From b481482a62e76f0174c04899cf79cb9ec0035a0b Mon Sep 17 00:00:00 2001 From: Arokha Sieyes Date: Tue, 6 Jun 2017 12:17:06 -0400 Subject: [PATCH] Removes access restrictions on maintenance airlocks The non-department ones. All the department-specific ones stay locked for obvious reasons. Allows preds to nom more people in private, and exploring the z2 maintenance labyrinth, which, honestly, I'll probably add more to. Instead of adding access_maint_tunnels to every job (thus making the access almost pointless), we can leave access_maint_tunnels on super deep dark maint areas or something. --- code/game/machinery/doors/airlock.dm | 2 +- code/game/machinery/doors/multi_tile.dm | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index b1cbd21dfd..fbef08cd30 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -103,7 +103,7 @@ /obj/machinery/door/airlock/maintenance name = "Maintenance Access" icon = 'icons/obj/doors/Doormaint.dmi' - req_one_access = list(access_maint_tunnels) + //req_one_access = list(access_maint_tunnels) //VOREStation Edit - Maintenance is open access assembly_type = /obj/structure/door_assembly/door_assembly_mai /obj/machinery/door/airlock/maintenance/cargo diff --git a/code/game/machinery/doors/multi_tile.dm b/code/game/machinery/doors/multi_tile.dm index a7c75e6253..aef0fbe7a4 100644 --- a/code/game/machinery/doors/multi_tile.dm +++ b/code/game/machinery/doors/multi_tile.dm @@ -82,4 +82,4 @@ /obj/machinery/door/airlock/multi_tile/metal/mait icon = 'icons/obj/doors/Door2x1_Maint.dmi' - req_one_access = list(access_maint_tunnels) + //req_one_access = list(access_maint_tunnels) //VOREStaiton Edit - Maintenance is open access