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Ported over BS12 style cameras, which photograph a 3x3 area. It's fuckin radical.
Removed /obj/item/weapon/camera while I was at it (unused). New cameras are in modules/paperwork/photography.dm. Standardised folder and paper naming a leetle bit. Added a new gamekit sprite, also from BS12. Path changes! /obj/item/weapon/camera_test > /obj/item/device/camera Updated all maps with the path changes, excepting oldstation.dmm. Updated the changelog. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5116 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -136,7 +136,7 @@ datum/hSB
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continue
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if(istype(O, /obj/item/assembly))
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continue
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if(istype(O, /obj/item/weapon/camera))
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if(istype(O, /obj/item/device/camera))
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continue
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if(istype(O, /obj/item/weapon/cloaking_device))
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continue
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