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Fixed a few bugs, I'm bad at finding them.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@234 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -119,7 +119,7 @@
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var/damage = W.force / 4.0
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if(istype(W, /obj/item/weapon/extinguisher))
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damage = 25
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damage = 10
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playsound(src.loc, 'extinguish.ogg', 100, 1)
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else if(istype(W, /obj/item/weapon/plantbgone))
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