Ported over BS12 style cameras, which photograph a 3x3 area. It's fuckin radical.

Removed /obj/item/weapon/camera while I was at it (unused).
New cameras are in modules/paperwork/photography.dm.
Standardised folder and paper naming a leetle bit.

Added a new gamekit sprite, also from BS12.

Path changes!
/obj/item/weapon/camera_test > /obj/item/device/camera

Updated all maps with the path changes, excepting oldstation.dmm.

Updated the changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5116 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
petethegoat@gmail.com
2012-11-18 23:41:37 +00:00
parent 0a610c3df6
commit b67262b32b
13 changed files with 3143 additions and 3084 deletions

View File

@@ -136,7 +136,7 @@ datum/hSB
continue
if(istype(O, /obj/item/assembly))
continue
if(istype(O, /obj/item/weapon/camera))
if(istype(O, /obj/item/device/camera))
continue
if(istype(O, /obj/item/weapon/cloaking_device))
continue