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The One Where I Port Modals
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@@ -306,12 +306,6 @@ This actually tests if they have the same entries and values.
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for(var/i=1, i<L.len, ++i)
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L.Swap(i,rand(i,L.len))
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//Return a list with no duplicate entries
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/proc/uniquelist(var/list/L)
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. = list()
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for(var/i in L)
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. |= i
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//same, but returns nothing and acts on list in place (also handles associated values properly)
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/proc/uniqueList_inplace(list/L)
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var/temp = L.Copy()
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@@ -866,4 +860,17 @@ var/global/list/json_cache = list()
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. = global.json_cache[json_to_decode]
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catch(var/exception/e)
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log_error("Exception during JSON decoding ([json_to_decode]): [e]")
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return list()
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return list()
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//takes an input_key, as text, and the list of keys already used, outputting a replacement key in the format of "[input_key] ([number_of_duplicates])" if it finds a duplicate
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//use this for lists of things that might have the same name, like mobs or objects, that you plan on giving to a player as input
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/proc/avoid_assoc_duplicate_keys(input_key, list/used_key_list)
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if(!input_key || !istype(used_key_list))
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return
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if(used_key_list[input_key])
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used_key_list[input_key]++
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input_key = "[input_key] ([used_key_list[input_key]])"
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else
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used_key_list[input_key] = 1
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return input_key
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