Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018

# Conflicts:
#	code/__defines/holomap.dm
#	code/__defines/mobs.dm
#	code/_helpers/icons.dm
#	code/_helpers/unsorted.dm
#	code/_onclick/hud/hud.dm
#	code/_onclick/item_attack.dm
#	code/controllers/Processes/supply.dm
#	code/controllers/subsystems/planets.dm
#	code/datums/supplypacks/munitions.dm
#	code/datums/supplypacks/science.dm
#	code/datums/supplypacks/security.dm
#	code/datums/supplypacks/supply.dm
#	code/game/area/Space Station 13 areas.dm
#	code/game/atoms_movable.dm
#	code/game/machinery/autolathe.dm
#	code/game/machinery/doors/door.dm
#	code/game/machinery/jukebox.dm
#	code/game/machinery/recharger.dm
#	code/game/machinery/vending.dm
#	code/game/mecha/equipment/tools/medical_tools.dm
#	code/game/mecha/equipment/weapons/weapons.dm
#	code/game/objects/items/devices/PDA/PDA.dm
#	code/game/objects/items/devices/megaphone.dm
#	code/game/objects/items/poi_items.dm
#	code/game/objects/items/weapons/implants/implantlanguage.dm
#	code/game/objects/items/weapons/storage/firstaid.dm
#	code/game/objects/items/weapons/tools/weldingtool.dm
#	code/game/objects/structures/flora/trees.dm
#	code/game/objects/structures/plasticflaps.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/simulated/wall_attacks.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/assembly/infrared.dm
#	code/modules/client/client procs.dm
#	code/modules/client/preference_setup/loadout/loadout_utility.dm
#	code/modules/client/preferences.dm
#	code/modules/clothing/suits/miscellaneous.dm
#	code/modules/holomap/holomap_datum.dm
#	code/modules/holomap/station_holomap.dm
#	code/modules/integrated_electronics/core/printer.dm
#	code/modules/mining/machine_processing.dm
#	code/modules/mob/living/carbon/human/human_defense.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/death.dm
#	code/modules/mob/living/silicon/ai/ai.dm
#	code/modules/mob/living/silicon/pai/pai.dm
#	code/modules/mob/living/silicon/robot/robot.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/mob_movement.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/subtypes/standard.dm
#	code/modules/planet/weather.dm
#	code/modules/power/cable.dm
#	code/modules/power/fusion/core/core_control.dm
#	code/modules/power/fusion/fuel_assembly/fuel_control.dm
#	code/modules/power/fusion/gyrotron/gyrotron_control.dm
#	code/modules/projectiles/gun.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
#	config/names/first_name_skrell.txt
#	config/names/last_name_skrell.txt
#	icons/mob/head.dmi
#	icons/mob/robots.dmi
#	icons/mob/species/tajaran/helmet.dmi
#	icons/obj/ammo.dmi
#	icons/obj/gun.dmi
#	icons/obj/mining.dmi
#	icons/obj/projectiles.dmi
#	icons/obj/rig_modules.dmi
#	icons/obj/surgery.dmi
#	icons/turf/walls.dmi
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	maps/southern_cross/southern_cross-8.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
#	maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
#	maps/submaps/surface_submaps/mountains/deadspy.dmm
#	maps/submaps/surface_submaps/mountains/mountains_areas.dm
#	maps/submaps/surface_submaps/plains/Thiefc.dmm
#	maps/~map_system/maps.dm
#	vorestation.dme
This commit is contained in:
Arokha Sieyes
2018-09-27 18:01:09 -04:00
1318 changed files with 19791 additions and 86128 deletions

View File

@@ -91,15 +91,15 @@ var/list/table_icon_cache = list()
if(health < maxhealth)
switch(health / maxhealth)
if(0.0 to 0.5)
user << "<span class='warning'>It looks severely damaged!</span>"
to_chat(user, "<span class='warning'>It looks severely damaged!</span>")
if(0.25 to 0.5)
user << "<span class='warning'>It looks damaged!</span>"
to_chat(user, "<span class='warning'>It looks damaged!</span>")
if(0.5 to 1.0)
user << "<span class='notice'>It has a few scrapes and dents.</span>"
to_chat(user, "<span class='notice'>It has a few scrapes and dents.</span>")
/obj/structure/table/attackby(obj/item/weapon/W, mob/user)
if(reinforced && istype(W, /obj/item/weapon/screwdriver))
if(reinforced && W.is_screwdriver())
remove_reinforced(W, user)
if(!reinforced)
update_desc()
@@ -107,7 +107,7 @@ var/list/table_icon_cache = list()
update_material()
return 1
if(carpeted && istype(W, /obj/item/weapon/crowbar))
if(carpeted && W.is_crowbar())
user.visible_message("<span class='notice'>\The [user] removes the carpet from \the [src].</span>",
"<span class='notice'>You remove the carpet from \the [src].</span>")
new /obj/item/stack/tile/carpet(loc)
@@ -124,9 +124,9 @@ var/list/table_icon_cache = list()
update_icon()
return 1
else
user << "<span class='warning'>You don't have enough carpet!</span>"
to_chat(user, "<span class='warning'>You don't have enough carpet!</span>")
if(!reinforced && !carpeted && material && istype(W, /obj/item/weapon/wrench))
if(!reinforced && !carpeted && material && W.is_wrench())
remove_material(W, user)
if(!material)
update_connections(1)
@@ -137,14 +137,14 @@ var/list/table_icon_cache = list()
update_material()
return 1
if(!carpeted && !reinforced && !material && istype(W, /obj/item/weapon/wrench))
if(!carpeted && !reinforced && !material && W.is_wrench())
dismantle(W, user)
return 1
if(health < maxhealth && istype(W, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/F = W
if(F.welding)
user << "<span class='notice'>You begin reparing damage to \the [src].</span>"
to_chat(user, "<span class='notice'>You begin reparing damage to \the [src].</span>")
playsound(src, F.usesound, 50, 1)
if(!do_after(user, 20 * F.toolspeed) || !F.remove_fuel(1, user))
return
@@ -199,19 +199,19 @@ var/list/table_icon_cache = list()
/obj/structure/table/proc/reinforce_table(obj/item/stack/material/S, mob/user)
if(reinforced)
user << "<span class='warning'>\The [src] is already reinforced!</span>"
to_chat(user, "<span class='warning'>\The [src] is already reinforced!</span>")
return
if(!can_reinforce)
user << "<span class='warning'>\The [src] cannot be reinforced!</span>"
to_chat(user, "<span class='warning'>\The [src] cannot be reinforced!</span>")
return
if(!material)
user << "<span class='warning'>Plate \the [src] before reinforcing it!</span>"
to_chat(user, "<span class='warning'>Plate \the [src] before reinforcing it!</span>")
return
if(flipped)
user << "<span class='warning'>Put \the [src] back in place before reinforcing it!</span>"
to_chat(user, "<span class='warning'>Put \the [src] back in place before reinforcing it!</span>")
return
reinforced = common_material_add(S, user, "reinforc")
@@ -236,12 +236,12 @@ var/list/table_icon_cache = list()
/obj/structure/table/proc/common_material_add(obj/item/stack/material/S, mob/user, verb) // Verb is actually verb without 'e' or 'ing', which is added. Works for 'plate'/'plating' and 'reinforce'/'reinforcing'.
var/material/M = S.get_material()
if(!istype(M))
user << "<span class='warning'>You cannot [verb]e \the [src] with \the [S].</span>"
to_chat(user, "<span class='warning'>You cannot [verb]e \the [src] with \the [S].</span>")
return null
if(manipulating) return M
manipulating = 1
user << "<span class='notice'>You begin [verb]ing \the [src] with [M.display_name].</span>"
to_chat(user, "<span class='notice'>You begin [verb]ing \the [src] with [M.display_name].</span>")
if(!do_after(user, 20) || !S.use(1))
manipulating = 0
return null
@@ -252,7 +252,7 @@ var/list/table_icon_cache = list()
// Returns the material to set the table to.
/obj/structure/table/proc/common_material_remove(mob/user, material/M, delay, what, type_holding, sound)
if(!M.stack_type)
user << "<span class='warning'>You are unable to remove the [what] from this [src]!</span>"
to_chat(user, "<span class='warning'>You are unable to remove the [what] from this [src]!</span>")
return M
if(manipulating) return M
@@ -270,13 +270,13 @@ var/list/table_icon_cache = list()
manipulating = 0
return null
/obj/structure/table/proc/remove_reinforced(obj/item/weapon/screwdriver/S, mob/user)
/obj/structure/table/proc/remove_reinforced(obj/item/weapon/S, mob/user)
reinforced = common_material_remove(user, reinforced, 40 * S.toolspeed, "reinforcements", "screws", S.usesound)
/obj/structure/table/proc/remove_material(obj/item/weapon/wrench/W, mob/user)
/obj/structure/table/proc/remove_material(obj/item/weapon/W, mob/user)
material = common_material_remove(user, material, 20 * W.toolspeed, "plating", "bolts", W.usesound)
/obj/structure/table/proc/dismantle(obj/item/weapon/wrench/W, mob/user)
/obj/structure/table/proc/dismantle(obj/item/W, mob/user)
if(manipulating) return
manipulating = 1
user.visible_message("<span class='notice'>\The [user] begins dismantling \the [src].</span>",
@@ -468,7 +468,8 @@ var/list/table_icon_cache = list()
*/
/proc/dirs_to_corner_states(list/dirs)
if(!istype(dirs)) return
if(!istype(dirs))
return
var/list/ret = list(NORTHWEST, SOUTHEAST, NORTHEAST, SOUTHWEST)