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Fixes #11381
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@@ -8,8 +8,8 @@
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var/total_burn = 0
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var/total_brute = 0
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for(var/obj/item/organ/external/O in organs) //hardcoded to streamline things a bit
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if(O.status & ORGAN_ROBOT)
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continue //robot limbs don't count towards shock and crit
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if(O.status & ORGAN_ROBOT && !O.vital)
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continue //*non-vital* robot limbs don't count towards shock and crit
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total_brute += O.brute_dam
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total_burn += O.burn_dam
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