Noted a wall-deletion optimization made over at -tg. Credit to @Aranclanos.

This commit is contained in:
PsiOmega
2014-08-19 10:43:38 +02:00
parent df6723deb0
commit b3cd08068a

View File

@@ -101,14 +101,11 @@
..()*/
/turf/simulated/wall/Del()
var/temploc = src.loc
spawn(10)
for(var/turf/simulated/wall/W in range(temploc,1))
for(var/turf/simulated/wall/W in range(src,1))
W.relativewall()
for(var/obj/structure/falsewall/W in range(temploc,1))
for(var/obj/structure/falsewall/W in range(src,1))
W.relativewall()
for(var/direction in cardinal)
@@ -121,16 +118,6 @@
..()
/*/turf/simulated/shuttle/wall/Del()
var/temploc = src.loc
spawn(10)
for(var/turf/simulated/shuttle/wall/W in range(temploc,1))
W.relativewall()
..()*/
/turf/simulated/wall/relativewall()
if(istype(src,/turf/simulated/wall/vault)) //HACK!!!
return