[MIRROR] A variety of smaller fixes (#6808)

Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: CHOMPStation2 <chompsation2@gmail.com>
This commit is contained in:
CHOMPStation2
2023-08-14 23:01:31 -07:00
committed by GitHub
parent f2abc54a3a
commit b794d0cf2f
7 changed files with 59 additions and 27 deletions

View File

@@ -1,30 +1,62 @@
/datum/event/gravity
announceWhen = 5
var/list/zLevels
var/list/generators = list()
/datum/event/gravity/setup()
endWhen = rand(15, 60)
// Setup which levels we will disrupt gravit on.
zLevels = using_map.station_levels.Copy()
for(var/datum/planet/P in SSplanets.planets)
zLevels -= P.expected_z_levels
for(var/obj/machinery/gravity_generator/main/GG in machines)
if((GG.z in zLevels) && GG.on)
generators += GG
if(generators.len)
endWhen = rand(5 MINUTES, 20 MINUTES)
else
endWhen = rand(15, 60)
/datum/event/gravity/announce()
command_announcement.Announce("Feedback surge detected in mass-distributions systems. Artificial gravity has been disabled whilst the system \
reinitializes. Please stand by while the gravity system reinitializes.", "Gravity Failure")
if(generators.len)
command_announcement.Announce("Feedback surge detected in mass-distributions systems. Artificial gravity has been disabled. \
Please wait for the system to reinitialize, or contact your engineering department.", "Gravity Failure")
else
command_announcement.Announce("Feedback surge detected in mass-distributions systems. Artificial gravity has been disabled whilst the system \
reinitializes. Please stand by while the gravity system reinitializes.", "Gravity Failure")
/datum/event/gravity/start()
gravity_is_on = 0
for(var/area/A in world)
if(A.z in zLevels)
A.gravitychange(gravity_is_on)
if(generators.len)
for(var/obj/machinery/gravity_generator/main/GG in generators)
if((GG.z in zLevels) && GG.on)
GG.breaker = FALSE
GG.set_power()
GG.charge_count = 10
else
for(var/area/A in world)
if(A.z in zLevels)
A.gravitychange(gravity_is_on)
/datum/event/gravity/end()
if(!gravity_is_on)
gravity_is_on = 1
for(var/area/A in world)
if(A.z in zLevels)
A.gravitychange(gravity_is_on)
command_announcement.Announce("Gravity generators are again functioning within normal parameters. Sorry for any inconvenience.", "Gravity Restored")
var/did_anything = FALSE
if(generators.len)
for(var/obj/machinery/gravity_generator/main/GG in generators)
if(!GG.on)
GG.breaker = TRUE
GG.set_power()
GG.charge_count = 90
did_anything = TRUE
else
for(var/area/A in world)
if(A.z in zLevels)
A.gravitychange(gravity_is_on)
did_anything = TRUE
if(did_anything)
command_announcement.Announce("Gravity generators are again functioning within normal parameters. Sorry for any inconvenience.", "Gravity Restored")