diff --git a/code/WorkInProgress/Mini/ATM.dm b/code/WorkInProgress/Mini/ATM.dm
index 3feb201491..068211a97c 100644
--- a/code/WorkInProgress/Mini/ATM.dm
+++ b/code/WorkInProgress/Mini/ATM.dm
@@ -21,7 +21,7 @@ log transactions
/obj/machinery/atm/attackby(obj/item/I as obj, mob/user as mob)
if(ishuman(user))
var/obj/item/weapon/card/id/user_id = src.scan_user(user)
- if(istype(I,/obj/item/weapon/spacecash))
+ if(istype(I,/obj/item/weapon/money))
user_id.money += I:worth
del I
@@ -29,7 +29,7 @@ log transactions
if(istype(user, /mob/living/silicon))
user << "\red Artificial unit recognized. Artificial units do not currently receive monetary compensation, as per NanoTrasen regulation #1005."
return
-
+
var/obj/item/weapon/card/id/user_id = src.scan_user(user)
if(..())
return
@@ -51,21 +51,21 @@ log transactions
//hueg switch for giving moneh out
switch(amount)
if(1)
- new /obj/item/weapon/spacecash(loc)
+ new /obj/item/weapon/money(loc)
if(10)
- new /obj/item/weapon/spacecash/c10(loc)
+ new /obj/item/weapon/money/c10(loc)
if(20)
- new /obj/item/weapon/spacecash/c20(loc)
+ new /obj/item/weapon/money/c20(loc)
if(50)
- new /obj/item/weapon/spacecash/c50(loc)
+ new /obj/item/weapon/money/c50(loc)
if(100)
- new /obj/item/weapon/spacecash/c100(loc)
+ new /obj/item/weapon/money/c100(loc)
if(200)
- new /obj/item/weapon/spacecash/c200(loc)
+ new /obj/item/weapon/money/c200(loc)
if(500)
- new /obj/item/weapon/spacecash/c500(loc)
+ new /obj/item/weapon/money/c500(loc)
if(1000)
- new /obj/item/weapon/spacecash/c1000(loc)
+ new /obj/item/weapon/money/c1000(loc)
else
usr << browse("You don't have that much money!
Back","window=atm")
return
diff --git a/code/WorkInProgress/animusstation/atm.dm b/code/WorkInProgress/animusstation/atm.dm
index cbb61e6e79..a6dce70e50 100644
--- a/code/WorkInProgress/animusstation/atm.dm
+++ b/code/WorkInProgress/animusstation/atm.dm
@@ -17,13 +17,13 @@ log transactions
idle_power_usage = 10
var
obj/item/weapon/card/id/card
- obj/item/weapon/spacecash/cashes = list()
+ obj/item/weapon/money/cashes = list()
inserted = 0
accepted = 0
pincode = 0
attackby(var/obj/A, var/mob/user)
- if(istype(A,/obj/item/weapon/spacecash))
+ if(istype(A,/obj/item/weapon/money))
cashes += A
user.drop_item()
A.loc = src
@@ -100,21 +100,21 @@ log transactions
card.money -= amount
switch(amount)
if(1)
- new /obj/item/weapon/spacecash(loc)
+ new /obj/item/weapon/money(loc)
if(10)
- new /obj/item/weapon/spacecash/c10(loc)
+ new /obj/item/weapon/money/c10(loc)
if(20)
- new /obj/item/weapon/spacecash/c20(loc)
+ new /obj/item/weapon/money/c20(loc)
if(50)
- new /obj/item/weapon/spacecash/c50(loc)
+ new /obj/item/weapon/money/c50(loc)
if(100)
- new /obj/item/weapon/spacecash/c100(loc)
+ new /obj/item/weapon/money/c100(loc)
if(200)
- new /obj/item/weapon/spacecash/c200(loc)
+ new /obj/item/weapon/money/c200(loc)
if(500)
- new /obj/item/weapon/spacecash/c500(loc)
+ new /obj/item/weapon/money/c500(loc)
if(1000)
- new /obj/item/weapon/spacecash/c1000(loc)
+ new /obj/item/weapon/money/c1000(loc)
else
user << "\red Error: Insufficient funds."
return
@@ -143,7 +143,7 @@ log transactions
if (usr.machine==src && get_dist(src, usr) <= 1 || istype(usr, /mob/living/silicon/ai))
if(href_list["eca"])
if(accepted)
- for(var/obj/item/weapon/spacecash/M in cashes)
+ for(var/obj/item/weapon/money/M in cashes)
M.loc = loc
inserted = 0
if(!cashes)
@@ -154,6 +154,8 @@ log transactions
if(accepted)
card.money += inserted
inserted = 0
+ if(cashes)
+ cashes = null
if(href_list["lock"])
card = null
accepted = 0
diff --git a/code/defines/obj/hydro.dm b/code/defines/obj/hydro.dm
index c1ad8303a4..3b44089a33 100644
--- a/code/defines/obj/hydro.dm
+++ b/code/defines/obj/hydro.dm
@@ -2006,21 +2006,21 @@
New()
switch(rand(1,100))//(potency) //It wants to use the default potency instead of the new, so it was always 10. Will try to come back to this later - Cheridan
if(0 to 10)
- new/obj/item/weapon/spacecash/(src.loc)
+ new/obj/item/weapon/money/(src.loc)
if(11 to 20)
- new/obj/item/weapon/spacecash/c10(src.loc)
+ new/obj/item/weapon/money/c10(src.loc)
if(21 to 30)
- new/obj/item/weapon/spacecash/c20(src.loc)
+ new/obj/item/weapon/money/c20(src.loc)
if(31 to 40)
- new/obj/item/weapon/spacecash/c50(src.loc)
+ new/obj/item/weapon/money/c50(src.loc)
if(41 to 50)
- new/obj/item/weapon/spacecash/c100(src.loc)
+ new/obj/item/weapon/money/c100(src.loc)
if(51 to 60)
- new/obj/item/weapon/spacecash/c200(src.loc)
+ new/obj/item/weapon/money/c200(src.loc)
if(61 to 80)
- new/obj/item/weapon/spacecash/c500(src.loc)
+ new/obj/item/weapon/money/c500(src.loc)
else
- new/obj/item/weapon/spacecash/c1000(src.loc)
+ new/obj/item/weapon/money/c1000(src.loc)
spawn(5) //Workaround to keep harvesting from working weirdly.
del(src)
diff --git a/code/defines/obj/storage.dm b/code/defines/obj/storage.dm
index e004018be8..e7aadffa70 100644
--- a/code/defines/obj/storage.dm
+++ b/code/defines/obj/storage.dm
@@ -264,7 +264,7 @@
icon_state = "wallet"
w_class = 2
can_hold = list(
- "/obj/item/weapon/spacecash",
+ "/obj/item/weapon/money",
"/obj/item/weapon/card",
"/obj/item/clothing/mask/cigarette",
"/obj/item/device/flashlight/pen",
@@ -308,10 +308,10 @@
/obj/item/weapon/storage/wallet/random/New()
..()
- var/item1_type = pick( /obj/item/weapon/spacecash/c10,/obj/item/weapon/spacecash/c100,/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c20,/obj/item/weapon/spacecash/c200,/obj/item/weapon/spacecash/c50, /obj/item/weapon/spacecash/c500)
+ var/item1_type = pick( /obj/item/weapon/money/c10,/obj/item/weapon/money/c100,/obj/item/weapon/money/c1000,/obj/item/weapon/money/c20,/obj/item/weapon/money/c200,/obj/item/weapon/money/c50, /obj/item/weapon/money/c500)
var/item2_type
if(prob(50))
- item2_type = pick( /obj/item/weapon/spacecash/c10,/obj/item/weapon/spacecash/c100,/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c20,/obj/item/weapon/spacecash/c200,/obj/item/weapon/spacecash/c50, /obj/item/weapon/spacecash/c500)
+ item2_type = pick( /obj/item/weapon/money/c10,/obj/item/weapon/money/c100,/obj/item/weapon/money/c1000,/obj/item/weapon/money/c20,/obj/item/weapon/money/c200,/obj/item/weapon/money/c50, /obj/item/weapon/money/c500)
var/item3_type = pick( /obj/item/weapon/coin/silver, /obj/item/weapon/coin/silver, /obj/item/weapon/coin/gold, /obj/item/weapon/coin/iron, /obj/item/weapon/coin/iron, /obj/item/weapon/coin/iron )
spawn(2)
diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm
index 39b66e92b0..9b70e7f0f7 100644
--- a/code/defines/obj/weapon.dm
+++ b/code/defines/obj/weapon.dm
@@ -158,9 +158,9 @@
name = "super compressed matter cartridge"
ammo = 30
-/obj/item/weapon/spacecash
+/obj/item/weapon/money
name = "stack of credits"
- desc = "It's worth 1 credit."
+ desc = "A pile of 1 credit."
gender = PLURAL
icon = 'items.dmi'
icon_state = "spacecash"
@@ -172,90 +172,143 @@
throw_speed = 1
throw_range = 2
w_class = 1.0
+ var/currency
+ var/worth
+ var/split = 5
+ var/round = 0.01
var/access = list()
access = access_crate_cash
- var/worth = 1
- var/amount = 1
-/obj/item/weapon/spacecash/c10
+/obj/item/weapon/spacecash
+ New() // Just in case
+ spawn(1)
+ new/obj/item/weapon/money(loc)
+ del src
+
+/obj/item/weapon/money/proc/updatedesc()
+ name = "stack of [currency]"
+ desc = "A pile of [worth] [currency]"
+
+/obj/item/weapon/money/New(var/nloc, var/nworth=1,var/ncurrency = "credits")
+ if(!worth)
+ worth = nworth
+ if(!currency)
+ currency = ncurrency
+ split = round(worth/2,round)
+ updatedesc()
+ return ..(nloc)
+
+/obj/item/weapon/money/c10
icon_state = "spacecash10"
access = access_crate_cash
- desc = "It's worth 10 credits."
+ desc = "A pile of 10 credits."
worth = 10
-/obj/item/weapon/spacecash/c20
+
+/obj/item/weapon/money/c20
icon_state = "spacecash20"
access = access_crate_cash
- desc = "It's worth 20 credits."
- worth = 20
-/obj/item/weapon/spacecash/c50
+ desc = "A pile of 20 credits."
+
+/obj/item/weapon/money/c50
icon_state = "spacecash50"
access = access_crate_cash
- desc = "It's worth 50 credits."
- worth = 50
-/obj/item/weapon/spacecash/c100
+ desc = "A pile of 50 credits."
+
+/obj/item/weapon/money/c100
icon_state = "spacecash100"
access = access_crate_cash
- desc = "It's worth 100 credits."
+ desc = "A pile of 100 credits."
worth = 100
-/obj/item/weapon/spacecash/c200
+
+/obj/item/weapon/money/c200
icon_state = "spacecash200"
access = access_crate_cash
- desc = "It's worth 200 credits."
+ desc = "A pile of 200 credits."
worth = 200
-/obj/item/weapon/spacecash/c500
+
+/obj/item/weapon/money/c500
icon_state = "spacecash500"
access = access_crate_cash
- desc = "It's worth 500 credits."
+ desc = "A pile of 500 credits."
worth = 500
-/obj/item/weapon/spacecash/c1000
+
+/obj/item/weapon/money/c1000
icon_state = "spacecash1000"
access = access_crate_cash
- desc = "It's worth 1000 credits."
+ desc = "A pile of 1000 credits."
worth = 1000
-/obj/item/weapon/spacecash/attack_self(var/mob/user)
- var/dat = "
Space cash stack"
- dat += "Credit amount - [worth * amount]
"
- dat += "Take amount
"
- user << browse(dat,"window=money")
-/obj/item/weapon/spacecash/Topic(href, href_list)
- if(href_list["takemoney"])
- var/a = 1
- a = input(usr,"How much you want take?") as num
- if((a > src.amount) || (a < 0))
- usr << "\red You don't have that many credits."
- return
- src.amount -= a
- var/obj/item/weapon/spacecash/S
- if(a <= 0)
- return
- switch(src.worth)
- if(1)
- S = new /obj/item/weapon/spacecash(get_turf(src))
- if(10)
- S = new /obj/item/weapon/spacecash/c10(get_turf(src))
- if(20)
- S = new /obj/item/weapon/spacecash/c20(get_turf(src))
- if(50)
- S = new /obj/item/weapon/spacecash/c50(get_turf(src))
- if(100)
- S = new /obj/item/weapon/spacecash/c100(get_turf(src))
- if(200)
- S = new /obj/item/weapon/spacecash/c200(get_turf(src))
- if(500)
- S = new /obj/item/weapon/spacecash/c500(get_turf(src))
- if(1000)
- S = new /obj/item/weapon/spacecash/c1000(get_turf(src))
- S.amount = a
- if(src.amount == 0)
- del(src)
-/obj/item/weapon/spacecash/attackby(var/obj/I, var/mob/user)
- if(!I)
- return
- if(istype(I,src))
- src.amount += I:amount
- user << "You add [I:amount] credits to stack."
- del(I)
+/obj/item/weapon/money/attack_self(var/mob/user)
+ interact(user)
+
+/obj/item/weapon/money/proc/interact(var/mob/user)
+
+ user.machine = src
+
+ var/dat
+
+ dat += "
[worth] [currency]"
+ dat += "
New pile:"
+
+ dat += "-"
+ dat += "-"
+ if(round<=0.1)
+ dat += "-"
+ if(round<=0.01)
+ dat += "-"
+ dat += "[split]"
+ if(round<=0.01)
+ dat += "+"
+ if(round<=0.1)
+ dat += "+"
+ dat += "+"
+ dat += "+"
+ dat += "
split"
+
+
+ user << browse(dat, "window=computer;size=400x500")
+
+ onclose(user, "computer")
+ return
+
+/obj/item/weapon/money/Topic(href, href_list)
+ if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon)))
+ usr.machine = src
+
+ if (href_list["su"])
+ var/samt = text2num(href_list["su"])
+ if(split+samt0)
+ split-=samt
+ if(href_list["split"])
+ new /obj/item/weapon/money(get_turf(src),split,currency)
+ worth-=split
+ split = round(worth/2,round)
+ updatedesc()
+
+
+ src.add_fingerprint(usr)
+ src.updateUsrDialog()
+ for (var/mob/M in viewers(1, src.loc))
+ if (M.client && M.machine == src)
+ src.attack_self(M)
+ return
+
+/obj/item/weapon/money/attackby(var/obj/I as obj, var/mob/user as mob)
+ if(istype(I,/obj/item/weapon/money))
+ var/mob/living/carbon/c = user
+ if(!uppertext(I:currency)==uppertext(currency))
+ c<<"You can't mix currencies!"
+ return ..()
+ else
+ worth+=I:worth
+ c<<"You combine the piles."
+ updatedesc()
+ del I
+ return ..()
/obj/item/device/mass_spectrometer
diff --git a/code/game/asteroid/artifacts.dm b/code/game/asteroid/artifacts.dm
index d4f6fe5e87..ddbb48f106 100644
--- a/code/game/asteroid/artifacts.dm
+++ b/code/game/asteroid/artifacts.dm
@@ -4,7 +4,7 @@ var/global/list/space_surprises = list( /obj/item/clothing/mask/facehugger/an
// /obj/creature =0,
// /obj/item/weapon/rcd =0,
// /obj/item/weapon/rcd_ammo =0,
- // /obj/item/weapon/spacecash =0,
+ // /obj/item/weapon/money =0,
// /obj/item/weapon/cloaking_device =1,
// /obj/item/weapon/gun/energy/teleport_gun =0,
// /obj/item/weapon/rubber_chicken =0,
diff --git a/code/game/objects/closets/kitchen.dm b/code/game/objects/closets/kitchen.dm
index 6d75e547c7..5552f5da01 100644
--- a/code/game/objects/closets/kitchen.dm
+++ b/code/game/objects/closets/kitchen.dm
@@ -65,17 +65,17 @@
/obj/structure/closet/secure_closet/money_freezer/New()
..()
sleep(2)
- new /obj/item/weapon/spacecash/c1000(src)
- new /obj/item/weapon/spacecash/c1000(src)
- new /obj/item/weapon/spacecash/c1000(src)
- new /obj/item/weapon/spacecash/c500(src)
- new /obj/item/weapon/spacecash/c500(src)
- new /obj/item/weapon/spacecash/c500(src)
- new /obj/item/weapon/spacecash/c500(src)
- new /obj/item/weapon/spacecash/c500(src)
- new /obj/item/weapon/spacecash/c200(src)
- new /obj/item/weapon/spacecash/c200(src)
- new /obj/item/weapon/spacecash/c200(src)
- new /obj/item/weapon/spacecash/c200(src)
- new /obj/item/weapon/spacecash/c200(src)
+ new /obj/item/weapon/money/c1000(src)
+ new /obj/item/weapon/money/c1000(src)
+ new /obj/item/weapon/money/c1000(src)
+ new /obj/item/weapon/money/c500(src)
+ new /obj/item/weapon/money/c500(src)
+ new /obj/item/weapon/money/c500(src)
+ new /obj/item/weapon/money/c500(src)
+ new /obj/item/weapon/money/c500(src)
+ new /obj/item/weapon/money/c200(src)
+ new /obj/item/weapon/money/c200(src)
+ new /obj/item/weapon/money/c200(src)
+ new /obj/item/weapon/money/c200(src)
+ new /obj/item/weapon/money/c200(src)
diff --git a/code/game/objects/items/weapons/RSF.dm b/code/game/objects/items/weapons/RSF.dm
index 1bdecd7d5e..ce0e511088 100644
--- a/code/game/objects/items/weapons/RSF.dm
+++ b/code/game/objects/items/weapons/RSF.dm
@@ -56,7 +56,7 @@ RSF
if (istype(A, /obj/structure/table) && matter >= 1)
user << "Dispensing Dosh..."
playsound(src.loc, 'click.ogg', 10, 1)
- new /obj/item/weapon/spacecash/c10( A.loc )
+ new /obj/item/weapon/money/c10( A.loc )
if (isrobot(user))
var/mob/living/silicon/robot/engy = user
engy.cell.charge -= 200 //once money becomes useful, I guess changing this to a high ammount, like 500 units a kick, till then, enjoy dosh!
@@ -70,7 +70,7 @@ RSF
if (istype(A, /turf/simulated/floor) && matter >= 1)
user << "Dispensing Dosh..."
playsound(src.loc, 'click.ogg', 10, 1)
- new /obj/item/weapon/spacecash/c10( A )
+ new /obj/item/weapon/money/c10( A )
if (isrobot(user))
var/mob/living/silicon/robot/engy = user
engy.cell.charge -= 200 //once money becomes useful, I guess changing this to a high ammount, like 500 units a kick, till then, enjoy dosh!
diff --git a/code/game/objects/storage/bible.dm b/code/game/objects/storage/bible.dm
index 6d3a9c28df..6ce4abd47c 100644
--- a/code/game/objects/storage/bible.dm
+++ b/code/game/objects/storage/bible.dm
@@ -2,9 +2,9 @@
..()
new /obj/item/weapon/reagent_containers/food/drinks/beer(src)
new /obj/item/weapon/reagent_containers/food/drinks/beer(src)
- new /obj/item/weapon/spacecash(src)
- new /obj/item/weapon/spacecash(src)
- new /obj/item/weapon/spacecash(src)
+ new /obj/item/weapon/money(src)
+ new /obj/item/weapon/money(src)
+ new /obj/item/weapon/money(src)
/obj/item/weapon/storage/bible/tajaran/New()
..()
diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm
index 3b794c05a1..03e54799e6 100644
--- a/code/modules/admin/verbs/debug.dm
+++ b/code/modules/admin/verbs/debug.dm
@@ -733,7 +733,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
for(var/obj/item/briefcase_item in sec_briefcase)
del(briefcase_item)
for(var/i=3, i>0, i--)
- sec_briefcase.contents += new /obj/item/weapon/spacecash/c1000
+ sec_briefcase.contents += new /obj/item/weapon/money/c1000
sec_briefcase.contents += new /obj/item/weapon/gun/energy/crossbow
sec_briefcase.contents += new /obj/item/weapon/gun/projectile/mateba
sec_briefcase.contents += new /obj/item/ammo_magazine/a357
diff --git a/code/modules/clothing/uniforms/lawyer.dm b/code/modules/clothing/uniforms/lawyer.dm
index 426e3e51e1..5bce12301a 100644
--- a/code/modules/clothing/uniforms/lawyer.dm
+++ b/code/modules/clothing/uniforms/lawyer.dm
@@ -62,4 +62,4 @@
item_state = "judge"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
- allowed = list(/obj/item/weapon/cigpacket,/obj/item/weapon/spacecash)
+ allowed = list(/obj/item/weapon/cigpacket,/obj/item/weapon/money)
diff --git a/code/unused/computer2/peripherals.dm b/code/unused/computer2/peripherals.dm
index 4f4184bd4b..9819e46fca 100644
--- a/code/unused/computer2/peripherals.dm
+++ b/code/unused/computer2/peripherals.dm
@@ -154,7 +154,7 @@
switch(prizeselect)
if(1)
- prize = new /obj/item/weapon/spacecash( prize_location )
+ prize = new /obj/item/weapon/money( prize_location )
prize.name = "space ticket"
prize.desc = "It's almost like actual currency!"
if(2)
diff --git a/maps/tgstation.2.0.8.dmm b/maps/tgstation.2.0.8.dmm
index 1358ea9287..fa921dce75 100755
--- a/maps/tgstation.2.0.8.dmm
+++ b/maps/tgstation.2.0.8.dmm
@@ -3815,7 +3815,7 @@
"bvs" = (/obj/machinery/door/airlock/glass{name = "Genetics"; req_access_txt = "9"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
"bvt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/poddoor/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "Genetics Inner Shutters"; name = "Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/genetics)
"bvu" = (/obj/structure/disposalpipe/segment,/obj/structure/table,/obj/item/weapon/storage/diskbox,/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
-"bvv" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Genetics Research"; req_combined_access_txt = "9; 7"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
+"bvv" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Genetics Research"; req_access_txt = "30"; req_combined_access_txt = "0"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
"bvw" = (/obj/structure/disposalpipe/segment{dir = 1},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
"bvx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
"bvy" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/toxins/gasstorage)
@@ -7066,7 +7066,7 @@
"cFT" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
"cFU" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
"cFV" = (/obj/structure/stool,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station)
-"cFW" = (/obj/structure/table/woodentable,/obj/item/weapon/spacecash/c500,/obj/item/weapon/spacecash/c500,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
+"cFW" = (/obj/structure/table/woodentable,/obj/item/weapon/money/c500,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
"cFX" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
"cFY" = (/obj/structure/stool,/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/wizard_station)
"cFZ" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)