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https://github.com/CHOMPStation2/CHOMPStation2.git
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Balancing Changes
-Make the Super Boss function -Lowered candy mob delay and added bellies I think -Made MoL prettier
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -216,7 +216,7 @@
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icon_state = "imperion-phase"
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icon_state = "imperion-phase"
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icon_living = "imperion-phase"
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icon_living = "imperion-phase"
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icon_dead = "imperion-phase"
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icon_dead = "imperion-phase"
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movement_cooldown = 8
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movement_cooldown = 45
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projectiletype = /obj/item/projectile/bullet/magnetic/fuelrod/tritium
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projectiletype = /obj/item/projectile/bullet/magnetic/fuelrod/tritium
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melee_attack_delay = 4 SECOND
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melee_attack_delay = 4 SECOND
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ranged_attack_delay = 1.5 SECONDS
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ranged_attack_delay = 1.5 SECONDS
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@@ -232,7 +232,7 @@
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var/obj/item/shield_projector/shields = null
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var/obj/item/shield_projector/shields = null
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armor = list(
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armor = list(
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"melee" = -175,
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"melee" = -200,
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"bullet" = 65,
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"bullet" = 65,
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"laser" = 65,
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"laser" = 65,
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"energy" = 65,
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"energy" = 65,
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@@ -390,3 +390,11 @@
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if(L.stat == DEAD)
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if(L.stat == DEAD)
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continue
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continue
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L.add_modifier(/datum/modifier/aura/despair, null, src)
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L.add_modifier(/datum/modifier/aura/despair, null, src)
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/mob/living/simple_mob/mechanical/mecha/imperion/death()
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..()
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new /obj/effect/decal/cleanable/blood/gibs/robot(src.loc)
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var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
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s.set_up(3, 1, src)
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s.start()
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qdel(src)
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@@ -15,13 +15,48 @@
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maxHealth = 50
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maxHealth = 50
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health = 50
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health = 50
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movement_cooldown = 2
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movement_cooldown = 2
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melee_attack_delay = 5 SECOND
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melee_attack_delay = 3 SECOND
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can_be_drop_prey = TRUE
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can_be_drop_prey = TRUE
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unsuitable_atoms_damage = 0
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unsuitable_atoms_damage = 0
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melee_damage_lower = 8
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melee_damage_lower = 8
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melee_damage_upper = 15
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melee_damage_upper = 15
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/mob/living/simple_mob/vore/candy
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vore_active = 1
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vore_capacity = 6
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vore_max_size = RESIZE_HUGE
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vore_min_size = RESIZE_SMALL
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vore_pounce_chance = 0 // Beat them into crit before eating.
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vore_icons = null
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can_be_drop_prey = TRUE //CHOMP Add
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/mob/living/simple_mob/vore/candy/Login()
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. = ..()
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if(!riding_datum)
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riding_datum = new /datum/riding/simple_mob(src)
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verbs |= /mob/living/simple_mob/proc/animal_mount
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verbs |= /mob/living/proc/toggle_rider_reins
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movement_cooldown = 1
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/mob/living/simple_mob/vore/candy/MouseDrop_T(mob/living/M, mob/living/user)
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return
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/mob/living/simple_mob/vore/candy/init_vore()
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if(!voremob_loaded)
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return
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.=..()
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var/obj/belly/B = vore_selected
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B.name = "stomach"
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B.desc = "The fearsome preadtor gets a firm grip upon you, before dunking you into it's maw, then with a powerful swift gulp you're sent tumbling into it's stomach.."
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B.emote_lists[DM_HOLD] = list(
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"Your surroundings are momentarily filled with tour predator's pleased rumbling, its hands stroking over the taut swell you make in its belly.",)
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B.emote_lists[DM_DIGEST] = list(
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"Every clench of the predator's stomach grinds powerful digestive fluids into your body, forcibly churning away your strength!")
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/mob/living/simple_mob/vore/candy/bluecabold //Adds protection
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/mob/living/simple_mob/vore/candy/bluecabold //Adds protection
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name = "gummy kobold"
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name = "gummy kobold"
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desc = "A creature made of candy"
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desc = "A creature made of candy"
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@@ -56,8 +91,8 @@
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maxHealth = 125
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maxHealth = 125
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health = 125
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health = 125
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melee_damage_lower = 0
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melee_damage_lower = 2
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melee_damage_upper = 0
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melee_damage_upper = 2
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/mob/living/simple_mob/vore/candy/redcabold/apply_melee_effects(atom/A)
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/mob/living/simple_mob/vore/candy/redcabold/apply_melee_effects(atom/A)
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..()
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..()
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