1)
|
||||
// Make the collapsing effect
|
||||
new /obj/effect/temp_visual/resonance_crush(T)
|
||||
|
||||
// Mineral turfs get drilled!
|
||||
if(istype(T, /turf/simulated/mineral))
|
||||
var/turf/simulated/mineral/M = T
|
||||
M.GetDrilled()
|
||||
qdel(src)
|
||||
return
|
||||
// Otherwise we damage mobs! Boost damage if low tempreature
|
||||
var/datum/gas_mixture/environment = T.return_air()
|
||||
if(environment.temperature < 250)
|
||||
name = "strong resonance field"
|
||||
resonance_damage = 50
|
||||
|
||||
for(var/mob/living/L in src.loc)
|
||||
if(creator)
|
||||
add_attack_logs(creator, L, "used a resonator field on")
|
||||
to_chat(L, "<span class='danger'>\The [src] ruptured with you in it!</span>")
|
||||
L.apply_damage(resonance_damage, BRUTE)
|
||||
qdel(src)
|
||||
|
||||
|
||||
/obj/effect/temp_visual/resonance_crush
|
||||
icon_state = "shield1"
|
||||
plane = MOB_PLANE
|
||||
layer = ABOVE_MOB_LAYER
|
||||
duration = 4
|
||||
|
||||
/obj/effect/temp_visual/resonance_crush/initialize()
|
||||
. = ..()
|
||||
transform = matrix()*1.5
|
||||
animate(src, transform = matrix()*0.1, alpha = 50, time = 4)
|
||||
@@ -51,12 +51,12 @@
|
||||
var/turf/above_location = GetAbove(deploy_location)
|
||||
if(above_location && status == SHELTER_DEPLOY_ALLOWED)
|
||||
status = template.check_deploy(above_location)
|
||||
|
||||
|
||||
switch(status)
|
||||
//Not allowed due to /area technical reasons
|
||||
if(SHELTER_DEPLOY_BAD_AREA)
|
||||
src.loc.visible_message("<span class='warning'>\The [src] will not function in this area.</span>")
|
||||
|
||||
|
||||
//Anchored objects or no space
|
||||
if(SHELTER_DEPLOY_BAD_TURFS, SHELTER_DEPLOY_ANCHORED_OBJECTS)
|
||||
var/width = template.width
|
||||
@@ -179,7 +179,7 @@
|
||||
pixel_y = -32
|
||||
|
||||
/obj/item/device/gps/computer/attackby(obj/item/I, mob/living/user)
|
||||
if(istype(I, /obj/item/weapon/wrench))
|
||||
if(I.is_wrench())
|
||||
user.visible_message("<span class='warning'>[user] disassembles [src].</span>",
|
||||
"<span class='notice'>You start to disassemble [src]...</span>", "You hear clanking and banging noises.")
|
||||
if(do_after(user,4 SECONDS,src))
|
||||
@@ -226,7 +226,7 @@
|
||||
var/obj/item/weapon/storage/pill_bottle/dice/D = new(src)
|
||||
stock(D)
|
||||
else
|
||||
var/obj/item/device/violin/V = new(src)
|
||||
var/obj/item/device/instrument/violin/V = new(src)
|
||||
stock(V)
|
||||
|
||||
/obj/machinery/smartfridge/survival_pod/accept_check(obj/item/O)
|
||||
@@ -258,7 +258,7 @@
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/fans/attackby(obj/item/I, mob/living/user)
|
||||
if(istype(I, /obj/item/weapon/wrench))
|
||||
if(I.is_wrench())
|
||||
user.visible_message("<span class='warning'>[user] disassembles [src].</span>",
|
||||
"<span class='notice'>You start to disassemble [src]...</span>", "You hear clanking and banging noises.")
|
||||
if(do_after(user,4 SECONDS,src))
|
||||
|
||||
Reference in New Issue
Block a user