Added back crowbars to Medihound, Added defibs to medhound, changed beaker to a large one.

Added new borg (basicly a combination of surgery with dogborg stuff), inactive however until we can decide on final modules.
This commit is contained in:
Dwaggy
2017-08-29 03:15:28 +01:00
parent 27eb2f7a31
commit b488668696
4 changed files with 78 additions and 4 deletions

View File

@@ -1,4 +1,5 @@
/hook/startup/proc/modules_yw() /hook/startup/proc/modules_yw()
robot_module_types += "XenoMaid" robot_module_types += "XenoMaid"
robot_module_types += "Blade" robot_module_types += "Blade"
//robot_module_types += "Surgeryhound" commented out to disable for now. not happy with resulting borg.
return 1 return 1

View File

@@ -185,7 +185,7 @@ var/global/list/robot_modules = list(
name = "medical robot module" name = "medical robot module"
channels = list("Medical" = 1) channels = list("Medical" = 1)
networks = list(NETWORK_MEDICAL) networks = list(NETWORK_MEDICAL)
subsystems = list(/mob/living/silicon/proc/subsystem_crew_monitor) subsystems = list(/mob/living/silicon/proc/subsystem_crew_monitor) //Give the surgeon ability to watch Crew monitor
can_be_pushed = 0 can_be_pushed = 0
/obj/item/weapon/robot_module/robot/medical/surgeon /obj/item/weapon/robot_module/robot/medical/surgeon
@@ -225,6 +225,7 @@ var/global/list/robot_modules = list(
src.modules += new /obj/item/weapon/gripper/medical(src) src.modules += new /obj/item/weapon/gripper/medical(src)
src.modules += new /obj/item/weapon/shockpaddles/robot(src) src.modules += new /obj/item/weapon/shockpaddles/robot(src)
src.modules += new /obj/item/weapon/reagent_containers/dropper(src) // Allows surgeon borg to fix necrosis src.modules += new /obj/item/weapon/reagent_containers/dropper(src) // Allows surgeon borg to fix necrosis
src.modules += new /obj/item/device/sleevemate(src)
src.emag = new /obj/item/weapon/reagent_containers/spray(src) src.emag = new /obj/item/weapon/reagent_containers/spray(src)
src.emag.reagents.add_reagent("pacid", 250) src.emag.reagents.add_reagent("pacid", 250)
src.emag.name = "Polyacid spray" src.emag.name = "Polyacid spray"
@@ -251,6 +252,7 @@ var/global/list/robot_modules = list(
/obj/item/weapon/robot_module/robot/medical/crisis /obj/item/weapon/robot_module/robot/medical/crisis
name = "crisis robot module" name = "crisis robot module"
subsystems = list(/mob/living/silicon/proc/subsystem_crew_monitor) //Give the medical Crisis ability to watch Crew monitor
sprites = list( sprites = list(
"M-USE NanoTrasen" = "robotMedi", "M-USE NanoTrasen" = "robotMedi",
"Cabeiri" = "eyebot-medical", "Cabeiri" = "eyebot-medical",
@@ -282,6 +284,7 @@ var/global/list/robot_modules = list(
src.modules += new /obj/item/weapon/gripper/medical(src) src.modules += new /obj/item/weapon/gripper/medical(src)
src.modules += new /obj/item/weapon/shockpaddles/robot(src) src.modules += new /obj/item/weapon/shockpaddles/robot(src)
src.emag = new /obj/item/weapon/reagent_containers/spray(src) src.emag = new /obj/item/weapon/reagent_containers/spray(src)
src.modules += new /obj/item/device/sleevemate(src)
src.emag.reagents.add_reagent("pacid", 250) src.emag.reagents.add_reagent("pacid", 250)
src.emag.name = "Polyacid spray" src.emag.name = "Polyacid spray"

View File

@@ -60,6 +60,7 @@
name = "MediHound module" name = "MediHound module"
channels = list("Medical" = 1) channels = list("Medical" = 1)
networks = list(NETWORK_MEDICAL) networks = list(NETWORK_MEDICAL)
subsystems = list(/mob/living/silicon/proc/subsystem_crew_monitor) //Crew monitor anywhere!
can_be_pushed = 0 can_be_pushed = 0
sprites = list( sprites = list(
"Medical Hound" = "medihound", "Medical Hound" = "medihound",
@@ -76,11 +77,13 @@
src.modules += new /obj/item/weapon/extinguisher/mini(src) //So they can put burning patients out. src.modules += new /obj/item/weapon/extinguisher/mini(src) //So they can put burning patients out.
src.modules += new /obj/item/weapon/reagent_containers/borghypo(src)//So medi-hounds aren't nearly useless src.modules += new /obj/item/weapon/reagent_containers/borghypo(src)//So medi-hounds aren't nearly useless
src.modules += new /obj/item/weapon/reagent_containers/syringe(src) //In case the chemist is nice! src.modules += new /obj/item/weapon/reagent_containers/syringe(src) //In case the chemist is nice!
src.modules += new /obj/item/weapon/reagent_containers/glass/beaker(src)//For holding the chemicals when the chemist is nice src.modules += new /obj/item/weapon/reagent_containers/glass/beaker/large(src)//For holding the chemicals when the chemist is nice
src.modules += new /obj/item/device/sleevemate(src) //Lets them scan people. src.modules += new /obj/item/device/sleevemate(src) //Lets them scan people.
src.modules += new /obj/item/weapon/crowbar/cyborg(src)//Open up those pesky unpowered doors. Standard EMT equipment.
src.modules += new /obj/item/weapon/shockpaddles/robot(src)
R.icon = 'icons/mob/widerobot_vr.dmi' R.icon = 'icons/mob/widerobot_vr.dmi'
src.modules += new /obj/item/device/dogborg/pounce_module(src) //Pounce shit test src.modules += new /obj/item/weapon/crowbar(src)' src.modules += new /obj/item/device/dogborg/pounce_module(src) //Pounce shit test
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi' R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
//R.icon_state = "medihound" //R.icon_state = "medihound"
R.pixel_x = -16 R.pixel_x = -16

View File

@@ -1,6 +1,7 @@
/hook/startup/proc/robot_modules_yw() /hook/startup/proc/robot_modules_yw()
robot_modules["XenoMaid"] = /obj/item/weapon/robot_module/xenomaid robot_modules["XenoMaid"] = /obj/item/weapon/robot_module/xenomaid
robot_modules["Blade"] = /obj/item/weapon/robot_module/blade robot_modules["Blade"] = /obj/item/weapon/robot_module/blade
robot_modules["Surgeryhound"] = /obj/item/weapon/robot_module/surgeryhound
return 1 return 1
/obj/item/weapon/robot_module/xenomaid /obj/item/weapon/robot_module/xenomaid
@@ -56,4 +57,70 @@
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi' R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
R.pixel_x = -16 R.pixel_x = -16
R.old_x = -16 R.old_x = -16
..() ..()
/obj/item/weapon/robot_module/surgeryhound
name = "SurgeryHound module"
channels = list("medical" = 1)
networks = list (NETWORK_MEDICAL)
subsystems = list(/mob/living/silicon/proc/subsystem_crew_monitor) //Crew monitor anywhere!
can_be_pushed = 0
sprites = list(
"Medical Hound" = "medihound",
"Dark Medical Hound (Static)" = "medihounddark"
)
/obj/item/weapon/robot_module/surgeryhound/New(var/mob/living/silicon/robot/R)
src.modules += new /obj/item/weapon/dogborg/jaws/small(src) //In case a patient is being attacked by carp.
src.modules += new /obj/item/device/dogborg/boop_module(src) //Boop the crew.
src.modules += new /obj/item/device/dogborg/tongue(src) //Clean up bloody items by licking them, and eat rubbish for
src.modules += new /obj/item/device/dogborg/sleeper(src) //So they can nom people and heal them
src.modules += new /obj/item/borg/sight/hud/med(src)
src.modules += new /obj/item/device/healthanalyzer(src)
src.modules += new /obj/item/weapon/reagent_containers/borghypo/surgeon(src)
src.modules += new /obj/item/weapon/surgical/scalpel(src)
src.modules += new /obj/item/weapon/surgical/hemostat(src)
src.modules += new /obj/item/weapon/surgical/retractor(src)
src.modules += new /obj/item/weapon/surgical/cautery(src)
src.modules += new /obj/item/weapon/surgical/bonegel(src)
src.modules += new /obj/item/weapon/surgical/FixOVein(src)
src.modules += new /obj/item/weapon/surgical/bonesetter(src)
src.modules += new /obj/item/weapon/surgical/circular_saw(src)
src.modules += new /obj/item/weapon/surgical/surgicaldrill(src)
src.modules += new /obj/item/weapon/gripper/no_use/organ(src)
src.modules += new /obj/item/weapon/gripper/medical(src)
src.modules += new /obj/item/weapon/shockpaddles/robot(src)
src.modules += new /obj/item/weapon/reagent_containers/dropper(src) // Allows surgeon borg to fix necrosis
src.modules += new /obj/item/device/sleevemate(src)
src.emag = new /obj/item/weapon/reagent_containers/spray(src)
src.emag.reagents.add_reagent("pacid", 250)
src.emag.name = "Polyacid spray"
src.modules += new /obj/item/device/dogborg/pounce_module(src) //Pounce shit test
//R.icon_state = "medihound"
R.pixel_x = -16
R.old_x = -16
..()
var/datum/matter_synth/medicine = new /datum/matter_synth/medicine(10000)
synths += medicine
var/obj/item/stack/nanopaste/N = new /obj/item/stack/nanopaste(src)
var/obj/item/stack/medical/advanced/bruise_pack/B = new /obj/item/stack/medical/advanced/bruise_pack(src)
N.uses_charge = 1
N.charge_costs = list(1000)
N.synths = list(medicine)
B.uses_charge = 1
B.charge_costs = list(1000)
B.synths = list(medicine)
src.modules += N
src.modules += B
R.icon = 'icons/mob/widerobot_vr.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
/obj/item/weapon/robot_module/medical/robot/surgeon/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
if(src.emag)
var/obj/item/weapon/reagent_containers/spray/PS = src.emag
PS.reagents.add_reagent("pacid", 2 * amount)
..()