diff --git a/code/modules/projectiles/projectile/beams_ch.dm b/code/modules/projectiles/projectile/beams_ch.dm index f95458a6a5..13f1ac6061 100644 --- a/code/modules/projectiles/projectile/beams_ch.dm +++ b/code/modules/projectiles/projectile/beams_ch.dm @@ -1,7 +1,7 @@ /obj/item/projectile/beam/phaser //The "medium" phaser beam. - damage = 10 - SA_bonus_damage = 40 - SA_vulnerability = list(SA_ANIMAL, MOB_CLASS_SYNTHETIC, MOB_CLASS_ABERRATION, MOB_CLASS_HUMANOID) + damage = 20 + SA_bonus_damage = 20 + SA_vulnerability = list(SA_ANIMAL, MOB_CLASS_SYNTHETIC, MOB_CLASS_ABERRATION) icon = 'icons/obj/projectiles_ch.dmi' icon_state = "phaser" light_color = "#F18F12" @@ -12,8 +12,8 @@ /obj/item/projectile/beam/phaser/light - damage = 5 - SA_bonus_damage = 30 + damage = 10 + SA_bonus_damage = 10 icon_state = "phaser_light" light_range = 1.5 light_power = 0.3 @@ -23,7 +23,8 @@ /obj/item/projectile/beam/phaser/heavy - SA_bonus_damage = 55 + damage = 30 + SA_bonus_damage = 30 icon_state = "phaser_heavy" light_range = 3 light_power = 1 @@ -33,8 +34,8 @@ /obj/item/projectile/beam/phaser/heavy/cannon - damage = 15 - SA_bonus_damage = 60 + damage = 40 + SA_bonus_damage = 40 /obj/effect/projectile/tracer/phaser