[N.name], "
var/atom/disk_loc = N.loc
while(!istype(disk_loc, /turf))
diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm
index ba929f61ee..02c1ef391f 100644
--- a/code/game/area/areas.dm
+++ b/code/game/area/areas.dm
@@ -385,7 +385,7 @@ var/list/mob/living/forced_ambiance_list = new
var/list/teleportlocs = list()
/hook/startup/proc/setupTeleportLocs()
- for(var/area/AR in world)
+ for(var/area/AR in all_areas)
if(istype(AR, /area/shuttle) || istype(AR, /area/syndicate_station) || istype(AR, /area/wizard_station)) continue
if(teleportlocs.Find(AR.name)) continue
var/turf/picked = pick(get_area_turfs(AR.type))
@@ -400,7 +400,7 @@ var/list/teleportlocs = list()
var/list/ghostteleportlocs = list()
/hook/startup/proc/setupGhostTeleportLocs()
- for(var/area/AR in world)
+ for(var/area/AR in all_areas)
if(ghostteleportlocs.Find(AR.name)) continue
if(istype(AR, /area/aisat) || istype(AR, /area/derelict) || istype(AR, /area/tdome) || istype(AR, /area/shuttle/specops/centcom))
ghostteleportlocs += AR.name
diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm
index d91e2e1f47..0bc165adff 100644
--- a/code/game/gamemodes/cult/ritual.dm
+++ b/code/game/gamemodes/cult/ritual.dm
@@ -319,7 +319,7 @@ var/global/list/rnwords = list("ire","ego","nahlizet","certum","veri","jatkaa","
runerandom()
if(iscultist(user))
var/C = 0
- for(var/obj/effect/rune/N in world)
+ for(var/obj/effect/rune/N in rune_list)
C++
if (!istype(user.loc,/turf))
user << "You do not have enough space to write a proper rune."
diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm
index d7579698d1..40008c5ecc 100644
--- a/code/game/gamemodes/cult/runes.dm
+++ b/code/game/gamemodes/cult/runes.dm
@@ -21,7 +21,7 @@ var/list/sacrificed = list()
allrunesloc = new/list()
var/index = 0
// var/tempnum = 0
- for(var/obj/effect/rune/R in world)
+ for(var/obj/effect/rune/R in rune_list)
if(R == src)
continue
if(R.word1 == cultwords["travel"] && R.word2 == cultwords["self"] && R.word3 == key && isPlayerLevel(R.z))
@@ -59,7 +59,7 @@ var/list/sacrificed = list()
var/runecount = 0
var/obj/effect/rune/IP = null
var/mob/living/user = usr
- for(var/obj/effect/rune/R in world)
+ for(var/obj/effect/rune/R in rune_list)
if(R == src)
continue
if(R.word1 == cultwords["travel"] && R.word2 == cultwords["other"] && R.word3 == key)
@@ -243,7 +243,7 @@ var/list/sacrificed = list()
drain()
var/drain = 0
- for(var/obj/effect/rune/R in world)
+ for(var/obj/effect/rune/R in rune_list)
if(R.word1==cultwords["travel"] && R.word2==cultwords["blood"] && R.word3==cultwords["self"])
for(var/mob/living/carbon/D in R.loc)
if(D.stat!=2)
@@ -343,7 +343,7 @@ var/list/sacrificed = list()
is_sacrifice_target = 0
find_sacrifice:
- for(var/obj/effect/rune/R in world)
+ for(var/obj/effect/rune/R in rune_list)
if(R.word1==cultwords["blood"] && R.word2==cultwords["join"] && R.word3==cultwords["hell"])
for(var/mob/living/carbon/human/N in R.loc)
if(cult && N.mind && N.mind == cult.sacrifice_target)
@@ -374,7 +374,7 @@ var/list/sacrificed = list()
sleep(10 SECONDS)
if(corpse_to_raise.client)
-
+
var/datum/gender/TU = gender_datums[corpse_to_raise.get_visible_gender()]
var/datum/gender/TT = gender_datums[body_to_sacrifice.get_visible_gender()]
@@ -1049,7 +1049,7 @@ var/list/sacrificed = list()
if(iscultist(C) && !C.stat)
culcount++
if(culcount >= 5)
- for(var/obj/effect/rune/R in world)
+ for(var/obj/effect/rune/R in rune_list)
if(R.blood_DNA == src.blood_DNA)
for(var/mob/living/M in orange(2,R))
M.take_overall_damage(0,15)
diff --git a/code/game/gamemodes/events.dm b/code/game/gamemodes/events.dm
index bb9a12e60b..4b2ab0cd7d 100644
--- a/code/game/gamemodes/events.dm
+++ b/code/game/gamemodes/events.dm
@@ -54,11 +54,7 @@
if(3) //Leaving the code in so someone can try and delag it, but this event can no longer occur randomly, per SoS's request. --NEO
command_alert("Space-time anomalies detected on the station. There is no additional data.", "Anomaly Alert")
world << sound('sound/AI/spanomalies.ogg')
- var/list/turfs = new
var/turf/picked
- for(var/turf/simulated/floor/T in world)
- if(T.z in station_levels)
- turfs += T
for(var/turf/simulated/floor/T in turfs)
if(prob(20))
spawn(50+rand(0,3000))
@@ -135,12 +131,12 @@ var/hadevent = 0
spawncount--
spawn(rand(5000, 6000)) //Delayed announcements to keep the crew on their toes.
- command_announcement.Announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", new_sound = 'sound/AI/aliens.ogg')
+ command_announcement.Announce("Unidentified lifesigns detected coming aboard \the [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", new_sound = 'sound/AI/aliens.ogg')
/proc/high_radiation_event()
/* // Haha, this is way too laggy. I'll keep the prison break though.
- for(var/obj/machinery/light/L in world)
+ for(var/obj/machinery/light/L in machines)
if(isNotStationLevel(L.z)) continue
L.flicker(50)
@@ -164,7 +160,7 @@ var/hadevent = 0
randmutg(H)
domutcheck(H,null,MUTCHK_FORCED)
sleep(100)
- command_announcement.Announce("High levels of radiation detected near the station. Please report to the Med-bay if you feel strange.", "Anomaly Alert", new_sound = 'sound/AI/radiation.ogg')
+ command_announcement.Announce("High levels of radiation detected near \the [station_name()]. Please report to the Med-bay if you feel strange.", "Anomaly Alert", new_sound = 'sound/AI/radiation.ogg')
@@ -173,7 +169,7 @@ var/hadevent = 0
var/list/area/areas = list()
- for(var/area/A in world)
+ for(var/area/A in all_areas)
if(istype(A, /area/security/prison) || istype(A, /area/security/brig))
areas += A
@@ -213,7 +209,7 @@ var/hadevent = 0
new /mob/living/simple_animal/hostile/carp(C.loc)
//sleep(100)
spawn(rand(300, 600)) //Delayed announcements to keep the crew on their toes.
- command_announcement.Announce("Unknown biological entities have been detected near [station_name()], please stand-by.", "Lifesign Alert", new_sound = 'sound/AI/commandreport.ogg')
+ command_announcement.Announce("Unknown biological entities have been detected near \the [station_name()], please stand-by.", "Lifesign Alert", new_sound = 'sound/AI/commandreport.ogg')
/proc/lightsout(isEvent = 0, lightsoutAmount = 1,lightsoutRange = 25) //leave lightsoutAmount as 0 to break ALL lights
if(isEvent)
@@ -366,21 +362,21 @@ Would like to add a law like "Law x is _______" where x = a number, and _____ is
spawn(0)
world << "Started processing APCs"
- for (var/obj/machinery/power/apc/APC in world)
+ for (var/obj/machinery/power/apc/APC in machines)
if(APC.z in station_levels)
APC.ion_act()
apcnum++
world << "Finished processing APCs. Processed: [apcnum]"
spawn(0)
world << "Started processing SMES"
- for (var/obj/machinery/power/smes/SMES in world)
+ for (var/obj/machinery/power/smes/SMES in machines)
if(SMES.z in station_levels)
SMES.ion_act()
smesnum++
world << "Finished processing SMES. Processed: [smesnum]"
spawn(0)
world << "Started processing AIRLOCKS"
- for (var/obj/machinery/door/airlock/D in world)
+ for (var/obj/machinery/door/airlock/D in machines)
if(D.z in station_levels)
//if(length(D.req_access) > 0 && !(12 in D.req_access)) //not counting general access and maintenance airlocks
airlocknum++
@@ -389,7 +385,7 @@ Would like to add a law like "Law x is _______" where x = a number, and _____ is
world << "Finished processing AIRLOCKS. Processed: [airlocknum]"
spawn(0)
world << "Started processing FIREDOORS"
- for (var/obj/machinery/door/firedoor/D in world)
+ for (var/obj/machinery/door/firedoor/D in machines)
if(D.z in station_levels)
firedoornum++;
spawn(0)
diff --git a/code/game/gamemodes/events/power_failure.dm b/code/game/gamemodes/events/power_failure.dm
index baba0ea4bb..2cd257e0bb 100644
--- a/code/game/gamemodes/events/power_failure.dm
+++ b/code/game/gamemodes/events/power_failure.dm
@@ -5,7 +5,7 @@
var/list/skipped_areas = list(/area/ai)
- for(var/obj/machinery/power/smes/S in world)
+ for(var/obj/machinery/power/smes/S in machines)
var/area/current_area = get_area(S)
if(current_area.type in skipped_areas || !(S.z in using_map.station_levels))
continue
@@ -19,7 +19,7 @@
S.power_change()
- for(var/obj/machinery/power/apc/C in world)
+ for(var/obj/machinery/power/apc/C in machines)
if(!C.is_critical && C.cell && (C.z in using_map.station_levels))
C.cell.charge = 0
@@ -28,10 +28,10 @@
if(announce)
command_announcement.Announce("Power has been restored to [station_name()]. We apologize for the inconvenience.", "Power Systems Nominal", new_sound = 'sound/AI/poweron.ogg')
- for(var/obj/machinery/power/apc/C in world)
+ for(var/obj/machinery/power/apc/C in machines)
if(C.cell && (C.z in using_map.station_levels))
C.cell.charge = C.cell.maxcharge
- for(var/obj/machinery/power/smes/S in world)
+ for(var/obj/machinery/power/smes/S in machines)
var/area/current_area = get_area(S)
if(current_area.type in skipped_areas || isNotStationLevel(S.z))
continue
@@ -45,7 +45,7 @@
if(announce)
command_announcement.Announce("All SMESs on [station_name()] have been recharged. We apologize for the inconvenience.", "Power Systems Nominal", new_sound = 'sound/AI/poweron.ogg')
- for(var/obj/machinery/power/smes/S in world)
+ for(var/obj/machinery/power/smes/S in machines)
if(isNotStationLevel(S.z))
continue
S.charge = S.capacity
diff --git a/code/game/gamemodes/events/wormholes.dm b/code/game/gamemodes/events/wormholes.dm
index dd9e72ce08..cece3f67f9 100644
--- a/code/game/gamemodes/events/wormholes.dm
+++ b/code/game/gamemodes/events/wormholes.dm
@@ -1,7 +1,7 @@
/proc/wormhole_event()
spawn()
var/list/pick_turfs = list()
- for(var/turf/simulated/floor/T in world)
+ for(var/turf/simulated/floor/T in turfs)
if(T.z in using_map.station_levels)
pick_turfs += T
diff --git a/code/game/gamemodes/malfunction/newmalf_ability_trees/tree_interdiction.dm b/code/game/gamemodes/malfunction/newmalf_ability_trees/tree_interdiction.dm
index dd809002e8..b8b15974db 100644
--- a/code/game/gamemodes/malfunction/newmalf_ability_trees/tree_interdiction.dm
+++ b/code/game/gamemodes/malfunction/newmalf_ability_trees/tree_interdiction.dm
@@ -82,7 +82,7 @@
if(!target)
var/list/robots = list()
var/list/robot_names = list()
- for(var/mob/living/silicon/robot/R in world)
+ for(var/mob/living/silicon/robot/R in silicon_mob_list)
if(istype(R, /mob/living/silicon/robot/drone)) // No drones.
continue
if(R.connected_ai != user) // No robots linked to other AIs
diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm
index f7233c1266..fd9653a323 100644
--- a/code/game/gamemodes/nuclear/nuclear.dm
+++ b/code/game/gamemodes/nuclear/nuclear.dm
@@ -37,7 +37,7 @@ var/list/nuke_disks = list()
..()
return
var/disk_rescued = 1
- for(var/obj/item/weapon/disk/nuclear/D in world)
+ for(var/obj/item/weapon/disk/nuclear/D in nuke_disks)
var/disk_area = get_area(D)
if(!is_type_in_list(disk_area, centcom_areas))
disk_rescued = 0
diff --git a/code/game/gamemodes/nuclear/pinpointer.dm b/code/game/gamemodes/nuclear/pinpointer.dm
index bd140c3061..f6e113c5b2 100644
--- a/code/game/gamemodes/nuclear/pinpointer.dm
+++ b/code/game/gamemodes/nuclear/pinpointer.dm
@@ -45,7 +45,7 @@
examine(mob/user)
..(user)
- for(var/obj/machinery/nuclearbomb/bomb in world)
+ for(var/obj/machinery/nuclearbomb/bomb in machines)
if(bomb.timing)
user << "Extreme danger. Arming signal detected. Time remaining: [bomb.timeleft]"
diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm
index c4494a9ee8..ac9a16e8b6 100644
--- a/code/game/gamemodes/objective.dm
+++ b/code/game/gamemodes/objective.dm
@@ -524,7 +524,7 @@ datum/objective/steal
if(istype(M, /mob/living/silicon/ai) && M.stat != 2) //See if any AI's are alive inside that card.
return 1
- for(var/mob/living/silicon/ai/ai in world)
+ for(var/mob/living/silicon/ai/ai in mob_list)
var/turf/T = get_turf(ai)
if(istype(T))
var/area/check_area = get_area(ai)
diff --git a/code/game/jobs/job_controller.dm b/code/game/jobs/job_controller.dm
index aa9f131b50..5396c9bb29 100644
--- a/code/game/jobs/job_controller.dm
+++ b/code/game/jobs/job_controller.dm
@@ -432,6 +432,7 @@ var/global/datum/controller/occupations/job_master
H << "Your job is [rank] and the game just can't handle it! Please report this bug to an administrator."
H.job = rank
+ log_game("JOINED [key_name(H)] as \"[rank]\"")
// If they're head, give them the account info for their department
if(H.mind && job.head_position)
diff --git a/code/game/jobs/jobs.dm b/code/game/jobs/jobs.dm
index 667d351a9d..395b46e934 100644
--- a/code/game/jobs/jobs.dm
+++ b/code/game/jobs/jobs.dm
@@ -80,6 +80,7 @@ var/list/medical_positions = list(
var/list/science_positions = list(
"Research Director",
+ "Pathfinder", // VOREStation Edit - Added Pathfinder
"Scientist",
"Geneticist", //Part of both medical and science
"Roboticist",
diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm
index f6f7fd0c92..002999d623 100644
--- a/code/game/machinery/Sleeper.dm
+++ b/code/game/machinery/Sleeper.dm
@@ -345,3 +345,9 @@
to_chat(user, "The subject has too many chemicals in their bloodstream.")
else
to_chat(user, "There's no suitable occupant in \the [src].")
+
+//Survival/Stasis sleepers
+/obj/machinery/sleeper/survival_pod
+ desc = "A limited functionality sleeper, all it can do is put patients into stasis. It lacks the medication and configuration of the larger units."
+ icon_state = "sleeper"
+ stasis_level = 100 //Just one setting
diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm
index ee0bdc05a7..8e6acea643 100644
--- a/code/game/machinery/alarm.dm
+++ b/code/game/machinery/alarm.dm
@@ -325,7 +325,7 @@
icon_state = "alarm1"
new_color = "#DA0205"
- set_light(l_range = 2, l_power = 0.5, l_color = new_color)
+ set_light(l_range = 2, l_power = 0.25, l_color = new_color)
/obj/machinery/alarm/receive_signal(datum/signal/signal)
if(stat & (NOPOWER|BROKEN))
@@ -843,14 +843,14 @@ FIRE ALARM
else
if(!detecting)
icon_state = "fire1"
- set_light(l_range = 4, l_power = 2, l_color = "#ff0000")
+ set_light(l_range = 4, l_power = 0.9, l_color = "#ff0000")
else
icon_state = "fire0"
switch(seclevel)
- if("green") set_light(l_range = 2, l_power = 0.5, l_color = "#00ff00")
- if("blue") set_light(l_range = 2, l_power = 0.5, l_color = "#1024A9")
- if("red") set_light(l_range = 4, l_power = 2, l_color = "#ff0000")
- if("delta") set_light(l_range = 4, l_power = 2, l_color = "#FF6633")
+ if("green") set_light(l_range = 2, l_power = 0.25, l_color = "#00ff00")
+ if("blue") set_light(l_range = 2, l_power = 0.25, l_color = "#1024A9")
+ if("red") set_light(l_range = 4, l_power = 0.9, l_color = "#ff0000")
+ if("delta") set_light(l_range = 4, l_power = 0.9, l_color = "#FF6633")
add_overlay("overlay_[seclevel]")
/obj/machinery/firealarm/fire_act(datum/gas_mixture/air, temperature, volume)
diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm
index de0d7975c3..a070ae9161 100644
--- a/code/game/machinery/atmoalter/canister.dm
+++ b/code/game/machinery/atmoalter/canister.dm
@@ -7,6 +7,8 @@
flags = CONDUCT
w_class = ITEMSIZE_HUGE
+ layer = TABLE_LAYER // Above catwalks, hopefully below other things
+
var/valve_open = 0
var/release_pressure = ONE_ATMOSPHERE
var/release_flow_rate = ATMOS_DEFAULT_VOLUME_PUMP //in L/s
diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm
index 1496ca1a1f..ad898fff62 100644
--- a/code/game/machinery/camera/camera.dm
+++ b/code/game/machinery/camera/camera.dm
@@ -88,9 +88,8 @@
/obj/machinery/camera/emp_act(severity)
if(!isEmpProof() && prob(100/severity))
- if(!affected_by_emp_until || (world.time < affected_by_emp_until))
+ if(!affected_by_emp_until || (world.time > affected_by_emp_until))
affected_by_emp_until = max(affected_by_emp_until, world.time + (90 SECONDS / severity))
- else
stat |= EMPED
set_light(0)
triggerCameraAlarm()
diff --git a/code/game/machinery/camera/presets.dm b/code/game/machinery/camera/presets.dm
index e210119445..d4b29b217e 100644
--- a/code/game/machinery/camera/presets.dm
+++ b/code/game/machinery/camera/presets.dm
@@ -162,7 +162,7 @@ var/global/list/engineering_networks = list(
number = 1
var/area/A = get_area(src)
if(A)
- for(var/obj/machinery/camera/autoname/C in world)
+ for(var/obj/machinery/camera/autoname/C in machines)
if(C == src) continue
var/area/CA = get_area(C)
if(CA.type == A.type)
diff --git a/code/game/machinery/computer/ai_core.dm b/code/game/machinery/computer/ai_core.dm
index 5c7ece8d05..fa491c20e7 100644
--- a/code/game/machinery/computer/ai_core.dm
+++ b/code/game/machinery/computer/ai_core.dm
@@ -181,6 +181,8 @@
feedback_inc("cyborg_ais_created",1)
qdel(src)
+GLOBAL_LIST_BOILERPLATE(all_deactivated_AI_cores, /obj/structure/AIcore/deactivated)
+
/obj/structure/AIcore/deactivated
name = "inactive AI"
icon = 'icons/mob/AI.dmi'
@@ -255,7 +257,7 @@
set category = "Admin"
var/list/cores = list()
- for(var/obj/structure/AIcore/deactivated/D in world)
+ for(var/obj/structure/AIcore/deactivated/D in all_deactivated_AI_cores)
cores["[D] ([D.loc.loc])"] = D
var/id = input("Which core?", "Toggle AI Core Latejoin", null) as null|anything in cores
diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm
index bdf4e95fe0..0724cd15be 100644
--- a/code/game/machinery/computer/arcade.dm
+++ b/code/game/machinery/computer/arcade.dm
@@ -45,7 +45,7 @@
qdel(src)
/obj/machinery/computer/arcade/proc/prizevend()
- if(!contents.len)
+ if(!(contents-circuit).len)
var/prizeselect = pickweight(prizes)
new prizeselect(src.loc)
@@ -53,7 +53,7 @@
new /obj/item/clothing/head/syndicatefake(src.loc)
else
- var/atom/movable/prize = pick(contents)
+ var/atom/movable/prize = pick(contents-circuit)
prize.loc = src.loc
/obj/machinery/computer/arcade/attack_ai(mob/user as mob)
@@ -272,7 +272,7 @@
/obj/machinery/computer/arcade/battle/emag_act(var/charges, var/mob/user)
if(!emagged)
to_chat(user, span("notice","You override the cheat code menu and skip to Cheat #[rand(1, 50)]: Hyper-Lethal Mode."))
-
+
temp = "If you die in the game, you die for real!"
player_hp = 30
player_mp = 10
@@ -407,7 +407,7 @@
if(emagged)
var/mob/living/M = user
M.adjust_fire_stacks(5)
- M.IgniteMob() //flew into a star, so you're on fire
+ M.IgniteMob() //flew into a star, so you're on fire
to_chat(user,span("danger", "You feel an immense wave of heat emanate from \the [src]. Your skin bursts into flames."))
dat += "
OK... "
diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm
index 5f1fe0e532..f08662a5ec 100644
--- a/code/game/machinery/computer/communications.dm
+++ b/code/game/machinery/computer/communications.dm
@@ -420,7 +420,7 @@
return dat
/proc/enable_prison_shuttle(var/mob/user)
- for(var/obj/machinery/computer/prison_shuttle/PS in world)
+ for(var/obj/machinery/computer/prison_shuttle/PS in machines)
PS.allowedtocall = !(PS.allowedtocall)
/proc/call_shuttle_proc(var/mob/user)
diff --git a/code/game/machinery/computer/law.dm b/code/game/machinery/computer/law.dm
index 5703c90c8a..7a241cdd7f 100644
--- a/code/game/machinery/computer/law.dm
+++ b/code/game/machinery/computer/law.dm
@@ -10,50 +10,50 @@
var/opened = 0
- verb/AccessInternals()
- set category = "Object"
- set name = "Access Computer's Internals"
- set src in oview(1)
- if(get_dist(src, usr) > 1 || usr.restrained() || usr.lying || usr.stat || istype(usr, /mob/living/silicon))
- return
-
- opened = !opened
- if(opened)
- usr << "The access panel is now open."
- else
- usr << "The access panel is now closed."
+/obj/machinery/computer/aiupload/verb/AccessInternals()
+ set category = "Object"
+ set name = "Access Computer's Internals"
+ set src in oview(1)
+ if(get_dist(src, usr) > 1 || usr.restrained() || usr.lying || usr.stat || istype(usr, /mob/living/silicon))
return
-
- attackby(obj/item/weapon/O as obj, mob/user as mob)
- if (using_map && !(user.z in using_map.contact_levels))
- user << "Unable to establish a connection: You're too far away from the station!"
- return
- if(istype(O, /obj/item/weapon/aiModule))
- var/obj/item/weapon/aiModule/M = O
- M.install(src, user)
- else
- ..()
+ opened = !opened
+ if(opened)
+ to_chat(usr, "The access panel is now open.")
+ else
+ to_chat(usr, "The access panel is now closed.")
+ return
- attack_hand(var/mob/user as mob)
- if(src.stat & NOPOWER)
- usr << "The upload computer has no power!"
- return
- if(src.stat & BROKEN)
- usr << "The upload computer is broken!"
- return
+/obj/machinery/computer/aiupload/attackby(obj/item/weapon/O as obj, mob/user as mob)
+ if (using_map && !(user.z in using_map.contact_levels))
+ to_chat(user, "Unable to establish a connection: You're too far away from the station!")
+ return
+ if(istype(O, /obj/item/weapon/aiModule))
+ var/obj/item/weapon/aiModule/M = O
+ M.install(src, user)
+ else
+ ..()
- src.current = select_active_ai(user)
- if (!src.current)
- usr << "No active AIs detected."
- else
- usr << "[src.current.name] selected for law changes."
+/obj/machinery/computer/aiupload/attack_hand(var/mob/user as mob)
+ if(src.stat & NOPOWER)
+ to_chat(user, "The upload computer has no power!")
+ return
+ if(src.stat & BROKEN)
+ to_chat(user, "The upload computer is broken!")
return
- attack_ghost(user as mob)
- return 1
+ src.current = select_active_ai(user)
+
+ if (!src.current)
+ to_chat(user, "No active AIs detected.")
+ else
+ to_chat(user, "[src.current.name] selected for law changes.")
+ return
+
+/obj/machinery/computer/aiupload/attack_ghost(user as mob)
+ return 1
/obj/machinery/computer/borgupload
@@ -65,28 +65,28 @@
var/mob/living/silicon/robot/current = null
- attackby(obj/item/weapon/aiModule/module as obj, mob/user as mob)
- if(istype(module, /obj/item/weapon/aiModule))
- module.install(src)
- else
- return ..()
+/obj/machinery/computer/borgupload/attackby(obj/item/weapon/aiModule/module as obj, mob/user as mob)
+ if(istype(module, /obj/item/weapon/aiModule))
+ module.install(src, user)
+ else
+ return ..()
- attack_hand(var/mob/user as mob)
- if(src.stat & NOPOWER)
- usr << "The upload computer has no power!"
- return
- if(src.stat & BROKEN)
- usr << "The upload computer is broken!"
- return
-
- src.current = freeborg()
-
- if (!src.current)
- usr << "No free cyborgs detected."
- else
- usr << "[src.current.name] selected for law changes."
+/obj/machinery/computer/borgupload/attack_hand(var/mob/user as mob)
+ if(src.stat & NOPOWER)
+ to_chat(user, "The upload computer has no power!")
+ return
+ if(src.stat & BROKEN)
+ to_chat(user, "The upload computer is broken!")
return
- attack_ghost(user as mob)
- return 1
+ src.current = freeborg()
+
+ if (!src.current)
+ to_chat(user, "No free cyborgs detected.")
+ else
+ to_chat(user, "[src.current.name] selected for law changes.")
+ return
+
+/obj/machinery/computer/borgupload/attack_ghost(user as mob)
+ return 1
diff --git a/code/game/machinery/computer/medical.dm b/code/game/machinery/computer/medical.dm
index f0c671ed2f..31e68c1b50 100644
--- a/code/game/machinery/computer/medical.dm
+++ b/code/game/machinery/computer/medical.dm
@@ -122,7 +122,7 @@
dat += "Back"
dat += " Medical Robots:"
var/bdat = null
- for(var/mob/living/bot/medbot/M in world)
+ for(var/mob/living/bot/medbot/M in mob_list)
if(M.z != src.z) continue //only find medibots on the same z-level as the computer
var/turf/bl = get_turf(M)
diff --git a/code/game/machinery/computer/pod.dm b/code/game/machinery/computer/pod.dm
index 7b34c026d4..ee42ed18bd 100644
--- a/code/game/machinery/computer/pod.dm
+++ b/code/game/machinery/computer/pod.dm
@@ -16,7 +16,7 @@
/obj/machinery/computer/pod/New()
..()
spawn( 5 )
- for(var/obj/machinery/mass_driver/M in world)
+ for(var/obj/machinery/mass_driver/M in machines)
if(M.id == id)
connected = M
else
@@ -32,19 +32,19 @@
viewers(null, null) << "Cannot locate mass driver connector. Cancelling firing sequence!"
return
- for(var/obj/machinery/door/blast/M in world)
+ for(var/obj/machinery/door/blast/M in machines)
if(M.id == id)
M.open()
sleep(20)
- for(var/obj/machinery/mass_driver/M in world)
+ for(var/obj/machinery/mass_driver/M in machines)
if(M.id == id)
M.power = connected.power
M.drive()
sleep(50)
- for(var/obj/machinery/door/blast/M in world)
+ for(var/obj/machinery/door/blast/M in machines)
if(M.id == id)
M.close()
return
@@ -182,7 +182,7 @@
time += tp
time = min(max(round(time), 0), 120)
if(href_list["door"])
- for(var/obj/machinery/door/blast/M in world)
+ for(var/obj/machinery/door/blast/M in machines)
if(M.id == id)
if(M.density)
M.open()
diff --git a/code/game/machinery/computer/prisoner.dm b/code/game/machinery/computer/prisoner.dm
index 1b34283d14..cc1d5d0482 100644
--- a/code/game/machinery/computer/prisoner.dm
+++ b/code/game/machinery/computer/prisoner.dm
@@ -29,7 +29,7 @@
else if(screen == 1)
dat += " Chemical Implants "
var/turf/Tr = null
- for(var/obj/item/weapon/implant/chem/C in world)
+ for(var/obj/item/weapon/implant/chem/C in all_chem_implants)
Tr = get_turf(C)
if(!Tr) continue//Out of range
if(!C.implanted) continue
@@ -39,7 +39,7 @@
dat += "((10)) "
dat += "******************************** "
dat += " Tracking Implants "
- for(var/obj/item/weapon/implant/tracking/T in world)
+ for(var/obj/item/weapon/implant/tracking/T in all_tracking_implants)
Tr = get_turf(T)
if(!Tr) continue//Out of range
if(!T.implanted) continue
diff --git a/code/game/machinery/computer/specops_shuttle.dm b/code/game/machinery/computer/specops_shuttle.dm
index 0a337f4df8..1f7c959db5 100644
--- a/code/game/machinery/computer/specops_shuttle.dm
+++ b/code/game/machinery/computer/specops_shuttle.dm
@@ -92,7 +92,7 @@ var/specops_shuttle_timeleft = 0
specops_shuttle_at_station = 0
- for(var/obj/machinery/computer/specops_shuttle/S in world)
+ for(var/obj/machinery/computer/specops_shuttle/S in machines)
S.specops_shuttle_timereset = world.time + SPECOPS_RETURN_DELAY
qdel(announcer)
@@ -159,10 +159,10 @@ var/specops_shuttle_timeleft = 0
sleep(10)
var/spawn_marauder[] = new()
- for(var/obj/effect/landmark/L in world)
+ for(var/obj/effect/landmark/L in landmarks_list)
if(L.name == "Marauder Entry")
spawn_marauder.Add(L)
- for(var/obj/effect/landmark/L in world)
+ for(var/obj/effect/landmark/L in landmarks_list)
if(L.name == "Marauder Exit")
var/obj/effect/portal/P = new(L.loc)
P.invisibility = 101//So it is not seen by anyone.
@@ -233,7 +233,7 @@ var/specops_shuttle_timeleft = 0
var/mob/M = locate(/mob) in T
M << "You have arrived to [station_name()]. Commence operation!"
- for(var/obj/machinery/computer/specops_shuttle/S in world)
+ for(var/obj/machinery/computer/specops_shuttle/S in machines)
S.specops_shuttle_timereset = world.time + SPECOPS_RETURN_DELAY
qdel(announcer)
@@ -241,7 +241,7 @@ var/specops_shuttle_timeleft = 0
/proc/specops_can_move()
if(specops_shuttle_moving_to_station || specops_shuttle_moving_to_centcom)
return 0
- for(var/obj/machinery/computer/specops_shuttle/S in world)
+ for(var/obj/machinery/computer/specops_shuttle/S in machines)
if(world.timeofday <= S.specops_shuttle_timereset)
return 0
return 1
diff --git a/code/game/machinery/computer3/NTOS.dm b/code/game/machinery/computer3/NTOS.dm
index 8b37c23732..a9068a634f 100644
--- a/code/game/machinery/computer3/NTOS.dm
+++ b/code/game/machinery/computer3/NTOS.dm
@@ -209,8 +209,8 @@
return
if("viewperipheral" in href_list) // open drive, show status of peripheral
- var/obj/item/part/computer/C = locate(href_list["viewperipheral"])
- if(!istype(C) || (C.loc != src.computer))
+ var/obj/item/part/computer/C = locate(href_list["viewperipheral"]) in src.computer
+ if(!istype(C))
return
if(istype(C,/obj/item/part/computer/storage))
@@ -219,13 +219,7 @@
return
// else ???
if(istype(C,/obj/item/part/computer/cardslot))
- if(computer.cardslot.reader != null)
- computer.cardslot.remove()
- if(istype(C,/obj/item/part/computer/cardslot/dual))
- if(computer.cardslot.writer != null)
- computer.cardslot.remove(computer.cardslot.writer)
- if(computer.cardslot.reader != null)
- computer.cardslot.remove(computer.cardslot.reader)
+ computer.cardslot.remove(usr)
interact()
return
diff --git a/code/game/machinery/computer3/bios.dm b/code/game/machinery/computer3/bios.dm
index ebcacdce76..c5b69e755b 100644
--- a/code/game/machinery/computer3/bios.dm
+++ b/code/game/machinery/computer3/bios.dm
@@ -13,147 +13,137 @@
interactable(user): performs all standard sanity checks
Call in topic() and interact().
*/
- proc/interactable(var/mob/user)
- if( !src || !user || stat || user.stat || user.lying || user.blinded )
- return 0
- if(!program)
- return 0
+/obj/machinery/computer3/proc/interactable(var/mob/user)
+ if( !src || !user || stat || user.stat || user.lying || user.blinded )
+ return 0
+ if(!program)
+ return 0
+ if(!isturf(loc) || !isturf(user.loc)) // todo handheld maybe
+ return 0
+ if(user.restrained())
+ to_chat(user, "You need a free hand!")
+ return 0
- if(!istype(loc,/turf) || !istype(user.loc,/turf)) // todo handheld maybe
- return 0
+ if(issilicon(user) &&!program.ai_allowed )
+ to_chat(user, "You are forbidden from accessing this program.")
+ return 0
+ if(!ishuman(user) && program.human_controls)
+ to_chat(user, "Your body can't work the controls!")
+ return 0
- if(istype(user,/mob/living/silicon))
- if(!program.ai_allowed)
- user << "You are forbidden from accessing this program."
- return 0
- else
- if(program.human_controls)
- if(!ishuman(user))
- user << "Your body can't work the controls!"
- return 0
- if(user.restrained())
- user << "You need a free hand!"
- return 0
- if(!in_range(src,user))
- // telekinesis check
- if(ishuman(user) && istype(user.get_active_hand(),/obj/item/tk_grab))
- if(program.human_controls)
- user << "It's too complicated to work at a distance!"
- return 0
- add_fingerprint(user)
- user.set_machine(src)
- return 1
- return 0
+ if(!in_range(src,user) && (!program.human_controls || !istype(user.get_active_hand(),/obj/item/tk_grab)))
+ // telekinesis check
+ to_chat(user, "It's too complicated to work at a distance!")
+ return 0
- add_fingerprint(user)
- user.set_machine(src)
- return 1
+ add_fingerprint(user)
+ user.set_machine(src)
+ return 1
/*
Deduplicates an item list and gives you range and direction.
This is used for networking so you can determine which of several
identically named objects you're referring to.
*/
- proc/format_atomlist(var/list/atoms)
- var/list/output = list()
- for(var/atom/A in atoms)
- var/title = "[A] (Range [get_dist(A,src)] meters, [dir2text(get_dir(src,A))])"
- output[title] = A
- return output
+/obj/machinery/computer3/proc/format_atomlist(var/list/atoms)
+ var/list/output = list()
+ for(var/atom/A in atoms)
+ var/title = "[A] (Range [get_dist(A,src)] meters, [dir2text(get_dir(src,A))])"
+ output[title] = A
+ return output
/*
This is used by the camera monitoring program to see if you're still in range
*/
- check_eye(var/mob/user as mob)
- if(!interactable(user) || user.machine != src)
- if(user.machine == src)
- user.unset_machine()
- return -1
+/obj/machinery/computer3/check_eye(var/mob/user as mob)
+ if(!interactable(user) || user.machine != src)
+ if(user.machine == src)
+ user.unset_machine()
+ return -1
- var/datum/file/program/security/S = program
- if( !istype(S) || !S.current || !S.current.status || !camnet )
- if( user.machine == src )
- user.unset_machine()
- return -1
+ var/datum/file/program/security/S = program
+ if( !istype(S) || !S.current || !S.current.status || !camnet )
+ if( user.machine == src )
+ user.unset_machine()
+ return -1
- user.reset_view(S.current, 0)
- return 0
+ user.reset_view(S.current, 0)
+ return 0
/*
List all files, including removable disks and data cards
(I don't know why but I don't want to rip data cards out.
It just seems... interesting?)
*/
- proc/list_files(var/typekey = null)
- var/list/files = list()
- if(hdd)
- files += hdd.files
- if(floppy && floppy.inserted)
- files += floppy.inserted.files
- if(cardslot && istype(cardslot.reader,/obj/item/weapon/card/data))
- files += cardslot.reader:files
- if(!ispath(typekey))
- return files
-
- var/i = 1
- while(i<=files.len)
- if(istype(files[i],typekey))
- i++
- continue
- files.Cut(i,i+1)
+/obj/machinery/computer3/proc/list_files(var/typekey = null)
+ var/list/files = list()
+ if(hdd)
+ files += hdd.files
+ if(floppy && floppy.inserted)
+ files += floppy.inserted.files
+ if(cardslot && istype(cardslot.reader,/obj/item/weapon/card/data))
+ files += cardslot.reader:files
+ if(!ispath(typekey))
return files
+ var/i = 1
+ while(i<=files.len)
+ if(istype(files[i],typekey))
+ i++
+ continue
+ files.Cut(i,i+1)
+ return files
+
/*
Crash the computer with an error.
Todo: redo
*/
- proc/Crash(var/errorcode = PROG_CRASH)
- if(!src)
- return null
-
- switch(errorcode)
- if(PROG_CRASH)
- if(usr)
- usr << "The program crashed!"
- usr << browse(null,"\ref[src]")
- Reset()
-
- if(MISSING_PERIPHERAL)
- Reset()
- if(usr)
- usr << browse("ERROR: Missing or disabled componentA hardware failure has occured. Please insert or replace the missing or damaged component and restart the computer.","window=\ref[src]")
-
- if(BUSTED_ASS_COMPUTER)
- Reset()
- os.error = BUSTED_ASS_COMPUTER
- if(usr)
- usr << browse("ERROR: Missing or disabled componentA hardware failure has occured. Please insert or replace the missing or damaged component and restart the computer.","window=\ref[src]")
-
- if(MISSING_PROGRAM)
- Reset()
- if(usr)
- usr << browse("ERROR: No associated programThis file requires a specific program to open, which cannot be located. Please install the related program and try again.","window=\ref[src]")
-
- if(FILE_DRM)
- Reset()
- if(usr)
- usr << browse("ERROR: File operation prohibitedCopy protection exception: missing authorization token.","window=\ref[src]")
-
- if(NETWORK_FAILURE)
- Reset()
- if(usr)
- usr << browse("ERROR: Networking exception: Unable to connect to remote host.","window=\ref[src]")
-
-
- else
- if(usr)
- usr << "The program crashed!"
- usr << browse(null,"\ref[src]")
- testing("computer/Crash() - unknown error code [errorcode]")
- Reset()
+/obj/machinery/computer3/proc/Crash(var/errorcode = PROG_CRASH)
+ if(!src)
return null
+ switch(errorcode)
+ if(PROG_CRASH)
+ if(usr)
+ usr << "The program crashed!"
+ usr << browse(null,"\ref[src]")
+ Reset()
+
+ if(MISSING_PERIPHERAL)
+ Reset()
+ if(usr)
+ usr << browse("ERROR: Missing or disabled componentA hardware failure has occured. Please insert or replace the missing or damaged component and restart the computer.","window=\ref[src]")
+
+ if(BUSTED_ASS_COMPUTER)
+ Reset()
+ os.error = BUSTED_ASS_COMPUTER
+ if(usr)
+ usr << browse("ERROR: Missing or disabled componentA hardware failure has occured. Please insert or replace the missing or damaged component and restart the computer.","window=\ref[src]")
+
+ if(MISSING_PROGRAM)
+ Reset()
+ if(usr)
+ usr << browse("ERROR: No associated programThis file requires a specific program to open, which cannot be located. Please install the related program and try again.","window=\ref[src]")
+
+ if(FILE_DRM)
+ Reset()
+ if(usr)
+ usr << browse("ERROR: File operation prohibitedCopy protection exception: missing authorization token.","window=\ref[src]")
+
+ if(NETWORK_FAILURE)
+ Reset()
+ if(usr)
+ usr << browse("ERROR: Networking exception: Unable to connect to remote host.","window=\ref[src]")
+
+ else
+ if(usr)
+ usr << "The program crashed!"
+ usr << browse(null,"\ref[src]")
+ testing("computer/Crash() - unknown error code [errorcode]")
+ Reset()
+ return null
+
#define ANY_DRIVE 0
#define PREFER_FLOPPY 1
#define PREFER_CARD 2
@@ -161,22 +151,26 @@
// required_location: only put on preferred devices
- proc/writefile(var/datum/file/F, var/where = ANY_DRIVE, var/required_location = 0)
- if(where != ANY_DRIVE)
- if((where&PREFER_FLOPPY) && floppy && floppy.addfile(F))
- return 1
- if((where&PREFER_CARD) && cardslot && cardslot.addfile(F))
- return 1
- if((where&PREFER_HDD) && hdd && hdd.addfile(F))
+/obj/machinery/computer3/proc/writefile(var/datum/file/F, var/where = ANY_DRIVE, var/required_location = 0)
+ if(where != ANY_DRIVE)
+ if((where&PREFER_FLOPPY) && floppy && floppy.addfile(F))
+ return 1
+ if((where&PREFER_CARD) && istype(cardslot, /obj/item/part/computer/cardslot/dual))
+ var/obj/item/part/computer/cardslot/dual/D = cardslot
+ if(D.addfile(F))
return 1
+ if((where&PREFER_HDD) && hdd && hdd.addfile(F))
+ return 1
- if(required_location)
- return 0
+ if(required_location)
+ return 0
- if(floppy && floppy.addfile(F))
+ if(floppy && floppy.addfile(F))
+ return 1
+ if(istype(cardslot, /obj/item/part/computer/cardslot/dual))
+ var/obj/item/part/computer/cardslot/dual/D = cardslot
+ if(D.addfile(F))
return 1
- if(cardslot && cardslot.addfile(F))
- return 1
- if(hdd && hdd.addfile(F))
- return 1
- return 0
+ if(hdd && hdd.addfile(F))
+ return 1
+ return 0
diff --git a/code/game/machinery/computer3/buildandrepair.dm b/code/game/machinery/computer3/buildandrepair.dm
index f780e42b27..14270bf144 100644
--- a/code/game/machinery/computer3/buildandrepair.dm
+++ b/code/game/machinery/computer3/buildandrepair.dm
@@ -81,46 +81,46 @@
if(istype(P, /obj/item/weapon/wrench))
playsound(src.loc, P.usesound, 50, 1)
if(do_after(user, 20 * P.toolspeed))
- user << "You wrench the frame into place."
+ to_chat(user, "You wrench the frame into place.")
src.anchored = 1
src.state = 1
if(istype(P, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/WT = P
if(!WT.remove_fuel(0, user))
- user << "The welding tool must be on to complete this task."
+ to_chat(user, "The welding tool must be on to complete this task.")
return
playsound(src.loc, WT.usesound, 50, 1)
if(do_after(user, 20 * WT.toolspeed))
if(!src || !WT.isOn()) return
- user << "You deconstruct the frame."
+ to_chat(user, "You deconstruct the frame.")
new /obj/item/stack/material/steel( src.loc, 5 )
qdel(src)
if(1)
if(istype(P, /obj/item/weapon/wrench))
playsound(src.loc, P.usesound, 50, 1)
if(do_after(user, 20 * P.toolspeed))
- user << "You unfasten the frame."
+ to_chat(user, "You unfasten the frame.")
src.anchored = 0
src.state = 0
if(istype(P, /obj/item/weapon/circuitboard) && !circuit)
var/obj/item/weapon/circuitboard/B = P
if(B.board_type == "computer")
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
- user << "You place the circuit board inside the frame."
+ to_chat(user, "You place the circuit board inside the frame.")
src.icon_state = "1"
src.circuit = P
user.drop_item()
P.loc = src
else
- user << "This frame does not accept circuit boards of this type!"
+ to_chat(user, "This frame does not accept circuit boards of this type!")
if(istype(P, /obj/item/weapon/screwdriver) && circuit)
playsound(src.loc, P.usesound, 50, 1)
- user << "You screw the circuit board into place."
+ to_chat(user, "You screw the circuit board into place.")
src.state = 2
src.icon_state = "2"
if(istype(P, /obj/item/weapon/crowbar) && circuit)
playsound(src.loc, P.usesound, 50, 1)
- user << "You remove the circuit board."
+ to_chat(user, "You remove the circuit board.")
src.state = 1
src.icon_state = "0"
circuit.loc = src.loc
@@ -128,7 +128,7 @@
if(2)
if(istype(P, /obj/item/weapon/screwdriver) && circuit)
playsound(src.loc, P.usesound, 50, 1)
- user << "You unfasten the circuit board."
+ to_chat(user, "You unfasten the circuit board.")
src.state = 1
src.icon_state = "1"
@@ -137,10 +137,10 @@
playsound(src.loc, P.usesound, 50, 1)
if(do_after(10 * P.toolspeed))
battery.loc = loc
- user << "You remove [battery]."
+ to_chat(user, "You remove [battery].")
battery = null
else
- user << "There's no battery to remove!"
+ to_chat(user, "There's no battery to remove!")
if(istype(P, /obj/item/weapon/cell))
if(!battery)
@@ -148,9 +148,9 @@
if(do_after(5))
battery = P
P.loc = src
- user << "You insert [battery]."
+ to_chat(user, "You insert [battery].")
else
- user << "There's already \an [battery] in [src]!"
+ to_chat(user, "There's already \an [battery] in [src]!")
if(istype(P, /obj/item/stack/cable_coil))
@@ -160,16 +160,16 @@
if(P)
P:amount -= 5
if(!P:amount) qdel(P)
- user << "You add cables to the frame."
+ to_chat(user, "You add cables to the frame.")
src.state = 3
src.icon_state = "3"
if(3)
if(istype(P, /obj/item/weapon/wirecutters))
if(components.len)
- user << "There are parts in the way!"
+ to_chat(user, "There are parts in the way!")
return
playsound(src.loc, P.usesound, 50, 1)
- user << "You remove the cables."
+ to_chat(user, "You remove the cables.")
src.state = 2
src.icon_state = "2"
var/obj/item/stack/cable_coil/A = new /obj/item/stack/cable_coil( src.loc )
@@ -185,19 +185,19 @@
if(do_after(user, 20))
if(S)
S.use(2)
- user << "You put in the glass panel."
+ to_chat(user, "You put in the glass panel.")
src.state = 4
src.icon_state = "4"
if(4)
if(istype(P, /obj/item/weapon/crowbar))
playsound(src.loc, P.usesound, 50, 1)
- user << "You remove the glass panel."
+ to_chat(user, "You remove the glass panel.")
src.state = 3
src.icon_state = "3"
new /obj/item/stack/material/glass( src.loc, 2 )
if(istype(P, /obj/item/weapon/screwdriver))
playsound(src.loc, P.usesound, 50, 1)
- user << "You connect the monitor."
+ to_chat(user, "You connect the monitor.")
var/obj/machinery/computer3/B = new src.circuit.build_path ( src.loc, built=1 )
/*if(circuit.powernet) B:powernet = circuit.powernet
if(circuit.id) B:id = circuit.id
@@ -220,7 +220,7 @@
*/
/obj/structure/computer3frame/proc/remove_peripheral(var/obj/item/I = null)
if(!components || !components.len)
- usr << "There are no components in [src] to take out!"
+ to_chat(usr, "There are no components in [src] to take out!")
return 0
if(!I)
I = input(usr, "Remove which component?","Remove component", null) as null|obj in components
@@ -259,44 +259,45 @@
else
warning("Erronous component in computerframe/remove_peripheral: [I]")
I.loc = loc
- usr << "You remove [I]"
+ to_chat(usr, "You remove [I]")
return 1
return 0
+
/obj/structure/computer3frame/proc/insert_peripheral(var/obj/item/I)
if(components.len >= max_components)
- usr << "There isn't room in [src] for another component!"
+ to_chat(usr, "There isn't room in [src] for another component!")
return 0
switch(I.type)
if(/obj/item/part/computer/storage/hdd)
if(hdd)
- usr << "There is already \an [hdd] in [src]!"
+ to_chat(usr, "There is already \an [hdd] in [src]!")
return 0
hdd = I
components += hdd
hdd.loc = src
if(/obj/item/part/computer/storage/removable)
if(floppy)
- usr << "There is already \an [floppy] in [src]!"
+ to_chat(usr, "There is already \an [floppy] in [src]!")
return 0
floppy = I
components += floppy
floppy.loc = src
if(/obj/item/part/computer/networking/radio)
if(radio)
- usr << "There is already \an [radio] in [src]!"
+ to_chat(usr, "There is already \an [radio] in [src]!")
return 0
radio = I
components += radio
radio.loc = src
if(/obj/item/part/computer/networking/cameras)
if(camnet)
- usr << "There is already \an [camnet] in [src]!"
+ to_chat(usr, "There is already \an [camnet] in [src]!")
return 0
camnet = I
components += camnet
camnet.loc = src
if(/obj/item/part/computer/networking)
if(net)
- usr << "There is already \an [net] in [src]!"
+ to_chat(usr, "There is already \an [net] in [src]!")
diff --git a/code/game/machinery/computer3/component.dm b/code/game/machinery/computer3/component.dm
index 44540a9299..4f798dfbc5 100644
--- a/code/game/machinery/computer3/component.dm
+++ b/code/game/machinery/computer3/component.dm
@@ -23,14 +23,14 @@
// If the computer is attacked by an item it will reference this to decide which peripheral(s) are affected.
var/list/attackby_types = list()
- proc/allow_attackby(var/obj/item/I as obj,var/mob/user as mob)
- for(var/typekey in attackby_types)
- if(istype(I,typekey))
- return 1
- return 0
+/obj/item/part/computer/proc/allow_attackby(var/obj/item/I, var/mob/user)
+ for(var/typepath in attackby_types)
+ if(istype(I, typepath))
+ return 1
+ return 0
- proc/init(var/obj/machinery/computer/target)
+/obj/item/part/computer/proc/init(var/obj/machinery/computer/target)
computer = target
// continue to handle all other type-specific procedures
@@ -49,40 +49,39 @@
var/mob/living/silicon/ai/occupant = null
var/busy = 0
- attackby(obj/I as obj,mob/user as mob)
- if(computer && !computer.stat)
+/obj/item/part/computer/ai_holder/attackby(obj/I as obj,mob/user as mob)
+ if(computer && !computer.stat)
+ if(istype(I, /obj/item/device/aicard))
+ var/obj/item/device/aicard/card = I
+ var/mob/living/silicon/ai/comp_ai = locate() in src
+ var/mob/living/silicon/ai/card_ai = locate() in card
- if(istype(I, /obj/item/device/aicard))
+ if(istype(comp_ai))
+ if(busy)
+ to_chat(user, "ERROR: Reconstruction in progress.")
+ return
- var/obj/item/device/aicard/card = I
- var/mob/living/silicon/ai/comp_ai = locate() in src
- var/mob/living/silicon/ai/card_ai = locate() in card
+ if(card.grab_ai(comp_ai, user))
+ occupant = null
- if(istype(comp_ai))
- if(busy)
- user << "ERROR: Reconstruction in progress."
- return
- card.grab_ai(comp_ai, user)
- if(!(locate(/mob/living/silicon/ai) in src)) occupant = null
- else if(istype(card_ai))
- load_ai(card_ai,card,user)
- occupant = locate(/mob/living/silicon/ai) in src
+ else if(istype(card_ai))
+ load_ai(card_ai,card,user)
- if(computer.program)
- computer.program.update_icon()
- computer.update_icon()
- computer.occupant = occupant
- ..()
- return
+ if(computer.program)
+ computer.program.update_icon()
+
+ computer.update_icon()
+ ..()
+ return
/obj/item/part/computer/ai_holder/proc/load_ai(var/mob/living/silicon/ai/transfer, var/obj/item/device/aicard/card, var/mob/user)
- if(!transfer)
+ if(!istype(transfer))
return
// Transfer over the AI.
- transfer << "You have been transferred into a mobile terminal. Sadly, there is no remote access from here."
- user << "Transfer successful: [transfer.name] placed within mobile terminal."
+ to_chat(transfer, "You have been transferred into a mobile terminal. Sadly, there is no remote access from here.")
+ to_chat(user, "Transfer successful: [transfer.name] placed within mobile terminal.")
transfer.loc = src
transfer.cancel_camera()
@@ -102,228 +101,131 @@
desc = "Contains a slot for reading magnetic swipe cards."
var/obj/item/weapon/card/reader = null
- var/obj/item/weapon/card/writer = null // so that you don't need to typecast dual cardslots, but pretend it's not here
- // alternately pretend they did it to save money on manufacturing somehow
- var/dualslot = 0 // faster than typechecking
+
attackby_types = list(/obj/item/weapon/card)
- attackby(var/obj/item/I as obj, var/mob/user as mob)
- if(istype(I,/obj/item/weapon/card))
- insert(I)
+/obj/item/part/computer/cardslot/attackby(var/obj/item/I as obj, var/mob/user)
+ if(istype(I,/obj/item/weapon/card) && computer)
+ if(istype(I,/obj/item/weapon/card/emag) && !reader) // emag reader slot
+ user.visible_message("[computer]'s screen flickers for a moment.","You insert \the [I]. After a moment, the card ejects itself, and [computer] beeps.","[computer] beeps.")
+ computer.emagged = 1
return
- ..(I,user)
+
+ insert(I, user)
+ return
+ ..(I,user)
// cardslot.insert(card, slot)
// card: The card obj you want to insert (usually your ID)
- // slot: Which slot to insert into (1: reader, 2: writer, 3: auto), 3 default
- proc/insert(var/obj/item/weapon/card/card, var/slot = 3)
- if(!computer)
- return 0
- // This shouldn't happen, just in case..
- if(slot == 2 && !dualslot)
- usr << "This device has only one card slot"
- return 0
-
- if(istype(card,/obj/item/weapon/card/emag)) // emag reader slot
- if(!writer)
- usr << "You insert \the [card], and the computer grinds, sparks, and beeps. After a moment, the card ejects itself."
- computer.emagged = 1
- return 1
- else
- usr << "You are unable to insert \the [card], as the reader slot is occupied"
-
- var/mob/living/L = usr
- switch(slot)
- if(1)
- if(equip_to_reader(card, L))
- usr << "You insert the card into reader slot"
- else
- usr << "There is already something in the reader slot."
- if(2)
- if(equip_to_writer(card, L))
- usr << "You insert the card into writer slot"
- else
- usr << "There is already something in the reader slot."
- if(3)
- if(equip_to_reader(card, L))
- usr << "You insert the card into reader slot"
- else if (equip_to_writer(card, L) && dualslot)
- usr << "You insert the card into writer slot"
- else if (dualslot)
- usr << "There is already something in both slots."
- else
- usr << "There is already something in the reader slot."
+ // user: The mob inserting the card
+/obj/item/part/computer/cardslot/proc/insert(var/obj/item/weapon/card/card, var/mob/user)
+ if(equip_to_reader(card, user))
+ to_chat(user, "You insert the card into reader slot")
+ return 1
+ to_chat(user, "There is already something in the reader slot.")
+ return 0
// Usage of insert() preferred, as it also tells result to the user.
- proc/equip_to_reader(var/obj/item/weapon/card/card, var/mob/living/L)
- if(!reader)
- L.drop_item()
- card.loc = src
- reader = card
- return 1
- return 0
-
- proc/equip_to_writer(var/obj/item/weapon/card/card, var/mob/living/L)
- if(!writer && dualslot)
- L.drop_item()
- card.loc = src
- writer = card
- return 1
- return 0
+/obj/item/part/computer/cardslot/proc/equip_to_reader(var/obj/item/weapon/card/card, var/mob/living/L)
+ if(!reader)
+ L.drop_item()
+ card.loc = src
+ reader = card
+ return 1
+ return 0
// cardslot.remove(slot)
- // slot: Which slot to remove card(s) from (1: reader only, 2: writer only, 3: both [works even with one card], 4: reader and if empty then writer ), 3 default
- proc/remove(var/slot = 3)
- var/mob/living/L = usr
- switch(slot)
- if(1)
- if (remove_reader(L))
- L << "You remove the card from reader slot"
- else
- L << "There is no card in the reader slot"
- if(2)
- if (remove_writer(L))
- L << "You remove the card from writer slot"
- else
- L << "There is no card in the writer slot"
- if(3)
- if (remove_reader(L))
- if (remove_writer(L))
- L << "You remove cards from both slots"
- else
- L << "You remove the card from reader slot"
- else
- if(remove_writer(L))
- L << "You remove the card from writer slot"
- else
- L << "There are no cards in both slots"
- if(4)
- if (!remove_reader(L))
- if (remove_writer(L))
- L << "You remove the card from writer slot"
- else if (!dualslot)
- L << "There is no card in the reader slot"
- else
- L << "There are no cards in both slots"
- else
- L << "You remove the card from reader slot"
+ // user: The mob removing the card
+/obj/item/part/computer/cardslot/proc/remove(var/mob/user)
+ if(remove_reader(user))
+ to_chat(user, "You remove the card from reader slot")
+ return 1
+ to_chat(user, "There is nothing in the reader slot")
+ return 0
-
- proc/remove_reader(var/mob/living/L)
- if(reader)
- reader.loc = loc
- if(istype(L) && !L.get_active_hand())
- if(istype(L,/mob/living/carbon/human))
- L.put_in_hands(reader)
- else
- reader.loc = get_turf(computer)
- else
- reader.loc = get_turf(computer)
- reader = null
- return 1
- return 0
-
- proc/remove_writer(var/mob/living/L)
- if(writer && dualslot)
- writer.loc = loc
- if(istype(L) && !L.get_active_hand())
- if(istype(L,/mob/living/carbon/human))
- L.put_in_hands(writer)
- else
- writer.loc = get_turf(computer)
- else
- writer.loc = get_turf(computer)
- writer = null
- return 1
- return 0
+/obj/item/part/computer/cardslot/proc/remove_reader(var/mob/living/L)
+ if(reader)
+ if(ishuman(L) && !L.get_active_hand())
+ L.put_in_hands(reader)
+ else
+ reader.loc = get_turf(computer)
+ reader = null
+ return 1
+ return 0
// Authorizes the user based on the computer's requirements
- proc/authenticate()
+/obj/item/part/computer/cardslot/proc/authenticate()
return computer.check_access(reader)
- proc/addfile(var/datum/file/F)
- if(!dualslot || !istype(writer,/obj/item/weapon/card/data))
- return 0
- var/obj/item/weapon/card/data/D = writer
- if(D.files.len > 3)
- return 0
- D.files += F
- return 1
/obj/item/part/computer/cardslot/dual
name = "magnetic card reader"
desc = "Contains slots for inserting magnetic swipe cards for reading and writing."
- dualslot = 1
+
+ var/obj/item/weapon/card/writer = null
- /*
- // Atlantis: Reworked card manipulation a bit.
- // No need for separated code for dual and single readers.
- // Both is handled in single-slot reader code now, thanks to the "dualslot" var.
- // Leaving this code here if someone wants to somehow use it, just uncomment.
+ // Ater: Single- and dual-slot card readers have separate functions.
+ // According to OOP principles, they should be separate classes and use inheritance, polymorphism.
- insert(var/obj/item/weapon/card/card,var/slot = 0)
- if(!computer)
- return 0
- if(istype(card,/obj/item/weapon/card/emag) && !reader) // emag reader slot
- usr.visible_message("[computer]'s screen flickers for a moment.","You insert \the [card]. After a moment, the card ejects itself, and [computer] beeps.","[computer] beeps.")
- computer.emagged = 1
- return 1
+/obj/item/part/computer/cardslot/dual/proc/equip_to_writer(var/obj/item/weapon/card/card, var/mob/living/L)
+ if(!writer)
+ L.drop_item()
+ card.loc = src
+ writer = card
+ return 1
+ return 0
- if(slot == 1) // 1: writer
- if(writer != null)
- usr << "There's already a card in that slot!"
- return 0
- var/mob/living/L = usr
- L.drop_item()
- card.loc = src
- writer = card
- return 1
- else if(slot == 2) // 2: reader
- if(reader != null)
- usr << "There's already a card in that slot!"
- return 0
- var/mob/living/L = usr
- L.drop_item()
- card.loc = src
- reader = card
- return 1
- else // 0: auto
- if(reader && writer)
- usr << "Both slots are full!"
- return 0
- var/mob/living/L = usr
- L.drop_item()
- card.loc = src
- if(reader)
- writer = card
- computer.updateUsrDialog()
- return 1
- if(istype(card,/obj/item/weapon/card/id) && !(access_change_ids in card:access) && !writer) // not authorized
- writer = card
- computer.updateUsrDialog()
- return 1
- if(!reader)
- reader = card
- computer.updateUsrDialog()
- return 1
- return 0
-
- remove(var/obj/item/weapon/card/card)
- if(card != reader && card != writer)
- return
-
- if(card == reader) reader = null
- if(card == writer) writer = null
- card.loc = loc
-
- var/mob/living/carbon/human/user = usr
- if(ishuman(user) && !user.get_active_hand())
- user.put_in_hands(card)
+/obj/item/part/computer/cardslot/dual/proc/remove_from_writer(var/mob/living/L)
+ if(writer)
+ if(ishuman(L) && !L.get_active_hand())
+ L.put_in_hands(writer)
else
- card.loc = computer.loc
-*/
+ writer.loc = get_turf(computer)
+ writer = null
+ return 1
+ return 0
+ // cardslot.insert(card, slot)
+ // card: The card obj you want to insert (usually your ID)
+ // user: The mob inserting the card
+ // slot: Which slot to insert into (1->Reader, 2->Writer, 3->Auto) Default 3
+/obj/item/part/computer/cardslot/dual/insert(var/obj/item/weapon/card/card, var/mob/user, var/slot = 3)
+ world << "User is [user]"
+ if(slot != 2)
+ if(..(card, user))
+ return 1
+ if(slot != 1)
+ if(equip_to_writer(card, user))
+ to_chat(user, "You insert the card into writer slot")
+ return 1
+ else
+ to_chat(user, "There is already something in the writer slot.")
+ return 0
+
+ // cardslot/dual.insert(card, slot)
+ // user: The mob removing the card
+ // slot: Which slot to remove from (1->Reader, 2->Writer, 3->Both, 4->Reader and if empty, Writer) Default 3
+/obj/item/part/computer/cardslot/dual/remove(var/mob/user, var/slot = 3)
+ if(slot != 2)
+ if(..(user) && slot != 3) // ..() probes reader
+ return 1 // slot is either 1 or 4, where we only probe reader if there's anything in it
+
+ if(slot != 1) // If slot is 1, then we only probe reader
+ if(remove_from_writer(user)) // Probe writer
+ to_chat(user, "You remove the card from the writer slot")
+ return 1
+ to_chat(user, "There is nothing in the writer slot.")
+ return 0
+
+/obj/item/part/computer/cardslot/dual/proc/addfile(var/datum/file/F)
+ if(!istype(writer,/obj/item/weapon/card/data))
+ return 0
+ var/obj/item/weapon/card/data/D = writer
+ if(D.files.len > 3)
+ return 0
+ D.files += F
+ return 1
\ No newline at end of file
diff --git a/code/game/machinery/computer3/computer.dm b/code/game/machinery/computer3/computer.dm
index e0040a6d83..930ee6adcd 100644
--- a/code/game/machinery/computer3/computer.dm
+++ b/code/game/machinery/computer3/computer.dm
@@ -45,7 +45,6 @@
// Misc & special purpose
var/obj/item/part/computer/ai_holder/cradle = null
var/obj/item/part/computer/toybox/toybox = null
- var/mob/living/silicon/ai/occupant = null
// Legacy variables
@@ -70,160 +69,171 @@
var/obj/item/weapon/cell/battery = null // uninterruptible power supply aka battery
+/obj/machinery/computer3/New(var/L, var/built = 0)
+ ..()
+ spawn(2)
+ power_change()
- verb/ResetComputer()
- set name = "Reset Computer"
- set category = "Object"
- set src in view(1)
+ if(show_keyboard)
+ var/kb_state = "kb[rand(1,15)]"
+ kb = image('icons/obj/computer3.dmi',icon_state=kb_state)
+ overlays += kb
- if(usr.stat || usr.restrained() || usr.lying || !istype(usr, /mob/living))
- usr << "You can't do that."
- return
+ if(!built)
+ if(!circuitb || !istype(circuitb))
+ circuitb = new(src)
+ if(circuitb.OS)
+ os = circuitb.OS
+ circuitb.OS.computer = src
+ else
+ os = null
- if(!Adjacent(usr))
- usr << "You can't reach it."
- return
+ // separated into its own function because blech
+ spawn_parts()
- Reset()
-
- New(var/L, var/built = 0)
- ..()
- spawn(2)
- power_change()
-
- if(show_keyboard)
- var/kb_state = "kb[rand(1,15)]"
- kb = image('icons/obj/computer3.dmi',icon_state=kb_state)
- overlays += kb
-
- if(!built)
- if(!circuitb || !istype(circuitb))
- circuitb = new(src)
- if(circuitb.OS)
- os = circuitb.OS
- circuitb.OS.computer = src
+ if(default_prog) // Add the default software if applicable
+ var/datum/file/program/P = new default_prog
+ if(hdd)
+ hdd.addfile(P,1)
+ program = P
+ if(!os)
+ os = P
+ else if(floppy)
+ floppy.inserted = new(floppy)
+ floppy.files = floppy.inserted.files
+ floppy.addfile(P)
+ program = P
else
- os = null
+ circuitb.OS = P
+ circuitb.OS.computer = src
+ os = circuitb.OS
+ circuitb.name = "Circuitboard ([P])"
- // separated into its own function because blech
- spawn_parts()
+ if(hdd) // Spawn files
+ for(var/typekey in spawn_files)
+ hdd.addfile(new typekey,1)
- if(default_prog) // Add the default software if applicable
- var/datum/file/program/P = new default_prog
- if(hdd)
- hdd.addfile(P,1)
- program = P
- if(!os)
- os = P
- else if(floppy)
- floppy.inserted = new(floppy)
- floppy.files = floppy.inserted.files
- floppy.addfile(P)
- program = P
- else
- circuitb.OS = P
- circuitb.OS.computer = src
- os = circuitb.OS
- circuitb.name = "Circuitboard ([P])"
+ update_icon()
+/obj/machinery/computer3/verb/ResetComputer()
+ set name = "Reset Computer"
+ set category = "Object"
+ set src in view(1)
- if(hdd) // Spawn files
- for(var/typekey in spawn_files)
- hdd.addfile(new typekey,1)
+ if(usr.stat || usr.restrained() || usr.lying || !istype(usr, /mob/living))
+ to_chat(usr, "You can't do that.")
+ return
- update_icon()
+ if(!Adjacent(usr))
+ to_chat(usr, "You can't reach it.")
+ return
+ Reset()
- proc/update_spawn_files()
- for(var/typekey in spawn_files)
- hdd.addfile(new typekey,1)
+/obj/machinery/computer3/proc/update_spawn_files()
+ for(var/typekey in spawn_files)
+ hdd.addfile(new typekey,1)
- proc/spawn_parts()
- for(var/typekey in spawn_parts)
-
- if(ispath(typekey,/obj/item/part/computer/storage/removable))
- if(floppy) continue
- floppy = new typekey(src)
- floppy.init(src)
+/obj/machinery/computer3/proc/spawn_parts()
+ for(var/typekey in spawn_parts)
+ if(ispath(typekey,/obj/item/part/computer/storage/removable))
+ if(floppy)
continue
- if(ispath(typekey,/obj/item/part/computer/storage/hdd))
- if(hdd) continue
- hdd = new typekey(src)
- hdd.init(src)
+ floppy = new typekey(src)
+ floppy.init(src)
+ continue
+
+ if(ispath(typekey,/obj/item/part/computer/storage/hdd))
+ if(hdd)
continue
+ hdd = new typekey(src)
+ hdd.init(src)
+ continue
- if(ispath(typekey,/obj/item/part/computer/networking/cameras))
- if(camnet) continue
- camnet = new typekey(src)
- camnet.init(src)
+ if(ispath(typekey,/obj/item/part/computer/networking/cameras))
+ if(camnet)
continue
- if(ispath(typekey,/obj/item/part/computer/networking/radio))
- if(radio) continue
- radio = new typekey(src)
- radio.init(src)
+ camnet = new typekey(src)
+ camnet.init(src)
+ continue
+
+ if(ispath(typekey,/obj/item/part/computer/networking/radio))
+ if(radio)
continue
- if(ispath(typekey,/obj/item/part/computer/networking))
- if(net) continue
- net = new typekey(src)
- net.init(src)
+ radio = new typekey(src)
+ radio.init(src)
+ continue
+
+ if(ispath(typekey,/obj/item/part/computer/networking))
+ if(net)
continue
+ net = new typekey(src)
+ net.init(src)
+ continue
- if(ispath(typekey,/obj/item/part/computer/cardslot))
- if(cardslot) continue
- cardslot = new typekey(src)
- cardslot.init(src)
+ if(ispath(typekey,/obj/item/part/computer/cardslot))
+ if(cardslot)
continue
- if(ispath(typekey,/obj/item/part/computer/ai_holder))
- if(cradle) continue
- cradle = new typekey(src)
- cradle.init(src)
- if(ispath(typekey,/obj/item/part/computer/toybox))
- if(toybox) continue
- toybox = new typekey(src)
- toybox.init(src)
+ cardslot = new typekey(src)
+ cardslot.init(src)
+ continue
+
+ if(ispath(typekey,/obj/item/part/computer/ai_holder))
+ if(cradle)
continue
+ cradle = new typekey(src)
+ cradle.init(src)
+ continue
- if(ispath(typekey,/obj/item/weapon/cell))
- if(battery) continue
- battery = new typekey(src)
+ if(ispath(typekey,/obj/item/part/computer/toybox))
+ if(toybox)
continue
+ toybox = new typekey(src)
+ toybox.init(src)
+ continue
- proc/Reset(var/error = 0)
- for(var/mob/living/M in range(1))
- M << browse(null,"window=\ref[src]")
- if(program)
- program.Reset()
- program = null
- req_access = os.req_access
- update_icon()
+ if(ispath(typekey,/obj/item/weapon/cell))
+ if(battery)
+ continue
+ battery = new typekey(src)
+ continue
- // todo does this do enough
+/obj/machinery/computer3/proc/Reset(var/error = 0)
+ for(var/mob/living/M in range(1))
+ M << browse(null,"window=\ref[src]")
+ if(program)
+ program.Reset()
+ program = null
+ req_access = os.req_access
+ update_icon()
- emp_act(severity)
- if(prob(20/severity)) set_broken()
- ..()
+ // todo does this do enough
+
+/obj/machinery/computer3/emp_act(severity)
+ if(prob(20/severity)) set_broken()
+ ..()
- ex_act(severity)
- switch(severity)
- if(1.0)
+/obj/machinery/computer3/ex_act(severity)
+ switch(severity)
+ if(1.0)
+ qdel(src)
+ return
+ if(2.0)
+ if (prob(25))
qdel(src)
return
- if(2.0)
- if (prob(25))
- qdel(src)
- return
- if (prob(50))
- for(var/x in verbs)
- verbs -= x
- set_broken()
- if(3.0)
- if (prob(25))
- for(var/x in verbs)
- verbs -= x
- set_broken()
- else
- return
+ if (prob(50))
+ for(var/x in verbs)
+ verbs -= x
+ set_broken()
+ if(3.0)
+ if (prob(25))
+ for(var/x in verbs)
+ verbs -= x
+ set_broken()
+ else
+ return
/*
Computers have the capability to use a battery backup.
@@ -244,201 +254,199 @@
Make sure to use use_power() a bunch in peripherals code
*/
- auto_use_power()
- if(!powered(power_channel))
- if(battery && battery.charge > 0)
- if(use_power == 1)
- battery.use(idle_power_usage)
- else
- battery.use(active_power_usage)
- return 1
- return 0
- if(src.use_power == 1)
- use_power(idle_power_usage,power_channel)
- else if(src.use_power >= 2)
- use_power(active_power_usage,power_channel)
- return 1
-
- use_power(var/amount, var/chan = -1)
- if(chan == -1)
- chan = power_channel
-
- var/area/A = get_area(loc)
- if(istype(A) && A.powered(chan))
- A.use_power(amount, chan)
- else if(battery && battery.charge > 0)
- battery.use(amount)
-
- power_change()
- if( !powered(power_channel) && (!battery || battery.charge <= 0) )
- stat |= NOPOWER
- else
- stat &= ~NOPOWER
-
- process()
- auto_use_power()
- power_change()
- update_icon()
- if(stat & (NOPOWER|BROKEN))
- return
-
- if(program)
- program.process()
- return
-
- if(os)
- program = os
- os.process()
- return
-
-
- proc/set_broken()
- icon_state = "computer_b"
- stat |= BROKEN
- if(program)
- program.error = BUSTED_ASS_COMPUTER
- if(os)
- os.error = BUSTED_ASS_COMPUTER
-
- attackby(I as obj, mob/user as mob)
- if(istype(I, /obj/item/weapon/screwdriver) && allow_disassemble)
- disassemble(user)
- return
-
- /*
- +++++++++++
- |IMPORTANT| If you add a peripheral, put it in this list
- +++++++++++ --------------------------------------------
- */
- var/list/peripherals = list(hdd,floppy,radio,net,cardslot,cradle) //camnet, toybox removed
-
- var/list/p_list = list()
- for(var/obj/item/part/computer/C in peripherals)
- if(!isnull(C) && C.allow_attackby(I,user))
- p_list += C
- if(p_list.len)
- var/obj/item/part/computer/P = null
- if(p_list.len == 1)
- P = p_list[1]
+/obj/machinery/computer3/auto_use_power()
+ if(!powered(power_channel))
+ if(battery && battery.charge > 0)
+ if(use_power == 1)
+ battery.use(idle_power_usage)
else
- P = input(user,"Which component?") as null|anything in p_list
+ battery.use(active_power_usage)
+ return 1
+ return 0
+ if(src.use_power == 1)
+ use_power(idle_power_usage,power_channel)
+ else if(src.use_power >= 2)
+ use_power(active_power_usage,power_channel)
+ return 1
- if(P)
- P.attackby(I,user)
- return
- ..()
+/obj/machinery/computer3/use_power(var/amount, var/chan = -1)
+ if(chan == -1)
+ chan = power_channel
- attack_hand(var/mob/user as mob)
- if(stat)
- Reset()
- return
+ var/area/A = get_area(loc)
+ if(istype(A) && A.powered(chan))
+ A.use_power(amount, chan)
+ else if(battery && battery.charge > 0)
+ battery.use(amount)
- // I don't want to deal with computers that you can't walk up to and use
- // there is still cardauth anyway
- //if(!allowed(user))
- // return
-
- if(program)
- if(program.computer != src) // floppy disk may have been removed, etc
- Reset()
- attack_hand(user)
- return
- if(program.error)
- Crash(program.error)
- return
- user.set_machine(src)
- program.attack_hand(user) // will normally translate to program/interact()
- return
-
- if(os)
- program = os
- user.set_machine(src)
- os.attack_hand(user)
- return
-
- user << "\The [src] won't boot!"
-
- attack_ai(var/mob/user as mob) // copypasta because server racks lose attack_hand()
- if(stat)
- Reset()
- return
-
- if(program)
- if(program.computer != src) // floppy disk may have been removed, etc
- Reset()
- attack_ai(user)
- return
- if(program.error)
- Crash(program.error)
- return
- user.set_machine(src)
- program.attack_hand(user) // will normally translate to program/interact()
- return
-
- if(os)
- program = os
- user.set_machine(src)
- os.attack_hand(user)
- return
-
- user << "\The [src] won't boot!"
-
- interact()
- if(stat)
- Reset()
- return
- if(!allowed(usr) || !usr in view(1))
- usr.unset_machine()
- return
-
- if(program)
- program.interact()
- return
-
- if(os)
- program = os
- os.interact()
- return
+/obj/machinery/computer3/power_change()
+ if( !powered(power_channel) && (!battery || battery.charge <= 0) )
+ stat |= NOPOWER
+ else
+ stat &= ~NOPOWER
+/obj/machinery/computer3/process()
+ auto_use_power()
+ power_change()
update_icon()
- if(legacy_icon)
+ if(stat & (NOPOWER|BROKEN))
+ return
+
+ if(program)
+ program.process()
+ return
+
+ if(os)
+ program = os
+ os.process()
+ return
+
+/obj/machinery/computer3/proc/set_broken()
+ icon_state = "computer_b"
+ stat |= BROKEN
+ if(program)
+ program.error = BUSTED_ASS_COMPUTER
+ if(os)
+ os.error = BUSTED_ASS_COMPUTER
+
+/obj/machinery/computer3/attackby(I as obj, mob/user as mob)
+ if(istype(I, /obj/item/weapon/screwdriver) && allow_disassemble)
+ disassemble(user)
+ return
+
+ /*
+ +++++++++++
+ |IMPORTANT| If you add a peripheral, put it in this list
+ +++++++++++ --------------------------------------------
+ */
+
+ var/list/p_list = list()
+ for(var/obj/item/part/computer/C in src)
+ if(!isnull(C) && C.allow_attackby(I,user))
+ p_list += C
+ if(p_list.len)
+ var/obj/item/part/computer/P = null
+ if(p_list.len == 1)
+ P = p_list[1]
+ else
+ P = input(user,"Which component?") as null|anything in p_list
+
+ if(P)
+ P.attackby(I,user)
+ return
+ ..()
+
+/obj/machinery/computer3/attack_hand(var/mob/user as mob)
+ if(stat)
+ Reset()
+ return
+
+ // I don't want to deal with computers that you can't walk up to and use
+ // there is still cardauth anyway
+ //if(!allowed(user))
+ // return
+
+ if(program)
+ if(program.computer != src) // floppy disk may have been removed, etc
+ Reset()
+ attack_hand(user)
+ return
+ if(program.error)
+ Crash(program.error)
+ return
+ user.set_machine(src)
+ program.attack_hand(user) // will normally translate to program/interact()
+ return
+
+ if(os)
+ program = os
+ user.set_machine(src)
+ os.attack_hand(user)
+ return
+
+ to_chat(user, "\The [src] won't boot!")
+
+/obj/machinery/computer3/attack_ai(var/mob/user as mob) // copypasta because server racks lose attack_hand()
+ if(stat)
+ Reset()
+ return
+
+ if(program)
+ if(program.computer != src) // floppy disk may have been removed, etc
+ Reset()
+ attack_ai(user)
+ return
+ if(program.error)
+ Crash(program.error)
+ return
+ user.set_machine(src)
+ program.attack_hand(user) // will normally translate to program/interact()
+ return
+
+ if(os)
+ program = os
+ user.set_machine(src)
+ os.attack_hand(user)
+ return
+
+ to_chat(user, "\The [src] won't boot!")
+
+/obj/machinery/computer3/interact()
+ if(stat)
+ Reset()
+ return
+ if(!allowed(usr) || !usr in view(1))
+ usr.unset_machine()
+ return
+
+ if(program)
+ program.interact()
+ return
+
+ if(os)
+ program = os
+ os.interact()
+ return
+
+/obj/machinery/computer3/update_icon()
+ if(legacy_icon)
+ icon_state = initial(icon_state)
+ // Broken
+ if(stat & BROKEN)
+ icon_state += "b"
+
+ // Powered
+ else if(stat & NOPOWER)
icon_state = initial(icon_state)
- // Broken
- if(stat & BROKEN)
- icon_state += "b"
+ icon_state += "0"
+ return
+ if(stat)
+ overlays.Cut()
+ return
+ if(program)
+ overlays = list(program.overlay)
+ if(show_keyboard)
+ overlays += kb
+ name = "[program.name] [initial(name)]"
+ else if(os)
+ overlays = list(os.overlay)
+ if(show_keyboard)
+ overlays += kb
+ name = initial(name)
+ else
+ var/global/image/generic = image('icons/obj/computer3.dmi',icon_state="osod") // orange screen of death
+ overlays = list(generic)
+ if(show_keyboard)
+ overlays += kb
+ name = initial(name) + " (orange screen of death)"
- // Powered
- else if(stat & NOPOWER)
- icon_state = initial(icon_state)
- icon_state += "0"
- return
- if(stat)
- overlays.Cut()
- return
- if(program)
- overlays = list(program.overlay)
- if(show_keyboard)
- overlays += kb
- name = "[program.name] [initial(name)]"
- else if(os)
- overlays = list(os.overlay)
- if(show_keyboard)
- overlays += kb
- name = initial(name)
- else
- var/global/image/generic = image('icons/obj/computer3.dmi',icon_state="osod") // orange screen of death
- overlays = list(generic)
- if(show_keyboard)
- overlays += kb
- name = initial(name) + " (orange screen of death)"
-
- //Returns percentage of battery charge remaining. Returns -1 if no battery is installed.
- proc/check_battery_status()
- if (battery)
- var/obj/item/weapon/cell/B = battery
- return round(B.charge / (B.maxcharge / 100))
- else
- return -1
+//Returns percentage of battery charge remaining. Returns -1 if no battery is installed.
+/obj/machinery/computer3/proc/check_battery_status()
+ if (battery)
+ var/obj/item/weapon/cell/B = battery
+ return round(B.charge / (B.maxcharge / 100))
+ else
+ return -1
diff --git a/code/game/machinery/computer3/computers/HolodeckControl.dm b/code/game/machinery/computer3/computers/HolodeckControl.dm
index a629354d7b..fcff13c968 100644
--- a/code/game/machinery/computer3/computers/HolodeckControl.dm
+++ b/code/game/machinery/computer3/computers/HolodeckControl.dm
@@ -22,206 +22,153 @@
var/emagged = 0
- interact()
- if(!interactable())
- return
- var/dat = "Current Loaded Programs"
- dat += "((Empty Court)) "
- dat += "((Boxing Court)) "
- dat += "((Basketball Court)) "
- dat += "((Thunderdome Court)) "
- dat += "((Beach)) "
-// dat += "((Shutdown System)) "
+/datum/file/program/holodeck/interact()
+ if(!interactable())
+ return
+ var/dat = "Current Loaded Programs"
+ dat += "((Empty Court)) "
+ dat += "((Boxing Court)) "
+ dat += "((Basketball Court)) "
+ dat += "((Thunderdome Court)) "
+ dat += "((Beach)) "
+// dat += "((Shutdown System)) "
- dat += "Please ensure that only holographic weapons are used in the holodeck if a combat simulation has been loaded. "
+ dat += "Please ensure that only holographic weapons are used in the holodeck if a combat simulation has been loaded. "
- if(emagged)
- dat += "(Begin Atmospheric Burn Simulation) "
- dat += "Ensure the holodeck is empty before testing. "
- dat += " "
- dat += "(Begin Wildlife Simulation) "
- dat += "Ensure the holodeck is empty before testing. "
- dat += " "
- if(issilicon(usr))
- dat += "(Re-Enable Safety Protocols?) "
- dat += "Safety Protocols are DISABLED "
- else
- if(issilicon(usr))
- dat += "(Override Safety Protocols?) "
- dat += " "
- dat += "Safety Protocols are ENABLED "
+ if(emagged)
+ dat += "(Begin Atmospheric Burn Simulation) "
+ dat += "Ensure the holodeck is empty before testing. "
+ dat += " "
+ dat += "(Begin Wildlife Simulation) "
+ dat += "Ensure the holodeck is empty before testing. "
+ dat += " "
+ if(issilicon(usr))
+ dat += "(Re-Enable Safety Protocols?) "
+ dat += "Safety Protocols are DISABLED "
+ else
+ if(issilicon(usr))
+ dat += "(Override Safety Protocols?) "
+ dat += " "
+ dat += "Safety Protocols are ENABLED "
- popup.set_content(dat)
- popup.open()
+ popup.set_content(dat)
+ popup.open()
+ return
+
+/datum/file/program/holodeck/Topic(var/href, var/list/href_list)
+ if(!interactable() || ..(href,href_list))
return
+ if("emptycourt" in href_list)
+ target = locate(/area/holodeck/source_emptycourt)
+ if(target)
+ loadProgram(target)
- Topic(var/href, var/list/href_list)
- if(!interactable() || ..(href,href_list))
+ else if("boxingcourt" in href_list)
+ target = locate(/area/holodeck/source_boxingcourt)
+ if(target)
+ loadProgram(target)
+
+ else if("basketball" in href_list)
+ target = locate(/area/holodeck/source_basketball)
+ if(target)
+ loadProgram(target)
+
+ else if("thunderdomecourt" in href_list)
+ target = locate(/area/holodeck/source_thunderdomecourt)
+ if(target)
+ loadProgram(target)
+
+ else if("beach" in href_list)
+ target = locate(/area/holodeck/source_beach)
+ if(target)
+ loadProgram(target)
+
+ else if("turnoff" in href_list)
+ target = locate(/area/holodeck/source_plating)
+ if(target)
+ loadProgram(target)
+
+ else if("burntest" in href_list)
+ if(!emagged)
return
+ target = locate(/area/holodeck/source_burntest)
+ if(target)
+ loadProgram(target)
- if("emptycourt" in href_list)
- target = locate(/area/holodeck/source_emptycourt)
- if(target)
- loadProgram(target)
+ else if("wildlifecarp" in href_list)
+ if(!emagged)
+ return
+ target = locate(/area/holodeck/source_wildlife)
+ if(target)
+ loadProgram(target)
- else if("boxingcourt" in href_list)
- target = locate(/area/holodeck/source_boxingcourt)
- if(target)
- loadProgram(target)
+ else if("AIoverride" in href_list)
+ if(!issilicon(usr))
+ return
+ emagged = !emagged
+ if(emagged)
+ message_admins("[key_name_admin(usr)] overrode the holodeck's safeties")
+ log_game("[key_name(usr)] overrided the holodeck's safeties")
+ else
+ message_admins("[key_name_admin(usr)] restored the holodeck's safeties")
+ log_game("[key_name(usr)] restored the holodeck's safeties")
- else if("basketball" in href_list)
- target = locate(/area/holodeck/source_basketball)
- if(target)
- loadProgram(target)
+ interact()
+ return
- else if("thunderdomecourt" in href_list)
- target = locate(/area/holodeck/source_thunderdomecourt)
- if(target)
- loadProgram(target)
+/datum/file/program/holodeck/Reset()
+ emergencyShutdown()
- else if("beach" in href_list)
- target = locate(/area/holodeck/source_beach)
- if(target)
- loadProgram(target)
-
- else if("turnoff" in href_list)
+/datum/file/program/holodeck/process()
+ if(active)
+ if(!checkInteg(linkedholodeck))
+ damaged = 1
target = locate(/area/holodeck/source_plating)
if(target)
loadProgram(target)
-
- else if("burntest" in href_list)
- if(!emagged) return
- target = locate(/area/holodeck/source_burntest)
- if(target)
- loadProgram(target)
-
- else if("wildlifecarp" in href_list)
- if(!emagged) return
- target = locate(/area/holodeck/source_wildlife)
- if(target)
- loadProgram(target)
-
- else if("AIoverride" in href_list)
- if(!issilicon(usr)) return
- emagged = !emagged
- if(emagged)
- message_admins("[key_name_admin(usr)] overrode the holodeck's safeties")
- log_game("[key_name(usr)] overrided the holodeck's safeties")
- else
- message_admins("[key_name_admin(usr)] restored the holodeck's safeties")
- log_game("[key_name(usr)] restored the holodeck's safeties")
-
- interact()
- return
-
- Reset()
- emergencyShutdown()
-
- process()
- if(active)
- if(!checkInteg(linkedholodeck))
- damaged = 1
- target = locate(/area/holodeck/source_plating)
- if(target)
- loadProgram(target)
- active = 0
- for(var/mob/M in range(10,src))
- M.show_message("The holodeck overloads!")
-
-
- for(var/turf/T in linkedholodeck)
- if(prob(30))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
- s.set_up(2, 1, T)
- s.start()
- T.ex_act(3)
- T.hotspot_expose(1000,500,1)
-
-
- for(var/item in holographic_items)
- if(!(get_turf(item) in linkedholodeck))
- derez(item, 0)
-
-
-
- proc/derez(var/obj/obj , var/silent = 1)
- holographic_items.Remove(obj)
-
- if(obj == null)
- return
-
- if(isobj(obj))
- var/mob/M = obj.loc
- if(ismob(M))
- M.remove_from_mob(obj)
-
- if(!silent)
- var/obj/oldobj = obj
- obj.visible_message("The [oldobj.name] fades away!")
- qdel(obj)
-
- proc/checkInteg(var/area/A)
- for(var/turf/T in A)
- if(istype(T, /turf/space))
- return 0
-
- return 1
-
- proc/togglePower(var/toggleOn = 0)
-
- if(toggleOn)
- var/area/targetsource = locate(/area/holodeck/source_emptycourt)
- holographic_items = targetsource.copy_contents_to(linkedholodeck)
-
- spawn(30)
- for(var/obj/effect/landmark/L in linkedholodeck)
- if(L.name=="Atmospheric Test Start")
- spawn(20)
- var/turf/T = get_turf(L)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
- s.set_up(2, 1, T)
- s.start()
- if(T)
- T.temperature = 5000
- T.hotspot_expose(50000,50000,1)
-
- active = 1
- else
- for(var/item in holographic_items)
- derez(item)
- var/area/targetsource = locate(/area/holodeck/source_plating)
- targetsource.copy_contents_to(linkedholodeck , 1)
active = 0
+ for(var/mob/M in range(10,src))
+ M.show_message("The holodeck overloads!")
-
- proc/loadProgram(var/area/A)
-
- if(world.time < (last_change + 25))
- if(world.time < (last_change + 15))//To prevent super-spam clicking, reduced process size and annoyance -Sieve
- return
- for(var/mob/M in range(3,src))
- M.show_message("ERROR. Recalibrating projetion apparatus.")
- last_change = world.time
- return
-
- last_change = world.time
- active = 1
+ for(var/turf/T in linkedholodeck)
+ if(prob(30))
+ var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ s.set_up(2, 1, T)
+ s.start()
+ T.ex_act(3)
+ T.hotspot_expose(1000,500,1)
for(var/item in holographic_items)
- derez(item)
+ if(!(get_turf(item) in linkedholodeck))
+ derez(item, 0)
- for(var/obj/effect/decal/cleanable/blood/B in linkedholodeck)
- qdel(B)
+/datum/file/program/holodeck/proc/derez(var/obj/obj , var/silent = 1)
+ holographic_items.Remove(obj)
- for(var/mob/living/simple_animal/hostile/carp/C in linkedholodeck)
- qdel(C)
+ if(obj == null)
+ return
- holographic_items = A.copy_contents_to(linkedholodeck , 1)
+ if(isobj(obj))
+ var/mob/M = obj.loc
+ if(ismob(M))
+ M.remove_from_mob(obj)
- if(emagged)
- for(var/obj/item/weapon/holo/esword/H in linkedholodeck)
- H.damtype = BRUTE
+ if(!silent)
+ var/obj/oldobj = obj
+ obj.visible_message("The [oldobj.name] fades away!")
+ qdel(obj)
+
+/datum/file/program/holodeck/proc/checkInteg(var/area/A)
+ for(var/turf/T in A)
+ if(istype(T, /turf/space))
+ return 0
+ return 1
+
+/datum/file/program/holodeck/proc/togglePower(var/toggleOn = 0)
+ if(toggleOn)
+ var/area/targetsource = locate(/area/holodeck/source_emptycourt)
+ holographic_items = targetsource.copy_contents_to(linkedholodeck)
spawn(30)
for(var/obj/effect/landmark/L in linkedholodeck)
@@ -234,20 +181,65 @@
if(T)
T.temperature = 5000
T.hotspot_expose(50000,50000,1)
- if(L.name=="Holocarp Spawn")
- new /mob/living/simple_animal/hostile/carp(L.loc)
-
-
- proc/emergencyShutdown()
- //Get rid of any items
+ active = 1
+ else
for(var/item in holographic_items)
derez(item)
- //Turn it back to the regular non-holographic room
- target = locate(/area/holodeck/source_plating)
- if(target)
- loadProgram(target)
-
var/area/targetsource = locate(/area/holodeck/source_plating)
targetsource.copy_contents_to(linkedholodeck , 1)
active = 0
+/datum/file/program/holodeck/proc/loadProgram(var/area/A)
+ if(world.time < (last_change + 25))
+ if(world.time < (last_change + 15))//To prevent super-spam clicking, reduced process size and annoyance -Sieve
+ return
+ for(var/mob/M in range(3,src))
+ M.show_message("ERROR. Recalibrating projetion apparatus.")
+ last_change = world.time
+ return
+
+ last_change = world.time
+ active = 1
+
+ for(var/item in holographic_items)
+ derez(item)
+
+ for(var/obj/effect/decal/cleanable/blood/B in linkedholodeck)
+ qdel(B)
+
+ for(var/mob/living/simple_animal/hostile/carp/C in linkedholodeck)
+ qdel(C)
+
+ holographic_items = A.copy_contents_to(linkedholodeck , 1)
+
+ if(emagged)
+ for(var/obj/item/weapon/holo/esword/H in linkedholodeck)
+ H.damtype = BRUTE
+
+ spawn(30)
+ for(var/obj/effect/landmark/L in linkedholodeck)
+ if(L.name=="Atmospheric Test Start")
+ spawn(20)
+ var/turf/T = get_turf(L)
+ var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ s.set_up(2, 1, T)
+ s.start()
+ if(T)
+ T.temperature = 5000
+ T.hotspot_expose(50000,50000,1)
+ if(L.name=="Holocarp Spawn")
+ new /mob/living/simple_animal/hostile/carp(L.loc)
+
+
+/datum/file/program/holodeck/proc/emergencyShutdown()
+ //Get rid of any items
+ for(var/item in holographic_items)
+ derez(item)
+ //Turn it back to the regular non-holographic room
+ target = locate(/area/holodeck/source_plating)
+ if(target)
+ loadProgram(target)
+
+ var/area/targetsource = locate(/area/holodeck/source_plating)
+ targetsource.copy_contents_to(linkedholodeck , 1)
+ active = 0
diff --git a/code/game/machinery/computer3/computers/arcade.dm b/code/game/machinery/computer3/computers/arcade.dm
index 3e778cf132..6b235659cf 100644
--- a/code/game/machinery/computer3/computers/arcade.dm
+++ b/code/game/machinery/computer3/computers/arcade.dm
@@ -24,17 +24,20 @@
/obj/item/toy/prize/odysseus = 1,
/obj/item/toy/prize/phazon = 1
)
- proc/dispense()
- if(computer && !computer.stat)
- var/prizeselect = pickweight(prizes)
- new prizeselect(computer.loc)
- if(istype(prizeselect, /obj/item/weapon/gun/projectile/revolver/capgun)) //Ammo comes with the gun
- new /obj/item/projectile/bullet/pistol/cap(src.loc)
- else if(istype(prizeselect, /obj/item/clothing/suit/syndicatefake)) //Helmet is part of the suit
- new /obj/item/clothing/head/syndicatefake(computer.loc)
- feedback_inc("arcade_win_normal")
- computer.use_power(500)
+/obj/item/part/computer/toybox/allow_attackby(var/obj/item/I, var/mob/user)
+ return 0
+
+/obj/item/part/computer/toybox/proc/dispense()
+ if(computer && !computer.stat)
+ var/prizeselect = pickweight(prizes)
+ new prizeselect(computer.loc)
+ if(istype(prizeselect, /obj/item/weapon/gun/projectile/revolver/capgun)) //Ammo comes with the gun
+ new /obj/item/projectile/bullet/pistol/cap(src.loc)
+ else if(istype(prizeselect, /obj/item/clothing/suit/syndicatefake)) //Helmet is part of the suit
+ new /obj/item/clothing/head/syndicatefake(computer.loc)
+ feedback_inc("arcade_win_normal")
+ computer.use_power(500)
/datum/file/program/arcade
desc = "The best arcade game ever produced by the Company's short-lived entertainment divison."
@@ -66,7 +69,6 @@
enemy_name = replacetext(name_part1, "the ", "") + name_part2
name = (name_action + name_part1 + name_part2)
-
/datum/file/program/arcade/interact()
if(!interactable())
return
diff --git a/code/game/machinery/computer3/computers/atmos_alert.dm b/code/game/machinery/computer3/computers/atmos_alert.dm
index f3f17f892d..aaa677974c 100644
--- a/code/game/machinery/computer3/computers/atmos_alert.dm
+++ b/code/game/machinery/computer3/computers/atmos_alert.dm
@@ -9,91 +9,92 @@
active_state = "alert:2"
refresh = 1
- execute(var/datum/file/program/source)
- ..(source)
+/datum/file/program/atmos_alert/execute(var/datum/file/program/source)
+ ..(source)
- if(!computer.radio)
- computer.Crash(MISSING_PERIPHERAL)
+ if(!computer.radio)
+ computer.Crash(MISSING_PERIPHERAL)
- computer.radio.set_frequency(1437,RADIO_ATMOSIA)
+ computer.radio.set_frequency(1437,RADIO_ATMOSIA)
- // This will be called as long as the program is running on the parent computer
- // and the computer has the radio peripheral
- receive_signal(datum/signal/signal)
- if(!signal || signal.encryption) return
-
- var/zone = signal.data["zone"]
- var/severity = signal.data["alert"]
- if(!zone || !severity) return
-
- minor_air_alarms -= zone
- priority_air_alarms -= zone
- if(severity=="severe")
- priority_air_alarms += zone
- else if (severity=="minor")
- minor_air_alarms += zone
- update_icon()
+// This will be called as long as the program is running on the parent computer
+// and the computer has the radio peripheral
+/datum/file/program/atmos_alert/receive_signal(datum/signal/signal)
+ if(!signal || signal.encryption)
return
+ var/zone = signal.data["zone"]
+ var/severity = signal.data["alert"]
+ if(!zone || !severity)
+ return
- interact()
- if(!interactable())
- return
- if(!computer.radio)
- computer.Crash(MISSING_PERIPHERAL)
-
- popup.set_content(return_text())
- popup.open()
-
-
+ minor_air_alarms -= zone
+ priority_air_alarms -= zone
+ if(severity=="severe")
+ priority_air_alarms += zone
+ else if (severity=="minor")
+ minor_air_alarms += zone
update_icon()
- ..()
- if(priority_air_alarms.len > 0)
- overlay.icon_state = "alert:2"
- else if(minor_air_alarms.len > 0)
- overlay.icon_state = "alert:1"
- else
- overlay.icon_state = "alert:0"
-
- if(computer)
- computer.update_icon()
+ return
- proc/return_text()
- var/priority_text = "Priority Alerts:"
- var/minor_text = "Minor Alerts:"
+/datum/file/program/atmos_alert/interact()
+ if(!interactable())
+ return
+ if(!computer.radio)
+ computer.Crash(MISSING_PERIPHERAL)
- if(priority_air_alarms.len)
- for(var/zone in priority_air_alarms)
- priority_text += "[format_text(zone)] [topic_link(src,"priority_clear=[ckey(zone)]","X")] "
- else
- priority_text += "No priority alerts detected. "
+ popup.set_content(return_text())
+ popup.open()
- if(minor_air_alarms.len)
- for(var/zone in minor_air_alarms)
- minor_text += "[format_text(zone)] [topic_link(src,"minor_clear=[ckey(zone)]","X")] "
- else
- minor_text += "No minor alerts detected. "
+/datum/file/program/atmos_alert/update_icon()
+ ..()
+ if(priority_air_alarms.len > 0)
+ overlay.icon_state = "alert:2"
+ else if(minor_air_alarms.len > 0)
+ overlay.icon_state = "alert:1"
+ else
+ overlay.icon_state = "alert:0"
- return "[priority_text]
[minor_text] [topic_link(src,"close","Close")]"
+ if(computer)
+ computer.update_icon()
- Topic(var/href, var/list/href_list)
- if(!interactable() || ..(href,href_list))
- return
+/datum/file/program/atmos_alert/proc/return_text()
+ var/priority_text = "Priority Alerts:"
+ var/minor_text = "Minor Alerts:"
- if("priority_clear" in href_list)
- var/removing_zone = href_list["priority_clear"]
- for(var/zone in priority_air_alarms)
- if(ckey(zone) == removing_zone)
- usr << "Priority Alert for area [zone] cleared."
- priority_air_alarms -= zone
+ if(priority_air_alarms.len)
+ for(var/zone in priority_air_alarms)
+ priority_text += "[format_text(zone)] [topic_link(src,"priority_clear=[ckey(zone)]","X")] "
+ else
+ priority_text += "No priority alerts detected. "
- if("minor_clear" in href_list)
- var/removing_zone = href_list["minor_clear"]
- for(var/zone in minor_air_alarms)
- if(ckey(zone) == removing_zone)
- usr << "Minor Alert for area [zone] cleared."
- minor_air_alarms -= zone
+ if(minor_air_alarms.len)
+ for(var/zone in minor_air_alarms)
+ minor_text += "[format_text(zone)] [topic_link(src,"minor_clear=[ckey(zone)]","X")] "
+ else
+ minor_text += "No minor alerts detected. "
- computer.updateUsrDialog()
+ return "[priority_text]
[minor_text] [topic_link(src,"close","Close")]"
+
+
+/datum/file/program/atmos_alert/Topic(var/href, var/list/href_list)
+ if(!interactable() || ..(href,href_list))
+ return
+
+ if("priority_clear" in href_list)
+ var/removing_zone = href_list["priority_clear"]
+ for(var/zone in priority_air_alarms)
+ if(ckey(zone) == removing_zone)
+ to_chat(usr, "Priority Alert for area [zone] cleared.")
+ priority_air_alarms -= zone
+
+ if("minor_clear" in href_list)
+ var/removing_zone = href_list["minor_clear"]
+ for(var/zone in minor_air_alarms)
+ if(ckey(zone) == removing_zone)
+ to_chat(usr, "Minor Alert for area [zone] cleared.")
+ minor_air_alarms -= zone
+
+ computer.updateUsrDialog()
diff --git a/code/game/machinery/computer3/computers/camera.dm b/code/game/machinery/computer3/computers/camera.dm
index abe96d57c0..0017a83531 100644
--- a/code/game/machinery/computer3/computers/camera.dm
+++ b/code/game/machinery/computer3/computers/camera.dm
@@ -23,10 +23,10 @@
allow_disassemble = 0
// No operating system
- New()
- ..(built=0)
- os = program
- circuitb.OS = os
+/obj/machinery/computer3/security/wooden_tv/New()
+ ..(built=0)
+ os = program
+ circuitb.OS = os
/obj/machinery/computer3/security/mining
@@ -59,22 +59,22 @@
var/networks = list("ALL") // A little workaround as it is not possible to place station_networks here
var/screen = "cameras"
- execute(var/datum/file/source)
- if(istype(source,/datum/file/program/security))
- var/datum/file/program/security/prog = source
- prog.key = src
- prog.camera_list = null
- return
- if(istype(source,/datum/file/program/ntos))
- for(var/obj/item/part/computer/storage/S in list(computer.hdd,computer.floppy))
- for(var/datum/file/F in S.files)
- if(istype(F,/datum/file/program/security))
- var/datum/file/program/security/Sec = F
- Sec.key = src
- Sec.camera_list = null
- Sec.execute(source)
- return
- computer.Crash(MISSING_PROGRAM)
+/datum/file/camnet_key/execute(var/datum/file/source)
+ if(istype(source,/datum/file/program/security))
+ var/datum/file/program/security/prog = source
+ prog.key = src
+ prog.camera_list = null
+ return
+ if(istype(source,/datum/file/program/ntos))
+ for(var/obj/item/part/computer/storage/S in list(computer.hdd,computer.floppy))
+ for(var/datum/file/F in S.files)
+ if(istype(F,/datum/file/program/security))
+ var/datum/file/program/security/Sec = F
+ Sec.key = src
+ Sec.camera_list = null
+ Sec.execute(source)
+ return
+ computer.Crash(MISSING_PROGRAM)
/datum/file/camnet_key/New()
for(var/N in networks)
@@ -150,28 +150,29 @@
var/mapping = 0//For the overview file, interesting bit of code.
//proc/camera_list(var/datum/file/camnet_key/key)
- get_machines(var/datum/file/camnet_key/key)
- if (!computer || computer.z > 6)
- return null
+/obj/item/part/computer/networking/cameras/get_machines(var/datum/file/camnet_key/key)
+ if (!computer || computer.z > 6)
+ return null
- cameranet.process_sort()
+ cameranet.process_sort()
- var/list/L = list()
- for(var/obj/machinery/camera/C in cameranet.cameras)
- var/list/temp = C.network & key.networks
- if(temp.len)
- L.Add(C)
+ var/list/L = list()
+ for(var/obj/machinery/camera/C in cameranet.cameras)
+ var/list/temp = C.network & key.networks
+ if(temp.len)
+ L.Add(C)
- return L
- verify_machine(var/obj/machinery/camera/C,var/datum/file/camnet_key/key = null)
- if(!istype(C) || !C.can_use())
+ return L
+
+/obj/item/part/computer/networking/cameras/verify_machine(var/obj/machinery/camera/C,var/datum/file/camnet_key/key = null)
+ if(!istype(C) || !C.can_use())
+ return 0
+
+ if(key)
+ var/list/temp = C.network & key.networks
+ if(!temp.len)
return 0
-
- if(key)
- var/list/temp = C.network & key.networks
- if(!temp.len)
- return 0
- return 1
+ return 1
/*
Camera monitoring program
@@ -198,96 +199,96 @@
var/obj/machinery/camera/current = null
- execute(var/datum/file/program/caller)
- ..(caller)
- if(computer && !key)
- var/list/fkeys = computer.list_files(/datum/file/camnet_key)
- if(fkeys && fkeys.len)
- key = fkeys[1]
- update_icon()
- computer.update_icon()
- for(var/mob/living/L in viewers(1))
- if(!istype(L,/mob/living/silicon/ai) && L.machine == src)
- L.reset_view(null)
-
-
- Reset()
- ..()
- reset_current()
+/datum/file/program/security/execute(var/datum/file/program/caller)
+ ..(caller)
+ if(computer && !key)
+ var/list/fkeys = computer.list_files(/datum/file/camnet_key)
+ if(fkeys && fkeys.len)
+ key = fkeys[1]
+ update_icon()
+ computer.update_icon()
for(var/mob/living/L in viewers(1))
if(!istype(L,/mob/living/silicon/ai) && L.machine == src)
L.reset_view(null)
- interact()
- if(!interactable())
- return
- if(!computer.camnet)
- computer.Crash(MISSING_PERIPHERAL)
- return
+/datum/file/program/security/Reset()
+ ..()
+ reset_current()
+ for(var/mob/living/L in viewers(1))
+ if(!istype(L,/mob/living/silicon/ai) && L.machine == src)
+ L.reset_view(null)
+/datum/file/program/security/interact()
+ if(!interactable())
+ return
+
+ if(!computer.camnet)
+ computer.Crash(MISSING_PERIPHERAL)
+ return
+
+ if(!key)
+ var/list/fkeys = computer.list_files(/datum/file/camnet_key)
+ if(fkeys && fkeys.len)
+ key = fkeys[1]
+ update_icon()
+ computer.update_icon()
if(!key)
- var/list/fkeys = computer.list_files(/datum/file/camnet_key)
- if(fkeys && fkeys.len)
- key = fkeys[1]
- update_icon()
- computer.update_icon()
- if(!key)
- return
-
- if(computer.camnet.verify_machine(current))
- usr.reset_view(current)
-
- if(world.time - last_camera_refresh > 50 || !camera_list)
- last_camera_refresh = world.time
-
- var/list/temp_list = computer.camnet.get_machines(key)
-
- camera_list = "Network Key: [key.title] [topic_link(src,"keyselect","\[ Select key \]")] "
- for(var/obj/machinery/camera/C in temp_list)
- if(C.can_use())
- camera_list += "[C.c_tag] - [topic_link(src,"show=\ref[C]","Show")] "
- else
- camera_list += "[C.c_tag] - DEACTIVATED "
- //camera_list += " " + topic_link(src,"close","Close")
-
- popup.set_content(camera_list)
- popup.open()
-
-
- update_icon()
- if(key)
- overlay.icon_state = key.screen
- name = key.title + " Camera Monitor"
- else
- overlay.icon_state = "camera-static"
- name = initial(name)
-
-
-
- Topic(var/href,var/list/href_list)
- if(!interactable() || !computer.camnet || ..(href,href_list))
return
- if("show" in href_list)
- var/obj/machinery/camera/C = locate(href_list["show"])
- if(istype(C) && C.can_use())
- set_current(C)
- usr.reset_view(C)
- interact()
- return
+ if(computer.camnet.verify_machine(current))
+ usr.reset_view(current)
- if("keyselect" in href_list)
- reset_current()
- usr.reset_view(null)
- key = input(usr,"Select a camera network key:", "Key Select", null) as null|anything in computer.list_files(/datum/file/camnet_key)
- select_key(key)
- if(key)
- interact()
+ if(world.time - last_camera_refresh > 50 || !camera_list)
+ last_camera_refresh = world.time
+
+ var/list/temp_list = computer.camnet.get_machines(key)
+
+ camera_list = "Network Key: [key.title] [topic_link(src,"keyselect","\[ Select key \]")] "
+ for(var/obj/machinery/camera/C in temp_list)
+ if(C.can_use())
+ camera_list += "[C.c_tag] - [topic_link(src,"show=\ref[C]","Show")] "
else
- usr << "The screen turns to static."
+ camera_list += "[C.c_tag] - DEACTIVATED "
+ //camera_list += " " + topic_link(src,"close","Close")
+
+ popup.set_content(camera_list)
+ popup.open()
+
+
+/datum/file/program/security/update_icon()
+ if(key)
+ overlay.icon_state = key.screen
+ name = key.title + " Camera Monitor"
+ else
+ overlay.icon_state = "camera-static"
+ name = initial(name)
+
+
+
+/datum/file/program/security/Topic(var/href,var/list/href_list)
+ if(!interactable() || !computer.camnet || ..(href,href_list))
+ return
+
+ if("show" in href_list)
+ var/obj/machinery/camera/C = locate(href_list["show"])
+ if(istype(C) && C.can_use())
+ set_current(C)
+ usr.reset_view(C)
+ interact()
return
+ if("keyselect" in href_list)
+ reset_current()
+ usr.reset_view(null)
+ key = input(usr,"Select a camera network key:", "Key Select", null) as null|anything in computer.list_files(/datum/file/camnet_key)
+ select_key(key)
+ if(key)
+ interact()
+ else
+ to_chat(usr, "The screen turns to static.")
+ return
+
/datum/file/program/security/proc/select_key(var/selected_key)
key = selected_key
camera_list = null
@@ -332,20 +333,20 @@
var/special_key = new/datum/file/camnet_key/syndicate
var/camera_conn = null
- interact()
- if(!interactable())
- return
+/datum/file/program/security/syndicate/interact()
+ if(!interactable())
+ return
- if(!computer.net)
- computer.Crash(MISSING_PERIPHERAL)
- return
+ if(!computer.net)
+ computer.Crash(MISSING_PERIPHERAL)
+ return
- camera_conn = computer.net.connect_to(/obj/machinery/camera,camera_conn)
+ camera_conn = computer.net.connect_to(/obj/machinery/camera,camera_conn)
- if(!camera_conn)
- computer.Crash(NETWORK_FAILURE)
- return
+ if(!camera_conn)
+ computer.Crash(NETWORK_FAILURE)
+ return
- // On interact, override camera key selection
- select_key(special_key)
- ..()
+ // On interact, override camera key selection
+ select_key(special_key)
+ ..()
diff --git a/code/game/machinery/computer3/computers/card.dm b/code/game/machinery/computer3/computers/card.dm
index 10378ca175..5647ff0ceb 100644
--- a/code/game/machinery/computer3/computers/card.dm
+++ b/code/game/machinery/computer3/computers/card.dm
@@ -23,329 +23,325 @@
var/auth = 0
var/printing = 0
- proc/list_jobs()
- return get_all_jobs() + "Custom"
+/datum/file/program/card_comp/proc/list_jobs()
+ return get_all_jobs() + "Custom"
- // creates the block with the script in it
- // cache the result since it's almost constant but not quite
- // the list of jobs won't change after all...
- proc/scriptblock()
- var/global/dat = null
- var/counter = 0
- var jobs_all = ""
- jobs_all += " | Command | "
+// creates the block with the script in it
+// cache the result since it's almost constant but not quite
+// the list of jobs won't change after all...
+/datum/file/program/card_comp/proc/scriptblock()
+ var/global/dat = null
+ var/counter = 0
+ var jobs_all = ""
+ jobs_all += " | Command | "
- jobs_all += " | Special | "//Colony Director in special because he is head of heads ~Intercross21
- jobs_all += "Colony Director | "
- jobs_all += "Custom | "
+ jobs_all += " | Special | "//Colony Director in special because he is head of heads ~Intercross21
+ jobs_all += "Colony Director | "
+ jobs_all += "Custom | "
- counter = 0
- jobs_all += " | Security | "//Red
- for(var/job in security_positions)
- counter++
- if(counter >= 6)
- jobs_all += " | | "
- counter = 0
- jobs_all += "[replacetext(job, " ", " ")] | "
+ counter = 0
+ jobs_all += " | Security | "//Red
+ for(var/job in security_positions)
+ counter++
+ if(counter >= 6)
+ jobs_all += " | | "
+ counter = 0
+ jobs_all += "[replacetext(job, " ", " ")] | "
- counter = 0
- jobs_all += " | Engineering | "//Orange
- for(var/job in engineering_positions)
- counter++
- if(counter >= 6)
- jobs_all += " | | "
- counter = 0
- jobs_all += "[replacetext(job, " ", " ")] | "
+ counter = 0
+ jobs_all += " | Engineering | "//Orange
+ for(var/job in engineering_positions)
+ counter++
+ if(counter >= 6)
+ jobs_all += " | | "
+ counter = 0
+ jobs_all += "[replacetext(job, " ", " ")] | "
- counter = 0
- jobs_all += " | Medical | "//Green
- for(var/job in medical_positions)
- counter++
- if(counter >= 6)
- jobs_all += " | | "
- counter = 0
- jobs_all += "[replacetext(job, " ", " ")] | "
+ counter = 0
+ jobs_all += " | Medical | "//Green
+ for(var/job in medical_positions)
+ counter++
+ if(counter >= 6)
+ jobs_all += " | | "
+ counter = 0
+ jobs_all += "[replacetext(job, " ", " ")] | "
- counter = 0
- jobs_all += " | Science | "//Purple
- for(var/job in science_positions)
- counter++
- if(counter >= 6)
- jobs_all += " | | "
- counter = 0
- jobs_all += "[replacetext(job, " ", " ")] | "
+ counter = 0
+ jobs_all += " | Science | "//Purple
+ for(var/job in science_positions)
+ counter++
+ if(counter >= 6)
+ jobs_all += " | | "
+ counter = 0
+ jobs_all += "[replacetext(job, " ", " ")] | "
- counter = 0
- jobs_all += " | Civilian | "//Grey
- for(var/job in civilian_positions)
- counter++
- if(counter >= 6)
- jobs_all += " | | "
- counter = 0
- jobs_all += "[replacetext(job, " ", " ")] | "
+ counter = 0
+ jobs_all += " | Civilian | "//Grey
+ for(var/job in civilian_positions)
+ counter++
+ if(counter >= 6)
+ jobs_all += " | | "
+ counter = 0
+ jobs_all += "[replacetext(job, " ", " ")] | "
- dat = {""}
- return dat
+ dat = {""}
+ return dat
- // creates the list of access rights on the card
- proc/accessblock()
- var/accesses = "Access "
- accesses += ""
- accesses += ""
- for(var/i = 1; i <= 7; i++)
- accesses += "| [get_region_accesses_name(i)]: | "
- accesses += " "
- for(var/i = 1; i <= 7; i++)
- accesses += ""
- for(var/A in get_region_accesses(i))
- if(A in writer.access)
- accesses += topic_link(src,"access=[A]","[replacetext(get_access_desc(A), " ", " ")]") + " "
- else
- accesses += topic_link(src,"access=[A]",replacetext(get_access_desc(A), " ", " ")) + " "
- accesses += " "
- accesses += " | "
- accesses += " "
- return accesses
+// creates the list of access rights on the card
+/datum/file/program/card_comp/proc/accessblock()
+ var/accesses = "Access "
+ accesses += ""
+ accesses += ""
+ for(var/i = 1; i <= 7; i++)
+ accesses += "| [get_region_accesses_name(i)]: | "
+ accesses += " "
+ for(var/i = 1; i <= 7; i++)
+ accesses += ""
+ for(var/A in get_region_accesses(i))
+ if(A in writer.access)
+ accesses += topic_link(src,"access=[A]","[replacetext(get_access_desc(A), " ", " ")]") + " "
+ else
+ accesses += topic_link(src,"access=[A]",replacetext(get_access_desc(A), " ", " ")) + " "
+ accesses += " "
+ accesses += " | "
+ accesses += " "
+ return accesses
- proc/card_modify_menu()
- //assume peripherals and cards, do checks for them in interact
+/datum/file/program/card_comp/proc/card_modify_menu()
+ //assume peripherals and cards, do checks for them in interact
- // Header
- var/dat = " "
- dat += topic_link(src,"remove=writer","Remove [writer.name]") + " || "
- dat += topic_link(src,"remove=reader","Remove [reader.name]") + " "
- dat += topic_link(src,"mode=1","Access Crew Manifest") + " || "
- dat += topic_link(src,"logout","Log Out") + " "
- dat += " " + scriptblock()
+ // Header
+ var/dat = " "
+ dat += topic_link(src,"remove=writer","Remove [writer.name]") + " || "
+ dat += topic_link(src,"remove=reader","Remove [reader.name]") + " "
+ dat += topic_link(src,"mode=1","Access Crew Manifest") + " || "
+ dat += topic_link(src,"logout","Log Out") + " "
+ dat += " " + scriptblock()
- // form for renaming the ID
- dat += ""
+ // form for renaming the ID
+ dat += ""
- // form for changing assignment, taken care of by scriptblock() mostly
- var/assign_temp = writer.assignment
- if(!assign_temp || assign_temp == "") assign_temp = "Unassigned"
- dat += "Assignment: [assign_temp] change"
+ // form for changing assignment, taken care of by scriptblock() mostly
+ var/assign_temp = writer.assignment
+ if(!assign_temp || assign_temp == "") assign_temp = "Unassigned"
+ dat += "Assignment: [assign_temp] change"
- // list of access rights
- dat += accessblock()
+ // list of access rights
+ dat += accessblock()
+ return dat
- return dat
+/datum/file/program/card_comp/proc/login_menu()
+ //assume peripherals and cards, do checks for them in interact
+ var/dat = " Please insert the cards into the slots "
- proc/login_menu()
- //assume peripherals and cards, do checks for them in interact
- var/dat = " Please insert the cards into the slots "
+ if(istype(writer))
+ dat += "Target: [topic_link(src,"remove=writer",writer.name)] "
+ else
+ dat += "Target: [topic_link(src,"insert=writer","--------")] "
- if(istype(writer))
- dat += "Target: [topic_link(src,"remove=writer",writer.name)] "
+ if(istype(reader))
+ dat += "Confirm Identity: [topic_link(src,"remove=reader",reader.name)] "
+ else
+ dat += "Confirm Identity: [topic_link(src,"insert=reader","--------")] "
+ dat += "[topic_link(src,"auth","{Log in}")]
"
+ dat += topic_link(src,"mode=1","Access Crew Manifest")
+ return dat
+
+/datum/file/program/card_comp/proc/show_manifest()
+ // assume linked_db since called by interact()
+ var/crew = ""
+ var/list/L = list()
+ for (var/datum/data/record/t in data_core.general)
+ var/R = t.fields["name"] + " - " + t.fields["rank"]
+ L += R
+ for(var/R in sortList(L))
+ crew += "[R] "
+ return "Crew Manifest: Please use security record computer to modify entries.
[crew][topic_link(src,"print","Print")]
[topic_link(src,"mode=0","Access ID modification console.")] "
+
+// These are here partly in order to be overwritten by the centcom card computer code
+/datum/file/program/card_comp/proc/authenticate()
+ if(access_change_ids in reader.access)
+ return 1
+ if(istype(usr,/mob/living/silicon/ai))
+ return 1
+ return 0
+
+/datum/file/program/card_comp/proc/set_default_access(var/jobname)
+ var/datum/job/jobdatum
+ for(var/jobtype in typesof(/datum/job))
+ var/datum/job/J = new jobtype
+ if(ckey(J.title) == ckey(jobname))
+ jobdatum = J
+ break
+ if(jobdatum)
+ writer.access = jobdatum.get_access() // ( istype(src,/obj/machinery/computer/card/centcom) ? get_centcom_access(t1)
+
+
+/datum/file/program/card_comp/interact()
+ if(!interactable())
+ return
+
+ if(!istype(computer.cardslot, /obj/item/part/computer/cardslot/dual))
+ computer.Crash(MISSING_PERIPHERAL)
+ return
+
+ var/obj/item/part/computer/cardslot/dual/D = computer.cardslot
+ reader = D.reader
+ writer = D.writer
+
+ var/dat
+
+ switch(mode)
+ if(0)
+ if( !istype(writer) || !istype(reader) )
+ auth = 0
+ if( !auth )
+ dat = login_menu()
+ else
+ dat = card_modify_menu()
+ if(1)
+ dat = show_manifest()
+
+
+ popup.width = 940
+ popup.height = 520
+ popup.set_content(dat)
+ popup.open()
+ return
+
+
+/datum/file/program/card_comp/Topic(href, list/href_list)
+ if(!interactable() || !computer.cardslot || ..(href,href_list))
+ return
+ // todo distance/disability checks
+
+ if("mode" in href_list)
+ mode = text2num(href_list["mode"])
+ if(mode != 0 && mode != 1)
+ mode = 0
+
+ auth = 0 // always log out if switching modes just in case
+
+ if("remove" in href_list)
+ var/which = href_list["remove"]
+ if(which == "writer")
+ computer.cardslot.remove(usr, 2)
else
- dat += "Target: [topic_link(src,"insert=writer","--------")] "
+ computer.cardslot.remove(usr, 1)
+ auth = 0
- if(istype(reader))
- dat += "Confirm Identity: [topic_link(src,"remove=reader",reader.name)] "
+ if("insert" in href_list)
+ var/obj/item/weapon/card/card = usr.get_active_hand()
+ if(!istype(card)) return
+
+ var/which = href_list["insert"]
+ if(which == "writer")
+ computer.cardslot.insert(card, usr, 2)
else
- dat += "Confirm Identity: [topic_link(src,"insert=reader","--------")] "
- dat += "[topic_link(src,"auth","{Log in}")]
"
- dat += topic_link(src,"mode=1","Access Crew Manifest")
- return dat
+ computer.cardslot.insert(card,usr)
- proc/show_manifest()
- // assume linked_db since called by interact()
- var/crew = ""
+ if("print" in href_list)
+ if (printing)
+ return
+
+ printing = 1
+ sleep(50)
+ var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( computer.loc )
+ P.info = "Crew Manifest: "
var/list/L = list()
for (var/datum/data/record/t in data_core.general)
var/R = t.fields["name"] + " - " + t.fields["rank"]
L += R
for(var/R in sortList(L))
- crew += "[R] "
- return "Crew Manifest: Please use security record computer to modify entries.
[crew][topic_link(src,"print","Print")]
[topic_link(src,"mode=0","Access ID modification console.")] "
+ P.info += "[R] "
+ P.name = "paper- 'Crew Manifest'"
+ printing = 0
- // These are here partly in order to be overwritten by the centcom card computer code
- proc/authenticate()
- if(access_change_ids in reader.access)
- return 1
- if(istype(usr,/mob/living/silicon/ai))
- return 1
- return 0
+ if("auth" in href_list)
+ auth = 0
+ if(istype(reader) && istype(writer) && authenticate())
+ auth = 1
- proc/set_default_access(var/jobname)
- var/datum/job/jobdatum
- for(var/jobtype in typesof(/datum/job))
- var/datum/job/J = new jobtype
- if(ckey(J.title) == ckey(jobname))
- jobdatum = J
- break
- if(jobdatum)
- writer.access = jobdatum.get_access() // ( istype(src,/obj/machinery/computer/card/centcom) ? get_centcom_access(t1)
+ if("logout" in href_list)
+ auth = 0
+ // Actual ID changing
- interact()
- if(!interactable()) return
-
- if(!computer.cardslot || !computer.cardslot.dualslot)
- computer.Crash(MISSING_PERIPHERAL)
- return
-
- reader = computer.cardslot.reader
- writer = computer.cardslot.writer
-
- var/dat
-
- switch(mode)
- if(0)
- if( !istype(writer) || !istype(reader) )
- auth = 0
- if( !auth )
- dat = login_menu()
- else
- dat = card_modify_menu()
- if(1)
- dat = show_manifest()
-
-
- popup.width = 940
- popup.height = 520
- popup.set_content(dat)
- popup.open()
- return
-
-
- Topic(href, list/href_list)
- if(!interactable() || !computer.cardslot || ..(href,href_list))
- return
- // todo distance/disability checks
-
- if("mode" in href_list)
- mode = text2num(href_list["mode"])
- if(mode != 0 && mode != 1)
- mode = 0
-
- auth = 0 // always log out if switching modes just in case
-
- if("remove" in href_list)
- var/which = href_list["remove"]
- if(which == "writer")
- computer.cardslot.remove(2)
- else
- computer.cardslot.remove(1)
- auth = 0
-
- if("insert" in href_list)
- var/obj/item/weapon/card/card = usr.get_active_hand()
- if(!istype(card)) return
-
- var/which = href_list["insert"]
- if(which == "writer")
- computer.cardslot.insert(card,2)
- else
- computer.cardslot.insert(card,1)
-
- if("print" in href_list)
- if (printing)
- return
-
- printing = 1
- sleep(50)
- var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( computer.loc )
- P.info = "Crew Manifest: "
- var/list/L = list()
- for (var/datum/data/record/t in data_core.general)
- var/R = t.fields["name"] + " - " + t.fields["rank"]
- L += R
- for(var/R in sortList(L))
- P.info += "[R] "
- P.name = "paper- 'Crew Manifest'"
- printing = 0
-
- if("auth" in href_list)
- auth = 0
- if(istype(reader) && istype(writer) && authenticate())
- auth = 1
-
- if("logout" in href_list)
- auth = 0
-
- // Actual ID changing
-
- if("access" in href_list)
- if(auth)
- var/access_type = text2num(href_list["access"])
- writer.access ^= list(access_type) //logical xor: remove if present, add if not
-
- if("assign" in href_list)
- if(auth)
- var/t1 = href_list["assign"]
- if(t1 == "Custom")
- var/temp_t = sanitize(input("Enter a custom job assignment.","Assignment"))
- if(temp_t)
- t1 = temp_t
- set_default_access(t1)
-
- writer.assignment = t1
- writer.name = text("[writer.registered_name]'s ID Card ([writer.assignment])")
- data_core.manifest_modify(writer.registered_name, writer.assignment)
- callHook("reassign_employee", list(writer))
-
- if("reg" in href_list)
- if(auth)
- writer.registered_name = href_list["reg"]
- writer.name = text("[writer.registered_name]'s ID Card ([writer.assignment])")
- data_core.manifest_modify(writer.registered_name, writer.assignment)
- callHook("reassign_employee", list(writer))
-
- computer.updateUsrDialog()
- return
-
+ if("access" in href_list)
+ if(auth)
+ var/access_type = text2num(href_list["access"])
+ writer.access ^= list(access_type) //logical xor: remove if present, add if not
+ if("assign" in href_list)
+ if(auth)
+ var/t1 = href_list["assign"]
+ if(t1 == "Custom")
+ var/temp_t = sanitize(input("Enter a custom job assignment.","Assignment"))
+ if(temp_t)
+ t1 = temp_t
+ set_default_access(t1)
+ writer.assignment = t1
+ writer.name = text("[writer.registered_name]'s ID Card ([writer.assignment])")
+ data_core.manifest_modify(writer.registered_name, writer.assignment)
+ callHook("reassign_employee", list(writer))
+ if("reg" in href_list)
+ if(auth)
+ writer.registered_name = href_list["reg"]
+ writer.name = text("[writer.registered_name]'s ID Card ([writer.assignment])")
+ data_core.manifest_modify(writer.registered_name, writer.assignment)
+ callHook("reassign_employee", list(writer))
+ computer.updateUsrDialog()
+ return
/datum/file/program/card_comp/centcom
name = "CentCom identification console"
drm = 1
- list_jobs()
- return get_all_centcom_jobs() + "Custom"
+/datum/file/program/card_comp/centcom/list_jobs()
+ return get_all_centcom_jobs() + "Custom"
- accessblock()
- var/accesses = "[using_map.boss_name]:"
- for(var/A in get_all_centcom_access())
- if(A in writer.access)
- accesses += topic_link(src,"access=[A]","[replacetext(get_centcom_access_desc(A), " ", " ")]") + " "
- else
- accesses += topic_link(src,"access=[A]",replacetext(get_centcom_access_desc(A), " ", " ")) + " "
- return accesses
+/datum/file/program/card_comp/centcom/accessblock()
+ var/accesses = "[using_map.boss_name]:"
+ for(var/A in get_all_centcom_access())
+ if(A in writer.access)
+ accesses += topic_link(src,"access=[A]","[replacetext(get_centcom_access_desc(A), " ", " ")]") + " "
+ else
+ accesses += topic_link(src,"access=[A]",replacetext(get_centcom_access_desc(A), " ", " ")) + " "
+ return accesses
- authenticate()
- if(access_cent_captain in reader.access)
- return 1
- return 0
+/datum/file/program/card_comp/centcom/authenticate()
+ if(access_cent_captain in reader.access)
+ return 1
+ return 0
diff --git a/code/game/machinery/computer3/computers/communications.dm b/code/game/machinery/computer3/computers/communications.dm
index acd66ebde1..94e5fee647 100644
--- a/code/game/machinery/computer3/computers/communications.dm
+++ b/code/game/machinery/computer3/computers/communications.dm
@@ -45,349 +45,369 @@
var/datum/announcement/priority/crew_announcement = new
- New()
- ..()
- crew_announcement.newscast = 1
+/datum/file/program/communications/New()
+ ..()
+ crew_announcement.newscast = 1
- Reset()
- ..()
- authenticated = 0
+/datum/file/program/communications/Reset()
+ ..()
+ authenticated = 0
+ state = STATE_DEFAULT
+ aistate = STATE_DEFAULT
+
+
+/datum/file/program/communications/Topic(var/href, var/list/href_list)
+ if(!interactable() || !computer.radio || ..(href,href_list) )
+ return
+ if (computer.z > 1)
+ to_chat(usr, "Unable to establish a connection: You're too far away from the station!")
+ return
+
+ if("main" in href_list)
state = STATE_DEFAULT
- aistate = STATE_DEFAULT
-
- Topic(var/href, var/list/href_list)
- if(!interactable() || !computer.radio || ..(href,href_list) )
- return
- if (computer.z > 1)
- usr << "Unable to establish a connection: You're too far away from the station!"
- return
-
- if("main" in href_list)
- state = STATE_DEFAULT
- if("login" in href_list)
- var/mob/M = usr
- var/obj/item/I = M.get_active_hand()
- if(I)
- I = I.GetID()
- if(istype(I,/obj/item/weapon/card/id) && check_access(I))
- authenticated = 1
- if(access_captain in I.GetAccess())
- authenticated = 2
- crew_announcement.announcer = GetNameAndAssignmentFromId(I)
- if(istype(I,/obj/item/weapon/card/emag))
- authenticated = 2
- computer.emagged = 1
- if("logout" in href_list)
- authenticated = 0
- crew_announcement.announcer = ""
-
- if("swipeidseclevel" in href_list)
- var/mob/M = usr
- var/obj/item/I = M.get_active_hand()
+ if("login" in href_list)
+ var/mob/M = usr
+ var/obj/item/I = M.get_active_hand()
+ if(I)
I = I.GetID()
+ if(istype(I,/obj/item/weapon/card/id) && check_access(I))
+ authenticated = 1
+ if(access_captain in I.GetAccess())
+ authenticated = 2
+ crew_announcement.announcer = GetNameAndAssignmentFromId(I)
+ if(istype(I,/obj/item/weapon/card/emag))
+ authenticated = 2
+ computer.emagged = 1
- if (istype(I,/obj/item/weapon/card/id))
- if(access_captain in I.GetAccess())
- var/old_level = security_level
- if(!tmp_alertlevel) tmp_alertlevel = SEC_LEVEL_GREEN
- if(tmp_alertlevel < SEC_LEVEL_GREEN) tmp_alertlevel = SEC_LEVEL_GREEN
- if(tmp_alertlevel > SEC_LEVEL_BLUE) tmp_alertlevel = SEC_LEVEL_BLUE //Cannot engage delta with this
- set_security_level(tmp_alertlevel)
- if(security_level != old_level)
- //Only notify the admins if an actual change happened
- log_game("[key_name(usr)] has changed the security level to [get_security_level()].")
- message_admins("[key_name_admin(usr)] has changed the security level to [get_security_level()].")
- switch(security_level)
- if(SEC_LEVEL_GREEN)
- feedback_inc("alert_comms_green",1)
- if(SEC_LEVEL_BLUE)
- feedback_inc("alert_comms_blue",1)
- tmp_alertlevel = 0
- else:
- usr << "You are not authorized to do this."
- tmp_alertlevel = 0
- state = STATE_DEFAULT
+ if("logout" in href_list)
+ authenticated = 0
+ crew_announcement.announcer = ""
+
+ if("swipeidseclevel" in href_list)
+ var/mob/M = usr
+ var/obj/item/I = M.get_active_hand()
+ I = I.GetID()
+
+ if (istype(I,/obj/item/weapon/card/id))
+ if(access_captain in I.GetAccess())
+ var/old_level = security_level
+ if(!tmp_alertlevel)
+ tmp_alertlevel = SEC_LEVEL_GREEN
+ if(tmp_alertlevel < SEC_LEVEL_GREEN)
+ tmp_alertlevel = SEC_LEVEL_GREEN
+ if(tmp_alertlevel > SEC_LEVEL_BLUE)
+ tmp_alertlevel = SEC_LEVEL_BLUE //Cannot engage delta with this
+ set_security_level(tmp_alertlevel)
+ if(security_level != old_level)
+ //Only notify the admins if an actual change happened
+ log_game("[key_name(usr)] has changed the security level to [get_security_level()].")
+ message_admins("[key_name_admin(usr)] has changed the security level to [get_security_level()].")
+ switch(security_level)
+ if(SEC_LEVEL_GREEN)
+ feedback_inc("alert_comms_green",1)
+ if(SEC_LEVEL_BLUE)
+ feedback_inc("alert_comms_blue",1)
+ tmp_alertlevel = 0
else
- usr << "You need to swipe your ID."
- if("announce" in href_list)
- if(authenticated==2)
- if(message_cooldown)
- usr << "Please allow at least one minute to pass between announcements"
- return
- var/input = input(usr, "Please write a message to announce to the station crew.", "Priority Announcement")
- if(!input || !interactable())
- return
- crew_announcement.Announce(input)
- message_cooldown = 1
- spawn(600)//One minute cooldown
- message_cooldown = 0
-
- if("callshuttle" in href_list)
+ to_chat(usr, "You are not authorized to do this.")
+ tmp_alertlevel = 0
state = STATE_DEFAULT
- if(authenticated)
- state = STATE_CALLSHUTTLE
- if("callshuttle2" in href_list)
- if(!computer.radio.subspace)
+ else
+ to_chat(usr, "You need to swipe your ID.")
+
+ if("announce" in href_list)
+ if(authenticated==2)
+ if(message_cooldown)
+ usr << "Please allow at least one minute to pass between announcements"
return
- if(authenticated)
- call_shuttle_proc(usr)
- if(emergency_shuttle.online())
- post_status("shuttle")
- state = STATE_DEFAULT
- if("cancelshuttle" in href_list)
- state = STATE_DEFAULT
- if(authenticated)
- state = STATE_CANCELSHUTTLE
- if("messagelist" in href_list)
- currmsg = 0
- state = STATE_MESSAGELIST
- if("viewmessage" in href_list)
- state = STATE_VIEWMESSAGE
- if (!currmsg)
- if(href_list["message-num"])
- currmsg = text2num(href_list["message-num"])
- else
- state = STATE_MESSAGELIST
- if("delmessage" in href_list)
- state = (currmsg) ? STATE_DELMESSAGE : STATE_MESSAGELIST
- if("delmessage2" in href_list)
- if(authenticated)
- if(currmsg)
- var/title = messagetitle[currmsg]
- var/text = messagetext[currmsg]
- messagetitle.Remove(title)
- messagetext.Remove(text)
- if(currmsg == aicurrmsg)
- aicurrmsg = 0
- currmsg = 0
- state = STATE_MESSAGELIST
- else
- state = STATE_VIEWMESSAGE
- if("status" in href_list)
- state = STATE_STATUSDISPLAY
-
- // Status display stuff
- if("setstat" in href_list)
- switch(href_list["statdisp"])
- if("message")
- post_status("message", stat_msg1, stat_msg2)
- if("alert")
- post_status("alert", href_list["alert"])
- else
- post_status(href_list["statdisp"])
-
- if("setmsg1" in href_list)
- stat_msg1 = reject_bad_text(sanitize(input("Line 1", "Enter Message Text", stat_msg1) as text|null, 40), 40)
- computer.updateDialog()
- if("setmsg2" in href_list)
- stat_msg2 = reject_bad_text(sanitize(input("Line 2", "Enter Message Text", stat_msg2) as text|null, 40), 40)
- computer.updateDialog()
-
- // OMG CENTCOM LETTERHEAD
- if("MessageCentCom" in href_list)
- if(!computer.radio.subspace)
+ var/input = input(usr, "Please write a message to announce to the station crew.", "Priority Announcement")
+ if(!input || !interactable())
return
- if(authenticated==2)
- if(centcomm_message_cooldown)
- usr << "Arrays recycling. Please stand by."
- return
- var/input = sanitize(input("Please choose a message to transmit to [using_map.boss_short] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "To abort, send an empty message.", ""))
- if(!input || !interactable())
- return
- CentCom_announce(input, usr)
- usr << "Message transmitted."
- log_game("[key_name(usr)] has made a [using_map.boss_short] announcement: [input]")
- centcomm_message_cooldown = 1
- spawn(600)//10 minute cooldown
- centcomm_message_cooldown = 0
+ crew_announcement.Announce(input)
+ message_cooldown = 1
+ spawn(600)//One minute cooldown
+ message_cooldown = 0
+ if("callshuttle" in href_list)
+ state = STATE_DEFAULT
+ if(authenticated)
+ state = STATE_CALLSHUTTLE
- // OMG SYNDICATE ...LETTERHEAD
- if("MessageSyndicate" in href_list)
- if((authenticated==2) && (computer.emagged))
- if(centcomm_message_cooldown)
- usr << "Arrays recycling. Please stand by."
- return
- var/input = sanitize(input(usr, "Please choose a message to transmit to \[ABNORMAL ROUTING CORDINATES\] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "To abort, send an empty message.", ""))
- if(!input || !interactable())
- return
- Syndicate_announce(input, usr)
- usr << "Message transmitted."
- log_game("[key_name(usr)] has made an illegal announcement: [input]")
- centcomm_message_cooldown = 1
- spawn(600)//10 minute cooldown
- centcomm_message_cooldown = 0
-
- if("RestoreBackup" in href_list)
- usr << "Backup routing data restored!"
- computer.emagged = 0
- computer.updateDialog()
-
-
-
- // AI interface
- if("ai-main" in href_list)
- aicurrmsg = 0
- aistate = STATE_DEFAULT
- if("ai-callshuttle" in href_list)
- aistate = STATE_CALLSHUTTLE
- if("ai-callshuttle2" in href_list)
- if(!computer.radio.subspace)
- return
+ if("callshuttle2" in href_list)
+ if(!computer.radio.subspace)
+ return
+ if(authenticated)
call_shuttle_proc(usr)
- aistate = STATE_DEFAULT
- if("ai-messagelist" in href_list)
- aicurrmsg = 0
- aistate = STATE_MESSAGELIST
- if("ai-viewmessage" in href_list)
- aistate = STATE_VIEWMESSAGE
- if (!aicurrmsg)
- if(href_list["message-num"])
- aicurrmsg = text2num(href_list["message-num"])
- else
- aistate = STATE_MESSAGELIST
- if("ai-delmessage" in href_list)
- aistate = (aicurrmsg) ? STATE_DELMESSAGE : STATE_MESSAGELIST
- if("ai-delmessage2" in href_list)
- if(aicurrmsg)
- var/title = messagetitle[aicurrmsg]
- var/text = messagetext[aicurrmsg]
+ if(emergency_shuttle.online())
+ post_status("shuttle")
+ state = STATE_DEFAULT
+
+ if("cancelshuttle" in href_list)
+ state = STATE_DEFAULT
+ if(authenticated)
+ state = STATE_CANCELSHUTTLE
+
+ if("messagelist" in href_list)
+ currmsg = 0
+ state = STATE_MESSAGELIST
+
+ if("viewmessage" in href_list)
+ state = STATE_VIEWMESSAGE
+ if (!currmsg)
+ if(href_list["message-num"])
+ currmsg = text2num(href_list["message-num"])
+ else
+ state = STATE_MESSAGELIST
+
+ if("delmessage" in href_list)
+ state = (currmsg) ? STATE_DELMESSAGE : STATE_MESSAGELIST
+
+ if("delmessage2" in href_list)
+ if(authenticated)
+ if(currmsg)
+ var/title = messagetitle[currmsg]
+ var/text = messagetext[currmsg]
messagetitle.Remove(title)
messagetext.Remove(text)
if(currmsg == aicurrmsg)
- currmsg = 0
- aicurrmsg = 0
- aistate = STATE_MESSAGELIST
- if("ai-status" in href_list)
- aistate = STATE_STATUSDISPLAY
-
- if("securitylevel" in href_list)
- tmp_alertlevel = text2num( href_list["newalertlevel"] )
- if(!tmp_alertlevel) tmp_alertlevel = 0
- state = STATE_CONFIRM_LEVEL
-
- if("changeseclevel" in href_list)
- state = STATE_ALERT_LEVEL
-
- computer.updateUsrDialog()
-
-
-
- proc/main_menu()
- var/dat = ""
- if (computer.radio.subspace)
- if(emergency_shuttle.online() && emergency_shuttle.location())
- var/timeleft = emergency_shuttle.estimate_arrival_time()
- dat += "Emergency shuttle\n \nETA: [timeleft / 60 % 60]:[add_zero(num2text(timeleft % 60), 2)] "
- refresh = 1
- else
- refresh = 0
- if (authenticated)
- dat += " \[ Log Out \]"
- if (authenticated==2)
- dat += " \[ Make An Announcement \]"
- if(computer.emagged == 0)
- dat += " \[ Send an emergency message to [using_map.boss_short] \]"
- else
- dat += " \[ Send an emergency message to \[UNKNOWN\] \]"
- dat += " \[ Restore Backup Routing Data \]"
-
- dat += " \[ Change alert level \]"
- if(emergency_shuttle.location())
- if (emergency_shuttle.online())
- dat += " \[ Cancel Shuttle Call \]"
- else
- dat += " \[ Call Emergency Shuttle \]"
-
- dat += " \[ Set Status Display \]"
+ aicurrmsg = 0
+ currmsg = 0
+ state = STATE_MESSAGELIST
else
- dat += " \[ Log In \]"
- dat += " \[ Message List \]"
- return dat
+ state = STATE_VIEWMESSAGE
- proc/confirm_menu(var/prompt,var/yes_option)
- return "Are you sure you want to [prompt]? \[ [topic_link(src,yes_option,"OK")] | [topic_link(src,"main","Cancel")] \]"
+ if("status" in href_list)
+ state = STATE_STATUSDISPLAY
- interact()
- if(!interactable())
- return
- if(!computer.radio)
- computer.Crash(MISSING_PERIPHERAL)
- return
-
- var/dat = ""
- switch(state)
- if(STATE_DEFAULT)
- dat = main_menu()
- if(STATE_CALLSHUTTLE)
- dat = confirm_menu("call the shuttle","callshuttle2")
- if(STATE_CANCELSHUTTLE)
- dat = confirm_menu("cancel the shuttle","cancelshuttle2")
- if(STATE_MESSAGELIST)
- dat += "Messages:"
- for(var/i = 1; i<=messagetitle.len; i++)
- dat += " [messagetitle[i]]"
- if(STATE_VIEWMESSAGE)
- if (currmsg)
- dat += "[messagetitle[currmsg]]
[messagetext[currmsg]]"
- if (authenticated)
- dat += "
\[ Delete \]"
- else
- state = STATE_MESSAGELIST
- interact()
- return
- if(STATE_DELMESSAGE)
- if (currmsg)
- dat += "Are you sure you want to delete this message? \[ OK | Cancel \]"
- else
- state = STATE_MESSAGELIST
- interact()
- return
- if(STATE_STATUSDISPLAY)
- dat += "\[ Back \] "
- dat += "Set Status Displays "
- dat += "\[ Clear \] "
- dat += "\[ Station Time \]"
- dat += "\[ Shuttle ETA \] "
- dat += "\[ Message \]"
- dat += " "
- dat += "\[ Alert: None |"
- dat += " Red Alert |"
- dat += " Lockdown |"
- dat += " Biohazard \]
"
- if(STATE_ALERT_LEVEL)
- dat += "Current alert level: [get_security_level()] "
- if(security_level == SEC_LEVEL_DELTA)
- dat += "The self-destruct mechanism is active. Find a way to deactivate the mechanism to lower the alert level or evacuate."
- else
- dat += "Blue "
- dat += "Green"
- if(STATE_CONFIRM_LEVEL)
- dat += "Current alert level: [get_security_level()] "
- dat += "Confirm the change to: [num2seclevel(tmp_alertlevel)] "
- dat += "Swipe ID to confirm change. "
-
- popup.set_content(dat)
- popup.open()
-
-
- proc/post_status(var/command, var/data1, var/data2)
- var/datum/radio_frequency/frequency = radio_controller.return_frequency(1435)
-
- if(!frequency) return
-
- var/datum/signal/status_signal = new
- status_signal.source = src
- status_signal.transmission_method = 1
- status_signal.data["command"] = command
-
- switch(command)
+ // Status display stuff
+ if("setstat" in href_list)
+ switch(href_list["statdisp"])
if("message")
- status_signal.data["msg1"] = data1
- status_signal.data["msg2"] = data2
+ post_status("message", stat_msg1, stat_msg2)
if("alert")
- status_signal.data["picture_state"] = data1
+ post_status("alert", href_list["alert"])
+ else
+ post_status(href_list["statdisp"])
- frequency.post_signal(src, status_signal)
+ if("setmsg1" in href_list)
+ stat_msg1 = reject_bad_text(sanitize(input("Line 1", "Enter Message Text", stat_msg1) as text|null, 40), 40)
+ computer.updateDialog()
+
+ if("setmsg2" in href_list)
+ stat_msg2 = reject_bad_text(sanitize(input("Line 2", "Enter Message Text", stat_msg2) as text|null, 40), 40)
+ computer.updateDialog()
+
+ // OMG CENTCOM LETTERHEAD
+ if("MessageCentCom" in href_list)
+ if(!computer.radio.subspace)
+ return
+ if(authenticated==2)
+ if(centcomm_message_cooldown)
+ to_chat(usr, "Arrays recycling. Please stand by.")
+ return
+ var/input = sanitize(input("Please choose a message to transmit to [using_map.boss_short] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "To abort, send an empty message.", ""))
+ if(!input || !interactable())
+ return
+ CentCom_announce(input, usr)
+ to_chat(usr, "Message transmitted.")
+ log_game("[key_name(usr)] has made a [using_map.boss_short] announcement: [input]")
+ centcomm_message_cooldown = 1
+ spawn(600)//10 minute cooldown
+ centcomm_message_cooldown = 0
+
+ // OMG SYNDICATE ...LETTERHEAD
+ if("MessageSyndicate" in href_list)
+ if((authenticated==2) && (computer.emagged))
+ if(centcomm_message_cooldown)
+ to_chat(usr, "Arrays recycling. Please stand by.")
+ return
+ var/input = sanitize(input(usr, "Please choose a message to transmit to \[ABNORMAL ROUTING CORDINATES\] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "To abort, send an empty message.", ""))
+ if(!input || !interactable())
+ return
+ Syndicate_announce(input, usr)
+ to_chat(usr, "Message transmitted.")
+ log_game("[key_name(usr)] has made an illegal announcement: [input]")
+ centcomm_message_cooldown = 1
+ spawn(600)//10 minute cooldown
+ centcomm_message_cooldown = 0
+
+ if("RestoreBackup" in href_list)
+ to_chat(usr, "Backup routing data restored!")
+ computer.emagged = 0
+ computer.updateDialog()
+
+
+ // AI interface
+ if("ai-main" in href_list)
+ aicurrmsg = 0
+ aistate = STATE_DEFAULT
+
+ if("ai-callshuttle" in href_list)
+ aistate = STATE_CALLSHUTTLE
+
+ if("ai-callshuttle2" in href_list)
+ if(!computer.radio.subspace)
+ return
+ call_shuttle_proc(usr)
+ aistate = STATE_DEFAULT
+
+ if("ai-messagelist" in href_list)
+ aicurrmsg = 0
+ aistate = STATE_MESSAGELIST
+
+ if("ai-viewmessage" in href_list)
+ aistate = STATE_VIEWMESSAGE
+ if (!aicurrmsg)
+ if(href_list["message-num"])
+ aicurrmsg = text2num(href_list["message-num"])
+ else
+ aistate = STATE_MESSAGELIST
+
+ if("ai-delmessage" in href_list)
+ aistate = (aicurrmsg) ? STATE_DELMESSAGE : STATE_MESSAGELIST
+
+ if("ai-delmessage2" in href_list)
+ if(aicurrmsg)
+ var/title = messagetitle[aicurrmsg]
+ var/text = messagetext[aicurrmsg]
+ messagetitle.Remove(title)
+ messagetext.Remove(text)
+ if(currmsg == aicurrmsg)
+ currmsg = 0
+ aicurrmsg = 0
+ aistate = STATE_MESSAGELIST
+
+ if("ai-status" in href_list)
+ aistate = STATE_STATUSDISPLAY
+
+ if("securitylevel" in href_list)
+ tmp_alertlevel = text2num( href_list["newalertlevel"] )
+ if(!tmp_alertlevel) tmp_alertlevel = 0
+ state = STATE_CONFIRM_LEVEL
+
+ if("changeseclevel" in href_list)
+ state = STATE_ALERT_LEVEL
+
+ computer.updateUsrDialog()
+
+
+
+/datum/file/program/communications/proc/main_menu()
+ var/dat = ""
+ if (computer.radio.subspace)
+ if(emergency_shuttle.online() && emergency_shuttle.location())
+ var/timeleft = emergency_shuttle.estimate_arrival_time()
+ dat += "Emergency shuttle\n \nETA: [timeleft / 60 % 60]:[add_zero(num2text(timeleft % 60), 2)] "
+ refresh = 1
+ else
+ refresh = 0
+ if (authenticated)
+ dat += " \[ Log Out \]"
+ if (authenticated==2)
+ dat += " \[ Make An Announcement \]"
+ if(computer.emagged == 0)
+ dat += " \[ Send an emergency message to [using_map.boss_short] \]"
+ else
+ dat += " \[ Send an emergency message to \[UNKNOWN\] \]"
+ dat += " \[ Restore Backup Routing Data \]"
+
+ dat += " \[ Change alert level \]"
+ if(emergency_shuttle.location())
+ if (emergency_shuttle.online())
+ dat += " \[ Cancel Shuttle Call \]"
+ else
+ dat += " \[ Call Emergency Shuttle \]"
+
+ dat += " \[ Set Status Display \]"
+ else
+ dat += " \[ Log In \]"
+ dat += " \[ Message List \]"
+ return dat
+
+/datum/file/program/communications/proc/confirm_menu(var/prompt,var/yes_option)
+ return "Are you sure you want to [prompt]? \[ [topic_link(src,yes_option,"OK")] | [topic_link(src,"main","Cancel")] \]"
+
+/datum/file/program/communications/interact()
+ if(!interactable())
+ return
+ if(!computer.radio)
+ computer.Crash(MISSING_PERIPHERAL)
+ return
+
+ var/dat = ""
+ switch(state)
+ if(STATE_DEFAULT)
+ dat = main_menu()
+ if(STATE_CALLSHUTTLE)
+ dat = confirm_menu("call the shuttle","callshuttle2")
+ if(STATE_CANCELSHUTTLE)
+ dat = confirm_menu("cancel the shuttle","cancelshuttle2")
+ if(STATE_MESSAGELIST)
+ dat += "Messages:"
+ for(var/i = 1; i<=messagetitle.len; i++)
+ dat += " [messagetitle[i]]"
+ if(STATE_VIEWMESSAGE)
+ if (currmsg)
+ dat += "[messagetitle[currmsg]]
[messagetext[currmsg]]"
+ if (authenticated)
+ dat += "
\[ Delete \]"
+ else
+ state = STATE_MESSAGELIST
+ interact()
+ return
+ if(STATE_DELMESSAGE)
+ if (currmsg)
+ dat += "Are you sure you want to delete this message? \[ OK | Cancel \]"
+ else
+ state = STATE_MESSAGELIST
+ interact()
+ return
+ if(STATE_STATUSDISPLAY)
+ dat += "\[ Back \] "
+ dat += "Set Status Displays "
+ dat += "\[ Clear \] "
+ dat += "\[ Station Time \]"
+ dat += "\[ Shuttle ETA \] "
+ dat += "\[ Message \]"
+ dat += " "
+ dat += "\[ Alert: None |"
+ dat += " Red Alert |"
+ dat += " Lockdown |"
+ dat += " Biohazard \]
"
+ if(STATE_ALERT_LEVEL)
+ dat += "Current alert level: [get_security_level()] "
+ if(security_level == SEC_LEVEL_DELTA)
+ dat += "The self-destruct mechanism is active. Find a way to deactivate the mechanism to lower the alert level or evacuate."
+ else
+ dat += "Blue "
+ dat += "Green"
+ if(STATE_CONFIRM_LEVEL)
+ dat += "Current alert level: [get_security_level()] "
+ dat += "Confirm the change to: [num2seclevel(tmp_alertlevel)] "
+ dat += "Swipe ID to confirm change. "
+
+ popup.set_content(dat)
+ popup.open()
+
+
+/datum/file/program/communications/proc/post_status(var/command, var/data1, var/data2)
+ var/datum/radio_frequency/frequency = radio_controller.return_frequency(1435)
+
+ if(!frequency)
+ return
+
+ var/datum/signal/status_signal = new
+ status_signal.source = src
+ status_signal.transmission_method = 1
+ status_signal.data["command"] = command
+
+ switch(command)
+ if("message")
+ status_signal.data["msg1"] = data1
+ status_signal.data["msg2"] = data2
+ if("alert")
+ status_signal.data["picture_state"] = data1
+
+ frequency.post_signal(src, status_signal)
diff --git a/code/game/machinery/computer3/computers/crew.dm b/code/game/machinery/computer3/computers/crew.dm
index 2098d79f02..e0112532dd 100644
--- a/code/game/machinery/computer3/computers/crew.dm
+++ b/code/game/machinery/computer3/computers/crew.dm
@@ -9,67 +9,68 @@
active_state = "crew"
var/list/tracked = list( )
- interact(mob/user)
- if(!interactable())
- return
+/datum/file/program/crew/interact(mob/user)
+ if(!interactable())
+ return
- scan()
- var/t = "Crew Monitoring "
- t += " Refresh "
- t += "Close "
- t += "| Name | Vitals | Position | "
- var/list/logs = list()
- for(var/obj/item/clothing/under/C in src.tracked)
- var/log = ""
- var/turf/pos = get_turf(C)
- if((C) && (C.has_sensor) && (pos) && (pos.z == computer.z) && C.sensor_mode)
- if(istype(C.loc, /mob/living/carbon/human))
+ scan()
+ var/t = "Crew Monitoring "
+ t += " Refresh "
+ t += "Close "
+ t += "| Name | Vitals | Position | "
+ var/list/logs = list()
+ for(var/obj/item/clothing/under/C in src.tracked)
+ var/log = ""
+ var/turf/pos = get_turf(C)
+ if((C) && (C.has_sensor) && (pos) && (pos.z == computer.z) && C.sensor_mode)
+ if(istype(C.loc, /mob/living/carbon/human))
+ var/mob/living/carbon/human/H = C.loc
- var/mob/living/carbon/human/H = C.loc
+ var/dam1 = round(H.getOxyLoss(),1)
+ var/dam2 = round(H.getToxLoss(),1)
+ var/dam3 = round(H.getFireLoss(),1)
+ var/dam4 = round(H.getBruteLoss(),1)
- var/dam1 = round(H.getOxyLoss(),1)
- var/dam2 = round(H.getToxLoss(),1)
- var/dam3 = round(H.getFireLoss(),1)
- var/dam4 = round(H.getBruteLoss(),1)
+ var/life_status = "[H.stat > 1 ? "Deceased" : "Living"]"
+ var/damage_report = "([dam1]/[dam2]/[dam3]/[dam4])"
- var/life_status = "[H.stat > 1 ? "Deceased" : "Living"]"
- var/damage_report = "([dam1]/[dam2]/[dam3]/[dam4])"
+ log += "| [H.get_authentification_name()] ([H.get_assignment()]) | "
- log += " | [H.get_authentification_name()] ([H.get_assignment()]) | "
+ switch(C.sensor_mode)
+ if(1)
+ log += "[life_status] | Not Available | "
+ if(2)
+ log += "[life_status] [damage_report] | Not Available | "
+ if(3)
+ var/area/player_area = get_area(H)
+ log += "[life_status] [damage_report] | [sanitize(player_area.name)] ([pos.x], [pos.y]) | "
+ logs += log
+ logs = sortList(logs)
+ for(var/log in logs)
+ t += log
+ t += " "
+ t += ""
- switch(C.sensor_mode)
- if(1)
- log += "[life_status] | Not Available | "
- if(2)
- log += "[life_status] [damage_report] | Not Available | "
- if(3)
- var/area/player_area = get_area(H)
- log += "[life_status] [damage_report] | [sanitize(player_area.name)] ([pos.x], [pos.y]) | "
- logs += log
- logs = sortList(logs)
- for(var/log in logs)
- t += log
- t += " "
- t += ""
-
- popup.set_content(t)
- popup.open()
+ popup.set_content(t)
+ popup.open()
- proc/scan()
- for(var/obj/item/clothing/under/C in world)
- if((C.has_sensor) && (istype(C.loc, /mob/living/carbon/human)))
- tracked |= C
- return 1
+/datum/file/program/crew/proc/scan()
+ for(var/obj/item/clothing/under/C in world)
+ if((C.has_sensor) && (istype(C.loc, /mob/living/carbon/human)))
+ tracked |= C
+ return 1
- Topic(href, list/href_list)
- if(!interactable() || !computer.cardslot || ..(href,href_list))
- return
- if( href_list["close"] )
- usr << browse(null, "window=crewcomp")
- usr.unset_machine()
- return
- if(href_list["update"])
- interact()
- //src.updateUsrDialog()
- return
+/datum/file/program/crew/Topic(href, list/href_list)
+ if(!interactable() || !computer.cardslot || ..(href,href_list))
+ return
+
+ if( href_list["close"] )
+ usr << browse(null, "window=crewcomp")
+ usr.unset_machine()
+ return
+
+ if(href_list["update"])
+ interact()
+ //src.updateUsrDialog()
+ return
diff --git a/code/game/machinery/computer3/computers/law.dm b/code/game/machinery/computer3/computers/law.dm
index 7d9b47ff0b..e79b09c9e9 100644
--- a/code/game/machinery/computer3/computers/law.dm
+++ b/code/game/machinery/computer3/computers/law.dm
@@ -9,46 +9,46 @@
var/opened = 0
- verb/AccessInternals()
- set category = "Object"
- set name = "Access Computer's Internals"
- set src in oview(1)
- if(!Adjacent(usr) || usr.restrained() || usr.lying || usr.stat || istype(usr, /mob/living/silicon) || !istype(usr, /mob/living))
- return
-
- opened = !opened
- if(opened)
- usr << "The access panel is now open."
- else
- usr << "The access panel is now closed."
+/obj/machinery/computer3/aiupload/verb/AccessInternals()
+ set category = "Object"
+ set name = "Access Computer's Internals"
+ set src in oview(1)
+ if(!Adjacent(usr) || usr.restrained() || usr.lying || usr.stat || istype(usr, /mob/living/silicon) || !istype(usr, /mob/living))
return
-
- attackby(obj/item/weapon/aiModule/module as obj, mob/user as mob)
- if (user.z > 6)
- user << "Unable to establish a connection: You're too far away from the station!"
- return
- if(istype(module, /obj/item/weapon/aiModule))
- module.install(src)
- else
- return ..()
+ opened = !opened
+ if(opened)
+ to_chat(usr, "The access panel is now open.")
+ else
+ to_chat(usr, "The access panel is now closed.")
+ return
- attack_hand(var/mob/user as mob)
- if(src.stat & NOPOWER)
- usr << "The upload computer has no power!"
- return
- if(src.stat & BROKEN)
- usr << "The upload computer is broken!"
- return
-
- src.current = select_active_ai(user)
-
- if (!src.current)
- usr << "No active AIs detected."
- else
- usr << "[src.current.name] selected for law changes."
+/obj/machinery/computer3/aiupload/attackby(obj/item/weapon/aiModule/module as obj, mob/user as mob)
+ if (user.z > 6)
+ to_chat(user, "Unable to establish a connection: You're too far away from the station!")
return
+ if(istype(module, /obj/item/weapon/aiModule))
+ module.install(src, user)
+ else
+ return ..()
+
+
+/obj/machinery/computer3/aiupload/attack_hand(var/mob/user as mob)
+ if(src.stat & NOPOWER)
+ to_chat(user, "The upload computer has no power!")
+ return
+ if(src.stat & BROKEN)
+ to_chat(user, "The upload computer is broken!")
+ return
+
+ src.current = select_active_ai(user)
+
+ if (!src.current)
+ to_chat(user, "No active AIs detected.")
+ else
+ to_chat(user, "[src.current.name] selected for law changes.")
+ return
@@ -60,25 +60,25 @@
var/mob/living/silicon/robot/current = null
- attackby(obj/item/weapon/aiModule/module as obj, mob/user as mob)
- if(istype(module, /obj/item/weapon/aiModule))
- module.install(src)
- else
- return ..()
+/obj/machinery/computer3/borgupload/attackby(obj/item/weapon/aiModule/module as obj, mob/user as mob)
+ if(istype(module, /obj/item/weapon/aiModule))
+ module.install(src, user)
+ else
+ return ..()
- attack_hand(var/mob/user as mob)
- if(src.stat & NOPOWER)
- usr << "The upload computer has no power!"
- return
- if(src.stat & BROKEN)
- usr << "The upload computer is broken!"
- return
-
- src.current = freeborg()
-
- if (!src.current)
- usr << "No free cyborgs detected."
- else
- usr << "[src.current.name] selected for law changes."
+/obj/machinery/computer3/borgupload/attack_hand(var/mob/user as mob)
+ if(src.stat & NOPOWER)
+ to_chat(user, "The upload computer has no power!")
return
+ if(src.stat & BROKEN)
+ to_chat(user, "The upload computer is broken!")
+ return
+
+ src.current = freeborg()
+
+ if (!src.current)
+ to_chat(user, "No free cyborgs detected.")
+ else
+ to_chat(user, "[src.current.name] selected for law changes.")
+ return
diff --git a/code/game/machinery/computer3/computers/medical.dm b/code/game/machinery/computer3/computers/medical.dm
index bb4228397d..d1f20c7363 100644
--- a/code/game/machinery/computer3/computers/medical.dm
+++ b/code/game/machinery/computer3/computers/medical.dm
@@ -34,490 +34,479 @@
var/printing = null
- proc/authenticate()
- if(access_medical in scan.access)
- return 1
- if(istype(usr,/mob/living/silicon/ai))
- return 1
- return 0
+/datum/file/program/med_data/proc/authenticate()
+ if(isAI(usr) || access_medical in scan.access)
+ return 1
+ return 0
- interact()
- if(!computer.cardslot)
- computer.Crash(MISSING_PERIPHERAL)
- return
- usr.set_machine(src)
- scan = computer.cardslot.reader
- if(!interactable())
- return
- if (computer.z > 6)
- usr << "Unable to establish a connection: You're too far away from the station!"
- return
- var/dat
-
- if (temp)
- dat = text("[src.temp]
Clear Screen")
- else
- dat = text("Confirm Identity (R): [] ", src, (scan ? text("[]", scan.name) : "----------"))
- if (computer.cardslot.dualslot)
- dat += text("Check Identity (W): [] ", src, (scan2 ? text("[]", scan2.name) : "----------"))
- if(scan2 && !scan)
- dat += text("Insert card into reader slot to log in. ")
-
- if (src.authenticated)
- switch(src.screen)
- if(1.0)
- dat += {"
-Search Records
- List Records
-
- Virus Database
- Medbot Tracking
-
- Record Maintenance
- {Log Out}
-"}
- if(2.0)
- dat += "Record List: "
- if(!isnull(data_core.general))
- for(var/datum/data/record/R in sortRecord(data_core.general))
- dat += text("[]: [] ", src, R, R.fields["id"], R.fields["name"])
- //Foreach goto(132)
- dat += text(" Back", src)
- if(3.0)
- dat += text("Records Maintenance \nBackup To Disk \nUpload From disk \nDelete All Records \n \nBack", src, src, src, src)
- if(4.0)
- dat += "Medical Record "
- if ((istype(src.active1, /datum/data/record) && data_core.general.Find(src.active1)))
- var/icon/front = active1.fields["photo_front"]
- var/icon/side = active1.fields["photo_side"]
- usr << browse_rsc(front, "front.png")
- usr << browse_rsc(side, "side.png")
-
- dat += ""
- else
- dat += "General Record Lost! "
- if ((istype(src.active2, /datum/data/record) && data_core.medical.Find(src.active2)))
- dat += text(" \nMedical Data \nBlood Type: [] \nDNA: [] \n \nMinor Disabilities: [] \nDetails: [] \n \nMajor Disabilities: [] \nDetails: [] \n \nAllergies: [] \nDetails: [] \n \nCurrent Diseases: [] (per disease info placed in log/comment section) \nDetails: [] \n \nImportant Notes: \n\t[] \n \nComments/Log ", src, src.active2.fields["b_type"], src, src.active2.fields["b_dna"], src, src.active2.fields["mi_dis"], src, src.active2.fields["mi_dis_d"], src, src.active2.fields["ma_dis"], src, src.active2.fields["ma_dis_d"], src, src.active2.fields["alg"], src, src.active2.fields["alg_d"], src, src.active2.fields["cdi"], src, src.active2.fields["cdi_d"], src, decode(src.active2.fields["notes"]))
- var/counter = 1
- while(src.active2.fields[text("com_[]", counter)])
- dat += text("[] Delete Entry
", src.active2.fields[text("com_[]", counter)], src, counter)
- counter++
- dat += text("Add Entry
", src)
- dat += text("Delete Record (Medical Only)
", src)
- else
- dat += "Medical Record Lost! "
- dat += text("New Record
")
- dat += text("\nPrint Record \nBack ", src, src)
- if(5.0)
- dat += "Virus Database"
- for (var/ID in virusDB)
- var/datum/data/record/v = virusDB[ID]
- dat += " [v.fields["name"]]"
-
- dat += " Back"
- if(6.0)
- dat += "Medical Robot Monitor"
- dat += "Back"
- dat += " Medical Robots:"
- var/bdat = null
- for(var/mob/living/bot/medbot/M in world)
-
- if(M.z != computer.z) continue //only find medibots on the same z-level as the computer
- var/turf/bl = get_turf(M)
- if(bl) //if it can't find a turf for the medibot, then it probably shouldn't be showing up
- bdat += "[M.name] - \[[bl.x],[bl.y]\] - [M.on ? "Online" : "Offline"] "
- if((!isnull(M.reagent_glass)) && M.use_beaker)
- bdat += "Reservoir: \[[M.reagent_glass.reagents.total_volume]/[M.reagent_glass.reagents.maximum_volume]\] "
- else
- bdat += "Using Internal Synthesizer. "
- if(!bdat)
- dat += " None detected"
- else
- dat += " [bdat]"
-
- else
- else
- dat += text("{Log In}", src)
- popup.width = 600
- popup.height = 400
- popup.set_content(dat)
- popup.set_title_image(usr.browse_rsc_icon(computer.icon, computer.icon_state))
- popup.open()
+/datum/file/program/med_data/interact()
+ if(!computer.cardslot)
+ computer.Crash(MISSING_PERIPHERAL)
return
+ usr.set_machine(src)
+ scan = computer.cardslot.reader
+ if(!interactable())
+ return
+ if(computer.z > 6)
+ to_chat(usr, "Unable to establish a connection: You're too far away from the station!")
+ return
+ var/dat
- Topic(href, href_list)
- if(!interactable() || !computer.cardslot || ..(href,href_list))
- return
- if (!( data_core.general.Find(src.active1) ))
- src.active1 = null
- if (!( data_core.medical.Find(src.active2) ))
- src.active2 = null
-
- if (href_list["temp"])
- src.temp = null
-
- if (href_list["cardr"])
- if (scan)
- if(istype(usr,/mob/living/carbon/human) && !usr.get_active_hand())
- computer.cardslot.remove(1)
- else
- scan.loc = get_turf(src)
- scan = null
- else
- var/obj/item/I = usr.get_active_hand()
- if (istype(I, /obj/item/weapon/card/id) && usr.drop_item(I))
- computer.cardslot.insert(I, 1)
- scan = I
-
- if (href_list["cardw"])
- if (scan2)
- if(istype(usr,/mob/living/carbon/human) && !usr.get_active_hand())
- computer.cardslot.remove(2)
- else
- scan2.loc = get_turf(src)
- scan2 = null
- else
- var/obj/item/I = usr.get_active_hand()
- if (istype(I, /obj/item/weapon/card/id) && usr.drop_item(I))
- computer.cardslot.insert(I, 2)
- scan2 = I
-
- else if (href_list["logout"])
- src.authenticated = null
- src.screen = null
- src.active1 = null
- src.active2 = null
-
- else if (href_list["login"])
-
- if (istype(usr, /mob/living/silicon/ai))
- src.active1 = null
- src.active2 = null
- src.authenticated = usr.name
- src.rank = "AI"
- src.screen = 1
-
- else if (istype(usr, /mob/living/silicon/robot))
- src.active1 = null
- src.active2 = null
- src.authenticated = usr.name
- var/mob/living/silicon/robot/R = usr
- src.rank = "[R.modtype] [R.braintype]"
- src.screen = 1
-
- else if (istype(src.scan, /obj/item/weapon/card/id))
- src.active1 = null
- src.active2 = null
-
- if (src.check_access(src.scan))
- src.authenticated = src.scan.registered_name
- src.rank = src.scan.assignment
- src.screen = 1
+ if (temp)
+ dat = text("[src.temp]
Clear Screen")
+ else
+ dat = text("Confirm Identity (R): [] ", src, (scan ? text("[]", scan.name) : "----------"))
+ if (istype(computer.cardslot, /obj/item/part/computer/cardslot/dual))
+ dat += text("Check Identity (W): [] ", src, (scan2 ? text("[]", scan2.name) : "----------"))
+ if(scan2 && !scan)
+ dat += text("Insert card into reader slot to log in. ")
if (src.authenticated)
+ switch(src.screen)
+ if(1.0)
+ dat += {"
+ Search Records
+ List Records
+
+ Virus Database
+ Medbot Tracking
+
+ Record Maintenance
+ {Log Out}
+ "}
+ if(2.0)
+ dat += "Record List: "
+ if(!isnull(data_core.general))
+ for(var/datum/data/record/R in sortRecord(data_core.general))
+ dat += text("[]: [] ", src, R, R.fields["id"], R.fields["name"])
+ //Foreach goto(132)
+ dat += text(" Back", src)
+ if(3.0)
+ dat += text("Records Maintenance \nBackup To Disk \nUpload From disk \nDelete All Records \n \nBack", src, src, src, src)
+ if(4.0)
+ dat += "Medical Record "
+ if ((istype(src.active1, /datum/data/record) && data_core.general.Find(src.active1)))
+ var/icon/front = active1.fields["photo_front"]
+ var/icon/side = active1.fields["photo_side"]
+ usr << browse_rsc(front, "front.png")
+ usr << browse_rsc(side, "side.png")
- if(href_list["screen"])
- src.screen = text2num(href_list["screen"])
- if(src.screen < 1)
- src.screen = 1
+ dat += ""
+ else
+ dat += "General Record Lost! "
+ if ((istype(src.active2, /datum/data/record) && data_core.medical.Find(src.active2)))
+ dat += text(" \nMedical Data \nBlood Type: [] \nDNA: [] \n \nMinor Disabilities: [] \nDetails: [] \n \nMajor Disabilities: [] \nDetails: [] \n \nAllergies: [] \nDetails: [] \n \nCurrent Diseases: [] (per disease info placed in log/comment section) \nDetails: [] \n \nImportant Notes: \n\t[] \n \nComments/Log ", src, src.active2.fields["b_type"], src, src.active2.fields["b_dna"], src, src.active2.fields["mi_dis"], src, src.active2.fields["mi_dis_d"], src, src.active2.fields["ma_dis"], src, src.active2.fields["ma_dis_d"], src, src.active2.fields["alg"], src, src.active2.fields["alg_d"], src, src.active2.fields["cdi"], src, src.active2.fields["cdi_d"], src, decode(src.active2.fields["notes"]))
+ var/counter = 1
+ while(src.active2.fields[text("com_[]", counter)])
+ dat += text("[] Delete Entry
", src.active2.fields[text("com_[]", counter)], src, counter)
+ counter++
+ dat += text("Add Entry
", src)
+ dat += text("Delete Record (Medical Only)
", src)
+ else
+ dat += "Medical Record Lost! "
+ dat += text("New Record
")
+ dat += text("\nPrint Record \nBack ", src, src)
+ if(5.0)
+ dat += "Virus Database"
+ for (var/ID in virusDB)
+ var/datum/data/record/v = virusDB[ID]
+ dat += " [v.fields["name"]]"
- src.active1 = null
- src.active2 = null
+ dat += " Back"
+ if(6.0)
+ dat += "Medical Robot Monitor"
+ dat += "Back"
+ dat += " Medical Robots:"
+ var/bdat = null
+ for(var/mob/living/bot/medbot/M in mob_list)
- if(href_list["vir"])
- var/datum/data/record/v = locate(href_list["vir"])
- src.temp = "GNAv2 based virus lifeform V-[v.fields["id"]]"
- src.temp += " Name: [v.fields["name"]]"
- src.temp += " Antigen: [v.fields["antigen"]]"
- src.temp += " Spread: [v.fields["spread type"]] "
- src.temp += " Details: [v.fields["description"]]"
-
- if (href_list["del_all"])
- src.temp = text("Are you sure you wish to delete all records? \n\tYes \n\tNo ", src, src)
-
- if (href_list["del_all2"])
- for(var/datum/data/record/R in data_core.medical)
- //R = null
- qdel(R)
- //Foreach goto(494)
- src.temp = "All records deleted."
-
- if (href_list["field"])
- var/a1 = src.active1
- var/a2 = src.active2
- switch(href_list["field"])
- if("fingerprint")
- if (istype(src.active1, /datum/data/record))
- var/t1 = sanitize(input("Please input fingerprint hash:", "Med. records", src.active1.fields["fingerprint"], null) as text)
- if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active1 != a1))
- return
- src.active1.fields["fingerprint"] = t1
- if("sex")
- if (istype(src.active1, /datum/data/record))
- if (src.active1.fields["sex"] == "Male")
- src.active1.fields["sex"] = "Female"
+ if(M.z != computer.z) continue //only find medibots on the same z-level as the computer
+ var/turf/bl = get_turf(M)
+ if(bl) //if it can't find a turf for the medibot, then it probably shouldn't be showing up
+ bdat += "[M.name] - \[[bl.x],[bl.y]\] - [M.on ? "Online" : "Offline"] "
+ if((!isnull(M.reagent_glass)) && M.use_beaker)
+ bdat += "Reservoir: \[[M.reagent_glass.reagents.total_volume]/[M.reagent_glass.reagents.maximum_volume]\] "
else
- src.active1.fields["sex"] = "Male"
- if("age")
- if (istype(src.active1, /datum/data/record))
- var/t1 = input("Please input age:", "Med. records", src.active1.fields["age"], null) as num
- if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active1 != a1))
- return
- src.active1.fields["age"] = t1
- if("mi_dis")
- if (istype(src.active2, /datum/data/record))
- var/t1 = sanitize(input("Please input minor disabilities list:", "Med. records", src.active2.fields["mi_dis"], null) as text)
- if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2))
- return
- src.active2.fields["mi_dis"] = t1
- if("mi_dis_d")
- if (istype(src.active2, /datum/data/record))
- var/t1 = sanitize(input("Please summarize minor dis.:", "Med. records", src.active2.fields["mi_dis_d"], null) as message)
- if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2))
- return
- src.active2.fields["mi_dis_d"] = t1
- if("ma_dis")
- if (istype(src.active2, /datum/data/record))
- var/t1 = sanitize(input("Please input major diabilities list:", "Med. records", src.active2.fields["ma_dis"], null) as text)
- if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2))
- return
- src.active2.fields["ma_dis"] = t1
- if("ma_dis_d")
- if (istype(src.active2, /datum/data/record))
- var/t1 = sanitize(input("Please summarize major dis.:", "Med. records", src.active2.fields["ma_dis_d"], null) as message)
- if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2))
- return
- src.active2.fields["ma_dis_d"] = t1
- if("alg")
- if (istype(src.active2, /datum/data/record))
- var/t1 = sanitize(input("Please state allergies:", "Med. records", src.active2.fields["alg"], null) as text)
- if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2))
- return
- src.active2.fields["alg"] = t1
- if("alg_d")
- if (istype(src.active2, /datum/data/record))
- var/t1 = sanitize(input("Please summarize allergies:", "Med. records", src.active2.fields["alg_d"], null) as message)
- if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2))
- return
- src.active2.fields["alg_d"] = t1
- if("cdi")
- if (istype(src.active2, /datum/data/record))
- var/t1 = sanitize(input("Please state diseases:", "Med. records", src.active2.fields["cdi"], null) as text)
- if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2))
- return
- src.active2.fields["cdi"] = t1
- if("cdi_d")
- if (istype(src.active2, /datum/data/record))
- var/t1 = sanitize(input("Please summarize diseases:", "Med. records", src.active2.fields["cdi_d"], null) as message)
- if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2))
- return
- src.active2.fields["cdi_d"] = t1
- if("notes")
- if (istype(src.active2, /datum/data/record))
- var/t1 = sanitize(input("Please summarize notes:", "Med. records", html_decode(src.active2.fields["notes"]), null) as message, extra = 0)
- if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2))
- return
- src.active2.fields["notes"] = t1
- if("p_stat")
- if (istype(src.active1, /datum/data/record))
- src.temp = text("Physical Condition: \n\t*Deceased* \n\t*SSD* \n\tActive \n\tPhysically Unfit \n\tDisabled ", src, src, src, src, src)
- if("m_stat")
- if (istype(src.active1, /datum/data/record))
- src.temp = text("Mental Condition: \n\t*Insane* \n\t*Unstable* \n\t*Watch* \n\tStable ", src, src, src, src)
- if("b_type")
- if (istype(src.active2, /datum/data/record))
- src.temp = text("Blood Type: \n\tA- A+ \n\tB- B+ \n\tAB- AB+ \n\tO- O+ ", src, src, src, src, src, src, src, src)
- if("b_dna")
- if (istype(src.active2, /datum/data/record))
- var/t1 = sanitize(input("Please input DNA hash:", "Med. records", src.active2.fields["b_dna"], null) as text)
- if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2))
- return
- src.active2.fields["b_dna"] = t1
- if("vir_name")
- var/datum/data/record/v = locate(href_list["edit_vir"])
- if (v)
- var/t1 = sanitize(input("Please input pathogen name:", "VirusDB", v.fields["name"], null) as text)
- if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active1 != a1))
- return
- v.fields["name"] = t1
- if("vir_desc")
- var/datum/data/record/v = locate(href_list["edit_vir"])
- if (v)
- var/t1 = sanitize(input("Please input information about pathogen:", "VirusDB", v.fields["description"], null) as message)
- if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active1 != a1))
- return
- v.fields["description"] = t1
+ bdat += "Using Internal Synthesizer. "
+ if(!bdat)
+ dat += " None detected"
else
+ dat += " [bdat]"
- if (href_list["p_stat"])
- if (src.active1)
- switch(href_list["p_stat"])
- if("deceased")
- src.active1.fields["p_stat"] = "*Deceased*"
- if("ssd")
- src.active1.fields["p_stat"] = "*SSD*"
- if("active")
- src.active1.fields["p_stat"] = "Active"
- if("unfit")
- src.active1.fields["p_stat"] = "Physically Unfit"
- if("disabled")
- src.active1.fields["p_stat"] = "Disabled"
- if(PDA_Manifest.len)
- PDA_Manifest.Cut()
+ else
+ dat += text("{Log In}", src)
+ popup.width = 600
+ popup.height = 400
+ popup.set_content(dat)
+ popup.set_title_image(usr.browse_rsc_icon(computer.icon, computer.icon_state))
+ popup.open()
+ return
- if (href_list["m_stat"])
- if (src.active1)
- switch(href_list["m_stat"])
- if("insane")
- src.active1.fields["m_stat"] = "*Insane*"
- if("unstable")
- src.active1.fields["m_stat"] = "*Unstable*"
- if("watch")
- src.active1.fields["m_stat"] = "*Watch*"
- if("stable")
- src.active1.fields["m_stat"] = "Stable"
+/datum/file/program/med_data/Topic(href, href_list)
+ if(!interactable() || !computer.cardslot || ..(href,href_list))
+ return
+ if(!data_core.general.Find(src.active1))
+ src.active1 = null
+ if(!data_core.medical.Find(src.active2))
+ src.active2 = null
+ if(href_list["temp"])
+ src.temp = null
- if (href_list["b_type"])
- if (src.active2)
- switch(href_list["b_type"])
- if("an")
- src.active2.fields["b_type"] = "A-"
- if("bn")
- src.active2.fields["b_type"] = "B-"
- if("abn")
- src.active2.fields["b_type"] = "AB-"
- if("on")
- src.active2.fields["b_type"] = "O-"
- if("ap")
- src.active2.fields["b_type"] = "A+"
- if("bp")
- src.active2.fields["b_type"] = "B+"
- if("abp")
- src.active2.fields["b_type"] = "AB+"
- if("op")
- src.active2.fields["b_type"] = "O+"
+ if(href_list["cardr"])
+ if(scan)
+ if(istype(usr,/mob/living/carbon/human) && !usr.get_active_hand())
+ computer.cardslot.remove(usr, 1)
+ else
+ scan.loc = get_turf(src)
+ scan = null
+ else
+ var/obj/item/I = usr.get_active_hand()
+ if(istype(I, /obj/item/weapon/card/id))
+ computer.cardslot.insert(I, usr)
+ scan = I
+ if(href_list["cardw"])
+ if(scan2)
+ if(istype(usr,/mob/living/carbon/human) && !usr.get_active_hand())
+ computer.cardslot.remove(usr, 2)
+ else
+ scan2.loc = get_turf(src)
+ scan2 = null
+ else
+ var/obj/item/I = usr.get_active_hand()
+ if(istype(I, /obj/item/weapon/card/id))
+ computer.cardslot.insert(I, usr, 2)
+ scan2 = I
- if (href_list["del_r"])
- if (src.active2)
- src.temp = text("Are you sure you wish to delete the record (Medical Portion Only)? \n\tYes \n\tNo ", src, src)
+ else if(href_list["logout"])
+ src.authenticated = null
+ src.screen = null
+ src.active1 = null
+ src.active2 = null
- if (href_list["del_r2"])
- if (src.active2)
- //src.active2 = null
- qdel(src.active2)
+ else if(href_list["login"])
- if (href_list["d_rec"])
- var/datum/data/record/R = locate(href_list["d_rec"])
- var/datum/data/record/M = locate(href_list["d_rec"])
- if (!( data_core.general.Find(R) ))
- src.temp = "Record Not Found!"
- return
- for(var/datum/data/record/E in data_core.medical)
- if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"]))
- M = E
- else
- //Foreach continue //goto(2540)
- src.active1 = R
- src.active2 = M
+ if(isAI(usr))
+ src.active1 = null
+ src.active2 = null
+ src.authenticated = usr.name
+ src.rank = "AI"
+ src.screen = 1
+
+ else if(isrobot(usr))
+ src.active1 = null
+ src.active2 = null
+ src.authenticated = usr.name
+ var/mob/living/silicon/robot/R = usr
+ src.rank = "[R.modtype] [R.braintype]"
+ src.screen = 1
+
+ else if(istype(src.scan, /obj/item/weapon/card/id))
+ src.active1 = null
+ src.active2 = null
+
+ if(src.check_access(src.scan))
+ src.authenticated = src.scan.registered_name
+ src.rank = src.scan.assignment
+ src.screen = 1
+
+ if(src.authenticated)
+
+ if(href_list["screen"])
+ src.screen = text2num(href_list["screen"])
+ if(src.screen < 1)
+ src.screen = 1
+
+ src.active1 = null
+ src.active2 = null
+
+ if(href_list["vir"])
+ var/datum/data/record/v = locate(href_list["vir"])
+ src.temp = "GNAv2 based virus lifeform V-[v.fields["id"]]"
+ src.temp += " Name: [v.fields["name"]]"
+ src.temp += " Antigen: [v.fields["antigen"]]"
+ src.temp += " Spread: [v.fields["spread type"]] "
+ src.temp += " Details: [v.fields["description"]]"
+
+ if(href_list["del_all"])
+ src.temp = text("Are you sure you wish to delete all records? \n\tYes \n\tNo ", src, src)
+
+ if(href_list["del_all2"])
+ for(var/datum/data/record/R in data_core.medical)
+ //R = null
+ qdel(R)
+ //Foreach goto(494)
+ src.temp = "All records deleted."
+
+ if(href_list["field"])
+ var/a1 = src.active1
+ var/a2 = src.active2
+ switch(href_list["field"])
+ if("fingerprint")
+ if(istype(src.active1, /datum/data/record))
+ var/t1 = sanitize(input("Please input fingerprint hash:", "Med. records", src.active1.fields["fingerprint"], null) as text)
+ if(!t1 || !src.authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || src.active1 != a1)
+ return
+ src.active1.fields["fingerprint"] = t1
+ if("sex")
+ if(istype(src.active1, /datum/data/record))
+ if (src.active1.fields["sex"] == "Male")
+ src.active1.fields["sex"] = "Female"
+ else
+ src.active1.fields["sex"] = "Male"
+ if("age")
+ if(istype(src.active1, /datum/data/record))
+ var/t1 = input("Please input age:", "Med. records", src.active1.fields["age"], null) as num
+ if(!t1 || !src.authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || src.active1 != a1)
+ return
+ src.active1.fields["age"] = t1
+ if("mi_dis")
+ if(istype(src.active2, /datum/data/record))
+ var/t1 = sanitize(input("Please input minor disabilities list:", "Med. records", src.active2.fields["mi_dis"], null) as text)
+ if(!t1 || !src.authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || src.active2 != a2)
+ return
+ src.active2.fields["mi_dis"] = t1
+ if("mi_dis_d")
+ if(istype(src.active2, /datum/data/record))
+ var/t1 = sanitize(input("Please summarize minor dis.:", "Med. records", src.active2.fields["mi_dis_d"], null) as message)
+ if(!t1 || !src.authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || src.active2 != a2)
+ return
+ src.active2.fields["mi_dis_d"] = t1
+ if("ma_dis")
+ if(istype(src.active2, /datum/data/record))
+ var/t1 = sanitize(input("Please input major diabilities list:", "Med. records", src.active2.fields["ma_dis"], null) as text)
+ if(!t1 || !src.authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || src.active2 != a2)
+ return
+ src.active2.fields["ma_dis"] = t1
+ if("ma_dis_d")
+ if(istype(src.active2, /datum/data/record))
+ var/t1 = sanitize(input("Please summarize major dis.:", "Med. records", src.active2.fields["ma_dis_d"], null) as message)
+ if(!t1 || !src.authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || src.active2 != a2)
+ return
+ src.active2.fields["ma_dis_d"] = t1
+ if("alg")
+ if(istype(src.active2, /datum/data/record))
+ var/t1 = sanitize(input("Please state allergies:", "Med. records", src.active2.fields["alg"], null) as text)
+ if(!t1 || !src.authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || src.active2 != a2)
+ return
+ src.active2.fields["alg"] = t1
+ if("alg_d")
+ if(istype(src.active2, /datum/data/record))
+ var/t1 = sanitize(input("Please summarize allergies:", "Med. records", src.active2.fields["alg_d"], null) as message)
+ if(!t1 || !src.authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || src.active2 != a2)
+ return
+ src.active2.fields["alg_d"] = t1
+ if("cdi")
+ if(istype(src.active2, /datum/data/record))
+ var/t1 = sanitize(input("Please state diseases:", "Med. records", src.active2.fields["cdi"], null) as text)
+ if(!t1 || !src.authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || src.active2 != a2)
+ return
+ src.active2.fields["cdi"] = t1
+ if("cdi_d")
+ if(istype(src.active2, /datum/data/record))
+ var/t1 = sanitize(input("Please summarize diseases:", "Med. records", src.active2.fields["cdi_d"], null) as message)
+ if(!t1 || !src.authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || src.active2 != a2)
+ return
+ src.active2.fields["cdi_d"] = t1
+ if("notes")
+ if(istype(src.active2, /datum/data/record))
+ var/t1 = sanitize(input("Please summarize notes:", "Med. records", html_decode(src.active2.fields["notes"]), null) as message, extra = 0)
+ if(!t1 || !src.authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || src.active2 != a2)
+ return
+ src.active2.fields["notes"] = t1
+ if("p_stat")
+ if (istype(src.active1, /datum/data/record))
+ src.temp = text("Physical Condition: \n\t*Deceased* \n\t*SSD* \n\tActive \n\tPhysically Unfit \n\tDisabled ", src, src, src, src, src)
+ if("m_stat")
+ if (istype(src.active1, /datum/data/record))
+ src.temp = text("Mental Condition: \n\t*Insane* \n\t*Unstable* \n\t*Watch* \n\tStable ", src, src, src, src)
+ if("b_type")
+ if (istype(src.active2, /datum/data/record))
+ src.temp = text("Blood Type: \n\tA- A+ \n\tB- B+ \n\tAB- AB+ \n\tO- O+ ", src, src, src, src, src, src, src, src)
+ if("b_dna")
+ if(istype(src.active2, /datum/data/record))
+ var/t1 = sanitize(input("Please input DNA hash:", "Med. records", src.active2.fields["b_dna"], null) as text)
+ if(!t1 || !src.authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || src.active2 != a2)
+ return
+ src.active2.fields["b_dna"] = t1
+ if("vir_name")
+ var/datum/data/record/v = locate(href_list["edit_vir"])
+ if(v)
+ var/t1 = sanitize(input("Please input pathogen name:", "VirusDB", v.fields["name"], null) as text)
+ if (!t1 || !src.authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || src.active1 != a1)
+ return
+ v.fields["name"] = t1
+ if("vir_desc")
+ var/datum/data/record/v = locate(href_list["edit_vir"])
+ if(v)
+ var/t1 = sanitize(input("Please input information about pathogen:", "VirusDB", v.fields["description"], null) as message)
+ if(!t1 || !src.authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || src.active1 != a1)
+ return
+ v.fields["description"] = t1
+
+ if(href_list["p_stat"])
+ if(src.active1)
+ switch(href_list["p_stat"])
+ if("deceased")
+ src.active1.fields["p_stat"] = "*Deceased*"
+ if("ssd")
+ src.active1.fields["p_stat"] = "*SSD*"
+ if("active")
+ src.active1.fields["p_stat"] = "Active"
+ if("unfit")
+ src.active1.fields["p_stat"] = "Physically Unfit"
+ if("disabled")
+ src.active1.fields["p_stat"] = "Disabled"
+ if(PDA_Manifest.len)
+ PDA_Manifest.Cut()
+
+ if(href_list["m_stat"])
+ if(src.active1)
+ switch(href_list["m_stat"])
+ if("insane")
+ src.active1.fields["m_stat"] = "*Insane*"
+ if("unstable")
+ src.active1.fields["m_stat"] = "*Unstable*"
+ if("watch")
+ src.active1.fields["m_stat"] = "*Watch*"
+ if("stable")
+ src.active1.fields["m_stat"] = "Stable"
+
+ if(href_list["b_type"])
+ if(src.active2)
+ switch(href_list["b_type"])
+ if("an")
+ src.active2.fields["b_type"] = "A-"
+ if("bn")
+ src.active2.fields["b_type"] = "B-"
+ if("abn")
+ src.active2.fields["b_type"] = "AB-"
+ if("on")
+ src.active2.fields["b_type"] = "O-"
+ if("ap")
+ src.active2.fields["b_type"] = "A+"
+ if("bp")
+ src.active2.fields["b_type"] = "B+"
+ if("abp")
+ src.active2.fields["b_type"] = "AB+"
+ if("op")
+ src.active2.fields["b_type"] = "O+"
+
+ if(href_list["del_r"])
+ if(src.active2)
+ src.temp = text("Are you sure you wish to delete the record (Medical Portion Only)? \n\tYes \n\tNo ", src, src)
+
+ if(href_list["del_r2"])
+ if(src.active2)
+ //src.active2 = null
+ qdel(src.active2)
+
+ if(href_list["d_rec"])
+ var/datum/data/record/R = locate(href_list["d_rec"])
+ var/datum/data/record/M = locate(href_list["d_rec"])
+ if(!data_core.general.Find(R))
+ src.temp = "Record Not Found!"
+ return
+ for(var/datum/data/record/E in data_core.medical)
+ if(E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])
+ M = E
+ else
+ //Foreach continue //goto(2540)
+ src.active1 = R
+ src.active2 = M
+ src.screen = 4
+
+ if(href_list["new"])
+ if(istype(src.active1, /datum/data/record) && !istype(src.active2, /datum/data/record))
+ var/datum/data/record/R = new /datum/data/record( )
+ R.fields["name"] = src.active1.fields["name"]
+ R.fields["id"] = src.active1.fields["id"]
+ R.name = text("Medical Record #[]", R.fields["id"])
+ R.fields["b_type"] = "Unknown"
+ R.fields["b_dna"] = "Unknown"
+ R.fields["mi_dis"] = "None"
+ R.fields["mi_dis_d"] = "No minor disabilities have been declared."
+ R.fields["ma_dis"] = "None"
+ R.fields["ma_dis_d"] = "No major disabilities have been diagnosed."
+ R.fields["alg"] = "None"
+ R.fields["alg_d"] = "No allergies have been detected in this patient."
+ R.fields["cdi"] = "None"
+ R.fields["cdi_d"] = "No diseases have been diagnosed at the moment."
+ R.fields["notes"] = "No notes."
+ data_core.medical += R
+ src.active2 = R
src.screen = 4
- if (href_list["new"])
- if ((istype(src.active1, /datum/data/record) && !( istype(src.active2, /datum/data/record) )))
- var/datum/data/record/R = new /datum/data/record( )
- R.fields["name"] = src.active1.fields["name"]
- R.fields["id"] = src.active1.fields["id"]
- R.name = text("Medical Record #[]", R.fields["id"])
- R.fields["b_type"] = "Unknown"
- R.fields["b_dna"] = "Unknown"
- R.fields["mi_dis"] = "None"
- R.fields["mi_dis_d"] = "No minor disabilities have been declared."
- R.fields["ma_dis"] = "None"
- R.fields["ma_dis_d"] = "No major disabilities have been diagnosed."
- R.fields["alg"] = "None"
- R.fields["alg_d"] = "No allergies have been detected in this patient."
- R.fields["cdi"] = "None"
- R.fields["cdi_d"] = "No diseases have been diagnosed at the moment."
- R.fields["notes"] = "No notes."
- data_core.medical += R
+ if(href_list["add_c"])
+ if(!istype(src.active2, /datum/data/record))
+ return
+ var/a2 = src.active2
+ var/t1 = sanitize(input("Add Comment:", "Med. records", null, null) as message)
+ if(!t1 || !src.authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || src.active2 != a2)
+ return
+ var/counter = 1
+ while(src.active2.fields[text("com_[]", counter)])
+ counter++
+ src.active2.fields[text("com_[counter]")] = text("Made by [authenticated] ([rank]) on [time2text(world.realtime, "DDD MMM DD")] [stationtime2text()], [game_year] [t1]")
+
+ if(href_list["del_c"])
+ if(istype(src.active2, /datum/data/record) && src.active2.fields[text("com_[]", href_list["del_c"])])
+ src.active2.fields[text("com_[]", href_list["del_c"])] = "Deleted"
+
+ if(href_list["search"])
+ var/t1 = input("Search String: (Name, DNA, or ID)", "Med. records", null, null) as text
+ if(!t1 || usr.stat || !src.authenticated || usr.restrained() || (!interactable() && !issilicon(usr)))
+ return
+ src.active1 = null
+ src.active2 = null
+ t1 = lowertext(t1)
+ for(var/datum/data/record/R in data_core.medical)
+ if(lowertext(R.fields["name"]) == t1 || t1 == lowertext(R.fields["id"]) || t1 == lowertext(R.fields["b_dna"]))
src.active2 = R
- src.screen = 4
+ if (!src.active2)
+ src.temp = text("Could not locate record [].", t1)
+ else
+ for(var/datum/data/record/E in data_core.general)
+ if(E.fields["name"] == src.active2.fields["name"] || E.fields["id"] == src.active2.fields["id"])
+ src.active1 = E
+ src.screen = 4
- if (href_list["add_c"])
- if (!( istype(src.active2, /datum/data/record) ))
- return
- var/a2 = src.active2
- var/t1 = sanitize(input("Add Comment:", "Med. records", null, null) as message)
- if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || src.active2 != a2))
- return
- var/counter = 1
- while(src.active2.fields[text("com_[]", counter)])
- counter++
- src.active2.fields[text("com_[counter]")] = text("Made by [authenticated] ([rank]) on [time2text(world.realtime, "DDD MMM DD")] [stationtime2text()], [game_year] [t1]")
-
- if (href_list["del_c"])
- if ((istype(src.active2, /datum/data/record) && src.active2.fields[text("com_[]", href_list["del_c"])]))
- src.active2.fields[text("com_[]", href_list["del_c"])] = "Deleted"
-
- if (href_list["search"])
- var/t1 = input("Search String: (Name, DNA, or ID)", "Med. records", null, null) as text
- if ((!( t1 ) || usr.stat || !( src.authenticated ) || usr.restrained() || ((!interactable()) && (!istype(usr, /mob/living/silicon)))))
- return
- src.active1 = null
- src.active2 = null
- t1 = lowertext(t1)
- for(var/datum/data/record/R in data_core.medical)
- if ((lowertext(R.fields["name"]) == t1 || t1 == lowertext(R.fields["id"]) || t1 == lowertext(R.fields["b_dna"])))
- src.active2 = R
- else
- //Foreach continue //goto(3229)
- if (!( src.active2 ))
- src.temp = text("Could not locate record [].", t1)
+ if(href_list["print_p"])
+ if(!src.printing)
+ src.printing = 1
+ var/datum/data/record/record1 = null
+ var/datum/data/record/record2 = null
+ if ((istype(src.active1, /datum/data/record) && data_core.general.Find(src.active1)))
+ record1 = active1
+ if ((istype(src.active2, /datum/data/record) && data_core.medical.Find(src.active2)))
+ record2 = active2
+ sleep(50)
+ var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( computer.loc )
+ P.info = "Medical Record "
+ if(record1)
+ P.info += text("Name: [] ID: [] \nSex: [] \nAge: [] \nFingerprint: [] \nPhysical Status: [] \nMental Status: [] ", record1.fields["name"], record1.fields["id"], record1.fields["sex"], record1.fields["age"], record1.fields["fingerprint"], record1.fields["p_stat"], record1.fields["m_stat"])
+ P.name = text("Medical Record ([])", record1.fields["name"])
else
- for(var/datum/data/record/E in data_core.general)
- if ((E.fields["name"] == src.active2.fields["name"] || E.fields["id"] == src.active2.fields["id"]))
- src.active1 = E
- else
- //Foreach continue //goto(3334)
- src.screen = 4
-
- if (href_list["print_p"])
- if (!( src.printing ))
- src.printing = 1
- var/datum/data/record/record1 = null
- var/datum/data/record/record2 = null
- if ((istype(src.active1, /datum/data/record) && data_core.general.Find(src.active1)))
- record1 = active1
- if ((istype(src.active2, /datum/data/record) && data_core.medical.Find(src.active2)))
- record2 = active2
- sleep(50)
- var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( computer.loc )
- P.info = "Medical Record "
- if (record1)
- P.info += text("Name: [] ID: [] \nSex: [] \nAge: [] \nFingerprint: [] \nPhysical Status: [] \nMental Status: [] ", record1.fields["name"], record1.fields["id"], record1.fields["sex"], record1.fields["age"], record1.fields["fingerprint"], record1.fields["p_stat"], record1.fields["m_stat"])
- P.name = text("Medical Record ([])", record1.fields["name"])
- else
- P.info += "General Record Lost! "
- P.name = "Medical Record"
- if (record2)
- P.info += text(" \nMedical Data \nBlood Type: [] \nDNA: [] \n \nMinor Disabilities: [] \nDetails: [] \n \nMajor Disabilities: [] \nDetails: [] \n \nAllergies: [] \nDetails: [] \n \nCurrent Diseases: [] (per disease info placed in log/comment section) \nDetails: [] \n \nImportant Notes: \n\t[] \n \nComments/Log ", record2.fields["b_type"], record2.fields["b_dna"], record2.fields["mi_dis"], record2.fields["mi_dis_d"], record2.fields["ma_dis"], record2.fields["ma_dis_d"], record2.fields["alg"], record2.fields["alg_d"], record2.fields["cdi"], record2.fields["cdi_d"], decode(record2.fields["notes"]))
- var/counter = 1
- while(record2.fields[text("com_[]", counter)])
- P.info += text("[] ", record2.fields[text("com_[]", counter)])
- counter++
- else
- P.info += "Medical Record Lost! "
- P.info += ""
- src.printing = null
-
- interact()
- return
+ P.info += "General Record Lost! "
+ P.name = "Medical Record"
+ if(record2)
+ P.info += text(" \nMedical Data \nBlood Type: [] \nDNA: [] \n \nMinor Disabilities: [] \nDetails: [] \n \nMajor Disabilities: [] \nDetails: [] \n \nAllergies: [] \nDetails: [] \n \nCurrent Diseases: [] (per disease info placed in log/comment section) \nDetails: [] \n \nImportant Notes: \n\t[] \n \nComments/Log ", record2.fields["b_type"], record2.fields["b_dna"], record2.fields["mi_dis"], record2.fields["mi_dis_d"], record2.fields["ma_dis"], record2.fields["ma_dis_d"], record2.fields["alg"], record2.fields["alg_d"], record2.fields["cdi"], record2.fields["cdi_d"], decode(record2.fields["notes"]))
+ var/counter = 1
+ while(record2.fields[text("com_[]", counter)])
+ P.info += text("[] ", record2.fields[text("com_[]", counter)])
+ counter++
+ else
+ P.info += "Medical Record Lost! "
+ P.info += ""
+ src.printing = null
+ interact()
+ return
diff --git a/code/game/machinery/computer3/computers/power.dm b/code/game/machinery/computer3/computers/power.dm
index 6e27da0568..b6830a4cd3 100644
--- a/code/game/machinery/computer3/computers/power.dm
+++ b/code/game/machinery/computer3/computers/power.dm
@@ -8,41 +8,41 @@
desc = "It monitors APC status."
active_state = "power"
- proc/format(var/obj/machinery/power/apc/A)
- var/static/list/S = list(" Off","AOff"," On", " AOn")
- var/static/list/chg = list("N","C","F")
- return "[copytext(add_tspace("\The [A.area]", 30), 1, 30)] [S[A.equipment+1]] [S[A.lighting+1]] [S[A.environ+1]] \
- [add_lspace(A.lastused_total, 6)] [A.cell ? "[add_lspace(round(A.cell.percent()), 3)]% [chg[A.charging+1]]" : " N/C"] "
+/datum/file/program/powermon/proc/format(var/obj/machinery/power/apc/A)
+ var/static/list/S = list(" Off","AOff"," On", " AOn")
+ var/static/list/chg = list("N","C","F")
+ return "[copytext(add_tspace("\The [A.area]", 30), 1, 30)] [S[A.equipment+1]] [S[A.lighting+1]] [S[A.environ+1]] \
+ [add_lspace(A.lastused_total, 6)] [A.cell ? "[add_lspace(round(A.cell.percent()), 3)]% [chg[A.charging+1]]" : " N/C"] "
- interact()
- if(!interactable())
- return
- if(!computer.net)
- computer.Crash(MISSING_PERIPHERAL)
- return
- var/list/L = computer.net.get_machines(/obj/machinery/power/apc)
- var/t = ""
- t += "Refresh
"
- if(!L || !L.len)
- t += "No connection"
+/datum/file/program/powermon/interact()
+ if(!interactable())
+ return
+ if(!computer.net)
+ computer.Crash(MISSING_PERIPHERAL)
+ return
+ var/list/L = computer.net.get_machines(/obj/machinery/power/apc)
+ var/t = ""
+ t += "Refresh
"
+ if(!L || !L.len)
+ t += "No connection"
+ else
+ var/datum/powernet/powernet = computer.net.connect_to(/datum/powernet,null)
+ if(powernet)
+ t += "Total power: [powernet.avail] W Total load: [num2text(powernet.viewload,10)] W "
else
- var/datum/powernet/powernet = computer.net.connect_to(/datum/powernet,null)
- if(powernet)
- t += "Total power: [powernet.avail] W Total load: [num2text(powernet.viewload,10)] W "
- else
- t += "Power statistics unavailable "
- t += ""
+ t += "Power statistics unavailable "
+ t += ""
- if(L.len > 0)
- t += "Area Eqp./Lgt./Env. Load Cell "
- for(var/obj/machinery/power/apc/A in L)
- t += src.format(A)
- t += " "
+ if(L.len > 0)
+ t += "Area Eqp./Lgt./Env. Load Cell "
+ for(var/obj/machinery/power/apc/A in L)
+ t += src.format(A)
+ t += " "
- popup.set_content(t)
- popup.open()
+ popup.set_content(t)
+ popup.open()
- Topic(var/href, var/list/href_list)
- if(!interactable() || ..(href,href_list))
- return
- interact()
+/datum/file/program/powermon/Topic(var/href, var/list/href_list)
+ if(!interactable() || ..(href,href_list))
+ return
+ interact()
diff --git a/code/game/machinery/computer3/computers/prisoner.dm b/code/game/machinery/computer3/computers/prisoner.dm
index 27943bb353..b702c25ba2 100644
--- a/code/game/machinery/computer3/computers/prisoner.dm
+++ b/code/game/machinery/computer3/computers/prisoner.dm
@@ -17,88 +17,90 @@
var/screen = 0 // 0 - No Access Denied, 1 - Access allowed
- interact()
- if(!interactable())
- return
- var/dat
- dat += "Prisoner Implant Manager System "
- if(screen == 0)
- dat += " Unlock Console"
- else if(screen == 1)
- dat += " Chemical Implants "
- var/turf/Tr = null
- for(var/obj/item/weapon/implant/chem/C in world)
- Tr = get_turf(C)
- if((Tr) && (Tr.z != computer.z)) continue//Out of range
- if(!C.implanted) continue
- dat += "[C.imp_in.name] | Remaining Units: [C.reagents.total_volume] | Inject: "
- dat += "((1))"
- dat += "((5))"
- dat += "((10)) "
- dat += "******************************** "
- dat += " Tracking Implants "
- for(var/obj/item/weapon/implant/tracking/T in world)
- Tr = get_turf(T)
- if((Tr) && (Tr.z != computer.z)) continue//Out of range
- if(!T.implanted) continue
- var/loc_display = "Unknown"
- var/mob/living/carbon/M = T.imp_in
- if(M.z in using_map.station_levels && !istype(M.loc, /turf/space))
- var/turf/mob_loc = get_turf(M)
- loc_display = mob_loc.loc
- if(T.malfunction)
- loc_display = pick(teleportlocs)
- dat += "ID: [T.id] | Location: [loc_display] "
- dat += "(Send Message) | "
- dat += "******************************** "
- dat += " Lock Console"
-
- popup.width = 400
- popup.height = 500
- popup.set_content(dat)
- popup.set_title_image(usr.browse_rsc_icon(computer.icon, computer.icon_state))
- popup.open()
+/datum/file/program/prisoner/interact()
+ if(!interactable())
return
+ var/dat
+ dat += "Prisoner Implant Manager System "
+ if(screen == 0)
+ dat += " Unlock Console"
+ else if(screen == 1)
+ dat += " Chemical Implants "
+ var/turf/Tr = null
+ for(var/obj/item/weapon/implant/chem/C in all_chem_implants)
+ Tr = get_turf(C)
+ if((Tr) && (Tr.z != computer.z))
+ continue //Out of range
+ if(!C.implanted)
+ continue
+ dat += "[C.imp_in.name] | Remaining Units: [C.reagents.total_volume] | Inject: "
+ dat += "((1))"
+ dat += "((5))"
+ dat += "((10)) "
+ dat += "******************************** "
+ dat += " Tracking Implants "
+ for(var/obj/item/weapon/implant/tracking/T in all_tracking_implants)
+ Tr = get_turf(T)
+ if((Tr) && (Tr.z != computer.z))
+ continue //Out of range
+ if(!T.implanted)
+ continue
+ var/loc_display = "Unknown"
+ var/mob/living/carbon/M = T.imp_in
+ if(M.z in using_map.station_levels && !istype(M.loc, /turf/space))
+ var/turf/mob_loc = get_turf(M)
+ loc_display = mob_loc.loc
+ if(T.malfunction)
+ loc_display = pick(teleportlocs)
+ dat += "ID: [T.id] | Location: [loc_display] "
+ dat += "(Send Message) | "
+ dat += "******************************** "
+ dat += " Lock Console"
+ popup.width = 400
+ popup.height = 500
+ popup.set_content(dat)
+ popup.set_title_image(usr.browse_rsc_icon(computer.icon, computer.icon_state))
+ popup.open()
+ return
- process()
- if(!..())
- interact()
- return
-
-
- Topic(href, href_list)
- if(!interactable() || ..(href,href_list))
- return
-
- if(href_list["inject1"])
- var/obj/item/weapon/implant/I = locate(href_list["inject1"])
- if(istype(I))
- I.activate(1)
-
- else if(href_list["inject5"])
- var/obj/item/weapon/implant/I = locate(href_list["inject5"])
- if(istype(I))
- I.activate(5)
-
- else if(href_list["inject10"])
- var/obj/item/weapon/implant/I = locate(href_list["inject10"])
- if(istype(I))
- I.activate(10)
-
- else if(href_list["lock"])
- screen = !screen
-
- else if(href_list["warn"])
- var/warning = sanitize(input(usr,"Message:","Enter your message here!",""))
- if(!warning) return
- var/obj/item/weapon/implant/I = locate(href_list["warn"])
- if( istype(I) && I.imp_in)
- var/mob/living/carbon/R = I.imp_in
- log_game("PrisonComputer3 message: [key_name(usr)]->[key_name(R)] : [warning]")
- R << "You hear a voice in your head saying: '[warning]'"
-
+/datum/file/program/prisoner/process()
+ if(!..())
interact()
+ return
+
+/datum/file/program/prisoner/Topic(href, href_list)
+ if(!interactable() || ..(href,href_list))
return
+ if(href_list["inject1"])
+ var/obj/item/weapon/implant/I = locate(href_list["inject1"])
+ if(istype(I))
+ I.activate(1)
+
+ else if(href_list["inject5"])
+ var/obj/item/weapon/implant/I = locate(href_list["inject5"])
+ if(istype(I))
+ I.activate(5)
+
+ else if(href_list["inject10"])
+ var/obj/item/weapon/implant/I = locate(href_list["inject10"])
+ if(istype(I))
+ I.activate(10)
+
+ else if(href_list["lock"])
+ screen = !screen
+
+ else if(href_list["warn"])
+ var/warning = sanitize(input(usr,"Message:","Enter your message here!",""))
+ if(!warning) return
+ var/obj/item/weapon/implant/I = locate(href_list["warn"])
+ if(istype(I) && I.imp_in)
+ var/mob/living/carbon/R = I.imp_in
+ log_game("PrisonComputer3 message: [key_name(usr)]->[key_name(R)] : [warning]")
+ to_chat(R, "You hear a voice in your head saying: '[warning]'")
+
+ interact()
+ return
+
diff --git a/code/game/machinery/computer3/computers/robot.dm b/code/game/machinery/computer3/computers/robot.dm
index 0cf9c7ac5a..35c1090f67 100644
--- a/code/game/machinery/computer3/computers/robot.dm
+++ b/code/game/machinery/computer3/computers/robot.dm
@@ -15,197 +15,196 @@
var/screen = 0 // 0 - Main Menu, 1 - Cyborg Status, 2 - Kill 'em All! -- In text
req_access = list(access_robotics)
- proc/start_sequence()
- do
- if(src.stop)
- src.stop = 0
- return
- src.timeleft--
- sleep(10)
- while(src.timeleft)
+/datum/file/program/borg_control/proc/start_sequence()
+ do
+ if(src.stop)
+ src.stop = 0
+ return
+ src.timeleft--
+ sleep(10)
+ while(src.timeleft)
- for(var/mob/living/silicon/robot/R in mob_list)
- if(!R.scrambledcodes)
- R.self_destruct()
+ for(var/mob/living/silicon/robot/R in mob_list)
+ if(!R.scrambledcodes)
+ R.self_destruct()
+ return
+
+
+/datum/file/program/borg_control/interact()
+ if(!interactable() || computer.z > 6)
+ return
+ var/dat
+ if (src.temp)
+ dat = "[src.temp]
Clear Screen"
+ else
+ if(screen == 0)
+ //dat += "Cyborg Control Console "
+ dat += "1. Cyborg Status "
+ dat += "2. Emergency Full Destruct "
+ if(screen == 1)
+ for(var/mob/living/silicon/robot/R in mob_list)
+ if(istype(usr, /mob/living/silicon/ai))
+ if (R.connected_ai != usr)
+ continue
+ if(istype(usr, /mob/living/silicon/robot))
+ if (R != usr)
+ continue
+ if(R.scrambledcodes)
+ continue
+
+ dat += "[R.name] |"
+ if(R.stat)
+ dat += " Not Responding |"
+ else if (!R.canmove)
+ dat += " Locked Down |"
+ else
+ dat += " Operating Normally |"
+ if (!R.canmove)
+ else if(R.cell)
+ dat += " Battery Installed ([R.cell.charge]/[R.cell.maxcharge]) |"
+ else
+ dat += " No Cell Installed |"
+ if(R.module)
+ dat += " Module Installed ([R.module.name]) |"
+ else
+ dat += " No Module Installed |"
+ if(R.connected_ai)
+ dat += " Slaved to [R.connected_ai.name] |"
+ else
+ dat += " Independent from AI |"
+ if (istype(usr, /mob/living/silicon))
+ if(issilicon(usr) && is_special_character(usr) && !R.emagged)
+ dat += "(Hack) "
+ dat += "([R.canmove ? "Lockdown" : "Release"]) "
+ dat += "(Destroy)"
+ dat += " "
+ dat += "(Return to Main Menu) "
+ if(screen == 2)
+ if(!src.status)
+ dat += {" Emergency Robot Self-Destruct \nStatus: Off
+ \n
+ \nCountdown: [src.timeleft]/60 \[Reset\]
+ \n
+ \nStart Sequence
+ \n
+ \nClose"}
+ else
+ dat = {"Emergency Robot Self-Destruct \nStatus: Activated
+ \n
+ \nCountdown: [src.timeleft]/60 \[Reset\]
+ \n \nStop Sequence
+ \n
+ \nClose"}
+ dat += "(Return to Main Menu) "
+ popup.set_content(dat)
+ popup.open()
+ return
+
+/datum/file/program/borg_control/Topic(var/href, var/list/href_list)
+ if(!interactable() || ..(href,href_list))
return
+ if("killall" in href_list)
+ src.temp = {"Destroy Robots?
+ \[Swipe ID to initiate destruction sequence\]
+ Cancel"}
+
+ if("do_killall" in href_list)
+ var/obj/item/weapon/card/id/I = usr.get_active_hand()
+ if(istype(I, /obj/item/device/pda))
+ var/obj/item/device/pda/pda = I
+ I = pda.id
+ if(istype(I))
+ if(src.check_access(I))
+ if(!status)
+ message_admins("[key_name_admin(usr)] has initiated the global cyborg killswitch!")
+ log_game("[key_name(usr)] has initiated the global cyborg killswitch!")
+ src.status = 1
+ src.start_sequence()
+ src.temp = null
+
+ else
+ to_chat(usr, "Access Denied.")
+
+ if("stop" in href_list)
+ src.temp = {"
+ Stop Robot Destruction Sequence?
+ Yes
+ No"}
+
+ if("stop2" in href_list)
+ src.stop = 1
+ src.temp = null
+ src.status = 0
+
+ if("reset" in href_list)
+ src.timeleft = 60
+
+ if("temp" in href_list)
+ src.temp = null
+ if("screen" in href_list)
+ switch(href_list["screen"])
+ if("0")
+ screen = 0
+ if("1")
+ screen = 1
+ if("2")
+ screen = 2
+ if("killbot" in href_list)
+ if(computer.allowed(usr))
+ var/mob/living/silicon/robot/R = locate(href_list["killbot"])
+ if(R)
+ var/choice = input("Are you certain you wish to detonate [R.name]?") in list("Confirm", "Abort")
+ if(choice == "Confirm")
+ if(R && istype(R))
+ if(R.mind && R.mind.special_role && R.emagged)
+ to_chat(R, "Extreme danger. Termination codes detected. Scrambling security codes and automatic AI unlink triggered.")
+ R.ResetSecurityCodes()
+
+ else
+ message_admins("[key_name_admin(usr)] detonated [key_name(R.name)]!")
+ log_game("[key_name_admin(usr)] detonated [key_name(R.name)]!")
+ if(R.connected_ai)
+ to_chat(R.connected_ai, "
ALERT - Cyborg kill-switch activated: [R.name] ")
+ R.self_destruct()
+ else
+ to_chat(usr, "Access Denied.")
+
+ if("stopbot" in href_list)
+ if(computer.allowed(usr))
+ var/mob/living/silicon/robot/R = locate(href_list["stopbot"])
+ if(R && istype(R)) // Extra sancheck because of input var references
+ var/choice = input("Are you certain you wish to [R.canmove ? "lock down" : "release"] [R.name]?") in list("Confirm", "Abort")
+ if(choice == "Confirm")
+ if(R && istype(R))
+ message_admins("[key_name_admin(usr)] [R.canmove ? "locked down" : "released"] [R.name]!")
+ log_game("[key_name(usr)] [R.canmove ? "locked down" : "released"] [key_name(R.name)]!")
+ R.canmove = !R.canmove
+ if(R.lockcharge)
+ R.lockcharge = !R.lockcharge
+ to_chat(R, "Your lockdown has been lifted!")
+ else
+ R.lockcharge = !R.lockcharge
+ to_chat(R, "You have been locked down!")
+
+ else
+ to_chat(usr, "Access Denied.")
+
+ if ("magbot" in href_list)
+ if(computer.allowed(usr))
+ var/mob/living/silicon/robot/R = locate(href_list["magbot"])
+ if(R)
+ var/choice = input("Are you certain you wish to hack [R.name]?") in list("Confirm", "Abort")
+ if(choice == "Confirm")
+ if(R && istype(R))
+// message_admins("[key_name_admin(usr)] emagged [R.name] using robotic console!") // why is this commented out?
+ log_game("[key_name(usr)] emagged [R.name] using robotic console!")
+ R.emagged = 1
+ if(R.mind.special_role)
+ R.verbs += /mob/living/silicon/robot/proc/ResetSecurityCodes
interact()
- if(!interactable() || computer.z > 6)
- return
- var/dat
- if (src.temp)
- dat = "[src.temp]
Clear Screen"
- else
- if(screen == 0)
- //dat += "Cyborg Control Console "
- dat += "1. Cyborg Status "
- dat += "2. Emergency Full Destruct "
- if(screen == 1)
- for(var/mob/living/silicon/robot/R in mob_list)
- if(istype(usr, /mob/living/silicon/ai))
- if (R.connected_ai != usr)
- continue
- if(istype(usr, /mob/living/silicon/robot))
- if (R != usr)
- continue
- if(R.scrambledcodes)
- continue
-
- dat += "[R.name] |"
- if(R.stat)
- dat += " Not Responding |"
- else if (!R.canmove)
- dat += " Locked Down |"
- else
- dat += " Operating Normally |"
- if (!R.canmove)
- else if(R.cell)
- dat += " Battery Installed ([R.cell.charge]/[R.cell.maxcharge]) |"
- else
- dat += " No Cell Installed |"
- if(R.module)
- dat += " Module Installed ([R.module.name]) |"
- else
- dat += " No Module Installed |"
- if(R.connected_ai)
- dat += " Slaved to [R.connected_ai.name] |"
- else
- dat += " Independent from AI |"
- if (istype(usr, /mob/living/silicon))
- if(issilicon(usr) && is_special_character(usr) && !R.emagged)
- dat += "(Hack) "
- dat += "([R.canmove ? "Lockdown" : "Release"]) "
- dat += "(Destroy)"
- dat += " "
- dat += "(Return to Main Menu) "
- if(screen == 2)
- if(!src.status)
- dat += {" Emergency Robot Self-Destruct \nStatus: Off
- \n
- \nCountdown: [src.timeleft]/60 \[Reset\]
- \n
- \nStart Sequence
- \n
- \nClose"}
- else
- dat = {"Emergency Robot Self-Destruct \nStatus: Activated
- \n
- \nCountdown: [src.timeleft]/60 \[Reset\]
- \n \nStop Sequence
- \n
- \nClose"}
- dat += "(Return to Main Menu) "
-
- popup.set_content(dat)
- popup.open()
- return
-
- Topic(var/href, var/list/href_list)
- if(!interactable() || ..(href,href_list))
- return
-
- if ("killall" in href_list)
- src.temp = {"Destroy Robots?
- \[Swipe ID to initiate destruction sequence\]
- Cancel"}
-
- if ("do_killall" in href_list)
- var/obj/item/weapon/card/id/I = usr.get_active_hand()
- if (istype(I, /obj/item/device/pda))
- var/obj/item/device/pda/pda = I
- I = pda.id
- if (istype(I))
- if(src.check_access(I))
- if (!status)
- message_admins("[key_name_admin(usr)] has initiated the global cyborg killswitch!")
- log_game("[key_name(usr)] has initiated the global cyborg killswitch!")
- src.status = 1
- src.start_sequence()
- src.temp = null
-
- else
- usr << "Access Denied."
-
- if ("stop" in href_list)
- src.temp = {"
- Stop Robot Destruction Sequence?
- Yes
- No"}
-
- if ("stop2" in href_list)
- src.stop = 1
- src.temp = null
- src.status = 0
-
- if ("reset" in href_list)
- src.timeleft = 60
-
- if ("temp" in href_list)
- src.temp = null
- if ("screen" in href_list)
- switch(href_list["screen"])
- if("0")
- screen = 0
- if("1")
- screen = 1
- if("2")
- screen = 2
- if ("killbot" in href_list)
- if(computer.allowed(usr))
- var/mob/living/silicon/robot/R = locate(href_list["killbot"])
- if(R)
- var/choice = input("Are you certain you wish to detonate [R.name]?") in list("Confirm", "Abort")
- if(choice == "Confirm")
- if(R && istype(R))
- if(R.mind && R.mind.special_role && R.emagged)
- R << "Extreme danger. Termination codes detected. Scrambling security codes and automatic AI unlink triggered."
- R.ResetSecurityCodes()
-
- else
- message_admins("[key_name_admin(usr)] detonated [key_name(R.name)]!")
- log_game("[key_name_admin(usr)] detonated [key_name(R.name)]!")
- if(R.connected_ai)
- R.connected_ai << "
ALERT - Cyborg kill-switch activated: [R.name] "
- R.self_destruct()
- else
- usr << "Access Denied."
-
- if ("stopbot" in href_list)
- if(computer.allowed(usr))
- var/mob/living/silicon/robot/R = locate(href_list["stopbot"])
- if(R && istype(R)) // Extra sancheck because of input var references
- var/choice = input("Are you certain you wish to [R.canmove ? "lock down" : "release"] [R.name]?") in list("Confirm", "Abort")
- if(choice == "Confirm")
- if(R && istype(R))
- message_admins("[key_name_admin(usr)] [R.canmove ? "locked down" : "released"] [R.name]!")
- log_game("[key_name(usr)] [R.canmove ? "locked down" : "released"] [key_name(R.name)]!")
- R.canmove = !R.canmove
- if (R.lockcharge)
- R.lockcharge = !R.lockcharge
- R << "Your lockdown has been lifted!"
- else
- R.lockcharge = !R.lockcharge
- R << "You have been locked down!"
-
- else
- usr << "Access Denied."
-
- if ("magbot" in href_list)
- if(computer.allowed(usr))
- var/mob/living/silicon/robot/R = locate(href_list["magbot"])
- if(R)
- var/choice = input("Are you certain you wish to hack [R.name]?") in list("Confirm", "Abort")
- if(choice == "Confirm")
- if(R && istype(R))
-// message_admins("[key_name_admin(usr)] emagged [R.name] using robotic console!") // why is this commented out?
- log_game("[key_name(usr)] emagged [R.name] using robotic console!")
- R.emagged = 1
- if(R.mind.special_role)
- R.verbs += /mob/living/silicon/robot/proc/ResetSecurityCodes
-
- interact()
- return
+ return
diff --git a/code/game/machinery/computer3/computers/security.dm b/code/game/machinery/computer3/computers/security.dm
index 6b77a274bf..92b1469edd 100644
--- a/code/game/machinery/computer3/computers/security.dm
+++ b/code/game/machinery/computer3/computers/security.dm
@@ -1,20 +1,20 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
/obj/machinery/computer3/secure_data
- default_prog = /datum/file/program/secure_data
- spawn_parts = list(/obj/item/part/computer/storage/hdd,/obj/item/part/computer/cardslot,/obj/item/part/computer/networking/radio)
- icon_state = "frame-sec"
+ default_prog = /datum/file/program/secure_data
+ spawn_parts = list(/obj/item/part/computer/storage/hdd,/obj/item/part/computer/cardslot,/obj/item/part/computer/networking/radio)
+ icon_state = "frame-sec"
/obj/machinery/computer3/laptop/secure_data
- default_prog = /datum/file/program/secure_data
- spawn_parts = list(/obj/item/part/computer/storage/hdd/big,/obj/item/part/computer/cardslot,/obj/item/part/computer/networking/radio)
- icon_state = "laptop"
+ default_prog = /datum/file/program/secure_data
+ spawn_parts = list(/obj/item/part/computer/storage/hdd/big,/obj/item/part/computer/cardslot,/obj/item/part/computer/networking/radio)
+ icon_state = "laptop"
/datum/file/program/secure_data
- name = "Security Records"
- desc = "Used to view and edit personnel's security records"
+ name = "Security Records"
+ desc = "Used to view and edit personnel's security records"
active_state = "security"
- image = 'icons/ntos/records.png'
+ image = 'icons/ntos/records.png'
req_one_access = list(access_security, access_forensics_lockers)
@@ -33,105 +33,105 @@
var/tempname = null
//Sorting Variables
var/sortBy = "name"
- var/order = 1 // -1 = Descending - 1 = Ascending
+ var/order = 1 // -1 = Descending // 1 = Ascending
- proc/authenticate()
- if(access_security in scan.access || access_forensics_lockers in scan.access )
- return 1
- if(istype(usr,/mob/living/silicon/ai))
- return 1
- return 0
+/datum/file/program/secure_data/proc/authenticate()
+ if(access_security in scan.access || access_forensics_lockers in scan.access )
+ return 1
+ if(isAI(usr))
+ return 1
+ return 0
- interact()
- if(!computer.cardslot)
- computer.Crash(MISSING_PERIPHERAL)
- return
- usr.set_machine(src)
- scan = computer.cardslot.reader
+/datum/file/program/secure_data/interact()
+ if(!computer.cardslot)
+ computer.Crash(MISSING_PERIPHERAL)
+ return
+ usr.set_machine(src)
+ scan = computer.cardslot.reader
- if (computer.cardslot.dualslot)
- scan2 = computer.cardslot.writer
+ if(istype(computer.cardslot, /obj/item/part/computer/cardslot/dual))
+ var/obj/item/part/computer/cardslot/dual/D = computer.cardslot
+ scan2 = D.writer
- if(!interactable())
- return
+ if(!interactable())
+ return
- if (computer.z > 6)
- usr << "Unable to establish a connection: You're too far away from the station!"
- return
- var/dat
+ if(computer.z > 6)
+ to_chat(usr, "Unable to establish a connection: You're too far away from the station!")
+ return
+ var/dat
- if (temp)
- dat = text("[]
Clear Screen", temp, src)
- else
- dat = text("Confirm Identity (R): [] ", src, (scan ? text("[]", scan.name) : "----------"))
- if (computer.cardslot.dualslot)
- dat += text("Check Identity (W): [] ", src, (scan2 ? text("[]", scan2.name) : "----------"))
- if(scan2 && !scan)
- dat += text("Insert card into reader slot to log in. ")
- if (authenticated)
- switch(screen)
- if(1.0)
- dat += {"
- "}
- dat += text("Search Records ", src)
- dat += text("New Record ", src)
- dat += {"
-
-
-
-
- | Name |
- ID |
- Rank |
- Fingerprints |
- Criminal Status |
- "}
- if(!isnull(data_core.general))
- for(var/datum/data/record/R in sortRecord(data_core.general, sortBy, order))
- var/crimstat = ""
- for(var/datum/data/record/E in data_core.security)
- if ((E.fields["name"] == R.fields["name"] && E.fields["id"] == R.fields["id"]))
- crimstat = E.fields["criminal"]
- var/background
- switch(crimstat)
- if("*Arrest*")
- background = "'background-color:#DC143C;'"
- if("Incarcerated")
- background = "'background-color:#CD853F;'"
- if("Parolled")
- background = "'background-color:#CD853F;'"
- if("Released")
- background = "'background-color:#3BB9FF;'"
- if("None")
- background = "'background-color:#00FF00;'"
- if("")
- background = "'background-color:#00FF7F;'"
- crimstat = "No Record."
- dat += text("| [] | ", background, src, R, R.fields["name"])
- dat += text("[] | ", R.fields["id"])
- dat += text("[] | ", R.fields["rank"])
- dat += text("[] | ", R.fields["fingerprint"])
- dat += text("[] | ", crimstat)
- dat += " "
- dat += text("Record Maintenance
", src)
- dat += text("{Log Out}",src)
- if(2.0)
- dat += "Records Maintenance "
- dat += " Delete All Records
Back"
- if(3.0)
- dat += "Security Record "
- if ((istype(active1, /datum/data/record) && data_core.general.Find(active1)))
- var/icon/front = active1.fields["photo_front"]
- var/icon/side = active1.fields["photo_side"]
- usr << browse_rsc(front, "front.png")
- usr << browse_rsc(side, "side.png")
- dat += text(" \
+ if(temp)
+ dat = text("[]
Clear Screen", temp, src)
+ else
+ dat = text("Confirm Identity (R): [] ", src, (scan ? text("[]", scan.name) : "----------"))
+ if(istype(computer.cardslot, /obj/item/part/computer/cardslot/dual))
+ dat += text("Confirm Identity (W): [] ", src, (scan2 ? text("[]", scan2.name) : "----------"))
+ if(scan2 && !scan)
+ dat += text("Insert card into reader slot to log in. ")
+ if(authenticated)
+ switch(screen)
+ if(1.0)
+ dat += ""
+ dat += text("Search Records ", src)
+ dat += text("New Record ", src)
+ dat += {"
+
+
+
+
+ | Name |
+ ID |
+ Rank |
+ Fingerprints |
+ Criminal Status |
+ "}
+ if(!isnull(data_core.general))
+ for(var/datum/data/record/R in sortRecord(data_core.general, sortBy, order))
+ var/crimstat = ""
+ for(var/datum/data/record/E in data_core.security)
+ if(E.fields["name"] == R.fields["name"] && E.fields["id"] == R.fields["id"])
+ crimstat = E.fields["criminal"]
+ var/background
+ switch(crimstat)
+ if("*Arrest*")
+ background = "'background-color:#DC143C;'"
+ if("Incarcerated")
+ background = "'background-color:#CD853F;'"
+ if("Parolled")
+ background = "'background-color:#CD853F;'"
+ if("Released")
+ background = "'background-color:#3BB9FF;'"
+ if("None")
+ background = "'background-color:#00FF00;'"
+ if("")
+ background = "'background-color:#00FF7F;'"
+ crimstat = "No Record."
+ dat += text("| [] | ", background, src, R, R.fields["name"])
+ dat += text("[] | ", R.fields["id"])
+ dat += text("[] | ", R.fields["rank"])
+ dat += text("[] | ", R.fields["fingerprint"])
+ dat += text("[] | ", crimstat)
+ dat += " "
+ dat += text("Record Maintenance
", src)
+ dat += text("{Log Out}",src)
+ if(2.0)
+ dat += "Records Maintenance "
+ dat += " Delete All Records
Back"
+ if(3.0)
+ dat += "Security Record "
+ if(istype(active1, /datum/data/record) && data_core.general.Find(active1))
+ var/icon/front = active1.fields["photo_front"]
+ var/icon/side = active1.fields["photo_side"]
+ usr << browse_rsc(front, "front.png")
+ usr << browse_rsc(side, "side.png")
+ dat += text("")
- else
- dat += "General Record Lost! "
- if ((istype(active2, /datum/data/record) && data_core.security.Find(active2)))
- dat += text(" \nSecurity Data \nCriminal Status: [] \n \nMinor Crimes: [] \nDetails: [] \n \nMajor Crimes: [] \nDetails: [] \n \nImportant Notes: \n\t[] \n \nComments/Log ", src, active2.fields["criminal"], src, active2.fields["mi_crim"], src, active2.fields["mi_crim_d"], src, active2.fields["ma_crim"], src, active2.fields["ma_crim_d"], src, decode(active2.fields["notes"]))
- var/counter = 1
- while(active2.fields[text("com_[]", counter)])
- dat += text("[] Delete Entry
", active2.fields[text("com_[]", counter)], src, counter)
- counter++
- dat += text("Add Entry
", src)
- dat += text("Delete Record (Security Only)
", src)
- else
- dat += "Security Record Lost! "
- dat += text("New Security Record
", src)
- dat += text("\nDelete Record (ALL)
\nPrint Record \nBack ", src, src, src)
- if(4.0)
- if(!Perp.len)
- dat += text("ERROR. String could not be located.
Back", src)
- else
- dat += {"
-
- "}
- dat += text("| Search Results for '[]': | ", tempname)
- dat += {"
-
-
-
-
- | Name |
- ID |
- Rank |
- Fingerprints |
- Criminal Status |
- "}
- for(var/i=1, i<=Perp.len, i += 2)
- var/crimstat = ""
- var/datum/data/record/R = Perp[i]
- if(istype(Perp[i+1],/datum/data/record/))
- var/datum/data/record/E = Perp[i+1]
- crimstat = E.fields["criminal"]
- var/background
- switch(crimstat)
- if("*Arrest*")
- background = "'background-color:#DC143C;'"
- if("Incarcerated")
- background = "'background-color:#CD853F;'"
- if("Parolled")
- background = "'background-color:#CD853F;'"
- if("Released")
- background = "'background-color:#3BB9FF;'"
- if("None")
- background = "'background-color:#00FF7F;'"
- if("")
- background = "'background-color:#FFFFFF;'"
- crimstat = "No Record."
- dat += text("| [] | ", background, src, R, R.fields["name"])
- dat += text("[] | ", R.fields["id"])
- dat += text("[] | ", R.fields["rank"])
- dat += text("[] | ", R.fields["fingerprint"])
- dat += text("[] | ", crimstat)
- dat += " "
- dat += text(" Return to index.", src)
else
- else
- dat += text("{Log In}", src)
- popup.width = 600
- popup.height = 400
- popup.set_content(dat)
- popup.set_title_image(usr.browse_rsc_icon(computer.icon, computer.icon_state))
- popup.open()
- return
+ dat += "General Record Lost! "
+ if(istype(active2, /datum/data/record) && data_core.security.Find(active2))
+ dat += text(" \nSecurity Data \nCriminal Status: [] \n \nMinor Crimes: [] \nDetails: [] \n \nMajor Crimes: [] \nDetails: [] \n \nImportant Notes: \n\t[] \n \nComments/Log ", src, active2.fields["criminal"], src, active2.fields["mi_crim"], src, active2.fields["mi_crim_d"], src, active2.fields["ma_crim"], src, active2.fields["ma_crim_d"], src, decode(active2.fields["notes"]))
+ var/counter = 1
+ while(active2.fields[text("com_[]", counter)])
+ dat += text("[] Delete Entry
", active2.fields[text("com_[]", counter)], src, counter)
+ counter++
+ dat += text("Add Entry
", src)
+ dat += text("Delete Record (Security Only)
", src)
+ else
+ dat += "Security Record Lost! "
+ dat += text("New Security Record
", src)
+ dat += text("\nDelete Record (ALL)
\nPrint Record \nBack ", src, src, src)
+ if(4.0)
+ if(!Perp.len)
+ dat += text("ERROR. String could not be located.
Back", src)
+ else
+ dat += {"
+
+ "}
+ dat += text("| Search Results for '[]': | ", tempname)
+ dat += {"
+
+
+
+
+ | Name |
+ ID |
+ Rank |
+ Fingerprints |
+ Criminal Status |
+ "}
+ for(var/i=1, i<=Perp.len, i += 2)
+ var/crimstat = ""
+ var/datum/data/record/R = Perp[i]
+ if(istype(Perp[i+1],/datum/data/record/))
+ var/datum/data/record/E = Perp[i+1]
+ crimstat = E.fields["criminal"]
+ var/background
+ switch(crimstat)
+ if("*Arrest*")
+ background = "'background-color:#DC143C;'"
+ if("Incarcerated")
+ background = "'background-color:#CD853F;'"
+ if("Parolled")
+ background = "'background-color:#CD853F;'"
+ if("Released")
+ background = "'background-color:#3BB9FF;'"
+ if("None")
+ background = "'background-color:#00FF7F;'"
+ if("")
+ background = "'background-color:#FFFFFF;'"
+ crimstat = "No Record."
+ dat += text("| [] | ", background, src, R, R.fields["name"])
+ dat += text("[] | ", R.fields["id"])
+ dat += text("[] | ", R.fields["rank"])
+ dat += text("[] | ", R.fields["fingerprint"])
+ dat += text("[] | ", crimstat)
+ dat += " "
+ dat += text(" Return to index.", src)
+ else
+ else
+ dat += text("{Log In}", src)
+ popup.width = 600
+ popup.height = 400
+ popup.set_content(dat)
+ popup.set_title_image(usr.browse_rsc_icon(computer.icon, computer.icon_state))
+ popup.open()
+ return
/*Revised /N
I can't be bothered to look more of the actual code outside of switch but that probably needs revising too.
What a mess.*/
- Topic(href, href_list)
- if(!interactable() || !computer.cardslot || ..(href,href_list))
- return
- if (!( data_core.general.Find(active1) ))
+/datum/file/program/secure_data/Topic(href, href_list)
+ if(!interactable() || !computer.cardslot || ..(href,href_list))
+ return
+ if (!data_core.general.Find(active1))
+ active1 = null
+ if(!data_core.security.Find(active2))
+ active2 = null
+ switch(href_list["choice"])
+ // SORTING!
+ if("Sorting")
+ // Reverse the order if clicked twice
+ if(sortBy == href_list["sort"])
+ if(order == 1)
+ order = -1
+ else
+ order = 1
+ else
+ // New sorting order!
+ sortBy = href_list["sort"]
+ order = initial(order)
+ //BASIC FUNCTIONS
+ if("Clear Screen")
+ temp = null
+
+ if("Return")
+ screen = 1
active1 = null
- if (!( data_core.security.Find(active2) ))
active2 = null
- switch(href_list["choice"])
-// SORTING!
- if("Sorting")
- // Reverse the order if clicked twice
- if(sortBy == href_list["sort"])
- if(order == 1)
- order = -1
- else
- order = 1
- else
- // New sorting order!
- sortBy = href_list["sort"]
- order = initial(order)
-//BASIC FUNCTIONS
- if("Clear Screen")
- temp = null
- if ("Return")
- screen = 1
+ if("Confirm Identity R")
+ if(scan)
+ if(ishuman(usr) && !usr.get_active_hand())
+ computer.cardslot.remove(usr, 1)
+ else
+ scan.loc = get_turf(src)
+ scan = null
+ else
+ var/obj/item/I = usr.get_active_hand()
+ if(istype(I, /obj/item/weapon/card/id))
+ usr << "Attempting to insert"
+ computer.cardslot.insert(I, usr) // No slot, will autofill
+ scan = I
+
+ if("Confirm Identity W")
+ if(scan2)
+ if(ishuman(usr) && !usr.get_active_hand())
+ computer.cardslot.remove(usr, 2)
+ else
+ scan2.loc = get_turf(src)
+ scan2 = null
+ else
+ var/obj/item/I = usr.get_active_hand()
+ if(istype(I, /obj/item/weapon/card/id))
+ computer.cardslot.insert(I, usr, 2) // Specifically writer slot
+ scan2 = I
+
+ if("Log Out")
+ authenticated = null
+ screen = null
+ active1 = null
+ active2 = null
+
+ if("Log In")
+ if(isAI(usr))
+ src.active1 = null
+ src.active2 = null
+ src.authenticated = usr.name
+ src.rank = "AI"
+ src.screen = 1
+ else if(isrobot(usr))
+ src.active1 = null
+ src.active2 = null
+ src.authenticated = usr.name
+ var/mob/living/silicon/robot/R = usr
+ src.rank = "[R.modtype] [R.braintype]"
+ src.screen = 1
+ else if(istype(scan, /obj/item/weapon/card/id))
active1 = null
active2 = null
+ if(authenticate())
+ authenticated = scan.registered_name
+ rank = scan.assignment
+ screen = 1
+ //RECORD FUNCTIONS
+ if("Search Records")
+ var/t1 = input("Search String: (Partial Name or ID or Fingerprints or Rank)", "Secure. records", null, null) as text
+ if(!t1 || usr.stat || !authenticated || usr.restrained() || !interactable())
+ return
+ Perp = new/list()
+ t1 = lowertext(t1)
+ var/list/components = splittext(t1, " ")
+ if(components.len > 5)
+ return //Lets not let them search too greedily.
+ for(var/datum/data/record/R in data_core.general)
+ var/temptext = R.fields["name"] + " " + R.fields["id"] + " " + R.fields["fingerprint"] + " " + R.fields["rank"]
+ for(var/i = 1, i<=components.len, i++)
+ if(findtext(temptext,components[i]))
+ var/prelist = new/list(2)
+ prelist[1] = R
+ Perp += prelist
+ for(var/i = 1, i<=Perp.len, i+=2)
+ for(var/datum/data/record/E in data_core.security)
+ var/datum/data/record/R = Perp[i]
+ if(E.fields["name"] == R.fields["name"] && E.fields["id"] == R.fields["id"])
+ Perp[i+1] = E
+ tempname = t1
+ screen = 4
- if("Confirm Identity R")
- if (scan)
- if(istype(usr,/mob/living/carbon/human) && !usr.get_active_hand())
- computer.cardslot.remove(1)
- else
- scan.loc = get_turf(src)
- scan = null
- else
- var/obj/item/I = usr.get_active_hand()
- if (istype(I, /obj/item/weapon/card/id) && usr.drop_item(I))
- computer.cardslot.insert(I, 1)
- scan = I
+ if("Record Maintenance")
+ screen = 2
+ active1 = null
+ active2 = null
- if("Confirm Identity W")
- if (scan2)
- if(istype(usr,/mob/living/carbon/human) && !usr.get_active_hand())
- computer.cardslot.remove(2)
- else
- scan2.loc = get_turf(src)
- scan2 = null
- else
- var/obj/item/I = usr.get_active_hand()
- if (istype(I, /obj/item/weapon/card/id) && usr.drop_item(I))
- computer.cardslot.insert(I, 2)
- scan2 = I
+ if("Browse Record")
+ var/datum/data/record/R = locate(href_list["d_rec"])
+ var/S = locate(href_list["d_rec"])
+ if(!data_core.general.Find(R))
+ temp = "Record Not Found!"
+ else
+ for(var/datum/data/record/E in data_core.security)
+ if(E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])
+ S = E
+ active1 = R
+ active2 = S
+ screen = 3
- if("Log Out")
- authenticated = null
- screen = null
- active1 = null
- active2 = null
-
- if("Log In")
- if (istype(usr, /mob/living/silicon/ai))
- src.active1 = null
- src.active2 = null
- src.authenticated = usr.name
- src.rank = "AI"
- src.screen = 1
- else if (istype(usr, /mob/living/silicon/robot))
- src.active1 = null
- src.active2 = null
- src.authenticated = usr.name
- var/mob/living/silicon/robot/R = usr
- src.rank = "[R.modtype] [R.braintype]"
- src.screen = 1
- else if (istype(scan, /obj/item/weapon/card/id))
- active1 = null
- active2 = null
- if(authenticate())
- authenticated = scan.registered_name
- rank = scan.assignment
- screen = 1
-//RECORD FUNCTIONS
- if("Search Records")
- var/t1 = input("Search String: (Partial Name or ID or Fingerprints or Rank)", "Secure. records", null, null) as text
- if ((!( t1 ) || usr.stat || !( authenticated ) || usr.restrained() || !interactable()))
- return
- Perp = new/list()
- t1 = lowertext(t1)
- var/list/components = splittext(t1, " ")
- if(components.len > 5)
- return //Lets not let them search too greedily.
- for(var/datum/data/record/R in data_core.general)
- var/temptext = R.fields["name"] + " " + R.fields["id"] + " " + R.fields["fingerprint"] + " " + R.fields["rank"]
- for(var/i = 1, i<=components.len, i++)
- if(findtext(temptext,components[i]))
- var/prelist = new/list(2)
- prelist[1] = R
- Perp += prelist
- for(var/i = 1, i<=Perp.len, i+=2)
- for(var/datum/data/record/E in data_core.security)
- var/datum/data/record/R = Perp[i]
- if ((E.fields["name"] == R.fields["name"] && E.fields["id"] == R.fields["id"]))
- Perp[i+1] = E
- tempname = t1
- screen = 4
-
- if("Record Maintenance")
- screen = 2
- active1 = null
- active2 = null
-
- if ("Browse Record")
- var/datum/data/record/R = locate(href_list["d_rec"])
- var/S = locate(href_list["d_rec"])
- if (!( data_core.general.Find(R) ))
- temp = "Record Not Found!"
- else
- for(var/datum/data/record/E in data_core.security)
- if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"]))
- S = E
+/* if ("Search Fingerprints")
+ var/t1 = input("Search String: (Fingerprint)", "Secure. records", null, null) as text
+ if ((!( t1 ) || usr.stat || !( authenticated ) || usr.restrained() || (!interactable()) && (!istype(usr, /mob/living/silicon))))
+ return
+ active1 = null
+ active2 = null
+ t1 = lowertext(t1)
+ for(var/datum/data/record/R in data_core.general)
+ if (lowertext(R.fields["fingerprint"]) == t1)
active1 = R
- active2 = S
- screen = 3
+ if (!( active1 ))
+ temp = text("Could not locate record [].", t1)
+ else
+ for(var/datum/data/record/E in data_core.security)
+ if ((E.fields["name"] == active1.fields["name"] || E.fields["id"] == active1.fields["id"]))
+ active2 = E
+ screen = 3 */
-/* if ("Search Fingerprints")
- var/t1 = input("Search String: (Fingerprint)", "Secure. records", null, null) as text
- if ((!( t1 ) || usr.stat || !( authenticated ) || usr.restrained() || (!interactable()) && (!istype(usr, /mob/living/silicon))))
- return
- active1 = null
- active2 = null
- t1 = lowertext(t1)
- for(var/datum/data/record/R in data_core.general)
- if (lowertext(R.fields["fingerprint"]) == t1)
- active1 = R
- if (!( active1 ))
- temp = text("Could not locate record [].", t1)
+ if("Print Record")
+ if(!printing)
+ printing = 1
+ var/datum/data/record/record1 = null
+ var/datum/data/record/record2 = null
+ if(istype(active1, /datum/data/record) && data_core.general.Find(active1))
+ record1 = active1
+ if(istype(active2, /datum/data/record) && data_core.security.Find(active2))
+ record2 = active2
+ sleep(50)
+ var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( computer.loc )
+ P.info = "Security Record "
+ if(record1)
+ P.info += text("Name: [] ID: [] \nSex: [] \nAge: [] \nFingerprint: [] \nPhysical Status: [] \nMental Status: [] ", record1.fields["name"], record1.fields["id"], record1.fields["sex"], record1.fields["age"], record1.fields["fingerprint"], record1.fields["p_stat"], record1.fields["m_stat"])
+ P.name = text("Security Record ([])", record1.fields["name"])
else
- for(var/datum/data/record/E in data_core.security)
- if ((E.fields["name"] == active1.fields["name"] || E.fields["id"] == active1.fields["id"]))
- active2 = E
- screen = 3 */
+ P.info += "General Record Lost! "
+ P.name = "Security Record"
+ if(record2)
+ P.info += text(" \nSecurity Data \nCriminal Status: [] \n \nMinor Crimes: [] \nDetails: [] \n \nMajor Crimes: [] \nDetails: [] \n \nImportant Notes: \n\t[] \n \nComments/Log ", record2.fields["criminal"], record2.fields["mi_crim"], record2.fields["mi_crim_d"], record2.fields["ma_crim"], record2.fields["ma_crim_d"], decode(record2.fields["notes"]))
+ var/counter = 1
+ while(record2.fields[text("com_[]", counter)])
+ P.info += text("[] ", record2.fields[text("com_[]", counter)])
+ counter++
+ else
+ P.info += "Security Record Lost! "
+ P.info += ""
+ printing = null
+ computer.updateUsrDialog()
+ //RECORD DELETE
+ if("Delete All Records")
+ temp = ""
+ temp += "Are you sure you wish to delete all Security records? "
+ temp += "Yes "
+ temp += "No"
- if ("Print Record")
- if (!( printing ))
- printing = 1
- var/datum/data/record/record1 = null
- var/datum/data/record/record2 = null
- if ((istype(active1, /datum/data/record) && data_core.general.Find(active1)))
- record1 = active1
- if ((istype(active2, /datum/data/record) && data_core.security.Find(active2)))
- record2 = active2
- sleep(50)
- var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( computer.loc )
- P.info = "Security Record "
- if (record1)
- P.info += text("Name: [] ID: [] \nSex: [] \nAge: [] \nFingerprint: [] \nPhysical Status: [] \nMental Status: [] ", record1.fields["name"], record1.fields["id"], record1.fields["sex"], record1.fields["age"], record1.fields["fingerprint"], record1.fields["p_stat"], record1.fields["m_stat"])
- P.name = text("Security Record ([])", record1.fields["name"])
- else
- P.info += "General Record Lost! "
- P.name = "Security Record"
- if (record2)
- P.info += text(" \nSecurity Data \nCriminal Status: [] \n \nMinor Crimes: [] \nDetails: [] \n \nMajor Crimes: [] \nDetails: [] \n \nImportant Notes: \n\t[] \n \nComments/Log ", record2.fields["criminal"], record2.fields["mi_crim"], record2.fields["mi_crim_d"], record2.fields["ma_crim"], record2.fields["ma_crim_d"], decode(record2.fields["notes"]))
- var/counter = 1
- while(record2.fields[text("com_[]", counter)])
- P.info += text("[] ", record2.fields[text("com_[]", counter)])
- counter++
- else
- P.info += "Security Record Lost! "
- P.info += ""
- printing = null
- computer.updateUsrDialog()
-//RECORD DELETE
- if ("Delete All Records")
- temp = ""
- temp += "Are you sure you wish to delete all Security records? "
- temp += "Yes "
+ if("Purge All Records")
+ for(var/datum/data/record/R in data_core.security)
+ qdel(R)
+ temp = "All Security records deleted."
+
+ if("Add Entry")
+ if(!istype(active2, /datum/data/record))
+ return
+ var/a2 = active2
+ var/t1 = sanitize(input("Add Comment:", "Secure. records", null, null) as message)
+ if(!t1 || !authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || active2 != a2)
+ return
+ var/counter = 1
+ while(active2.fields[text("com_[]", counter)])
+ counter++
+ active2.fields[text("com_[counter]")] = text("Made by [authenticated] ([rank]) on [time2text(world.realtime, "DDD MMM DD")] [stationtime2text()], [game_year] [t1]")
+
+ if("Delete Record (ALL)")
+ if(active1)
+ temp = "Are you sure you wish to delete the record (ALL)?"
+ temp += "Yes "
temp += "No"
- if ("Purge All Records")
- for(var/datum/data/record/R in data_core.security)
- qdel(R)
- temp = "All Security records deleted."
+ if("Delete Record (Security)")
+ if(active2)
+ temp = "Are you sure you wish to delete the record (Security Portion Only)?"
+ temp += "Yes "
+ temp += "No"
- if ("Add Entry")
- if (!( istype(active2, /datum/data/record) ))
- return
- var/a2 = active2
- var/t1 = sanitize(input("Add Comment:", "Secure. records", null, null) as message)
- if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active2 != a2))
- return
- var/counter = 1
- while(active2.fields[text("com_[]", counter)])
- counter++
- active2.fields[text("com_[counter]")] = text("Made by [authenticated] ([rank]) on [time2text(world.realtime, "DDD MMM DD")] [stationtime2text()], [game_year] [t1]")
+ if("Delete Entry")
+ if(istype(active2, /datum/data/record) && active2.fields[text("com_[]", href_list["del_c"])])
+ active2.fields[text("com_[]", href_list["del_c"])] = "Deleted"
+ //RECORD CREATE
+ if("New Record (Security)")
+ if(istype(active1, /datum/data/record) && !istype(active2, /datum/data/record))
+ active2 = data_core.CreateSecurityRecord(active1.fields["name"], active1.fields["id"])
+ screen = 3
- if ("Delete Record (ALL)")
- if (active1)
- temp = "Are you sure you wish to delete the record (ALL)?"
- temp += "Yes "
- temp += "No"
+ if("New Record (General)")
+ active1 = data_core.CreateGeneralRecord()
+ active2 = null
- if ("Delete Record (Security)")
- if (active2)
- temp = "Are you sure you wish to delete the record (Security Portion Only)?"
- temp += "Yes "
- temp += "No"
-
- if ("Delete Entry")
- if ((istype(active2, /datum/data/record) && active2.fields[text("com_[]", href_list["del_c"])]))
- active2.fields[text("com_[]", href_list["del_c"])] = "Deleted"
-//RECORD CREATE
- if ("New Record (Security)")
- if ((istype(active1, /datum/data/record) && !( istype(active2, /datum/data/record) )))
- active2 = data_core.CreateSecurityRecord(active1.fields["name"], active1.fields["id"])
- screen = 3
-
- if ("New Record (General)")
- active1 = data_core.CreateGeneralRecord()
- active2 = null
-
-//FIELD FUNCTIONS
- if ("Edit Field")
- var/a1 = active1
- var/a2 = active2
- switch(href_list["field"])
- if("name")
- if (istype(active1, /datum/data/record))
- var/t1 = sanitizeName(input("Please input name:", "Secure. records", active1.fields["name"], null) as text)
- if ((!( t1 ) || !length(trim(t1)) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon)))) || active1 != a1)
- return
- active1.fields["name"] = t1
- if("id")
- if (istype(active2, /datum/data/record))
- var/t1 = sanitize(input("Please input id:", "Secure. records", active1.fields["id"], null) as text)
- if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active1 != a1))
- return
- active1.fields["id"] = t1
- if("fingerprint")
- if (istype(active1, /datum/data/record))
- var/t1 = sanitize(input("Please input fingerprint hash:", "Secure. records", active1.fields["fingerprint"], null) as text)
- if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active1 != a1))
- return
- active1.fields["fingerprint"] = t1
- if("sex")
- if (istype(active1, /datum/data/record))
- if (active1.fields["sex"] == "Male")
- active1.fields["sex"] = "Female"
- else
- active1.fields["sex"] = "Male"
- if("age")
- if (istype(active1, /datum/data/record))
- var/t1 = input("Please input age:", "Secure. records", active1.fields["age"], null) as num
- if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active1 != a1))
- return
- active1.fields["age"] = t1
- if("mi_crim")
- if (istype(active2, /datum/data/record))
- var/t1 = sanitize(input("Please input minor disabilities list:", "Secure. records", active2.fields["mi_crim"], null) as text)
- if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active2 != a2))
- return
- active2.fields["mi_crim"] = t1
- if("mi_crim_d")
- if (istype(active2, /datum/data/record))
- var/t1 = sanitize(input("Please summarize minor dis.:", "Secure. records", active2.fields["mi_crim_d"], null) as message)
- if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active2 != a2))
- return
- active2.fields["mi_crim_d"] = t1
- if("ma_crim")
- if (istype(active2, /datum/data/record))
- var/t1 = sanitize(input("Please input major diabilities list:", "Secure. records", active2.fields["ma_crim"], null) as text)
- if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active2 != a2))
- return
- active2.fields["ma_crim"] = t1
- if("ma_crim_d")
- if (istype(active2, /datum/data/record))
- var/t1 = sanitize(input("Please summarize major dis.:", "Secure. records", active2.fields["ma_crim_d"], null) as message)
- if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active2 != a2))
- return
- active2.fields["ma_crim_d"] = t1
- if("notes")
- if (istype(active2, /datum/data/record))
- var/t1 = sanitize(input("Please summarize notes:", "Secure. records", html_decode(active2.fields["notes"]), null) as message, extra = 0)
- if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active2 != a2))
- return
- active2.fields["notes"] = t1
- if("criminal")
- if (istype(active2, /datum/data/record))
- temp = "Criminal Status:"
- temp += ""
- if("rank")
- var/list/L = list( "Head of Personnel", "Colony Director", "AI" )
- //This was so silly before the change. Now it actually works without beating your head against the keyboard. /N
- if ((istype(active1, /datum/data/record) && L.Find(rank)))
- temp = "Rank:"
- temp += ""
- for(var/rank in joblist)
- temp += "- [rank]
"
- temp += " "
+ //FIELD FUNCTIONS
+ if("Edit Field")
+ var/a1 = active1
+ var/a2 = active2
+ switch(href_list["field"])
+ if("name")
+ if(istype(active1, /datum/data/record))
+ var/t1 = sanitizeName(input("Please input name:", "Secure. records", active1.fields["name"], null) as text)
+ if(!t1 || !length(trim(t1)) || !authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || active1 != a1)
+ return
+ active1.fields["name"] = t1
+ if("id")
+ if(istype(active2, /datum/data/record))
+ var/t1 = sanitize(input("Please input id:", "Secure. records", active1.fields["id"], null) as text)
+ if(!t1 || !authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || active1 != a1)
+ return
+ active1.fields["id"] = t1
+ if("fingerprint")
+ if(istype(active1, /datum/data/record))
+ var/t1 = sanitize(input("Please input fingerprint hash:", "Secure. records", active1.fields["fingerprint"], null) as text)
+ if(!t1 || !authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || active1 != a1)
+ return
+ active1.fields["fingerprint"] = t1
+ if("sex")
+ if(istype(active1, /datum/data/record))
+ if(active1.fields["sex"] == "Male")
+ active1.fields["sex"] = "Female"
else
- alert(usr, "You do not have the required rank to do this!")
- if("species")
- if (istype(active1, /datum/data/record))
- var/t1 = sanitize(input("Please enter race:", "General records", active1.fields["species"], null) as message)
- if ((!( t1 ) || !( authenticated ) || usr.stat || usr.restrained() || (!interactable() && (!istype(usr, /mob/living/silicon))) || active1 != a1))
- return
- active1.fields["species"] = t1
-
-//TEMPORARY MENU FUNCTIONS
- else//To properly clear as per clear screen.
- temp=null
- switch(href_list["choice"])
- if ("Change Rank")
- if (active1)
- active1.fields["rank"] = href_list["rank"]
- if(href_list["rank"] in joblist)
- active1.fields["real_rank"] = href_list["real_rank"]
-
- if ("Change Criminal Status")
- if (active2)
- for(var/mob/living/carbon/human/H in player_list)
- BITSET(H.hud_updateflag, WANTED_HUD)
- switch(href_list["criminal2"])
- if("none")
- active2.fields["criminal"] = "None"
- if("arrest")
- active2.fields["criminal"] = "*Arrest*"
- if("incarcerated")
- active2.fields["criminal"] = "Incarcerated"
- if("parolled")
- active2.fields["criminal"] = "Parolled"
- if("released")
- active2.fields["criminal"] = "Released"
-
- if ("Delete Record (Security) Execute")
- if (active2)
- qdel(active2)
-
- if ("Delete Record (ALL) Execute")
- if (active1)
- for(var/datum/data/record/R in data_core.medical)
- if ((R.fields["name"] == active1.fields["name"] || R.fields["id"] == active1.fields["id"]))
- qdel(R)
- else
- qdel(active1)
- if (active2)
- qdel(active2)
+ active1.fields["sex"] = "Male"
+ if("age")
+ if(istype(active1, /datum/data/record))
+ var/t1 = input("Please input age:", "Secure. records", active1.fields["age"], null) as num
+ if(!t1 || !authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || active1 != a1)
+ return
+ active1.fields["age"] = t1
+ if("mi_crim")
+ if(istype(active2, /datum/data/record))
+ var/t1 = sanitize(input("Please input minor disabilities list:", "Secure. records", active2.fields["mi_crim"], null) as text)
+ if(!t1 || !authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || active2 != a2)
+ return
+ active2.fields["mi_crim"] = t1
+ if("mi_crim_d")
+ if(istype(active2, /datum/data/record))
+ var/t1 = sanitize(input("Please summarize minor dis.:", "Secure. records", active2.fields["mi_crim_d"], null) as message)
+ if (!t1 || !authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || active2 != a2)
+ return
+ active2.fields["mi_crim_d"] = t1
+ if("ma_crim")
+ if(istype(active2, /datum/data/record))
+ var/t1 = sanitize(input("Please input major diabilities list:", "Secure. records", active2.fields["ma_crim"], null) as text)
+ if(!t1 || !authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || active2 != a2)
+ return
+ active2.fields["ma_crim"] = t1
+ if("ma_crim_d")
+ if(istype(active2, /datum/data/record))
+ var/t1 = sanitize(input("Please summarize major dis.:", "Secure. records", active2.fields["ma_crim_d"], null) as message)
+ if(!t1 || !authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || active2 != a2)
+ return
+ active2.fields["ma_crim_d"] = t1
+ if("notes")
+ if(istype(active2, /datum/data/record))
+ var/t1 = sanitize(input("Please summarize notes:", "Secure. records", html_decode(active2.fields["notes"]), null) as message, extra = 0)
+ if(!t1 || !authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || active2 != a2)
+ return
+ active2.fields["notes"] = t1
+ if("criminal")
+ if (istype(active2, /datum/data/record))
+ temp = "Criminal Status:"
+ temp += ""
+ if("rank")
+ var/list/L = list( "Head of Personnel", "Colony Director", "AI" )
+ //This was so silly before the change. Now it actually works without beating your head against the keyboard. /N
+ if ((istype(active1, /datum/data/record) && L.Find(rank)))
+ temp = "Rank:"
+ temp += ""
+ for(var/rank in joblist)
+ temp += "- [rank]
"
+ temp += " "
else
- temp = "This function does not appear to be working at the moment. Our apologies."
+ alert(usr, "You do not have the required rank to do this!")
+ if("species")
+ if (istype(active1, /datum/data/record))
+ var/t1 = sanitize(input("Please enter race:", "General records", active1.fields["species"], null) as message)
+ if(!t1 || !authenticated || usr.stat || usr.restrained() || (!interactable() && !issilicon(usr)) || active1 != a1)
+ return
+ active1.fields["species"] = t1
- //computer.updateUsrDialog()
- interact()
- return
+ //TEMPORARY MENU FUNCTIONS
+ else//To properly clear as per clear screen.
+ temp=null
+ switch(href_list["choice"])
+ if("Change Rank")
+ if(active1)
+ active1.fields["rank"] = href_list["rank"]
+ if(href_list["rank"] in joblist)
+ active1.fields["real_rank"] = href_list["real_rank"]
+
+ if("Change Criminal Status")
+ if(active2)
+ for(var/mob/living/carbon/human/H in player_list)
+ BITSET(H.hud_updateflag, WANTED_HUD)
+ switch(href_list["criminal2"])
+ if("none")
+ active2.fields["criminal"] = "None"
+ if("arrest")
+ active2.fields["criminal"] = "*Arrest*"
+ if("incarcerated")
+ active2.fields["criminal"] = "Incarcerated"
+ if("parolled")
+ active2.fields["criminal"] = "Parolled"
+ if("released")
+ active2.fields["criminal"] = "Released"
+
+ if("Delete Record (Security) Execute")
+ if(active2)
+ qdel(active2)
+
+ if("Delete Record (ALL) Execute")
+ if(active1)
+ for(var/datum/data/record/R in data_core.medical)
+ if(R.fields["name"] == active1.fields["name"] || R.fields["id"] == active1.fields["id"])
+ qdel(R)
+ else
+ qdel(active1)
+ if(active2)
+ qdel(active2)
+ else
+ temp = "This function does not appear to be working at the moment. Our apologies."
+
+ //computer.updateUsrDialog()
+ interact()
+ return
/obj/machinery/computer3/secure_data/emp_act(severity)
if(stat & (BROKEN|NOPOWER))
diff --git a/code/game/machinery/computer3/computers/welcome.dm b/code/game/machinery/computer3/computers/welcome.dm
index 062fc7b59b..801a6cd93c 100644
--- a/code/game/machinery/computer3/computers/welcome.dm
+++ b/code/game/machinery/computer3/computers/welcome.dm
@@ -9,26 +9,26 @@
image = 'icons/ntos/program.png'
- interact()
- usr.set_machine(src)
- if(!interactable())
- return
- var/dat = ""
- dat += "Welcome to NTOS"
- dat += "Thank you for choosing NTOS, your gateway to the future of mobile computing technology, sponsored by [using_map.company_name] (R) "
- dat += "Getting started with NTOS: "
- dat += "To leave a current program, click the X button in the top right corner of the window. This will return you to the NTOS desktop. \
- From the desktop, you can open the hard drive, usually located in the top left corner to access all the programs installed on your computer. \
- When you rented your laptop, you were supplied with programs that your [using_map.company_name] Issued ID has given you access to use. \
- In the event of a serious error, the right click menu will give you the ability to reset your computer. To open and close your laptop, alt-click your device.\
- If you have any questions or technical issues, please contact your local computer technical experts at your local [using_map.boss_name]."
- popup.set_content(dat)
- popup.set_title_image(usr.browse_rsc_icon(computer.icon, computer.icon_state))
- popup.open()
+/datum/file/program/welcome/interact()
+ usr.set_machine(src)
+ if(!interactable())
return
+ var/dat = ""
+ dat += "Welcome to NTOS"
+ dat += "Thank you for choosing NTOS, your gateway to the future of mobile computing technology, sponsored by [using_map.company_name] (R) "
+ dat += "Getting started with NTOS: "
+ dat += "To leave a current program, click the X button in the top right corner of the window. This will return you to the NTOS desktop. \
+ From the desktop, you can open the hard drive, usually located in the top left corner to access all the programs installed on your computer. \
+ When you rented your laptop, you were supplied with programs that your [using_map.company_name] Issued ID has given you access to use. \
+ In the event of a serious error, the right click menu will give you the ability to reset your computer. To open and close your laptop, alt-click your device.\
+ If you have any questions or technical issues, please contact your local computer technical experts at your local [using_map.boss_name]."
+ popup.set_content(dat)
+ popup.set_title_image(usr.browse_rsc_icon(computer.icon, computer.icon_state))
+ popup.open()
+ return
- Topic(href, href_list)
- if(!interactable() || ..(href,href_list))
- return
- interact()
- return
\ No newline at end of file
+/datum/file/program/welcome/Topic(href, href_list)
+ if(!interactable() || ..(href,href_list))
+ return
+ interact()
+ return
\ No newline at end of file
diff --git a/code/game/machinery/computer3/file.dm b/code/game/machinery/computer3/file.dm
index c425bcc0aa..528aff8c87 100644
--- a/code/game/machinery/computer3/file.dm
+++ b/code/game/machinery/computer3/file.dm
@@ -17,49 +17,49 @@
var/drm = 0 // Copy protection, called by copy() and move()
var/readonly = 0 // Edit protection, called by edit(), which is just a failcheck proc
- proc/execute(var/datum/file/source)
- return
+/datum/file/proc/execute(var/datum/file/source)
+ return
- //
- // Copy file to device.
- // If you overwrite this function, use the return value to make sure it succeeded
- //
- proc/copy(var/obj/item/part/computer/storage/dest)
- if(!computer) return null
- if(drm)
- if(!computer.emagged)
- return null
- var/datum/file/F = new type()
- if(!dest.addfile(F))
- return null // todo: arf here even though the player can't do a damn thing due to concurrency
- return F
-
- //
- // Move file to device
- // Returns null on failure even though the existing file doesn't go away
- //
- proc/move(var/obj/item/part/computer/storage/dest)
- if(!computer) return null
- if(drm)
- if(!computer.emagged)
- return null
- var/obj/item/part/computer/storage/current = device
- if(!dest.addfile(src))
+//
+// Copy file to device.
+// If you overwrite this function, use the return value to make sure it succeeded
+//
+/datum/file/proc/copy(var/obj/item/part/computer/storage/dest)
+ if(!computer) return null
+ if(drm)
+ if(!computer.emagged)
return null
- current.removefile(src)
- return src
+ var/datum/file/F = new type()
+ if(!dest.addfile(F))
+ return null // todo: arf here even though the player can't do a damn thing due to concurrency
+ return F
- //
- // Determines if the file is editable. This does not use the DRM flag,
- // but instead the readonly flag.
- //
+//
+// Move file to device
+// Returns null on failure even though the existing file doesn't go away
+//
+/datum/file/proc/move(var/obj/item/part/computer/storage/dest)
+ if(!computer) return null
+ if(drm)
+ if(!computer.emagged)
+ return null
+ var/obj/item/part/computer/storage/current = device
+ if(!dest.addfile(src))
+ return null
+ current.removefile(src)
+ return src
- proc/edit()
- if(!computer)
- return 0
- if(readonly && !computer.emagged)
- return 0 //
- return 1
+//
+// Determines if the file is editable. This does not use the DRM flag,
+// but instead the readonly flag.
+//
+
+/datum/file/proc/edit()
+ if(!computer)
+ return 0
+ if(readonly && !computer.emagged)
+ return 0
+ return 1
/*
CentCom root authorization certificate
@@ -84,23 +84,23 @@
var/file_increment = 1
var/binary = 0 // determines if the file can't be opened by editor
- // Set the content to a specific amount, increase filesize appropriately.
- proc/set_content(var/text)
- content = text
+/datum/file/data/New()
+ if(content)
if(file_increment > 1)
- volume = round(file_increment * length(text))
+ volume = round(file_increment * length(content))
+ ..()
- copy(var/obj/O)
- var/datum/file/data/D = ..(O)
- if(D)
- D.content = content
- D.readonly = readonly
+// Set the content to a specific amount, increase filesize appropriately.
+/datum/file/data/proc/set_content(var/text)
+ content = text
+ if(file_increment > 1)
+ volume = round(file_increment * length(text))
- New()
- if(content)
- if(file_increment > 1)
- volume = round(file_increment * length(content))
- ..()
+/datum/file/data/copy(var/obj/O)
+ var/datum/file/data/D = ..(O)
+ if(D)
+ D.content = content
+ D.readonly = readonly
/*
A generic file that contains text
diff --git a/code/game/machinery/computer3/laptop.dm b/code/game/machinery/computer3/laptop.dm
index 1b0e413165..38db574200 100644
--- a/code/game/machinery/computer3/laptop.dm
+++ b/code/game/machinery/computer3/laptop.dm
@@ -28,42 +28,41 @@
var/obj/machinery/computer3/laptop/stored_computer = null
- verb/open_computer()
- set name = "Open Laptop"
- set category = "Object"
- set src in view(1)
+/obj/item/device/laptop/verb/open_computer()
+ set name = "Open Laptop"
+ set category = "Object"
+ set src in view(1)
- if(usr.stat || usr.restrained() || usr.lying || !istype(usr, /mob/living))
- usr << "You can't do that."
- return
+ if(usr.stat || usr.restrained() || usr.lying || !istype(usr, /mob/living))
+ to_chat(usr, "You can't do that.")
+ return
- if(!Adjacent(usr))
- usr << "You can't reach it."
- return
+ if(!Adjacent(usr))
+ to_chat(usr, "You can't reach it.")
+ return
- if(!istype(loc,/turf))
- usr << "[src] is too bulky! You'll have to set it down."
- return
+ if(!istype(loc,/turf))
+ to_chat(usr, "[src] is too bulky! You'll have to set it down.")
+ return
- if(!stored_computer)
- if(contents.len)
- for(var/obj/O in contents)
- O.loc = loc
- usr << "\The [src] crumbles to pieces."
- spawn(5)
- qdel(src)
- return
+ if(!stored_computer)
+ if(contents.len)
+ for(var/obj/O in contents)
+ O.loc = loc
+ to_chat(usr, "\The [src] crumbles to pieces.")
+ spawn(5)
+ qdel(src)
+ return
- stored_computer.loc = loc
- stored_computer.stat &= ~MAINT
- stored_computer.update_icon()
- loc = stored_computer
- usr << "You open \the [src]."
+ stored_computer.loc = loc
+ stored_computer.stat &= ~MAINT
+ stored_computer.update_icon()
+ loc = stored_computer
+ to_chat(usr, "You open \the [src].")
-
- AltClick()
- if(Adjacent(usr))
- open_computer()
+/obj/item/device/laptop/AltClick()
+ if(Adjacent(usr))
+ open_computer()
//Quickfix until Snapshot works out how he wants to redo power. ~Z
/obj/item/device/laptop/verb/eject_id()
@@ -73,6 +72,7 @@
if(stored_computer)
stored_computer.eject_id()
+
/obj/machinery/computer3/laptop/verb/eject_id()
set category = "Object"
set name = "Eject ID Card"
@@ -80,21 +80,11 @@
var/obj/item/part/computer/cardslot/C = locate() in src.contents
if(!C)
- usr << "There is no card port on the laptop."
+ to_chat(usr, "There is no card port on the laptop.")
return
- var/obj/item/weapon/card/id/card
- if(C.reader)
- card = C.reader
- else if(C.writer)
- card = C.writer
- else
- usr << "There is nothing to remove from the laptop card port."
- return
-
- usr << "You remove [card] from the laptop."
- C.remove(4)
-
+ C.remove(usr)
+ return
/obj/machinery/computer3/laptop
name = "Laptop Computer"
@@ -110,81 +100,81 @@
var/obj/item/device/laptop/portable = null
- New(var/L, var/built = 0)
- if(!built && !battery)
- battery = new /obj/item/weapon/cell(src)
- battery.maxcharge = 500
- battery.charge = 500
- ..(L,built)
+/obj/machinery/computer3/laptop/New(var/L, var/built = 0)
+ if(!built && !battery)
+ battery = new /obj/item/weapon/cell(src)
+ battery.maxcharge = 500
+ battery.charge = 500
+ ..(L,built)
- verb/close_computer()
- set name = "Close Laptop"
- set category = "Object"
- set src in view(1)
+/obj/machinery/computer3/laptop/verb/close_computer()
+ set name = "Close Laptop"
+ set category = "Object"
+ set src in view(1)
- if(usr.stat || usr.restrained() || usr.lying || !istype(usr, /mob/living))
- usr << "You can't do that."
- return
+ if(usr.stat || usr.restrained() || usr.lying || !istype(usr, /mob/living))
+ to_chat(usr, "You can't do that.")
+ return
- if(!Adjacent(usr))
- usr << "You can't reach it."
- return
+ if(!Adjacent(usr))
+ to_chat(usr, "You can't reach it.")
+ return
- close_laptop(usr)
+ close_laptop(usr)
- proc/close_laptop(mob/user = null)
- if(istype(loc,/obj/item/device/laptop))
- testing("Close closed computer")
- return
- if(!istype(loc,/turf))
- testing("Odd computer location: [loc] - close laptop")
- return
+/obj/machinery/computer3/laptop/proc/close_laptop(mob/user = null)
+ if(istype(loc,/obj/item/device/laptop))
+ testing("Close closed computer")
+ return
+ if(!istype(loc,/turf))
+ testing("Odd computer location: [loc] - close laptop")
+ return
- if(stat&BROKEN)
- if(user)
- user << "\The [src] is broken! You can't quite get it closed."
- return
-
- if(!portable)
- portable=new
- portable.stored_computer = src
-
- portable.loc = loc
- loc = portable
- stat |= MAINT
+ if(stat&BROKEN)
if(user)
- user << "You close \the [src]."
+ to_chat(user, "\The [src] is broken! You can't quite get it closed.")
+ return
- auto_use_power()
- if(stat&MAINT)
- return
- if(use_power && istype(battery) && battery.charge > 0)
- if(use_power == 1)
- battery.use(idle_power_usage*CELLRATE) //idle and active_power_usage are in WATTS. battery.use() expects CHARGE.
- else
- battery.use(active_power_usage*CELLRATE)
- return 1
- return 0
+ if(!portable)
+ portable=new
+ portable.stored_computer = src
- use_power(var/amount, var/chan = -1)
- if(battery && battery.charge > 0)
- battery.use(amount*CELLRATE)
+ portable.loc = loc
+ loc = portable
+ stat |= MAINT
+ if(user)
+ to_chat(user, "You close \the [src].")
- power_change()
- if( !battery || battery.charge <= 0 )
- stat |= NOPOWER
+/obj/machinery/computer3/laptop/auto_use_power()
+ if(stat&MAINT)
+ return
+ if(use_power && istype(battery) && battery.charge > 0)
+ if(use_power == 1)
+ battery.use(idle_power_usage*CELLRATE) //idle and active_power_usage are in WATTS. battery.use() expects CHARGE.
else
- stat &= ~NOPOWER
+ battery.use(active_power_usage*CELLRATE)
+ return 1
+ return 0
- Destroy()
- if(istype(loc,/obj/item/device/laptop))
- var/obj/O = loc
- spawn(5)
- if(O)
- qdel(O)
- ..()
+/obj/machinery/computer3/laptop/use_power(var/amount, var/chan = -1)
+ if(battery && battery.charge > 0)
+ battery.use(amount*CELLRATE)
+
+/obj/machinery/computer3/laptop/power_change()
+ if( !battery || battery.charge <= 0 )
+ stat |= NOPOWER
+ else
+ stat &= ~NOPOWER
+
+/obj/machinery/computer3/laptop/Destroy()
+ if(istype(loc,/obj/item/device/laptop))
+ var/obj/O = loc
+ spawn(5)
+ if(O)
+ qdel(O)
+ ..()
- AltClick()
- if(Adjacent(usr))
- close_computer()
+/obj/machinery/computer3/laptop/AltClick()
+ if(Adjacent(usr))
+ close_computer()
diff --git a/code/game/machinery/computer3/lapvend.dm b/code/game/machinery/computer3/lapvend.dm
index cbfa8686bc..147dbdaa44 100644
--- a/code/game/machinery/computer3/lapvend.dm
+++ b/code/game/machinery/computer3/lapvend.dm
@@ -47,7 +47,7 @@
usr.drop_item()
L.loc = src
vendmode = 2
- usr << "You slot your [L.name] into \The [src.name]"
+ to_chat(user, "You slot your [L.name] into \The [src.name]")
nanomanager.update_uis(src)
else
..()
@@ -169,7 +169,7 @@
visible_message("\The [usr] swipes \the [I] through \the [src].")
var/datum/money_account/CH = get_account(C.associated_account_number)
if(!CH)
- usr << "\icon[src]No valid account number is associated with this card."
+ to_chat(usr, "\icon[src]No valid account number is associated with this card.")
return
if(CH.security_level != 0) //If card requires pin authentication (ie seclevel 1 or 2)
if(vendor_account)
@@ -178,9 +178,9 @@
if(D)
transfer_and_vend(D, C)
else
- usr << "\icon[src]Unable to access vendor account. Please record the machine ID and call [using_map.boss_short] Support."
+ to_chat(usr, "\icon[src]Unable to access vendor account. Please record the machine ID and call [using_map.boss_short] Support.")
else
- usr << "\icon[src]Unable to access vendor account. Please record the machine ID and call [using_map.boss_short] Support."
+ to_chat(usr, "\icon[src]Unable to access vendor account. Please record the machine ID and call [using_map.boss_short] Support.")
else
transfer_and_vend(CH, C)
@@ -228,7 +228,7 @@
network = 0
power = 0
else
- usr << "\icon[src]You don't have that much money!"
+ to_chat(usr, "\icon[src]You don't have that much money!")
/obj/machinery/lapvend/proc/total()
var/total = 0
@@ -317,7 +317,7 @@
visible_message("\The [usr] swipes \the [I] through \the [src].")
var/datum/money_account/CH = get_account(C.associated_account_number)
if(!CH)
- usr << "\icon[src]No valid account number is associated with this card."
+ to_chat(usr, "\icon[src]No valid account number is associated with this card.")
return 0
if(CH.security_level != 0) //If card requires pin authentication (ie seclevel 1 or 2)
if(vendor_account)
@@ -327,10 +327,10 @@
transfer_and_reimburse(D)
return 1
else
- usr << "\icon[src]Unable to access vendor account. Please record the machine ID and call [using_map.boss_short] Support."
+ to_chat(usr, "\icon[src]Unable to access vendor account. Please record the machine ID and call [using_map.boss_short] Support.")
return 0
else
- usr << "\icon[src]Unable to access vendor account. Please record the machine ID and call [using_map.boss_short] Support."
+ to_chat(usr, "\icon[src]Unable to access vendor account. Please record the machine ID and call [using_map.boss_short] Support.")
return 0
else
transfer_and_reimburse(CH)
diff --git a/code/game/machinery/computer3/networking.dm b/code/game/machinery/computer3/networking.dm
index f88d8a4837..7b7922a635 100644
--- a/code/game/machinery/computer3/networking.dm
+++ b/code/game/machinery/computer3/networking.dm
@@ -1,58 +1,60 @@
/obj/item/part/computer/networking
name = "Computer networking component"
- /*
- This is the public-facing proc used by NETUP.
- It does additional checking before and after calling get_machines()
+/obj/item/part/computer/networking/allow_attackby(var/obj/item/I, var/mob/user)
+ return 0
- */
- proc/connect_to(var/typekey,var/atom/previous)
- if(!computer || computer.stat)
+/*
+ This is the public-facing proc used by NETUP.
+ It does additional checking before and after calling get_machines()
+*/
+/obj/item/part/computer/networking/proc/connect_to(var/typekey,var/atom/previous)
+ if(!computer || computer.stat)
+ return null
+
+ if(istype(previous,typekey) && verify_machine(previous))
+ return previous
+
+ var/result = get_machines(typekey)
+
+ if(!result)
+ return null
+
+ if(islist(result))
+ var/list/R = result
+ if(R.len == 0)
return null
+ else if(R.len == 1)
+ return R[1]
+ else
+ var/list/atomlist = computer.format_atomlist(R)
+ result = input("Select:","Multiple destination machines located",atomlist[1]) as null|anything in atomlist
+ return atomlist[result]
- if(istype(previous,typekey) && verify_machine(previous))
- return previous
+ if(isobj(result))
+ return result
- var/result = get_machines(typekey)
+ return null // ?
- if(!result)
- return null
+/*
+ This one is used to determine the candidate machines.
+ It may return an object, a list of objects, or null.
- if(islist(result))
- var/list/R = result
- if(R.len == 0)
- return null
- else if(R.len == 1)
- return R[1]
- else
- var/list/atomlist = computer.format_atomlist(R)
- result = input("Select:","Multiple destination machines located",atomlist[1]) as null|anything in atomlist
- return atomlist[result]
+ Overwite this on any networking component.
+*/
+/obj/item/part/computer/networking/proc/get_machines(var/typekey)
+ return list()
- if(isobj(result))
- return result
+/*
+ This is used to verify that an existing machine is within the network.
+ Calling NETUP() with an object argument will run this check, and if
+ the object is still accessible, it will be used. Otherwise, another
+ search will be run.
- return null // ?
-
- /*
- This one is used to determine the candidate machines.
- It may return an object, a list of objects, or null.
-
- Overwite this on any networking component.
- */
- proc/get_machines(var/typekey)
- return list()
-
- /*
- This is used to verify that an existing machine is within the network.
- Calling NETUP() with an object argument will run this check, and if
- the object is still accessible, it will be used. Otherwise, another
- search will be run.
-
- Overwrite this on any networking component.
- */
- proc/verify_machine(var/obj/previous)
- return 0
+ Overwrite this on any networking component.
+*/
+/obj/item/part/computer/networking/proc/verify_machine(var/obj/previous)
+ return 0
/*
Provides radio/signaler functionality, and also
@@ -69,56 +71,58 @@
var/range = null
var/subspace = 0
- init()
- ..()
- spawn(5)
- radio_connection = radio_controller.add_object(src, src.frequency, src.rad_filter)
+/obj/item/part/computer/networking/radio/init()
+ ..()
+ spawn(5)
+ radio_connection = radio_controller.add_object(src, src.frequency, src.rad_filter)
- proc/set_frequency(new_frequency)
- if(radio_controller)
- radio_controller.remove_object(src, frequency)
- frequency = new_frequency
- radio_connection = radio_controller.add_object(src, frequency, rad_filter)
- else
- frequency = new_frequency
- spawn(rand(5,10))
- set_frequency(new_frequency)
+/obj/item/part/computer/networking/radio/proc/set_frequency(new_frequency)
+ if(radio_controller)
+ radio_controller.remove_object(src, frequency)
+ frequency = new_frequency
+ radio_connection = radio_controller.add_object(src, frequency, rad_filter)
+ else
+ frequency = new_frequency
+ spawn(rand(5,10))
+ set_frequency(new_frequency)
- receive_signal(var/datum/signal/signal)
- if(!signal || !computer || (computer.stat&~MAINT)) // closed laptops use maint, allow it
- return
- if(computer.program)
- computer.program.receive_signal(signal)
+/obj/item/part/computer/networking/radio/receive_signal(var/datum/signal/signal)
+ if(!signal || !computer || (computer.stat&~MAINT)) // closed laptops use maint, allow it
+ return
+ if(computer.program)
+ computer.program.receive_signal(signal)
- proc/post_signal(var/datum/signal/signal)
- if(!computer || (computer.stat&~MAINT) || !computer.program) return
- if(!radio_connection) return
+/obj/item/part/computer/networking/radio/proc/post_signal(var/datum/signal/signal)
+ if(!computer || (computer.stat&~MAINT) || !computer.program)
+ return
+ if(!radio_connection)
+ return
+ radio_connection.post_signal(src,signal,rad_filter,range)
- radio_connection.post_signal(src,signal,rad_filter,range)
+/obj/item/part/computer/networking/radio/get_machines(var/typekey)
+ if(!radio_connection || !radio_connection.frequency)
+ return list()
+ var/list/result = list()
+ var/turf/T = get_turf(loc)
+ var/z_level = T.z
+ for(var/obj/O in radio_connection.devices)
+ if(istype(O,typekey))
+ T = get_turf(O)
+ if(istype(O) && (subspace || (O.z == z_level))) // radio does not work across z-levels
+ result |= O
+ return result
- get_machines(var/typekey)
- if(!radio_connection || !radio_connection.frequency)
- return list()
- var/list/result = list()
+/obj/item/part/computer/networking/radio/verify_machine(var/obj/previous)
+ if(!previous)
+ return 0
+ if(subspace)
+ return ( radio_connection && (previous in radio_connection.devices) )
+ else
var/turf/T = get_turf(loc)
- var/z_level = T.z
- for(var/obj/O in radio_connection.devices)
- if(istype(O,typekey))
- T = get_turf(O)
- if(istype(O) && (subspace || (O.z == z_level))) // radio does not work across z-levels
- result |= O
- return result
-
- verify_machine(var/obj/previous)
- if(!previous) return 0
- if(subspace)
- return ( radio_connection && (previous in radio_connection.devices) )
- else
- var/turf/T = get_turf(loc)
- var/turf/O = get_turf(previous)
- if(!T || !O)
- return 0
- return ( radio_connection && (previous in radio_connection.devices) && (T.z == O.z))
+ var/turf/O = get_turf(previous)
+ if(!T || !O)
+ return 0
+ return ( radio_connection && (previous in radio_connection.devices) && (T.z == O.z))
/*
Subspace networking: Communicates off-station. Allows centcom communications.
@@ -136,23 +140,24 @@
name = "short-wave networking terminal"
desc = "Connects to nearby computers through the area power network"
- get_machines(var/typekey)
- var/area/A = get_area(loc)
- if(!istype(A) || A == /area)
- return list()
- if(typekey == null)
- typekey = /obj/machinery
- var/list/machines = list()
- for(var/obj/O in A.contents)
- if(istype(O,typekey))
- machines |= O
- return machines
- verify_machine(var/obj/previous)
- if(!previous) return 0
- var/area/A = get_area(src)
- if( A && A == get_area(previous) )
- return 1
- return 0
+/obj/item/part/computer/networking/area/get_machines(var/typekey)
+ var/area/A = get_area(loc)
+ if(!istype(A) || A == /area)
+ return list()
+ if(typekey == null)
+ typekey = /obj/machinery
+ var/list/machines = list()
+ for(var/obj/O in A.contents)
+ if(istype(O,typekey))
+ machines |= O
+ return machines
+
+/obj/item/part/computer/networking/area/verify_machine(var/obj/previous)
+ if(!previous) return 0
+ var/area/A = get_area(src)
+ if( A && A == get_area(previous) )
+ return 1
+ return 0
/*
Proximity networking: Connects to machines or computers adjacent to this device
@@ -161,78 +166,78 @@
name = "proximity networking terminal"
desc = "Connects a computer to adjacent machines"
- get_machines(var/typekey)
- var/turf/T = get_turf(loc)
- if(!istype(T))
- return list()
- if(typekey == null)
- typekey = /obj/machinery
- var/list/machines = list()
- for(var/obj/O in T)
+/obj/item/part/computer/networking/prox/get_machines(var/typekey)
+ var/turf/T = get_turf(loc)
+ if(!istype(T))
+ return list()
+ if(typekey == null)
+ typekey = /obj/machinery
+ var/list/nearby_machines = list()
+ for(var/obj/O in T)
+ if(istype(O,typekey))
+ nearby_machines += O
+ for(var/d in cardinal)
+ var/turf/T2 = get_step(T,d)
+ for(var/obj/O in T2)
if(istype(O,typekey))
- machines += O
- for(var/d in cardinal)
- var/turf/T2 = get_step(T,d)
- for(var/obj/O in T2)
- if(istype(O,typekey))
- machines += O
- return machines
+ nearby_machines += O
+ return nearby_machines
- verify_machine(var/obj/previous)
- if(!previous)
- return 0
- if(get_dist(get_turf(previous),get_turf(loc)) == 1)
- return 1
+/obj/item/part/computer/networking/prox/verify_machine(var/obj/previous)
+ if(!previous)
return 0
+ if(get_dist(get_turf(previous),get_turf(loc)) == 1)
+ return 1
+ return 0
+
/*
Cable networking: Not currently used
*/
-
/obj/item/part/computer/networking/cable
name = "cable networking terminal"
desc = "Connects to other machines on the same cable network."
- get_machines(var/typekey)
-// if(istype(computer,/obj/machinery/computer/laptop)) // laptops move, this could get breaky
-// return list()
- var/turf/T = get_turf(loc)
- var/datum/powernet/P = null
- for(var/obj/structure/cable/C in T)
- if(C.d1 == 0)
- P = C.powernet
- break
- if(!P)
- return list()
- if(!typekey)
- typekey = /obj/machinery
- else if(typekey == /datum/powernet)
- return list(P)
- var/list/candidates = list()
- for(var/atom/A in P.nodes)
- if(istype(A,typekey))
- candidates += A
- else if(istype(A,/obj/machinery/power/terminal))
- var/obj/machinery/power/terminal/PT = A
- if(istype(PT.master,typekey))
- candidates += PT.master
- return candidates
+/obj/item/part/computer/networking/cable/get_machines(var/typekey)
+// if(istype(computer,/obj/machinery/computer/laptop)) // laptops move, this could get breaky
+// return list()
+ var/turf/T = get_turf(loc)
+ var/datum/powernet/P = null
+ for(var/obj/structure/cable/C in T)
+ if(C.d1 == 0)
+ P = C.powernet
+ break
+ if(!P)
+ return list()
+ if(!typekey)
+ typekey = /obj/machinery
+ else if(typekey == /datum/powernet)
+ return list(P)
+ var/list/candidates = list()
+ for(var/atom/A in P.nodes)
+ if(istype(A,typekey))
+ candidates += A
+ else if(istype(A,/obj/machinery/power/terminal))
+ var/obj/machinery/power/terminal/PT = A
+ if(istype(PT.master,typekey))
+ candidates += PT.master
+ return candidates
- verify_machine(var/obj/previous)
- if(!previous)
- return 0
- var/turf/T = get_turf(loc)
- var/datum/powernet/P = null
- for(var/obj/structure/cable/C in T)
- if(C.d1 == 0)
- P = C.powernet
- break
- if(istype(previous,/datum/powernet))
- if(previous == P)
- return 1
- return 0
- T = get_turf(previous.loc)
- for(var/obj/structure/cable/C in T)
- if(C.d1 == 0 && (C.powernet == P))
- return 1
+/obj/item/part/computer/networking/cable/verify_machine(var/obj/previous)
+ if(!previous)
return 0
+ var/turf/T = get_turf(loc)
+ var/datum/powernet/P = null
+ for(var/obj/structure/cable/C in T)
+ if(C.d1 == 0)
+ P = C.powernet
+ break
+ if(istype(previous,/datum/powernet))
+ if(previous == P)
+ return 1
+ return 0
+ T = get_turf(previous.loc)
+ for(var/obj/structure/cable/C in T)
+ if(C.d1 == 0 && (C.powernet == P))
+ return 1
+ return 0
diff --git a/code/game/machinery/computer3/program.dm b/code/game/machinery/computer3/program.dm
index 0667fe2f73..b39998bdfd 100644
--- a/code/game/machinery/computer3/program.dm
+++ b/code/game/machinery/computer3/program.dm
@@ -228,10 +228,10 @@ Programs are a file that can be executed
//
if("eject_card" in href_list)
if(computer.cardslot)
- if(computer.cardslot.dualslot && href_list["eject_card"] == "writer")
- computer.cardslot.remove(computer.cardslot.writer)
+ if(istype(computer.cardslot, /obj/item/part/computer/cardslot/dual) && href_list["eject_card"] == "writer")
+ computer.cardslot.remove(usr)
else
- computer.cardslot.remove(computer.cardslot.reader)
+ computer.cardslot.remove(usr)
return 1
//
// usage: runfile=\ref[file]
diff --git a/code/game/machinery/computer3/server.dm b/code/game/machinery/computer3/server.dm
index 9e32918fea..5c820ce0ca 100644
--- a/code/game/machinery/computer3/server.dm
+++ b/code/game/machinery/computer3/server.dm
@@ -24,9 +24,9 @@
spawn_parts = list(/obj/item/part/computer/storage/hdd,/obj/item/part/computer/networking/radio/subspace)
- update_icon()
+/obj/machinery/computer3/server/rack/update_icon()
//overlays.Cut()
return
- attack_hand() // Racks have no screen, only AI can use them
+/obj/machinery/computer3/server/rack/attack_hand() // Racks have no screen, only AI can use them
return
diff --git a/code/game/machinery/computer3/storage.dm b/code/game/machinery/computer3/storage.dm
index cbef3434ba..671d28c3a6 100644
--- a/code/game/machinery/computer3/storage.dm
+++ b/code/game/machinery/computer3/storage.dm
@@ -21,56 +21,55 @@
var/list/spawnfiles = list()// For mappers, special drives, and data disks
- New()
- ..()
- if(islist(spawnfiles))
- if(removeable && spawnfiles.len)
- var/obj/item/part/computer/storage/removable/R = src
- R.inserted = new(src)
- if(writeprotect)
- R.inserted.writeprotect = 1
- for(var/typekey in spawnfiles)
- addfile(new typekey(),1)
+/obj/item/part/computer/storage/New()
+ ..()
+ if(islist(spawnfiles))
+ if(removeable && spawnfiles.len)
+ var/obj/item/part/computer/storage/removable/R = src
+ R.inserted = new(src)
+ if(writeprotect)
+ R.inserted.writeprotect = 1
+ for(var/typekey in spawnfiles)
+ addfile(new typekey(),1)
- // Add a file to the hard drive, returns 0 if failed
- // forced is used when spawning files on a write-protect drive
- proc/addfile(var/datum/file/F,var/forced = 0)
- if(!F || (F in files))
- return 1
- if(writeprotect && !forced)
+// Add a file to the hard drive, returns 0 if failed
+// forced is used when spawning files on a write-protect drive
+/obj/item/part/computer/storage/proc/addfile(var/datum/file/F,var/forced = 0)
+ if(!F || (F in files))
+ return 1
+ if(writeprotect && !forced)
+ return 0
+ if(volume + F.volume > max_volume)
+ if(!forced)
return 0
- if(volume + F.volume > max_volume)
- if(!forced)
- return 0
- max_volume = volume + F.volume
+ max_volume = volume + F.volume
- files.Add(F)
- volume += F.volume
+ files.Add(F)
+ volume += F.volume
+ F.computer = computer
+ F.device = src
+ return 1
+/obj/item/part/computer/storage/proc/removefile(var/datum/file/F,var/forced = 0)
+ if(!F || !(F in files))
+ return 1
+ if(writeprotect && !forced)
+ return 0
+
+ files -= F
+ volume -= F.volume
+ if(F.device == src)
+ F.device = null
+ F.computer = null
+ return 1
+
+/obj/item/part/computer/storage/init(var/obj/machinery/computer/target)
+ computer = target
+ for(var/datum/file/F in files)
F.computer = computer
- F.device = src
- return 1
- proc/removefile(var/datum/file/F,var/forced = 0)
- if(!F || !(F in files))
- return 1
- if(writeprotect && !forced)
- return 0
-
- files -= F
- volume -= F.volume
- if(F.device == src)
- F.device = null
- F.computer = null
- return 1
-
- init(var/obj/machinery/computer/target)
- computer = target
- for(var/datum/file/F in files)
- F.computer = computer
/*
Standard hard drives for computers. Used in computer construction
*/
-
/obj/item/part/computer/storage/hdd
name = "Hard Drive"
max_volume = 25000
@@ -99,66 +98,64 @@
attackby_types = list(/obj/item/weapon/disk/file, /obj/item/weapon/pen)
var/obj/item/weapon/disk/file/inserted = null
- proc/eject_disk(var/forced = 0)
- if(!forced)
+/obj/item/part/computer/storage/removable/proc/eject_disk(var/forced = 0)
+ if(!forced)
+ return
+ files = list()
+ inserted.loc = computer.loc
+ if(usr)
+ if(!usr.get_active_hand())
+ usr.put_in_active_hand(inserted)
+ else if(forced && !usr.get_inactive_hand())
+ usr.put_in_inactive_hand(inserted)
+ for(var/datum/file/F in inserted.files)
+ F.computer = null
+ inserted = null
+
+
+/obj/item/part/computer/storage/removable/attackby(obj/O as obj, mob/user as mob)
+ if(inserted && istype(O,/obj/item/weapon/pen))
+ to_chat(usr, "You use [O] to carefully pry [inserted] out of [src].")
+ eject_disk(forced = 1)
+ return
+
+ if(istype(O,/obj/item/weapon/disk/file))
+ if(inserted)
+ to_chat(usr, "There's already a disk in [src]!")
return
- files = list()
- inserted.loc = computer.loc
- if(usr)
- if(!usr.get_active_hand())
- usr.put_in_active_hand(inserted)
- else if(forced && !usr.get_inactive_hand())
- usr.put_in_inactive_hand(inserted)
+
+ to_chat(usr, "You insert [O] into [src].")
+ usr.drop_item()
+ O.loc = src
+ inserted = O
+ writeprotect = inserted.writeprotect
+
+ files = inserted.files
for(var/datum/file/F in inserted.files)
- F.computer = null
- inserted = null
+ F.computer = computer
+ return
+ ..()
- attackby(obj/O as obj, mob/user as mob)
- if(inserted && istype(O,/obj/item/weapon/pen))
- usr << "You use [O] to carefully pry [inserted] out of [src]."
- eject_disk(forced = 1)
- return
+/obj/item/part/computer/storage/removable/addfile(var/datum/file/F)
+ if(!F || !inserted)
+ return 0
- if(istype(O,/obj/item/weapon/disk/file))
- if(inserted)
- usr << "There's already a disk in [src]!"
- return
-
- usr << "You insert [O] into [src]."
- usr.drop_item()
- O.loc = src
- inserted = O
- writeprotect = inserted.writeprotect
-
- files = inserted.files
- for(var/datum/file/F in inserted.files)
- F.computer = computer
-
- return
-
- ..()
-
- addfile(var/datum/file/F)
- if(!F || !inserted)
- return 0
-
- if(F in inserted.files)
- return 1
-
- if(inserted.volume + F.volume > inserted.max_volume)
- return 0
-
- inserted.files.Add(F)
- F.computer = computer
- F.device = inserted
+ if(F in inserted.files)
return 1
+ if(inserted.volume + F.volume > inserted.max_volume)
+ return 0
+
+ inserted.files.Add(F)
+ F.computer = computer
+ F.device = inserted
+ return 1
+
/*
Removable hard drive presents...
removeable disk!
*/
-
/obj/item/weapon/disk/file
//parent_type = /obj/item/part/computer/storage // todon't: do this
name = "Data Disk"
@@ -170,15 +167,15 @@
var/max_volume = 1028
- New()
- ..()
- icon_state = "datadisk[rand(0,6)]"
- src.pixel_x = rand(-5, 5)
- src.pixel_y = rand(-5, 5)
- files = list()
- if(istype(spawn_files))
- for(var/typekey in spawn_files)
- var/datum/file/F = new typekey()
- F.device = src
- files += F
- volume += F.volume
+/obj/item/weapon/disk/file/New()
+ ..()
+ icon_state = "datadisk[rand(0,6)]"
+ src.pixel_x = rand(-5, 5)
+ src.pixel_y = rand(-5, 5)
+ files = list()
+ if(istype(spawn_files))
+ for(var/typekey in spawn_files)
+ var/datum/file/F = new typekey()
+ F.device = src
+ files += F
+ volume += F.volume
diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm
index a519394232..d13dcf3e80 100644
--- a/code/game/machinery/cryopod.dm
+++ b/code/game/machinery/cryopod.dm
@@ -422,7 +422,7 @@
preserve = 1
if(istype(W,/obj/item/weapon/implant/health))
- for(var/obj/machinery/computer/cloning/com in world)
+ for(var/obj/machinery/computer/cloning/com in machines)
for(var/datum/dna2/record/R in com.records)
if(locate(R.implant) == W)
qdel(R)
diff --git a/code/game/machinery/door_control.dm b/code/game/machinery/door_control.dm
index e9ba92663d..bc3a27fed7 100644
--- a/code/game/machinery/door_control.dm
+++ b/code/game/machinery/door_control.dm
@@ -92,7 +92,7 @@
*/
/obj/machinery/button/remote/airlock/trigger()
- for(var/obj/machinery/door/airlock/D in world)
+ for(var/obj/machinery/door/airlock/D in machines)
if(D.id_tag == id)
if(specialfunctions & OPEN)
if(D.density)
@@ -137,7 +137,7 @@
desc = "It controls blast doors, remotely."
/obj/machinery/button/remote/blast_door/trigger()
- for(var/obj/machinery/door/blast/M in world)
+ for(var/obj/machinery/door/blast/M in machines)
if(M.id == id)
if(M.density)
spawn(0)
@@ -156,7 +156,7 @@
desc = "It controls emitters, remotely."
/obj/machinery/button/remote/emitter/trigger(mob/user as mob)
- for(var/obj/machinery/power/emitter/E in world)
+ for(var/obj/machinery/power/emitter/E in machines)
if(E.id == id)
spawn(0)
E.activate(user)
diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index 23191b6beb..ed68528861 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -1208,7 +1208,7 @@ About the new airlock wires panel:
/obj/machinery/door/airlock/initialize()
if(src.closeOtherId != null)
- for (var/obj/machinery/door/airlock/A in world)
+ for (var/obj/machinery/door/airlock/A in machines)
if(A.closeOtherId == src.closeOtherId && A != src)
src.closeOther = A
break
diff --git a/code/game/machinery/doors/brigdoors.dm b/code/game/machinery/doors/brigdoors.dm
index e639571cb4..fe1d726d50 100644
--- a/code/game/machinery/doors/brigdoors.dm
+++ b/code/game/machinery/doors/brigdoors.dm
@@ -47,7 +47,7 @@
if(F.id == src.id)
LAZYADD(targets,F)
- for(var/obj/structure/closet/secure_closet/brig/C in world)
+ for(var/obj/structure/closet/secure_closet/brig/C in all_brig_closets)
if(C.id == src.id)
LAZYADD(targets,C)
diff --git a/code/game/machinery/floor_light.dm b/code/game/machinery/floor_light.dm
index ef9f2a2421..ced1ffa864 100644
--- a/code/game/machinery/floor_light.dm
+++ b/code/game/machinery/floor_light.dm
@@ -16,8 +16,8 @@ var/list/floor_light_cache = list()
var/on
var/damaged
var/default_light_range = 4
- var/default_light_power = 2
- var/default_light_colour = "#FFFFFF"
+ var/default_light_power = 0.75
+ var/default_light_colour = LIGHT_COLOR_INCANDESCENT_BULB
/obj/machinery/floor_light/prebuilt
anchored = 1
@@ -154,4 +154,4 @@ var/list/floor_light_cache = list()
/obj/machinery/floor_light/cultify()
default_light_colour = "#FF0000"
- update_brightness()
\ No newline at end of file
+ update_brightness()
diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm
index 874f8876b9..f68bc4cc8a 100644
--- a/code/game/machinery/machinery.dm
+++ b/code/game/machinery/machinery.dm
@@ -124,10 +124,12 @@ Class Procs:
/obj/machinery/initialize()
. = ..()
+ global.machines += src
START_MACHINE_PROCESSING(src)
/obj/machinery/Destroy()
STOP_MACHINE_PROCESSING(src)
+ global.machines -= src
if(component_parts)
for(var/atom/A in component_parts)
if(A.loc == src) // If the components are inside the machine, delete them.
diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm
index 8022235736..d21d751e7e 100644
--- a/code/game/machinery/magnet.dm
+++ b/code/game/machinery/magnet.dm
@@ -213,7 +213,7 @@
..()
if(autolink)
- for(var/obj/machinery/magnetic_module/M in world)
+ for(var/obj/machinery/magnetic_module/M in machines)
if(M.freq == frequency && M.code == code)
magnets.Add(M)
@@ -229,7 +229,7 @@
/obj/machinery/magnetic_controller/process()
if(magnets.len == 0 && autolink)
- for(var/obj/machinery/magnetic_module/M in world)
+ for(var/obj/machinery/magnetic_module/M in machines)
if(M.freq == frequency && M.code == code)
magnets.Add(M)
diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm
index de1d8fcb54..ccb17a1297 100644
--- a/code/game/machinery/portable_turret.dm
+++ b/code/game/machinery/portable_turret.dm
@@ -105,6 +105,13 @@
stat = BROKEN
can_salvage = FALSE // So you need to actually kill a turret to get the alien gun.
+/obj/machinery/porta_turret/poi //These are always angry
+ enabled = TRUE
+ lethal = TRUE
+ ailock = TRUE
+ check_all = TRUE
+ can_salvage = FALSE // So you can't just twoshot a turret and get a fancy gun
+
/obj/machinery/porta_turret/New()
..()
req_access.Cut()
diff --git a/code/game/machinery/requests_console.dm b/code/game/machinery/requests_console.dm
index 65583f3473..2ad81624a3 100644
--- a/code/game/machinery/requests_console.dm
+++ b/code/game/machinery/requests_console.dm
@@ -168,7 +168,7 @@ var/list/obj/machinery/requests_console/allConsoles = list()
var/log_msg = message
var/pass = 0
screen = RCS_SENTFAIL
- for (var/obj/machinery/message_server/MS in world)
+ for (var/obj/machinery/message_server/MS in machines)
if(!MS.active) continue
MS.send_rc_message(ckey(href_list["department"]),department,log_msg,msgStamped,msgVerified,priority)
pass = 1
diff --git a/code/game/machinery/suit_storage_unit_vr.dm b/code/game/machinery/suit_storage_unit_vr.dm
index 964d80b258..53acbb3aec 100644
--- a/code/game/machinery/suit_storage_unit_vr.dm
+++ b/code/game/machinery/suit_storage_unit_vr.dm
@@ -17,3 +17,48 @@
SPECIES_ZORREN_FLAT,
SPECIES_ZORREN_HIGH
)
+
+/obj/machinery/suit_cycler/explorer
+ name = "Explorer suit cycler"
+ model_text = "Exploration"
+ req_access = list(access_pilot)
+ departments = list("Exploration","Pilot")
+
+/obj/machinery/suit_cycler/explorer/initialize()
+ species -= SPECIES_TESHARI
+ return ..()
+
+/obj/machinery/suit_cycler/apply_paintjob()
+ if(!target_species || !target_department)
+ return
+
+ if(target_species)
+ if(helmet) helmet.refit_for_species(target_species)
+ if(suit) suit.refit_for_species(target_species)
+
+ switch(target_department)
+ if("Exploration")
+ if(helmet)
+ helmet.name = "exploration voidsuit helmet"
+ helmet.icon_state = "helm_explorer"
+ helmet.item_state = "helm_explorer"
+ if(suit)
+ suit.name = "exploration voidsuit"
+ suit.icon_state = "void_explorer"
+ suit.item_state = "void_explorer"
+ suit.item_state_slots[slot_r_hand_str] = "wiz_voidsuit"
+ suit.item_state_slots[slot_l_hand_str] = "wiz_voidsuit"
+ if("Pilot")
+ if(helmet)
+ helmet.name = "pilot voidsuit helmet"
+ helmet.icon_state = "rig0_pilot"
+ helmet.item_state = "pilot_helm"
+ if(suit)
+ suit.name = "pilot voidsuit"
+ suit.icon_state = "rig-pilot"
+ suit.item_state = "rig-pilot"
+ suit.item_state_slots[slot_r_hand_str] = "sec_voidsuitTG"
+ suit.item_state_slots[slot_l_hand_str] = "sec_voidsuitTG"
+ else
+ return ..()
+
diff --git a/code/game/machinery/syndicatebeacon.dm b/code/game/machinery/syndicatebeacon.dm
index cf2449f1d3..5befc59495 100644
--- a/code/game/machinery/syndicatebeacon.dm
+++ b/code/game/machinery/syndicatebeacon.dm
@@ -89,7 +89,7 @@
if(surplus() < 1500)
if(user) user << "The connected wire doesn't have enough current."
return
- for(var/obj/singularity/singulo in world)
+ for(var/obj/singularity/singulo in all_singularities)
if(singulo.z == z)
singulo.target = src
icon_state = "[icontype]1"
@@ -99,7 +99,7 @@
user << "You activate the beacon."
/obj/machinery/power/singularity_beacon/proc/Deactivate(mob/user = null)
- for(var/obj/singularity/singulo in world)
+ for(var/obj/singularity/singulo in all_singularities)
if(singulo.target == src)
singulo.target = null
icon_state = "[icontype]0"
diff --git a/code/game/machinery/teleporter.dm b/code/game/machinery/teleporter.dm
index 7544c91bfe..be31a5aa56 100644
--- a/code/game/machinery/teleporter.dm
+++ b/code/game/machinery/teleporter.dm
@@ -95,7 +95,7 @@
var/list/L = list()
var/list/areaindex = list()
- for(var/obj/item/device/radio/beacon/R in world)
+ for(var/obj/item/device/radio/beacon/R in all_beacons)
var/turf/T = get_turf(R)
if(!T)
continue
@@ -108,7 +108,7 @@
areaindex[tmpname] = 1
L[tmpname] = R
- for (var/obj/item/weapon/implant/tracking/I in world)
+ for (var/obj/item/weapon/implant/tracking/I in all_tracking_implants)
if(!I.implanted || !ismob(I.loc))
continue
else
diff --git a/code/game/machinery/turret_control.dm b/code/game/machinery/turret_control.dm
index 8f90343284..fa75864b01 100644
--- a/code/game/machinery/turret_control.dm
+++ b/code/game/machinery/turret_control.dm
@@ -51,7 +51,7 @@
else if(ispath(control_area))
control_area = locate(control_area)
else if(istext(control_area))
- for(var/area/A in world)
+ for(var/area/A in all_areas)
if(A.name && A.name==control_area)
control_area = A
break
diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm
index 503a289e50..87fbc4dcfd 100644
--- a/code/game/machinery/vending.dm
+++ b/code/game/machinery/vending.dm
@@ -510,6 +510,8 @@
if(R.get_product(get_turf(src)))
visible_message("\The [src] clunks as it vends an additional item.")
+ playsound(src, 'sound/items/vending.ogg', 50, 1, 1)
+
status_message = ""
status_error = 0
vend_ready = 1
diff --git a/code/game/mecha/micro/mecha_vr.dm b/code/game/mecha/micro/mecha_vr.dm
index fee3afb2a6..a0dd1b43e9 100644
--- a/code/game/mecha/micro/mecha_vr.dm
+++ b/code/game/mecha/micro/mecha_vr.dm
@@ -27,7 +27,7 @@
origin_tech = list(TECH_DATA = 4, TECH_COMBAT = 4)
/obj/item/weapon/circuitboard/mecha/polecat/main
- name = T_BOARD_MICRO_MECHA("Weasel central control")
+ name = T_BOARD_MICRO_MECHA("Polecat central control")
icon_state = "mainboard"
/obj/item/weapon/circuitboard/mecha/weasel
diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm
index 90f708ff9d..0369b91d63 100644
--- a/code/game/objects/effects/decals/Cleanable/humans.dm
+++ b/code/game/objects/effects/decals/Cleanable/humans.dm
@@ -248,6 +248,6 @@ var/global/list/image/splatter_cache=list()
//This version should be used for admin spawns and pre-mapped virus vectors (e.g. in PoIs), this version does not dry
/obj/effect/decal/cleanable/mucus/mapped/New()
- ...()
+ ..()
virus2 = new /datum/disease2/disease
virus2.makerandom()
diff --git a/code/game/objects/effects/item_pickup_ghost.dm b/code/game/objects/effects/item_pickup_ghost.dm
new file mode 100644
index 0000000000..0944e2753e
--- /dev/null
+++ b/code/game/objects/effects/item_pickup_ghost.dm
@@ -0,0 +1,19 @@
+/obj/effect/temporary_effect/item_pickup_ghost
+ anchored = 1
+ plane = MOB_PLANE
+ layer = ABOVE_MOB_LAYER
+ mouse_opacity = 0//just in case something dumb happens
+ time_to_die = 0.5 SECONDS
+ var/lifetime = 0.25 SECONDS //so it doesn't die before animation ends
+
+/obj/effect/temporary_effect/item_pickup_ghost/proc/assumeform(var/obj/item/picked_up)
+ icon = picked_up.icon
+ icon_state = picked_up.icon_state
+ pixel_x = picked_up.pixel_x
+ pixel_y = picked_up.pixel_y
+ color = picked_up.color
+
+/obj/effect/temporary_effect/item_pickup_ghost/proc/animate_towards(var/atom/target)
+ var/new_pixel_x = pixel_x + (target.x - src.x) * 32
+ var/new_pixel_y = pixel_y + (target.y - src.y) * 32
+ animate(src, pixel_x = new_pixel_x, pixel_y = new_pixel_y, transform = matrix()*0, time = lifetime)
diff --git a/code/game/objects/effects/portals.dm b/code/game/objects/effects/portals.dm
index 702926d6ff..08f369d735 100644
--- a/code/game/objects/effects/portals.dm
+++ b/code/game/objects/effects/portals.dm
@@ -1,3 +1,5 @@
+GLOBAL_LIST_BOILERPLATE(all_portals, /obj/effect/portal)
+
/obj/effect/portal
name = "portal"
desc = "Looks unstable. Best to test it with the clown."
diff --git a/code/game/objects/explosion.dm b/code/game/objects/explosion.dm
index f6eec0de71..9132cf4b12 100644
--- a/code/game/objects/explosion.dm
+++ b/code/game/objects/explosion.dm
@@ -46,7 +46,7 @@ proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impa
var/close = range(world.view+round(devastation_range,1), epicenter)
// to all distanced mobs play a different sound
- for(var/mob/M in world)
+ for(var/mob/M in player_list)
if(M.z == epicenter.z)
if(!(M in close))
// check if the mob can hear
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index ad16bb0416..f214242746 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -218,6 +218,8 @@
if(!temp)
user << "You try to use your hand, but realize it is no longer attached!"
return
+
+ var/old_loc = src.loc
src.pickup(user)
if (istype(src.loc, /obj/item/weapon/storage))
var/obj/item/weapon/storage/S = src.loc
@@ -230,7 +232,11 @@
else
if(isliving(src.loc))
return
- user.put_in_active_hand(src)
+ if(user.put_in_active_hand(src))
+ if(isturf(old_loc))
+ var/obj/effect/temporary_effect/item_pickup_ghost/ghost = new(old_loc)
+ ghost.assumeform(src)
+ ghost.animate_towards(user)
return
/obj/item/attack_ai(mob/user as mob)
@@ -685,6 +691,10 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
/obj/item/proc/is_hot()
return FALSE
+// Called when you swap hands away from the item
+/obj/item/proc/in_inactive_hand(mob/user)
+ return
+
// My best guess as to why this is here would be that it does so little. Still, keep it under all the procs, for sanity's sake.
/obj/item/device
icon = 'icons/obj/device.dmi'
diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm
index 7003f2a58e..5d6c14abb9 100644
--- a/code/game/objects/items/devices/PDA/PDA.dm
+++ b/code/game/objects/items/devices/PDA/PDA.dm
@@ -653,8 +653,9 @@ var/global/list/obj/item/device/pda/PDAs = list()
// the ui does not exist, so we'll create a new() one
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
ui = new(user, src, ui_key, "pda.tmpl", title, 520, 400, state = inventory_state)
+ // add templates for screens in common with communicator.
+ ui.add_template("atmosphericScan", "atmospheric_scan.tmpl")
// when the ui is first opened this is the data it will use
-
ui.set_initial_data(data)
// open the new ui window
ui.open()
@@ -893,7 +894,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
if("Toggle Door")
if(cartridge && cartridge.access_remote_door)
- for(var/obj/machinery/door/blast/M in world)
+ for(var/obj/machinery/door/blast/M in machines)
if(M.id == cartridge.remote_door_id)
if(M.density)
M.open()
@@ -1247,19 +1248,24 @@ var/global/list/obj/item/device/pda/PDAs = list()
if(issilicon(usr))
return
- if(can_use(usr) && !isnull(cartridge))
- cartridge.forceMove(get_turf(src))
- if(ismob(loc))
- var/mob/M = loc
- M.put_in_hands(cartridge)
- mode = 0
- scanmode = 0
- if (cartridge.radio)
- cartridge.radio.hostpda = null
- to_chat(usr, "You remove \the [cartridge] from the [name].")
- cartridge = null
- else
+ if(!can_use(usr))
to_chat(usr, "You cannot do this while restrained.")
+ return
+
+ if(isnull(cartridge))
+ to_chat(usr, "There's no cartridge to eject.")
+ return
+
+ cartridge.forceMove(get_turf(src))
+ if(ismob(loc))
+ var/mob/M = loc
+ M.put_in_hands(cartridge)
+ mode = 0
+ scanmode = 0
+ if (cartridge.radio)
+ cartridge.radio.hostpda = null
+ to_chat(usr, "You remove \the [cartridge] from the [name].")
+ cartridge = null
/obj/item/device/pda/proc/id_check(mob/user as mob, choice as num)//To check for IDs; 1 for in-pda use, 2 for out of pda use.
if(choice == 1)
diff --git a/code/game/objects/items/devices/PDA/PDA_vr.dm b/code/game/objects/items/devices/PDA/PDA_vr.dm
index 037c9777ac..e21fcbea8b 100644
--- a/code/game/objects/items/devices/PDA/PDA_vr.dm
+++ b/code/game/objects/items/devices/PDA/PDA_vr.dm
@@ -2,4 +2,8 @@
default_cartridge = /obj/item/weapon/cartridge/captain
icon_state = "pda-h"
detonate = 0
-// hidden = 1
\ No newline at end of file
+// hidden = 1
+
+/obj/item/device/pda/pathfinder
+ default_cartridge = /obj/item/weapon/cartridge/signal/science
+ icon_state = "pda-h"
diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm
index 4b088f51b8..e13324a5f0 100644
--- a/code/game/objects/items/devices/PDA/cart.dm
+++ b/code/game/objects/items/devices/PDA/cart.dm
@@ -468,7 +468,7 @@ var/list/civilian_cartridges = list(
else
JaniData["user_loc"] = list("x" = 0, "y" = 0)
var/MopData[0]
- for(var/obj/item/weapon/mop/M in world)
+ for(var/obj/item/weapon/mop/M in all_mops)
var/turf/ml = get_turf(M)
if(ml)
if(ml.z != cl.z)
@@ -481,7 +481,7 @@ var/list/civilian_cartridges = list(
var/BucketData[0]
- for(var/obj/structure/mopbucket/B in world)
+ for(var/obj/structure/mopbucket/B in all_mopbuckets)
var/turf/bl = get_turf(B)
if(bl)
if(bl.z != cl.z)
@@ -493,7 +493,7 @@ var/list/civilian_cartridges = list(
BucketData[++BucketData.len] = list("x" = 0, "y" = 0, dir=null, status = null)
var/CbotData[0]
- for(var/mob/living/bot/cleanbot/B in world)
+ for(var/mob/living/bot/cleanbot/B in mob_list)
var/turf/bl = get_turf(B)
if(bl)
if(bl.z != cl.z)
@@ -505,7 +505,7 @@ var/list/civilian_cartridges = list(
if(!CbotData.len)
CbotData[++CbotData.len] = list("x" = 0, "y" = 0, dir=null, status = null)
var/CartData[0]
- for(var/obj/structure/janitorialcart/B in world)
+ for(var/obj/structure/janitorialcart/B in all_janitorial_carts)
var/turf/bl = get_turf(B)
if(bl)
if(bl.z != cl.z)
diff --git a/code/game/objects/items/devices/communicator/UI.dm b/code/game/objects/items/devices/communicator/UI.dm
index 3333dfb14e..9d43da5c9a 100644
--- a/code/game/objects/items/devices/communicator/UI.dm
+++ b/code/game/objects/items/devices/communicator/UI.dm
@@ -118,6 +118,8 @@
// the ui does not exist, so we'll create a new() one
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
ui = new(user, src, ui_key, "communicator.tmpl", "Communicator", 475, 700, state = key_state)
+ // add templates for screens in common with communicator.
+ ui.add_template("atmosphericScan", "atmospheric_scan.tmpl")
// when the ui is first opened this is the data it will use
ui.set_initial_data(data)
// open the new ui window
diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm
index 6d512981ae..d69c2c9d92 100644
--- a/code/game/objects/items/devices/flashlight.dm
+++ b/code/game/objects/items/devices/flashlight.dm
@@ -10,6 +10,8 @@
action_button_name = "Toggle Flashlight"
var/on = 0
var/brightness_on = 4 //luminosity when on
+ var/flashlight_power = 0.8 //lighting power when on
+ var/flashlight_colour = LIGHT_COLOR_INCANDESCENT_FLASHLIGHT //lighting colour when on
var/obj/item/weapon/cell/cell
var/cell_type = /obj/item/weapon/cell/device
var/list/brightness_levels
@@ -71,11 +73,11 @@
icon_state = "[initial(icon_state)]-on"
if(brightness_level == "low")
- set_light(brightness_on/2)
+ set_light(brightness_on/2, flashlight_power*0.75, flashlight_colour)
else if(brightness_level == "high")
- set_light(brightness_on*1.5)
+ set_light(brightness_on*1.5, flashlight_power*1.1, flashlight_colour)
else
- set_light(brightness_on)
+ set_light(brightness_on, flashlight_power, flashlight_colour)
else
icon_state = "[initial(icon_state)]"
@@ -267,6 +269,7 @@
name = "maglight"
desc = "A very, very heavy duty flashlight."
icon_state = "maglight"
+ flashlight_colour = LIGHT_COLOR_FLUORESCENT_FLASHLIGHT
force = 10
flags = CONDUCT
slot_flags = SLOT_BELT
@@ -303,7 +306,7 @@
desc = "A classic green-shaded desk lamp."
icon_state = "lampgreen"
brightness_on = 5
- light_color = "#FFC58F"
+ flashlight_colour = "#FFC58F"
/obj/item/device/flashlight/lamp/verb/toggle_light()
set name = "Toggle light"
@@ -320,8 +323,8 @@
desc = "A red standard-issue flare. There are instructions on the side reading 'pull cord, make light'."
w_class = ITEMSIZE_SMALL
brightness_on = 8 // Pretty bright.
- light_power = 3
- light_color = LIGHT_COLOR_FLARE
+ flashlight_power = 0.8
+ flashlight_colour = LIGHT_COLOR_FLARE
icon_state = "flare"
item_state = "flare"
action_button_name = null //just pull it manually, neckbeard.
@@ -383,8 +386,8 @@
desc = "A green military-grade glowstick."
w_class = ITEMSIZE_SMALL
brightness_on = 4
- light_power = 2
- light_color = "#49F37C"
+ flashlight_power = 0.9
+ flashlight_colour = "#49F37C"
icon_state = "glowstick"
item_state = "glowstick"
var/fuel = 0
@@ -422,28 +425,28 @@
/obj/item/device/flashlight/glowstick/red
name = "red glowstick"
desc = "A red military-grade glowstick."
- light_color = "#FC0F29"
+ flashlight_colour = "#FC0F29"
icon_state = "glowstick_red"
item_state = "glowstick_red"
/obj/item/device/flashlight/glowstick/blue
name = "blue glowstick"
desc = "A blue military-grade glowstick."
- light_color = "#599DFF"
+ flashlight_colour = "#599DFF"
icon_state = "glowstick_blue"
item_state = "glowstick_blue"
/obj/item/device/flashlight/glowstick/orange
name = "orange glowstick"
desc = "A orange military-grade glowstick."
- light_color = "#FA7C0B"
+ flashlight_colour = "#FA7C0B"
icon_state = "glowstick_orange"
item_state = "glowstick_orange"
/obj/item/device/flashlight/glowstick/yellow
name = "yellow glowstick"
desc = "A yellow military-grade glowstick."
- light_color = "#FEF923"
+ flashlight_colour = "#FEF923"
icon_state = "glowstick_yellow"
item_state = "glowstick_yellow"
@@ -454,7 +457,7 @@
icon = 'icons/obj/lighting.dmi'
icon_state = "floor1" //not a slime extract sprite but... something close enough!
item_state = "slime"
- light_color = "#FFF423"
+ flashlight_colour = "#FFF423"
w_class = ITEMSIZE_TINY
brightness_on = 6
on = 1 //Bio-luminesence has one setting, on.
@@ -462,7 +465,7 @@
/obj/item/device/flashlight/slime/New()
..()
- set_light(brightness_on)
+ set_light(brightness_on, flashlight_power, flashlight_colour)
/obj/item/device/flashlight/slime/update_icon()
return
diff --git a/code/game/objects/items/devices/laserpointer.dm b/code/game/objects/items/devices/laserpointer.dm
new file mode 100644
index 0000000000..69905f0cb8
--- /dev/null
+++ b/code/game/objects/items/devices/laserpointer.dm
@@ -0,0 +1,219 @@
+/obj/item/device/laser_pointer
+ name = "laser pointer"
+ desc = "Don't shine it in your eyes!"
+ icon = 'icons/obj/device.dmi'
+ icon_state = "pointer"
+ item_state = "pen"
+ var/pointer_icon_state
+ slot_flags = SLOT_BELT
+ matter = list("glass" = 500,"metal" = 500)
+ w_class = 2 //Increased to 2, because diodes are w_class 2. Conservation of matter.
+ origin_tech = list(TECH_MAGNET = 2, TECH_COMBAT = 1)
+ var/turf/pointer_loc
+ var/energy = 8
+ var/max_energy = 8
+ var/effectchance = 20
+ var/cooldown = 10
+ var/last_used_time = 0
+ var/recharging = 0
+ var/recharge_locked = 0
+ var/obj/item/weapon/stock_parts/micro_laser/diode //used for upgrading!
+
+
+/obj/item/device/laser_pointer/red
+ pointer_icon_state = "red_laser"
+/obj/item/device/laser_pointer/green
+ pointer_icon_state = "green_laser"
+/obj/item/device/laser_pointer/blue
+ pointer_icon_state = "blue_laser"
+/obj/item/device/laser_pointer/purple
+ pointer_icon_state = "purple_laser"
+
+/obj/item/device/laser_pointer/New()
+ ..()
+ diode = new(src)
+ if(!pointer_icon_state)
+ pointer_icon_state = pick("red_laser","green_laser","blue_laser","purple_laser")
+
+/obj/item/device/laser_pointer/upgraded/New()
+ ..()
+ diode = new /obj/item/weapon/stock_parts/micro_laser/ultra
+
+
+
+/obj/item/device/laser_pointer/attack(mob/living/M, mob/user)
+ laser_act(M, user)
+
+/obj/item/device/laser_pointer/attackby(obj/item/W, mob/user)
+ if(istype(W, /obj/item/weapon/stock_parts/micro_laser))
+ if(!diode)
+ user.drop_item()
+ W.loc = src
+ diode = W
+ to_chat(user, "You install a [diode.name] in [src].")
+ else
+ to_chat(user, "[src] already has a diode.")
+
+ else if(istype(W, /obj/item/weapon/screwdriver))
+ if(diode)
+ to_chat(user, "You remove the [diode.name] from the [src].")
+ diode.loc = get_turf(src.loc)
+ diode = null
+ return
+ ..()
+ return
+
+/obj/item/device/laser_pointer/afterattack(var/atom/target, var/mob/living/user, flag, params)
+ if(flag) //we're placing the object on a table or in backpack
+ return
+ laser_act(target, user)
+
+/obj/item/device/laser_pointer/proc/laser_act(var/atom/target, var/mob/living/user)
+ if(!(user in (viewers(world.view,target))))
+ return
+ if(!(world.time - last_used_time >= cooldown))
+ return
+ if (!diode)
+ to_chat(user, "You point [src] at [target], but nothing happens!")
+ return
+ if (!user.IsAdvancedToolUser())
+ to_chat(user, "You don't have the dexterity to do this!")
+ return
+
+ add_fingerprint(user)
+
+ //nothing happens if the battery is drained
+ if(recharge_locked)
+ to_chat(user, "You point [src] at [target], but it's still charging.")
+ return
+
+ var/outmsg
+ var/turf/targloc = get_turf(target)
+
+ //human/alien mobs
+ if(iscarbon(target))
+ if(user.zone_sel.selecting == "eyes")
+ var/mob/living/carbon/C = target
+
+ //20% chance to actually hit the eyes
+
+ if(prob(effectchance * diode.rating))
+ add_attack_logs(user,C,"Tried blinding using [src]")
+
+ //eye target check, will return -1 to 2
+ var/eye_prot = C.eyecheck()
+ if(C.blinded)
+ eye_prot = 4
+ var/severity = (rand(0, 1) + diode.rating - eye_prot)
+ var/mob/living/carbon/human/H = C
+ var/obj/item/organ/internal/eyes/E = H.internal_organs_by_name[O_EYES]
+ if(!E)
+ outmsg = "You shine [src] at [C], but they don't seem to have eyes."
+ return
+
+ outmsg = "You shine [src] into [C]'s eyes."
+ switch(severity)
+ if(0)
+ //rank 1 diode with basic eye protection (like sunglasses), or rank 2 with industrial protection (like welding goggles)
+ to_chat(C, "A small, bright dot appears in your vision.")
+ if(1)
+ //rank 1 with no protection, rank 2 with basic protection, or rank 3 with industrial protection
+ to_chat(C, "Something bright flashes in the corner of your vision.")
+ if(2)
+ //rank 1 or 2 with no protection, rank 2 or 3 with basic protection, or rank 3 with industrial protection
+ //alternatively, rank 1 with minor vulnerability (like night vision goggles)
+ flick("flash", C.flash_eyes())
+ to_chat(C, "A bright light shines across your eyes!")
+ if(3)
+ //rank 1 with minor vulnerability, rank 2 or 3 with no protection, or rank 3 with basic protection
+ if(prob(3 * diode.rating))
+ C.Weaken(1)
+ flick("flash", C.flash_eyes())
+ E.damage += 1
+ to_chat(C, "A bright light briefly blinds you!")
+ if(4)
+ //rank 3 with no protection, or rank 2 with minor vulnerability
+ if(prob(5 * diode.rating))
+ C.Weaken(1)
+ flick("e_flash", C.flash_eyes())
+ E.damage += 2
+ to_chat(C, "A blinding light burns your eyes!")
+ else
+ outmsg = "You shine the [src] at [C], but miss their eyes."
+
+ //robots and AI
+ else if(issilicon(target))
+ var/mob/living/silicon/S = target
+ //20% chance to actually hit the sensors
+ if(prob(effectchance * diode.rating))
+ flick("flash", S.flash_eyes(affect_silicon = TRUE))
+ if (prob(3 * diode.rating))
+ S.Weaken(1)
+ to_chat(S, "Your sensors were blinded by a laser!")
+ outmsg = "You blind [S] by shining [src] at their sensors."
+ add_attack_logs(user,S,"Tried disabling using [src]")
+ else
+ outmsg = "You shine the [src] at [S], but miss their sensors."
+
+ //cameras
+ else if(istype(target, /obj/machinery/camera))
+ var/obj/machinery/camera/C = target
+ if(prob(effectchance * diode.rating))
+ C.emp_act(4 - diode.rating)
+ outmsg = "You shine the [src] into the lens of [C]."
+ add_attack_logs(user,C.name,"Tried disabling using [src]")
+ else
+ outmsg = "You missed the lens of [C] with [src]."
+
+ //cats!
+ for(var/mob/living/simple_animal/cat/C in viewers(1,targloc))
+ if (!(C.stat || C.buckled))
+ if(prob(50) && !(C.client))
+ C.visible_message("[C] pounces on the light!", "You pounce on the light!")
+ step_towards(C, targloc)
+ C.lay_down()
+ spawn(10)
+ C.lay_down()
+ else
+ C.set_dir(get_dir(C,targloc))
+ C.visible_message("[C] watches the light.", "Your attention is drawn to the mysterious glowing dot.")
+
+
+ //laser pointer image
+ icon_state = "pointer_[pointer_icon_state]"
+ var/list/showto = list()
+ for(var/mob/M in viewers(world.view,targloc))
+ if(M.client)
+ showto.Add(M.client)
+ var/image/I = image('icons/obj/projectiles.dmi',targloc,pointer_icon_state,cooldown)
+ I.plane = PLANE_LIGHTING_ABOVE
+ I.pixel_x = target.pixel_x + rand(-5,5)
+ I.pixel_y = target.pixel_y + rand(-5,5)
+
+ if(outmsg)
+ user.visible_message("[user] points [src] at [target].", outmsg)
+ else
+ user.visible_message("[user] points [src] at [target].", "You point [src] at [target].")
+
+ last_used_time = world.time
+ energy -= 1
+ if(energy <= max_energy)
+ if(!recharging)
+ recharging = 1
+ processing_objects.Add(src)
+ if(energy <= 0)
+ to_chat(user, "You've overused the battery of [src], now it needs time to recharge!")
+ recharge_locked = 1
+
+ flick_overlay(I, showto, cooldown)
+ spawn(cooldown)
+ icon_state = "pointer"
+
+/obj/item/device/laser_pointer/process()
+ if(prob(20 - recharge_locked*5))
+ energy += 1
+ if(energy >= max_energy)
+ energy = max_energy
+ recharging = 0
+ recharge_locked = 0
+ ..()
\ No newline at end of file
diff --git a/code/game/objects/items/devices/laserpointer_vr.dm b/code/game/objects/items/devices/laserpointer_vr.dm
deleted file mode 100644
index 0535169bb2..0000000000
--- a/code/game/objects/items/devices/laserpointer_vr.dm
+++ /dev/null
@@ -1,167 +0,0 @@
-/obj/item/device/laser_pointer
- name = "laser pointer"
- desc = "Don't shine it in your eyes!"
- icon = 'icons/obj/device_alt.dmi'
- icon_state = "pointer"
- item_state = "pen"
- var/pointer_icon_state
- flags = CONDUCT
- slot_flags = SLOT_BELT
- matter = list(DEFAULT_WALL_MATERIAL = 500, "glass" = 500)
- w_class = ITEMSIZE_SMALL
- origin_tech = list(TECH_COMBAT = 1, TECH_MAGNET = 2)
- var/energy = 5
- var/max_energy = 5
- var/effectchance = 33
- var/recharging = 0
- var/recharge_locked = 0
- var/obj/item/weapon/stock_parts/micro_laser/diode //used for upgrading!
-
-/obj/item/device/laser_pointer/red
- pointer_icon_state = "red_laser"
-/obj/item/device/laser_pointer/green
- pointer_icon_state = "green_laser"
-/obj/item/device/laser_pointer/blue
- pointer_icon_state = "blue_laser"
-/obj/item/device/laser_pointer/purple
- pointer_icon_state = "purple_laser"
-
-/obj/item/device/laser_pointer/New()
- ..()
- diode = new(src)
- if(!pointer_icon_state)
- pointer_icon_state = pick("red_laser","green_laser","blue_laser","purple_laser")
-
-/obj/item/device/laser_pointer/upgraded/New()
- ..()
- diode = new /obj/item/weapon/stock_parts/micro_laser/ultra
-
-/obj/item/device/laser_pointer/Destroy()
- qdel_null(diode)
- processing_objects -= src
- . = ..()
-
-/obj/item/device/laser_pointer/attackby(obj/item/W, mob/user)
- if(istype(W, /obj/item/weapon/stock_parts/micro_laser))
- if(!diode)
- user.drop_item()
- W.forceMove(src)
- diode = W
- to_chat(user, "You install \a [diode] in [src].")
- else
- to_chat(user, "\The [src] already has a diode installed.")
-
- else if(isscrewdriver(W))
- if(diode)
- to_chat(user, "You remove \the [diode] from \the [src].")
- diode.forceMove(drop_location())
- diode = null
- else
- return ..()
-
-/obj/item/device/laser_pointer/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
- laser_act(target, user, click_parameters)
-
-/obj/item/device/laser_pointer/proc/laser_act(atom/target, mob/living/user, click_parameters)
- if( !(user in (viewers(world.view, target))) )
- return
- if (!diode)
- to_chat(user, "You point \the [src] at \the [target], but nothing happens!")
- return
- if (!user.IsAdvancedToolUser())
- to_chat(user, "You don't have the dexterity to do this!")
- return
- if(ishuman(user))
- var/mob/living/carbon/human/H = user
- if(HULK in H.mutations)
- to_chat(user, "Your fingers can't press the button!")
- return
-
- add_fingerprint(user)
-
- //nothing happens if the battery is drained
- if(recharge_locked)
- to_chat(user, "You point \the [src] at \the [target], but it's still charging.")
- return
-
- var/outmsg
- var/turf/targloc = get_turf(target)
-
- //human/alien mobs
- if(iscarbon(target))
- var/mob/living/carbon/C = target
- if(user.zone_sel.selecting == O_EYES)
- add_attack_logs(user, C, "shone [src] in the eyes")
-
- var/severity = 1
- if(prob(33))
- severity = 2
- else if(prob(50))
- severity = 0
-
- //20% chance to actually hit the eyes
- if(prob(effectchance * diode.rating) && C.flash_eyes(severity))
- outmsg = "You blind [C] by shining [src] in their eyes."
- else
- outmsg = "You fail to blind [C] by shining [src] at their eyes!"
-
- //cameras
- else if(istype(target, /obj/machinery/camera))
- var/obj/machinery/camera/C = target
- if(prob(effectchance * diode.rating))
- C.emp_act(1)
- outmsg = "You hit the lens of [C] with [src], temporarily disabling the camera!"
- add_attack_logs(user, C, "EMPed with [src]")
- else
- outmsg = "You miss the lens of [C] with [src]!"
-
- //cats!
- for(var/mob/living/simple_animal/cat/C in view(1, targloc))
- if(prob(50))
- C.visible_message("[C] pounces on the light!", "LIGHT!")
- C.Move(targloc)
- C.resting = TRUE
- C.update_canmove()
- else
- C.visible_message("[C] looks uninterested in your games.", "You spot [user] shining [src] at you. How insulting!")
-
- //laser pointer image
- icon_state = "pointer_[pointer_icon_state]"
- var/image/I = image('icons/obj/projectiles_vr.dmi', targloc, pointer_icon_state)
- I.plane = ABOVE_PLANE
- var/list/click_params = params2list(click_parameters)
- if(click_params)
- if(click_params["icon-x"])
- I.pixel_x = (text2num(click_params["icon-x"]) - 16)
- if(click_params["icon-y"])
- I.pixel_y = (text2num(click_params["icon-y"]) - 16)
- else
- I.pixel_x = target.pixel_x + rand(-5,5)
- I.pixel_y = target.pixel_y + rand(-5,5)
-
- if(outmsg)
- to_chat(user, outmsg)
- else
- to_chat(user, "You point [src] at [target].")
-
- energy -= 1
- if(energy <= max_energy)
- if(!recharging)
- recharging = 1
- processing_objects.Add(src)
- if(energy <= 0)
- to_chat(user, "[src]'s battery is overused, it needs time to recharge!")
- recharge_locked = TRUE
-
- flick_overlay_view(I, targloc, 1 SECOND)
- sleep(1 SECOND)
- icon_state = "pointer"
-
-/obj/item/device/laser_pointer/process()
- if(prob(20 - recharge_locked*5))
- energy += 1
- if(energy >= max_energy)
- energy = max_energy
- recharging = 0
- recharge_locked = FALSE
- ..()
diff --git a/code/game/objects/items/devices/paicard.dm b/code/game/objects/items/devices/paicard.dm
index 2cf67da30c..8f2827c7ab 100644
--- a/code/game/objects/items/devices/paicard.dm
+++ b/code/game/objects/items/devices/paicard.dm
@@ -1,3 +1,5 @@
+GLOBAL_LIST_BOILERPLATE(all_pai_cards, /obj/item/device/paicard)
+
/obj/item/device/paicard
name = "personal AI device"
icon = 'icons/obj/pda.dmi'
diff --git a/code/game/objects/items/devices/radio/beacon.dm b/code/game/objects/items/devices/radio/beacon.dm
index 7d41e25bc4..5bd91e81b6 100644
--- a/code/game/objects/items/devices/radio/beacon.dm
+++ b/code/game/objects/items/devices/radio/beacon.dm
@@ -6,6 +6,8 @@
var/code = "electronic"
origin_tech = list(TECH_BLUESPACE = 1)
+GLOBAL_LIST_BOILERPLATE(all_beacons, /obj/item/device/radio/beacon)
+
/obj/item/device/radio/beacon/hear_talk()
return
diff --git a/code/game/objects/items/poi_items.dm b/code/game/objects/items/poi_items.dm
index 8d11e747f6..85a8b27854 100644
--- a/code/game/objects/items/poi_items.dm
+++ b/code/game/objects/items/poi_items.dm
@@ -28,14 +28,8 @@
icon_closed = "poireactor"
climbable = 0
-/obj/structure/closet/crate/oldreactor/New()
- ..()
- new /obj/item/weapon/fuel_assembly/deuterium(src)
- new /obj/item/weapon/fuel_assembly/deuterium(src)
- new /obj/item/weapon/fuel_assembly/deuterium(src)
- new /obj/item/weapon/fuel_assembly/deuterium(src)
- new /obj/item/weapon/fuel_assembly/deuterium(src)
- new /obj/item/weapon/fuel_assembly/deuterium(src)
+ starts_with = list(
+ /obj/item/weapon/fuel_assembly/deuterium = 6)
/obj/item/poi/brokenoldreactor
icon_state = "poireactor_broken"
@@ -51,4 +45,15 @@
/obj/item/poi/brokenoldreactor/Destroy()
processing_objects -= src
- return ..()
\ No newline at end of file
+ return ..()
+
+
+//Crashed Cargo Shuttle PoI
+
+/obj/structure/largecrate/animal/crashedshuttle
+ name = "SCP"
+/obj/structure/largecrate/animal/crashedshuttle/initialize()
+ starts_with = pick(/mob/living/simple_animal/hostile/statue, /obj/item/cursed_marble)
+ name = pick("Spicy Crust Pizzeria", "Soap and Care Products", "Sally's Computer Parts", "Steve's Chocolate Pastries", "Smith & Christian's Plastics","Standard Containers & Packaging Co.", "Sanitary Chemical Purgation (LTD)")
+ name += " delivery crate"
+ return ..()
diff --git a/code/game/objects/items/stacks/marker_beacons.dm b/code/game/objects/items/stacks/marker_beacons.dm
index 2194b84fbd..f252ecae06 100644
--- a/code/game/objects/items/stacks/marker_beacons.dm
+++ b/code/game/objects/items/stacks/marker_beacons.dm
@@ -83,7 +83,7 @@ var/list/marker_beacon_colors = list(
// layer = BELOW_OPEN_DOOR_LAYER
anchored = TRUE
light_range = 2
- light_power = 3
+ light_power = 0.8
var/remove_speed = 15
var/picked_color
diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm
index 7a665c0038..391405714c 100644
--- a/code/game/objects/items/stacks/medical.dm
+++ b/code/game/objects/items/stacks/medical.dm
@@ -9,6 +9,7 @@
throw_range = 20
var/heal_brute = 0
var/heal_burn = 0
+ var/apply_sounds
/obj/item/stack/medical/attack(mob/living/carbon/M as mob, mob/user as mob)
if (!istype(M))
@@ -65,6 +66,7 @@
icon_state = "brutepack"
origin_tech = list(TECH_BIO = 1)
no_variants = FALSE
+ apply_sounds = list('sound/effects/rip1.ogg','sound/effects/rip2.ogg')
/obj/item/stack/medical/bruise_pack/attack(mob/living/carbon/M as mob, mob/user as mob)
if(..())
@@ -112,6 +114,7 @@
"You place a bandaid over \a [W.desc] on [M]'s [affecting.name]." )
W.bandage()
// W.disinfect() // VOREStation - Tech1 should not disinfect
+ playsound(src, pick(apply_sounds), 25)
used++
affecting.update_damages()
if(used == amount)
@@ -130,6 +133,7 @@
heal_burn = 1
origin_tech = list(TECH_BIO = 1)
no_variants = FALSE
+ apply_sounds = list('sound/effects/ointment.ogg')
/obj/item/stack/medical/ointment/attack(mob/living/carbon/M as mob, mob/user as mob)
if(..())
@@ -159,6 +163,7 @@
"You salved wounds on [M]'s [affecting.name]." )
use(1)
affecting.salve()
+ playsound(src, pick(apply_sounds), 25)
/obj/item/stack/medical/advanced/bruise_pack
name = "advanced trauma kit"
@@ -167,6 +172,7 @@
icon_state = "traumakit"
heal_brute = 3
origin_tech = list(TECH_BIO = 1)
+ apply_sounds = list('sound/effects/rip1.ogg','sound/effects/rip2.ogg','sound/effects/tape.ogg')
/obj/item/stack/medical/advanced/bruise_pack/attack(mob/living/carbon/M as mob, mob/user as mob)
if(..())
@@ -212,6 +218,7 @@
W.bandage()
W.disinfect()
W.heal_damage(heal_brute)
+ playsound(src, pick(apply_sounds), 25)
used++
affecting.update_damages()
if(used == amount)
@@ -228,7 +235,7 @@
icon_state = "burnkit"
heal_burn = 3
origin_tech = list(TECH_BIO = 1)
-
+ apply_sounds = list('sound/effects/ointment.ogg')
/obj/item/stack/medical/advanced/ointment/attack(mob/living/carbon/M as mob, mob/user as mob)
if(..())
@@ -258,6 +265,7 @@
affecting.heal_damage(0,heal_burn)
use(1)
affecting.salve()
+ playsound(src, pick(apply_sounds), 25)
/obj/item/stack/medical/splint
name = "medical splints"
diff --git a/code/game/objects/items/weapons/grenades/flashbang.dm b/code/game/objects/items/weapons/grenades/flashbang.dm
index e917745e0e..188262e085 100644
--- a/code/game/objects/items/weapons/grenades/flashbang.dm
+++ b/code/game/objects/items/weapons/grenades/flashbang.dm
@@ -3,19 +3,20 @@
icon_state = "flashbang"
item_state = "flashbang"
origin_tech = list(TECH_MATERIAL = 2, TECH_COMBAT = 1)
+ var/max_range = 10 //The maximum range possible, including species effect mods. Cuts off at 7 for normal humans. Should be 3 higher than your intended target range for affecting normal humans.
var/banglet = 0
/obj/item/weapon/grenade/flashbang/prime()
..()
- for(var/obj/structure/closet/L in hear(7, get_turf(src)))
+ for(var/obj/structure/closet/L in hear(max_range, get_turf(src)))
if(locate(/mob/living/carbon/, L))
for(var/mob/living/carbon/M in L)
bang(get_turf(src), M)
- for(var/mob/living/carbon/M in hear(7, get_turf(src)))
+ for(var/mob/living/carbon/M in hear(max_range, get_turf(src)))
bang(get_turf(src), M)
- for(var/obj/structure/blob/B in hear(8,get_turf(src))) //Blob damage here
+ for(var/obj/structure/blob/B in hear(max_range - 2,get_turf(src))) //Blob damage here
var/damage = round(30/(get_dist(B,get_turf(src))+1))
if(B.overmind)
damage *= B.overmind.blob_type.burn_multiplier
@@ -39,13 +40,19 @@
ear_safety = M.get_ear_protection()
//Flashing everyone
- if(eye_safety < 1)
+ var/mob/living/carbon/human/H = M
+ var/flash_effectiveness = 1
+ var/bang_effectiveness = 1
+ if(ishuman(M))
+ flash_effectiveness = H.species.flash_mod
+ bang_effectiveness = H.species.sound_mod
+ if(eye_safety < 1 && get_dist(M, T) <= round(max_range * 0.7 * flash_effectiveness))
M.flash_eyes()
- M.Confuse(2)
- M.Weaken(5)
+ M.Confuse(2 * flash_effectiveness)
+ M.Weaken(5 * flash_effectiveness)
//Now applying sound
- if((get_dist(M, T) <= 2 || src.loc == M.loc || src.loc == M))
+ if((get_dist(M, T) <= round(max_range * 0.3 * bang_effectiveness) || src.loc == M.loc || src.loc == M))
if(ear_safety > 0)
M.Confuse(2)
M.Weaken(1)
@@ -58,20 +65,19 @@
M.ear_damage += rand(0, 5)
M.ear_deaf = max(M.ear_deaf,15)
- else if(get_dist(M, T) <= 5)
+ else if(get_dist(M, T) <= round(max_range * 0.5 * bang_effectiveness))
if(!ear_safety)
M.Confuse(8)
M.ear_damage += rand(0, 3)
M.ear_deaf = max(M.ear_deaf,10)
- else if(!ear_safety)
+ else if(!ear_safety && get_dist(M, T) <= (max_range * 0.7 * bang_effectiveness))
M.Confuse(4)
M.ear_damage += rand(0, 1)
M.ear_deaf = max(M.ear_deaf,5)
//This really should be in mob not every check
if(ishuman(M))
- var/mob/living/carbon/human/H = M
var/obj/item/organ/internal/eyes/E = H.internal_organs_by_name[O_EYES]
if (E && E.damage >= E.min_bruised_damage)
M << "Your eyes start to burn badly!"
diff --git a/code/game/objects/items/weapons/implants/implant.dm b/code/game/objects/items/weapons/implants/implant.dm
index 3e656b844b..02e4cd48c4 100644
--- a/code/game/objects/items/weapons/implants/implant.dm
+++ b/code/game/objects/items/weapons/implants/implant.dm
@@ -69,6 +69,8 @@
else
..()
+GLOBAL_LIST_BOILERPLATE(all_tracking_implants, /obj/item/weapon/implant/tracking)
+
/obj/item/weapon/implant/tracking
name = "tracking implant"
desc = "An implant normally given to dangerous criminals. Allows security to track your location."
@@ -309,6 +311,8 @@ Implant Specifics: "}
explosion(get_turf(imp_in), -1, -1, 1, 3)
qdel(src)
+GLOBAL_LIST_BOILERPLATE(all_chem_implants, /obj/item/weapon/implant/chem)
+
/obj/item/weapon/implant/chem
name = "chemical implant"
desc = "Injects things."
diff --git a/code/game/objects/items/weapons/material/knives.dm b/code/game/objects/items/weapons/material/knives.dm
index 94bc9e8f69..0658754c34 100644
--- a/code/game/objects/items/weapons/material/knives.dm
+++ b/code/game/objects/items/weapons/material/knives.dm
@@ -101,6 +101,7 @@
attack_verb = list("slashed", "chopped", "gouged", "ripped", "cut")
can_cleave = TRUE //Now hatchets inherit from the machete, and thus knives. Tables turned.
slot_flags = SLOT_BELT
+ default_material = "plasteel" //VOREStation Edit
/obj/item/weapon/material/knife/tacknife/survival
name = "survival knife"
@@ -109,4 +110,5 @@
icon_state = "survivalknife"
item_state = "knife"
applies_material_colour = FALSE
+ default_material = "plasteel" //VOREStation Edit
toolspeed = 2 // Use a real axe if you want to chop logs.
diff --git a/code/game/objects/items/weapons/material/knives_vr.dm b/code/game/objects/items/weapons/material/knives_vr.dm
new file mode 100644
index 0000000000..45a52838b4
--- /dev/null
+++ b/code/game/objects/items/weapons/material/knives_vr.dm
@@ -0,0 +1,6 @@
+/obj/item/weapon/material/knife/machete/deluxe
+ name = "deluxe machete"
+ desc = "A fine example of a machete, with a polished blade, wooden handle and a leather cord loop."
+ icon = 'icons/obj/weapons_vr.dmi'
+ icon_state = "machetedx"
+ item_state = "machete"
diff --git a/code/game/objects/items/weapons/material/twohanded.dm b/code/game/objects/items/weapons/material/twohanded.dm
index acc3132712..dbc573cf26 100644
--- a/code/game/objects/items/weapons/material/twohanded.dm
+++ b/code/game/objects/items/weapons/material/twohanded.dm
@@ -144,9 +144,9 @@
force = 10
w_class = ITEMSIZE_LARGE
slot_flags = SLOT_BACK
- force_divisor = 0.5 // 15 when wielded with hardness 15 (glass)
+ force_divisor = 0.5 // 15 when wielded with hardness 30 (glass)
unwielded_force_divisor = 0.375
- thrown_force_divisor = 1.5 // 20 when thrown with weight 15 (glass)
+ thrown_force_divisor = 1.5 // 22.5 when thrown with weight 15 (glass)
throw_speed = 3
edge = 0
sharp = 1
@@ -156,4 +156,4 @@
applies_material_colour = 0
fragile = 1 //It's a haphazard thing of glass, wire, and steel
reach = 2 // Spears are long.
- attackspeed = 14
\ No newline at end of file
+ attackspeed = 14
diff --git a/code/game/objects/items/weapons/mop.dm b/code/game/objects/items/weapons/mop.dm
index 3e46128d71..54f344eae1 100644
--- a/code/game/objects/items/weapons/mop.dm
+++ b/code/game/objects/items/weapons/mop.dm
@@ -1,3 +1,5 @@
+GLOBAL_LIST_BOILERPLATE(all_mops, /obj/item/weapon/mop)
+
/obj/item/weapon/mop
desc = "The world of janitalia wouldn't be complete without a mop."
name = "mop"
@@ -12,7 +14,6 @@
var/mopping = 0
var/mopcount = 0
-
/obj/item/weapon/mop/New()
create_reagents(30)
diff --git a/code/game/objects/items/weapons/storage/backpack.dm b/code/game/objects/items/weapons/storage/backpack.dm
index cee423a627..18c60af449 100644
--- a/code/game/objects/items/weapons/storage/backpack.dm
+++ b/code/game/objects/items/weapons/storage/backpack.dm
@@ -47,6 +47,10 @@
max_storage_space = ITEMSIZE_COST_NORMAL * 14 // 56
storage_cost = INVENTORY_STANDARD_SPACE + 1
+/obj/item/weapon/storage/backpack/holding/duffle
+ name = "dufflebag of holding"
+ icon_state = "holdingduffle"
+
/obj/item/weapon/storage/backpack/holding/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/storage/backpack/holding))
user << "The Bluespace interfaces of the two devices conflict and malfunction."
diff --git a/code/game/objects/items/weapons/storage/boxes_vr.dm b/code/game/objects/items/weapons/storage/boxes_vr.dm
new file mode 100644
index 0000000000..d3dcd936da
--- /dev/null
+++ b/code/game/objects/items/weapons/storage/boxes_vr.dm
@@ -0,0 +1,4 @@
+/obj/item/weapon/storage/box/explorerkeys
+ name = "box of volunteer headsets"
+ desc = "A box full of volunteer headsets, for issuing out to exploration volunteers."
+ starts_with = list(/obj/item/device/radio/headset/volunteer = 7)
diff --git a/code/game/objects/items/weapons/storage/uplink_kits.dm b/code/game/objects/items/weapons/storage/uplink_kits.dm
index 5c0f837340..937663c65c 100644
--- a/code/game/objects/items/weapons/storage/uplink_kits.dm
+++ b/code/game/objects/items/weapons/storage/uplink_kits.dm
@@ -254,6 +254,7 @@
description_antag = "This case will likely contain a charged fuel rod gun, and a few fuel rods to go with it. It can only hold the fuel rod gun, fuel rods, batteries, a screwdriver, and stock machine parts."
force = 12 //Anti-rad lined i.e. Lead, probably gonna hurt a bit if you get bashed with it.
can_hold = list(/obj/item/weapon/gun/magnetic/fuelrod, /obj/item/weapon/fuel_assembly, /obj/item/weapon/cell, /obj/item/weapon/stock_parts, /obj/item/weapon/screwdriver)
+ cant_hold = list(/obj/item/weapon/screwdriver/power)
starts_with = list(
/obj/item/weapon/gun/magnetic/fuelrod,
/obj/item/weapon/fuel_assembly/deuterium,
diff --git a/code/game/objects/items/weapons/storage/wallets.dm b/code/game/objects/items/weapons/storage/wallets.dm
index cb376787ab..cd3a450631 100644
--- a/code/game/objects/items/weapons/storage/wallets.dm
+++ b/code/game/objects/items/weapons/storage/wallets.dm
@@ -37,6 +37,7 @@
/obj/item/clothing/accessory/permit,
/obj/item/clothing/accessory/badge
)
+ cant_hold = list(/obj/item/weapon/screwdriver/power)
slot_flags = SLOT_ID
var/obj/item/weapon/card/id/front_id = null
diff --git a/code/game/objects/items/weapons/tape.dm b/code/game/objects/items/weapons/tape.dm
index 83e944f593..5a57515588 100644
--- a/code/game/objects/items/weapons/tape.dm
+++ b/code/game/objects/items/weapons/tape.dm
@@ -56,6 +56,7 @@
user.visible_message("\The [user] has taped up \the [H]'s eyes!")
H.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/blindfold/tape(H), slot_glasses)
H.update_inv_glasses()
+ playsound(src, 'sound/effects/tape.ogg',25)
else if(user.zone_sel.selecting == O_MOUTH || user.zone_sel.selecting == BP_HEAD)
if(!H.organs_by_name[BP_HEAD])
@@ -94,6 +95,7 @@
H.equip_to_slot_or_del(new /obj/item/clothing/mask/muzzle/tape(H), slot_wear_mask)
H.update_inv_wear_mask()
+ playsound(src, 'sound/effects/tape.ogg',25)
else if(user.zone_sel.selecting == "r_hand" || user.zone_sel.selecting == "l_hand")
can_place = 0
@@ -109,6 +111,7 @@
return
var/obj/item/weapon/handcuffs/cable/tape/T = new(user)
+ playsound(src, 'sound/effects/tape.ogg',25)
if(!T.place_handcuffs(H, user))
user.unEquip(T)
@@ -124,6 +127,7 @@
var/obj/item/weapon/ducttape/tape = new(get_turf(src))
tape.attach(W)
user.put_in_hands(tape)
+ playsound(src, 'sound/effects/tape.ogg',25)
/obj/item/weapon/ducttape
name = "tape"
@@ -188,6 +192,7 @@
return // reduce papers around corners issue.
user.drop_from_inventory(src)
+ playsound(src, 'sound/effects/tape.ogg',25)
forceMove(source_turf)
if(params)
diff --git a/code/game/objects/items/weapons/teleportation.dm b/code/game/objects/items/weapons/teleportation.dm
index 1c6a6ec5dc..6ead332a1a 100644
--- a/code/game/objects/items/weapons/teleportation.dm
+++ b/code/game/objects/items/weapons/teleportation.dm
@@ -60,7 +60,7 @@ Frequency:
if (sr)
src.temp += "Located Beacons: "
- for(var/obj/item/device/radio/beacon/W in world)
+ for(var/obj/item/device/radio/beacon/W in all_beacons)
if (W.frequency == src.frequency)
var/turf/tr = get_turf(W)
if (tr.z == sr.z && tr)
@@ -78,7 +78,7 @@ Frequency:
src.temp += "[W.code]-[dir2text(get_dir(sr, tr))]-[direct] "
src.temp += "Extranneous Signals: "
- for (var/obj/item/weapon/implant/tracking/W in world)
+ for (var/obj/item/weapon/implant/tracking/W in all_tracking_implants)
if (!W.implanted || !(istype(W.loc,/obj/item/organ/external) || ismob(W.loc) || W.malfunction))
continue
@@ -137,7 +137,7 @@ Frequency:
user << "\The [src] is malfunctioning."
return
var/list/L = list( )
- for(var/obj/machinery/teleport/hub/R in world)
+ for(var/obj/machinery/teleport/hub/R in machines)
var/obj/machinery/computer/teleporter/com = locate(/obj/machinery/computer/teleporter, locate(R.x - 2, R.y, R.z))
if (istype(com, /obj/machinery/computer/teleporter) && com.locked && !com.one_time_use)
if(R.icon_state == "tele1")
@@ -156,7 +156,7 @@ Frequency:
if ((user.get_active_hand() != src || user.stat || user.restrained()))
return
var/count = 0 //num of portals from this teleport in world
- for(var/obj/effect/portal/PO in world)
+ for(var/obj/effect/portal/PO in all_portals)
if(PO.creator == src) count++
if(count >= 3)
user.show_message("\The [src] is recharging!")
diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm
index 4ee8996dd6..0050708488 100644
--- a/code/game/objects/items/weapons/tools.dm
+++ b/code/game/objects/items/weapons/tools.dm
@@ -172,7 +172,7 @@
item_state = "drill"
matter = list(DEFAULT_WALL_MATERIAL = 150, MAT_SILVER = 50)
origin_tech = list(TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
-
+ slot_flags = SLOT_BELT
force = 8
w_class = ITEMSIZE_SMALL
throwforce = 8
diff --git a/code/game/objects/structures.dm b/code/game/objects/structures.dm
index b41743799b..faa9f024f0 100644
--- a/code/game/objects/structures.dm
+++ b/code/game/objects/structures.dm
@@ -10,7 +10,7 @@
/obj/structure/Destroy()
if(parts)
new parts(loc)
- . = ..()
+ . = ..()
/obj/structure/attack_hand(mob/user)
if(breakable)
@@ -177,7 +177,7 @@
return 1
/obj/structure/attack_generic(var/mob/user, var/damage, var/attack_verb, var/wallbreaker)
- if(!breakable || !damage || !wallbreaker)
+ if(!breakable || damage < 10 || !wallbreaker)
return 0
visible_message("[user] [attack_verb] the [src] apart!")
user.do_attack_animation(src)
diff --git a/code/game/objects/structures/catwalk.dm b/code/game/objects/structures/catwalk.dm
index d9f3340bdd..6d5a1cbe32 100644
--- a/code/game/objects/structures/catwalk.dm
+++ b/code/game/objects/structures/catwalk.dm
@@ -1,10 +1,11 @@
// Based on catwalk.dm from https://github.com/Endless-Horizon/CEV-Eris
/obj/structure/catwalk
- layer = TURF_LAYER + 0.5
- icon = 'icons/turf/catwalks.dmi'
- icon_state = "catwalk"
name = "catwalk"
desc = "Cats really don't like these things."
+ plane = TURF_PLANE
+ layer = ABOVE_UTILITY
+ icon = 'icons/turf/catwalks.dmi'
+ icon_state = "catwalk"
density = 0
var/health = 100
var/maxhealth = 100
diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm
index c0303d8753..a6ea5804f6 100644
--- a/code/game/objects/structures/crates_lockers/closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets.dm
@@ -5,6 +5,7 @@
icon_state = "closed"
density = 1
w_class = ITEMSIZE_HUGE
+ layer = UNDER_JUNK_LAYER
var/icon_closed = "closed"
var/icon_opened = "open"
var/opened = 0
@@ -21,12 +22,13 @@
var/store_items = 1
var/store_mobs = 1
- var/list/will_contain
+ var/list/starts_with
/obj/structure/closet/initialize()
. = ..()
- if(will_contain)
- create_objects_in_loc(src, will_contain)
+ if(starts_with)
+ create_objects_in_loc(src, starts_with)
+ starts_with = null
if(!opened) // if closed, any item at the crate's loc is put in the contents
if(istype(loc, /mob/living)) return //VOREStation Edit - No collecting mob organs if spawned inside mob
@@ -346,7 +348,7 @@
icon_state = icon_opened
/obj/structure/closet/attack_generic(var/mob/user, var/damage, var/attack_message = "destroys", var/wallbreaker)
- if(!damage || !wallbreaker)
+ if(damage < 10 || !wallbreaker)
return
user.do_attack_animation(src)
visible_message("[user] [attack_message] the [src]!")
diff --git a/code/game/objects/structures/crates_lockers/closets/fireaxe.dm b/code/game/objects/structures/crates_lockers/closets/fireaxe.dm
index 0af7913df8..96b0030d21 100644
--- a/code/game/objects/structures/crates_lockers/closets/fireaxe.dm
+++ b/code/game/objects/structures/crates_lockers/closets/fireaxe.dm
@@ -14,91 +14,65 @@
var/locked = 1
var/smashed = 0
- New()
- ..()
- fireaxe = new /obj/item/weapon/material/twohanded/fireaxe(src)
+ starts_with = list(/obj/item/weapon/material/twohanded/fireaxe)
- attackby(var/obj/item/O as obj, var/mob/user as mob) //Marker -Agouri
- //..() //That's very useful, Erro
+/obj/structure/closet/fireaxecabinet/attackby(var/obj/item/O as obj, var/mob/user as mob) //Marker -Agouri
+ //..() //That's very useful, Erro
- // This could stand to be put further in, made better, etc. but fuck you. Fuck whoever
- // wrote this code. Fuck everything about this object. I hope you step on a Lego.
- user.setClickCooldown(10)
- // Seriously why the fuck is this even a closet aghasjdhasd I hate you
+ // This could stand to be put further in, made better, etc. but fuck you. Fuck whoever
+ // wrote this code. Fuck everything about this object. I hope you step on a Lego.
+ user.setClickCooldown(10)
+ // Seriously why the fuck is this even a closet aghasjdhasd I hate you
- var/hasaxe = 0 //gonna come in handy later~ // FUCK YOUR TILDES.
- if(fireaxe)
- hasaxe = 1
+ var/hasaxe = 0 //gonna come in handy later~ // FUCK YOUR TILDES.
+ if(fireaxe)
+ hasaxe = 1
- if (isrobot(usr) || src.locked)
- if(istype(O, /obj/item/device/multitool))
- user << "Resetting circuitry..."
- playsound(user, 'sound/machines/lockreset.ogg', 50, 1)
- if(do_after(user, 20 * O.toolspeed))
- src.locked = 0
- to_chat(user, " You disable the locking modules.")
- update_icon()
- return
- else if(istype(O, /obj/item/weapon))
- var/obj/item/weapon/W = O
- if(src.smashed || src.localopened)
- if(localopened)
- localopened = 0
- icon_state = text("fireaxe[][][][]closing",hasaxe,src.localopened,src.hitstaken,src.smashed)
- spawn(10) update_icon()
- return
- else
- playsound(user, 'sound/effects/Glasshit.ogg', 100, 1) //We don't want this playing every time
- if(W.force < 15)
- to_chat(user, "The cabinet's protective glass glances off the hit.")
- else
- src.hitstaken++
- if(src.hitstaken == 4)
- playsound(user, 'sound/effects/Glassbr3.ogg', 100, 1) //Break cabinet, receive goodies. Cabinet's fucked for life after that.
- src.smashed = 1
- src.locked = 0
- src.localopened = 1
+ if (isrobot(usr) || src.locked)
+ if(istype(O, /obj/item/device/multitool))
+ user << "Resetting circuitry..."
+ playsound(user, 'sound/machines/lockreset.ogg', 50, 1)
+ if(do_after(user, 20 * O.toolspeed))
+ src.locked = 0
+ to_chat(user, " You disable the locking modules.")
update_icon()
return
- if (istype(O, /obj/item/weapon/material/twohanded/fireaxe) && src.localopened)
- if(!fireaxe)
- if(O:wielded)
- O:wielded = 0
- O.update_icon()
- //to_chat(user, "Unwield the axe first.")
- //return
- fireaxe = O
- user.remove_from_mob(O)
- src.contents += O
- to_chat(user, "You place the fire axe back in the [src.name].")
- update_icon()
- else
- if(src.smashed)
- return
- else
- localopened = !localopened
- if(localopened)
- icon_state = text("fireaxe[][][][]opening",hasaxe,src.localopened,src.hitstaken,src.smashed)
- spawn(10) update_icon()
- else
- icon_state = text("fireaxe[][][][]closing",hasaxe,src.localopened,src.hitstaken,src.smashed)
- spawn(10) update_icon()
- else
- if(src.smashed)
- return
- if(istype(O, /obj/item/device/multitool))
+ else if(istype(O, /obj/item/weapon))
+ var/obj/item/weapon/W = O
+ if(src.smashed || src.localopened)
if(localopened)
localopened = 0
icon_state = text("fireaxe[][][][]closing",hasaxe,src.localopened,src.hitstaken,src.smashed)
spawn(10) update_icon()
- return
- else
- to_chat(user, "Resetting circuitry...")
- playsound(user, 'sound/machines/lockenable.ogg', 50, 1)
- if(do_after(user,20 * O.toolspeed))
- src.locked = 1
- to_chat(user, " You re-enable the locking modules.")
- return
+ return
+ else
+ playsound(user, 'sound/effects/Glasshit.ogg', 100, 1) //We don't want this playing every time
+ if(W.force < 15)
+ to_chat(user, "The cabinet's protective glass glances off the hit.")
+ else
+ src.hitstaken++
+ if(src.hitstaken == 4)
+ playsound(user, 'sound/effects/Glassbr3.ogg', 100, 1) //Break cabinet, receive goodies. Cabinet's fucked for life after that.
+ src.smashed = 1
+ src.locked = 0
+ src.localopened = 1
+ update_icon()
+ return
+ if (istype(O, /obj/item/weapon/material/twohanded/fireaxe) && src.localopened)
+ if(!fireaxe)
+ if(O:wielded)
+ O:wielded = 0
+ O.update_icon()
+ //to_chat(user, "Unwield the axe first.")
+ //return
+ fireaxe = O
+ user.remove_from_mob(O)
+ src.contents += O
+ to_chat(user, "You place the fire axe back in the [src.name].")
+ update_icon()
+ else
+ if(src.smashed)
+ return
else
localopened = !localopened
if(localopened)
@@ -107,108 +81,129 @@
else
icon_state = text("fireaxe[][][][]closing",hasaxe,src.localopened,src.hitstaken,src.smashed)
spawn(10) update_icon()
-
-
-
-
- attack_hand(mob/user as mob)
-
- var/hasaxe = 0
- if(fireaxe)
- hasaxe = 1
-
- if(src.locked)
- to_chat(user, "The cabinet won't budge!")
- return
- if(localopened)
- if(fireaxe)
- user.put_in_hands(fireaxe)
- fireaxe = null
- to_chat (user, "You take the fire axe from the [name].")
- src.add_fingerprint(user)
- update_icon()
- else
- if(src.smashed)
- return
- else
- localopened = !localopened
- if(localopened)
- src.icon_state = text("fireaxe[][][][]opening",hasaxe,src.localopened,src.hitstaken,src.smashed)
- spawn(10) update_icon()
- else
- src.icon_state = text("fireaxe[][][][]closing",hasaxe,src.localopened,src.hitstaken,src.smashed)
- spawn(10) update_icon()
-
- else
- localopened = !localopened //I'm pretty sure we don't need an if(src.smashed) in here. In case I'm wrong and it fucks up teh cabinet, **MARKER**. -Agouri
- if(localopened)
- src.icon_state = text("fireaxe[][][][]opening",hasaxe,src.localopened,src.hitstaken,src.smashed)
- spawn(10) update_icon()
- else
- src.icon_state = text("fireaxe[][][][]closing",hasaxe,src.localopened,src.hitstaken,src.smashed)
- spawn(10) update_icon()
-
- attack_tk(mob/user as mob)
- if(localopened && fireaxe)
- fireaxe.forceMove(loc)
- to_chat(user, "You telekinetically remove the fire axe.")
- fireaxe = null
- update_icon()
- return
- attack_hand(user)
-
- verb/toggle_openness() //nice name, huh? HUH?! -Erro //YEAH -Agouri
- set name = "Open/Close"
- set category = "Object"
-
- if (isrobot(usr) || src.locked || src.smashed)
- if(src.locked)
- to_chat(usr, "The cabinet won't budge!")
- else if(src.smashed)
- to_chat(usr, "The protective glass is broken!")
- return
-
- localopened = !localopened
- update_icon()
-
- verb/remove_fire_axe()
- set name = "Remove Fire Axe"
- set category = "Object"
-
- if (isrobot(usr))
- return
-
- if (localopened)
- if(fireaxe)
- usr.put_in_hands(fireaxe)
- fireaxe = null
- to_chat(usr, "You take the Fire axe from the [name].")
- else
- to_chat(usr, "The [src.name] is empty.")
- else
- to_chat(usr, "The [src.name] is closed.")
- update_icon()
-
- attack_ai(mob/user as mob)
+ else
if(src.smashed)
- to_chat(user, "The security of the cabinet is compromised.")
return
- else
- locked = !locked
- if(locked)
- to_chat(user, "Cabinet locked.")
+ if(istype(O, /obj/item/device/multitool))
+ if(localopened)
+ localopened = 0
+ icon_state = text("fireaxe[][][][]closing",hasaxe,src.localopened,src.hitstaken,src.smashed)
+ spawn(10) update_icon()
+ return
else
- to_chat(user, "Cabinet unlocked.")
- return
+ to_chat(user, "Resetting circuitry...")
+ playsound(user, 'sound/machines/lockenable.ogg', 50, 1)
+ if(do_after(user,20 * O.toolspeed))
+ src.locked = 1
+ to_chat(user, " You re-enable the locking modules.")
+ return
+ else
+ localopened = !localopened
+ if(localopened)
+ icon_state = text("fireaxe[][][][]opening",hasaxe,src.localopened,src.hitstaken,src.smashed)
+ spawn(10) update_icon()
+ else
+ icon_state = text("fireaxe[][][][]closing",hasaxe,src.localopened,src.hitstaken,src.smashed)
+ spawn(10) update_icon()
- update_icon() //Template: fireaxe[has fireaxe][is opened][hits taken][is smashed]. If you want the opening or closing animations, add "opening" or "closing" right after the numbers
- var/hasaxe = 0
+
+/obj/structure/closet/fireaxecabinet/attack_hand(mob/user as mob)
+ var/hasaxe = 0
+ if(fireaxe)
+ hasaxe = 1
+
+ if(src.locked)
+ to_chat(user, "The cabinet won't budge!")
+ return
+ if(localopened)
if(fireaxe)
- hasaxe = 1
- icon_state = text("fireaxe[][][][]",hasaxe,src.localopened,src.hitstaken,src.smashed)
+ user.put_in_hands(fireaxe)
+ fireaxe = null
+ to_chat (user, "You take the fire axe from the [name].")
+ src.add_fingerprint(user)
+ update_icon()
+ else
+ if(src.smashed)
+ return
+ else
+ localopened = !localopened
+ if(localopened)
+ src.icon_state = text("fireaxe[][][][]opening",hasaxe,src.localopened,src.hitstaken,src.smashed)
+ spawn(10) update_icon()
+ else
+ src.icon_state = text("fireaxe[][][][]closing",hasaxe,src.localopened,src.hitstaken,src.smashed)
+ spawn(10) update_icon()
- open()
+ else
+ localopened = !localopened //I'm pretty sure we don't need an if(src.smashed) in here. In case I'm wrong and it fucks up teh cabinet, **MARKER**. -Agouri
+ if(localopened)
+ src.icon_state = text("fireaxe[][][][]opening",hasaxe,src.localopened,src.hitstaken,src.smashed)
+ spawn(10) update_icon()
+ else
+ src.icon_state = text("fireaxe[][][][]closing",hasaxe,src.localopened,src.hitstaken,src.smashed)
+ spawn(10) update_icon()
+
+/obj/structure/closet/fireaxecabinet/attack_tk(mob/user as mob)
+ if(localopened && fireaxe)
+ fireaxe.forceMove(loc)
+ to_chat(user, "You telekinetically remove the fire axe.")
+ fireaxe = null
+ update_icon()
+ return
+ attack_hand(user)
+
+/obj/structure/closet/fireaxecabinet/verb/toggle_openness() //nice name, huh? HUH?! -Erro //YEAH -Agouri
+ set name = "Open/Close"
+ set category = "Object"
+
+ if (isrobot(usr) || src.locked || src.smashed)
+ if(src.locked)
+ to_chat(usr, "The cabinet won't budge!")
+ else if(src.smashed)
+ to_chat(usr, "The protective glass is broken!")
return
- close()
+ localopened = !localopened
+ update_icon()
+
+/obj/structure/closet/fireaxecabinet/verb/remove_fire_axe()
+ set name = "Remove Fire Axe"
+ set category = "Object"
+
+ if (isrobot(usr))
return
+
+ if (localopened)
+ if(fireaxe)
+ usr.put_in_hands(fireaxe)
+ fireaxe = null
+ to_chat(usr, "You take the Fire axe from the [name].")
+ else
+ to_chat(usr, "The [src.name] is empty.")
+ else
+ to_chat(usr, "The [src.name] is closed.")
+ update_icon()
+
+/obj/structure/closet/fireaxecabinet/attack_ai(mob/user as mob)
+ if(src.smashed)
+ to_chat(user, "The security of the cabinet is compromised.")
+ return
+ else
+ locked = !locked
+ if(locked)
+ to_chat(user, "Cabinet locked.")
+ else
+ to_chat(user, "Cabinet unlocked.")
+ return
+
+/obj/structure/closet/fireaxecabinet/update_icon() //Template: fireaxe[has fireaxe][is opened][hits taken][is smashed]. If you want the opening or closing animations, add "opening" or "closing" right after the numbers
+ var/hasaxe = 0
+ if(fireaxe)
+ hasaxe = 1
+ icon_state = text("fireaxe[][][][]",hasaxe,src.localopened,src.hitstaken,src.smashed)
+
+/obj/structure/closet/fireaxecabinet/open()
+ return
+
+/obj/structure/closet/fireaxecabinet/close()
+ return
diff --git a/code/game/objects/structures/crates_lockers/closets/fitness.dm b/code/game/objects/structures/crates_lockers/closets/fitness.dm
index 4e31b9e05c..c261d8d2f6 100644
--- a/code/game/objects/structures/crates_lockers/closets/fitness.dm
+++ b/code/game/objects/structures/crates_lockers/closets/fitness.dm
@@ -4,49 +4,41 @@
icon_state = "mixed"
icon_closed = "mixed"
-/obj/structure/closet/athletic_mixed/New()
- ..()
- new /obj/item/clothing/under/shorts/grey(src)
- new /obj/item/clothing/under/shorts/black(src)
- new /obj/item/clothing/under/shorts/red(src)
- new /obj/item/clothing/under/shorts/blue(src)
- new /obj/item/clothing/under/shorts/green(src)
- new /obj/item/clothing/under/swimsuit/red(src)
- new /obj/item/clothing/under/swimsuit/black(src)
- new /obj/item/clothing/under/swimsuit/blue(src)
- new /obj/item/clothing/under/swimsuit/green(src)
- new /obj/item/clothing/under/swimsuit/purple(src)
- new /obj/item/clothing/under/swimsuit/striped(src)
- new /obj/item/clothing/under/swimsuit/white(src)
- new /obj/item/clothing/under/swimsuit/earth(src) //Maybe at some point make it randomly choose swimsuits, so that it doesn't overflow as we add more.
- new /obj/item/clothing/mask/snorkel(src)
- new /obj/item/clothing/mask/snorkel(src)
- new /obj/item/clothing/shoes/swimmingfins(src)
- new /obj/item/clothing/shoes/swimmingfins(src)
-
-
+ starts_with = list(
+ /obj/item/clothing/under/shorts/grey,
+ /obj/item/clothing/under/shorts/black,
+ /obj/item/clothing/under/shorts/red,
+ /obj/item/clothing/under/shorts/blue,
+ /obj/item/clothing/under/shorts/green,
+ /obj/item/clothing/under/swimsuit/red,
+ /obj/item/clothing/under/swimsuit/black,
+ /obj/item/clothing/under/swimsuit/blue,
+ /obj/item/clothing/under/swimsuit/green,
+ /obj/item/clothing/under/swimsuit/purple,
+ /obj/item/clothing/under/swimsuit/striped,
+ /obj/item/clothing/under/swimsuit/white,
+ /obj/item/clothing/under/swimsuit/earth,
+ /obj/item/clothing/mask/snorkel = 2,
+ /obj/item/clothing/shoes/swimmingfins = 2)
/obj/structure/closet/boxinggloves
name = "boxing gloves"
desc = "It's a storage unit for gloves for use in the boxing ring."
-/obj/structure/closet/boxinggloves/New()
- ..()
- new /obj/item/clothing/gloves/boxing/blue(src)
- new /obj/item/clothing/gloves/boxing/green(src)
- new /obj/item/clothing/gloves/boxing/yellow(src)
- new /obj/item/clothing/gloves/boxing(src)
-
+ starts_with = list(
+ /obj/item/clothing/gloves/boxing/blue,
+ /obj/item/clothing/gloves/boxing/green,
+ /obj/item/clothing/gloves/boxing/yellow,
+ /obj/item/clothing/gloves/boxing)
/obj/structure/closet/masks
name = "mask closet"
desc = "IT'S A STORAGE UNIT FOR FIGHTER MASKS OLE!"
-/obj/structure/closet/masks/New()
- ..()
- new /obj/item/clothing/mask/luchador(src)
- new /obj/item/clothing/mask/luchador/rudos(src)
- new /obj/item/clothing/mask/luchador/tecnicos(src)
+ starts_with = list(
+ /obj/item/clothing/mask/luchador,
+ /obj/item/clothing/mask/luchador/rudos,
+ /obj/item/clothing/mask/luchador/tecnicos)
/obj/structure/closet/lasertag/red
@@ -55,18 +47,9 @@
icon_state = "red"
icon_closed = "red"
-/obj/structure/closet/lasertag/red/New()
- ..()
- new /obj/item/weapon/gun/energy/lasertag/red(src)
- new /obj/item/weapon/gun/energy/lasertag/red(src)
- new /obj/item/weapon/gun/energy/lasertag/red(src)
- new /obj/item/weapon/gun/energy/lasertag/red(src)
- new /obj/item/weapon/gun/energy/lasertag/red(src)
- new /obj/item/clothing/suit/redtag(src)
- new /obj/item/clothing/suit/redtag(src)
- new /obj/item/clothing/suit/redtag(src)
- new /obj/item/clothing/suit/redtag(src)
- new /obj/item/clothing/suit/redtag(src)
+ starts_with = list(
+ /obj/item/weapon/gun/energy/lasertag/red = 5,
+ /obj/item/clothing/suit/redtag = 5)
/obj/structure/closet/lasertag/blue
@@ -75,15 +58,6 @@
icon_state = "blue"
icon_closed = "blue"
-/obj/structure/closet/lasertag/blue/New()
- ..()
- new /obj/item/weapon/gun/energy/lasertag/blue(src)
- new /obj/item/weapon/gun/energy/lasertag/blue(src)
- new /obj/item/weapon/gun/energy/lasertag/blue(src)
- new /obj/item/weapon/gun/energy/lasertag/blue(src)
- new /obj/item/weapon/gun/energy/lasertag/blue(src)
- new /obj/item/clothing/suit/bluetag(src)
- new /obj/item/clothing/suit/bluetag(src)
- new /obj/item/clothing/suit/bluetag(src)
- new /obj/item/clothing/suit/bluetag(src)
- new /obj/item/clothing/suit/bluetag(src)
\ No newline at end of file
+ starts_with = list(
+ /obj/item/weapon/gun/energy/lasertag/blue = 5,
+ /obj/item/clothing/suit/bluetag = 5)
diff --git a/code/game/objects/structures/crates_lockers/closets/gimmick.dm b/code/game/objects/structures/crates_lockers/closets/gimmick.dm
index 8ebd9358b5..f567cdbd3a 100644
--- a/code/game/objects/structures/crates_lockers/closets/gimmick.dm
+++ b/code/game/objects/structures/crates_lockers/closets/gimmick.dm
@@ -34,18 +34,9 @@
icon_closed = "syndicate1"
icon_opened = "syndicate1open"
-/obj/structure/closet/gimmick/russian/New()
- ..()
- new /obj/item/clothing/head/ushanka(src)
- new /obj/item/clothing/head/ushanka(src)
- new /obj/item/clothing/head/ushanka(src)
- new /obj/item/clothing/head/ushanka(src)
- new /obj/item/clothing/head/ushanka(src)
- new /obj/item/clothing/under/soviet(src)
- new /obj/item/clothing/under/soviet(src)
- new /obj/item/clothing/under/soviet(src)
- new /obj/item/clothing/under/soviet(src)
- new /obj/item/clothing/under/soviet(src)
+ starts_with = list(
+ /obj/item/clothing/head/ushanka = 5,
+ /obj/item/clothing/under/soviet = 5)
/obj/structure/closet/gimmick/tacticool
@@ -55,22 +46,15 @@
icon_closed = "syndicate1"
icon_opened = "syndicate1open"
-/obj/structure/closet/gimmick/tacticool/New()
- ..()
- new /obj/item/clothing/glasses/eyepatch(src)
- new /obj/item/clothing/glasses/sunglasses(src)
- new /obj/item/clothing/gloves/swat(src)
- new /obj/item/clothing/gloves/swat(src)
- new /obj/item/clothing/head/helmet/swat(src)
- new /obj/item/clothing/head/helmet/swat(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/clothing/shoes/boots/swat(src)
- new /obj/item/clothing/shoes/boots/swat(src)
- new /obj/item/clothing/suit/armor/swat(src)
- new /obj/item/clothing/suit/armor/swat(src)
- new /obj/item/clothing/under/syndicate/tacticool(src)
- new /obj/item/clothing/under/syndicate/tacticool(src)
+ starts_with = list(
+ /obj/item/clothing/glasses/eyepatch,
+ /obj/item/clothing/glasses/sunglasses,
+ /obj/item/clothing/gloves/swat = 2,
+ /obj/item/clothing/head/helmet/swat = 2,
+ /obj/item/clothing/mask/gas = 2,
+ /obj/item/clothing/shoes/boots/swat = 2,
+ /obj/item/clothing/suit/armor/swat = 2,
+ /obj/item/clothing/under/syndicate/tacticool = 2)
/obj/structure/closet/thunderdome
@@ -81,32 +65,16 @@
icon_opened = "syndicateopen"
anchored = 1
-/obj/structure/closet/thunderdome/New()
- ..()
-
/obj/structure/closet/thunderdome/tdred
name = "red-team Thunderdome closet"
-/obj/structure/closet/thunderdome/tdred/New()
- ..()
- new /obj/item/clothing/suit/armor/tdome/red(src)
- new /obj/item/clothing/suit/armor/tdome/red(src)
- new /obj/item/clothing/suit/armor/tdome/red(src)
- new /obj/item/weapon/melee/energy/sword(src)
- new /obj/item/weapon/melee/energy/sword(src)
- new /obj/item/weapon/melee/energy/sword(src)
- new /obj/item/weapon/gun/energy/laser(src)
- new /obj/item/weapon/gun/energy/laser(src)
- new /obj/item/weapon/gun/energy/laser(src)
- new /obj/item/weapon/melee/baton(src)
- new /obj/item/weapon/melee/baton(src)
- new /obj/item/weapon/melee/baton(src)
- new /obj/item/weapon/storage/box/flashbangs(src)
- new /obj/item/weapon/storage/box/flashbangs(src)
- new /obj/item/weapon/storage/box/flashbangs(src)
- new /obj/item/clothing/head/helmet/thunderdome(src)
- new /obj/item/clothing/head/helmet/thunderdome(src)
- new /obj/item/clothing/head/helmet/thunderdome(src)
+ starts_with = list(
+ /obj/item/clothing/suit/armor/tdome/red = 3,
+ /obj/item/weapon/melee/energy/sword = 3,
+ /obj/item/weapon/gun/energy/laser = 3,
+ /obj/item/weapon/melee/baton = 3,
+ /obj/item/weapon/storage/box/flashbangs = 3,
+ /obj/item/clothing/head/helmet/thunderdome = 3)
/obj/structure/closet/thunderdome/tdgreen
name = "green-team Thunderdome closet"
@@ -114,26 +82,13 @@
icon_closed = "syndicate1"
icon_opened = "syndicate1open"
-/obj/structure/closet/thunderdome/tdgreen/New()
- ..()
- new /obj/item/clothing/suit/armor/tdome/green(src)
- new /obj/item/clothing/suit/armor/tdome/green(src)
- new /obj/item/clothing/suit/armor/tdome/green(src)
- new /obj/item/weapon/melee/energy/sword(src)
- new /obj/item/weapon/melee/energy/sword(src)
- new /obj/item/weapon/melee/energy/sword(src)
- new /obj/item/weapon/gun/energy/laser(src)
- new /obj/item/weapon/gun/energy/laser(src)
- new /obj/item/weapon/gun/energy/laser(src)
- new /obj/item/weapon/melee/baton(src)
- new /obj/item/weapon/melee/baton(src)
- new /obj/item/weapon/melee/baton(src)
- new /obj/item/weapon/storage/box/flashbangs(src)
- new /obj/item/weapon/storage/box/flashbangs(src)
- new /obj/item/weapon/storage/box/flashbangs(src)
- new /obj/item/clothing/head/helmet/thunderdome(src)
- new /obj/item/clothing/head/helmet/thunderdome(src)
- new /obj/item/clothing/head/helmet/thunderdome(src)
+ starts_with = list(
+ /obj/item/clothing/suit/armor/tdome/green = 3,
+ /obj/item/weapon/melee/energy/sword = 3,
+ /obj/item/weapon/gun/energy/laser = 3,
+ /obj/item/weapon/melee/baton = 3,
+ /obj/item/weapon/storage/box/flashbangs = 3,
+ /obj/item/clothing/head/helmet/thunderdome = 3)
/obj/structure/closet/alien
name = "alien container"
@@ -142,4 +97,4 @@
icon_state = "alien_locker"
icon_closed = "alien_locker"
icon_opened = "alien_locker_open"
- anchored = TRUE
\ No newline at end of file
+ anchored = TRUE
diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm
index 48f979daa1..cfed9c545f 100644
--- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm
@@ -14,29 +14,22 @@
icon_state = "black"
icon_closed = "black"
-/obj/structure/closet/gmcloset/New()
- ..()
- new /obj/item/clothing/head/that(src)
- new /obj/item/clothing/head/that(src)
- new /obj/item/device/radio/headset/headset_service(src)
- new /obj/item/device/radio/headset/headset_service(src)
- new /obj/item/clothing/head/pin/flower(src)
- new /obj/item/clothing/head/pin/flower/pink(src)
- new /obj/item/clothing/head/pin/flower/yellow(src)
- new /obj/item/clothing/head/pin/flower/blue(src)
- new /obj/item/clothing/head/pin/pink(src)
- new /obj/item/clothing/head/pin/magnetic(src)
- new /obj/item/clothing/under/sl_suit(src)
- new /obj/item/clothing/under/sl_suit(src)
- new /obj/item/clothing/under/rank/bartender(src)
- new /obj/item/clothing/under/rank/bartender(src)
- new /obj/item/clothing/under/rank/bartender/skirt(src)
- new /obj/item/clothing/under/dress/dress_saloon(src)
- new /obj/item/clothing/accessory/wcoat(src)
- new /obj/item/clothing/accessory/wcoat(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/shoes/laceup(src)
+ starts_with = list(
+ /obj/item/clothing/head/that = 2,
+ /obj/item/device/radio/headset/headset_service = 2,
+ /obj/item/clothing/head/pin/flower,
+ /obj/item/clothing/head/pin/flower/pink,
+ /obj/item/clothing/head/pin/flower/yellow,
+ /obj/item/clothing/head/pin/flower/blue,
+ /obj/item/clothing/head/pin/pink,
+ /obj/item/clothing/head/pin/magnetic,
+ /obj/item/clothing/under/sl_suit = 2,
+ /obj/item/clothing/under/rank/bartender = 2,
+ /obj/item/clothing/under/rank/bartender/skirt,
+ /obj/item/clothing/under/dress/dress_saloon,
+ /obj/item/clothing/accessory/wcoat = 2,
+ /obj/item/clothing/shoes/black = 2,
+ /obj/item/clothing/shoes/laceup)
/*
* Chef
@@ -47,19 +40,14 @@
icon_state = "black"
icon_closed = "black"
-/obj/structure/closet/chefcloset/New()
- ..()
- new /obj/item/clothing/under/sundress(src)
- new /obj/item/clothing/under/waiter(src)
- new /obj/item/clothing/under/waiter(src)
- new /obj/item/device/radio/headset/headset_service(src)
- new /obj/item/device/radio/headset/headset_service(src)
- new /obj/item/weapon/storage/box/mousetraps(src)
- new /obj/item/weapon/storage/box/mousetraps(src)
- new /obj/item/clothing/under/rank/chef(src)
- new /obj/item/clothing/head/chefhat(src)
- new /obj/item/weapon/storage/bag/food(src)
- new /obj/item/weapon/storage/bag/food(src)
+ starts_with = list(
+ /obj/item/clothing/under/sundress,
+ /obj/item/clothing/under/waiter = 2,
+ /obj/item/device/radio/headset/headset_service = 2,
+ /obj/item/weapon/storage/box/mousetraps = 2,
+ /obj/item/clothing/under/rank/chef,
+ /obj/item/clothing/head/chefhat,
+ /obj/item/weapon/storage/bag/food = 2)
/*
* Janitor
@@ -70,24 +58,20 @@
icon_state = "mixed"
icon_closed = "mixed"
-/obj/structure/closet/jcloset/New()
- ..()
- new /obj/item/clothing/under/rank/janitor(src)
- new /obj/item/clothing/under/dress/maid/janitor(src)
- new /obj/item/device/radio/headset/headset_service(src)
- new /obj/item/weapon/cartridge/janitor(src)
- new /obj/item/clothing/gloves/black(src)
- new /obj/item/clothing/head/soft/purple(src)
- new /obj/item/clothing/head/beret/purple(src)
- new /obj/item/device/flashlight(src)
- new /obj/item/weapon/caution(src)
- new /obj/item/weapon/caution(src)
- new /obj/item/weapon/caution(src)
- new /obj/item/weapon/caution(src)
- new /obj/item/device/lightreplacer(src)
- new /obj/item/weapon/storage/bag/trash(src)
- new /obj/item/weapon/storage/belt/janitor(src)
- new /obj/item/clothing/shoes/galoshes(src)
+ starts_with = list(
+ /obj/item/clothing/under/rank/janitor,
+ /obj/item/clothing/under/dress/maid/janitor,
+ /obj/item/device/radio/headset/headset_service,
+ /obj/item/weapon/cartridge/janitor,
+ /obj/item/clothing/gloves/black,
+ /obj/item/clothing/head/soft/purple,
+ /obj/item/clothing/head/beret/purple,
+ /obj/item/device/flashlight,
+ /obj/item/weapon/caution = 4,
+ /obj/item/device/lightreplacer,
+ /obj/item/weapon/storage/bag/trash,
+ /obj/item/weapon/storage/belt/janitor,
+ /obj/item/clothing/shoes/galoshes)
/*
* Lawyer
@@ -98,43 +82,23 @@
icon_state = "blue"
icon_closed = "blue"
-/obj/structure/closet/lawcloset/New()
- ..()
- new /obj/item/clothing/under/lawyer/female(src)
- new /obj/item/clothing/under/lawyer/female(src)
- new /obj/item/clothing/under/lawyer/black(src)
- new /obj/item/clothing/under/lawyer/black(src)
- new /obj/item/clothing/under/lawyer/black/skirt(src)
- new /obj/item/clothing/under/lawyer/black/skirt(src)
- new /obj/item/clothing/under/lawyer/red(src)
- new /obj/item/clothing/under/lawyer/red(src)
- new /obj/item/clothing/under/lawyer/red/skirt(src)
- new /obj/item/clothing/under/lawyer/red/skirt(src)
- new /obj/item/clothing/suit/storage/toggle/internalaffairs(src)
- new /obj/item/clothing/suit/storage/toggle/internalaffairs(src)
- new /obj/item/clothing/under/lawyer/bluesuit(src)
- new /obj/item/clothing/under/lawyer/bluesuit(src)
- new /obj/item/clothing/under/lawyer/bluesuit/skirt(src)
- new /obj/item/clothing/under/lawyer/bluesuit/skirt(src)
- new /obj/item/clothing/suit/storage/toggle/lawyer/bluejacket(src)
- new /obj/item/clothing/suit/storage/toggle/lawyer/bluejacket(src)
- new /obj/item/clothing/under/lawyer/purpsuit(src)
- new /obj/item/clothing/under/lawyer/purpsuit(src)
- new /obj/item/clothing/under/lawyer/purpsuit/skirt(src)
- new /obj/item/clothing/under/lawyer/purpsuit/skirt(src)
- new /obj/item/clothing/suit/storage/toggle/lawyer/purpjacket(src)
- new /obj/item/clothing/suit/storage/toggle/lawyer/purpjacket(src)
- new /obj/item/clothing/shoes/brown(src)
- new /obj/item/clothing/shoes/brown(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/shoes/laceup(src)
- new /obj/item/clothing/shoes/laceup(src)
- new /obj/item/clothing/glasses/sunglasses/big(src)
- new /obj/item/clothing/glasses/sunglasses/big(src)
- new /obj/item/clothing/under/lawyer/blue(src)
- new /obj/item/clothing/under/lawyer/blue(src)
- new /obj/item/clothing/under/lawyer/blue/skirt(src)
- new /obj/item/clothing/under/lawyer/blue/skirt(src)
- new /obj/item/device/tape/random(src)
- new /obj/item/device/tape/random(src)
\ No newline at end of file
+ starts_with = list(
+ /obj/item/clothing/under/lawyer/female = 2,
+ /obj/item/clothing/under/lawyer/black = 2,
+ /obj/item/clothing/under/lawyer/black/skirt = 2,
+ /obj/item/clothing/under/lawyer/red = 2,
+ /obj/item/clothing/under/lawyer/red/skirt = 2,
+ /obj/item/clothing/suit/storage/toggle/internalaffairs = 2,
+ /obj/item/clothing/under/lawyer/bluesuit = 2,
+ /obj/item/clothing/under/lawyer/bluesuit/skirt = 2,
+ /obj/item/clothing/suit/storage/toggle/lawyer/bluejacket = 2,
+ /obj/item/clothing/under/lawyer/purpsuit = 2,
+ /obj/item/clothing/under/lawyer/purpsuit/skirt = 2,
+ /obj/item/clothing/suit/storage/toggle/lawyer/purpjacket = 2,
+ /obj/item/clothing/shoes/brown = 2,
+ /obj/item/clothing/shoes/black = 2,
+ /obj/item/clothing/shoes/laceup = 2,
+ /obj/item/clothing/glasses/sunglasses/big = 2,
+ /obj/item/clothing/under/lawyer/blue = 2,
+ /obj/item/clothing/under/lawyer/blue/skirt = 2,
+ /obj/item/device/tape/random = 2)
\ No newline at end of file
diff --git a/code/game/objects/structures/crates_lockers/closets/l3closet.dm b/code/game/objects/structures/crates_lockers/closets/l3closet.dm
index c648a7c482..695b5575d2 100644
--- a/code/game/objects/structures/crates_lockers/closets/l3closet.dm
+++ b/code/game/objects/structures/crates_lockers/closets/l3closet.dm
@@ -10,10 +10,9 @@
icon_closed = "bio_general"
icon_opened = "bio_generalopen"
-/obj/structure/closet/l3closet/general/New()
- ..()
- new /obj/item/clothing/suit/bio_suit/general(src)
- new /obj/item/clothing/head/bio_hood/general(src)
+ starts_with = list(
+ /obj/item/clothing/suit/bio_suit/general,
+ /obj/item/clothing/head/bio_hood/general)
/obj/structure/closet/l3closet/virology
@@ -21,12 +20,11 @@
icon_closed = "bio_virology"
icon_opened = "bio_virologyopen"
-/obj/structure/closet/l3closet/virology/New()
- ..()
- new /obj/item/clothing/suit/bio_suit/virology(src)
- new /obj/item/clothing/head/bio_hood/virology(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/weapon/tank/oxygen(src)
+ starts_with = list(
+ /obj/item/clothing/suit/bio_suit/virology,
+ /obj/item/clothing/head/bio_hood/virology,
+ /obj/item/clothing/mask/gas,
+ /obj/item/weapon/tank/oxygen)
/obj/structure/closet/l3closet/security
@@ -34,27 +32,21 @@
icon_closed = "bio_security"
icon_opened = "bio_securityopen"
-/obj/structure/closet/l3closet/security/New()
- ..()
- new /obj/item/clothing/suit/bio_suit/security(src)
- new /obj/item/clothing/head/bio_hood/security(src)
- // new /obj/item/weapon/gun/energy/taser/xeno/sec(src) // VOREStation Edit - We don't need these
+ starts_with = list(
+ /obj/item/clothing/suit/bio_suit/security,
+ /obj/item/clothing/head/bio_hood/security)
+ ///obj/item/weapon/gun/energy/taser/xeno/sec) //VOREStation Removal
/obj/structure/closet/l3closet/janitor
icon_state = "bio_janitor"
icon_closed = "bio_janitor"
icon_opened = "bio_janitoropen"
-/obj/structure/closet/l3closet/janitor/New()
- ..()
- new /obj/item/clothing/suit/bio_suit/janitor(src)
- new /obj/item/clothing/suit/bio_suit/janitor(src)
- new /obj/item/clothing/head/bio_hood/janitor(src)
- new /obj/item/clothing/head/bio_hood/janitor(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/weapon/tank/emergency/oxygen/engi(src)
- new /obj/item/weapon/tank/emergency/oxygen/engi(src)
+ starts_with = list(
+ /obj/item/clothing/suit/bio_suit/janitor = 2,
+ /obj/item/clothing/head/bio_hood/janitor = 2,
+ /obj/item/clothing/mask/gas = 2,
+ /obj/item/weapon/tank/emergency/oxygen/engi = 2)
/obj/structure/closet/l3closet/scientist
@@ -62,15 +54,14 @@
icon_closed = "bio_scientist"
icon_opened = "bio_scientistopen"
-/obj/structure/closet/l3closet/scientist/New()
- ..()
- new /obj/item/clothing/suit/bio_suit/scientist(src)
- new /obj/item/clothing/head/bio_hood/scientist(src)
+ starts_with = list(
+ /obj/item/clothing/suit/bio_suit/scientist,
+ /obj/item/clothing/head/bio_hood/scientist)
-/obj/structure/closet/l3closet/scientist/double/New()
- ..()
- new /obj/item/clothing/suit/bio_suit/scientist(src)
- new /obj/item/clothing/head/bio_hood/scientist(src)
+/obj/structure/closet/l3closet/scientist/double
+ starts_with = list(
+ /obj/item/clothing/suit/bio_suit/scientist = 2,
+ /obj/item/clothing/head/bio_hood/scientist = 2)
/obj/structure/closet/l3closet/medical
@@ -78,14 +69,7 @@
icon_closed = "bio_scientist"
icon_opened = "bio_scientistopen"
-/obj/structure/closet/l3closet/medical/New()
- ..()
- new /obj/item/clothing/suit/bio_suit/general(src)
- new /obj/item/clothing/suit/bio_suit/general(src)
- new /obj/item/clothing/suit/bio_suit/general(src)
- new /obj/item/clothing/head/bio_hood/general(src)
- new /obj/item/clothing/head/bio_hood/general(src)
- new /obj/item/clothing/head/bio_hood/general(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/clothing/mask/gas(src)
\ No newline at end of file
+ starts_with = list(
+ /obj/item/clothing/suit/bio_suit/general = 3,
+ /obj/item/clothing/head/bio_hood/general = 3,
+ /obj/item/clothing/mask/gas = 3)
diff --git a/code/game/objects/structures/crates_lockers/closets/malfunction.dm b/code/game/objects/structures/crates_lockers/closets/malfunction.dm
index bd17ba9841..90f91d1d8f 100644
--- a/code/game/objects/structures/crates_lockers/closets/malfunction.dm
+++ b/code/game/objects/structures/crates_lockers/closets/malfunction.dm
@@ -4,12 +4,11 @@
icon_closed = "syndicate"
icon_opened = "syndicateopen"
-/obj/structure/closet/malf/suits/New()
- ..()
- new /obj/item/weapon/tank/jetpack/void(src)
- new /obj/item/clothing/mask/breath(src)
- new /obj/item/clothing/head/helmet/space/void(src)
- new /obj/item/clothing/suit/space/void(src)
- new /obj/item/weapon/crowbar(src)
- new /obj/item/weapon/cell(src)
- new /obj/item/device/multitool(src)
+ starts_with = list(
+ /obj/item/weapon/tank/jetpack/void,
+ /obj/item/clothing/mask/breath,
+ /obj/item/clothing/head/helmet/space/void,
+ /obj/item/clothing/suit/space/void,
+ /obj/item/weapon/crowbar,
+ /obj/item/weapon/cell,
+ /obj/item/device/multitool)
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/bar.dm b/code/game/objects/structures/crates_lockers/closets/secure/bar.dm
index 53606b3463..516d2a645e 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/bar.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/bar.dm
@@ -8,7 +8,8 @@
icon_broken = "cabinetdetective_broken"
icon_off = "cabinetdetective_broken"
- will_contain = list(/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer = 10)
+ starts_with = list(
+ /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer = 10)
/obj/structure/closet/secure_closet/bar/update_icon()
if(broken)
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
index 103867ef88..ef68d7ca60 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
@@ -8,28 +8,28 @@
icon_broken = "securecargobroken"
icon_off = "securecargooff"
- New()
- ..()
- if(prob(75))
- new /obj/item/weapon/storage/backpack(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/norm(src)
- if(prob(25))
- new /obj/item/weapon/storage/backpack/dufflebag(src)
- new /obj/item/clothing/under/rank/cargotech(src)
- new /obj/item/clothing/under/rank/cargotech/skirt(src)
- new /obj/item/clothing/under/rank/cargotech/jeans(src)
- new /obj/item/clothing/under/rank/cargotech/jeans/female(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/cargo(src)
- new /obj/item/clothing/shoes/boots/winter/supply(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/device/radio/headset/headset_cargo(src)
- new /obj/item/device/radio/headset/headset_cargo/alt(src)
- new /obj/item/clothing/gloves/black(src)
- new /obj/item/clothing/gloves/fingerless(src)
- new /obj/item/clothing/head/soft(src)
-// new /obj/item/weapon/cartridge/quartermaster(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/rank/cargotech,
+ /obj/item/clothing/under/rank/cargotech/skirt,
+ /obj/item/clothing/under/rank/cargotech/jeans,
+ /obj/item/clothing/under/rank/cargotech/jeans/female,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/cargo,
+ /obj/item/clothing/shoes/boots/winter/supply,
+ /obj/item/clothing/shoes/black,
+ /obj/item/device/radio/headset/headset_cargo,
+ /obj/item/device/radio/headset/headset_cargo/alt,
+ /obj/item/clothing/gloves/black,
+ /obj/item/clothing/gloves/fingerless,
+ /obj/item/clothing/head/soft)
+
+/obj/structure/closet/secure_closet/cargotech/initialize()
+ if(prob(75))
+ starts_with += /obj/item/weapon/storage/backpack
+ else
+ starts_with += /obj/item/weapon/storage/backpack/satchel/norm
+ if(prob(25))
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag
+ return ..()
/obj/structure/closet/secure_closet/quartermaster
name = "quartermaster's locker"
@@ -41,32 +41,32 @@
icon_broken = "secureqmbroken"
icon_off = "secureqmoff"
- New()
- ..()
- if(prob(75))
- new /obj/item/weapon/storage/backpack(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/norm(src)
- if(prob(25))
- new /obj/item/weapon/storage/backpack/dufflebag(src)
- new /obj/item/clothing/under/rank/cargo(src)
- new /obj/item/clothing/under/rank/cargo/skirt(src)
- new /obj/item/clothing/under/rank/cargo/jeans(src)
- new /obj/item/clothing/under/rank/cargo/jeans/female(src)
- new /obj/item/clothing/shoes/brown(src)
- new /obj/item/device/radio/headset/headset_cargo(src)
- new /obj/item/device/radio/headset/headset_cargo/alt(src)
- new /obj/item/clothing/gloves/black(src)
- new /obj/item/clothing/gloves/fingerless(src)
-// new /obj/item/weapon/cartridge/quartermaster(src)
- new /obj/item/clothing/suit/fire/firefighter(src)
- new /obj/item/weapon/tank/emergency/oxygen(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/clothing/glasses/meson(src)
- new /obj/item/clothing/head/soft(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/cargo(src)
- new /obj/item/clothing/shoes/boots/winter/supply(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/rank/cargo,
+ /obj/item/clothing/under/rank/cargo/skirt,
+ /obj/item/clothing/under/rank/cargo/jeans,
+ /obj/item/clothing/under/rank/cargo/jeans/female,
+ /obj/item/clothing/shoes/brown,
+ /obj/item/device/radio/headset/headset_cargo,
+ /obj/item/device/radio/headset/headset_cargo/alt,
+ /obj/item/clothing/gloves/black,
+ /obj/item/clothing/gloves/fingerless,
+ /obj/item/clothing/suit/fire/firefighter,
+ /obj/item/weapon/tank/emergency/oxygen,
+ /obj/item/clothing/mask/gas,
+ /obj/item/clothing/glasses/meson,
+ /obj/item/clothing/head/soft,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/cargo,
+ /obj/item/clothing/shoes/boots/winter/supply)
+
+/obj/structure/closet/secure_closet/quartermaster/initialize()
+ if(prob(75))
+ starts_with += /obj/item/weapon/storage/backpack
+ else
+ starts_with += /obj/item/weapon/storage/backpack/satchel/norm
+ if(prob(25))
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag
+ return ..()
/obj/structure/closet/secure_closet/miner
name = "miner's equipment"
@@ -78,23 +78,24 @@
icon_off = "miningsecoff"
req_access = list(access_mining)
-/obj/structure/closet/secure_closet/miner/New()
- ..()
- sleep(2)
+ starts_with = list(
+ /obj/item/device/radio/headset/headset_mine,
+ /obj/item/clothing/under/rank/miner,
+ /obj/item/clothing/gloves/black,
+ /obj/item/clothing/shoes/black,
+ /obj/item/device/analyzer,
+ /obj/item/weapon/storage/bag/ore,
+ /obj/item/device/flashlight/lantern,
+ /obj/item/weapon/shovel,
+ /obj/item/weapon/pickaxe,
+ /obj/item/clothing/glasses/material,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/miner,
+ /obj/item/clothing/shoes/boots/winter/mining,
+ /obj/item/stack/marker_beacon/thirty)
+
+/obj/structure/closet/secure_closet/miner/initialize()
if(prob(50))
- new /obj/item/weapon/storage/backpack/industrial(src)
+ starts_with += /obj/item/weapon/storage/backpack/industrial
else
- new /obj/item/weapon/storage/backpack/satchel/eng(src)
- new /obj/item/device/radio/headset/headset_mine(src)
- new /obj/item/clothing/under/rank/miner(src)
- new /obj/item/clothing/gloves/black(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/device/analyzer(src)
- new /obj/item/weapon/storage/bag/ore(src)
- new /obj/item/device/flashlight/lantern(src)
- new /obj/item/weapon/shovel(src)
- new /obj/item/weapon/pickaxe(src)
- new /obj/item/clothing/glasses/material(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/miner(src)
- new /obj/item/clothing/shoes/boots/winter/mining(src)
- new /obj/item/stack/marker_beacon/thirty(src)
\ No newline at end of file
+ starts_with += /obj/item/weapon/storage/backpack/satchel/eng
+ return ..()
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
index 951add8424..3ed5806143 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
@@ -1,172 +1,145 @@
/obj/structure/closet/secure_closet/engineering_chief
name = "chief engineer's locker"
- req_access = list(access_ce)
icon_state = "securece1"
icon_closed = "securece"
icon_locked = "securece1"
icon_opened = "secureceopen"
icon_broken = "securecebroken"
icon_off = "secureceoff"
+ req_access = list(access_ce)
+ starts_with = list(
+ /obj/item/clothing/accessory/storage/brown_vest,
+ /obj/item/blueprints,
+ /obj/item/clothing/under/rank/chief_engineer,
+ /obj/item/clothing/under/rank/chief_engineer/skirt,
+ /obj/item/clothing/head/hardhat/white,
+ /obj/item/clothing/head/welding,
+ /obj/item/clothing/gloves/yellow,
+ /obj/item/clothing/shoes/brown,
+ /obj/item/weapon/cartridge/ce,
+ /obj/item/device/radio/headset/heads/ce,
+ /obj/item/device/radio/headset/heads/ce/alt,
+ /obj/item/weapon/storage/toolbox/mechanical,
+ /obj/item/clothing/suit/storage/hazardvest,
+ /obj/item/clothing/mask/gas,
+ /obj/item/device/multitool,
+ /obj/item/weapon/storage/belt/utility/chief/full,
+ /obj/item/device/flash,
+ /obj/item/device/t_scanner/upgraded,
+ /obj/item/taperoll/engineering,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/engineering,
+ /obj/item/clothing/shoes/boots/winter/engineering,
+ /obj/item/weapon/tank/emergency/oxygen/engi,
+ /obj/item/weapon/reagent_containers/spray/windowsealant) //VOREStation Add
- New()
- ..()
- if(prob(50))
- new /obj/item/weapon/storage/backpack/industrial(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/eng(src)
- if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/eng(src)
- new /obj/item/clothing/accessory/storage/brown_vest(src)
- new /obj/item/blueprints(src)
- new /obj/item/clothing/under/rank/chief_engineer(src)
- new /obj/item/clothing/under/rank/chief_engineer/skirt(src)
- new /obj/item/clothing/head/hardhat/white(src)
- new /obj/item/clothing/head/welding(src)
- new /obj/item/clothing/gloves/yellow(src)
- new /obj/item/clothing/shoes/brown(src)
- new /obj/item/weapon/cartridge/ce(src)
- new /obj/item/device/radio/headset/heads/ce(src)
- new /obj/item/device/radio/headset/heads/ce/alt(src)
- new /obj/item/weapon/storage/toolbox/mechanical(src)
- new /obj/item/clothing/suit/storage/hazardvest(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/device/multitool(src)
- new /obj/item/weapon/storage/belt/utility/chief/full(src)
- new /obj/item/device/flash(src)
- new /obj/item/device/t_scanner/upgraded
- new /obj/item/taperoll/engineering(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/engineering(src)
- new /obj/item/clothing/shoes/boots/winter/engineering(src)
- new /obj/item/weapon/tank/emergency/oxygen/engi(src)
- new /obj/item/weapon/reagent_containers/spray/windowsealant(src) //vorestation addition
- return
-
-
+/obj/structure/closet/secure_closet/engineering_chief/initialize()
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/industrial
+ else
+ starts_with += /obj/item/weapon/storage/backpack/satchel/eng
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/eng
+ return ..()
/obj/structure/closet/secure_closet/engineering_electrical
name = "electrical supplies"
- req_access = list(access_engine_equip)
icon_state = "secureengelec1"
icon_closed = "secureengelec"
icon_locked = "secureengelec1"
icon_opened = "toolclosetopen"
icon_broken = "secureengelecbroken"
icon_off = "secureengelecoff"
+ req_access = list(access_engine_equip)
-
- New()
- ..()
- new /obj/item/clothing/gloves/yellow(src)
- new /obj/item/clothing/gloves/yellow(src)
- new /obj/item/weapon/storage/toolbox/electrical(src)
- new /obj/item/weapon/storage/toolbox/electrical(src)
- new /obj/item/weapon/storage/toolbox/electrical(src)
- new /obj/item/weapon/module/power_control(src)
- new /obj/item/weapon/module/power_control(src)
- new /obj/item/weapon/module/power_control(src)
- new /obj/item/device/multitool(src)
- new /obj/item/device/multitool(src)
- new /obj/item/device/multitool(src)
- return
-
+ starts_with = list(
+ /obj/item/clothing/gloves/yellow = 2,
+ /obj/item/weapon/storage/toolbox/electrical = 3,
+ /obj/item/weapon/module/power_control = 3,
+ /obj/item/device/multitool = 3)
/obj/structure/closet/secure_closet/engineering_welding
name = "welding supplies"
- req_access = list(access_construction)
icon_state = "secureengweld1"
icon_closed = "secureengweld"
icon_locked = "secureengweld1"
icon_opened = "toolclosetopen"
icon_broken = "secureengweldbroken"
icon_off = "secureengweldoff"
+ req_access = list(access_construction)
-
- New()
- ..()
- new /obj/item/clothing/head/welding(src)
- new /obj/item/clothing/head/welding(src)
- new /obj/item/clothing/head/welding(src)
- new /obj/item/weapon/weldingtool/largetank(src)
- new /obj/item/weapon/weldingtool/largetank(src)
- new /obj/item/weapon/weldingtool/largetank(src)
- new /obj/item/weapon/weldpack(src)
- new /obj/item/weapon/weldpack(src)
- new /obj/item/weapon/weldpack(src)
- new /obj/item/clothing/glasses/welding(src)
- new /obj/item/clothing/glasses/welding(src)
- new /obj/item/clothing/glasses/welding(src)
- return
-
-
+ starts_with = list(
+ /obj/item/clothing/head/welding = 3,
+ /obj/item/weapon/weldingtool/largetank = 3,
+ /obj/item/weapon/weldpack = 3,
+ /obj/item/clothing/glasses/welding = 3)
/obj/structure/closet/secure_closet/engineering_personal
name = "engineer's locker"
- req_access = list(access_engine_equip)
icon_state = "secureeng1"
icon_closed = "secureeng"
icon_locked = "secureeng1"
icon_opened = "secureengopen"
icon_broken = "secureengbroken"
icon_off = "secureengoff"
+ req_access = list(access_engine_equip)
+ starts_with = list(
+ /obj/item/clothing/accessory/storage/brown_vest,
+ /obj/item/weapon/storage/toolbox/mechanical,
+ /obj/item/device/radio/headset/headset_eng,
+ /obj/item/device/radio/headset/headset_eng/alt,
+ /obj/item/clothing/suit/storage/hazardvest,
+ /obj/item/clothing/mask/gas,
+ /obj/item/clothing/glasses/meson,
+ /obj/item/weapon/cartridge/engineering,
+ /obj/item/taperoll/engineering,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/engineering,
+ /obj/item/clothing/shoes/boots/winter/engineering,
+ /obj/item/weapon/tank/emergency/oxygen/engi,
+ /obj/item/weapon/reagent_containers/spray/windowsealant) //VOREStation Add
- New()
- ..()
- if(prob(50))
- new /obj/item/weapon/storage/backpack/industrial(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/eng(src)
- if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/eng(src)
- new /obj/item/clothing/accessory/storage/brown_vest(src)
- new /obj/item/weapon/storage/toolbox/mechanical(src)
- new /obj/item/device/radio/headset/headset_eng(src)
- new /obj/item/device/radio/headset/headset_eng/alt(src)
- new /obj/item/clothing/suit/storage/hazardvest(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/clothing/glasses/meson(src)
- new /obj/item/weapon/cartridge/engineering(src)
- new /obj/item/taperoll/engineering(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/engineering(src)
- new /obj/item/clothing/shoes/boots/winter/engineering(src)
- new /obj/item/weapon/tank/emergency/oxygen/engi(src)
- new /obj/item/weapon/reagent_containers/spray/windowsealant(src) //vorestation addition
- return
-
+/obj/structure/closet/secure_closet/engineering_personal/initialize()
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/industrial
+ else
+ starts_with += /obj/item/weapon/storage/backpack/satchel/eng
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/eng
+ return ..()
/obj/structure/closet/secure_closet/atmos_personal
name = "technician's locker"
- req_access = list(access_atmospherics)
icon_state = "secureatm1"
icon_closed = "secureatm"
icon_locked = "secureatm1"
icon_opened = "secureatmopen"
icon_broken = "secureatmbroken"
icon_off = "secureatmoff"
+ req_access = list(access_atmospherics)
+ starts_with = list(
+ /obj/item/clothing/accessory/storage/brown_vest,
+ /obj/item/clothing/suit/fire/firefighter,
+ /obj/item/device/flashlight,
+ /obj/item/weapon/extinguisher,
+ /obj/item/device/radio/headset/headset_eng,
+ /obj/item/device/radio/headset/headset_eng/alt,
+ /obj/item/clothing/suit/storage/hazardvest,
+ /obj/item/clothing/mask/gas,
+ /obj/item/weapon/cartridge/atmos,
+ /obj/item/taperoll/atmos,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/engineering/atmos,
+ /obj/item/clothing/shoes/boots/winter/atmos,
+ /obj/item/weapon/tank/emergency/oxygen/engi)
- New()
- ..()
- if(prob(50))
- new /obj/item/weapon/storage/backpack/industrial(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/eng(src)
- if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/eng(src)
- new /obj/item/clothing/accessory/storage/brown_vest(src)
- new /obj/item/clothing/suit/fire/firefighter(src)
- new /obj/item/device/flashlight(src)
- new /obj/item/weapon/extinguisher(src)
- new /obj/item/device/radio/headset/headset_eng(src)
- new /obj/item/device/radio/headset/headset_eng/alt(src)
- new /obj/item/clothing/suit/storage/hazardvest(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/weapon/cartridge/atmos(src)
- new /obj/item/taperoll/atmos(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/engineering/atmos(src)
- new /obj/item/clothing/shoes/boots/winter/atmos(src)
- new /obj/item/weapon/tank/emergency/oxygen/engi(src)
- return
+/obj/structure/closet/secure_closet/atmos_personal/initialize()
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/industrial
+ else
+ starts_with += /obj/item/weapon/storage/backpack/satchel/eng
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/eng
+ return ..()
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm b/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm
index 62401902b6..c6eddffe83 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm
@@ -16,20 +16,14 @@
name = "kitchen cabinet"
req_access = list(access_kitchen)
- New()
- ..()
- for(var/i = 1 to 7)
- new /obj/item/weapon/reagent_containers/food/condiment/flour(src)
- for(var/i = 1 to 2)
- new /obj/item/weapon/reagent_containers/food/condiment/sugar(src)
- return
-
+ starts_with = list(
+ /obj/item/weapon/reagent_containers/food/condiment/flour = 7,
+ /obj/item/weapon/reagent_containers/food/condiment/sugar = 2)
/obj/structure/closet/secure_closet/freezer/kitchen/mining
req_access = list()
-
/obj/structure/closet/secure_closet/freezer/meat
name = "meat fridge"
icon_state = "fridge1"
@@ -39,13 +33,8 @@
icon_broken = "fridgebroken"
icon_off = "fridge1"
-
- New()
- ..()
- for(var/i = 1 to 10)
- new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src)
- return
-
+ starts_with = list(
+ /obj/item/weapon/reagent_containers/food/snacks/meat/monkey = 10)
/obj/structure/closet/secure_closet/freezer/fridge
@@ -57,17 +46,10 @@
icon_broken = "fridgebroken"
icon_off = "fridge1"
-
- New()
- ..()
- for(var/i = 1 to 6)
- new /obj/item/weapon/reagent_containers/food/drinks/milk(src)
- for(var/i = 1 to 4)
- new /obj/item/weapon/reagent_containers/food/drinks/soymilk(src)
- for(var/i = 1 to 4)
- new /obj/item/weapon/storage/fancy/egg_box(src)
- return
-
+ starts_with = list(
+ /obj/item/weapon/reagent_containers/food/drinks/milk = 6,
+ /obj/item/weapon/reagent_containers/food/drinks/soymilk = 4,
+ /obj/item/weapon/storage/fancy/egg_box = 4)
/obj/structure/closet/secure_closet/freezer/money
@@ -81,12 +63,7 @@
req_access = list(access_heads_vault)
- New()
- ..()
- for(var/i = 1 to 3)
- new /obj/item/weapon/spacecash/c1000(src)
- for(var/i = 1 to 4)
- new /obj/item/weapon/spacecash/c500(src)
- for(var/i = 1 to 5)
- new /obj/item/weapon/spacecash/c200(src)
- return
+ starts_with = list(
+ /obj/item/weapon/spacecash/c1000 = 3,
+ /obj/item/weapon/spacecash/c500 = 4,
+ /obj/item/weapon/spacecash/c200 = 5)
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/guncabinet.dm b/code/game/objects/structures/crates_lockers/closets/secure/guncabinet.dm
index f4f24e8d50..c606151550 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/guncabinet.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/guncabinet.dm
@@ -1,6 +1,5 @@
/obj/structure/closet/secure_closet/guncabinet
name = "gun cabinet"
- req_one_access = list(access_armory)
icon = 'icons/obj/guncabinet.dmi'
icon_state = "base"
icon_off ="base"
@@ -8,9 +7,10 @@
icon_locked ="base"
icon_closed ="base"
icon_opened = "base"
+ req_one_access = list(access_armory)
-/obj/structure/closet/secure_closet/guncabinet/New()
- ..()
+/obj/structure/closet/secure_closet/guncabinet/initialize()
+ . = ..()
update_icon()
/obj/structure/closet/secure_closet/guncabinet/toggle()
@@ -27,7 +27,7 @@
for (var/obj/item/weapon/gun/G in contents)
if (istype(G, /obj/item/weapon/gun/energy))
lazors++
- if (istype(G, /obj/item/weapon/gun/projectile/))
+ if (istype(G, /obj/item/weapon/gun/projectile))
shottas++
for (var/i = 0 to 2)
if(lazors || shottas) // only make icons if we have one of the two types.
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm b/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
index fc5a536730..d378c74537 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
@@ -8,24 +8,22 @@
icon_broken = "hydrosecurebroken"
icon_off = "hydrosecureoff"
+ starts_with = list(
+ /obj/item/weapon/storage/bag/plants,
+ /obj/item/clothing/under/rank/hydroponics,
+ /obj/item/device/analyzer/plant_analyzer,
+ /obj/item/device/radio/headset/headset_service,
+ /obj/item/clothing/head/greenbandana,
+ /obj/item/weapon/material/minihoe,
+ /obj/item/weapon/material/knife/machete/hatchet,
+ /obj/item/weapon/wirecutters/clippers,
+ /obj/item/weapon/reagent_containers/spray/plantbgone,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/hydro,
+ /obj/item/clothing/shoes/boots/winter/hydro)
- New()
- ..()
- switch(rand(1,2))
- if(1)
- new /obj/item/clothing/suit/storage/apron(src)
- if(2)
- new /obj/item/clothing/suit/storage/apron/overalls(src)
- new /obj/item/weapon/storage/bag/plants(src)
- new /obj/item/clothing/under/rank/hydroponics(src)
- new /obj/item/device/analyzer/plant_analyzer(src)
- new /obj/item/device/radio/headset/headset_service(src)
- new /obj/item/clothing/head/greenbandana(src)
- new /obj/item/weapon/material/minihoe(src)
- new /obj/item/weapon/material/knife/machete/hatchet(src)
- new /obj/item/weapon/wirecutters/clippers(src)
- new /obj/item/weapon/reagent_containers/spray/plantbgone(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/hydro(src)
- new /obj/item/clothing/shoes/boots/winter/hydro(src)
-// new /obj/item/weapon/bee_net(src) //No more bees, March 2014
- return
+/obj/structure/closet/secure_closet/hydroponics/initialize()
+ if(prob(50))
+ starts_with += /obj/item/clothing/suit/storage/apron
+ else
+ starts_with += /obj/item/clothing/suit/storage/apron/overalls
+ return ..()
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm
index 66732a8209..7b1d7e47d9 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm
@@ -9,21 +9,13 @@
icon_off = "medicaloff"
req_access = list(access_medical)
-
-/obj/structure/closet/secure_closet/medical1/New()
- ..()
- new /obj/item/weapon/storage/box/autoinjectors(src)
- new /obj/item/weapon/storage/box/syringes(src)
- new /obj/item/weapon/reagent_containers/dropper(src)
- new /obj/item/weapon/reagent_containers/dropper(src)
- new /obj/item/weapon/reagent_containers/glass/beaker(src)
- new /obj/item/weapon/reagent_containers/glass/beaker(src)
- new /obj/item/weapon/reagent_containers/glass/bottle/inaprovaline(src)
- new /obj/item/weapon/reagent_containers/glass/bottle/inaprovaline(src)
- new /obj/item/weapon/reagent_containers/glass/bottle/antitoxin(src)
- new /obj/item/weapon/reagent_containers/glass/bottle/antitoxin(src)
- return
-
+ starts_with = list(
+ /obj/item/weapon/storage/box/autoinjectors,
+ /obj/item/weapon/storage/box/syringes,
+ /obj/item/weapon/reagent_containers/dropper = 2,
+ /obj/item/weapon/reagent_containers/glass/beaker = 2,
+ /obj/item/weapon/reagent_containers/glass/bottle/inaprovaline = 2,
+ /obj/item/weapon/reagent_containers/glass/bottle/antitoxin = 2)
/obj/structure/closet/secure_closet/medical2
@@ -37,17 +29,9 @@
icon_off = "medicaloff"
req_access = list(access_surgery)
-
-/obj/structure/closet/secure_closet/medical2/New()
- ..()
- new /obj/item/weapon/tank/anesthetic(src)
- new /obj/item/weapon/tank/anesthetic(src)
- new /obj/item/weapon/tank/anesthetic(src)
- new /obj/item/clothing/mask/breath/medical(src)
- new /obj/item/clothing/mask/breath/medical(src)
- new /obj/item/clothing/mask/breath/medical(src)
- return
-
+ starts_with = list(
+ /obj/item/weapon/tank/anesthetic = 3,
+ /obj/item/clothing/mask/breath/medical = 3)
/obj/structure/closet/secure_closet/medical3
@@ -60,63 +44,63 @@
icon_broken = "securemedbroken"
icon_off = "securemedoff"
-/obj/structure/closet/secure_closet/medical3/New()
- ..()
+ starts_with = list(
+ /obj/item/clothing/under/rank/medical,
+ /obj/item/clothing/under/rank/nurse,
+ /obj/item/clothing/under/rank/orderly,
+ /obj/item/clothing/suit/storage/toggle/labcoat,
+ /obj/item/clothing/suit/storage/toggle/fr_jacket,
+ /obj/item/clothing/shoes/white,
+ /obj/item/weapon/cartridge/medical,
+ /obj/item/device/radio/headset/headset_med,
+ /obj/item/device/radio/headset/headset_med/alt,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/medical,
+ /obj/item/clothing/shoes/boots/winter/medical,
+ /obj/item/clothing/under/rank/nursesuit,
+ /obj/item/clothing/head/nursehat,
+ /obj/item/weapon/storage/box/freezer = 3)
+
+/obj/structure/closet/secure_closet/medical3/initialize()
if(prob(50))
- new /obj/item/weapon/storage/backpack/medic(src)
+ starts_with += /obj/item/weapon/storage/backpack/medic
else
- new /obj/item/weapon/storage/backpack/satchel/med(src)
+ starts_with += /obj/item/weapon/storage/backpack/satchel/med
if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/med(src)
- new /obj/item/clothing/under/rank/nursesuit (src)
- new /obj/item/clothing/head/nursehat (src)
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/med
switch(pick("blue", "green", "purple", "black", "navyblue"))
if ("blue")
- new /obj/item/clothing/under/rank/medical/scrubs(src)
- new /obj/item/clothing/head/surgery/blue(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs
+ starts_with += /obj/item/clothing/head/surgery/blue
if ("green")
- new /obj/item/clothing/under/rank/medical/scrubs/green(src)
- new /obj/item/clothing/head/surgery/green(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/green
+ starts_with += /obj/item/clothing/head/surgery/green
if ("purple")
- new /obj/item/clothing/under/rank/medical/scrubs/purple(src)
- new /obj/item/clothing/head/surgery/purple(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/purple
+ starts_with += /obj/item/clothing/head/surgery/purple
if ("black")
- new /obj/item/clothing/under/rank/medical/scrubs/black(src)
- new /obj/item/clothing/head/surgery/black(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/black
+ starts_with += /obj/item/clothing/head/surgery/black
if ("navyblue")
- new /obj/item/clothing/under/rank/medical/scrubs/navyblue(src)
- new /obj/item/clothing/head/surgery/navyblue(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/navyblue
+ starts_with += /obj/item/clothing/head/surgery/navyblue
switch(pick("blue", "green", "purple", "black", "navyblue"))
if ("blue")
- new /obj/item/clothing/under/rank/medical/scrubs(src)
- new /obj/item/clothing/head/surgery/blue(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs
+ starts_with += /obj/item/clothing/head/surgery/blue
if ("green")
- new /obj/item/clothing/under/rank/medical/scrubs/green(src)
- new /obj/item/clothing/head/surgery/green(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/green
+ starts_with += /obj/item/clothing/head/surgery/green
if ("purple")
- new /obj/item/clothing/under/rank/medical/scrubs/purple(src)
- new /obj/item/clothing/head/surgery/purple(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/purple
+ starts_with += /obj/item/clothing/head/surgery/purple
if ("black")
- new /obj/item/clothing/under/rank/medical/scrubs/black(src)
- new /obj/item/clothing/head/surgery/black(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/black
+ starts_with += /obj/item/clothing/head/surgery/black
if ("navyblue")
- new /obj/item/clothing/under/rank/medical/scrubs/navyblue(src)
- new /obj/item/clothing/head/surgery/navyblue(src)
- new /obj/item/clothing/under/rank/medical(src)
- new /obj/item/clothing/under/rank/nurse(src)
- new /obj/item/clothing/under/rank/orderly(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat(src)
- new /obj/item/clothing/suit/storage/toggle/fr_jacket(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/weapon/cartridge/medical(src)
- new /obj/item/device/radio/headset/headset_med(src)
- new /obj/item/device/radio/headset/headset_med/alt(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/medical(src)
- new /obj/item/clothing/shoes/boots/winter/medical(src)
- new /obj/item/weapon/storage/box/freezer(src)
- new /obj/item/weapon/storage/box/freezer(src)
- new /obj/item/weapon/storage/box/freezer(src)
- return
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/navyblue
+ starts_with += /obj/item/clothing/head/surgery/navyblue
+ return ..()
+
/obj/structure/closet/secure_closet/paramedic
name = "paramedic locker"
@@ -129,33 +113,30 @@
icon_off = "medicaloff"
req_access = list(access_medical_equip)
-
-/obj/structure/closet/secure_closet/paramedic/New()
- ..()
- new /obj/item/weapon/storage/backpack/dufflebag/emt(src)
- new /obj/item/weapon/storage/box/autoinjectors(src)
- new /obj/item/weapon/storage/box/syringes(src)
- new /obj/item/weapon/reagent_containers/glass/bottle/inaprovaline(src)
- new /obj/item/weapon/reagent_containers/glass/bottle/antitoxin(src)
- new /obj/item/weapon/storage/belt/medical/emt(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/clothing/suit/storage/toggle/fr_jacket(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat/emt(src)
- new /obj/item/device/radio/headset/headset_med/alt(src)
- new /obj/item/weapon/cartridge/medical(src)
- new /obj/item/weapon/storage/briefcase/inflatable(src)
- new /obj/item/device/flashlight(src)
- new /obj/item/weapon/tank/emergency/oxygen/engi(src)
- new /obj/item/clothing/glasses/hud/health(src)
- new /obj/item/device/healthanalyzer(src)
- new /obj/item/device/radio/off(src)
- new /obj/random/medical(src)
- new /obj/item/weapon/crowbar(src)
- new /obj/item/weapon/extinguisher/mini(src)
- new /obj/item/weapon/storage/box/freezer(src)
- new /obj/item/clothing/accessory/storage/white_vest(src)
- new /obj/item/taperoll/medical(src)
- return
+ starts_with = list(
+ /obj/item/weapon/storage/backpack/dufflebag/emt,
+ /obj/item/weapon/storage/box/autoinjectors,
+ /obj/item/weapon/storage/box/syringes,
+ /obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,
+ /obj/item/weapon/reagent_containers/glass/bottle/antitoxin,
+ /obj/item/weapon/storage/belt/medical/emt,
+ /obj/item/clothing/mask/gas,
+ /obj/item/clothing/suit/storage/toggle/fr_jacket,
+ /obj/item/clothing/suit/storage/toggle/labcoat/emt,
+ /obj/item/device/radio/headset/headset_med/alt,
+ /obj/item/weapon/cartridge/medical,
+ /obj/item/weapon/storage/briefcase/inflatable,
+ /obj/item/device/flashlight,
+ /obj/item/weapon/tank/emergency/oxygen/engi,
+ /obj/item/clothing/glasses/hud/health,
+ /obj/item/device/healthanalyzer,
+ /obj/item/device/radio/off,
+ /obj/random/medical,
+ /obj/item/weapon/crowbar,
+ /obj/item/weapon/extinguisher/mini,
+ /obj/item/weapon/storage/box/freezer,
+ /obj/item/clothing/accessory/storage/white_vest,
+ /obj/item/taperoll/medical)
/obj/structure/closet/secure_closet/CMO
name = "chief medical officer's locker"
@@ -167,67 +148,61 @@
icon_broken = "cmosecurebroken"
icon_off = "cmosecureoff"
-/obj/structure/closet/secure_closet/CMO/New()
- ..()
+ starts_with = list(
+ /obj/item/clothing/under/rank/chief_medical_officer,
+ /obj/item/clothing/under/rank/chief_medical_officer/skirt,
+ /obj/item/clothing/suit/storage/toggle/labcoat/cmo,
+ /obj/item/clothing/suit/storage/toggle/labcoat/cmoalt,
+ /obj/item/weapon/cartridge/cmo,
+ /obj/item/clothing/gloves/sterile/latex,
+ /obj/item/clothing/shoes/brown ,
+ /obj/item/device/radio/headset/heads/cmo,
+ /obj/item/device/radio/headset/heads/cmo/alt,
+ /obj/item/device/flash,
+ /obj/item/weapon/reagent_containers/hypospray/vial,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/medical,
+ /obj/item/clothing/shoes/boots/winter/medical,
+ /obj/item/weapon/storage/box/freezer,
+ /obj/item/clothing/mask/gas,
+ /obj/item/taperoll/medical,
+ /obj/item/clothing/suit/bio_suit/cmo,
+ /obj/item/clothing/head/bio_hood/cmo,
+ /obj/item/clothing/shoes/white,
+ /obj/item/weapon/reagent_containers/glass/beaker/vial) //VOREStation Add
+
+/obj/structure/closet/secure_closet/CMO/initialize()
if(prob(50))
- new /obj/item/weapon/storage/backpack/medic(src)
+ starts_with += /obj/item/weapon/storage/backpack/medic
else
- new /obj/item/weapon/storage/backpack/satchel/med(src)
+ starts_with += /obj/item/weapon/storage/backpack/satchel/med
if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/med(src)
- new /obj/item/clothing/suit/bio_suit/cmo(src)
- new /obj/item/clothing/head/bio_hood/cmo(src)
- new /obj/item/clothing/shoes/white(src)
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/med
switch(pick("blue", "green", "purple", "black", "navyblue"))
if ("blue")
- new /obj/item/clothing/under/rank/medical/scrubs(src)
- new /obj/item/clothing/head/surgery/blue(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs
+ starts_with += /obj/item/clothing/head/surgery/blue
if ("green")
- new /obj/item/clothing/under/rank/medical/scrubs/green(src)
- new /obj/item/clothing/head/surgery/green(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/green
+ starts_with += /obj/item/clothing/head/surgery/green
if ("purple")
- new /obj/item/clothing/under/rank/medical/scrubs/purple(src)
- new /obj/item/clothing/head/surgery/purple(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/purple
+ starts_with += /obj/item/clothing/head/surgery/purple
if ("black")
- new /obj/item/clothing/under/rank/medical/scrubs/black(src)
- new /obj/item/clothing/head/surgery/black(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/black
+ starts_with += /obj/item/clothing/head/surgery/black
if ("navyblue")
- new /obj/item/clothing/under/rank/medical/scrubs/navyblue(src)
- new /obj/item/clothing/head/surgery/navyblue(src)
- new /obj/item/clothing/under/rank/chief_medical_officer(src)
- new /obj/item/clothing/under/rank/chief_medical_officer/skirt(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat/cmo(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat/cmoalt(src)
- new /obj/item/weapon/cartridge/cmo(src)
- new /obj/item/clothing/gloves/sterile/latex(src)
- new /obj/item/clothing/shoes/brown (src)
- new /obj/item/device/radio/headset/heads/cmo(src)
- new /obj/item/device/radio/headset/heads/cmo/alt(src)
- new /obj/item/device/flash(src)
- new /obj/item/weapon/reagent_containers/hypospray/vial(src)
- new /obj/item/weapon/reagent_containers/glass/beaker/vial(src) //VOREStation Edit - An extra vial for the hypo
- new /obj/item/clothing/suit/storage/hooded/wintercoat/medical(src)
- new /obj/item/clothing/shoes/boots/winter/medical(src)
- new /obj/item/weapon/storage/box/freezer(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/taperoll/medical(src)
- return
-
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/navyblue
+ starts_with += /obj/item/clothing/head/surgery/navyblue
+ return ..()
/obj/structure/closet/secure_closet/animal
name = "animal control closet"
req_access = list(access_surgery)
-
-/obj/structure/closet/secure_closet/animal/New()
- ..()
- new /obj/item/device/assembly/signaler(src)
- new /obj/item/device/radio/electropack(src)
- new /obj/item/device/radio/electropack(src)
- new /obj/item/device/radio/electropack(src)
- return
-
+ starts_with = list(
+ /obj/item/device/assembly/signaler,
+ /obj/item/device/radio/electropack = 3)
/obj/structure/closet/secure_closet/chemical
@@ -241,37 +216,16 @@
icon_off = "medicaloff"
req_access = list(access_chemistry)
+ starts_with = list(
+ /obj/item/weapon/storage/box/pillbottles = 2,
+ /obj/item/weapon/storage/box/beakers,
+ /obj/item/weapon/storage/box/autoinjectors,
+ /obj/item/weapon/storage/box/syringes,
+ /obj/item/weapon/reagent_containers/dropper = 2,
+ /obj/item/weapon/reagent_containers/glass/bottle/inaprovaline = 2,
+ /obj/item/weapon/reagent_containers/glass/bottle/antitoxin = 2,
+ /obj/item/weapon/storage/fancy/vials) //VOREStation Add
-/obj/structure/closet/secure_closet/chemical/New()
- ..()
- new /obj/item/clothing/under/rank/psych(src)
- new /obj/item/clothing/under/rank/psych/turtleneck(src)
- new /obj/item/clothing/suit/straight_jacket(src)
- new /obj/item/weapon/reagent_containers/glass/bottle/stoxin(src)
- new /obj/item/weapon/reagent_containers/syringe(src)
- new /obj/item/weapon/storage/pill_bottle/citalopram(src)
- new /obj/item/weapon/reagent_containers/pill/methylphenidate(src)
- new /obj/item/weapon/clipboard(src)
- new /obj/item/weapon/folder/white(src)
- new /obj/item/device/taperecorder(src)
- new /obj/item/device/tape/random(src)
- new /obj/item/device/tape/random(src)
- new /obj/item/device/tape/random(src)
- new /obj/item/device/camera(src)
- new /obj/item/weapon/storage/fancy/vials(src) //VOREStation Edit - adding vials for new hypo
- new /obj/item/toy/plushie/therapy/blue(src)
- new /obj/item/weapon/storage/box/pillbottles(src)
- new /obj/item/weapon/storage/box/pillbottles(src)
- new /obj/item/weapon/storage/box/beakers(src)
- new /obj/item/weapon/storage/box/autoinjectors(src)
- new /obj/item/weapon/storage/box/syringes(src)
- new /obj/item/weapon/reagent_containers/dropper(src)
- new /obj/item/weapon/reagent_containers/dropper(src)
- new /obj/item/weapon/reagent_containers/glass/bottle/inaprovaline(src)
- new /obj/item/weapon/reagent_containers/glass/bottle/inaprovaline(src)
- new /obj/item/weapon/reagent_containers/glass/bottle/antitoxin(src)
- new /obj/item/weapon/reagent_containers/glass/bottle/antitoxin(src)
- return
/obj/structure/closet/secure_closet/psych
name = "psychiatric closet"
@@ -284,25 +238,21 @@
icon_off = "medicaloff"
req_access = list(access_psychiatrist)
+ starts_with = list(
+ /obj/item/clothing/under/rank/psych,
+ /obj/item/clothing/under/rank/psych/turtleneck,
+ /obj/item/clothing/suit/straight_jacket,
+ /obj/item/weapon/reagent_containers/glass/bottle/stoxin,
+ /obj/item/weapon/reagent_containers/syringe,
+ /obj/item/weapon/storage/pill_bottle/citalopram,
+ /obj/item/weapon/reagent_containers/pill/methylphenidate,
+ /obj/item/weapon/clipboard,
+ /obj/item/weapon/folder/white,
+ /obj/item/device/taperecorder,
+ /obj/item/device/tape/random = 3,
+ /obj/item/device/camera,
+ /obj/item/toy/plushie/therapy/blue)
-/obj/structure/closet/secure_closet/psych/New()
- ..()
- new /obj/item/clothing/under/rank/psych(src)
- new /obj/item/clothing/under/rank/psych/turtleneck(src)
- new /obj/item/clothing/suit/straight_jacket(src)
- new /obj/item/weapon/reagent_containers/glass/bottle/stoxin(src)
- new /obj/item/weapon/reagent_containers/syringe(src)
- new /obj/item/weapon/storage/pill_bottle/citalopram(src)
- new /obj/item/weapon/reagent_containers/pill/methylphenidate(src)
- new /obj/item/weapon/clipboard(src)
- new /obj/item/weapon/folder/white(src)
- new /obj/item/device/taperecorder(src)
- new /obj/item/device/tape/random(src)
- new /obj/item/device/tape/random(src)
- new /obj/item/device/tape/random(src)
- new /obj/item/device/camera(src)
- new /obj/item/toy/plushie/therapy/blue(src)
- return
/obj/structure/closet/secure_closet/medical_wall
name = "first aid closet"
@@ -335,25 +285,18 @@
/obj/structure/closet/secure_closet/medical_wall/pills
name = "pill cabinet"
-/obj/structure/closet/secure_closet/medical_wall/pills/New()
- ..()
- new /obj/item/weapon/storage/pill_bottle/tramadol(src)
- new /obj/item/weapon/storage/pill_bottle/antitox(src)
- new /obj/item/weapon/storage/pill_bottle/carbon(src)
- new /obj/random/medical/pillbottle(src)
- return
+ starts_with = list(
+ /obj/item/weapon/storage/pill_bottle/tramadol,
+ /obj/item/weapon/storage/pill_bottle/antitox,
+ /obj/item/weapon/storage/pill_bottle/carbon,
+ /obj/random/medical/pillbottle)
+
/obj/structure/closet/secure_closet/medical_wall/anesthetics
name = "anesthetics wall closet"
desc = "Used to knock people out."
req_access = list(access_surgery)
-/obj/structure/closet/secure_closet/medical_wall/anesthetics/New()
- ..()
- new /obj/item/weapon/tank/anesthetic(src)
- new /obj/item/weapon/tank/anesthetic(src)
- new /obj/item/weapon/tank/anesthetic(src)
- new /obj/item/clothing/mask/breath/medical(src)
- new /obj/item/clothing/mask/breath/medical(src)
- new /obj/item/clothing/mask/breath/medical(src)
- return
\ No newline at end of file
+ starts_with = list(
+ /obj/item/weapon/tank/anesthetic = 3,
+ /obj/item/clothing/mask/breath/medical = 3)
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/personal.dm b/code/game/objects/structures/crates_lockers/closets/secure/personal.dm
index 8665e985f7..b7a09db3c4 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/personal.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/personal.dm
@@ -4,31 +4,23 @@
req_access = list(access_all_personal_lockers)
var/registered_name = null
-/obj/structure/closet/secure_closet/personal/New()
- ..()
- spawn(2)
- if(prob(50))
- new /obj/item/weapon/storage/backpack(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/norm(src)
- new /obj/item/device/radio/headset( src )
- return
+ starts_with = list(
+ /obj/item/device/radio/headset)
+/obj/structure/closet/secure_closet/personal/initialize()
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack
+ else
+ starts_with += /obj/item/weapon/storage/backpack/satchel/norm
+ return ..()
/obj/structure/closet/secure_closet/personal/patient
name = "patient's closet"
-/obj/structure/closet/secure_closet/personal/patient/New()
- ..()
- spawn(4)
- // Not really the best way to do this, but it's better than "contents = list()"!
- for(var/atom/movable/AM in contents)
- qdel(AM)
- new /obj/item/clothing/under/medigown(src)
- new /obj/item/clothing/under/color/white( src )
- new /obj/item/clothing/shoes/white( src )
- return
-
+ starts_with = list(
+ /obj/item/clothing/under/medigown,
+ /obj/item/clothing/under/color/white,
+ /obj/item/clothing/shoes/white)
/obj/structure/closet/secure_closet/personal/cabinet
@@ -39,6 +31,11 @@
icon_broken = "cabinetdetective_broken"
icon_off = "cabinetdetective_broken"
+ starts_with = list(
+ /obj/item/weapon/storage/backpack/satchel/withwallet,
+ /obj/item/device/radio/headset
+ )
+
/obj/structure/closet/secure_closet/personal/cabinet/update_icon()
if(broken)
icon_state = icon_broken
@@ -51,20 +48,11 @@
else
icon_state = icon_opened
-/obj/structure/closet/secure_closet/personal/cabinet/New()
- ..()
- spawn(4)
- // Not really the best way to do this, but it's better than "contents = list()"!
- for(var/atom/movable/AM in contents)
- qdel(AM)
- new /obj/item/weapon/storage/backpack/satchel/withwallet( src )
- new /obj/item/device/radio/headset( src )
- return
-
/obj/structure/closet/secure_closet/personal/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (src.opened)
if (istype(W, /obj/item/weapon/grab))
- src.MouseDrop_T(W:affecting, user) //act like they were dragged onto the closet
+ var/obj/item/weapon/grab/G = W
+ src.MouseDrop_T(G.affecting, user) //act like they were dragged onto the closet
user.drop_item()
if (W) W.forceMove(src.loc)
else if(W.GetID())
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
index ac58f643a2..64cb0920f3 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
@@ -1,61 +1,57 @@
/obj/structure/closet/secure_closet/scientist
name = "scientist's locker"
- req_access = list(access_tox_storage)
icon_state = "secureres1"
icon_closed = "secureres"
icon_locked = "secureres1"
icon_opened = "secureresopen"
icon_broken = "secureresbroken"
icon_off = "secureresoff"
+ req_access = list(access_tox_storage)
- New()
- ..()
- new /obj/item/clothing/under/rank/scientist(src)
- //new /obj/item/clothing/suit/labcoat/science(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat(src)
- new /obj/item/clothing/shoes/white(src)
-// new /obj/item/weapon/cartridge/signal/science(src)
- new /obj/item/device/radio/headset/headset_sci(src)
- new /obj/item/weapon/tank/air(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/science(src)
- new /obj/item/clothing/shoes/boots/winter/science(src)
- if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/sci(src)
- else
- new /obj/item/weapon/storage/backpack/toxins(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/rank/scientist,
+ /obj/item/clothing/suit/storage/toggle/labcoat,
+ /obj/item/clothing/shoes/white,
+ /obj/item/device/radio/headset/headset_sci,
+ /obj/item/weapon/tank/air,
+ /obj/item/clothing/mask/gas,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/science,
+ /obj/item/clothing/shoes/boots/winter/science)
+/obj/structure/closet/secure_closet/scientist/initialize()
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/sci
+ else
+ starts_with += /obj/item/weapon/storage/backpack/toxins
+ return ..()
/obj/structure/closet/secure_closet/RD
name = "research director's locker"
- req_access = list(access_rd)
icon_state = "rdsecure1"
icon_closed = "rdsecure"
icon_locked = "rdsecure1"
icon_opened = "rdsecureopen"
icon_broken = "rdsecurebroken"
icon_off = "rdsecureoff"
+ req_access = list(access_rd)
- New()
- ..()
- new /obj/item/clothing/suit/bio_suit/scientist(src)
- new /obj/item/clothing/head/bio_hood/scientist(src)
- new /obj/item/clothing/under/rank/research_director(src)
- new /obj/item/clothing/under/rank/research_director/rdalt(src)
- new /obj/item/clothing/under/rank/research_director/dress_rd(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat(src)
- new /obj/item/weapon/cartridge/rd(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/shoes/leather(src)
- new /obj/item/clothing/gloves/sterile/latex(src)
- new /obj/item/device/radio/headset/heads/rd(src)
- new /obj/item/device/radio/headset/heads/rd/alt(src)
- new /obj/item/weapon/bluespace_harpoon(src) //VOREStation Edit
- new /obj/item/weapon/tank/air(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/device/flash(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/science(src)
- new /obj/item/clothing/shoes/boots/winter/science(src)
- return
+ starts_with = list(
+ /obj/item/clothing/suit/bio_suit/scientist,
+ /obj/item/clothing/head/bio_hood/scientist,
+ /obj/item/clothing/under/rank/research_director,
+ /obj/item/clothing/under/rank/research_director/rdalt,
+ /obj/item/clothing/under/rank/research_director/dress_rd,
+ /obj/item/clothing/suit/storage/toggle/labcoat,
+ /obj/item/weapon/cartridge/rd,
+ /obj/item/clothing/shoes/white,
+ /obj/item/clothing/shoes/leather,
+ /obj/item/clothing/gloves/sterile/latex,
+ /obj/item/device/radio/headset/heads/rd,
+ /obj/item/device/radio/headset/heads/rd/alt,
+ /obj/item/weapon/tank/air,
+ /obj/item/clothing/mask/gas,
+ /obj/item/device/flash,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/science,
+ /obj/item/clothing/shoes/boots/winter/science,
+ /obj/item/weapon/bluespace_harpoon) //VOREStation Add
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm
index 564b12d22f..0534418e66 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm
@@ -1,90 +1,82 @@
/obj/structure/closet/secure_closet/captains
name = "colony director's locker"
- req_access = list(access_captain)
icon_state = "capsecure1"
icon_closed = "capsecure"
icon_locked = "capsecure1"
icon_opened = "capsecureopen"
icon_broken = "capsecurebroken"
icon_off = "capsecureoff"
+ req_access = list(access_captain)
- New()
- ..()
- new /obj/item/weapon/storage/backpack/dufflebag/captain(src)
- new /obj/item/clothing/head/helmet(src)
- new /obj/item/clothing/suit/storage/vest(src)
- new /obj/item/weapon/cartridge/captain(src)
- new /obj/item/weapon/storage/lockbox/medal(src)
- new /obj/item/device/radio/headset/heads/captain(src)
- new /obj/item/device/radio/headset/heads/captain/alt(src)
- new /obj/item/weapon/gun/energy/gun(src)
- new /obj/item/weapon/melee/telebaton(src)
- new /obj/item/device/flash(src)
- new /obj/item/weapon/storage/box/ids(src)
- return
-
+ starts_with = list(
+ /obj/item/weapon/storage/backpack/dufflebag/captain,
+ /obj/item/clothing/head/helmet,
+ /obj/item/clothing/suit/storage/vest,
+ /obj/item/weapon/cartridge/captain,
+ /obj/item/weapon/storage/lockbox/medal,
+ /obj/item/device/radio/headset/heads/captain,
+ /obj/item/device/radio/headset/heads/captain/alt,
+ /obj/item/weapon/gun/energy/gun,
+ /obj/item/weapon/melee/telebaton,
+ /obj/item/device/flash,
+ /obj/item/weapon/storage/box/ids)
/obj/structure/closet/secure_closet/hop
name = "head of personnel's locker"
- req_access = list(access_hop)
icon_state = "hopsecure1"
icon_closed = "hopsecure"
icon_locked = "hopsecure1"
icon_opened = "hopsecureopen"
icon_broken = "hopsecurebroken"
icon_off = "hopsecureoff"
+ req_access = list(access_hop)
- New()
- ..()
- new /obj/item/clothing/suit/storage/vest(src)
- new /obj/item/clothing/head/helmet(src)
- new /obj/item/weapon/cartridge/hop(src)
- new /obj/item/device/radio/headset/heads/hop(src)
- new /obj/item/device/radio/headset/heads/hop/alt(src)
- new /obj/item/weapon/storage/box/ids(src)
- new /obj/item/weapon/storage/box/ids( src )
- new /obj/item/weapon/gun/energy/gun/martin(src) //VOREStation Edit
- //new /obj/item/weapon/gun/projectile/sec/flash(src) //VOREStation Edit
- new /obj/item/device/flash(src)
- return
+ starts_with = list(
+ /obj/item/clothing/suit/storage/vest,
+ /obj/item/clothing/head/helmet,
+ /obj/item/weapon/cartridge/hop,
+ /obj/item/device/radio/headset/heads/hop,
+ /obj/item/device/radio/headset/heads/hop/alt,
+ /obj/item/weapon/storage/box/ids = 2,
+ /obj/item/weapon/gun/energy/gun,
+ /obj/item/weapon/gun/energy/gun/martin, //VOREStation Add,
+ ///obj/item/weapon/gun/projectile/sec/flash, //VOREStation Removal,
+ /obj/item/device/flash)
/obj/structure/closet/secure_closet/hop2
name = "head of personnel's attire"
- req_access = list(access_hop)
icon_state = "hopsecure1"
icon_closed = "hopsecure"
icon_locked = "hopsecure1"
icon_opened = "hopsecureopen"
icon_broken = "hopsecurebroken"
icon_off = "hopsecureoff"
+ req_access = list(access_hop)
- New()
- ..()
- new /obj/item/clothing/under/rank/head_of_personnel(src)
- new /obj/item/clothing/under/dress/dress_hop(src)
- new /obj/item/clothing/under/dress/dress_hr(src)
- new /obj/item/clothing/under/lawyer/female(src)
- new /obj/item/clothing/under/lawyer/black(src)
- new /obj/item/clothing/under/lawyer/black/skirt(src)
- new /obj/item/clothing/under/lawyer/red(src)
- new /obj/item/clothing/under/lawyer/red/skirt(src)
- new /obj/item/clothing/under/lawyer/oldman(src)
- new /obj/item/clothing/shoes/brown(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/shoes/leather(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/under/rank/head_of_personnel_whimsy(src)
- new /obj/item/clothing/head/caphat/hop(src)
- new /obj/item/clothing/under/gimmick/rank/head_of_personnel/suit(src)
- new /obj/item/clothing/under/gimmick/rank/head_of_personnel/suit/skirt(src)
- new /obj/item/clothing/glasses/sunglasses(src)
- return
-
+ starts_with = list(
+ /obj/item/clothing/under/rank/head_of_personnel,
+ /obj/item/clothing/under/dress/dress_hop,
+ /obj/item/clothing/under/dress/dress_hr,
+ /obj/item/clothing/under/lawyer/female,
+ /obj/item/clothing/under/lawyer/black,
+ /obj/item/clothing/under/lawyer/black/skirt,
+ /obj/item/clothing/under/lawyer/red,
+ /obj/item/clothing/under/lawyer/red/skirt,
+ /obj/item/clothing/under/lawyer/oldman,
+ /obj/item/clothing/shoes/brown,
+ /obj/item/clothing/shoes/black,
+ /obj/item/clothing/shoes/leather,
+ /obj/item/clothing/shoes/white,
+ /obj/item/clothing/under/rank/head_of_personnel_whimsy,
+ /obj/item/clothing/head/caphat/hop,
+ /obj/item/clothing/under/gimmick/rank/head_of_personnel/suit,
+ /obj/item/clothing/under/gimmick/rank/head_of_personnel/suit/skirt,
+ /obj/item/clothing/glasses/sunglasses)
/obj/structure/closet/secure_closet/hos
- name = "head of security's attire" //VOREStation Edit
+ name = "head of security's locker"
req_access = list(access_hos)
icon_state = "hossecure1"
icon_closed = "hossecure"
@@ -92,230 +84,192 @@
icon_opened = "hossecureopen"
icon_broken = "hossecurebroken"
icon_off = "hossecureoff"
- storage_capacity = 2.5 * MOB_MEDIUM
- //VOREStation Edit - This list split into two lockers
- New()
- ..()
- if(prob(50))
- new /obj/item/weapon/storage/backpack/security(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/sec(src)
- if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/sec(src)
- new /obj/item/clothing/head/helmet/HoS(src)
- new /obj/item/clothing/head/helmet/HoS/hat(src)
- new /obj/item/clothing/suit/storage/vest/hos(src)
- new /obj/item/clothing/under/rank/head_of_security/jensen(src)
- new /obj/item/clothing/under/rank/head_of_security/corp(src)
- new /obj/item/clothing/suit/storage/vest/hoscoat/jensen(src)
- new /obj/item/clothing/suit/storage/vest/hoscoat(src)
- new /obj/item/clothing/head/helmet/dermal(src)
- new /obj/item/device/radio/headset/heads/hos(src)
- new /obj/item/device/radio/headset/heads/hos/alt(src)
- new /obj/item/clothing/glasses/sunglasses/sechud(src)
- new /obj/item/weapon/storage/belt/security(src)
- new /obj/item/clothing/accessory/holster/waist(src)
- new /obj/item/clothing/head/beret/sec/corporate/hos(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/security(src)
- new /obj/item/clothing/mask/gas/half(src)
- return
-
-//VOREStation Edit - Locker has too much junk in it, splitting it up
-/obj/structure/closet/secure_closet/hos2
- name = "head of security's gear"
req_access = list(access_hos)
- icon_state = "hossecure1"
- icon_closed = "hossecure"
- icon_locked = "hossecure1"
- icon_opened = "hossecureopen"
- icon_broken = "hossecurebroken"
- icon_off = "hossecureoff"
storage_capacity = 2.5 * MOB_MEDIUM
- New()
- ..()
- new /obj/item/weapon/cartridge/hos(src)
- new /obj/item/taperoll/police(src)
- new /obj/item/weapon/shield/riot/tele(src)
- new /obj/item/weapon/storage/box/holobadge/hos(src)
- new /obj/item/clothing/accessory/badge/holo/hos(src)
- new /obj/item/weapon/reagent_containers/spray/pepper(src)
- new /obj/item/weapon/crowbar/red(src)
- new /obj/item/weapon/storage/box/flashbangs(src)
- new /obj/item/device/flash(src)
- new /obj/item/weapon/melee/baton/loaded(src)
- /*new /obj/item/weapon/gun/projectile/lamia(src)
- new /obj/item/ammo_magazine/m44/rubber(src)
- new /obj/item/ammo_magazine/m44(src)
- new /obj/item/ammo_magazine/m44(src)*/ // NO YOU DO NOT GET A .44 MAGNUM! -Ace
- //new /obj/item/weapon/gun/energy/gun(src) //VOREStation Edit
- new /obj/item/weapon/storage/secure/briefcase/nsfw_pack_hos(src) //VOREStation Edit - No need with NSFW
- //new /obj/item/weapon/cell/device/weapon(src) //VOREStation Edit - No need with NSFW
- new /obj/item/weapon/melee/telebaton(src)
- new /obj/item/clothing/head/beret/sec/corporate/hos(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/security(src)
- new /obj/item/clothing/shoes/boots/winter/security(src)
- new /obj/item/device/flashlight/maglight(src)
- return
-//VOREStation Edit End
+ starts_with = list(
+ /obj/item/clothing/head/helmet/HoS,
+ /obj/item/clothing/head/helmet/HoS/hat,
+ /obj/item/clothing/suit/storage/vest/hos,
+ /obj/item/clothing/under/rank/head_of_security/jensen,
+ /obj/item/clothing/under/rank/head_of_security/corp,
+ /obj/item/clothing/suit/storage/vest/hoscoat/jensen,
+ /obj/item/clothing/suit/storage/vest/hoscoat,
+ /obj/item/clothing/head/helmet/dermal,
+ /obj/item/weapon/cartridge/hos,
+ /obj/item/device/radio/headset/heads/hos,
+ /obj/item/device/radio/headset/heads/hos/alt,
+ /obj/item/clothing/glasses/sunglasses/sechud,
+ /obj/item/taperoll/police,
+ /obj/item/weapon/shield/riot,
+ /obj/item/weapon/shield/riot/tele,
+ /obj/item/weapon/storage/box/holobadge/hos,
+ /obj/item/clothing/accessory/badge/holo/hos,
+ /obj/item/weapon/reagent_containers/spray/pepper,
+ /obj/item/weapon/crowbar/red,
+ /obj/item/weapon/storage/box/flashbangs,
+ /obj/item/weapon/storage/belt/security,
+ /obj/item/device/flash,
+ /obj/item/weapon/melee/baton/loaded,
+ /obj/item/weapon/gun/energy/gun,
+ /obj/item/weapon/cell/device/weapon,
+ /obj/item/clothing/accessory/holster/waist,
+ /obj/item/weapon/melee/telebaton,
+ /obj/item/clothing/head/beret/sec/corporate/hos,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/security,
+ /obj/item/clothing/shoes/boots/winter/security,
+ /obj/item/device/flashlight/maglight,
+ /obj/item/clothing/mask/gas/half)
+
+/obj/structure/closet/secure_closet/hos/initialize()
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/security
+ else
+ starts_with += /obj/item/weapon/storage/backpack/satchel/sec
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/sec
+ return ..()
+
/obj/structure/closet/secure_closet/warden
name = "warden's locker"
- req_access = list(access_armory)
icon_state = "wardensecure1"
icon_closed = "wardensecure"
icon_locked = "wardensecure1"
icon_opened = "wardensecureopen"
icon_broken = "wardensecurebroken"
icon_off = "wardensecureoff"
+ req_access = list(access_armory)
+ starts_with = list(
+ /obj/item/clothing/suit/storage/vest/warden,
+ /obj/item/clothing/under/rank/warden,
+ /obj/item/clothing/under/rank/warden/corp,
+ /obj/item/clothing/suit/storage/vest/wardencoat,
+ /obj/item/clothing/suit/storage/vest/wardencoat/alt,
+ /obj/item/clothing/head/helmet/dermal,
+ /obj/item/clothing/head/helmet/warden,
+ /obj/item/clothing/head/helmet/warden/hat,
+ /obj/item/weapon/cartridge/security,
+ /obj/item/device/radio/headset/headset_sec,
+ /obj/item/device/radio/headset/headset_sec/alt,
+ /obj/item/clothing/glasses/sunglasses/sechud,
+ /obj/item/taperoll/police,
+ /obj/item/clothing/accessory/badge/holo/warden,
+ /obj/item/weapon/storage/box/flashbangs,
+ /obj/item/weapon/storage/belt/security,
+ /obj/item/weapon/reagent_containers/spray/pepper,
+ /obj/item/weapon/melee/baton/loaded,
+ /obj/item/weapon/gun/energy/gun,
+ /obj/item/weapon/cell/device/weapon,
+ /obj/item/weapon/storage/box/holobadge,
+ /obj/item/clothing/head/beret/sec/corporate/warden,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/security,
+ /obj/item/clothing/shoes/boots/winter/security,
+ /obj/item/device/flashlight/maglight,
+ /obj/item/device/megaphone,
+ /obj/item/clothing/mask/gas/half)
- New()
- ..()
- if(prob(50))
- new /obj/item/weapon/storage/backpack/security(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/sec(src)
- if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/sec(src)
- new /obj/item/clothing/suit/storage/vest/warden(src)
- new /obj/item/clothing/under/rank/warden(src)
- new /obj/item/clothing/under/rank/warden/corp(src)
- new /obj/item/clothing/suit/storage/vest/wardencoat(src)
- new /obj/item/clothing/suit/storage/vest/wardencoat/alt(src)
- new /obj/item/clothing/head/helmet/dermal(src)
- new /obj/item/clothing/head/helmet/warden(src)
- new /obj/item/clothing/head/helmet/warden/hat(src)
- new /obj/item/weapon/cartridge/security(src)
- new /obj/item/device/radio/headset/headset_sec(src)
- new /obj/item/device/radio/headset/headset_sec/alt(src)
- new /obj/item/clothing/glasses/sunglasses/sechud(src)
- new /obj/item/taperoll/police(src)
- new /obj/item/clothing/accessory/badge/holo/warden(src)
- new /obj/item/weapon/storage/box/flashbangs(src)
- new /obj/item/weapon/storage/belt/security(src)
- new /obj/item/weapon/reagent_containers/spray/pepper(src)
- new /obj/item/weapon/melee/baton/loaded(src)
- new /obj/item/weapon/gun/energy/gun(src)
- new /obj/item/weapon/cell/device/weapon(src)
- new /obj/item/weapon/storage/box/holobadge(src)
- new /obj/item/clothing/head/beret/sec/corporate/warden(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/security(src)
- new /obj/item/clothing/shoes/boots/winter/security(src)
- new /obj/item/device/flashlight/maglight(src)
- new /obj/item/device/megaphone(src)
- new /obj/item/clothing/mask/gas/half(src)
- return
-
-
+/obj/structure/closet/secure_closet/warden/initialize()
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/security
+ else
+ starts_with += /obj/item/weapon/storage/backpack/satchel/sec
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/sec
+ return ..()
/obj/structure/closet/secure_closet/security
name = "security officer's locker"
- req_access = list(access_brig)
icon_state = "sec1"
icon_closed = "sec"
icon_locked = "sec1"
icon_opened = "secopen"
icon_broken = "secbroken"
icon_off = "secoff"
+ req_access = list(access_brig)
- New()
- ..()
- if(prob(50))
- new /obj/item/weapon/storage/backpack/security(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/sec(src)
- if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/sec(src)
- new /obj/item/clothing/suit/storage/vest/officer(src)
- new /obj/item/clothing/head/helmet(src)
- new /obj/item/weapon/cartridge/security(src)
- new /obj/item/device/radio/headset/headset_sec(src)
- new /obj/item/device/radio/headset/headset_sec/alt(src)
- new /obj/item/weapon/storage/belt/security(src)
- new /obj/item/device/flash(src)
- new /obj/item/weapon/reagent_containers/spray/pepper(src)
- new /obj/item/weapon/grenade/flashbang(src)
- new /obj/item/weapon/melee/baton/loaded(src)
- new /obj/item/clothing/glasses/sunglasses/sechud(src)
- new /obj/item/taperoll/police(src)
- new /obj/item/device/hailer(src)
- new /obj/item/device/flashlight/flare(src)
- new /obj/item/clothing/accessory/storage/black_vest(src)
- new /obj/item/clothing/head/soft/sec/corp(src)
- new /obj/item/clothing/under/rank/security/corp(src)
- //new /obj/item/ammo_magazine/m45/rubber(src) //VOREStation Edit
- new /obj/item/weapon/gun/energy/taser(src)
- new /obj/item/weapon/cell/device/weapon(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/security(src)
- new /obj/item/clothing/shoes/boots/winter/security(src)
- new /obj/item/device/flashlight/maglight(src)
- return
+ starts_with = list(
+ /obj/item/clothing/suit/storage/vest/officer,
+ /obj/item/clothing/head/helmet,
+ /obj/item/weapon/cartridge/security,
+ /obj/item/device/radio/headset/headset_sec,
+ /obj/item/device/radio/headset/headset_sec/alt,
+ /obj/item/weapon/storage/belt/security,
+ /obj/item/device/flash,
+ /obj/item/weapon/reagent_containers/spray/pepper,
+ /obj/item/weapon/grenade/flashbang,
+ /obj/item/weapon/melee/baton/loaded,
+ /obj/item/clothing/glasses/sunglasses/sechud,
+ /obj/item/taperoll/police,
+ /obj/item/device/hailer,
+ /obj/item/device/flashlight/flare,
+ /obj/item/clothing/accessory/storage/black_vest,
+ /obj/item/clothing/head/soft/sec/corp,
+ /obj/item/clothing/under/rank/security/corp,
+ ///obj/item/ammo_magazine/m45/rubber, //VOREStation Removal,
+ /obj/item/weapon/gun/energy/taser,
+ /obj/item/weapon/cell/device/weapon,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/security,
+ /obj/item/clothing/shoes/boots/winter/security,
+ /obj/item/device/flashlight/maglight)
+/obj/structure/closet/secure_closet/security/initialize()
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/security
+ else
+ starts_with += /obj/item/weapon/storage/backpack/satchel/sec
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/sec
+ return ..()
-/obj/structure/closet/secure_closet/security/cargo
+/obj/structure/closet/secure_closet/security/cargo/initialize()
+ starts_with += /obj/item/clothing/accessory/armband/cargo
+ starts_with += /obj/item/device/encryptionkey/headset_cargo
+ return ..()
- New()
- ..()
- new /obj/item/clothing/accessory/armband/cargo(src)
- new /obj/item/device/encryptionkey/headset_cargo(src)
- return
+/obj/structure/closet/secure_closet/security/engine/initialize()
+ starts_with += /obj/item/clothing/accessory/armband/engine
+ starts_with += /obj/item/device/encryptionkey/headset_eng
+ return ..()
-/obj/structure/closet/secure_closet/security/engine
+/obj/structure/closet/secure_closet/security/science/initialize()
+ starts_with += /obj/item/clothing/accessory/armband/science
+ starts_with += /obj/item/device/encryptionkey/headset_sci
+ return ..()
- New()
- ..()
- new /obj/item/clothing/accessory/armband/engine(src)
- new /obj/item/device/encryptionkey/headset_eng(src)
- return
-
-/obj/structure/closet/secure_closet/security/science
-
- New()
- ..()
- new /obj/item/clothing/accessory/armband/science(src)
- new /obj/item/device/encryptionkey/headset_sci(src)
- return
-
-/obj/structure/closet/secure_closet/security/med
-
- New()
- ..()
- new /obj/item/clothing/accessory/armband/medblue(src)
- new /obj/item/device/encryptionkey/headset_med(src)
- return
+/obj/structure/closet/secure_closet/security/med/initialize()
+ starts_with += /obj/item/clothing/accessory/armband/medblue
+ starts_with += /obj/item/device/encryptionkey/headset_med
+ return ..()
/obj/structure/closet/secure_closet/detective
name = "detective's cabinet"
- req_access = list(access_forensics_lockers)
icon_state = "cabinetdetective_locked"
icon_closed = "cabinetdetective"
icon_locked = "cabinetdetective_locked"
icon_opened = "cabinetdetective_open"
icon_broken = "cabinetdetective_broken"
icon_off = "cabinetdetective_broken"
+ req_access = list(access_forensics_lockers)
- New()
- ..()
- new /obj/item/clothing/accessory/badge/holo/detective(src)
- new /obj/item/clothing/gloves/black(src)
- //new /obj/item/gunbox(src) // Vorestation edit. If you can't be trusted to not be stupid with lethals, you can't be trusted with less-than-lethals either.
- new /obj/item/weapon/storage/belt/detective(src)
- new /obj/item/weapon/storage/box/evidence(src)
- new /obj/item/device/radio/headset/headset_sec(src)
- new /obj/item/device/radio/headset/headset_sec/alt(src)
- new /obj/item/clothing/suit/storage/vest/detective(src)
- new /obj/item/taperoll/police(src)
- new /obj/item/clothing/accessory/holster/armpit(src)
- new /obj/item/device/flashlight/maglight(src)
- new /obj/item/weapon/reagent_containers/food/drinks/flask/detflask(src)
- new /obj/item/weapon/storage/briefcase/crimekit(src)
- new /obj/item/device/taperecorder(src)
- new /obj/item/device/tape/random(src)
- new /obj/item/device/tape/random(src)
- new /obj/item/device/tape/random(src)
- return
+ starts_with = list(
+ /obj/item/clothing/accessory/badge/holo/detective,
+ /obj/item/clothing/gloves/black,
+ ///obj/item/gunbox, //VOREStation Removal,
+ /obj/item/weapon/storage/belt/detective,
+ /obj/item/weapon/storage/box/evidence,
+ /obj/item/device/radio/headset/headset_sec,
+ /obj/item/device/radio/headset/headset_sec/alt,
+ /obj/item/clothing/suit/storage/vest/detective,
+ /obj/item/taperoll/police,
+ /obj/item/clothing/accessory/holster/armpit,
+ /obj/item/device/flashlight/maglight,
+ /obj/item/weapon/reagent_containers/food/drinks/flask/detflask,
+ /obj/item/weapon/storage/briefcase/crimekit,
+ /obj/item/device/taperecorder,
+ /obj/item/device/tape/random = 3)
/obj/structure/closet/secure_closet/detective/update_icon()
if(broken)
@@ -329,18 +283,15 @@
else
icon_state = icon_opened
+
/obj/structure/closet/secure_closet/injection
name = "lethal injections locker"
req_access = list(access_captain)
+ starts_with = list(
+ /obj/item/weapon/reagent_containers/syringe/ld50_syringe/choral = 2)
- New()
- ..()
- new /obj/item/weapon/reagent_containers/syringe/ld50_syringe/choral(src)
- new /obj/item/weapon/reagent_containers/syringe/ld50_syringe/choral(src)
- return
-
-
+GLOBAL_LIST_BOILERPLATE(all_brig_closets, /obj/structure/closet/secure_closet/brig)
/obj/structure/closet/secure_closet/brig
name = "brig locker"
@@ -348,40 +299,34 @@
anchored = 1
var/id = null
- New()
- ..()
- new /obj/item/clothing/under/color/orange( src )
- new /obj/item/clothing/shoes/orange( src )
- return
-
+ starts_with = list(
+ /obj/item/clothing/under/color/orange,
+ /obj/item/clothing/shoes/orange)
/obj/structure/closet/secure_closet/courtroom
name = "courtroom locker"
req_access = list(access_lawyer)
- New()
- ..()
- new /obj/item/clothing/shoes/brown(src)
- new /obj/item/weapon/paper/Court (src)
- new /obj/item/weapon/paper/Court (src)
- new /obj/item/weapon/paper/Court (src)
- new /obj/item/weapon/pen (src)
- new /obj/item/clothing/suit/judgerobe (src)
- new /obj/item/clothing/head/powdered_wig (src)
- new /obj/item/weapon/storage/briefcase(src)
- return
+ starts_with = list(
+ /obj/item/clothing/shoes/brown,
+ /obj/item/weapon/paper/Court = 3,
+ /obj/item/weapon/pen,
+ /obj/item/clothing/suit/judgerobe,
+ /obj/item/clothing/head/powdered_wig,
+ /obj/item/weapon/storage/briefcase)
+
/obj/structure/closet/secure_closet/wall
name = "wall locker"
- req_access = list(access_security)
icon_state = "wall-locker1"
- density = 1
icon_closed = "wall-locker"
icon_locked = "wall-locker1"
icon_opened = "wall-lockeropen"
icon_broken = "wall-lockerbroken"
icon_off = "wall-lockeroff"
+ req_access = list(access_security)
+ density = 1
//too small to put a man in
large = 0
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security_vr.dm b/code/game/objects/structures/crates_lockers/closets/secure/security_vr.dm
index 3c79685f10..8a066cc754 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/security_vr.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/security_vr.dm
@@ -1,19 +1,64 @@
/obj/structure/closet/secure_closet/hos
- name = "head of security's locker"
- req_access = list(access_hos)
+ name = "head of security's attire"
icon_state = "hossecure1"
icon_closed = "hossecure"
icon_locked = "hossecure1"
icon_opened = "hossecureopen"
icon_broken = "hossecurebroken"
icon_off = "hossecureoff"
- storage_capacity = 3 * MOB_MEDIUM
+ req_access = list(access_hos)
+ storage_capacity = 2.5 * MOB_MEDIUM
+
+ starts_with = list(
+ /obj/item/clothing/head/helmet/HoS,
+ /obj/item/clothing/head/helmet/HoS/hat,
+ /obj/item/clothing/suit/storage/vest/hos,
+ /obj/item/clothing/under/rank/head_of_security/jensen,
+ /obj/item/clothing/under/rank/head_of_security/corp,
+ /obj/item/clothing/suit/storage/vest/hoscoat/jensen,
+ /obj/item/clothing/suit/storage/vest/hoscoat,
+ /obj/item/clothing/head/helmet/dermal,
+ /obj/item/device/radio/headset/heads/hos,
+ /obj/item/device/radio/headset/heads/hos/alt,
+ /obj/item/clothing/glasses/sunglasses/sechud,
+ /obj/item/weapon/storage/belt/security,
+ /obj/item/clothing/accessory/holster/waist,
+ /obj/item/clothing/head/beret/sec/corporate/hos,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/security,
+ /obj/item/clothing/mask/gas/half)
+
+/obj/structure/closet/secure_closet/hos2
+ name = "head of security's gear"
+ icon_state = "hossecure1"
+ icon_closed = "hossecure"
+ icon_locked = "hossecure1"
+ icon_opened = "hossecureopen"
+ icon_broken = "hossecurebroken"
+ icon_off = "hossecureoff"
+ req_access = list(access_hos)
+ storage_capacity = 2.5 * MOB_MEDIUM
+
+ starts_with = list(
+ /obj/item/weapon/cartridge/hos,
+ /obj/item/taperoll/police,
+ /obj/item/weapon/shield/riot/tele,
+ /obj/item/weapon/storage/box/holobadge/hos,
+ /obj/item/clothing/accessory/badge/holo/hos,
+ /obj/item/weapon/reagent_containers/spray/pepper,
+ /obj/item/weapon/crowbar/red,
+ /obj/item/weapon/storage/box/flashbangs,
+ /obj/item/device/flash,
+ /obj/item/weapon/melee/baton/loaded,
+ /obj/item/weapon/storage/secure/briefcase/nsfw_pack_hos,
+ /obj/item/weapon/melee/telebaton,
+ /obj/item/clothing/head/beret/sec/corporate/hos,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/security,
+ /obj/item/clothing/shoes/boots/winter/security,
+ /obj/item/device/flashlight/maglight)
//Custom NT Security Lockers, Only found at central command
-
/obj/structure/closet/secure_closet/nanotrasen_security
name = "NanoTrasen security officer's locker"
- req_access = list(access_brig)
icon = 'icons/obj/closet_vr.dmi'
icon_state = "secC1"
icon_closed = "secC"
@@ -21,45 +66,46 @@
icon_opened = "secCopen"
icon_broken = "secCbroken"
icon_off = "seCcoff"
+ req_access = list(access_brig)
storage_capacity = 3.5 * MOB_MEDIUM
- New()
- ..()
- if(prob(25))
- new /obj/item/weapon/storage/backpack/security(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/sec(src)
- if(prob(75))
- new /obj/item/weapon/storage/backpack/dufflebag/sec(src)
- new /obj/item/clothing/suit/storage/vest/nanotrasen(src)
- new /obj/item/clothing/head/helmet(src)
- new /obj/item/weapon/cartridge/security(src)
- new /obj/item/device/radio/headset/headset_sec(src)
- new /obj/item/device/radio/headset/headset_sec/alt(src)
- new /obj/item/weapon/storage/belt/security(src)
- new /obj/item/device/flash(src)
- new /obj/item/weapon/reagent_containers/spray/pepper(src)
- new /obj/item/weapon/grenade/flashbang(src)
- new /obj/item/weapon/melee/baton/loaded(src)
- new /obj/item/clothing/glasses/sunglasses/sechud(src)
- new /obj/item/taperoll/police(src)
- new /obj/item/device/hailer(src)
- new /obj/item/device/flashlight/flare(src)
- new /obj/item/clothing/accessory/storage/black_vest(src)
- new /obj/item/weapon/gun/energy/taser(src)
- new /obj/item/weapon/cell/device/weapon(src)
- new /obj/item/device/flashlight/maglight(src)
- new /obj/item/clothing/head/soft/nanotrasen(src)
- new /obj/item/clothing/head/beret/nanotrasen(src)
- new /obj/item/clothing/under/nanotrasen/security(src)
- new /obj/item/clothing/gloves/black(src)
- new /obj/item/clothing/shoes/boots/jackboots(src)
- new /obj/item/clothing/shoes/boots/jackboots/toeless(src)
- return
+ starts_with = list(
+ /obj/item/clothing/suit/storage/vest/nanotrasen,
+ /obj/item/clothing/head/helmet,
+ /obj/item/weapon/cartridge/security,
+ /obj/item/device/radio/headset/headset_sec,
+ /obj/item/device/radio/headset/headset_sec/alt,
+ /obj/item/weapon/storage/belt/security,
+ /obj/item/device/flash,
+ /obj/item/weapon/reagent_containers/spray/pepper,
+ /obj/item/weapon/grenade/flashbang,
+ /obj/item/weapon/melee/baton/loaded,
+ /obj/item/clothing/glasses/sunglasses/sechud,
+ /obj/item/taperoll/police,
+ /obj/item/device/hailer,
+ /obj/item/device/flashlight/flare,
+ /obj/item/clothing/accessory/storage/black_vest,
+ /obj/item/weapon/gun/energy/taser,
+ /obj/item/weapon/cell/device/weapon,
+ /obj/item/device/flashlight/maglight,
+ /obj/item/clothing/head/soft/nanotrasen,
+ /obj/item/clothing/head/beret/nanotrasen,
+ /obj/item/clothing/under/nanotrasen/security,
+ /obj/item/clothing/gloves/black,
+ /obj/item/clothing/shoes/boots/jackboots,
+ /obj/item/clothing/shoes/boots/jackboots/toeless)
+
+/obj/structure/closet/secure_closet/nanotrasen_security/initialize()
+ if(prob(25))
+ starts_with += /obj/item/weapon/storage/backpack/security
+ else
+ starts_with += /obj/item/weapon/storage/backpack/satchel/sec
+ if(prob(75))
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/sec
+ return ..()
/obj/structure/closet/secure_closet/nanotrasen_commander
name = "NanoTrasen commander's locker"
- req_access = list(access_brig)
icon = 'icons/obj/closet_vr.dmi'
icon_state = "secC1"
icon_closed = "secC"
@@ -67,52 +113,53 @@
icon_opened = "secCopen"
icon_broken = "secCbroken"
icon_off = "seCcoff"
+ req_access = list(access_brig)
storage_capacity = 3.5 * MOB_MEDIUM
- New()
- ..()
- if(prob(25))
- new /obj/item/weapon/storage/backpack/security(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/sec(src)
- if(prob(75))
- new /obj/item/weapon/storage/backpack/dufflebag/sec(src)
- new /obj/item/clothing/head/helmet/HoS(src)
- new /obj/item/clothing/suit/storage/vest/hos(src)
- new /obj/item/clothing/under/rank/head_of_security/jensen(src)
- new /obj/item/clothing/suit/storage/vest/hoscoat/jensen(src)
- new /obj/item/clothing/suit/storage/vest/hoscoat(src)
- new /obj/item/clothing/head/helmet/dermal(src)
- new /obj/item/weapon/cartridge/hos(src)
- new /obj/item/device/radio/headset/heads/hos(src)
- new /obj/item/device/radio/headset/heads/hos/alt(src)
- new /obj/item/clothing/glasses/sunglasses/sechud(src)
- new /obj/item/taperoll/police(src)
- new /obj/item/weapon/shield/riot(src)
- new /obj/item/weapon/shield/riot/tele(src)
- new /obj/item/weapon/storage/box/holobadge/hos(src)
- new /obj/item/clothing/accessory/badge/holo/hos(src)
- new /obj/item/weapon/reagent_containers/spray/pepper(src)
- new /obj/item/weapon/crowbar/red(src)
- new /obj/item/weapon/storage/box/flashbangs(src)
- new /obj/item/weapon/storage/belt/security(src)
- new /obj/item/device/flash(src)
- new /obj/item/weapon/melee/baton/loaded(src)
- new /obj/item/weapon/gun/energy/gun(src)
- new /obj/item/weapon/cell/device/weapon(src)
- new /obj/item/clothing/accessory/holster/waist(src)
- new /obj/item/weapon/melee/telebaton(src)
- new /obj/item/clothing/head/beret/sec/corporate/hos(src)
- new /obj/item/device/flashlight/maglight(src)
- new /obj/item/clothing/gloves/black(src)
- new /obj/item/clothing/shoes/boots/jackboots(src)
- new /obj/item/clothing/shoes/boots/jackboots/toeless(src)
- new /obj/item/clothing/under/nanotrasen/security/commander(src)
- return
+ starts_with = list(
+ /obj/item/clothing/head/helmet/HoS,
+ /obj/item/clothing/suit/storage/vest/hos,
+ /obj/item/clothing/under/rank/head_of_security/jensen,
+ /obj/item/clothing/suit/storage/vest/hoscoat/jensen,
+ /obj/item/clothing/suit/storage/vest/hoscoat,
+ /obj/item/clothing/head/helmet/dermal,
+ /obj/item/weapon/cartridge/hos,
+ /obj/item/device/radio/headset/heads/hos,
+ /obj/item/device/radio/headset/heads/hos/alt,
+ /obj/item/clothing/glasses/sunglasses/sechud,
+ /obj/item/taperoll/police,
+ /obj/item/weapon/shield/riot,
+ /obj/item/weapon/shield/riot/tele,
+ /obj/item/weapon/storage/box/holobadge/hos,
+ /obj/item/clothing/accessory/badge/holo/hos,
+ /obj/item/weapon/reagent_containers/spray/pepper,
+ /obj/item/weapon/crowbar/red,
+ /obj/item/weapon/storage/box/flashbangs,
+ /obj/item/weapon/storage/belt/security,
+ /obj/item/device/flash,
+ /obj/item/weapon/melee/baton/loaded,
+ /obj/item/weapon/gun/energy/gun,
+ /obj/item/weapon/cell/device/weapon,
+ /obj/item/clothing/accessory/holster/waist,
+ /obj/item/weapon/melee/telebaton,
+ /obj/item/clothing/head/beret/sec/corporate/hos,
+ /obj/item/device/flashlight/maglight,
+ /obj/item/clothing/gloves/black,
+ /obj/item/clothing/shoes/boots/jackboots,
+ /obj/item/clothing/shoes/boots/jackboots/toeless,
+ /obj/item/clothing/under/nanotrasen/security/commander)
+
+/obj/structure/closet/secure_closet/nanotrasen_commander/initialize()
+ if(prob(25))
+ starts_with += /obj/item/weapon/storage/backpack/security
+ else
+ starts_with += /obj/item/weapon/storage/backpack/satchel/sec
+ if(prob(75))
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/sec
+ return ..()
/obj/structure/closet/secure_closet/nanotrasen_warden
name = "NanoTrasen warden's locker"
- req_access = list(access_brig)
icon = 'icons/obj/closet_vr.dmi'
icon_state = "secC1"
icon_closed = "secC"
@@ -120,38 +167,39 @@
icon_opened = "secCopen"
icon_broken = "secCbroken"
icon_off = "seCcoff"
+ req_access = list(access_brig)
storage_capacity = 3.5 * MOB_MEDIUM
+ starts_with = list(
+ /obj/item/clothing/suit/storage/vest/warden,
+ /obj/item/clothing/under/nanotrasen/security/warden,
+ /obj/item/clothing/suit/storage/vest/wardencoat/alt,
+ /obj/item/clothing/head/helmet/warden,
+ /obj/item/weapon/cartridge/security,
+ /obj/item/device/radio/headset/headset_sec,
+ /obj/item/device/radio/headset/headset_sec/alt,
+ /obj/item/clothing/glasses/sunglasses/sechud,
+ /obj/item/taperoll/police,
+ /obj/item/clothing/accessory/badge/holo/warden,
+ /obj/item/weapon/storage/box/flashbangs,
+ /obj/item/weapon/storage/belt/security,
+ /obj/item/weapon/reagent_containers/spray/pepper,
+ /obj/item/weapon/melee/baton/loaded,
+ /obj/item/weapon/gun/energy/gun,
+ /obj/item/weapon/cell/device/weapon,
+ /obj/item/weapon/storage/box/holobadge,
+ /obj/item/clothing/head/beret/sec/corporate/warden,
+ /obj/item/device/flashlight/maglight,
+ /obj/item/device/megaphone,
+ /obj/item/clothing/gloves/black,
+ /obj/item/clothing/shoes/boots/jackboots,
+ /obj/item/clothing/shoes/boots/jackboots/toeless)
- New()
- ..()
- if(prob(25))
- new /obj/item/weapon/storage/backpack/security(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/sec(src)
- if(prob(75))
- new /obj/item/weapon/storage/backpack/dufflebag/sec(src)
- new /obj/item/clothing/suit/storage/vest/warden(src)
- new /obj/item/clothing/under/nanotrasen/security/warden(src)
- new /obj/item/clothing/suit/storage/vest/wardencoat/alt(src)
- new /obj/item/clothing/head/helmet/warden(src)
- new /obj/item/weapon/cartridge/security(src)
- new /obj/item/device/radio/headset/headset_sec(src)
- new /obj/item/device/radio/headset/headset_sec/alt(src)
- new /obj/item/clothing/glasses/sunglasses/sechud(src)
- new /obj/item/taperoll/police(src)
- new /obj/item/clothing/accessory/badge/holo/warden(src)
- new /obj/item/weapon/storage/box/flashbangs(src)
- new /obj/item/weapon/storage/belt/security(src)
- new /obj/item/weapon/reagent_containers/spray/pepper(src)
- new /obj/item/weapon/melee/baton/loaded(src)
- new /obj/item/weapon/gun/energy/gun(src)
- new /obj/item/weapon/cell/device/weapon(src)
- new /obj/item/weapon/storage/box/holobadge(src)
- new /obj/item/clothing/head/beret/sec/corporate/warden(src)
- new /obj/item/device/flashlight/maglight(src)
- new /obj/item/device/megaphone(src)
- new /obj/item/clothing/gloves/black(src)
- new /obj/item/clothing/shoes/boots/jackboots(src)
- new /obj/item/clothing/shoes/boots/jackboots/toeless(src)
- return
+/obj/structure/closet/secure_closet/nanotrasen_warden/initialize()
+ if(prob(25))
+ new /obj/item/weapon/storage/backpack/security(src)
+ else
+ new /obj/item/weapon/storage/backpack/satchel/sec(src)
+ if(prob(75))
+ new /obj/item/weapon/storage/backpack/dufflebag/sec(src)
+ return ..()
diff --git a/code/game/objects/structures/crates_lockers/closets/syndicate.dm b/code/game/objects/structures/crates_lockers/closets/syndicate.dm
index 906e46dbe1..c247644246 100644
--- a/code/game/objects/structures/crates_lockers/closets/syndicate.dm
+++ b/code/game/objects/structures/crates_lockers/closets/syndicate.dm
@@ -5,77 +5,57 @@
icon_closed = "syndicate"
icon_opened = "syndicateopen"
-
/obj/structure/closet/syndicate/personal
desc = "It's a storage unit for operative gear."
-/obj/structure/closet/syndicate/personal/New()
- ..()
- new /obj/item/weapon/tank/jetpack/oxygen(src)
- new /obj/item/clothing/mask/gas/syndicate(src)
- new /obj/item/clothing/under/syndicate(src)
- new /obj/item/clothing/head/helmet/space/void/merc(src)
- new /obj/item/clothing/suit/space/void/merc(src)
- new /obj/item/weapon/crowbar/red(src)
- new /obj/item/weapon/cell/high(src)
- new /obj/item/weapon/card/id/syndicate(src)
- new /obj/item/device/multitool(src)
- new /obj/item/weapon/shield/energy(src)
- new /obj/item/clothing/shoes/magboots(src)
+ starts_with = list(
+ /obj/item/weapon/tank/jetpack/oxygen,
+ /obj/item/clothing/mask/gas/syndicate,
+ /obj/item/clothing/under/syndicate,
+ /obj/item/clothing/head/helmet/space/void/merc,
+ /obj/item/clothing/suit/space/void/merc,
+ /obj/item/weapon/crowbar/red,
+ /obj/item/weapon/cell/high,
+ /obj/item/weapon/card/id/syndicate,
+ /obj/item/device/multitool,
+ /obj/item/weapon/shield/energy,
+ /obj/item/clothing/shoes/magboots)
/obj/structure/closet/syndicate/suit
desc = "It's a storage unit for voidsuits."
-
-/obj/structure/closet/syndicate/suit/New()
- ..()
- new /obj/item/weapon/tank/jetpack/oxygen(src)
- new /obj/item/clothing/shoes/magboots(src)
- new /obj/item/clothing/suit/space/void/merc(src)
- new /obj/item/clothing/mask/gas/syndicate(src)
- new /obj/item/clothing/head/helmet/space/void/merc(src)
+
+ starts_with = list(
+ /obj/item/weapon/tank/jetpack/oxygen,
+ /obj/item/clothing/shoes/magboots,
+ /obj/item/clothing/suit/space/void/merc,
+ /obj/item/clothing/mask/gas/syndicate,
+ /obj/item/clothing/head/helmet/space/void/merc)
/obj/structure/closet/syndicate/nuclear
desc = "It's a storage unit for nuclear-operative gear."
-/obj/structure/closet/syndicate/nuclear/New()
- ..()
+ starts_with = list(
+ /obj/item/ammo_magazine/m10mm = 5,
+ /obj/item/weapon/storage/box/handcuffs,
+ /obj/item/weapon/storage/box/flashbangs,
+ /obj/item/weapon/gun/energy/gun = 5,
+ /obj/item/weapon/pinpointer/nukeop = 5,
+ /obj/item/device/pda/syndicate,
+ /obj/item/device/radio/uplink)
- new /obj/item/ammo_magazine/m10mm(src)
- new /obj/item/ammo_magazine/m10mm(src)
- new /obj/item/ammo_magazine/m10mm(src)
- new /obj/item/ammo_magazine/m10mm(src)
- new /obj/item/ammo_magazine/m10mm(src)
- new /obj/item/weapon/storage/box/handcuffs(src)
- new /obj/item/weapon/storage/box/flashbangs(src)
- new /obj/item/weapon/gun/energy/gun(src)
- new /obj/item/weapon/gun/energy/gun(src)
- new /obj/item/weapon/gun/energy/gun(src)
- new /obj/item/weapon/gun/energy/gun(src)
- new /obj/item/weapon/gun/energy/gun(src)
- new /obj/item/weapon/pinpointer/nukeop(src)
- new /obj/item/weapon/pinpointer/nukeop(src)
- new /obj/item/weapon/pinpointer/nukeop(src)
- new /obj/item/weapon/pinpointer/nukeop(src)
- new /obj/item/weapon/pinpointer/nukeop(src)
- new /obj/item/device/pda/syndicate(src)
- new /obj/item/device/radio/uplink(src)
- //U.hidden_uplink.uses = 40
- return
-
-/obj/structure/closet/syndicate/resources/
+/obj/structure/closet/syndicate/resources
desc = "An old, dusty locker."
- New()
- ..()
+/obj/structure/closet/syndicate/resources/initialize()
+ . = ..()
+ if(!contents.len)
var/common_min = 30 //Minimum amount of minerals in the stack for common minerals
var/common_max = 50 //Maximum amount of HONK in the stack for HONK common minerals
var/rare_min = 5 //Minimum HONK of HONK in the stack HONK HONK rare minerals
var/rare_max = 20 //Maximum HONK HONK HONK in the HONK for HONK rare HONK
-
-
var/pickednum = rand(1, 50)
//Sad trombone
@@ -120,13 +100,11 @@
if(pickednum == 50)
new /obj/item/weapon/tank/jetpack/carbondioxide(src)
- return
-
/obj/structure/closet/syndicate/resources/everything
desc = "It's an emergency storage closet for repairs."
- New()
- var/list/resources = list(
+/obj/structure/closet/syndicate/resources/everything/initialize()
+ var/list/resources = list(
/obj/item/stack/material/steel,
/obj/item/stack/material/glass,
/obj/item/stack/material/gold,
@@ -136,12 +114,11 @@
/obj/item/stack/material/diamond,
/obj/item/stack/material/plasteel,
/obj/item/stack/rods
- )
+ )
+ for(var/i = 0, i<2, i++)
+ for(var/res in resources)
+ var/obj/item/stack/R = new res(src)
+ R.amount = R.max_amount
- for(var/i = 0, i<2, i++)
- for(var/res in resources)
- var/obj/item/stack/R = new res(src)
- R.amount = R.max_amount
-
- return
+ return ..()
diff --git a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm
index c2b8ff731a..56f8d6790d 100644
--- a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm
@@ -14,48 +14,46 @@
*/
/obj/structure/closet/emcloset
name = "emergency closet"
- desc = "It's a storage unit for emergency breathmasks and o2 tanks."
+ desc = "It's a storage unit for emergency breathmasks and O2 tanks."
icon_state = "emergency"
icon_closed = "emergency"
icon_opened = "emergencyopen"
-/obj/structure/closet/emcloset/New()
- ..()
-
+/obj/structure/closet/emcloset/initialize()
switch (pickweight(list("small" = 55, "aid" = 25, "tank" = 10, "both" = 10)))
if ("small")
- new /obj/item/weapon/tank/emergency/oxygen(src)
- new /obj/item/weapon/tank/emergency/oxygen(src)
- new /obj/item/clothing/mask/breath(src)
- new /obj/item/clothing/mask/breath(src)
- new /obj/item/clothing/suit/space/emergency(src)
- new /obj/item/clothing/head/helmet/space/emergency(src)
+ starts_with = list(
+ /obj/item/weapon/tank/emergency/oxygen = 2,
+ /obj/item/clothing/mask/breath = 2,
+ /obj/item/clothing/suit/space/emergency,
+ /obj/item/clothing/head/helmet/space/emergency)
if ("aid")
- new /obj/item/weapon/tank/emergency/oxygen(src)
- new /obj/item/weapon/storage/toolbox/emergency(src)
- new /obj/item/clothing/mask/breath(src)
- new /obj/item/weapon/storage/firstaid/o2(src)
- new /obj/item/clothing/suit/space/emergency(src)
- new /obj/item/clothing/head/helmet/space/emergency(src)
+ starts_with = list(
+ /obj/item/weapon/tank/emergency/oxygen,
+ /obj/item/weapon/storage/toolbox/emergency,
+ /obj/item/clothing/mask/breath,
+ /obj/item/weapon/storage/firstaid/o2,
+ /obj/item/clothing/suit/space/emergency,
+ /obj/item/clothing/head/helmet/space/emergency)
if ("tank")
- new /obj/item/weapon/tank/emergency/oxygen/engi(src)
- new /obj/item/clothing/mask/breath(src)
- new /obj/item/weapon/tank/emergency/oxygen/engi(src)
- new /obj/item/clothing/mask/breath(src)
+ starts_with = list(
+ /obj/item/weapon/tank/emergency/oxygen/engi = 2,
+ /obj/item/clothing/mask/breath = 2)
if ("both")
- new /obj/item/weapon/storage/toolbox/emergency(src)
- new /obj/item/weapon/tank/emergency/oxygen/engi(src)
- new /obj/item/clothing/mask/breath(src)
- new /obj/item/weapon/storage/firstaid/o2(src)
- new /obj/item/clothing/suit/space/emergency(src)
- new /obj/item/clothing/suit/space/emergency(src)
- new /obj/item/clothing/head/helmet/space/emergency(src)
- new /obj/item/clothing/head/helmet/space/emergency(src)
+ starts_with = list(
+ /obj/item/weapon/storage/toolbox/emergency,
+ /obj/item/weapon/tank/emergency/oxygen/engi,
+ /obj/item/clothing/mask/breath,
+ /obj/item/weapon/storage/firstaid/o2,
+ /obj/item/clothing/suit/space/emergency = 2,
+ /obj/item/clothing/head/helmet/space/emergency = 2)
-/obj/structure/closet/emcloset/legacy/New()
- ..()
- new /obj/item/weapon/tank/oxygen(src)
- new /obj/item/clothing/mask/gas(src)
+ return ..()
+
+/obj/structure/closet/emcloset/legacy
+ starts_with = list(
+ /obj/item/weapon/tank/oxygen,
+ /obj/item/clothing/mask/gas)
/*
* Fire Closet
@@ -67,35 +65,30 @@
icon_closed = "firecloset"
icon_opened = "fireclosetopen"
-/obj/structure/closet/firecloset/New()
- ..()
+ starts_with = list(
+ /obj/item/clothing/suit/fire/firefighter,
+ /obj/item/clothing/mask/gas,
+ /obj/item/weapon/tank/oxygen/red,
+ /obj/item/weapon/extinguisher,
+ /obj/item/clothing/head/hardhat/red)
- new /obj/item/clothing/suit/fire/firefighter(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/weapon/tank/oxygen/red(src)
- new /obj/item/weapon/extinguisher(src)
- new /obj/item/clothing/head/hardhat/red(src)
+/obj/structure/closet/firecloset/full
+ starts_with = list(
+ /obj/item/clothing/suit/fire/firefighter,
+ /obj/item/clothing/mask/gas,
+ /obj/item/device/flashlight,
+ /obj/item/weapon/tank/oxygen/red,
+ /obj/item/weapon/extinguisher,
+ /obj/item/clothing/head/hardhat/red)
-/obj/structure/closet/firecloset/full/New()
- ..()
- sleep(4)
- contents = list()
-
- new /obj/item/clothing/suit/fire/firefighter(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/device/flashlight(src)
- new /obj/item/weapon/tank/oxygen/red(src)
- new /obj/item/weapon/extinguisher(src)
- new /obj/item/clothing/head/hardhat/red(src)
-
-/obj/structure/closet/firecloset/full/double/New()
- ..()
- new /obj/item/clothing/suit/fire/firefighter(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/device/flashlight(src)
- new /obj/item/weapon/tank/oxygen/red(src)
- new /obj/item/weapon/extinguisher(src)
- new /obj/item/clothing/head/hardhat/red(src)
+/obj/structure/closet/firecloset/full/double
+ starts_with = list(
+ /obj/item/clothing/suit/fire/firefighter = 2,
+ /obj/item/clothing/mask/gas = 2,
+ /obj/item/device/flashlight = 2,
+ /obj/item/weapon/tank/oxygen/red = 2,
+ /obj/item/weapon/extinguisher = 2,
+ /obj/item/clothing/head/hardhat/red = 2)
/obj/structure/closet/firecloset/update_icon()
if(!opened)
@@ -103,7 +96,6 @@
else
icon_state = icon_opened
-
/*
* Tool Closet
*/
@@ -114,40 +106,41 @@
icon_closed = "toolcloset"
icon_opened = "toolclosetopen"
-/obj/structure/closet/toolcloset/New()
- ..()
+/obj/structure/closet/toolcloset/initialize()
+ starts_with = list()
if(prob(40))
- new /obj/item/clothing/suit/storage/hazardvest(src)
+ starts_with += /obj/item/clothing/suit/storage/hazardvest
if(prob(70))
- new /obj/item/device/flashlight(src)
+ starts_with += /obj/item/device/flashlight
if(prob(70))
- new /obj/item/weapon/screwdriver(src)
+ starts_with += /obj/item/weapon/screwdriver
if(prob(70))
- new /obj/item/weapon/wrench(src)
+ starts_with += /obj/item/weapon/wrench
if(prob(70))
- new /obj/item/weapon/weldingtool(src)
+ starts_with += /obj/item/weapon/weldingtool
if(prob(70))
- new /obj/item/weapon/crowbar(src)
+ starts_with += /obj/item/weapon/crowbar
if(prob(70))
- new /obj/item/weapon/wirecutters(src)
+ starts_with += /obj/item/weapon/wirecutters
if(prob(70))
- new /obj/item/device/t_scanner(src)
+ starts_with += /obj/item/device/t_scanner
if(prob(20))
- new /obj/item/weapon/storage/belt/utility(src)
+ starts_with += /obj/item/weapon/storage/belt/utility
if(prob(30))
- new /obj/item/stack/cable_coil/random(src)
+ starts_with += /obj/item/stack/cable_coil/random
if(prob(30))
- new /obj/item/stack/cable_coil/random(src)
+ starts_with += /obj/item/stack/cable_coil/random
if(prob(30))
- new /obj/item/stack/cable_coil/random(src)
+ starts_with += /obj/item/stack/cable_coil/random
if(prob(20))
- new /obj/item/device/multitool(src)
+ starts_with += /obj/item/device/multitool
if(prob(5))
- new /obj/item/clothing/gloves/yellow(src)
+ starts_with += /obj/item/clothing/gloves/yellow
if(prob(40))
- new /obj/item/clothing/head/hardhat(src)
+ starts_with += /obj/item/clothing/head/hardhat
if(prob(30))
- new /obj/item/weapon/reagent_containers/spray/windowsealant(src) //vorestation addition
+ starts_with += /obj/item/weapon/reagent_containers/spray/windowsealant //VOREStation Add
+ return ..()
/*
* Radiation Closet
@@ -159,14 +152,9 @@
icon_opened = "toolclosetopen"
icon_closed = "radsuitcloset"
-/obj/structure/closet/radiation/New()
- ..()
- new /obj/item/clothing/suit/radiation(src)
- new /obj/item/clothing/head/radiation(src)
- new /obj/item/clothing/suit/radiation(src)
- new /obj/item/clothing/head/radiation(src)
- new /obj/item/device/geiger(src)
- new /obj/item/device/geiger(src)
+ starts_with = list(
+ /obj/item/clothing/suit/radiation = 4,
+ /obj/item/device/geiger = 2)
/*
* Bombsuit closet
@@ -178,19 +166,18 @@
icon_closed = "bombsuit"
icon_opened = "bombsuitopen"
-/obj/structure/closet/bombcloset/New()
- ..()
- new /obj/item/clothing/suit/bomb_suit( src )
- new /obj/item/clothing/under/color/black( src )
- new /obj/item/clothing/shoes/black( src )
- new /obj/item/clothing/head/bomb_hood( src )
+ starts_with = list(
+ /obj/item/clothing/suit/bomb_suit,
+ /obj/item/clothing/under/color/black,
+ /obj/item/clothing/shoes/black,
+ /obj/item/clothing/head/bomb_hood)
-/obj/structure/closet/bombcloset/double/New() // Makes two suits.
- ..()
- new /obj/item/clothing/suit/bomb_suit( src )
- new /obj/item/clothing/under/color/black( src )
- new /obj/item/clothing/shoes/black( src )
- new /obj/item/clothing/head/bomb_hood( src )
+/obj/structure/closet/bombcloset/double
+ starts_with = list(
+ /obj/item/clothing/suit/bomb_suit = 2,
+ /obj/item/clothing/under/color/black = 2,
+ /obj/item/clothing/shoes/black = 2,
+ /obj/item/clothing/head/bomb_hood = 2)
/obj/structure/closet/bombclosetsecurity
name = "\improper EOD closet"
@@ -199,12 +186,11 @@
icon_closed = "bombsuitsec"
icon_opened = "bombsuitsecopen"
-/obj/structure/closet/bombclosetsecurity/New()
- ..()
- new /obj/item/clothing/suit/bomb_suit/security( src )
- new /obj/item/clothing/under/rank/security( src )
- new /obj/item/clothing/shoes/brown( src )
- new /obj/item/clothing/head/bomb_hood/security( src )
+ starts_with = list(
+ /obj/item/clothing/suit/bomb_suit/security,
+ /obj/item/clothing/under/rank/security,
+ /obj/item/clothing/shoes/brown,
+ /obj/item/clothing/head/bomb_hood/security)
/*
* Hydrant
@@ -221,14 +207,13 @@
density = 0
wall_mounted = 1
-/obj/structure/closet/hydrant/New()
- ..()
- new /obj/item/clothing/suit/fire/firefighter(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/device/flashlight(src)
- new /obj/item/weapon/tank/oxygen/red(src)
- new /obj/item/weapon/extinguisher(src)
- new /obj/item/clothing/head/hardhat/red(src)
+ starts_with = list(
+ /obj/item/clothing/suit/fire/firefighter,
+ /obj/item/clothing/mask/gas,
+ /obj/item/device/flashlight,
+ /obj/item/weapon/tank/oxygen/red,
+ /obj/item/weapon/extinguisher,
+ /obj/item/clothing/head/hardhat/red)
/*
* First Aid
diff --git a/code/game/objects/structures/crates_lockers/closets/utility_closets_vr.dm b/code/game/objects/structures/crates_lockers/closets/utility_closets_vr.dm
index c1e40dab11..54abff6eb3 100644
--- a/code/game/objects/structures/crates_lockers/closets/utility_closets_vr.dm
+++ b/code/game/objects/structures/crates_lockers/closets/utility_closets_vr.dm
@@ -1,26 +1,7 @@
-/obj/structure/closet/radiation/New()
- ..()
- new /obj/item/clothing/head/radiation(src)
- new /obj/item/device/geiger(src)
-
-
-/obj/structure/closet/bombcloset/New()
- ..()
- new /obj/item/clothing/under/color/black(src)
- new /obj/item/clothing/shoes/black(src )
- new /obj/item/clothing/head/bomb_hood(src)
-
-
-/obj/structure/closet/bombclosetsecurity/New()
- ..()
- new /obj/item/clothing/under/rank/security(src)
- new /obj/item/clothing/shoes/brown(src)
- new /obj/item/clothing/head/bomb_hood/security(src)
-
-/obj/structure/closet/firecloset/New()
- ..()
- new /obj/item/weapon/storage/toolbox/emergency(src)
+/obj/structure/closet/firecloset/initialize()
+ starts_with += /obj/item/weapon/storage/toolbox/emergency
+ return ..()
/obj/structure/closet/hydrant/New()
- ..()
- new /obj/item/weapon/storage/toolbox/emergency(src)
\ No newline at end of file
+ starts_with += /obj/item/weapon/storage/toolbox/emergency
+ return ..()
diff --git a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm
index 3bb6f6c87e..2a7d883d95 100644
--- a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm
+++ b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm
@@ -9,54 +9,34 @@
icon_state = "red"
icon_closed = "red"
-/obj/structure/closet/wardrobe/red/New()
- ..()
- if(prob(50))
- new /obj/item/weapon/storage/backpack/security(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/sec(src)
- if(prob(50))
- new /obj/item/weapon/storage/backpack/security(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/sec(src)
- if(prob(50))
- new /obj/item/weapon/storage/backpack/security(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/sec(src)
- new /obj/item/clothing/under/rank/security(src)
- new /obj/item/clothing/under/rank/security(src)
- new /obj/item/clothing/under/rank/security(src)
- new /obj/item/clothing/under/rank/security2(src)
- new /obj/item/clothing/under/rank/security2(src)
- new /obj/item/clothing/under/rank/security2(src)
- new /obj/item/clothing/under/rank/security/skirt(src)
- new /obj/item/clothing/under/rank/security/skirt(src)
- new /obj/item/clothing/shoes/boots/jackboots(src)
- new /obj/item/clothing/shoes/boots/jackboots(src)
- new /obj/item/clothing/shoes/boots/jackboots(src)
- new /obj/item/clothing/head/soft/sec(src)
- new /obj/item/clothing/head/soft/sec(src)
- new /obj/item/clothing/head/soft/sec(src)
- new /obj/item/clothing/head/beret/sec(src)
- new /obj/item/clothing/head/beret/sec(src)
- new /obj/item/clothing/head/beret/sec(src)
- new /obj/item/clothing/head/beret/sec/corporate/officer(src)
- new /obj/item/clothing/head/beret/sec/corporate/officer(src)
- new /obj/item/clothing/head/beret/sec/corporate/officer(src)
- new /obj/item/clothing/mask/bandana/red(src)
- new /obj/item/clothing/mask/bandana/red(src)
- new /obj/item/clothing/mask/bandana/red(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/security(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/security(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/security(src)
- new /obj/item/clothing/accessory/armband(src)
- new /obj/item/clothing/accessory/armband(src)
- new /obj/item/clothing/accessory/armband(src)
- new /obj/item/clothing/accessory/holster/waist(src)
- new /obj/item/clothing/accessory/holster/waist(src)
- new /obj/item/clothing/accessory/holster/waist(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/rank/security = 3,
+ /obj/item/clothing/under/rank/security2 = 3,
+ /obj/item/clothing/under/rank/security/skirt = 2,
+ /obj/item/clothing/shoes/boots/jackboots = 3,
+ /obj/item/clothing/head/soft/sec = 3,
+ /obj/item/clothing/head/beret/sec = 3,
+ /obj/item/clothing/head/beret/sec/corporate/officer = 3,
+ /obj/item/clothing/mask/bandana/red = 3,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/security = 3,
+ /obj/item/clothing/accessory/armband = 3,
+ /obj/item/clothing/accessory/holster/waist = 3)
+/obj/structure/closet/wardrobe/red/initialize()
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/security
+ else
+ starts_with += /obj/item/weapon/storage/backpack/satchel/sec
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/security
+ else
+ starts_with += /obj/item/weapon/storage/backpack/satchel/sec
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack/security
+ else
+ starts_with += /obj/item/weapon/storage/backpack/satchel/sec
+
+ return ..()
/obj/structure/closet/wardrobe/detective
name = "detective wardrobe"
@@ -64,78 +44,44 @@
icon_closed = "cabinet_closed"
icon_opened = "cabinet_open"
-/obj/structure/closet/wardrobe/detective/New()
- ..()
- new /obj/item/clothing/head/det(src)
- new /obj/item/clothing/head/det(src)
- new /obj/item/clothing/head/det/grey(src)
- new /obj/item/clothing/head/det/grey(src)
- new /obj/item/clothing/shoes/brown(src)
- new /obj/item/clothing/shoes/brown(src)
- new /obj/item/clothing/shoes/laceup(src)
- new /obj/item/clothing/shoes/laceup(src)
- new /obj/item/clothing/under/det(src)
- new /obj/item/clothing/under/det(src)
- new /obj/item/clothing/under/det/waistcoat(src)
- new /obj/item/clothing/under/det/waistcoat(src)
- new /obj/item/clothing/under/det/grey(src)
- new /obj/item/clothing/under/det/grey(src)
- new /obj/item/clothing/under/det/grey/waistcoat(src)
- new /obj/item/clothing/under/det/grey/waistcoat(src)
- new /obj/item/clothing/under/det/black(src)
- new /obj/item/clothing/under/det/black(src)
- new /obj/item/clothing/under/det/skirt(src)
- new /obj/item/clothing/under/det/corporate(src)
- new /obj/item/clothing/under/det/corporate(src)
- new /obj/item/clothing/suit/storage/det_trench(src)
- new /obj/item/clothing/suit/storage/det_trench(src)
- new /obj/item/clothing/suit/storage/det_trench/grey(src)
- new /obj/item/clothing/suit/storage/det_trench/grey(src)
- new /obj/item/clothing/suit/storage/forensics/blue(src)
- new /obj/item/clothing/suit/storage/forensics/blue(src)
- new /obj/item/clothing/suit/storage/forensics/red(src)
- new /obj/item/clothing/suit/storage/forensics/red(src)
- return
+ starts_with = list(
+ /obj/item/clothing/head/det = 2,
+ /obj/item/clothing/head/det/grey = 2,
+ /obj/item/clothing/shoes/brown = 2,
+ /obj/item/clothing/shoes/laceup = 2,
+ /obj/item/clothing/under/det = 2,
+ /obj/item/clothing/under/det/waistcoat = 2,
+ /obj/item/clothing/under/det/grey = 2,
+ /obj/item/clothing/under/det/grey/waistcoat = 2,
+ /obj/item/clothing/under/det/black = 2,
+ /obj/item/clothing/under/det/skirt,
+ /obj/item/clothing/under/det/corporate = 2,
+ /obj/item/clothing/suit/storage/det_trench = 2,
+ /obj/item/clothing/suit/storage/det_trench/grey = 2,
+ /obj/item/clothing/suit/storage/forensics/blue = 2,
+ /obj/item/clothing/suit/storage/forensics/red = 2)
/obj/structure/closet/wardrobe/pink
name = "pink wardrobe"
icon_state = "pink"
icon_closed = "pink"
-/obj/structure/closet/wardrobe/pink/New()
- ..()
- new /obj/item/clothing/under/color/pink(src)
- new /obj/item/clothing/under/color/pink(src)
- new /obj/item/clothing/under/color/pink(src)
- new /obj/item/clothing/shoes/brown(src)
- new /obj/item/clothing/shoes/brown(src)
- new /obj/item/clothing/shoes/brown(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/color/pink = 3,
+ /obj/item/clothing/shoes/brown = 3)
/obj/structure/closet/wardrobe/black
name = "black wardrobe"
icon_state = "black"
icon_closed = "black"
-/obj/structure/closet/wardrobe/black/New()
- ..()
- new /obj/item/clothing/under/color/black(src)
- new /obj/item/clothing/under/color/black(src)
- new /obj/item/clothing/under/color/black(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/head/that(src)
- new /obj/item/clothing/head/that(src)
- new /obj/item/clothing/head/that(src)
- new /obj/item/clothing/head/soft/black(src)
- new /obj/item/clothing/head/soft/black(src)
- new /obj/item/clothing/head/soft/black(src)
- new /obj/item/clothing/mask/bandana(src)
- new /obj/item/clothing/mask/bandana(src)
- new /obj/item/clothing/mask/bandana(src)
- new /obj/item/weapon/storage/backpack/messenger/black(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/color/black = 3,
+ /obj/item/clothing/shoes/black = 3,
+ /obj/item/clothing/head/that = 3,
+ /obj/item/clothing/head/soft/black = 3,
+ /obj/item/clothing/mask/bandana = 3,
+ /obj/item/weapon/storage/backpack/messenger/black)
/obj/structure/closet/wardrobe/chaplain_black
@@ -144,21 +90,18 @@
icon_state = "black"
icon_closed = "black"
-/obj/structure/closet/wardrobe/chaplain_black/New()
- ..()
- new /obj/item/clothing/under/rank/chaplain(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/suit/nun(src)
- new /obj/item/clothing/head/nun_hood(src)
- new /obj/item/clothing/suit/storage/hooded/chaplain_hoodie(src)
- new /obj/item/clothing/suit/storage/hooded/chaplain_hoodie/whiteout(src)
- new /obj/item/clothing/suit/holidaypriest(src)
- new /obj/item/clothing/under/wedding/bride_white(src)
- new /obj/item/weapon/storage/backpack/cultpack (src)
- new /obj/item/weapon/storage/fancy/candle_box(src)
- new /obj/item/weapon/storage/fancy/candle_box(src)
- new /obj/item/weapon/deck/tarot(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/rank/chaplain,
+ /obj/item/clothing/shoes/black,
+ /obj/item/clothing/suit/nun,
+ /obj/item/clothing/head/nun_hood,
+ /obj/item/clothing/suit/storage/hooded/chaplain_hoodie,
+ /obj/item/clothing/suit/storage/hooded/chaplain_hoodie/whiteout,
+ /obj/item/clothing/suit/holidaypriest,
+ /obj/item/clothing/under/wedding/bride_white,
+ /obj/item/weapon/storage/backpack/cultpack,
+ /obj/item/weapon/storage/fancy/candle_box = 2,
+ /obj/item/weapon/deck/tarot)
/obj/structure/closet/wardrobe/green
@@ -166,40 +109,24 @@
icon_state = "green"
icon_closed = "green"
-/obj/structure/closet/wardrobe/green/New()
- ..()
- new /obj/item/clothing/under/color/green(src)
- new /obj/item/clothing/under/color/green(src)
- new /obj/item/clothing/under/color/green(src)
- new /obj/item/clothing/shoes/green(src)
- new /obj/item/clothing/shoes/green(src)
- new /obj/item/clothing/shoes/green(src)
- new /obj/item/clothing/head/soft/green(src)
- new /obj/item/clothing/head/soft/green(src)
- new /obj/item/clothing/head/soft/green(src)
- new /obj/item/clothing/mask/bandana/green(src)
- new /obj/item/clothing/mask/bandana/green(src)
- new /obj/item/clothing/mask/bandana/green(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/color/green = 3,
+ /obj/item/clothing/shoes/green = 3,
+ /obj/item/clothing/head/soft/green = 3,
+ /obj/item/clothing/mask/bandana/green = 3)
/obj/structure/closet/wardrobe/xenos
name = "xenos wardrobe"
icon_state = "green"
icon_closed = "green"
-/obj/structure/closet/wardrobe/xenos/New()
- ..()
- new /obj/item/clothing/suit/unathi/mantle(src)
- new /obj/item/clothing/suit/unathi/robe(src)
- new /obj/item/clothing/shoes/sandal(src)
- new /obj/item/clothing/shoes/sandal(src)
- new /obj/item/clothing/shoes/footwraps(src)
- new /obj/item/clothing/shoes/footwraps(src)
- new /obj/item/clothing/shoes/boots/winter(src)
- new /obj/item/clothing/shoes/boots/winter(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat(src)
- return
+ starts_with = list(
+ /obj/item/clothing/suit/unathi/mantle,
+ /obj/item/clothing/suit/unathi/robe,
+ /obj/item/clothing/shoes/sandal = 2,
+ /obj/item/clothing/shoes/footwraps = 2,
+ /obj/item/clothing/shoes/boots/winter = 2,
+ /obj/item/clothing/suit/storage/hooded/wintercoat = 2)
/obj/structure/closet/wardrobe/orange
@@ -208,15 +135,9 @@
icon_state = "orange"
icon_closed = "orange"
-/obj/structure/closet/wardrobe/orange/New()
- ..()
- new /obj/item/clothing/under/color/orange(src)
- new /obj/item/clothing/under/color/orange(src)
- new /obj/item/clothing/under/color/orange(src)
- new /obj/item/clothing/shoes/orange(src)
- new /obj/item/clothing/shoes/orange(src)
- new /obj/item/clothing/shoes/orange(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/color/orange = 3,
+ /obj/item/clothing/shoes/orange = 3)
/obj/structure/closet/wardrobe/yellow
@@ -224,21 +145,11 @@
icon_state = "yellow"
icon_closed = "yellow"
-/obj/structure/closet/wardrobe/yellow/New()
- ..()
- new /obj/item/clothing/under/color/yellow(src)
- new /obj/item/clothing/under/color/yellow(src)
- new /obj/item/clothing/under/color/yellow(src)
- new /obj/item/clothing/shoes/yellow(src)
- new /obj/item/clothing/shoes/yellow(src)
- new /obj/item/clothing/shoes/yellow(src)
- new /obj/item/clothing/head/soft/yellow(src)
- new /obj/item/clothing/head/soft/yellow(src)
- new /obj/item/clothing/head/soft/yellow(src)
- new /obj/item/clothing/mask/bandana/gold(src)
- new /obj/item/clothing/mask/bandana/gold(src)
- new /obj/item/clothing/mask/bandana/gold(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/color/yellow = 3,
+ /obj/item/clothing/shoes/yellow = 3,
+ /obj/item/clothing/head/soft/yellow = 3,
+ /obj/item/clothing/mask/bandana/gold = 3)
/obj/structure/closet/wardrobe/atmospherics_yellow
@@ -246,88 +157,42 @@
icon_state = "yellow"
icon_closed = "yellow"
-/obj/structure/closet/wardrobe/atmospherics_yellow/New()
- ..()
- new /obj/item/clothing/under/rank/atmospheric_technician(src)
- new /obj/item/clothing/under/rank/atmospheric_technician(src)
- new /obj/item/clothing/under/rank/atmospheric_technician(src)
- new /obj/item/clothing/under/rank/atmospheric_technician/skirt(src)
- new /obj/item/clothing/under/rank/atmospheric_technician/skirt(src)
- new /obj/item/clothing/under/rank/atmospheric_technician/skirt(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/head/hardhat/red(src)
- new /obj/item/clothing/head/hardhat/red(src)
- new /obj/item/clothing/head/hardhat/red(src)
- new /obj/item/clothing/head/beret/engineering(src)
- new /obj/item/clothing/head/beret/engineering(src)
- new /obj/item/clothing/head/beret/engineering(src)
- new /obj/item/clothing/mask/bandana/gold(src)
- new /obj/item/clothing/mask/bandana/gold(src)
- new /obj/item/clothing/mask/bandana/gold(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/engineering/atmos(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/engineering/atmos(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/engineering/atmos(src)
- new /obj/item/clothing/shoes/boots/winter/atmos(src)
- new /obj/item/clothing/shoes/boots/winter/atmos(src)
- new /obj/item/clothing/shoes/boots/winter/atmos(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/rank/atmospheric_technician = 3,
+ /obj/item/clothing/under/rank/atmospheric_technician/skirt = 3,
+ /obj/item/clothing/shoes/black = 3,
+ /obj/item/clothing/head/hardhat/red = 3,
+ /obj/item/clothing/head/beret/engineering = 3,
+ /obj/item/clothing/mask/bandana/gold = 3,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/engineering/atmos = 3,
+ /obj/item/clothing/shoes/boots/winter/atmos = 3)
/obj/structure/closet/wardrobe/engineering_yellow
name = "engineering wardrobe"
icon_state = "yellow"
icon_closed = "yellow"
-/obj/structure/closet/wardrobe/engineering_yellow/New()
- ..()
- new /obj/item/clothing/under/rank/engineer(src)
- new /obj/item/clothing/under/rank/engineer(src)
- new /obj/item/clothing/under/rank/engineer(src)
- new /obj/item/clothing/under/rank/engineer/skirt(src)
- new /obj/item/clothing/under/rank/engineer/skirt(src)
- new /obj/item/clothing/under/rank/engineer/skirt(src)
- new /obj/item/clothing/shoes/orange(src)
- new /obj/item/clothing/shoes/orange(src)
- new /obj/item/clothing/shoes/orange(src)
- new /obj/item/clothing/head/hardhat(src)
- new /obj/item/clothing/head/hardhat(src)
- new /obj/item/clothing/head/hardhat(src)
- new /obj/item/clothing/head/beret/engineering(src)
- new /obj/item/clothing/head/beret/engineering(src)
- new /obj/item/clothing/head/beret/engineering(src)
- new /obj/item/clothing/mask/bandana/gold(src)
- new /obj/item/clothing/mask/bandana/gold(src)
- new /obj/item/clothing/mask/bandana/gold(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/engineering(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/engineering(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/engineering(src)
- new /obj/item/clothing/shoes/boots/winter/engineering(src)
- new /obj/item/clothing/shoes/boots/winter/engineering(src)
- new /obj/item/clothing/shoes/boots/winter/engineering(src)
- new /obj/item/clothing/shoes/boots/workboots(src)
- new /obj/item/clothing/shoes/boots/workboots(src)
- new /obj/item/clothing/shoes/boots/workboots(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/rank/engineer = 3,
+ /obj/item/clothing/under/rank/engineer/skirt = 3,
+ /obj/item/clothing/shoes/orange = 3,
+ /obj/item/clothing/head/hardhat = 3,
+ /obj/item/clothing/head/beret/engineering = 3,
+ /obj/item/clothing/mask/bandana/gold = 3,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/engineering = 3,
+ /obj/item/clothing/shoes/boots/winter/engineering = 3,
+ /obj/item/clothing/shoes/boots/workboots = 3)
/obj/structure/closet/wardrobe/white
name = "white wardrobe"
icon_state = "white"
icon_closed = "white"
-
-/obj/structure/closet/wardrobe/white/New()
- ..()
- new /obj/item/clothing/under/color/white(src)
- new /obj/item/clothing/under/color/white(src)
- new /obj/item/clothing/under/color/white(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/head/soft/mime(src)
- new /obj/item/clothing/head/soft/mime(src)
- new /obj/item/clothing/head/soft/mime(src)
- return
+
+ starts_with = list(
+ /obj/item/clothing/under/color/white = 3,
+ /obj/item/clothing/shoes/white = 3,
+ /obj/item/clothing/head/soft/mime = 3)
/obj/structure/closet/wardrobe/pjs
@@ -335,17 +200,11 @@
icon_state = "white"
icon_closed = "white"
-/obj/structure/closet/wardrobe/pjs/New()
- ..()
- new /obj/item/clothing/under/pj/red(src)
- new /obj/item/clothing/under/pj/red(src)
- new /obj/item/clothing/under/pj/blue(src)
- new /obj/item/clothing/under/pj/blue(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/shoes/slippers(src)
- new /obj/item/clothing/shoes/slippers(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/pj/red = 2,
+ /obj/item/clothing/under/pj/blue = 2,
+ /obj/item/clothing/shoes/white = 2,
+ /obj/item/clothing/shoes/slippers = 2)
/obj/structure/closet/wardrobe/science_white
@@ -353,60 +212,50 @@
icon_state = "white"
icon_closed = "white"
-/obj/structure/closet/wardrobe/science_white/New()
- ..()
- new /obj/item/clothing/under/rank/scientist(src)
- new /obj/item/clothing/under/rank/scientist(src)
- new /obj/item/clothing/under/rank/scientist(src)
- new /obj/item/clothing/under/rank/scientist/skirt(src)
- new /obj/item/clothing/under/rank/scientist/skirt(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/shoes/slippers(src)
- new /obj/item/clothing/shoes/slippers(src)
- new /obj/item/clothing/shoes/slippers(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/science(src)
- new /obj/item/clothing/shoes/boots/winter/science(src)
- new /obj/item/weapon/storage/backpack/toxins(src)
- new /obj/item/weapon/storage/backpack/satchel/tox(src)
+ starts_with = list(
+ /obj/item/clothing/under/rank/scientist = 3,
+ /obj/item/clothing/under/rank/scientist/skirt = 2,
+ /obj/item/clothing/suit/storage/toggle/labcoat = 3,
+ /obj/item/clothing/shoes/white = 3,
+ /obj/item/clothing/shoes/slippers = 3,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/science,
+ /obj/item/clothing/shoes/boots/winter/science,
+ /obj/item/weapon/storage/backpack/toxins,
+ /obj/item/weapon/storage/backpack/satchel/tox)
+
+/obj/structure/closet/wardrobe/science_white/initialize()
if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/sci(src)
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/sci
else
- new /obj/item/weapon/storage/backpack/satchel/tox(src)
+ starts_with += /obj/item/weapon/storage/backpack/satchel/tox
if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/sci(src)
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/sci
else
- new /obj/item/weapon/storage/backpack/satchel/tox(src)
+ starts_with += /obj/item/weapon/storage/backpack/satchel/tox
+
+ return ..()
+
+
/obj/structure/closet/wardrobe/robotics_black
name = "robotics wardrobe"
icon_state = "black"
icon_closed = "black"
-/obj/structure/closet/wardrobe/robotics_black/New()
- ..()
- new /obj/item/clothing/under/rank/roboticist(src)
- new /obj/item/clothing/under/rank/roboticist(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/gloves/black(src)
- new /obj/item/clothing/gloves/black(src)
- new /obj/item/weapon/storage/backpack/toxins(src)
+ starts_with = list(
+ /obj/item/clothing/under/rank/roboticist = 2,
+ /obj/item/clothing/suit/storage/toggle/labcoat = 2,
+ /obj/item/clothing/shoes/black = 2,
+ /obj/item/clothing/gloves/black = 2,
+ /obj/item/weapon/storage/backpack/toxins,
+ /obj/item/weapon/storage/backpack/satchel/tox)
+
+/obj/structure/closet/wardrobe/robotics_black/initialize()
if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/sci(src)
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/sci
else
- new /obj/item/weapon/storage/backpack/satchel/tox(src)
- new /obj/item/weapon/storage/backpack/satchel/tox(src)
- if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/sci(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/tox(src)
- return
+ starts_with += /obj/item/weapon/storage/backpack/satchel/tox
+
+ return ..()
/obj/structure/closet/wardrobe/chemistry_white
@@ -414,23 +263,14 @@
icon_state = "white"
icon_closed = "white"
-/obj/structure/closet/wardrobe/chemistry_white/New()
- ..()
- new /obj/item/clothing/under/rank/chemist(src)
- new /obj/item/clothing/under/rank/chemist(src)
- new /obj/item/clothing/under/rank/chemist/skirt(src)
- new /obj/item/clothing/under/rank/chemist/skirt(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat/chemist(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat/chemist(src)
- new /obj/item/weapon/storage/backpack/chemistry(src)
- new /obj/item/weapon/storage/backpack/chemistry(src)
- new /obj/item/weapon/storage/backpack/satchel/chem(src)
- new /obj/item/weapon/storage/backpack/satchel/chem(src)
- new /obj/item/weapon/storage/bag/chemistry(src)
- new /obj/item/weapon/storage/bag/chemistry(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/rank/chemist = 2,
+ /obj/item/clothing/under/rank/chemist/skirt = 2,
+ /obj/item/clothing/shoes/white = 2,
+ /obj/item/clothing/suit/storage/toggle/labcoat/chemist = 2,
+ /obj/item/weapon/storage/backpack/chemistry = 2,
+ /obj/item/weapon/storage/backpack/satchel/chem = 2,
+ /obj/item/weapon/storage/bag/chemistry = 2,)
/obj/structure/closet/wardrobe/genetics_white
@@ -438,21 +278,13 @@
icon_state = "white"
icon_closed = "white"
-/obj/structure/closet/wardrobe/genetics_white/New()
- ..()
- new /obj/item/clothing/under/rank/geneticist(src)
- new /obj/item/clothing/under/rank/geneticist(src)
- new /obj/item/clothing/under/rank/geneticist/skirt(src)
- new /obj/item/clothing/under/rank/geneticist/skirt(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat/genetics(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat/genetics(src)
- new /obj/item/weapon/storage/backpack/genetics(src)
- new /obj/item/weapon/storage/backpack/genetics(src)
- new /obj/item/weapon/storage/backpack/satchel/gen(src)
- new /obj/item/weapon/storage/backpack/satchel/gen(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/rank/geneticist = 2,
+ /obj/item/clothing/under/rank/geneticist/skirt = 2,
+ /obj/item/clothing/shoes/white = 2,
+ /obj/item/clothing/suit/storage/toggle/labcoat/genetics = 2,
+ /obj/item/weapon/storage/backpack/genetics = 2,
+ /obj/item/weapon/storage/backpack/satchel/gen = 2)
/obj/structure/closet/wardrobe/virology_white
@@ -460,23 +292,14 @@
icon_state = "white"
icon_closed = "white"
-/obj/structure/closet/wardrobe/virology_white/New()
- ..()
- new /obj/item/clothing/under/rank/virologist(src)
- new /obj/item/clothing/under/rank/virologist(src)
- new /obj/item/clothing/under/rank/virologist/skirt(src)
- new /obj/item/clothing/under/rank/virologist/skirt(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat/virologist(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat/virologist(src)
- new /obj/item/clothing/mask/surgical(src)
- new /obj/item/clothing/mask/surgical(src)
- new /obj/item/weapon/storage/backpack/virology(src)
- new /obj/item/weapon/storage/backpack/virology(src)
- new /obj/item/weapon/storage/backpack/satchel/vir(src)
- new /obj/item/weapon/storage/backpack/satchel/vir(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/rank/virologist = 2,
+ /obj/item/clothing/under/rank/virologist/skirt = 2,
+ /obj/item/clothing/shoes/white = 2,
+ /obj/item/clothing/suit/storage/toggle/labcoat/virologist = 2,
+ /obj/item/clothing/mask/surgical = 2,
+ /obj/item/weapon/storage/backpack/virology = 2,
+ /obj/item/weapon/storage/backpack/satchel/vir = 2)
/obj/structure/closet/wardrobe/medic_white
@@ -484,33 +307,24 @@
icon_state = "white"
icon_closed = "white"
-/obj/structure/closet/wardrobe/medic_white/New()
- ..()
- new /obj/item/clothing/under/rank/medical(src)
- new /obj/item/clothing/under/rank/medical(src)
- new /obj/item/clothing/under/rank/medical/skirt(src)
- new /obj/item/clothing/under/rank/medical/skirt(src)
- new /obj/item/clothing/under/rank/medical/scrubs(src)
- new /obj/item/clothing/under/rank/medical/scrubs/green(src)
- new /obj/item/clothing/under/rank/medical/scrubs/purple(src)
- new /obj/item/clothing/under/rank/medical/scrubs/black(src)
- new /obj/item/clothing/under/rank/medical/scrubs/navyblue(src)
- new /obj/item/clothing/head/surgery/navyblue(src)
- new /obj/item/clothing/head/surgery/purple(src)
- new /obj/item/clothing/head/surgery/blue(src)
- new /obj/item/clothing/head/surgery/green(src)
- new /obj/item/clothing/head/surgery/black(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat(src)
- new /obj/item/clothing/mask/surgical(src)
- new /obj/item/clothing/mask/surgical(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/medical(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/medical(src)
- new /obj/item/clothing/shoes/boots/winter/medical(src)
- new /obj/item/clothing/shoes/boots/winter/medical(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/rank/medical = 2,
+ /obj/item/clothing/under/rank/medical/skirt = 2,
+ /obj/item/clothing/under/rank/medical/scrubs,
+ /obj/item/clothing/under/rank/medical/scrubs/green,
+ /obj/item/clothing/under/rank/medical/scrubs/purple,
+ /obj/item/clothing/under/rank/medical/scrubs/black,
+ /obj/item/clothing/under/rank/medical/scrubs/navyblue,
+ /obj/item/clothing/head/surgery/navyblue,
+ /obj/item/clothing/head/surgery/purple,
+ /obj/item/clothing/head/surgery/blue,
+ /obj/item/clothing/head/surgery/green,
+ /obj/item/clothing/head/surgery/black,
+ /obj/item/clothing/shoes/white = 2,
+ /obj/item/clothing/suit/storage/toggle/labcoat = 2,
+ /obj/item/clothing/mask/surgical = 2,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/medical = 2,
+ /obj/item/clothing/shoes/boots/winter/medical = 2)
/obj/structure/closet/wardrobe/medic_gown
@@ -518,71 +332,57 @@
icon_state = "white"
icon_closed = "white"
-/obj/structure/closet/wardrobe/medic_gown/New()
- ..()
- new /obj/item/clothing/under/medigown(src)
- new /obj/item/clothing/under/medigown(src)
- new /obj/item/clothing/under/medigown(src)
- new /obj/item/clothing/under/medigown(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/medigown = 4)
/obj/structure/closet/wardrobe/grey
name = "grey wardrobe"
icon_state = "grey"
icon_closed = "grey"
-
-/obj/structure/closet/wardrobe/grey/New()
- ..()
- new /obj/item/clothing/under/color/grey(src)
- new /obj/item/clothing/under/color/grey(src)
- new /obj/item/clothing/under/color/grey(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/head/soft/grey(src)
- new /obj/item/clothing/head/soft/grey(src)
- new /obj/item/clothing/head/soft/grey(src)
- return
-
+
+ starts_with = list(
+ /obj/item/clothing/under/color/grey = 3,
+ /obj/item/clothing/shoes/black = 3,
+ /obj/item/clothing/head/soft/grey = 3)
+
/obj/structure/closet/wardrobe/mixed
name = "mixed wardrobe"
icon_state = "mixed"
icon_closed = "mixed"
-/obj/structure/closet/wardrobe/mixed/New()
- ..()
- new /obj/item/clothing/under/color/blue(src)
- new /obj/item/clothing/under/color/yellow(src)
- new /obj/item/clothing/under/color/green(src)
- new /obj/item/clothing/under/color/pink(src)
- new /obj/item/clothing/under/skirt/outfit/plaid_blue(src)
- new /obj/item/clothing/under/skirt/outfit/plaid_red(src)
- new /obj/item/clothing/under/skirt/outfit/plaid_purple(src)
- new /obj/item/clothing/shoes/blue(src)
- new /obj/item/clothing/shoes/yellow(src)
- new /obj/item/clothing/shoes/green(src)
- new /obj/item/clothing/shoes/purple(src)
- new /obj/item/clothing/shoes/red(src)
- new /obj/item/clothing/shoes/leather(src)
- new /obj/item/clothing/under/pants/classicjeans(src)
- new /obj/item/clothing/under/pants/mustangjeans(src)
- new /obj/item/clothing/under/pants/blackjeans(src)
- new /obj/item/clothing/under/pants/youngfolksjeans(src)
- new /obj/item/clothing/under/pants/white(src)
- new /obj/item/clothing/under/pants/red(src)
- new /obj/item/clothing/under/pants/black(src)
- new /obj/item/clothing/under/pants/tan(src)
- new /obj/item/clothing/under/pants/track(src)
- new /obj/item/clothing/suit/storage/toggle/track(src)
- new /obj/item/clothing/under/pants(src)
- new /obj/item/clothing/under/pants/khaki(src)
- new /obj/item/clothing/mask/bandana/blue(src)
- new /obj/item/clothing/mask/bandana/blue(src)
- new /obj/item/clothing/accessory/hawaii(src)
- new /obj/item/clothing/accessory/hawaii/random(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/color/blue,
+ /obj/item/clothing/under/color/yellow,
+ /obj/item/clothing/under/color/green,
+ /obj/item/clothing/under/color/pink,
+ /obj/item/clothing/under/skirt/outfit/plaid_blue,
+ /obj/item/clothing/under/skirt/outfit/plaid_red,
+ /obj/item/clothing/under/skirt/outfit/plaid_purple,
+ /obj/item/clothing/shoes/blue,
+ /obj/item/clothing/shoes/yellow,
+ /obj/item/clothing/shoes/green,
+ /obj/item/clothing/shoes/purple,
+ /obj/item/clothing/shoes/red,
+ /obj/item/clothing/shoes/leather,
+ /obj/item/clothing/under/pants/classicjeans,
+ /obj/item/clothing/under/pants/mustangjeans,
+ /obj/item/clothing/under/pants/blackjeans,
+ /obj/item/clothing/under/pants/youngfolksjeans,
+ /obj/item/clothing/under/pants/white,
+ /obj/item/clothing/under/pants/red,
+ /obj/item/clothing/under/pants/black,
+ /obj/item/clothing/under/pants/tan,
+ /obj/item/clothing/under/pants/track,
+ /obj/item/clothing/suit/storage/toggle/track,
+ /obj/item/clothing/under/pants,
+ /obj/item/clothing/under/pants/khaki,
+ /obj/item/clothing/mask/bandana/blue,
+ /obj/item/clothing/mask/bandana/blue,
+ /obj/item/clothing/accessory/hawaii,
+ /obj/item/clothing/accessory/hawaii/random)
+
/obj/structure/closet/wardrobe/tactical
name = "tactical equipment"
@@ -590,24 +390,26 @@
icon_closed = "syndicate1"
icon_opened = "syndicate1open"
-/obj/structure/closet/wardrobe/tactical/New()
- ..()
- new /obj/item/clothing/under/tactical(src)
- new /obj/item/clothing/suit/armor/tactical(src)
- new /obj/item/clothing/head/helmet/tactical(src)
- new /obj/item/clothing/mask/balaclava/tactical(src)
- new /obj/item/clothing/mask/balaclava(src)
- new /obj/item/clothing/glasses/sunglasses/sechud/tactical(src)
+ starts_with = list(
+ /obj/item/clothing/under/tactical,
+ /obj/item/clothing/suit/armor/tactical,
+ /obj/item/clothing/head/helmet/tactical,
+ /obj/item/clothing/mask/balaclava/tactical,
+ /obj/item/clothing/mask/balaclava,
+ /obj/item/clothing/glasses/sunglasses/sechud/tactical,
+ /obj/item/clothing/shoes/boots/jackboots,
+ /obj/item/clothing/gloves/black,
+ /obj/item/clothing/under/pants/camo)
+
+/obj/structure/closet/wardrobe/tactical/initialize()
if(prob(25))
- new /obj/item/weapon/storage/belt/security/tactical/bandolier(src)
+ starts_with += /obj/item/weapon/storage/belt/security/tactical/bandolier
else
- new /obj/item/weapon/storage/belt/security/tactical(src)
+ starts_with += /obj/item/weapon/storage/belt/security/tactical
if(prob(10))
- new /obj/item/clothing/mask/bandana/skull(src)
- new /obj/item/clothing/shoes/boots/jackboots(src)
- new /obj/item/clothing/gloves/black(src)
- new /obj/item/clothing/under/pants/camo(src)
- return
+ starts_with += /obj/item/clothing/mask/bandana/skull
+
+ return ..()
/obj/structure/closet/wardrobe/ert
name = "emergency response team equipment"
@@ -615,52 +417,47 @@
icon_closed = "syndicate1"
icon_opened = "syndicate1open"
-/obj/structure/closet/wardrobe/ert/New()
- ..()
- new /obj/item/clothing/under/rank/centcom(src)
- new /obj/item/clothing/under/ert(src)
- new /obj/item/clothing/under/syndicate/combat(src)
- new /obj/item/device/radio/headset/ert/alt(src)
- new /obj/item/clothing/glasses/sunglasses(src)
- new /obj/item/clothing/shoes/boots/swat(src)
- new /obj/item/clothing/gloves/swat(src)
- new /obj/item/clothing/mask/balaclava/tactical(src)
- new /obj/item/clothing/mask/balaclava(src)
- new /obj/item/clothing/mask/bandana/skull(src)
- new /obj/item/clothing/mask/bandana/skull(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/rank/centcom,
+ /obj/item/clothing/under/ert,
+ /obj/item/clothing/under/syndicate/combat,
+ /obj/item/device/radio/headset/ert/alt,
+ /obj/item/clothing/glasses/sunglasses,
+ /obj/item/clothing/shoes/boots/swat,
+ /obj/item/clothing/gloves/swat,
+ /obj/item/clothing/mask/balaclava/tactical,
+ /obj/item/clothing/mask/balaclava,
+ /obj/item/clothing/mask/bandana/skull = 2)
+
/obj/structure/closet/wardrobe/suit
name = "suit locker"
icon_state = "mixed"
icon_closed = "mixed"
-/obj/structure/closet/wardrobe/suit/New()
- ..()
- new /obj/item/clothing/under/assistantformal(src)
- new /obj/item/clothing/under/suit_jacket/charcoal(src)
- new /obj/item/clothing/under/suit_jacket/charcoal/skirt(src)
- new /obj/item/clothing/under/suit_jacket/navy(src)
- new /obj/item/clothing/under/suit_jacket/navy/skirt(src)
- new /obj/item/clothing/under/suit_jacket/burgundy(src)
- new /obj/item/clothing/under/suit_jacket/burgundy/skirt(src)
- new /obj/item/clothing/under/suit_jacket/checkered(src)
- new /obj/item/clothing/under/suit_jacket/checkered/skirt(src)
- new /obj/item/clothing/under/suit_jacket/tan(src)
- new /obj/item/clothing/under/suit_jacket/tan/skirt(src)
- new /obj/item/clothing/under/sl_suit(src)
- new /obj/item/clothing/under/suit_jacket(src)
- new /obj/item/clothing/under/suit_jacket/female(src)
- new /obj/item/clothing/under/suit_jacket/female/skirt(src)
- new /obj/item/clothing/under/suit_jacket/really_black(src)
- new /obj/item/clothing/under/suit_jacket/really_black/skirt(src)
- new /obj/item/clothing/under/suit_jacket/red(src)
- new /obj/item/clothing/under/suit_jacket/red/skirt(src)
- new /obj/item/clothing/under/scratch(src)
- new /obj/item/clothing/under/scratch/skirt(src)
- new /obj/item/weapon/storage/backpack/satchel(src)
- new /obj/item/weapon/storage/backpack/satchel(src)
- return
+ starts_with = list(
+ /obj/item/clothing/under/assistantformal,
+ /obj/item/clothing/under/suit_jacket/charcoal,
+ /obj/item/clothing/under/suit_jacket/charcoal/skirt,
+ /obj/item/clothing/under/suit_jacket/navy,
+ /obj/item/clothing/under/suit_jacket/navy/skirt,
+ /obj/item/clothing/under/suit_jacket/burgundy,
+ /obj/item/clothing/under/suit_jacket/burgundy/skirt,
+ /obj/item/clothing/under/suit_jacket/checkered,
+ /obj/item/clothing/under/suit_jacket/checkered/skirt,
+ /obj/item/clothing/under/suit_jacket/tan,
+ /obj/item/clothing/under/suit_jacket/tan/skirt,
+ /obj/item/clothing/under/sl_suit,
+ /obj/item/clothing/under/suit_jacket,
+ /obj/item/clothing/under/suit_jacket/female,
+ /obj/item/clothing/under/suit_jacket/female/skirt,
+ /obj/item/clothing/under/suit_jacket/really_black,
+ /obj/item/clothing/under/suit_jacket/really_black/skirt,
+ /obj/item/clothing/under/suit_jacket/red,
+ /obj/item/clothing/under/suit_jacket/red/skirt,
+ /obj/item/clothing/under/scratch,
+ /obj/item/clothing/under/scratch/skirt,
+ /obj/item/weapon/storage/backpack/satchel = 2)
/obj/structure/closet/wardrobe/captain
name = "colony director's wardrobe"
@@ -668,24 +465,22 @@
icon_closed = "cabinet_closed"
icon_opened = "cabinet_open"
-/obj/structure/closet/wardrobe/captain/New()
- ..()
- new /obj/item/weapon/storage/backpack/captain(src)
- new /obj/item/clothing/suit/captunic(src)
- new /obj/item/clothing/suit/captunic/capjacket(src)
- new /obj/item/clothing/head/caphat/cap(src)
- new /obj/item/clothing/under/rank/captain(src)
- new /obj/item/clothing/shoes/brown(src)
- new /obj/item/clothing/gloves/captain(src)
- new /obj/item/clothing/under/dress/dress_cap(src)
- new /obj/item/weapon/storage/backpack/satchel/cap(src)
- new /obj/item/clothing/head/caphat/formal(src)
- new /obj/item/clothing/under/captainformal(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/captain(src)
- new /obj/item/clothing/shoes/boots/winter/command(src)
- new /obj/item/clothing/head/beret/centcom/captain(src)
- new /obj/item/clothing/under/gimmick/rank/captain/suit(src)
- new /obj/item/clothing/under/gimmick/rank/captain/suit/skirt(src)
- new /obj/item/clothing/glasses/sunglasses(src)
- new /obj/item/clothing/head/caphat(src)
- return
+ starts_with = list(
+ /obj/item/weapon/storage/backpack/captain,
+ /obj/item/clothing/suit/captunic,
+ /obj/item/clothing/suit/captunic/capjacket,
+ /obj/item/clothing/head/caphat/cap,
+ /obj/item/clothing/under/rank/captain,
+ /obj/item/clothing/shoes/brown,
+ /obj/item/clothing/gloves/captain,
+ /obj/item/clothing/under/dress/dress_cap,
+ /obj/item/weapon/storage/backpack/satchel/cap,
+ /obj/item/clothing/head/caphat/formal,
+ /obj/item/clothing/under/captainformal,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/captain,
+ /obj/item/clothing/shoes/boots/winter/command,
+ /obj/item/clothing/head/beret/centcom/captain,
+ /obj/item/clothing/under/gimmick/rank/captain/suit,
+ /obj/item/clothing/under/gimmick/rank/captain/suit/skirt,
+ /obj/item/clothing/glasses/sunglasses,
+ /obj/item/clothing/head/caphat)
diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm
index 97dd747845..e108626206 100644
--- a/code/game/objects/structures/crates_lockers/crates.dm
+++ b/code/game/objects/structures/crates_lockers/crates.dm
@@ -287,42 +287,18 @@
icon_opened = "engi_crateopen"
icon_closed = "engi_crate"
-/obj/structure/closet/crate/rcd/New()
- ..()
- new /obj/item/weapon/rcd_ammo(src)
- new /obj/item/weapon/rcd_ammo(src)
- new /obj/item/weapon/rcd_ammo(src)
- new /obj/item/weapon/rcd(src)
+ starts_with = list(
+ /obj/item/weapon/rcd_ammo = 3,
+ /obj/item/weapon/rcd)
/obj/structure/closet/crate/solar
name = "solar pack crate"
-/obj/structure/closet/crate/solar/New()
- ..()
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/solar_assembly(src)
- new /obj/item/weapon/circuitboard/solar_control(src)
- new /obj/item/weapon/tracker_electronics(src)
- new /obj/item/weapon/paper/solar(src)
+ starts_with = list(
+ /obj/item/solar_assembly = 21,
+ /obj/item/weapon/circuitboard/solar_control,
+ /obj/item/weapon/tracker_electronics,
+ /obj/item/weapon/paper/solar)
/obj/structure/closet/crate/freezer
name = "freezer"
@@ -366,13 +342,9 @@
name = "emergency rations"
desc = "A crate of emergency rations."
+ starts_with = list(
+ /obj/item/weapon/reagent_containers/food/snacks/liquidfood = 4)
-/obj/structure/closet/crate/freezer/rations/New()
- ..()
- new /obj/item/weapon/reagent_containers/food/snacks/liquidfood(src)
- new /obj/item/weapon/reagent_containers/food/snacks/liquidfood(src)
- new /obj/item/weapon/reagent_containers/food/snacks/liquidfood(src)
- new /obj/item/weapon/reagent_containers/food/snacks/liquidfood(src)
/obj/structure/closet/crate/bin
name = "large bin"
@@ -381,6 +353,7 @@
icon_opened = "largebinopen"
icon_closed = "largebin"
+
/obj/structure/closet/crate/radiation
name = "radioactive gear crate"
desc = "A crate with a radiation sign on it."
@@ -388,16 +361,10 @@
icon_opened = "radiationopen"
icon_closed = "radiation"
-/obj/structure/closet/crate/radiation/New()
- ..()
- new /obj/item/clothing/suit/radiation(src)
- new /obj/item/clothing/head/radiation(src)
- new /obj/item/clothing/suit/radiation(src)
- new /obj/item/clothing/head/radiation(src)
- new /obj/item/clothing/suit/radiation(src)
- new /obj/item/clothing/head/radiation(src)
- new /obj/item/clothing/suit/radiation(src)
- new /obj/item/clothing/head/radiation(src)
+ starts_with = list(
+ /obj/item/clothing/suit/radiation = 4,
+ /obj/item/clothing/head/radiation = 4)
+
/obj/structure/closet/crate/secure/weapon
name = "weapons crate"
@@ -406,6 +373,7 @@
icon_opened = "weaponcrateopen"
icon_closed = "weaponcrate"
+
/obj/structure/closet/crate/secure/phoron
name = "phoron crate"
desc = "A secure phoron crate."
@@ -413,6 +381,7 @@
icon_opened = "phoroncrateopen"
icon_closed = "phoroncrate"
+
/obj/structure/closet/crate/secure/gear
name = "gear crate"
desc = "A secure gear crate."
@@ -420,6 +389,7 @@
icon_opened = "secgearcrateopen"
icon_closed = "secgearcrate"
+
/obj/structure/closet/crate/secure/hydrosec
name = "secure hydroponics crate"
desc = "A crate with a lock on it, painted in the scheme of the station's botanists."
@@ -427,6 +397,7 @@
icon_opened = "hydrosecurecrateopen"
icon_closed = "hydrosecurecrate"
+
/obj/structure/closet/crate/secure/engineering
desc = "A crate with a lock on it, painted in the scheme of the station's engineers."
name = "secure engineering crate"
@@ -434,6 +405,7 @@
icon_opened = "engi_secure_crateopen"
icon_closed = "engi_secure_crate"
+
/obj/structure/closet/crate/secure/science
name = "secure science crate"
desc = "A crate with a lock on it, painted in the scheme of the station's scientists."
@@ -441,6 +413,7 @@
icon_opened = "scisecurecrateopen"
icon_closed = "scisecurecrate"
+
/obj/structure/closet/crate/secure/bin
name = "secure bin"
desc = "A secure bin."
@@ -452,6 +425,7 @@
sparks = "largebinsparks"
emag = "largebinemag"
+
/obj/structure/closet/crate/large
name = "large crate"
desc = "A hefty metal crate."
@@ -460,6 +434,7 @@
icon_opened = "largemetalopen"
icon_closed = "largemetal"
+
/obj/structure/closet/crate/large/close()
. = ..()
if (.)//we can hold up to one large item
@@ -478,6 +453,7 @@
break
return
+
/obj/structure/closet/crate/secure/large
name = "large crate"
desc = "A hefty metal crate with an electronic locking system."
@@ -488,6 +464,7 @@
redlight = "largemetalr"
greenlight = "largemetalg"
+
/obj/structure/closet/crate/secure/large/close()
. = ..()
if (.)//we can hold up to one large item
@@ -506,6 +483,7 @@
break
return
+
//fluff variant
/obj/structure/closet/crate/secure/large/reinforced
desc = "A hefty, reinforced metal crate with an electronic locking system."
@@ -537,16 +515,8 @@
icon_opened = "hydrocrateopen"
icon_closed = "hydrocrate"
-/obj/structure/closet/crate/hydroponics/prespawned
- //This exists so the prespawned hydro crates spawn with their contents.
- New()
- ..()
- new /obj/item/weapon/reagent_containers/spray/plantbgone(src)
- new /obj/item/weapon/reagent_containers/spray/plantbgone(src)
- new /obj/item/weapon/material/minihoe(src)
-// new /obj/item/weapon/weedspray(src)
-// new /obj/item/weapon/weedspray(src)
-// new /obj/item/weapon/pestspray(src)
-// new /obj/item/weapon/pestspray(src)
-// new /obj/item/weapon/pestspray(src)
+/obj/structure/closet/crate/hydroponics/prespawned
+ starts_with = list(
+ /obj/item/weapon/reagent_containers/spray/plantbgone = 2,
+ /obj/item/weapon/material/minihoe)
diff --git a/code/game/objects/structures/crates_lockers/largecrate.dm b/code/game/objects/structures/crates_lockers/largecrate.dm
index c4e9ece866..b4a0d60dcb 100644
--- a/code/game/objects/structures/crates_lockers/largecrate.dm
+++ b/code/game/objects/structures/crates_lockers/largecrate.dm
@@ -4,9 +4,13 @@
icon = 'icons/obj/storage.dmi'
icon_state = "densecrate"
density = 1
+ var/list/starts_with
/obj/structure/largecrate/initialize()
. = ..()
+ if(starts_with)
+ create_objects_in_loc(src, starts_with)
+ starts_with = null
for(var/obj/I in src.loc)
if(I.density || I.anchored || I == src || !I.simulated)
continue
@@ -50,38 +54,30 @@
/obj/structure/largecrate/animal
icon_state = "mulecrate"
- var/held_count = 1
- var/held_type
-
-/obj/structure/largecrate/animal/New()
- ..()
- for(var/i = 1;i<=held_count;i++)
- new held_type(src)
/obj/structure/largecrate/animal/mulebot
name = "Mulebot crate"
- held_type = /mob/living/bot/mulebot
+ starts_with = list(/mob/living/bot/mulebot)
/obj/structure/largecrate/animal/corgi
name = "corgi carrier"
- held_type = /mob/living/simple_animal/corgi
+ starts_with = list(/mob/living/simple_animal/corgi)
/obj/structure/largecrate/animal/cow
name = "cow crate"
- held_type = /mob/living/simple_animal/cow
+ starts_with = list(/mob/living/simple_animal/cow)
/obj/structure/largecrate/animal/goat
name = "goat crate"
- held_type = /mob/living/simple_animal/retaliate/goat
+ starts_with = list(/mob/living/simple_animal/retaliate/goat)
/obj/structure/largecrate/animal/cat
name = "cat carrier"
- held_type = /mob/living/simple_animal/cat
+ starts_with = list(/mob/living/simple_animal/cat)
/obj/structure/largecrate/animal/cat/bones
- held_type = /mob/living/simple_animal/cat/fluff/bones
+ starts_with = list(/mob/living/simple_animal/cat/fluff/bones)
/obj/structure/largecrate/animal/chick
name = "chicken crate"
- held_count = 5
- held_type = /mob/living/simple_animal/chick
+ starts_with = list(/mob/living/simple_animal/chick = 5)
diff --git a/code/game/objects/structures/crates_lockers/largecrate_vr.dm b/code/game/objects/structures/crates_lockers/largecrate_vr.dm
index 134aad487f..6a1ff173aa 100644
--- a/code/game/objects/structures/crates_lockers/largecrate_vr.dm
+++ b/code/game/objects/structures/crates_lockers/largecrate_vr.dm
@@ -39,11 +39,10 @@
/obj/structure/largecrate/animal/pred
name = "Predator carrier"
- held_type = /mob/living/simple_animal/catgirl
+ starts_with = list(/mob/living/simple_animal/catgirl)
-/obj/structure/largecrate/animal/pred/New() //This is nessesary to get a random one each time.
-
- held_type = pick(/mob/living/simple_animal/retaliate/bee,
+/obj/structure/largecrate/animal/pred/initialize() //This is nessesary to get a random one each time.
+ starts_with = list(pick(/mob/living/simple_animal/retaliate/bee,
/mob/living/simple_animal/catgirl;3,
/mob/living/simple_animal/hostile/frog,
/mob/living/simple_animal/horse,
@@ -55,17 +54,16 @@
/mob/living/simple_animal/hostile/carp,
/mob/living/simple_animal/hostile/mimic,
/mob/living/simple_animal/hostile/rat,
- /mob/living/simple_animal/otie;0.5)
- ..()
-
+ /mob/living/simple_animal/hostile/rat/passive,
+ /mob/living/simple_animal/otie;0.5))
+ return ..()
/obj/structure/largecrate/animal/dangerous
name = "Dangerous Predator carrier"
- held_type = /mob/living/simple_animal/hostile/alien
+ starts_with = list(/mob/living/simple_animal/hostile/alien)
-/obj/structure/largecrate/animal/dangerous/New() //This is nessesary to get a random one each time.
-
- held_type = pick(/mob/living/simple_animal/hostile/carp/pike,
+/obj/structure/largecrate/animal/dangerous/initialize()
+ starts_with = list(pick(/mob/living/simple_animal/hostile/carp/pike,
/mob/living/simple_animal/hostile/deathclaw,
/mob/living/simple_animal/hostile/dino,
/mob/living/simple_animal/hostile/alien,
@@ -73,35 +71,35 @@
/mob/living/simple_animal/hostile/alien/sentinel,
/mob/living/simple_animal/hostile/alien/queen,
/mob/living/simple_animal/otie/feral,
- /mob/living/simple_animal/hostile/corrupthound)
- ..()
+ /mob/living/simple_animal/hostile/corrupthound))
+ return ..()
/obj/structure/largecrate/animal/guardbeast
name = "VARMAcorp autoNOMous security solution"
desc = "The VARMAcorp bioengineering division flagship product on trained optimal snowflake guard dogs."
icon = 'icons/obj/storage_vr.dmi'
icon_state = "sotiecrate"
- held_type = /mob/living/simple_animal/otie/security
+ starts_with = list(/mob/living/simple_animal/otie/security)
/obj/structure/largecrate/animal/guardmutant
name = "VARMAcorp autoNOMous security solution for hostile environments."
desc = "The VARMAcorp bioengineering division flagship product on trained optimal snowflake guard dogs. This one can survive hostile atmosphere."
icon = 'icons/obj/storage_vr.dmi'
icon_state = "sotiecrate"
- held_type = /mob/living/simple_animal/otie/security/phoron
+ starts_with = list(/mob/living/simple_animal/otie/security/phoron)
/obj/structure/largecrate/animal/otie
name = "VARMAcorp adoptable reject (Dangerous!)"
desc = "A warning on the side says the creature inside was returned to the supplier after injuring or devouring several unlucky members of the previous adoption family. It was given a second chance with the next customer. Godspeed and good luck with your new pet!"
icon = 'icons/obj/storage_vr.dmi'
icon_state = "otiecrate2"
- held_type = /mob/living/simple_animal/otie/cotie
+ starts_with = list(/mob/living/simple_animal/otie/cotie)
var/taped = 1
/obj/structure/largecrate/animal/otie/phoron
name = "VARMAcorp adaptive beta subject (Experimental)"
desc = "VARMAcorp experimental hostile environment adaptive breeding development kit. WARNING, DO NOT RELEASE IN WILD!"
- held_type = /mob/living/simple_animal/otie/cotie/phoron
+ starts_with = list(/mob/living/simple_animal/otie/cotie/phoron)
/obj/structure/largecrate/animal/otie/attack_hand(mob/living/carbon/human/M as mob)//I just couldn't decide between the icons lmao
if(taped == 1)
@@ -113,9 +111,9 @@
/obj/structure/largecrate/animal/catgirl
name = "Catgirl Crate"
desc = "A sketchy looking crate with airholes that seems to have had most marks and stickers removed. You can almost make out 'genetically-engineered subject' written on it."
- held_type = /mob/living/simple_animal/catgirl
+ starts_with = list(/mob/living/simple_animal/catgirl)
/obj/structure/largecrate/animal/wolfgirl
name = "Wolfgirl Crate"
desc = "A sketchy looking crate with airholes that shakes and thuds every now and then. Someone seems to be demanding they be let out."
- held_type = /mob/living/simple_animal/retaliate/awoo
+ starts_with = list(/mob/living/simple_animal/retaliate/awoo)
diff --git a/code/game/objects/structures/flora.dm b/code/game/objects/structures/flora.dm
index c95b5af2c9..25febad1a3 100644
--- a/code/game/objects/structures/flora.dm
+++ b/code/game/objects/structures/flora.dm
@@ -197,7 +197,7 @@
desc = "This is an unusual plant. It's bulbous ends emit a soft blue light."
icon_state = "plant-09"
light_range = 2
- light_power = 1
+ light_power = 0.6
light_color = "#33CCFF"
/obj/structure/flora/pottedplant/orientaltree
@@ -255,7 +255,7 @@
desc = "This is a subterranean plant. It's bulbous ends glow faintly."
icon_state = "plant-20"
light_range = 2
- light_power = 1
+ light_power = 0.6
light_color = "#FF6633"
/obj/structure/flora/pottedplant/minitree
@@ -301,7 +301,7 @@
desc = "This is a subterranean plant. It's bulbous ends glow faintly."
icon_state = "glowplant"
light_range = 2
- light_power = 1
+ light_power = 0.6
light_color = "#FF6633"
/obj/structure/flora/sif/subterranean/initialize()
@@ -315,4 +315,4 @@
/obj/structure/flora/sif/eyes/initialize()
icon_state = "[initial(icon_state)][rand(1,3)]"
- . = ..()
\ No newline at end of file
+ . = ..()
diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm
index 71eccd6ceb..dcf283446f 100644
--- a/code/game/objects/structures/grille.dm
+++ b/code/game/objects/structures/grille.dm
@@ -7,7 +7,7 @@
anchored = 1
flags = CONDUCT
pressure_resistance = 5*ONE_ATMOSPHERE
- layer = UNDER_JUNK_LAYER
+ layer = TABLE_LAYER
explosion_resistance = 1
var/health = 10
var/destroyed = 0
diff --git a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm
index b037ecf4e7..6923728564 100644
--- a/code/game/objects/structures/janicart.dm
+++ b/code/game/objects/structures/janicart.dm
@@ -1,3 +1,5 @@
+GLOBAL_LIST_BOILERPLATE(all_janitorial_carts, /obj/structure/janitorialcart)
+
/obj/structure/janitorialcart
name = "janitorial cart"
desc = "The ultimate in janitorial carts! Has space for water, mops, signs, trash bags, and more!"
diff --git a/code/game/objects/structures/mop_bucket.dm b/code/game/objects/structures/mop_bucket.dm
index 1e35b97e11..c1180aa6db 100644
--- a/code/game/objects/structures/mop_bucket.dm
+++ b/code/game/objects/structures/mop_bucket.dm
@@ -10,6 +10,7 @@
flags = OPENCONTAINER
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
+GLOBAL_LIST_BOILERPLATE(all_mopbuckets, /obj/structure/mopbucket)
/obj/structure/mopbucket/New()
create_reagents(300)
diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm
index cbdacacb69..a74f789d37 100644
--- a/code/game/objects/structures/morgue.dm
+++ b/code/game/objects/structures/morgue.dm
@@ -196,6 +196,8 @@
* Crematorium
*/
+GLOBAL_LIST_BOILERPLATE(all_crematoriums, /obj/structure/morgue/crematorium)
+
/obj/structure/morgue/crematorium
name = "crematorium"
desc = "A human incinerator. Works well on barbeque nights."
@@ -342,7 +344,7 @@
if(..())
return
if(src.allowed(user))
- for (var/obj/structure/morgue/crematorium/C in world)
+ for (var/obj/structure/morgue/crematorium/C in all_crematoriums)
if (C.id == id)
if (!C.cremating)
C.cremate(user)
diff --git a/code/game/objects/structures/signs.dm b/code/game/objects/structures/signs.dm
index c1b0b6b0c5..195ab0ce91 100644
--- a/code/game/objects/structures/signs.dm
+++ b/code/game/objects/structures/signs.dm
@@ -3,8 +3,8 @@
anchored = 1
opacity = 0
density = 0
- plane = TURF_PLANE
- layer = ABOVE_TURF_LAYER
+ plane = OBJ_PLANE //VOREStation Edit
+ layer = ABOVE_JUNK_LAYER //VOREStation Edit
w_class = ITEMSIZE_NORMAL
/obj/structure/sign/ex_act(severity)
diff --git a/code/game/turfs/simulated/floor_icon.dm b/code/game/turfs/simulated/floor_icon.dm
index a7cab51424..cf5396aa96 100644
--- a/code/game/turfs/simulated/floor_icon.dm
+++ b/code/game/turfs/simulated/floor_icon.dm
@@ -84,9 +84,6 @@ var/image/no_ceiling_image = null
if(!isnull(burnt) && (flooring.flags & TURF_CAN_BURN))
add_overlay(get_flooring_overlay("[flooring.icon_base]-burned-[burnt]","burned[burnt]")) // VOREStation Edit - Eris overlays
- if(weather_overlay)
- add_overlay(weather_overlay)
-
if(update_neighbors)
for(var/turf/simulated/floor/F in range(src, 1))
if(F == src)
diff --git a/code/game/turfs/simulated/floor_types.dm b/code/game/turfs/simulated/floor_types.dm
index dc49c0d893..316153ebc0 100644
--- a/code/game/turfs/simulated/floor_types.dm
+++ b/code/game/turfs/simulated/floor_types.dm
@@ -181,7 +181,7 @@
/turf/simulated/shuttle/floor/alien
icon_state = "alienpod1"
light_range = 3
- light_power = 3
+ light_power = 0.6
light_color = "#66ffff" // Bright cyan.
block_tele = TRUE
@@ -253,4 +253,4 @@
/turf/simulated/shuttle/floor/voidcraft/external/dark
-/turf/simulated/shuttle/floor/voidcraft/external/light
\ No newline at end of file
+/turf/simulated/shuttle/floor/voidcraft/external/light
diff --git a/code/game/turfs/simulated/outdoors/outdoors.dm b/code/game/turfs/simulated/outdoors/outdoors.dm
index cd358b7d5e..729095a666 100644
--- a/code/game/turfs/simulated/outdoors/outdoors.dm
+++ b/code/game/turfs/simulated/outdoors/outdoors.dm
@@ -7,8 +7,6 @@ var/list/outdoor_turfs = list()
var/edge_blending_priority = 0
// Outdoors var determines if the game should consider the turf to be 'outdoors', which controls certain things such as weather effects.
var/outdoors = FALSE
- // This holds the image for the current weather effect.
- var/image/weather_overlay = null
/turf/simulated/floor/outdoors
name = "generic ground"
@@ -32,7 +30,7 @@ var/list/outdoor_turfs = list()
/turf/simulated/floor/Destroy()
if(outdoors)
planet_controller.unallocateTurf(src)
- ..()
+ return ..()
/turf/simulated/proc/make_outdoors()
outdoors = TRUE
@@ -44,20 +42,14 @@ var/list/outdoor_turfs = list()
planet_controller.unallocateTurf(src)
else // This is happening during map gen, if there's no planet_controller (hopefully).
outdoor_turfs -= src
- if(weather_overlay)
- cut_overlay(weather_overlay)
- qdel_null(weather_overlay)
- update_icon()
/turf/simulated/post_change()
..()
// If it was outdoors and still is, it will not get added twice when the planet controller gets around to putting it in.
if(outdoors)
make_outdoors()
- // outdoor_turfs += src
else
make_indoors()
- // planet_controller.unallocateTurf(src)
/turf/simulated/proc/update_icon_edge()
if(edge_blending_priority)
diff --git a/code/game/turfs/simulated/wall_types.dm b/code/game/turfs/simulated/wall_types.dm
index 7fefbf8a3c..a7b5c55c78 100644
--- a/code/game/turfs/simulated/wall_types.dm
+++ b/code/game/turfs/simulated/wall_types.dm
@@ -3,6 +3,23 @@
/turf/simulated/wall/r_wall/New(var/newloc)
..(newloc, "plasteel","plasteel") //3strong
+/turf/simulated/wall/shull/New(var/newloc) //Spaaaace ship.
+ ..(newloc, MAT_STEELHULL, null, MAT_STEELHULL)
+/turf/simulated/wall/rshull/New(var/newloc)
+ ..(newloc, MAT_STEELHULL, MAT_STEELHULL, MAT_STEELHULL)
+/turf/simulated/wall/pshull/New(var/newloc) //Spaaaace-er ship.
+ ..(newloc, MAT_PLASTEELHULL, null, MAT_PLASTEELHULL)
+/turf/simulated/wall/rpshull/New(var/newloc)
+ ..(newloc, MAT_PLASTEELHULL, MAT_PLASTEELHULL, MAT_PLASTEELHULL)
+/turf/simulated/wall/dshull/New(var/newloc) //Spaaaace-est ship.
+ ..(newloc, MAT_DURASTEELHULL, null, MAT_DURASTEELHULL)
+/turf/simulated/wall/rdshull/New(var/newloc)
+ ..(newloc, MAT_DURASTEELHULL, MAT_DURASTEELHULL, MAT_DURASTEELHULL)
+/turf/simulated/wall/thull/New(var/newloc)
+ ..(newloc, MAT_TITANIUMHULL, null, MAT_TITANIUMHULL)
+/turf/simulated/wall/rthull/New(var/newloc)
+ ..(newloc, MAT_TITANIUMHULL, MAT_TITANIUMHULL, MAT_TITANIUMHULL)
+
/turf/simulated/wall/cult
icon_state = "cult"
/turf/simulated/wall/cult/New(var/newloc)
@@ -124,7 +141,7 @@
icon_state = "alien"
base_state = "alien"
light_range = 3
- light_power = 3
+ light_power = 0.75
light_color = "#ff0066" // Pink-ish
block_tele = TRUE // Will be used for dungeons so this is needed to stop cheesing with handteles.
diff --git a/code/game/turfs/space/cracked_asteroid.dm b/code/game/turfs/space/cracked_asteroid.dm
index dae0d5a129..75cf25fd3f 100644
--- a/code/game/turfs/space/cracked_asteroid.dm
+++ b/code/game/turfs/space/cracked_asteroid.dm
@@ -6,6 +6,7 @@
desc = "Rough sand with a huge crack. It probably leads out into the void."
icon_state = "asteroid_cracked"
dynamic_lighting = TRUE
+ keep_sprite = TRUE
/turf/space/cracked_asteroid/is_space() // So people don't start floating when standing on it.
return FALSE
diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm
index 61ad8faddd..13368bb7ed 100644
--- a/code/game/turfs/space/space.dm
+++ b/code/game/turfs/space/space.dm
@@ -6,14 +6,14 @@
temperature = T20C
thermal_conductivity = OPEN_HEAT_TRANSFER_COEFFICIENT
- var/keep_sprite = 0
+ var/keep_sprite = FALSE
// heat_capacity = 700000 No.
-/turf/space/New()
- if(!istype(src, /turf/space/transit) && !istype(src, /turf/space/cracked_asteroid))
+/turf/space/initialize()
+ . = ..()
+ if(!keep_sprite)
icon_state = "[((x + y) ^ ~(x * y) + z) % 25]"
update_starlight()
- ..()
/turf/space/is_space()
return 1
diff --git a/code/game/turfs/space/transit.dm b/code/game/turfs/space/transit.dm
index 236f94de82..79550c3f30 100644
--- a/code/game/turfs/space/transit.dm
+++ b/code/game/turfs/space/transit.dm
@@ -1,5 +1,5 @@
/turf/space/transit
- keep_sprite = 1
+ keep_sprite = TRUE
var/pushdirection // push things that get caught in the transit tile this direction
//Overwrite because we dont want people building rods in space.
diff --git a/code/game/turfs/turf_changing.dm b/code/game/turfs/turf_changing.dm
index 89940e5532..b355ec6328 100644
--- a/code/game/turfs/turf_changing.dm
+++ b/code/game/turfs/turf_changing.dm
@@ -39,7 +39,6 @@
var/old_dynamic_lighting = dynamic_lighting
var/old_affecting_lights = affecting_lights
var/old_lighting_overlay = lighting_overlay
- var/old_weather_overlay = weather_overlay
var/old_corners = corners
//world << "Replacing [src.type] with [N]"
@@ -58,9 +57,6 @@
if(old_fire)
fire = old_fire
- if(old_weather_overlay)
- W.weather_overlay = old_weather_overlay
-
if (istype(W,/turf/simulated/floor))
W.RemoveLattice()
@@ -85,9 +81,6 @@
if(old_fire)
old_fire.RemoveFire()
- if(old_weather_overlay)
- W.weather_overlay = old_weather_overlay
-
if(tell_universe)
universe.OnTurfChange(W)
diff --git a/code/game/turfs/unsimulated.dm b/code/game/turfs/unsimulated.dm
index cbf492b081..b4c1999b48 100644
--- a/code/game/turfs/unsimulated.dm
+++ b/code/game/turfs/unsimulated.dm
@@ -3,3 +3,15 @@
oxygen = MOLES_O2STANDARD
nitrogen = MOLES_N2STANDARD
initialized = TRUE // Don't call init on unsimulated turfs (at least not yet)
+
+//VOREStation Add
+/turf/unsimulated/fake_space
+ name = "\proper space"
+ icon = 'icons/turf/space.dmi'
+ icon_state = "0"
+ dynamic_lighting = FALSE
+
+/turf/unsimulated/fake_space/New()
+ ..()
+ icon_state = "[((x + y) ^ ~(x * y) + z) % 25]"
+//VOREStation Add End
\ No newline at end of file
diff --git a/code/global.dm b/code/global.dm
index 76ef9de96d..dc37c8ff88 100644
--- a/code/global.dm
+++ b/code/global.dm
@@ -6,7 +6,8 @@
// Items that ask to be called every cycle.
var/global/datum/datacore/data_core = null
var/global/list/all_areas = list()
-var/global/list/machines = list() // TODO - Move into SSmachines
+var/global/list/machines = list() // ALL Machines, wether processing or not.
+var/global/list/processing_machines = list() // TODO - Move into SSmachines
var/global/list/processing_objects = list()
var/global/list/processing_power_items = list() // TODO - Move into SSmachines
var/global/list/active_diseases = list()
diff --git a/code/global_vr.dm b/code/global_vr.dm
index a96af13dd6..8b4ab024fc 100644
--- a/code/global_vr.dm
+++ b/code/global_vr.dm
@@ -3,4 +3,5 @@
robot_module_types += "K9"
robot_module_types += "Janihound"
robot_module_types += "Sci-borg"
+ robot_module_types += "Pupdozer"
return 1
diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm
index 118b873174..b20ea437e7 100644
--- a/code/modules/admin/admin.dm
+++ b/code/modules/admin/admin.dm
@@ -52,6 +52,11 @@ proc/admin_notice(var/message, var/rights)
else
body += " \[Heal\] "
+ if(M.client)
+ body += " First connection: [M.client.player_age] days ago"
+ body += " BYOND account created: [M.client.account_join_date]"
+ body += " BYOND account age (days): [M.client.account_age]"
+
body += {"
\[
VV -
diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index a02a5b547c..5144111f17 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -134,7 +134,9 @@ var/list/admin_verbs_fun = list(
/client/proc/editappear,
/client/proc/roll_dices,
/datum/admins/proc/call_supply_drop,
- /datum/admins/proc/call_drop_pod
+ /datum/admins/proc/call_drop_pod,
+ /client/proc/smite_vr, //VOREStation Add,
+ /client/proc/smite
)
var/list/admin_verbs_spawn = list(
@@ -176,7 +178,8 @@ var/list/admin_verbs_server = list(
/client/proc/nanomapgen_DumpImage,
/client/proc/modify_server_news,
/client/proc/recipe_dump,
- /client/proc/panicbunker
+ /client/proc/panicbunker,
+ /client/proc/paranoia_logging
)
var/list/admin_verbs_debug = list(
diff --git a/code/modules/admin/secrets/fun_secrets/fix_all_lights.dm b/code/modules/admin/secrets/fun_secrets/fix_all_lights.dm
index 387f6d3ce7..622c68d2ea 100644
--- a/code/modules/admin/secrets/fun_secrets/fix_all_lights.dm
+++ b/code/modules/admin/secrets/fun_secrets/fix_all_lights.dm
@@ -6,5 +6,5 @@
if(!.)
return
- for(var/obj/machinery/light/L in world)
+ for(var/obj/machinery/light/L in machines)
L.fix()
diff --git a/code/modules/admin/secrets/random_events/gravity.dm b/code/modules/admin/secrets/random_events/gravity.dm
index 9ada046a36..2b1dc572e1 100644
--- a/code/modules/admin/secrets/random_events/gravity.dm
+++ b/code/modules/admin/secrets/random_events/gravity.dm
@@ -16,7 +16,7 @@
return
gravity_is_on = !gravity_is_on
- for(var/area/A in world)
+ for(var/area/A in all_areas)
A.gravitychange(gravity_is_on,A)
feedback_inc("admin_secrets_fun_used",1)
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index 704be1e117..f92bae98fb 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -1325,6 +1325,16 @@
feedback_inc("admin_cookies_spawned",1)
H << "Your prayers have been answered!! You received the best cookie!"
+ else if(href_list["adminsmite"])
+ if(!check_rights(R_ADMIN|R_FUN)) return
+
+ var/mob/living/carbon/human/H = locate(href_list["adminsmite"])
+ if(!ishuman(H))
+ usr << "This can only be used on instances of type /mob/living/carbon/human"
+ return
+
+ owner.smite(H)
+
else if(href_list["BlueSpaceArtillery"])
if(!check_rights(R_ADMIN|R_FUN)) return
@@ -1336,37 +1346,7 @@
if(alert(src.owner, "Are you sure you wish to hit [key_name(M)] with Blue Space Artillery?", "Confirm Firing?" , "Yes" , "No") != "Yes")
return
- if(BSACooldown)
- src.owner << "Standby! Reload cycle in progress! Gunnary crews ready in five seconds!"
- return
-
- BSACooldown = 1
- spawn(50)
- BSACooldown = 0
-
- M << "You've been hit by bluespace artillery!"
- log_admin("[key_name(M)] has been hit by Bluespace Artillery fired by [src.owner]")
- message_admins("[key_name(M)] has been hit by Bluespace Artillery fired by [src.owner]")
-
- var/obj/effect/stop/S
- S = new /obj/effect/stop
- S.victim = M
- S.loc = M.loc
- spawn(20)
- qdel(S)
-
- var/turf/simulated/floor/T = get_turf(M)
- if(istype(T))
- if(prob(80)) T.break_tile_to_plating()
- else T.break_tile()
-
- if(M.health == 1)
- M.gib()
- else
- M.adjustBruteLoss( min( 99 , (M.health - 1) ) )
- M.Stun(20)
- M.Weaken(20)
- M.stuttering = 20
+ bluespace_artillery(M,src)
else if(href_list["CentComReply"])
var/mob/living/L = locate(href_list["CentComReply"])
diff --git a/code/modules/admin/verbs/SDQL.dm b/code/modules/admin/verbs/SDQL.dm
index 7c8ae52312..969e5cd47c 100644
--- a/code/modules/admin/verbs/SDQL.dm
+++ b/code/modules/admin/verbs/SDQL.dm
@@ -85,32 +85,32 @@
else
var/f2 = text2path(f)
if(text_starts_with(f, "/mob"))
- for(var/mob/m in world)
+ for(var/mob/m in mob_list)
if(istype(m, f2))
from_objs += m
else if(text_starts_with(f, "/turf/space"))
- for(var/turf/space/m in world)
+ for(var/turf/space/m in turfs)
if(istype(m, f2))
from_objs += m
else if(text_starts_with(f, "/turf/simulated"))
- for(var/turf/simulated/m in world)
+ for(var/turf/simulated/m in turfs)
if(istype(m, f2))
from_objs += m
else if(text_starts_with(f, "/turf/unsimulated"))
- for(var/turf/unsimulated/m in world)
+ for(var/turf/unsimulated/m in turfs)
if(istype(m, f2))
from_objs += m
else if(text_starts_with(f, "/turf"))
- for(var/turf/m in world)
+ for(var/turf/m in turfs)
if(istype(m, f2))
from_objs += m
else if(text_starts_with(f, "/area"))
- for(var/area/m in world)
+ for(var/area/m in all_areas)
if(istype(m, f2))
from_objs += m
@@ -120,7 +120,7 @@
from_objs += m
else if(text_starts_with(f, "/obj/machinery"))
- for(var/obj/machinery/m in world)
+ for(var/obj/machinery/m in machines)
if(istype(m, f2))
from_objs += m
@@ -135,7 +135,7 @@
from_objs += m
/*
else
- for(var/datum/m in world)
+ for(var/datum/m in nope)
if(istype(m, f2))
from_objs += m
*/
diff --git a/code/modules/admin/verbs/adminjump.dm b/code/modules/admin/verbs/adminjump.dm
index bccc0b0aeb..7485aa2531 100644
--- a/code/modules/admin/verbs/adminjump.dm
+++ b/code/modules/admin/verbs/adminjump.dm
@@ -21,7 +21,7 @@
else
alert("Admin jumping disabled")
-/client/proc/jumptoturf(var/turf/T in world)
+/client/proc/jumptoturf(var/turf/T in turfs)
set name = "Jump to Turf"
set category = "Admin"
if(!check_rights(R_ADMIN|R_MOD|R_DEBUG))
diff --git a/code/modules/admin/verbs/atmosdebug.dm b/code/modules/admin/verbs/atmosdebug.dm
index 169d82dba3..083789e550 100644
--- a/code/modules/admin/verbs/atmosdebug.dm
+++ b/code/modules/admin/verbs/atmosdebug.dm
@@ -12,23 +12,23 @@
usr << "Checking for disconnected pipes..."
//all plumbing - yes, some things might get stated twice, doesn't matter.
- for (var/obj/machinery/atmospherics/plumbing in world)
+ for (var/obj/machinery/atmospherics/plumbing in machines)
if (plumbing.nodealert)
usr << "Unconnected [plumbing.name] located at [plumbing.x],[plumbing.y],[plumbing.z] ([get_area(plumbing.loc)])"
//Manifolds
- for (var/obj/machinery/atmospherics/pipe/manifold/pipe in world)
+ for (var/obj/machinery/atmospherics/pipe/manifold/pipe in machines)
if (!pipe.node1 || !pipe.node2 || !pipe.node3)
usr << "Unconnected [pipe.name] located at [pipe.x],[pipe.y],[pipe.z] ([get_area(pipe.loc)])"
//Pipes
- for (var/obj/machinery/atmospherics/pipe/simple/pipe in world)
+ for (var/obj/machinery/atmospherics/pipe/simple/pipe in machines)
if (!pipe.node1 || !pipe.node2)
usr << "Unconnected [pipe.name] located at [pipe.x],[pipe.y],[pipe.z] ([get_area(pipe.loc)])"
usr << "Checking for overlapping pipes..."
next_turf:
- for(var/turf/T in world)
+ for(var/turf/T in turfs)
for(var/dir in cardinal)
var/list/connect_types = list(1 = 0, 2 = 0, 3 = 0)
for(var/obj/machinery/atmospherics/pipe in T)
diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm
index a7b966447d..1029d1b5d5 100644
--- a/code/modules/admin/verbs/debug.dm
+++ b/code/modules/admin/verbs/debug.dm
@@ -173,96 +173,6 @@
else
alert("Invalid mob")
-/*
-/client/proc/cmd_admin_monkeyize(var/mob/M in world)
- set category = "Fun"
- set name = "Make Monkey"
-
- if(!ticker)
- alert("Wait until the game starts")
- return
- if(istype(M, /mob/living/carbon/human))
- var/mob/living/carbon/human/target = M
- log_admin("[key_name(src)] is attempting to monkeyize [M.key].")
- spawn(10)
- target.monkeyize()
- else
- alert("Invalid mob")
-
-/client/proc/cmd_admin_changelinginize(var/mob/M in world)
- set category = "Fun"
- set name = "Make Changeling"
-
- if(!ticker)
- alert("Wait until the game starts")
- return
- if(istype(M, /mob/living/carbon/human))
- log_admin("[key_name(src)] has made [M.key] a changeling.")
- spawn(10)
- M.absorbed_dna[M.real_name] = M.dna.Clone()
- M.make_changeling()
- if(M.mind)
- M.mind.special_role = "Changeling"
- else
- alert("Invalid mob")
-*/
-/*
-/client/proc/cmd_admin_abominize(var/mob/M in world)
- set category = null
- set name = "Make Abomination"
-
- usr << "Ruby Mode disabled. Command aborted."
- return
- if(!ticker)
- alert("Wait until the game starts.")
- return
- if(istype(M, /mob/living/carbon/human))
- log_admin("[key_name(src)] has made [M.key] an abomination.")
-
- // spawn(10)
- // M.make_abomination()
-
-*/
-/*
-/client/proc/make_cultist(var/mob/M in world) // -- TLE, modified by Urist
- set category = "Fun"
- set name = "Make Cultist"
- set desc = "Makes target a cultist"
- if(!cultwords["travel"])
- runerandom()
- if(M)
- if(M.mind in ticker.mode.cult)
- return
- else
- if(alert("Spawn that person a tome?",,"Yes","No")=="Yes")
- M << "You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie. A tome, a message from your new master, appears on the ground."
- new /obj/item/weapon/book/tome(M.loc)
- else
- M << "You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie."
- var/glimpse=pick("1","2","3","4","5","6","7","8")
- switch(glimpse)
- if("1")
- M << "You remembered one thing from the glimpse... [cultwords["travel"]] is travel..."
- if("2")
- M << "You remembered one thing from the glimpse... [cultwords["blood"]] is blood..."
- if("3")
- M << "You remembered one thing from the glimpse... [cultwords["join"]] is join..."
- if("4")
- M << "You remembered one thing from the glimpse... [cultwords["hell"]] is Hell..."
- if("5")
- M << "You remembered one thing from the glimpse... [cultwords["destroy"]] is destroy..."
- if("6")
- M << "You remembered one thing from the glimpse... [cultwords["technology"]] is technology..."
- if("7")
- M << "You remembered one thing from the glimpse... [cultwords["self"]] is self..."
- if("8")
- M << "You remembered one thing from the glimpse... [cultwords["see"]] is see..."
-
- if(M.mind)
- M.mind.special_role = "Cultist"
- ticker.mode.cult += M.mind
- src << "Made [M] a cultist."
-*/
//TODO: merge the vievars version into this or something maybe mayhaps
/client/proc/cmd_debug_del_all()
@@ -431,41 +341,41 @@
var/list/areas_with_intercom = list()
var/list/areas_with_camera = list()
- for(var/area/A in world)
+ for(var/area/A in all_areas)
if(!(A.type in areas_all))
areas_all.Add(A.type)
- for(var/obj/machinery/power/apc/APC in world)
+ for(var/obj/machinery/power/apc/APC in machines)
var/area/A = get_area(APC)
if(A && !(A.type in areas_with_APC))
areas_with_APC.Add(A.type)
- for(var/obj/machinery/alarm/alarm in world)
+ for(var/obj/machinery/alarm/alarm in machines)
var/area/A = get_area(alarm)
if(A && !(A.type in areas_with_air_alarm))
areas_with_air_alarm.Add(A.type)
- for(var/obj/machinery/requests_console/RC in world)
+ for(var/obj/machinery/requests_console/RC in machines)
var/area/A = get_area(RC)
if(A && !(A.type in areas_with_RC))
areas_with_RC.Add(A.type)
- for(var/obj/machinery/light/L in world)
+ for(var/obj/machinery/light/L in machines)
var/area/A = get_area(L)
if(A && !(A.type in areas_with_light))
areas_with_light.Add(A.type)
- for(var/obj/machinery/light_switch/LS in world)
+ for(var/obj/machinery/light_switch/LS in machines)
var/area/A = get_area(LS)
if(A && !(A.type in areas_with_LS))
areas_with_LS.Add(A.type)
- for(var/obj/item/device/radio/intercom/I in world)
+ for(var/obj/item/device/radio/intercom/I in machines)
var/area/A = get_area(I)
if(A && !(A.type in areas_with_intercom))
areas_with_intercom.Add(A.type)
- for(var/obj/machinery/camera/C in world)
+ for(var/obj/machinery/camera/C in machines)
var/area/A = get_area(C)
if(A && !(A.type in areas_with_camera))
areas_with_camera.Add(A.type)
@@ -546,31 +456,31 @@
if(alert("Are you sure? This will start up the engine. Should only be used during debug!",,"Yes","No") != "Yes")
return
- for(var/obj/machinery/power/emitter/E in world)
+ for(var/obj/machinery/power/emitter/E in machines)
if(istype(get_area(E), /area/space))
E.anchored = TRUE
E.state = 2
E.connect_to_network()
E.active = TRUE
- for(var/obj/machinery/field_generator/F in world)
+ for(var/obj/machinery/field_generator/F in machines)
if(istype(get_area(F), /area/space))
F.Varedit_start = 1
- for(var/obj/machinery/power/grounding_rod/GR in world)
+ for(var/obj/machinery/power/grounding_rod/GR in machines)
GR.anchored = TRUE
GR.update_icon()
- for(var/obj/machinery/power/tesla_coil/TC in world)
+ for(var/obj/machinery/power/tesla_coil/TC in machines)
TC.anchored = TRUE
TC.update_icon()
- for(var/obj/structure/particle_accelerator/PA in world)
+ for(var/obj/structure/particle_accelerator/PA in machines)
PA.anchored = TRUE
PA.construction_state = 3
PA.update_icon()
- for(var/obj/machinery/particle_accelerator/PA in world)
+ for(var/obj/machinery/particle_accelerator/PA in machines)
PA.anchored = TRUE
PA.construction_state = 3
PA.update_icon()
- for(var/obj/machinery/power/rad_collector/Rad in world)
+ for(var/obj/machinery/power/rad_collector/Rad in machines)
if(Rad.anchored)
if(!Rad.P)
var/obj/item/weapon/tank/phoron/Phoron = new/obj/item/weapon/tank/phoron(Rad)
@@ -597,7 +507,7 @@
var/found_the_pump = 0
var/obj/machinery/power/supermatter/SM
- for(var/obj/machinery/M in world)
+ for(var/obj/machinery/M in machines)
if(!M)
continue
if(!M.loc)
diff --git a/code/modules/admin/verbs/diagnostics.dm b/code/modules/admin/verbs/diagnostics.dm
index 595675ea80..9fdf39c0d1 100644
--- a/code/modules/admin/verbs/diagnostics.dm
+++ b/code/modules/admin/verbs/diagnostics.dm
@@ -48,7 +48,7 @@
var/largest_click_time = 0
var/mob/largest_move_mob = null
var/mob/largest_click_mob = null
- for(var/mob/M in world)
+ for(var/mob/M in mob_list)
if(!M.client)
continue
if(M.next_move >= largest_move_time)
diff --git a/code/modules/admin/verbs/grief_fixers.dm b/code/modules/admin/verbs/grief_fixers.dm
index 7059fef907..2d524b4c23 100644
--- a/code/modules/admin/verbs/grief_fixers.dm
+++ b/code/modules/admin/verbs/grief_fixers.dm
@@ -38,7 +38,7 @@
unsorted_overlays |= gas_data.tile_overlay[id]
- for(var/turf/simulated/T in world)
+ for(var/turf/simulated/T in turfs)
T.air = null
T.overlays.Remove(unsorted_overlays)
T.zone = null
diff --git a/code/modules/admin/verbs/mapping.dm b/code/modules/admin/verbs/mapping.dm
index 132f89b52a..f22a70827f 100644
--- a/code/modules/admin/verbs/mapping.dm
+++ b/code/modules/admin/verbs/mapping.dm
@@ -22,6 +22,8 @@
var/camera_range_display_status = 0
var/intercom_range_display_status = 0
+GLOBAL_LIST_BOILERPLATE(all_debugging_effects, /obj/effect/debugging)
+
/obj/effect/debugging/camera_range
icon = 'icons/480x480.dmi'
icon_state = "25percent"
@@ -54,7 +56,7 @@ var/intercom_range_display_status = 0
- for(var/obj/effect/debugging/camera_range/C in world)
+ for(var/obj/effect/debugging/camera_range/C in all_debugging_effects)
qdel(C)
if(camera_range_display_status)
@@ -113,11 +115,11 @@ var/intercom_range_display_status = 0
else
intercom_range_display_status = 1
- for(var/obj/effect/debugging/marker/M in world)
+ for(var/obj/effect/debugging/marker/M in all_debugging_effects)
qdel(M)
if(intercom_range_display_status)
- for(var/obj/item/device/radio/intercom/I in world)
+ for(var/obj/item/device/radio/intercom/I in machines)
for(var/turf/T in orange(7,I))
var/obj/effect/debugging/marker/F = new/obj/effect/debugging/marker(T)
if (!(F in view(7,I.loc)))
diff --git a/code/modules/admin/verbs/massmodvar.dm b/code/modules/admin/verbs/massmodvar.dm
index ef770dbc60..09178d650e 100644
--- a/code/modules/admin/verbs/massmodvar.dm
+++ b/code/modules/admin/verbs/massmodvar.dm
@@ -144,7 +144,7 @@
A.vars[variable] = O.vars[variable]
else if(istype(O, /turf))
- for(var/turf/A in world)
+ for(var/turf/A in turfs)
if ( istype(A , O.type) )
A.vars[variable] = O.vars[variable]
@@ -160,7 +160,7 @@
A.vars[variable] = O.vars[variable]
else if(istype(O, /turf))
- for(var/turf/A in world)
+ for(var/turf/A in turfs)
if (A.type == O.type)
A.vars[variable] = O.vars[variable]
@@ -184,7 +184,7 @@
A.vars[variable] = O.vars[variable]
else if(istype(O, /turf))
- for(var/turf/A in world)
+ for(var/turf/A in turfs)
if ( istype(A , O.type) )
A.vars[variable] = O.vars[variable]
else
@@ -199,7 +199,7 @@
A.vars[variable] = O.vars[variable]
else if(istype(O, /turf))
- for(var/turf/A in world)
+ for(var/turf/A in turfs)
if (A.type == O.type)
A.vars[variable] = O.vars[variable]
@@ -231,7 +231,7 @@
A.vars[variable] = O.vars[variable]
else if(istype(O, /turf))
- for(var/turf/A in world)
+ for(var/turf/A in turfs)
if ( istype(A , O.type) )
if(variable=="light_range")
A.set_light(new_value)
@@ -256,7 +256,7 @@
A.vars[variable] = O.vars[variable]
else if(istype(O, /turf))
- for(var/turf/A in world)
+ for(var/turf/A in turfs)
if (A.type == O.type)
if(variable=="light_range")
A.set_light(new_value)
@@ -280,7 +280,7 @@
A.vars[variable] = O.vars[variable]
else if(istype(O, /turf))
- for(var/turf/A in world)
+ for(var/turf/A in turfs)
if ( istype(A , O.type) )
A.vars[variable] = O.vars[variable]
else
@@ -295,7 +295,7 @@
A.vars[variable] = O.vars[variable]
else if(istype(O, /turf))
- for(var/turf/A in world)
+ for(var/turf/A in turfs)
if (A.type == O.type)
A.vars[variable] = O.vars[variable]
@@ -316,7 +316,7 @@
A.vars[variable] = O.vars[variable]
else if(istype(O.type, /turf))
- for(var/turf/A in world)
+ for(var/turf/A in turfs)
if ( istype(A , O.type) )
A.vars[variable] = O.vars[variable]
else
@@ -331,7 +331,7 @@
A.vars[variable] = O.vars[variable]
else if(istype(O.type, /turf))
- for(var/turf/A in world)
+ for(var/turf/A in turfs)
if (A.type == O.type)
A.vars[variable] = O.vars[variable]
@@ -351,7 +351,7 @@
A.vars[variable] = O.vars[variable]
else if(istype(O, /turf))
- for(var/turf/A in world)
+ for(var/turf/A in turfs)
if ( istype(A , O.type) )
A.vars[variable] = O.vars[variable]
@@ -367,7 +367,7 @@
A.vars[variable] = O.vars[variable]
else if(istype(O, /turf))
- for(var/turf/A in world)
+ for(var/turf/A in turfs)
if (A.type == O.type)
A.vars[variable] = O.vars[variable]
diff --git a/code/modules/admin/verbs/panicbunker.dm b/code/modules/admin/verbs/panicbunker.dm
index ac31c26071..a997fdcb11 100644
--- a/code/modules/admin/verbs/panicbunker.dm
+++ b/code/modules/admin/verbs/panicbunker.dm
@@ -1,15 +1,31 @@
/client/proc/panicbunker()
set category = "Server"
set name = "Toggle Panic Bunker"
+
+ if(!check_rights(R_ADMIN))
+ return
+
if (!config.sql_enabled)
to_chat(usr, "The Database is not enabled!")
return
config.panic_bunker = (!config.panic_bunker)
- log_admin("[key_name(usr)] has toggled the Panic Bunker, it is now [(config.panic_bunker?"on":"off")]")
- message_admins("[key_name_admin(usr)] has toggled the Panic Bunker, it is now [(config.panic_bunker?"enabled":"disabled")].")
+ log_and_message_admins("[key_name(usr)] has toggled the Panic Bunker, it is now [(config.panic_bunker?"on":"off")]")
if (config.panic_bunker && (!dbcon || !dbcon.IsConnected()))
message_admins("The Database is not connected! Panic bunker will not work until the connection is reestablished.")
feedback_add_details("admin_verb","PANIC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+/client/proc/paranoia_logging()
+ set category = "Server"
+ set name = "New Player Warnings"
+
+ if(!check_rights(R_ADMIN))
+ return
+
+ config.paranoia_logging = (!config.paranoia_logging)
+
+ log_and_message_admins("[key_name(usr)] has toggled Paranoia Logging, it is now [(config.paranoia_logging?"on":"off")]")
+ if (config.paranoia_logging && (!dbcon || !dbcon.IsConnected()))
+ message_admins("The Database is not connected! Paranoia logging will not be able to give 'player age' (time since first connection) warnings, only Byond account warnings.")
+ feedback_add_details("admin_verb","PARLOG") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
diff --git a/code/modules/admin/verbs/playsound.dm b/code/modules/admin/verbs/playsound.dm
index 293519f5c8..0f8f9ea3a1 100644
--- a/code/modules/admin/verbs/playsound.dm
+++ b/code/modules/admin/verbs/playsound.dm
@@ -54,12 +54,12 @@ var/list/sounds_cache = list()
set name = "Cuban Pete Time"
message_admins("[key_name_admin(usr)] has declared Cuban Pete Time!", 1)
- for(var/mob/M in world)
+ for(var/mob/M in player_list)
if(M.client)
if(M.client.midis)
M << 'cubanpetetime.ogg'
- for(var/mob/living/carbon/human/CP in world)
+ for(var/mob/living/carbon/human/CP in human_mob_list)
if(CP.real_name=="Cuban Pete" && CP.key!="Rosham")
CP << "Your body can't contain the rhumba beat"
CP.gib()
@@ -70,7 +70,7 @@ var/list/sounds_cache = list()
set name = "Banana Phone"
message_admins("[key_name_admin(usr)] has activated Banana Phone!", 1)
- for(var/mob/M in world)
+ for(var/mob/M in player_list)
if(M.client)
if(M.client.midis)
M << 'bananaphone.ogg'
@@ -81,7 +81,7 @@ client/proc/space_asshole()
set name = "Space Asshole"
message_admins("[key_name_admin(usr)] has played the Space Asshole Hymn.", 1)
- for(var/mob/M in world)
+ for(var/mob/M in player_list)
if(M.client)
if(M.client.midis)
M << 'sound/music/space_asshole.ogg'
@@ -92,7 +92,7 @@ client/proc/honk_theme()
set name = "Honk"
message_admins("[key_name_admin(usr)] has creeped everyone out with Blackest Honks.", 1)
- for(var/mob/M in world)
+ for(var/mob/M in player_list)
if(M.client)
if(M.client.midis)
M << 'honk_theme.ogg'*/
diff --git a/code/modules/admin/verbs/pray.dm b/code/modules/admin/verbs/pray.dm
index b8fbf77ed3..5469367beb 100644
--- a/code/modules/admin/verbs/pray.dm
+++ b/code/modules/admin/verbs/pray.dm
@@ -17,7 +17,7 @@
return
var/image/cross = image('icons/obj/storage.dmi',"bible")
- msg = "\icon[cross] PRAY: [key_name(src, 1)] (?) (PP) (VV) (SM) ([admin_jump_link(src, src)]) (CA) (SC): [msg]"
+ msg = "\icon[cross] PRAY: [key_name(src, 1)] (?) (PP) (VV) (SM) ([admin_jump_link(src, src)]) (CA) (SC) (SMITE): [msg]"
for(var/client/C in admins)
if(R_ADMIN & C.holder.rights)
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index bf7952ea61..e3f2c3db56 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -219,7 +219,7 @@ proc/cmd_admin_mute(mob/M as mob, mute_type, automute = 0)
var/show_log = alert(src, "Show ion message?", "Message", "Yes", "No")
if(show_log == "Yes")
- command_announcement.Announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", new_sound = 'sound/AI/ionstorm.ogg')
+ command_announcement.Announce("Ion storm detected near \the [station_name()]. Please check all AI-controlled equipment for errors.", "Anomaly Alert", new_sound = 'sound/AI/ionstorm.ogg')
IonStorm(0)
feedback_add_details("admin_verb","ION") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -532,7 +532,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
var/show_log = alert(src, "Show ion message?", "Message", "Yes", "No")
if(show_log == "Yes")
- command_announcement.Announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", new_sound = 'sound/AI/ionstorm.ogg')
+ command_announcement.Announce("Ion storm detected near the [station_name()]. Please check all AI-controlled equipment for errors.", "Anomaly Alert", new_sound = 'sound/AI/ionstorm.ogg')
feedback_add_details("admin_verb","IONC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_rejuvenate(mob/living/M as mob in mob_list)
@@ -714,7 +714,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
switch(alert("How would you like to ban someone today?", "Manual Ban", "Key List", "Enter Manually", "Cancel"))
if("Key List")
var/list/keys = list()
- for(var/mob/M in world)
+ for(var/mob/M in player_list)
keys += M.client
var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in keys
if(!selection)
diff --git a/code/modules/admin/verbs/smite.dm b/code/modules/admin/verbs/smite.dm
new file mode 100644
index 0000000000..e8183e3665
--- /dev/null
+++ b/code/modules/admin/verbs/smite.dm
@@ -0,0 +1,83 @@
+/client/proc/smite(var/mob/living/carbon/human/target in player_list)
+ set name = "Smite"
+ set desc = "Abuse a player with various 'special treatments' from a list."
+ set category = "Fun"
+ if(!check_rights(R_FUN))
+ return
+
+ if(!istype(target))
+ return
+
+ var/list/smite_types = list(SMITE_BREAKLEGS,SMITE_BLUESPACEARTILLERY,SMITE_SPONTANEOUSCOMBUSTION,SMITE_LIGHTNINGBOLT)
+
+ var/smite_choice = input("Select the type of SMITE for [target]","SMITE Type Choice") as null|anything in smite_types
+ if(!smite_choice)
+ return
+
+ switch(smite_choice)
+ if(SMITE_BREAKLEGS)
+ var/broken_legs = 0
+ var/obj/item/organ/external/left_leg = target.get_organ(BP_L_LEG)
+ if(left_leg && left_leg.fracture())
+ broken_legs++
+ var/obj/item/organ/external/right_leg = target.get_organ(BP_R_LEG)
+ if(right_leg && right_leg.fracture())
+ broken_legs++
+ if(!broken_legs)
+ to_chat(src,"[target] didn't have any breakable legs, sorry.")
+
+ if(SMITE_BLUESPACEARTILLERY)
+ bluespace_artillery(target,src)
+
+ if(SMITE_SPONTANEOUSCOMBUSTION)
+ target.adjust_fire_stacks(10)
+ target.IgniteMob()
+ target.visible_message("[target] bursts into flames!")
+
+ if(SMITE_LIGHTNINGBOLT)
+ var/turf/T = get_step(get_step(target, NORTH), NORTH)
+ T.Beam(target, icon_state="lightning[rand(1,12)]", time = 5)
+ target.electrocute_act(75,def_zone = BP_HEAD)
+ target.visible_message("[target] is struck by lightning!")
+
+ else
+ return //Injection? Don't print any messages.
+
+ log_and_message_admins("[key_name(src)] has used SMITE ([smite_choice]) on [key_name(target)].")
+ feedback_add_details("admin_verb","SMITE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+
+/proc/bluespace_artillery(mob/living/target, user)
+ if(!istype(target))
+ return
+
+ if(BSACooldown)
+ if(user)
+ to_chat(user,"BSA is still cooling down, please wait!")
+ return
+
+ BSACooldown = 1
+ spawn(50)
+ BSACooldown = 0
+
+ to_chat(target,"You've been hit by bluespace artillery!")
+ log_and_message_admins("[key_name(target)] has been hit by Bluespace Artillery fired by [key_name(user ? user : usr)]")
+
+ var/obj/effect/stop/S
+ S = new /obj/effect/stop
+ S.victim = target
+ S.loc = target.loc
+ spawn(20)
+ qdel(S)
+
+ var/turf/simulated/floor/T = get_turf(target)
+ if(istype(T))
+ if(prob(80)) T.break_tile_to_plating()
+ else T.break_tile()
+
+ if(target.health == 1)
+ target.gib()
+ else
+ target.adjustBruteLoss( min( 99 , (target.health - 1) ) )
+ target.Stun(20)
+ target.Weaken(20)
+ target.stuttering = 20
diff --git a/code/modules/admin/verbs/smite_vr.dm b/code/modules/admin/verbs/smite_vr.dm
new file mode 100644
index 0000000000..c04dd00847
--- /dev/null
+++ b/code/modules/admin/verbs/smite_vr.dm
@@ -0,0 +1,212 @@
+/client/proc/smite_vr(var/mob/living/carbon/human/target in player_list)
+ set name = "Smite (Vore)"
+ set desc = "Abuse a player with various 'special Vore-brand treatments' from a list."
+ set category = "Fun"
+ if(!check_rights(R_ADMIN|R_FUN))
+ return
+
+ if(!istype(target))
+ return
+
+ var/list/smite_types = list(SMITE_SHADEKIN_ATTACK,SMITE_SHADEKIN_NOMF,SMITE_REDSPACE_ABDUCT)
+
+ var/smite_choice = input("Select the type of SMITE for [target]","SMITE Type Choice") as null|anything in smite_types
+ if(!smite_choice)
+ return
+
+ log_and_message_admins("[key_name(src)] has used SMITE (Vore) ([smite_choice]) on [key_name(target)].")
+ feedback_add_details("admin_verb","SMITEV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+
+ switch(smite_choice)
+ if(SMITE_SHADEKIN_ATTACK)
+ var/turf/Tt = get_turf(target) //Turf for target
+
+ if(target.loc != Tt)
+ return //Too hard to attack someone in something
+
+ var/turf/Ts //Turf for shadekin
+
+ //Try to find nondense turf
+ for(var/direction in cardinal)
+ var/turf/T = get_step(target,direction)
+ if(T && !T.density)
+ Ts = T //Found shadekin spawn turf
+ if(!Ts)
+ return //Didn't find shadekin spawn turf
+
+ var/mob/living/simple_animal/shadekin/red/shadekin = new(Ts)
+ //Abuse of shadekin
+ shadekin.real_name = shadekin.name
+ shadekin.init_vore()
+ shadekin.ability_flags |= 0x1
+ shadekin.specific_targets = TRUE //Don't attack others
+ shadekin.phase_shift()
+ shadekin.target_mob = target
+ shadekin.stance = STANCE_ATTACK
+ shadekin.Life()
+ //Remove when done
+ spawn(10 SECONDS)
+ if(shadekin)
+ shadekin.death()
+
+ if(SMITE_SHADEKIN_NOMF)
+ var/list/kin_types = list(
+ "Red Eyes (Dark)" = /mob/living/simple_animal/shadekin/red/dark,
+ "Red Eyes (Light)" = /mob/living/simple_animal/shadekin/red/white,
+ "Red Eyes (Brown)" = /mob/living/simple_animal/shadekin/red/brown,
+ "Blue Eyes (Dark)" = /mob/living/simple_animal/shadekin/blue/dark,
+ "Blue Eyes (Light)" = /mob/living/simple_animal/shadekin/blue/white,
+ "Blue Eyes (Brown)" = /mob/living/simple_animal/shadekin/blue/brown,
+ "Purple Eyes (Dark)" = /mob/living/simple_animal/shadekin/purple/dark,
+ "Purple Eyes (Light)" = /mob/living/simple_animal/shadekin/purple/white,
+ "Purple Eyes (Brown)" = /mob/living/simple_animal/shadekin/purple/brown,
+ "Yellow Eyes (Dark)" = /mob/living/simple_animal/shadekin/yellow/dark,
+ "Yellow Eyes (Light)" = /mob/living/simple_animal/shadekin/yellow/white,
+ "Yellow Eyes (Brown)" = /mob/living/simple_animal/shadekin/yellow/brown,
+ "Green Eyes (Dark)" = /mob/living/simple_animal/shadekin/green/dark,
+ "Green Eyes (Light)" = /mob/living/simple_animal/shadekin/green/white,
+ "Green Eyes (Brown)" = /mob/living/simple_animal/shadekin/green/brown,
+ "Orange Eyes (Dark)" = /mob/living/simple_animal/shadekin/orange/dark,
+ "Orange Eyes (Light)" = /mob/living/simple_animal/shadekin/orange/white,
+ "Orange Eyes (Brown)" = /mob/living/simple_animal/shadekin/orange/brown,
+ "Rivyr (Unique)" = /mob/living/simple_animal/shadekin/blue/rivyr)
+ var/kin_type = input("Select the type of shadekin for [target] nomf","Shadekin Type Choice") as null|anything in kin_types
+ if(!kin_type || !target)
+ return
+
+ kin_type = kin_types[kin_type]
+
+ var/myself = alert("Control the shadekin yourself or delete pred and prey after?","Control Shadekin?","Control","Cancel","Delete")
+ if(myself == "Cancel" || !target)
+ return
+
+ var/turf/Tt = get_turf(target)
+
+ if(target.loc != Tt)
+ return //Can't nom when not exposed
+
+ //Begin abuse
+ target.transforming = TRUE //Cheap hack to stop them from moving
+ var/mob/living/simple_animal/shadekin/shadekin = new kin_type(Tt)
+ shadekin.real_name = shadekin.name
+ shadekin.init_vore()
+ shadekin.can_be_drop_pred = TRUE
+ shadekin.ai_inactive = TRUE
+ shadekin.dir = SOUTH
+ shadekin.ability_flags |= 0x1
+ shadekin.phase_shift() //Homf
+ shadekin.energy = initial(shadekin.energy)
+ //For fun
+ sleep(1 SECOND)
+ shadekin.dir = WEST
+ sleep(1 SECOND)
+ shadekin.dir = EAST
+ sleep(1 SECOND)
+ shadekin.dir = SOUTH
+ sleep(1 SECOND)
+ shadekin.audible_message("[shadekin] belches loudly!")
+ sleep(2 SECONDS)
+ shadekin.phase_shift()
+ target.transforming = FALSE //Undo cheap hack
+
+ if(myself == "Control") //Put admin in mob
+ shadekin.ckey = ckey
+
+ else //Permakin'd
+ to_chat(target,"You're carried off into The Dark by the [shadekin]. Who knows if you'll find your way back?")
+ target.ghostize()
+ qdel(target)
+ qdel(shadekin)
+
+ if(SMITE_REDSPACE_ABDUCT)
+ redspace_abduction(target, src)
+
+ else
+ return //Injection? Don't print any messages.
+
+var/redspace_abduction_z
+
+/area/redspace_abduction
+ name = "Another Time And Place"
+ requires_power = FALSE
+ dynamic_lighting = FALSE
+
+/proc/redspace_abduction(mob/living/target, user)
+ if(redspace_abduction_z < 0)
+ to_chat(user,"The abduction z-level is already being created. Please wait.")
+ return
+ if(!redspace_abduction_z)
+ redspace_abduction_z = -1
+ to_chat(user,"This is the first use of the verb this shift, it will take a minute to configure the abduction z-level. It will be z[world.maxz+1].")
+ var/z = ++world.maxz
+ for(var/x = 1 to world.maxx)
+ for(var/y = 1 to world.maxy)
+ var/turf/T = locate(x,y,z)
+ new /area/redspace_abduction(T)
+ T.ChangeTurf(/turf/unsimulated/fake_space)
+ T.plane = -100
+ CHECK_TICK
+ redspace_abduction_z = z
+
+ if(!target || !user)
+ return
+
+ var/size_of_square = 26
+ var/halfbox = round(size_of_square*0.5)
+ target.transforming = TRUE
+ to_chat(target,"You feel a strange tug, deep inside. You're frozen in momentarily...")
+ to_chat(user,"Beginning vis_contents copy to abduction site, player mob is frozen.")
+ sleep(1 SECOND)
+ //Lower left corner of a working box
+ var/llc_x = max(0,halfbox-target.x) + min(target.x+halfbox, world.maxx) - size_of_square
+ var/llc_y = max(0,halfbox-target.y) + min(target.y+halfbox, world.maxy) - size_of_square
+
+ //Copy them all
+ for(var/x = llc_x to llc_x+size_of_square)
+ for(var/y = llc_y to llc_y+size_of_square)
+ var/turf/T_src = locate(x,y,target.z)
+ var/turf/T_dest = locate(x,y,redspace_abduction_z)
+ T_dest.vis_contents.Cut()
+ T_dest.vis_contents += T_src
+ T_dest.density = T_src.density
+ T_dest.opacity = T_src.opacity
+ CHECK_TICK
+
+ //Feather the edges
+ for(var/x = llc_x to llc_x+1) //Left
+ for(var/y = llc_y to llc_y+size_of_square)
+ if(prob(50))
+ var/turf/T = locate(x,y,redspace_abduction_z)
+ T.density = FALSE
+ T.opacity = FALSE
+ T.vis_contents.Cut()
+
+ for(var/x = llc_x+size_of_square-1 to llc_x+size_of_square) //Right
+ for(var/y = llc_y to llc_y+size_of_square)
+ if(prob(50))
+ var/turf/T = locate(x,y,redspace_abduction_z)
+ T.density = FALSE
+ T.opacity = FALSE
+ T.vis_contents.Cut()
+
+ for(var/x = llc_x to llc_x+size_of_square) //Top
+ for(var/y = llc_y+size_of_square-1 to llc_y+size_of_square)
+ if(prob(50))
+ var/turf/T = locate(x,y,redspace_abduction_z)
+ T.density = FALSE
+ T.opacity = FALSE
+ T.vis_contents.Cut()
+
+ for(var/x = llc_x to llc_x+size_of_square) //Bottom
+ for(var/y = llc_y to llc_y+1)
+ if(prob(50))
+ var/turf/T = locate(x,y,redspace_abduction_z)
+ T.density = FALSE
+ T.opacity = FALSE
+ T.vis_contents.Cut()
+
+ target.forceMove(locate(target.x,target.y,redspace_abduction_z))
+ to_chat(target,"The tug relaxes, but everything around you looks... slightly off.")
+ to_chat(user,"The mob has been moved. ([admin_jump_link(target,usr.client.holder)])")
+
+ target.transforming = FALSE
diff --git a/code/modules/assembly/proximity.dm b/code/modules/assembly/proximity.dm
index a956103e2d..c08b908dc4 100644
--- a/code/modules/assembly/proximity.dm
+++ b/code/modules/assembly/proximity.dm
@@ -39,7 +39,7 @@
log_debug("DEBUG: HasProximity called with [AM] on [src] ([usr]).")
return
if (istype(AM, /obj/effect/beam)) return
- if (AM.move_speed < 12) sense()
+ if (!isobserver(AM) && AM.move_speed < 12) sense()
return
diff --git a/code/modules/assembly/signaler.dm b/code/modules/assembly/signaler.dm
index 57bb0b541d..cd4c253f66 100644
--- a/code/modules/assembly/signaler.dm
+++ b/code/modules/assembly/signaler.dm
@@ -117,14 +117,6 @@ Code:
signal.data["message"] = "ACTIVATE"
radio_connection.post_signal(src, signal)
return
-/*
- for(var/obj/item/device/assembly/signaler/S in world)
- if(!S) continue
- if(S == src) continue
- if((S.frequency == src.frequency) && (S.code == src.code))
- spawn(0)
- if(S) S.pulse(0)
- return 0*/
/obj/item/device/assembly/signaler/pulse(var/radio = 0)
diff --git a/code/modules/busy_space/air_traffic.dm b/code/modules/busy_space/air_traffic.dm
index 6d5a9114aa..e90392d9d0 100644
--- a/code/modules/busy_space/air_traffic.dm
+++ b/code/modules/busy_space/air_traffic.dm
@@ -63,7 +63,7 @@ var/datum/lore/atc_controller/atc = new/datum/lore/atc_controller
var/combined_name = "[owner] [prefix] [shipname]"
var/alt_atc_names = list("[using_map.station_short] TraCon","[using_map.station_short] Control","[using_map.station_short] STC","[using_map.station_short] Airspace")
- var/wrong_atc_names = list("Sol Command","Orion Control", "[using_map.dock_name]")
+ var/wrong_atc_names = list("Sol Command","New Reykjavik StarCon", "[using_map.dock_name]")
var/mission_noun = list("flight","mission","route")
var/request_verb = list("requesting","calling for","asking for")
diff --git a/code/modules/busy_space/organizations.dm b/code/modules/busy_space/organizations.dm
index cf364aa3e9..94f2872711 100644
--- a/code/modules/busy_space/organizations.dm
+++ b/code/modules/busy_space/organizations.dm
@@ -31,7 +31,15 @@
"Hawk",
"Haste",
"Radiant",
- "Luminous"
+ "Luminous",
+ "Princess of Sol",
+ "King of the Mountain",
+ "Words and Changes",
+ "Katerina's Silhouette",
+ "Castle of Water",
+ "Jade Leviathan",
+ "Sword of Destiny",
+ "Ishtar's Grace"
)
var/list/destination_names = list() //Names of static holdings that the organization's ships visit regularly.
var/autogenerate_destination_names = TRUE
@@ -44,7 +52,7 @@
"Sol", "Alpha Centauri", "Tau Ceti", "Zhu Que", "Oasis", "Vir", "Gavel", "Ganesha",
"Saint Columbia", "Altair", "Sidhe", "New Ohio", "Parvati", "Mahi-Mahi", "Nyx", "New Seoul",
"Kess-Gendar", "Raphael", "Phact", "Altair", "El", "Eutopia", "Qerr'valis", "Qerrna-Lakirr", "Rarkajar", "Thoth", "Jahan's Post", "Kauq'xum", "Silk", "New Singapore", "Stove", "Viola", "Love", "Isavau's Gamble" )
- var/list/destination_types = list("dockyard", "station", "vessel", "waystation", "telecommunications satellite", "spaceport", "distress beacon", "anomaly", "colony", "outpost")
+ var/list/destination_types = list("dockyard", "station", "vessel", "waystation", "telecommunications satellite", "spaceport", "anomaly", "colony", "outpost")
while(i)
destination_names.Add("a [pick(destination_types)] in [pick(star_names)]")
i--
@@ -69,10 +77,10 @@
for newly tested posibrains to remain with the company."
history = "" // To be written someday.
work = "research giant"
- headquarters = "Luna"
+ headquarters = "Luna, Sol"
motto = ""
- ship_prefixes = list("NSV" = "exploration", "NTV" = "hauling", "NDV" = "patrol", "NRV" = "emergency response")
+ ship_prefixes = list("NSV" = "exploration", "NTV" = "hauling", "NDV" = "patrol", "NRV" = "emergency response", "NDV" = "asset protection")
//Scientist naming scheme
ship_names = list(
"Bardeen",
@@ -99,7 +107,12 @@
"Aristotle",
"Von Braun",
"Kaku",
- "Oppenheimer"
+ "Oppenheimer",
+ "Renwick",
+ "Hubble",
+ "Alcubierre",
+ "Robineau",
+ "Glass"
)
// Note that the current station being used will be pruned from this list upon being instantiated
destination_names = list(
@@ -130,14 +143,14 @@
desc = "Hephaestus Industries is the largest supplier of arms, ammunition, and small millitary vehicles in Sol space. \
Hephaestus products have a reputation for reliability, and the corporation itself has a noted tendency to stay removed \
from corporate politics. They enforce their neutrality with the help of a fairly large asset-protection contingent which \
- prevents any contracting polities from using their own materiel against them. SolGov itself is one of Hephastus’ largest \
+ prevents any contracting polities from using their own materiel against them. SolGov itself is one of Hephaestus' largest \
bulk contractors owing to the above factors."
history = ""
work = "arms manufacturer"
- headquarters = ""
+ headquarters = "Luna, Sol"
motto = ""
- ship_prefixes = list("HTV" = "freight", "HTV" = "munitions resupply")
+ ship_prefixes = list("HTV" = "freight", "HLV" = "munitions resupply", "HDV" = "asset protection", "HDV" = "preemptive deployment")
//War God/Soldier Theme
ship_names = list(
"Ares",
@@ -154,7 +167,23 @@
"Annan",
"Chi Yu",
"Shiva",
- "Tyr"
+ "Tyr",
+ "Nobunaga",
+ "Xerxes",
+ "Alexander",
+ "McArthur",
+ "Samson",
+ "Oya",
+ "Nemain",
+ "Caesar",
+ "Augustus",
+ "Sekhmet",
+ "Ku",
+ "Indra",
+ "Innana",
+ "Ishtar",
+ "Qamaits",
+ "'Oro",
)
destination_names = list(
"a SolGov dockyard on Luna",
@@ -170,15 +199,15 @@
Despite the suspicion and prejudice leveled at them for their alien origin, Vey-Med has obtained market dominance in \
the sale of medical equipment-- from surgical tools to large medical devices to the Oddyseus trauma response mecha \
and everything in between. Their equipment tends to be top-of-the-line, most obviously shown by their incredibly \
- human-like FBP designs. Vey’s rise to stardom came from their introduction of ressurective cloning, although in \
- recent years they’ve been forced to diversify as their patents expired and NanoTrasen-made medications became \
+ human-like FBP designs. Vey's rise to stardom came from their introduction of ressurective cloning, although in \
+ recent years they've been forced to diversify as their patents expired and NanoTrasen-made medications became \
essential to modern cloning."
history = ""
work = "medical equipment supplier"
- headquarters = ""
+ headquarters = "Toledo, New Ohio"
motto = ""
- ship_prefixes = list("VTV" = "transportation", "VMV" = "medical resupply")
+ ship_prefixes = list("VTV" = "transportation", "VMV" = "medical resupply", "VSV" = "research mission", "VRV" = "emergency medical support")
// Diona names
ship_names = list(
"Wind That Stirs The Waves",
@@ -193,7 +222,13 @@
"Star That Fades From View",
"Eyes Which Turn Inwards",
"Joy Without Which The World Would Come Undone",
- "A Thousand Thousand Planets Dangling From Branches"
+ "A Thousand Thousand Planets Dangling From Branches",
+ "Light Streaming Through Interminable Branches",
+ "Smoke Brought Up From A Terrible Fire",
+ "Light of Qerr'Valis",
+ "King Xae'uoque",
+ "Memory of Kel'xi",
+ "Xi'Kroo's Herald"
)
destination_names = list(
"a research facility in Samsara",
@@ -207,13 +242,13 @@
acronym = "ZH"
desc = "Zeng-Hu is an old TSC, based in the Sol system. Until the discovery of Phoron, Zeng-Hu maintained a stranglehold \
on the market for medications, and many household names are patentted by Zeng-Hu-- Bicaridyne, Dylovene, Tricordrizine, \
- and Dexalin all came from a Zeng-Hu medical laboratory. Zeng-Hu’s fortunes have been in decline as Nanotrasen’s near monopoly \
- on phoron research cuts into their R&D and Vey-Med’s superior medical equipment effectively decimated their own equipment \
+ and Dexalin all came from a Zeng-Hu medical laboratory. Zeng-Hu's fortunes have been in decline as Nanotrasen's near monopoly \
+ on phoron research cuts into their R&D and Vey-Med's superior medical equipment effectively decimated their own equipment \
interests. The three-way rivalry between these companies for dominance in the medical field is well-known and a matter of \
constant economic speculation."
history = ""
work = "pharmaceuticals company"
- headquarters = ""
+ headquarters = "Earth, Sol"
motto = ""
ship_prefixes = list("ZTV" = "transportation", "ZMV" = "medical resupply")
@@ -226,15 +261,15 @@
desc = "Ward-Takahashi focuses on the sale of small consumer electronics, with its computers, communicators, \
and even mid-class automobiles a fixture of many households. Less famously, Ward-Takahashi also supplies most \
of the AI cores on which vital control systems are mounted, and it is this branch of their industry that has \
- led to their tertiary interest in the development and sale of high-grade AI systems. Ward-Takahashi’s economies \
- of scale frequently steal market share from Nanotrasen’s high-price products, leading to a bitter rivalry in the \
+ led to their tertiary interest in the development and sale of high-grade AI systems. Ward-Takahashi's economies \
+ of scale frequently steal market share from Nanotrasen's high-price products, leading to a bitter rivalry in the \
consumer electronics market."
history = ""
work = "electronics manufacturer"
headquarters = ""
motto = ""
- ship_prefixes = list("WTV" = "freight")
+ ship_prefixes = list("WFV" = "freight", "WTV" = "transport", "WDV" = "asset protection")
ship_names = list(
"Comet",
"Aurora",
@@ -246,7 +281,16 @@
"Pulsar",
"Quark",
"Void",
- "Asteroid"
+ "Asteroid",
+ "Wormhole",
+ "Sunspots",
+ "Supercluster",
+ "Moon",
+ "Anomaly",
+ "Drift",
+ "Stream",
+ "Rift",
+ "Curtain"
)
destination_names = list()
@@ -254,10 +298,10 @@
name = "Bishop Cybernetics"
short_name = "Bishop"
acronym = "BC"
- desc = "Bishop’s focus is on high-class, stylish cybernetics. A favorite among transhumanists (and a bête noire for \
+ desc = "Bishop's focus is on high-class, stylish cybernetics. A favorite among transhumanists (and a bête noire for \
bioconservatives), Bishop manufactures not only prostheses but also brain augmentation, synthetic organ replacements, \
and odds and ends like implanted wrist-watches. Their business model tends towards smaller, boutique operations, giving \
- it a reputation for high price and luxury, with Bishop cyberware often rivalling Vey-Med’s for cost. Bishop’s reputation \
+ it a reputation for high price and luxury, with Bishop cyberware often rivalling Vey-Med's for cost. Bishop's reputation \
for catering towards the interests of human augmentation enthusiasts instead of positronics have earned it ire from the \
Positronic Rights Group and puts it in ideological (but not economic) comptetition with Morpheus Cyberkinetics."
history = ""
@@ -265,8 +309,10 @@
headquarters = ""
motto = ""
- ship_prefixes = list("BTV" = "transportation")
- destination_names = list()
+ ship_prefixes = list("ITV" = "transportation", "ISV" = "research exchange") //Bishop can't afford / doesn't care enough to afford its own prefixes
+ destination_names = list(
+ "A medical facility in Angessa's Pearl"
+ )
/datum/lore/organization/tsc/morpheus
name = "Morpheus Cyberkinetics"
@@ -279,7 +325,7 @@
the good-will of the positronics, and the ire of those who wish to exploit them."
history = ""
work = "cybernetics manufacturer"
- headquarters = ""
+ headquarters = "Shelf"
motto = ""
ship_prefixes = list("MTV" = "freight")
@@ -374,7 +420,16 @@
"This Ship Is Spiders",
"Legitimate Trade Vessel",
"Please Don't Explode II",
- "Get Off the Air"
+ "Get Off the Air",
+ "Definitely Unsinkable",
+ "We Didn't Do It!",
+ "Unrelated To That Other Ship",
+ "Not Reflecting The Opinons Of The Shareholders",
+ "Normal Ship Name",
+ "Define Offensive",
+ "Tiffany",
+ "My Other Ship is A Gestalt",
+ "NTV HTV WTV ITV ZTV"
)
destination_names = list(
"a trade outpost in Shelf"
@@ -392,7 +447,31 @@
headquarters = ""
motto = ""
- ship_prefixes = list("XTV" = "hauling")
+ ship_prefixes = list("XTV" = "hauling", "XFV" = "bulk transport", "XIV" = "resupply")
+ destination_names = list()
+
+/datum/lore/organization/tsc/mbt
+ name = "Major Bill's Transportation"
+ short_name = "Major Bill's"
+ desc = "The most popular courier service and starliner, Major Bill's is an unassuming corporation whose greatest asset is their low cost and brand recognition. Major Bill’s is known, perhaps unfavorably, for its mascot, Major Bill, a cartoonish military figure that spouts quotable slogans. Their motto is \"With Major Bill's, you won't pay major bills!\", an earworm much of the galaxy longs to forget."
+ history = ""
+ work = "courier and passenger transit"
+ headquarters = "Mars, Sol"
+ motto = ""
+
+ ship_prefixes = list("TTV" = "transport", "TTV" = "luxury transit")
+ destination_names = list()
+
+/datum/lore/organization/tsc/independent
+ name = "Free Traders"
+ short_name = "Free Trader"
+ desc = "Though less common now than they were in the decades before the Sol Economic Organization took power, independent traders remain an important part of the galactic economy, owing in no small part to protective tarrifs established by the Free Trade Union in the late twenty-forth century."
+ history = ""
+ work = "trade and transit"
+ headquarters = "N/A"
+ motto = "N/A"
+
+ ship_prefixes = list("IEV" = "prospecting", "IEC" = "prospecting", "IFV" = "bulk freight", "ITV" = "passenger transport", "ITC" = "just-in-time delivery")
destination_names = list()
// Governments
@@ -405,7 +484,7 @@
comply with SifGov's legislation and regulations." // Vorestation Edit. Confederate -> Central
history = "" // Todo like the rest of them
work = "governing body of Sif"
- headquarters = "New Reykjavik, Sif"
+ headquarters = "New Reykjavik, Sif, Vir"
motto = ""
autogenerate_destination_names = FALSE
@@ -428,7 +507,7 @@
defacto represents humanity on the galactic stage."
history = "" // Todo
work = "governing polity of humanity's Confederation"
- headquarters = "Luna"
+ headquarters = "Luna, Sol"
motto = "Nil Mortalibus Ardui Est" // Latin, because latin. Says 'Nothing is too steep for mortals'.
autogenerate_destination_names = TRUE
diff --git a/code/modules/client/client defines.dm b/code/modules/client/client defines.dm
index 00c959fd30..a9cc6fd9ea 100644
--- a/code/modules/client/client defines.dm
+++ b/code/modules/client/client defines.dm
@@ -46,9 +46,11 @@
////////////////////////////////////
//things that require the database//
////////////////////////////////////
- var/player_age = "Requires database" //So admins know why it isn't working - Used to determine how old the account is - in days.
- var/related_accounts_ip = "Requires database" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this ip
- var/related_accounts_cid = "Requires database" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this computer id
+ var/player_age = "(Requires database)" //So admins know why it isn't working - Used to determine how old the account is - in days.
+ var/related_accounts_ip = "(Requires database)" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this ip
+ var/related_accounts_cid = "(Requires database)" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this computer id
+ var/account_join_date = "(Requires database)"
+ var/account_age = "(Requires database)"
var/list/department_hours // VOREStation Edit - Track hours of leave accured for each department.
preload_rsc = PRELOAD_RSC
diff --git a/code/modules/client/client procs.dm b/code/modules/client/client procs.dm
index c734da46fe..ca5c8fa655 100644
--- a/code/modules/client/client procs.dm
+++ b/code/modules/client/client procs.dm
@@ -165,6 +165,12 @@
src.changes()
hook_vr("client_new",list(src)) //VOREStation Code
+
+ if(config.paranoia_logging)
+ if(isnum(player_age) && player_age == 0)
+ log_and_message_admins("PARANOIA: [key_name(src)] has connected here for the first time.")
+ if(isnum(account_age) && account_age <= 2)
+ log_and_message_admins("PARANOIA: [key_name(src)] has a very new BYOND account ([account_age] days).")
//////////////
//DISCONNECT//
@@ -221,6 +227,12 @@
player_age = text2num(query.item[2])
break
+ account_join_date = sanitizeSQL(findJoinDate())
+ if(account_join_date && dbcon.IsConnected())
+ var/DBQuery/query_datediff = dbcon.NewQuery("SELECT DATEDIFF(Now(),'[account_join_date]')")
+ if(query_datediff.Execute() && query_datediff.NextRow())
+ account_age = text2num(query_datediff.item[1])
+
var/DBQuery/query_ip = dbcon.NewQuery("SELECT ckey FROM erro_player WHERE ip = '[address]'")
query_ip.Execute()
related_accounts_ip = ""
@@ -373,3 +385,16 @@ client/verb/character_setup()
set category = "Preferences"
if(prefs)
prefs.ShowChoices(usr)
+
+/client/proc/findJoinDate()
+ var/list/http = world.Export("http://byond.com/members/[ckey]?format=text")
+ if(!http)
+ log_world("Failed to connect to byond age check for [ckey]")
+ return
+ var/F = file2text(http["CONTENT"])
+ if(F)
+ var/regex/R = regex("joined = \"(\\d{4}-\\d{2}-\\d{2})\"")
+ if(R.Find(F))
+ . = R.group[1]
+ else
+ CRASH("Age check regex failed for [src.ckey]")
diff --git a/code/modules/client/preference_setup/loadout/loadout_accessories.dm b/code/modules/client/preference_setup/loadout/loadout_accessories.dm
index c753e6d9de..5e6dfae145 100644
--- a/code/modules/client/preference_setup/loadout/loadout_accessories.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_accessories.dm
@@ -150,17 +150,17 @@
/datum/gear/accessory/brown_drop_pouches
display_name = "drop pouches, brown"
path = /obj/item/clothing/accessory/storage/brown_drop_pouches
- allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor")
+ allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor", "Search and Rescue")
/datum/gear/accessory/black_drop_pouches
display_name = "drop pouches, black"
path = /obj/item/clothing/accessory/storage/black_drop_pouches
- allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor")
+ allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor", "Search and Rescue")
/datum/gear/accessory/white_drop_pouches
display_name = "drop pouches, white"
path = /obj/item/clothing/accessory/storage/white_drop_pouches
- allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor")
+ allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor", "Search and Rescue")
/datum/gear/accessory/fannypack
display_name = "fannypack selection"
@@ -239,7 +239,7 @@
/datum/gear/accessory/stethoscope
display_name = "stethoscope"
path = /obj/item/clothing/accessory/stethoscope
- allowed_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Psychiatrist","Paramedic")
+ allowed_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Psychiatrist","Paramedic", "Search and Rescue")
/datum/gear/accessory/locket
display_name = "locket"
diff --git a/code/modules/client/preference_setup/loadout/loadout_eyes.dm b/code/modules/client/preference_setup/loadout/loadout_eyes.dm
index b9f914ff38..7a17b782ef 100644
--- a/code/modules/client/preference_setup/loadout/loadout_eyes.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_eyes.dm
@@ -57,7 +57,7 @@
/datum/gear/eyes/medical
display_name = "Medical HUD (Medical)"
path = /obj/item/clothing/glasses/hud/health
- allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist")
+ allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Search and Rescue")
/datum/gear/eyes/medical/prescriptionmed
display_name = "Medical HUD, prescription (Medical)"
diff --git a/code/modules/client/preference_setup/loadout/loadout_suit.dm b/code/modules/client/preference_setup/loadout/loadout_suit.dm
index 9276384602..9161f65517 100644
--- a/code/modules/client/preference_setup/loadout/loadout_suit.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_suit.dm
@@ -440,7 +440,7 @@ datum/gear/suit/duster
/datum/gear/suit/snowsuit/medical
display_name = "snowsuit, medical"
path = /obj/item/clothing/suit/storage/snowsuit/medical
- allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist")
+ allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Search and Rescue")
/datum/gear/suit/snowsuit/science
display_name = "snowsuit, science"
diff --git a/code/modules/client/preference_setup/loadout/loadout_uniform_vr.dm b/code/modules/client/preference_setup/loadout/loadout_uniform_vr.dm
index 4edbea1a23..58201bb73b 100644
--- a/code/modules/client/preference_setup/loadout/loadout_uniform_vr.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_uniform_vr.dm
@@ -11,7 +11,7 @@
/datum/gear/uniform/job_khi/cmd
display_name = "khi uniform, cmd"
path = /obj/item/clothing/under/rank/khi/cmd
- allowed_roles = list("Colony Director","Head of Personnel")
+ allowed_roles = list("Head of Security","Colony Director","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer")
/datum/gear/uniform/job_khi/sec
display_name = "khi uniform, sec"
diff --git a/code/modules/client/preference_setup/loadout/loadout_utility.dm b/code/modules/client/preference_setup/loadout/loadout_utility.dm
index 6aac017f44..76178dada2 100644
--- a/code/modules/client/preference_setup/loadout/loadout_utility.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_utility.dm
@@ -81,6 +81,11 @@
path =/obj/item/weapon/storage/secure/briefcase
cost = 2
+/datum/gear/utility/laserpointer
+ display_name = "laser pointer"
+ path =/obj/item/device/laser_pointer
+ cost = 2
+
/datum/gear/utility/flashlight
display_name = "flashlight"
path = /obj/item/device/flashlight
@@ -147,4 +152,4 @@
/datum/gear/utility/umbrella/New()
..()
- gear_tweaks = list(gear_tweak_free_color_choice)
\ No newline at end of file
+ gear_tweaks = list(gear_tweak_free_color_choice)
diff --git a/code/modules/client/preference_setup/occupation/occupation.dm b/code/modules/client/preference_setup/occupation/occupation.dm
index 3150a5ff12..70381ee123 100644
--- a/code/modules/client/preference_setup/occupation/occupation.dm
+++ b/code/modules/client/preference_setup/occupation/occupation.dm
@@ -54,7 +54,7 @@
if(alt_title && !(alt_title in job.alt_titles))
pref.player_alt_titles -= job.title
-/datum/category_item/player_setup_item/occupation/content(mob/user, limit = 18, list/splitJobs = list("Chief Engineer"))
+/datum/category_item/player_setup_item/occupation/content(mob/user, limit = 19, list/splitJobs = list("Chief Engineer")) //VOREStation Edit
if(!job_master)
return
diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm
index dd5528be07..329f905a66 100644
--- a/code/modules/clothing/clothing.dm
+++ b/code/modules/clothing/clothing.dm
@@ -4,7 +4,7 @@
var/list/species_restricted = null //Only these species can wear this kit.
var/gunshot_residue //Used by forensics.
- var/list/accessories = list()
+ var/list/accessories
var/list/valid_accessory_slots
var/list/restricted_accessory_slots
var/list/starting_accessories
@@ -24,6 +24,8 @@
var/ear_protection = 0
var/blood_sprite_state
+ var/update_icon_define = null // Only needed if you've got multiple files for the same type of clothing
+
//Updates the icons of the mob wearing the clothing item, if any.
/obj/item/clothing/proc/update_clothing_icon()
return
@@ -589,8 +591,8 @@
SPECIES_VOX = 'icons/mob/species/vox/suit.dmi'
)
- valid_accessory_slots = list("over", "armband")
- restricted_accessory_slots = list("armband")
+ valid_accessory_slots = (ACCESSORY_SLOT_OVER | ACCESSORY_SLOT_ARMBAND)
+ restricted_accessory_slots = (ACCESSORY_SLOT_ARMBAND)
/obj/item/clothing/suit/update_clothing_icon()
if (ismob(src.loc))
@@ -632,15 +634,26 @@
//convenience var for defining the icon state for the overlay used when the clothing is worn.
//Also used by rolling/unrolling.
var/worn_state = null
- valid_accessory_slots = list("utility","armband","decor","over")
- restricted_accessory_slots = list("utility", "armband")
+ valid_accessory_slots = (\
+ ACCESSORY_SLOT_UTILITY\
+ |ACCESSORY_SLOT_WEAPON\
+ |ACCESSORY_SLOT_ARMBAND\
+ |ACCESSORY_SLOT_DECOR\
+ |ACCESSORY_SLOT_MEDAL\
+ |ACCESSORY_SLOT_TIE\
+ |ACCESSORY_SLOT_OVER)
+ restricted_accessory_slots = (\
+ ACCESSORY_SLOT_UTILITY\
+ |ACCESSORY_SLOT_WEAPON\
+ |ACCESSORY_SLOT_ARMBAND\
+ |ACCESSORY_SLOT_TIE\
+ |ACCESSORY_SLOT_OVER)
var/icon/rolled_down_icon = 'icons/mob/uniform_rolled_down.dmi'
var/icon/rolled_down_sleeves_icon = 'icons/mob/uniform_sleeves_rolled.dmi'
-
/obj/item/clothing/under/attack_hand(var/mob/user)
- if(accessories && accessories.len)
+ if(LAZYLEN(accessories))
..()
if ((ishuman(usr) || issmall(usr)) && src.loc == user)
return
diff --git a/code/modules/clothing/clothing_accessories.dm b/code/modules/clothing/clothing_accessories.dm
index 4759f03658..6517b0ab97 100644
--- a/code/modules/clothing/clothing_accessories.dm
+++ b/code/modules/clothing/clothing_accessories.dm
@@ -1,20 +1,34 @@
/obj/item/clothing/proc/can_attach_accessory(obj/item/clothing/accessory/A)
- if(src.valid_accessory_slots && (A.slot in src.valid_accessory_slots))
- if(accessories.len && restricted_accessory_slots && (A.slot in restricted_accessory_slots))
- for(var/obj/item/clothing/accessory/AC in accessories)
- if (AC.slot == A.slot)
- return FALSE
- return TRUE
- else
+ //Just no, okay
+ if(!A.slot)
return FALSE
+ //Not valid at all, not in the valid list period.
+ if((valid_accessory_slots & A.slot) != A.slot)
+ return FALSE
+
+ //Find all consumed slots
+ var/consumed_slots = 0
+ for(var/thing in accessories)
+ var/obj/item/clothing/accessory/AC = thing
+ consumed_slots |= AC.slot
+
+ //Mask to just consumed restricted
+ var/consumed_restricted = restricted_accessory_slots & consumed_slots
+
+ //They share at least one bit with the restricted slots
+ if(consumed_restricted & A.slot)
+ return FALSE
+
+ return TRUE
+
/obj/item/clothing/attackby(var/obj/item/I, var/mob/user)
if(istype(I, /obj/item/clothing/accessory))
var/obj/item/clothing/accessory/A = I
if(attempt_attach_accessory(A, user))
return
- if(accessories.len)
+ if(LAZYLEN(accessories))
for(var/obj/item/clothing/accessory/A in accessories)
A.attackby(I, user)
return
@@ -23,7 +37,7 @@
/obj/item/clothing/attack_hand(var/mob/user)
//only forward to the attached accessory if the clothing is equipped (not in a storage)
- if(accessories.len && src.loc == user)
+ if(LAZYLEN(accessories) && src.loc == user)
for(var/obj/item/clothing/accessory/A in accessories)
A.attack_hand(user)
return
@@ -54,7 +68,7 @@
/obj/item/clothing/examine(var/mob/user)
..(user)
- if(accessories.len)
+ if(LAZYLEN(accessories))
for(var/obj/item/clothing/accessory/A in accessories)
user << "\A [A] is attached to it."
@@ -65,7 +79,7 @@
* items on spawn
*/
/obj/item/clothing/proc/attempt_attach_accessory(obj/item/clothing/accessory/A, mob/user)
- if(!valid_accessory_slots || !valid_accessory_slots.len)
+ if(!valid_accessory_slots)
if(user)
to_chat(user, "You cannot attach accessories of any kind to \the [src].")
return FALSE
@@ -83,14 +97,14 @@
/obj/item/clothing/proc/attach_accessory(mob/user, obj/item/clothing/accessory/A)
- accessories += A
+ LAZYADD(accessories,A)
A.on_attached(src, user)
src.verbs |= /obj/item/clothing/proc/removetie_verb
update_accessory_slowdown()
update_clothing_icon()
/obj/item/clothing/proc/remove_accessory(mob/user, obj/item/clothing/accessory/A)
- if(!(A in accessories))
+ if(!LAZYLEN(accessories) || !(A in accessories))
return
A.on_removed(user)
@@ -109,18 +123,17 @@
set src in usr
if(!istype(usr, /mob/living)) return
if(usr.stat) return
- if(!accessories.len) return
var/obj/item/clothing/accessory/A
- if(accessories.len > 1)
+ if(LAZYLEN(accessories))
A = input("Select an accessory to remove from [src]") as null|anything in accessories
- else
- A = accessories[1]
- src.remove_accessory(usr,A)
- if(!accessories.len)
+ if(A)
+ remove_accessory(usr,A)
+ if(!LAZYLEN(accessories))
src.verbs -= /obj/item/clothing/proc/removetie_verb
+ accessories = null
/obj/item/clothing/emp_act(severity)
- if(accessories.len)
+ if(LAZYLEN(accessories))
for(var/obj/item/clothing/accessory/A in accessories)
A.emp_act(severity)
..()
\ No newline at end of file
diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm
index b046233849..8e7b10052d 100644
--- a/code/modules/clothing/head/helmet.dm
+++ b/code/modules/clothing/head/helmet.dm
@@ -2,8 +2,8 @@
name = "helmet"
desc = "Standard Security gear. Protects the head from impacts."
icon_state = "helmet"
- valid_accessory_slots = list(ACCESSORY_SLOT_HELM_C)
- restricted_accessory_slots = list(ACCESSORY_SLOT_HELM_C)
+ valid_accessory_slots = (ACCESSORY_SLOT_HELM_C)
+ restricted_accessory_slots = (ACCESSORY_SLOT_HELM_C)
flags = THICKMATERIAL
armor = list(melee = 40, bullet = 30, laser = 30, energy = 10, bomb = 10, bio = 0, rad = 0)
flags_inv = HIDEEARS|HIDEEYES
diff --git a/code/modules/clothing/spacesuits/rig/suits/station_vr.dm b/code/modules/clothing/spacesuits/rig/suits/station_vr.dm
index f8ef7976d7..58376d36a6 100644
--- a/code/modules/clothing/spacesuits/rig/suits/station_vr.dm
+++ b/code/modules/clothing/spacesuits/rig/suits/station_vr.dm
@@ -1,3 +1,4 @@
+//Drill added for hazmat suit
/obj/item/weapon/rig/hazmat/equipped
req_access = list(access_xenoarch)
initial_modules = list(
@@ -7,8 +8,8 @@
/obj/item/rig_module/device/drill //The suit has nothing to mine with otherwise.
)
+//Access restriction and seal delay, plus pat_module and rescue_pharm for medical suit
/obj/item/weapon/rig/medical/equipped
-
req_access = list(access_medical)
seal_delay = 5
@@ -19,6 +20,10 @@
/obj/item/rig_module/rescue_pharm
)
+//Armor reduction for industrial suit
+/obj/item/weapon/rig/industrial
+ armor = list(melee = 50, bullet = 10, laser = 20, energy = 15, bomb = 30, bio = 100, rad = 50)
+
//Area allowing backpacks to be placed on rigsuits.
/obj/item/weapon/rig/vox
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/backpack)
diff --git a/code/modules/clothing/spacesuits/spacesuits.dm b/code/modules/clothing/spacesuits/spacesuits.dm
index 6aed7eaf5d..b5a9900081 100644
--- a/code/modules/clothing/spacesuits/spacesuits.dm
+++ b/code/modules/clothing/spacesuits/spacesuits.dm
@@ -49,6 +49,8 @@
/obj/item/clothing/suit/space
name = "Space suit"
desc = "A suit that protects against low pressure environments."
+ icon = 'icons/obj/clothing/spacesuits.dmi'
+ update_icon_define = INV_SPACESUIT_DEF_ICON
icon_state = "space"
w_class = ITEMSIZE_HUGE // So you can't fit this in your bag and be prepared at all times.
gas_transfer_coefficient = 0.01
diff --git a/code/modules/clothing/spacesuits/void/station_vr.dm b/code/modules/clothing/spacesuits/void/station_vr.dm
new file mode 100644
index 0000000000..d349971a05
--- /dev/null
+++ b/code/modules/clothing/spacesuits/void/station_vr.dm
@@ -0,0 +1,42 @@
+//Exploration
+/obj/item/clothing/head/helmet/space/void/exploration
+ name = "exploration voidsuit helmet"
+ desc = "A radiation-resistant helmet made especially for exploring unknown planetary environments."
+ icon_state = "helm_explorer"
+ item_state = "helm_explorer"
+ armor = list(melee = 40, bullet = 15, laser = 25,energy = 35, bomb = 30, bio = 100, rad = 70)
+ light_overlay = "helmet_light_dual" //explorer_light
+
+/obj/item/clothing/suit/space/void/exploration
+ name = "exploration voidsuit"
+ desc = "A lightweight, radiation-resistant voidsuit, featuring the Explorer emblem on its chest plate. Designed for exploring unknown planetary environments."
+ icon_state = "void_explorer"
+ armor = list(melee = 40, bullet = 15, laser = 25,energy = 35, bomb = 30, bio = 100, rad = 70)
+ allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/stack/flag,/obj/item/device/healthanalyzer,/obj/item/device/gps,/obj/item/device/radio/beacon,/obj/item/weapon/shovel)
+
+/obj/item/clothing/suit/space/void/exploration/prepared
+ helmet = /obj/item/clothing/head/helmet/space/void/exploration
+ boots = /obj/item/clothing/shoes/magboots
+
+//Pilot
+/obj/item/clothing/head/helmet/space/void/pilot
+ desc = "An atmos resistant helmet for space and planet exploration."
+ name = "pilot voidsuit helmet"
+ icon_state = "rig0_pilot"
+ item_state = "pilot_helm"
+ armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 15, bio = 100, rad = 50)
+ max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
+ light_overlay = "helmet_light_dual"
+
+/obj/item/clothing/suit/space/void/pilot
+ desc = "An atmos resistant voidsuit for space and planet exploration."
+ icon_state = "rig-pilot"
+ item_state = "rig-pilot"
+ name = "pilot voidsuit"
+ armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 15, bio = 100, rad = 50)
+ max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE
+ allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/toolbox,/obj/item/weapon/storage/briefcase/inflatable,/obj/item/device/t_scanner,/obj/item/weapon/rcd)
+
+/obj/item/clothing/suit/space/void/pilot/prepared
+ helmet = /obj/item/clothing/head/helmet/space/void/pilot
+ boots = /obj/item/clothing/shoes/magboots
\ No newline at end of file
diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm
index 40ce8258af..eb1a04a2e0 100644
--- a/code/modules/clothing/suits/armor.dm
+++ b/code/modules/clothing/suits/armor.dm
@@ -492,8 +492,20 @@
icon = 'icons/obj/clothing/modular_armor.dmi'
item_icons = list(slot_wear_suit_str = 'icons/mob/modular_armor.dmi')
icon_state = "pcarrier"
- valid_accessory_slots = list(ACCESSORY_SLOT_INSIGNIA, ACCESSORY_SLOT_ARMOR_C, ACCESSORY_SLOT_ARMOR_A, ACCESSORY_SLOT_ARMOR_L, ACCESSORY_SLOT_ARMOR_S, ACCESSORY_SLOT_ARMOR_M)
- restricted_accessory_slots = list(ACCESSORY_SLOT_INSIGNIA, ACCESSORY_SLOT_ARMOR_C, ACCESSORY_SLOT_ARMOR_A, ACCESSORY_SLOT_ARMOR_L, ACCESSORY_SLOT_ARMOR_S)
+ valid_accessory_slots = (\
+ ACCESSORY_SLOT_INSIGNIA\
+ |ACCESSORY_SLOT_ARMOR_C\
+ |ACCESSORY_SLOT_ARMOR_A\
+ |ACCESSORY_SLOT_ARMOR_L\
+ |ACCESSORY_SLOT_ARMOR_S\
+ |ACCESSORY_SLOT_ARMOR_M)
+ restricted_accessory_slots = (\
+ ACCESSORY_SLOT_INSIGNIA\
+ |ACCESSORY_SLOT_ARMOR_C\
+ |ACCESSORY_SLOT_ARMOR_A\
+ |ACCESSORY_SLOT_ARMOR_L\
+ |ACCESSORY_SLOT_ARMOR_S\
+ |ACCESSORY_SLOT_ARMOR_M)
blood_overlay_type = "armor"
/obj/item/clothing/suit/armor/pcarrier/light
diff --git a/code/modules/clothing/under/accessories/accessory.dm b/code/modules/clothing/under/accessories/accessory.dm
index 67c82dcf79..97c2d3aa90 100644
--- a/code/modules/clothing/under/accessories/accessory.dm
+++ b/code/modules/clothing/under/accessories/accessory.dm
@@ -6,7 +6,7 @@
item_state_slots = list(slot_r_hand_str = "", slot_l_hand_str = "")
slot_flags = SLOT_TIE
w_class = ITEMSIZE_SMALL
- var/slot = "decor"
+ var/slot = ACCESSORY_SLOT_DECOR
var/obj/item/clothing/has_suit = null //the suit the tie may be attached to
var/image/inv_overlay = null //overlay used when attached to clothing.
var/image/mob_overlay = null
@@ -95,6 +95,7 @@
/obj/item/clothing/accessory/tie
name = "blue tie"
icon_state = "bluetie"
+ slot = ACCESSORY_SLOT_TIE
/obj/item/clothing/accessory/tie/red
name = "red tie"
@@ -145,6 +146,7 @@
name = "stethoscope"
desc = "An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing."
icon_state = "stethoscope"
+ slot = ACCESSORY_SLOT_TIE
/obj/item/clothing/accessory/stethoscope/do_surgery(mob/living/carbon/human/M, mob/living/user)
if(user.a_intent != I_HELP) //in case it is ever used as a surgery tool
@@ -206,6 +208,7 @@
name = "bronze medal"
desc = "A bronze medal."
icon_state = "bronze"
+ slot = ACCESSORY_SLOT_MEDAL
/obj/item/clothing/accessory/medal/conduct
name = "distinguished conduct medal"
@@ -260,6 +263,7 @@
name = "green scarf"
desc = "A stylish scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks."
icon_state = "greenscarf"
+ slot = ACCESSORY_SLOT_DECOR
/obj/item/clothing/accessory/scarf/red
name = "red scarf"
@@ -322,6 +326,7 @@
icon_state = "bracelet"
w_class = ITEMSIZE_TINY
slot_flags = SLOT_TIE
+ slot = ACCESSORY_SLOT_DECOR
/obj/item/clothing/accessory/bracelet/friendship
name = "friendship bracelet"
diff --git a/code/modules/clothing/under/accessories/accessory_vr.dm b/code/modules/clothing/under/accessories/accessory_vr.dm
index ba1a4f3b17..6e6439d417 100644
--- a/code/modules/clothing/under/accessories/accessory_vr.dm
+++ b/code/modules/clothing/under/accessories/accessory_vr.dm
@@ -177,3 +177,14 @@
to_chat(user,"You set the [name]'s tag to '[str]'.")
name = initial(name) + " ([str])"
desc = initial(desc) + " The tag says \"[str]\"."
+
+//Machete Holsters
+/obj/item/clothing/accessory/holster/machete
+ name = "machete sheath"
+ desc = "A handsome synthetic leather sheath with matching belt."
+ icon_state = "holster_machete"
+ slot = ACCESSORY_SLOT_WEAPON
+ concealed_holster = 0
+ can_hold = list(/obj/item/weapon/material/knife/machete)
+ //sound_in = 'sound/effects/holster/sheathin.ogg'
+ //sound_out = 'sound/effects/holster/sheathout.ogg'
diff --git a/code/modules/clothing/under/accessories/armband.dm b/code/modules/clothing/under/accessories/armband.dm
index bf40074a2a..93f4790492 100644
--- a/code/modules/clothing/under/accessories/armband.dm
+++ b/code/modules/clothing/under/accessories/armband.dm
@@ -2,7 +2,7 @@
name = "red armband"
desc = "A fancy red armband!"
icon_state = "red"
- slot = "armband"
+ slot = ACCESSORY_SLOT_ARMBAND
/obj/item/clothing/accessory/armband/cargo
name = "cargo armband"
diff --git a/code/modules/clothing/under/accessories/armor.dm b/code/modules/clothing/under/accessories/armor.dm
index df9e3b7c17..c6abaa6015 100644
--- a/code/modules/clothing/under/accessories/armor.dm
+++ b/code/modules/clothing/under/accessories/armor.dm
@@ -89,7 +89,7 @@
/obj/item/clothing/accessory/armor/armorplate/merc
name = "heavy armor plate"
desc = "A ceramics-reinforced synthetic armor plate, providing state of of the art protection. Attaches to a plate carrier."
- icon_state = "armor_heavy"
+ icon_state = "armor_merc"
armor = list(melee = 60, bullet = 60, laser = 60, energy = 40, bomb = 40, bio = 0, rad = 0)
//////////////
diff --git a/code/modules/clothing/under/accessories/badges.dm b/code/modules/clothing/under/accessories/badges.dm
index e96ea4ce4e..ded92c2b3a 100644
--- a/code/modules/clothing/under/accessories/badges.dm
+++ b/code/modules/clothing/under/accessories/badges.dm
@@ -9,6 +9,7 @@
desc = "Security Department detective's badge, made from gold."
icon_state = "badge"
slot_flags = SLOT_BELT | SLOT_TIE
+ slot = ACCESSORY_SLOT_MEDAL
var/stored_name
var/badge_string = "Corporate Security"
diff --git a/code/modules/clothing/under/accessories/clothing.dm b/code/modules/clothing/under/accessories/clothing.dm
index 3f117d6ade..eaab8b290a 100644
--- a/code/modules/clothing/under/accessories/clothing.dm
+++ b/code/modules/clothing/under/accessories/clothing.dm
@@ -2,11 +2,13 @@
name = "black vest"
desc = "Slick black suit vest."
icon_state = "det_vest"
+ slot = ACCESSORY_SLOT_OVER
-/obj/item/clothing/accessory/jacket/
+/obj/item/clothing/accessory/jacket
name = "tan suit jacket"
desc = "Cozy suit jacket."
icon_state = "tan_jacket"
+ slot = ACCESSORY_SLOT_OVER
/obj/item/clothing/accessory/jacket/charcoal
name = "charcoal suit jacket"
@@ -55,7 +57,7 @@
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
siemens_coefficient = 0.9
w_class = ITEMSIZE_NORMAL
- slot = "over"
+ slot = ACCESSORY_SLOT_OVER
sprite_sheets = list(
"Teshari" = 'icons/mob/species/seromi/suit.dmi'
@@ -176,6 +178,7 @@
body_parts_covered = UPPER_TORSO|LOWER_TORSO
siemens_coefficient = 0.9
w_class = ITEMSIZE_NORMAL
+ slot = ACCESSORY_SLOT_OVER
/obj/item/clothing/accessory/hawaii/red
icon_state = "hawaii2"
@@ -201,6 +204,7 @@
body_parts_covered = UPPER_TORSO|LOWER_TORSO
siemens_coefficient = 0.9
w_class = ITEMSIZE_NORMAL
+ slot = ACCESSORY_SLOT_OVER
/obj/item/clothing/accessory/wcoat/red
name = "red waistcoat"
@@ -242,6 +246,7 @@
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
siemens_coefficient = 0.9
w_class = ITEMSIZE_NORMAL
+ slot = ACCESSORY_SLOT_OVER
/obj/item/clothing/accessory/sweater/pink
name = "pink sweater"
diff --git a/code/modules/clothing/under/accessories/holster.dm b/code/modules/clothing/under/accessories/holster.dm
index b97ae6fc3f..af666b478d 100644
--- a/code/modules/clothing/under/accessories/holster.dm
+++ b/code/modules/clothing/under/accessories/holster.dm
@@ -2,16 +2,23 @@
name = "shoulder holster"
desc = "A handgun holster."
icon_state = "holster"
- slot = "utility"
+ slot = ACCESSORY_SLOT_TORSO //Legacy/balance purposes
concealed_holster = 1
var/obj/item/holstered = null
+ var/list/can_hold //VOREStation Add
/obj/item/clothing/accessory/holster/proc/holster(var/obj/item/I, var/mob/living/user)
if(holstered && istype(user))
user << "There is already \a [holstered] holstered here!"
return
+ //VOREStation Edit - Machete sheath support
+ if (LAZYLEN(can_hold))
+ if(!is_type_in_list(I,can_hold))
+ to_chat(user, "[I] won't fit in [src]!")
+ return
- if (!(I.slot_flags & SLOT_HOLSTER))
+ else if (!(I.slot_flags & SLOT_HOLSTER))
+ //VOREStation Edit End
user << "[I] won't fit in [src]!"
return
@@ -38,8 +45,8 @@
else
if(user.a_intent == I_HURT)
usr.visible_message(
- "[user] draws \the [holstered], ready to shoot!",
- "You draw \the [holstered], ready to shoot!"
+ "[user] draws \the [holstered], ready to go!", //VOREStation Edit
+ "You draw \the [holstered], ready to go!" //VOREStation Edit
)
else
user.visible_message(
@@ -52,7 +59,7 @@
clear_holster()
/obj/item/clothing/accessory/holster/attack_hand(mob/user as mob)
- if (has_suit) //if we are part of a suit
+ if (has_suit && (slot & ACCESSORY_SLOT_UTILITY)) //if we are part of a suit
if (holstered)
unholster(user)
return
@@ -98,7 +105,7 @@
H = src
else if (istype(src, /obj/item/clothing/under))
var/obj/item/clothing/under/S = src
- if (S.accessories.len)
+ if (LAZYLEN(S.accessories))
H = locate() in S.accessories
if (!H)
diff --git a/code/modules/clothing/under/accessories/lockets.dm b/code/modules/clothing/under/accessories/lockets.dm
index 4d5ca9fd38..f8a2eaf1c7 100644
--- a/code/modules/clothing/under/accessories/lockets.dm
+++ b/code/modules/clothing/under/accessories/lockets.dm
@@ -2,9 +2,9 @@
name = "silver locket"
desc = "A small locket of high-quality metal."
icon_state = "locket"
- slot_flags = 0
w_class = ITEMSIZE_SMALL
slot_flags = SLOT_MASK | SLOT_TIE
+ slot = ACCESSORY_SLOT_DECOR
var/base_icon
var/open
var/obj/item/held //Item inside locket.
diff --git a/code/modules/clothing/under/accessories/permits.dm b/code/modules/clothing/under/accessories/permits.dm
index c6170bfd61..d7a5c3f396 100644
--- a/code/modules/clothing/under/accessories/permits.dm
+++ b/code/modules/clothing/under/accessories/permits.dm
@@ -6,6 +6,7 @@
icon = 'icons/obj/card.dmi'
icon_state = "permit"
w_class = ITEMSIZE_TINY
+ slot = ACCESSORY_SLOT_MEDAL
var/owner = 0 //To prevent people from just renaming the thing if they steal it
/obj/item/clothing/accessory/permit/attack_self(mob/user as mob)
diff --git a/code/modules/clothing/under/accessories/permits_vr.dm b/code/modules/clothing/under/accessories/permits_vr.dm
new file mode 100644
index 0000000000..6b73b13bcd
--- /dev/null
+++ b/code/modules/clothing/under/accessories/permits_vr.dm
@@ -0,0 +1,3 @@
+/obj/item/clothing/accessory/permit/gun/planetside
+ name = "explorer gun permit"
+ desc = "A card indicating that the owner is allowed to carry a firearm during active exploration missions."
diff --git a/code/modules/clothing/under/accessories/storage.dm b/code/modules/clothing/under/accessories/storage.dm
index 150c84abcf..bdd97a1148 100644
--- a/code/modules/clothing/under/accessories/storage.dm
+++ b/code/modules/clothing/under/accessories/storage.dm
@@ -2,10 +2,10 @@
name = "load bearing equipment"
desc = "Used to hold things when you don't have enough hands."
icon_state = "webbing"
- slot = "utility"
+ slot = ACCESSORY_SLOT_UTILITY
show_messages = 1
- var/slots = 3
+ var/slots = 5
var/obj/item/weapon/storage/internal/hold
w_class = ITEMSIZE_NORMAL
@@ -49,45 +49,40 @@
name = "webbing"
desc = "Sturdy mess of synthcotton belts and buckles, ready to share your burden."
icon_state = "webbing"
+ slots = 3
/obj/item/clothing/accessory/storage/black_vest
name = "black webbing vest"
desc = "Robust black synthcotton vest with lots of pockets to hold whatever you need, but cannot hold in hands."
icon_state = "vest_black"
- slots = 5
/obj/item/clothing/accessory/storage/brown_vest
name = "brown webbing vest"
desc = "Worn brownish synthcotton vest with lots of pockets to unload your hands."
icon_state = "vest_brown"
- slots = 5
/obj/item/clothing/accessory/storage/white_vest
name = "white webbing vest"
desc = "Durable white synthcotton vest with lots of pockets to carry essentials."
icon_state = "vest_white"
- slots = 5
/obj/item/clothing/accessory/storage/black_drop_pouches
name = "black drop pouches"
gender = PLURAL
desc = "Robust black synthcotton bags to hold whatever you need, but cannot hold in hands."
icon_state = "thigh_black"
- slots = 5
/obj/item/clothing/accessory/storage/brown_drop_pouches
name = "brown drop pouches"
gender = PLURAL
desc = "Worn brownish synthcotton bags to hold whatever you need, but cannot hold in hands."
icon_state = "thigh_brown"
- slots = 5
/obj/item/clothing/accessory/storage/white_drop_pouches
name = "white drop pouches"
gender = PLURAL
desc = "Durable white synthcotton bags to hold whatever you need, but cannot hold in hands."
icon_state = "thigh_white"
- slots = 5
/obj/item/clothing/accessory/storage/knifeharness
name = "decorated harness"
diff --git a/code/modules/clothing/under/xenos/vox.dm b/code/modules/clothing/under/xenos/vox.dm
index e6f63abbcb..0997c5fa93 100644
--- a/code/modules/clothing/under/xenos/vox.dm
+++ b/code/modules/clothing/under/xenos/vox.dm
@@ -1,8 +1,8 @@
/obj/item/clothing/under/vox
has_sensor = 0
species_restricted = list(SPECIES_VOX)
- valid_accessory_slots = list("vox")
- restricted_accessory_slots = list("vox")
+ valid_accessory_slots = "vox"
+ restricted_accessory_slots = "vox"
phoronproof = 1
/obj/item/clothing/under/vox/vox_casual
diff --git a/code/modules/events/dust.dm b/code/modules/events/dust.dm
index e70a18ae21..3c7a116827 100644
--- a/code/modules/events/dust.dm
+++ b/code/modules/events/dust.dm
@@ -3,13 +3,13 @@
endWhen = 30
/datum/event/dust/announce()
- command_announcement.Announce("Debris resulting from activity on another nearby asteroid is approaching your colony.", "Dust Alert")
+ command_announcement.Announce("Debris resulting from activity on another nearby asteroid is approaching \the [station_name()]", "Dust Alert")
/datum/event/dust/start()
dust_swarm(get_severity())
/datum/event/dust/end()
- command_announcement.Announce("The colony is no longer in danger of impact from space debris.", "Dust Notice")
+ command_announcement.Announce("\The [station_name()] is no longer in danger of impact from space debris.", "Dust Notice")
/datum/event/dust/proc/get_severity()
switch(severity)
diff --git a/code/modules/events/escaped_slimes.dm b/code/modules/events/escaped_slimes.dm
index 9cc2f5a7fc..b36a0d15bf 100644
--- a/code/modules/events/escaped_slimes.dm
+++ b/code/modules/events/escaped_slimes.dm
@@ -32,7 +32,7 @@
/datum/event/escaped_slimes/start()
var/list/vents = list()
- for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in world)
+ for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in machines)
if(temp_vent.network && temp_vent.loc.z in using_map.station_levels) //borrowed from spiders event, but it works. Distribute the slimes only in rooms with vents
vents += temp_vent
diff --git a/code/modules/events/gravity.dm b/code/modules/events/gravity.dm
index f5fc8f0b5a..e0cd38dcfb 100644
--- a/code/modules/events/gravity.dm
+++ b/code/modules/events/gravity.dm
@@ -16,7 +16,7 @@
/datum/event/gravity/start()
gravity_is_on = 0
- for(var/area/A in world)
+ for(var/area/A in all_areas)
if(A.z in zLevels)
A.gravitychange(gravity_is_on, A)
@@ -24,7 +24,7 @@
if(!gravity_is_on)
gravity_is_on = 1
- for(var/area/A in world)
+ for(var/area/A in all_areas)
if(A.z in zLevels)
A.gravitychange(gravity_is_on, A)
diff --git a/code/modules/events/ion_storm.dm b/code/modules/events/ion_storm.dm
index 804a146f7e..0bf0f82aa6 100644
--- a/code/modules/events/ion_storm.dm
+++ b/code/modules/events/ion_storm.dm
@@ -12,7 +12,7 @@
continue
players += player.real_name
- for (var/mob/living/silicon/ai/target in world)
+ for (var/mob/living/silicon/ai/target in silicon_mob_list)
var/law = target.generate_ion_law()
target << "You have detected a change in your laws information:"
target << law
@@ -30,7 +30,7 @@
*/
/datum/event/ionstorm/tick()
if(botEmagChance)
- for(var/mob/living/bot/bot in world)
+ for(var/mob/living/bot/bot in mob_list)
if(prob(botEmagChance))
bot.emag_act(1)
@@ -146,7 +146,7 @@ Would like to add a law like "Law x is _______" where x = a number, and _____ is
M.add_ion_law("THE STATION IS [who2pref] [who2]")
if(botEmagChance)
- for(var/obj/machinery/bot/bot in world)
+ for(var/obj/machinery/bot/bot in mob_list)
if(prob(botEmagChance))
bot.Emag()
*/
@@ -162,21 +162,21 @@ Would like to add a law like "Law x is _______" where x = a number, and _____ is
spawn(0)
world << "Started processing APCs"
- for (var/obj/machinery/power/apc/APC in world)
+ for (var/obj/machinery/power/apc/APC in machines)
if(APC.z in station_levels)
APC.ion_act()
apcnum++
world << "Finished processing APCs. Processed: [apcnum]"
spawn(0)
world << "Started processing SMES"
- for (var/obj/machinery/power/smes/SMES in world)
+ for (var/obj/machinery/power/smes/SMES in machines)
if(SMES.z in station_levels)
SMES.ion_act()
smesnum++
world << "Finished processing SMES. Processed: [smesnum]"
spawn(0)
world << "Started processing AIRLOCKS"
- for (var/obj/machinery/door/airlock/D in world)
+ for (var/obj/machinery/door/airlock/D in machines)
if(D.z in station_levels)
//if(length(D.req_access) > 0 && !(12 in D.req_access)) //not counting general access and maintenance airlocks
airlocknum++
@@ -185,7 +185,7 @@ Would like to add a law like "Law x is _______" where x = a number, and _____ is
world << "Finished processing AIRLOCKS. Processed: [airlocknum]"
spawn(0)
world << "Started processing FIREDOORS"
- for (var/obj/machinery/door/firedoor/D in world)
+ for (var/obj/machinery/door/firedoor/D in machines)
if(D.z in station_levels)
firedoornum++;
spawn(0)
diff --git a/code/modules/events/meteors.dm b/code/modules/events/meteors.dm
index 6ffb6011ef..b4f202722c 100644
--- a/code/modules/events/meteors.dm
+++ b/code/modules/events/meteors.dm
@@ -6,16 +6,16 @@
var/start_side
/datum/event/meteor_wave/setup()
- waves = severity * rand(1,3)
+ waves = 2 + rand(1, severity) //EVENT_LEVEL_MAJOR is 3-5 waves
start_side = pick(cardinal)
endWhen = worst_case_end()
/datum/event/meteor_wave/announce()
switch(severity)
if(EVENT_LEVEL_MAJOR)
- command_announcement.Announce("Meteors have been detected on collision course with the colony.", "Meteor Alert", new_sound = 'sound/AI/meteors.ogg')
+ command_announcement.Announce("Meteors have been detected on collision course with \the [station_name()].", "Meteor Alert", new_sound = 'sound/AI/meteors.ogg')
else
- command_announcement.Announce("The colony is now in a meteor shower.", "Meteor Alert")
+ command_announcement.Announce("\The [station_name()] is now in a meteor shower.", "Meteor Alert")
/datum/event/meteor_wave/tick()
if(waves && activeFor >= next_meteor)
@@ -32,15 +32,15 @@
/datum/event/meteor_wave/end()
switch(severity)
if(EVENT_LEVEL_MAJOR)
- command_announcement.Announce("The colony has cleared the meteor storm.", "Meteor Alert")
+ command_announcement.Announce("\The [station_name()] has cleared the meteor storm.", "Meteor Alert")
else
- command_announcement.Announce("The colony has cleared the meteor shower", "Meteor Alert")
+ command_announcement.Announce("\The [station_name()] has cleared the meteor shower", "Meteor Alert")
/datum/event/meteor_wave/proc/get_meteors()
- switch(severity)
- if(EVENT_LEVEL_MAJOR)
+ if(EVENT_LEVEL_MAJOR)
+ if(prob(10))
return meteors_catastrophic
- if(EVENT_LEVEL_MODERATE)
- return meteors_threatening
else
- return meteors_normal
+ return meteors_threatening
+ else
+ return meteors_normal
diff --git a/code/modules/events/money_hacker.dm b/code/modules/events/money_hacker.dm
index b0304d4f88..47734f412d 100644
--- a/code/modules/events/money_hacker.dm
+++ b/code/modules/events/money_hacker.dm
@@ -20,7 +20,7 @@
Notifications will be sent as updates occur. "
var/my_department = "[station_name()] firewall subroutines"
- for(var/obj/machinery/message_server/MS in world)
+ for(var/obj/machinery/message_server/MS in machines)
if(!MS.active) continue
MS.send_rc_message("Head of Personnel's Desk", my_department, message, "", "", 2)
@@ -62,6 +62,6 @@
var/my_department = "[station_name()] firewall subroutines"
- for(var/obj/machinery/message_server/MS in world)
+ for(var/obj/machinery/message_server/MS in machines)
if(!MS.active) continue
MS.send_rc_message("Head of Personnel's Desk", my_department, message, "", "", 2)
diff --git a/code/modules/events/prison_break.dm b/code/modules/events/prison_break.dm
index 2f5d099e8d..57a80c8d32 100644
--- a/code/modules/events/prison_break.dm
+++ b/code/modules/events/prison_break.dm
@@ -41,14 +41,14 @@
/datum/event/prison_break/start()
- for(var/area/A in world)
+ for(var/area/A in all_areas)
if(is_type_in_list(A,areaType) && !is_type_in_list(A,areaNotType))
areas += A
if(areas && areas.len > 0)
var/my_department = "[station_name()] firewall subroutines"
var/rc_message = "An unknown malicious program has been detected in the [english_list(areaName)] lighting and airlock control systems at [stationtime2text()]. Systems will be fully compromised within approximately three minutes. Direct intervention is required immediately. "
- for(var/obj/machinery/message_server/MS in world)
+ for(var/obj/machinery/message_server/MS in machines)
MS.send_rc_message("Engineering", my_department, rc_message, "", "", 2)
for(var/mob/living/silicon/ai/A in player_list)
A << "Malicious program detected in the [english_list(areaName)] lighting and airlock control systems by [my_department]."
diff --git a/code/modules/events/radiation_storm.dm b/code/modules/events/radiation_storm.dm
index cad80ffb83..6140ae2de0 100644
--- a/code/modules/events/radiation_storm.dm
+++ b/code/modules/events/radiation_storm.dm
@@ -9,7 +9,7 @@
var/postStartTicks = 0
/datum/event/radiation_storm/announce()
- command_announcement.Announce("High levels of radiation detected near the station. Please evacuate into one of the shielded maintenance tunnels or dorms.", "Anomaly Alert", new_sound = 'sound/AI/radiation.ogg')
+ command_announcement.Announce("High levels of radiation detected near \the [station_name()]. Please evacuate into one of the shielded maintenance tunnels or dorms.", "Anomaly Alert", new_sound = 'sound/AI/radiation.ogg') //VOREStation Edit - Dorms ref
/datum/event/radiation_storm/start()
make_maint_all_access()
diff --git a/code/modules/events/solar_storm.dm b/code/modules/events/solar_storm.dm
index afaa01ed95..1f6f820b14 100644
--- a/code/modules/events/solar_storm.dm
+++ b/code/modules/events/solar_storm.dm
@@ -9,7 +9,7 @@
endWhen = startWhen + rand(30,90) + rand(30,90) //2-6 minute duration
/datum/event/solar_storm/announce()
- command_announcement.Announce("A solar storm has been detected approaching the station. Please halt all EVA activites immediately and return to the interior of the station.", "Anomaly Alert", new_sound = 'sound/AI/radiation.ogg')
+ command_announcement.Announce("A solar storm has been detected approaching \the [station_name()]. Please halt all EVA activites immediately and return to the interior of the station.", "Anomaly Alert", new_sound = 'sound/AI/radiation.ogg')
adjust_solar_output(1.5)
/datum/event/solar_storm/proc/adjust_solar_output(var/mult = 1)
diff --git a/code/modules/events/spider_infestation.dm b/code/modules/events/spider_infestation.dm
index b425ea9976..7eb0be92cc 100644
--- a/code/modules/events/spider_infestation.dm
+++ b/code/modules/events/spider_infestation.dm
@@ -16,7 +16,7 @@
/datum/event/spider_infestation/start()
var/list/vents = list()
- for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in world)
+ for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in machines)
if(!temp_vent.welded && temp_vent.network && temp_vent.loc.z in using_map.station_levels)
if(temp_vent.network.normal_members.len > 50)
vents += temp_vent
diff --git a/code/modules/events/viral_infection.dm b/code/modules/events/viral_infection.dm
index 828233ea5f..8d0ea8b7ee 100644
--- a/code/modules/events/viral_infection.dm
+++ b/code/modules/events/viral_infection.dm
@@ -28,7 +28,7 @@ datum/event/viral_infection/announce()
level = "five"
if (severity == EVENT_LEVEL_MAJOR || prob(60))
- command_announcement.Announce("Confirmed outbreak of level [level] biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", new_sound = 'sound/AI/outbreak5.ogg')
+ command_announcement.Announce("Confirmed outbreak of level [level] biohazard aboard \the [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", new_sound = 'sound/AI/outbreak5.ogg')
datum/event/viral_infection/start()
if(!viruses.len) return
diff --git a/code/modules/events/wallrot.dm b/code/modules/events/wallrot.dm
index 5aede8a894..e09cc50d2f 100644
--- a/code/modules/events/wallrot.dm
+++ b/code/modules/events/wallrot.dm
@@ -15,7 +15,7 @@
/datum/event/wallrot/announce()
if(center)
- command_announcement.Announce("Harmful fungi detected on the colony nearby [center.loc.name]. Station structures may be contaminated.", "Biohazard Alert")
+ command_announcement.Announce("Harmful fungi detected on \the [station_name()] nearby [center.loc.name]. Station structures may be contaminated.", "Biohazard Alert")
/datum/event/wallrot/start()
spawn()
diff --git a/code/modules/hydroponics/seed_controller.dm b/code/modules/hydroponics/seed_controller.dm
index 6a743d4a1c..b0aaab0a7c 100644
--- a/code/modules/hydroponics/seed_controller.dm
+++ b/code/modules/hydroponics/seed_controller.dm
@@ -81,7 +81,7 @@ var/global/datum/controller/plants/plant_controller // Set in New().
// Make sure any seed packets that were mapped in are updated
// correctly (since the seed datums did not exist a tick ago).
- for(var/obj/item/seeds/S in world)
+ for(var/obj/item/seeds/S in all_seed_packs)
S.update_seed()
//Might as well mask the gene types while we're at it.
diff --git a/code/modules/hydroponics/seed_datums.dm b/code/modules/hydroponics/seed_datums.dm
index 6e6ef84fd1..b70a02af4c 100644
--- a/code/modules/hydroponics/seed_datums.dm
+++ b/code/modules/hydroponics/seed_datums.dm
@@ -860,6 +860,7 @@
seed_name = "watermelon"
display_name = "watermelon vine"
chems = list("nutriment" = list(1,6), "watermelonjuice" = list(10,6))
+ kitchen_tag = "watermelon"
/datum/seed/watermelon/New()
..()
diff --git a/code/modules/hydroponics/seed_packets.dm b/code/modules/hydroponics/seed_packets.dm
index 1b5318868b..0689f428b6 100644
--- a/code/modules/hydroponics/seed_packets.dm
+++ b/code/modules/hydroponics/seed_packets.dm
@@ -1,5 +1,7 @@
var/global/list/plant_seed_sprites = list()
+GLOBAL_LIST_BOILERPLATE(all_seed_packs, /obj/item/seeds)
+
//Seed packet object/procs.
/obj/item/seeds
name = "packet of seeds"
diff --git a/code/modules/hydroponics/seed_storage.dm b/code/modules/hydroponics/seed_storage.dm
index 3d9e5b05a9..4c6d8b2798 100644
--- a/code/modules/hydroponics/seed_storage.dm
+++ b/code/modules/hydroponics/seed_storage.dm
@@ -29,12 +29,65 @@
var/seeds_initialized = 0 // Map-placed ones break if seeds are loaded right at the start of the round, so we do it on the first interaction
var/list/datum/seed_pile/piles = list()
+ var/list/datum/seed_pile/piles_contra = list() //Hacked.
var/list/starting_seeds = list()
+ var/list/contraband_seeds = list() //Seeds we only show if we've been hacked.
var/list/scanner = list() // What properties we can view
+ var/seconds_electrified = 0 //Shock users like an airlock.
+ var/smart = 0 //Used for hacking. Overrides the scanner.
+ var/hacked = 0
+ var/lockdown = 0
+ var/datum/wires/seedstorage/wires = null
+
+/obj/machinery/seed_storage/New()
+ ..()
+ wires = new(src)
+ if(!contraband_seeds.len)
+ contraband_seeds = pick(list(
+ list(
+ /obj/item/seeds/ambrosiavulgarisseed = 3,
+ /obj/item/seeds/greengrapeseed = 3,
+ /obj/item/seeds/reishimycelium = 2,
+ /obj/item/seeds/bloodtomatoseed = 1
+ ),
+ list(
+ /obj/item/seeds/ambrosiavulgarisseed = 3,
+ /obj/item/seeds/plastiseed = 3,
+ /obj/item/seeds/kudzuseed = 2,
+ /obj/item/seeds/nettleseed = 1
+ ),
+ list(
+ /obj/item/seeds/ambrosiavulgarisseed = 3,
+ /obj/item/seeds/amanitamycelium = 3,
+ /obj/item/seeds/libertymycelium = 2,
+ /obj/item/seeds/glowshroom = 1
+ ),
+ list(
+ /obj/item/seeds/ambrosiavulgarisseed = 3,
+ /obj/item/seeds/glowberryseed = 3,
+ /obj/item/seeds/icepepperseed = 2,
+ /obj/item/seeds/bluetomatoseed = 1
+ ),
+ list(
+ /obj/item/seeds/ambrosiadeusseed = 1,
+ /obj/item/seeds/killertomatoseed = 1
+ ),
+ list(
+ /obj/item/seeds/ambrosiavulgarisseed = 3,
+ /obj/item/seeds/random = 6
+ )
+ ))
+ return
+
+/obj/machinery/seed_storage/process()
+ ..()
+ if(seconds_electrified > 0)
+ seconds_electrified--
+ return
/obj/machinery/seed_storage/random // This is mostly for testing, but I guess admins could spawn it
name = "Random seed storage"
- scanner = list("stats", "produce", "soil", "temperature", "light")
+ scanner = list("stats", "produce", "soil", "temperature", "light", "pressure")
starting_seeds = list(/obj/item/seeds/random = 50)
/obj/machinery/seed_storage/garden
@@ -81,7 +134,8 @@
/obj/machinery/seed_storage/xenobotany
name = "Xenobotany seed storage"
- scanner = list("stats", "produce", "soil", "temperature", "light")
+ scanner = list("stats", "produce", "soil", "temperature", "light", "pressure")
+ smart = 1
starting_seeds = list(
/obj/item/seeds/ambrosiavulgarisseed = 3,
/obj/item/seeds/appleseed = 3,
@@ -128,6 +182,17 @@
)
/obj/machinery/seed_storage/attack_hand(mob/user as mob)
+ if(stat & (BROKEN|NOPOWER))
+ return
+
+ if(seconds_electrified != 0)
+ if(shock(user, 100))
+ return
+
+ if(panel_open)
+ wires.Interact(user)
+ if(lockdown)
+ return
user.set_machine(src)
interact(user)
@@ -135,6 +200,11 @@
if (..())
return
+ if(smart)
+ scanner = list("stats", "produce", "soil", "temperature", "light", "pressure")
+ else
+ scanner = initial(scanner)
+
if (!seeds_initialized)
for(var/typepath in starting_seeds)
var/amount = starting_seeds[typepath]
@@ -143,6 +213,13 @@
for (var/i = 1 to amount)
var/O = new typepath
add(O)
+ for(var/typepath in contraband_seeds)
+ var/amount = contraband_seeds[typepath]
+ if(isnull(amount)) amount = 1
+
+ for (var/i = 1 to amount)
+ var/O = new typepath
+ add(O, 1)
seeds_initialized = 1
var/dat = "Seed storage contents"
@@ -248,6 +325,95 @@
dat += " | [S.amount] | "
dat += "Vend Purge | "
dat += " "
+ if(hacked || emagged)
+ for (var/datum/seed_pile/S in piles_contra)
+ var/datum/seed/seed = S.seed_type
+ if(!seed)
+ continue
+ dat += ""
+ dat += "| [seed.seed_name] | "
+ dat += "#[seed.uid] | "
+ if ("stats" in scanner)
+ dat += "[seed.get_trait(TRAIT_ENDURANCE)] | [seed.get_trait(TRAIT_YIELD)] | [seed.get_trait(TRAIT_MATURATION)] | [seed.get_trait(TRAIT_PRODUCTION)] | [seed.get_trait(TRAIT_POTENCY)] | "
+ if(seed.get_trait(TRAIT_HARVEST_REPEAT))
+ dat += "Multiple | "
+ else
+ dat += "Single | "
+ if ("temperature" in scanner)
+ dat += "[seed.get_trait(TRAIT_IDEAL_HEAT)] K | "
+ if ("light" in scanner)
+ dat += "[seed.get_trait(TRAIT_IDEAL_LIGHT)] L | "
+ if ("soil" in scanner)
+ if(seed.get_trait(TRAIT_REQUIRES_NUTRIENTS))
+ if(seed.get_trait(TRAIT_NUTRIENT_CONSUMPTION) < 0.05)
+ dat += "Low | "
+ else if(seed.get_trait(TRAIT_NUTRIENT_CONSUMPTION) > 0.2)
+ dat += "High | "
+ else
+ dat += "Norm | "
+ else
+ dat += "No | "
+ if(seed.get_trait(TRAIT_REQUIRES_WATER))
+ if(seed.get_trait(TRAIT_WATER_CONSUMPTION) < 1)
+ dat += "Low | "
+ else if(seed.get_trait(TRAIT_WATER_CONSUMPTION) > 5)
+ dat += "High | "
+ else
+ dat += "Norm | "
+ else
+ dat += "No | "
+
+ dat += ""
+ switch(seed.get_trait(TRAIT_CARNIVOROUS))
+ if(1)
+ dat += "CARN "
+ if(2)
+ dat += "CARN "
+ switch(seed.get_trait(TRAIT_SPREAD))
+ if(1)
+ dat += "VINE "
+ if(2)
+ dat += "VINE "
+ if ("pressure" in scanner)
+ if(seed.get_trait(TRAIT_LOWKPA_TOLERANCE) < 20)
+ dat += "LP "
+ if(seed.get_trait(TRAIT_HIGHKPA_TOLERANCE) > 220)
+ dat += "HP "
+ if ("temperature" in scanner)
+ if(seed.get_trait(TRAIT_HEAT_TOLERANCE) > 30)
+ dat += "TEMRES "
+ else if(seed.get_trait(TRAIT_HEAT_TOLERANCE) < 10)
+ dat += "TEMSEN "
+ if ("light" in scanner)
+ if(seed.get_trait(TRAIT_LIGHT_TOLERANCE) > 10)
+ dat += "LIGRES "
+ else if(seed.get_trait(TRAIT_LIGHT_TOLERANCE) < 3)
+ dat += "LIGSEN "
+ if(seed.get_trait(TRAIT_TOXINS_TOLERANCE) < 3)
+ dat += "TOXSEN "
+ else if(seed.get_trait(TRAIT_TOXINS_TOLERANCE) > 6)
+ dat += "TOXRES "
+ if(seed.get_trait(TRAIT_PEST_TOLERANCE) < 3)
+ dat += "PESTSEN "
+ else if(seed.get_trait(TRAIT_PEST_TOLERANCE) > 6)
+ dat += "PESTRES "
+ if(seed.get_trait(TRAIT_WEED_TOLERANCE) < 3)
+ dat += "WEEDSEN "
+ else if(seed.get_trait(TRAIT_WEED_TOLERANCE) > 6)
+ dat += "WEEDRES "
+ if(seed.get_trait(TRAIT_PARASITE))
+ dat += "PAR "
+ if ("temperature" in scanner)
+ if(seed.get_trait(TRAIT_ALTER_TEMP) > 0)
+ dat += "TEMP+ "
+ if(seed.get_trait(TRAIT_ALTER_TEMP) < 0)
+ dat += "TEMP- "
+ if(seed.get_trait(TRAIT_BIOLUM))
+ dat += "LUM "
+ dat += " | "
+ dat += "[S.amount] | "
+ dat += "Vend Purge | "
+ dat += " "
dat += " "
user << browse(dat, "window=seedstorage")
@@ -282,11 +448,11 @@
updateUsrDialog()
/obj/machinery/seed_storage/attackby(var/obj/item/O as obj, var/mob/user as mob)
- if (istype(O, /obj/item/seeds))
+ if (istype(O, /obj/item/seeds) && !lockdown)
add(O)
user.visible_message("[user] puts \the [O.name] into \the [src].", "You put \the [O] into \the [src].")
return
- else if (istype(O, /obj/item/weapon/storage/bag/plants))
+ else if (istype(O, /obj/item/weapon/storage/bag/plants) && !lockdown)
var/obj/item/weapon/storage/P = O
var/loaded = 0
for(var/obj/item/seeds/G in P.contents)
@@ -301,8 +467,17 @@
playsound(loc, O.usesound, 50, 1)
anchored = !anchored
user << "You [anchored ? "wrench" : "unwrench"] \the [src]."
+ else if(istype(O, /obj/item/weapon/screwdriver))
+ panel_open = !panel_open
+ to_chat(user, "You [panel_open ? "open" : "close"] the maintenance panel.")
+ playsound(src, O.usesound, 50, 1)
+ overlays.Cut()
+ if(panel_open)
+ overlays += image(icon, "[initial(icon_state)]-panel")
+ else if((istype(O, /obj/item/weapon/wirecutters) || istype(O, /obj/item/device/multitool)) && panel_open)
+ wires.Interact(user)
-/obj/machinery/seed_storage/proc/add(var/obj/item/seeds/O as obj)
+/obj/machinery/seed_storage/proc/add(var/obj/item/seeds/O as obj, var/contraband = 0)
if (istype(O.loc, /mob))
var/mob/user = O.loc
user.remove_from_mob(O)
@@ -313,6 +488,17 @@
O.loc = src
var/newID = 0
+ if(contraband)
+ for (var/datum/seed_pile/N in piles_contra)
+ if (N.matches(O))
+ ++N.amount
+ N.seeds += (O)
+ return
+ else if(N.ID >= newID)
+ newID = N.ID + 1
+ piles_contra += new /datum/seed_pile(O, newID)
+ return
+
for (var/datum/seed_pile/N in piles)
if (N.matches(O))
++N.amount
@@ -322,4 +508,5 @@
newID = N.ID + 1
piles += new /datum/seed_pile(O, newID)
+
return
diff --git a/code/modules/integrated_electronics/core/tools.dm b/code/modules/integrated_electronics/core/tools.dm
index 0f702be3de..5d4133e3d3 100644
--- a/code/modules/integrated_electronics/core/tools.dm
+++ b/code/modules/integrated_electronics/core/tools.dm
@@ -265,6 +265,7 @@
/obj/item/weapon/screwdriver,
/obj/item/device/multitool
)
+ cant_hold = list(/obj/item/weapon/screwdriver/power)
/obj/item/weapon/storage/bag/circuits/basic/New()
..()
diff --git a/code/modules/lighting/lighting_setup.dm b/code/modules/lighting/lighting_setup.dm
index ad014b013d..6db6f807b5 100644
--- a/code/modules/lighting/lighting_setup.dm
+++ b/code/modules/lighting/lighting_setup.dm
@@ -1,6 +1,6 @@
// Create lighting overlays on all turfs with dynamic lighting in areas with dynamic lighting.
/proc/create_all_lighting_overlays()
- for(var/area/A in world)
+ for(var/area/A in all_areas)
if(!A.dynamic_lighting)
continue
for(var/turf/T in A)
diff --git a/code/modules/lore_codex/news_data/main.dm b/code/modules/lore_codex/news_data/main.dm
index cf3660a620..34fdea4afc 100644
--- a/code/modules/lore_codex/news_data/main.dm
+++ b/code/modules/lore_codex/news_data/main.dm
@@ -4,6 +4,10 @@
region. Each is labled by date of publication and title. This list is self-updating, and from time to time the publisher will push new \
articles. You are encouraged to check back frequently."
children = list(
+ /datum/lore/codex/page/article13,
+ /datum/lore/codex/page/article12,
+ /datum/lore/codex/page/article11,
+ /datum/lore/codex/page/article10,
/datum/lore/codex/page/article9,
/datum/lore/codex/page/article8,
/datum/lore/codex/page/article7,
@@ -99,7 +103,7 @@
/datum/lore/codex/page/article8
name = "4/1/62 - Almach Cordon Breached by Unknown Organization"
- data = "Early this morning, SolGov ships assigned to the Almach Cordon around the Rim territories reported that a number of bulk freighters had eluded apprehension and are now at large within the Golden Crescent. Lieutenant-Major Volkov of the SCG-D Henri Capet reports that the blockade-runners were highly organized and determined, citing several lightly-manned ships left behind to tie up the SolGov forces long enough for the freighters to escape, detonating their reactors when they lost the ability to continue fighting. This resulted in three Fleet casualties and a significant degree of damage to the Henri Capet. The contents and location of the freighters are unknown at this time. In response, eight light-response vessels are being assigned to the Saint Columbia Fleet Base from Jahan's Post and Zhu Que. Residents and traffic officials in Vir, Oasis, and Gavel are to remain alert and notify police if any suspicious or unregistered craft enter their space.\
+ data = "Early this morning, SolGov ships assigned to the Almach Cordon around the Rim territories reported that a number of bulk freighters had eluded apprehension and are now at large within the Golden Crescent. Centurio Volkov of the SCG-D Henri Capet reports that the blockade-runners were highly organized and determined, citing several lightly-manned ships left behind to tie up the SolGov forces long enough for the freighters to escape, detonating their reactors when they lost the ability to continue fighting. This resulted in three Fleet casualties and a significant degree of damage to the Henri Capet. The contents and location of the freighters are unknown at this time. In response, eight light-response vessels are being assigned to the Saint Columbia Fleet Base from Jahan's Post and Zhu Que. Residents and traffic officials in Vir, Oasis, and Gavel are to remain alert and notify police if any suspicious or unregistered craft enter their space.\
\
A spokesperson for the Association claims that, while they make no attempts to stop aspiring blockade runners, the organization responsible for this most recent attack is unaffiliated with the Association as a whole and deny any knowledge of their identity or motives."
@@ -109,3 +113,24 @@
\
The intervention of a local Defense Force drone wing on behalf of the terrorists leads many in the intelligence community to assume that more Boiling Point operatives remain active within Gavel, and possibly nearby systems such as Vir and Oasis. Some have also noted that elements of the terrorists' tactics and augmentations suggest Association training, though the specifics remain classified. More information as the story breaks."
+/datum/lore/codex/page/article10
+ name = "4/13/62 - Association Proposes Joint Operation"
+ data = "Condemning the actions of Boiling Point on Gavel this week, representatives from the Almach Association and SolGov met to discuss joint fleet action. At the end of nearly a week of closed-doors negotiations, the Association has agreed to send in a significant contingent of Association Militia vessels as a show of good-will. These vessels will be active in the Golden Crescent, searching for Boiling Point facilities believed to be located in the outskirts of major systems. The influx of manpower allows the Fleet to continue patrolling the Heights and the Bowl, in hopes of containing the spread of the organization. This operation also marks the opening of the Almach Cordon, although travelers are advised that migration between the regions will remain extremely limited.\
+
\
+ While undoubtedly a sign of increased trust between the Confederacy and the Rim, some have voiced concerns with the action's adding legitimacy to the Association government. Quote Rewi Kerahoma, SEO Chairperson of the Board: \"The meeting with the Association regime was inappropriate, but actively allying with them is something else entirely. If the generals think we don't have the fleet to hunt down a bunch of rabble-rousers without weakening ourselves to piracy and foreign invasion, then it is a sign that we need to grow our shipyards in the Bowl, and give jobs to the hardworking Solars that live there-- not that we need to collaborate with terrorists.\"\
+
\
+ Transgressive Technologies and Interior Police Executive Sifat Unar issued a memo indicating that, while the assistance of the Association's more conservative elements in this matter is appreciated, the Five Points of Human Sanctity remain intact and SolGov categorically refuses aid from \"transhumans, posthumans, uplifts, and Fortunates.\""
+
+/datum/lore/codex/page/article11
+ name = "4/29/62 - New Data from Shelf Suggests Continued Migration"
+ data = "Despite their recent inclusion in the Almach Association, astronomers have confirmed that Shelf is continuing to migrate along the Almach Stream to a new star. Sources within the Association claim that Shelf's participation in the organization has been \"lukewarm at best\", and that their continued migration is to be expected. Morpheus executives have refrained from issuing a statement on the matter, but given their statements upon entering the Association are believed to view themselves as personally culpable for the Gray Hour. Analysts suggest that Shelf may be unwilling to enter a shooting war with SolGov if the situation in the Rim destabilizes."
+
+/datum/lore/codex/page/article12
+ name = "5/07/62 - Allen Family Matriarch Expelled from Neon Light"
+ data = "The Allen family of the Neon Light, the largest single habitat-ship in Solar space, has been ousted in a nearly bloodless coup today. The Allens, staunch supporters of the Association and advocates for the criminal ark's inclusion in the organization, had attempted to seize control of the ship's agricultural region during the Almach Cordon. They effectively held the ship for a matter of weeks, but were defeated by loyalists to the reigning Crow family. Stripped of their position as rulers of the Third Stacks, their matriarch was summarily executed by spacing in what the current regime is referring to as an \"expedited exile\". This is believed to mark the end of the question of Neon Light's membership in the Association, and the nominal SolGov protectorate is expected to remain neutral for the foreseeable future."
+
+/datum/lore/codex/page/article13
+ name = "5/15/62 - Anti-Fleet Riots on Saint Columbia"
+ data = "As military vessels from the Almach Association continue to enter the Golden Crescent as part of a SolGov initiative to combat the Boiling Point terrorists believed to be hiding in the region, political unrest in the upstream portions of the region continue to grow. Many in the Republic of Saint Columbia, a small upstream nation, have responded to increasing militarization of their local Fleet base by taking to the streets, blocking pedestrian traffic in the capital of Barrueco and shutting down entire industries by destroying or disabling infrastructure. Quote rioter Luisa Tassis, \"we've been sick of the Fleeties squatting in our system and breathing down our neck, and now there's going to be even more of them? No, screw that. If there's going to be a war between the Rim and the Core, I know what side I'd rather be on.\"\
+
\
+ Association leaders have refrained from officially supporting the rioters, though many suspect that Association propagandists have sparked the unrest. Solar officials, on the other hand, were quick to offer assurances that the unrest will be calmed long before it begins to affect the Fleet base in system."
diff --git a/code/modules/maps/tg/reader.dm b/code/modules/maps/tg/reader.dm
index 1ba29fa183..027d1c4cae 100644
--- a/code/modules/maps/tg/reader.dm
+++ b/code/modules/maps/tg/reader.dm
@@ -285,7 +285,7 @@ var/global/use_preloader = FALSE
var/atom/instance
_preloader.setup(members_attributes[index])//preloader for assigning set variables on atom creation
var/atype = members[index]
- for(var/area/A in world)
+ for(var/area/A in all_areas)
if(A.type == atype)
instance = A
break
diff --git a/code/modules/materials/fifty_spawner_mats.dm b/code/modules/materials/fifty_spawner_mats.dm
index ffd5e59f40..1b39b38d93 100644
--- a/code/modules/materials/fifty_spawner_mats.dm
+++ b/code/modules/materials/fifty_spawner_mats.dm
@@ -56,14 +56,26 @@
name = "stack of steel"
type_to_spawn = /obj/item/stack/material/steel
+/obj/fiftyspawner/steel/hull
+ name = "stack of steel hull"
+ type_to_spawn = /obj/item/stack/material/steel/hull
+
/obj/fiftyspawner/plasteel
name = "stack of plasteel"
type_to_spawn = /obj/item/stack/material/plasteel
+/obj/fiftyspawner/plasteel/hull
+ name = "stack of plasteel hull"
+ type_to_spawn = /obj/item/stack/material/plasteel/hull
+
/obj/fiftyspawner/durasteel
name = "stack of durasteel"
type_to_spawn = /obj/item/stack/material/durasteel
+/obj/fiftyspawner/durasteel/hull
+ name = "stack of durasteel hull"
+ type_to_spawn = /obj/item/stack/material/durasteel/hull
+
/obj/fiftyspawner/wood
name = "stack of wood"
type_to_spawn = /obj/item/stack/material/wood
diff --git a/code/modules/materials/material_sheets.dm b/code/modules/materials/material_sheets.dm
index 54d56fd773..3caf8df28b 100644
--- a/code/modules/materials/material_sheets.dm
+++ b/code/modules/materials/material_sheets.dm
@@ -192,12 +192,20 @@
default_type = DEFAULT_WALL_MATERIAL
no_variants = FALSE
+/obj/item/stack/material/steel/hull
+ name = MAT_STEELHULL
+ default_type = MAT_STEELHULL
+
/obj/item/stack/material/plasteel
name = "plasteel"
icon_state = "sheet-plasteel"
default_type = "plasteel"
no_variants = FALSE
+/obj/item/stack/material/plasteel/hull
+ name = MAT_PLASTEELHULL
+ default_type = MAT_PLASTEELHULL
+
/obj/item/stack/material/durasteel
name = "durasteel"
icon_state = "sheet-durasteel"
@@ -205,6 +213,9 @@
default_type = "durasteel"
no_variants = FALSE
+/obj/item/stack/material/durasteel/hull
+ name = "MAT_DURASTEELHULL"
+
/obj/item/stack/material/wood
name = "wooden plank"
icon_state = "sheet-wood"
diff --git a/code/modules/materials/materials.dm b/code/modules/materials/materials.dm
index ca65a1a814..66586535d3 100644
--- a/code/modules/materials/materials.dm
+++ b/code/modules/materials/materials.dm
@@ -16,7 +16,17 @@
stone
metal
solid
- cult
+ ONLY WALLS
+ cult
+ hull
+ curvy
+ jaggy
+ brick
+ REINFORCEMENT
+ reinf_over
+ reinf_mesh
+ reinf_cult
+ reinf_metal
DOORS
stone
metal
@@ -358,6 +368,18 @@ var/list/name_to_material
icon_reinf = "reinf_over"
icon_colour = "#666666"
+/material/steel/hull
+ name = MAT_STEELHULL
+ stack_type = /obj/item/stack/material/steel/hull
+ integrity = 250
+ explosion_resistance = 10
+ icon_base = "hull"
+ icon_reinf = "reinf_mesh"
+ icon_colour = "#666677"
+
+/material/steel/hull/place_sheet(var/turf/target) //Deconstructed into normal steel sheets.
+ new /obj/item/stack/material/steel(target)
+
/material/diona
name = "biomass"
icon_colour = null
@@ -394,6 +416,17 @@ var/list/name_to_material
stack_origin_tech = list(TECH_MATERIAL = 2)
composite_material = list(DEFAULT_WALL_MATERIAL = SHEET_MATERIAL_AMOUNT, "platinum" = SHEET_MATERIAL_AMOUNT) //todo
+/material/plasteel/hull
+ name = MAT_PLASTEELHULL
+ stack_type = /obj/item/stack/material/plasteel/hull
+ integrity = 600
+ icon_base = "hull"
+ icon_reinf = "reinf_mesh"
+ icon_colour = "#777788"
+ explosion_resistance = 40
+
+/material/plasteel/hull/place_sheet(var/turf/target) //Deconstructed into normal plasteel sheets.
+ new /obj/item/stack/material/plasteel(target)
// Very rare alloy that is reflective, should be used sparingly.
/material/durasteel
@@ -412,6 +445,14 @@ var/list/name_to_material
stack_origin_tech = list(TECH_MATERIAL = 8)
composite_material = list("plasteel" = SHEET_MATERIAL_AMOUNT, "diamond" = SHEET_MATERIAL_AMOUNT) //shrug
+/material/durasteel/hull //The 'Hardball' of starship hulls.
+ name = MAT_DURASTEELHULL
+ icon_base = "hull"
+ icon_reinf = "reinf_mesh"
+ icon_colour = "#45829a"
+ explosion_resistance = 90
+ reflectivity = 0.9
+
/material/plasteel/titanium
name = "titanium"
stack_type = null
@@ -421,6 +462,12 @@ var/list/name_to_material
icon_colour = "#D1E6E3"
icon_reinf = "reinf_metal"
+/material/plasteel/titanium/hull
+ name = MAT_TITANIUMHULL
+ stack_type = null
+ icon_base = "hull"
+ icon_reinf = "reinf_mesh"
+
/material/glass
name = "glass"
stack_type = /obj/item/stack/material/glass
diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm
index 49fee10945..9b3abb1a3e 100644
--- a/code/modules/mining/mine_turfs.dm
+++ b/code/modules/mining/mine_turfs.dm
@@ -105,6 +105,25 @@ var/list/mining_overlay_cache = list()
attackby(O, R)
return
+/turf/simulated/mineral/proc/get_cached_border(var/cache_id, var/direction, var/icon_file, var/icon_state, var/offset = 32)
+ //Cache miss
+ if(!mining_overlay_cache["[cache_id]_[direction]"])
+ var/image/new_cached_image = image(icon_state, dir = direction, layer = ABOVE_TURF_LAYER)
+ switch(direction)
+ if(NORTH)
+ new_cached_image.pixel_y = offset
+ if(SOUTH)
+ new_cached_image.pixel_y = -offset
+ if(EAST)
+ new_cached_image.pixel_x = offset
+ if(WEST)
+ new_cached_image.pixel_x = -offset
+ mining_overlay_cache["[cache_id]_[direction]"] = new_cached_image
+ return new_cached_image
+
+ //Cache hit
+ return mining_overlay_cache["[cache_id]_[direction]"]
+
/turf/simulated/mineral/initialize()
. = ..()
if(prob(20))
@@ -119,8 +138,9 @@ var/list/mining_overlay_cache = list()
/turf/simulated/mineral/update_icon(var/update_neighbors)
- overlays.Cut()
+ cut_overlays()
+ //We are a wall (why does this system work like this??)
if(density)
if(mineral)
name = "[mineral.display_name] deposit"
@@ -130,47 +150,40 @@ var/list/mining_overlay_cache = list()
icon = 'icons/turf/walls.dmi'
icon_state = "rock"
+ //Apply overlays if we should have borders
for(var/direction in cardinal)
var/turf/T = get_step(src,direction)
if(istype(T) && !T.density)
- var/place_dir = turn(direction, 180)
- if(!mining_overlay_cache["rock_side_[place_dir]"])
- mining_overlay_cache["rock_side_[place_dir]"] = image('icons/turf/walls.dmi', "rock_side", dir = place_dir)
- T.overlays += mining_overlay_cache["rock_side_[place_dir]"]
+ add_overlay(get_cached_border("rock_side",direction,icon,"rock_side"))
if(archaeo_overlay)
- overlays += archaeo_overlay
+ add_overlay(archaeo_overlay)
if(excav_overlay)
- overlays += excav_overlay
+ add_overlay(excav_overlay)
+
+ //We are a sand floor
else
-
name = "sand"
icon = 'icons/turf/flooring/asteroid.dmi'
icon_state = "asteroid"
if(sand_dug)
- if(!mining_overlay_cache["dug_overlay"])
- mining_overlay_cache["dug_overlay"] = image('icons/turf/flooring/asteroid.dmi', "dug_overlay")
- overlays += mining_overlay_cache["dug_overlay"]
+ add_overlay("dug_overlay")
+ //Apply overlays if there's space
for(var/direction in cardinal)
if(istype(get_step(src, direction), /turf/space) && !istype(get_step(src, direction), /turf/space/cracked_asteroid))
- if(!mining_overlay_cache["asteroid_edge_[direction]"])
- mining_overlay_cache["asteroid_edge_[direction]"] = image('icons/turf/flooring/asteroid.dmi', "asteroid_edges", dir = direction)
- overlays += mining_overlay_cache["asteroid_edge_[direction]"]
+ add_overlay(get_cached_border("asteroid_edge",direction,icon,"asteroid_edges", 0))
+
+ //Or any time
else
var/turf/simulated/mineral/M = get_step(src, direction)
if(istype(M) && M.density)
- if(!mining_overlay_cache["rock_side_[direction]"])
- mining_overlay_cache["rock_side_[direction]"] = image('icons/turf/walls.dmi', "rock_side", dir = direction)
- overlays += mining_overlay_cache["rock_side_[direction]"]
+ add_overlay(get_cached_border("rock_side",direction,'icons/turf/walls.dmi',"rock_side"))
if(overlay_detail)
-
- if(!mining_overlay_cache["decal_[overlay_detail]"])
- mining_overlay_cache["decal_[overlay_detail]"] = image(icon = 'icons/turf/flooring/decals.dmi', icon_state = overlay_detail)
- overlays += mining_overlay_cache["decal_[overlay_detail]"]
+ add_overlay('icons/turf/flooring/decals.dmi',overlay_detail)
if(update_neighbors)
for(var/direction in alldirs)
@@ -422,12 +435,13 @@ var/list/mining_overlay_cache = list()
if(!archaeo_overlay && finds && finds.len)
var/datum/find/F = finds[1]
if(F.excavation_required <= excavation_level + F.view_range)
+ cut_overlay(archaeo_overlay)
archaeo_overlay = "overlay_archaeo[rand(1,3)]"
- updateIcon = 1
+ add_overlay(archaeo_overlay)
else if(archaeo_overlay && (!finds || !finds.len))
+ cut_overlay(archaeo_overlay)
archaeo_overlay = null
- updateIcon = 1
//there's got to be a better way to do this
var/update_excav_overlay = 0
@@ -444,8 +458,9 @@ var/list/mining_overlay_cache = list()
//update overlays displaying excavation level
if( !(excav_overlay && excavation_level > 0) || update_excav_overlay )
var/excav_quadrant = round(excavation_level / 25) + 1
+ cut_overlay(excav_overlay)
excav_overlay = "overlay_excv[excav_quadrant]_[rand(1,3)]"
- updateIcon = 1
+ add_overlay(excav_overlay)
if(updateIcon)
update_icon()
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index 1656786afd..721c99cc3a 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -800,7 +800,7 @@ mob/observer/dead/MayRespawn(var/feedback = 0)
set name = "Blank pAI alert"
set desc = "Flash an indicator light on available blank pAI devices for a smidgen of hope."
if(usr.client.prefs.be_special & BE_PAI)
- for(var/obj/item/device/paicard/p in world)
+ for(var/obj/item/device/paicard/p in all_pai_cards)
var/obj/item/device/paicard/PP = p
if(PP.pai == null)
PP.icon = 'icons/obj/pda_vr.dmi' // VOREStation Edit
diff --git a/code/modules/mob/hear_say.dm b/code/modules/mob/hear_say.dm
index 7153c0fe26..1e862472a2 100644
--- a/code/modules/mob/hear_say.dm
+++ b/code/modules/mob/hear_say.dm
@@ -302,7 +302,7 @@
else adverb = " a very lengthy message"
message = "[speaker] [verb][adverb]."
- src.show_message(message)
+ show_message(message, type = 1) // Type 1 is visual message
/mob/proc/hear_sleep(var/message)
var/heard = ""
diff --git a/code/modules/mob/language/outsider.dm b/code/modules/mob/language/outsider.dm
index b1932bb3ba..fdd719df89 100644
--- a/code/modules/mob/language/outsider.dm
+++ b/code/modules/mob/language/outsider.dm
@@ -129,4 +129,16 @@
flags = RESTRICTED
syllables = list("rus","zem","ave","groz","ski","ska","ven","konst","pol","lin","svy",
"danya","da","mied","zan","das","krem","myka","cyka","blyat","to","st","no","na","ni",
- "ko","ne","en","po","ra","li","on","byl","cto","eni","ost","ol","ego","ver","stv","pro")
\ No newline at end of file
+ "ko","ne","en","po","ra","li","on","byl","cto","eni","ost","ol","ego","ver","stv","pro")
+
+//For your event purposes.
+/datum/language/occursus
+ name = LANGUAGE_EVENT1
+ desc = "The Powers That Be have seen it fit to grace you with a special language that sounds like... something. This description should be overridden by the time you see this."
+ speech_verb = "says"
+ ask_verb = "asks"
+ exclaim_verb = "shouts"
+ colour = "warning"
+ key = "]"
+ flags = RESTRICTED
+ syllables = list("chan","ange","thi","se")
diff --git a/code/modules/mob/living/bot/bot.dm b/code/modules/mob/living/bot/bot.dm
index 6e8805d17a..bf52dbcfec 100644
--- a/code/modules/mob/living/bot/bot.dm
+++ b/code/modules/mob/living/bot/bot.dm
@@ -383,3 +383,6 @@
else return !D.check_access(ID) // it's a real, air blocking door
return 0
+
+/mob/living/bot/isSynthetic() //Robots are synthetic, no?
+ return 1
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 40261088f7..01f74ac3b5 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -267,6 +267,10 @@
/mob/living/carbon/proc/eyecheck()
return 0
+/mob/living/carbon/flash_eyes(intensity = FLASH_PROTECTION_MODERATE, override_blindness_check = FALSE, affect_silicon = FALSE, visual = FALSE, type = /obj/screen/fullscreen/flash)
+ if(eyecheck() < intensity || override_blindness_check)
+ return ..()
+
// ++++ROCKDTBEN++++ MOB PROCS -- Ask me before touching.
// Stop! ... Hammertime! ~Carn
diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm
index 2941ca7b4b..49b415e2e6 100644
--- a/code/modules/mob/living/carbon/human/examine.dm
+++ b/code/modules/mob/living/carbon/human/examine.dm
@@ -128,7 +128,7 @@
var/tie_msg
if(istype(w_uniform,/obj/item/clothing/under) && !(skip_gear & EXAMINE_SKIPTIE))
var/obj/item/clothing/under/U = w_uniform
- if(U.accessories.len)
+ if(LAZYLEN(U.accessories))
var/list/accessories_visible = list() //please let this fix the stupid fucking runtimes
if(skip_gear & EXAMINE_SKIPHOLSTER)
for(var/obj/item/clothing/accessory/A in U.accessories)
@@ -145,7 +145,7 @@
if(w_uniform.blood_DNA)
msg += "[T.He] [T.is] wearing \icon[w_uniform] [w_uniform.gender==PLURAL?"some":"a"] [(w_uniform.blood_color != SYNTH_BLOOD_COLOUR) ? "blood" : "oil"]-stained [w_uniform.name]![tie_msg] "
else
- msg += "[T.He] [T.is] wearing \icon[w_uniform] \a [w_uniform][tie_msg]. "
+ msg += "[T.He] [T.is] wearing \icon[w_uniform] \a [w_uniform].[tie_msg] "
//head
if(head && !(skip_gear & EXAMINE_SKIPHELMET) && head.show_examine)
@@ -159,7 +159,7 @@
var/tie_msg
if(istype(wear_suit,/obj/item/clothing/suit))
var/obj/item/clothing/suit/U = wear_suit
- if(U.accessories.len)
+ if(LAZYLEN(U.accessories))
tie_msg += " Attached to it is [english_list(U.accessories)]."
if(wear_suit.blood_DNA)
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index b7af06c595..792011043a 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -242,7 +242,7 @@
if(legcuffed)
dat += " Legcuffed"
- if(suit && suit.accessories.len)
+ if(suit && LAZYLEN(suit.accessories))
dat += " Remove accessory"
dat += " Remove splints"
dat += " Empty pockets"
@@ -667,14 +667,21 @@
I = internal_organs_by_name[O_EYES]
if(I.is_broken())
return FLASH_PROTECTION_MAJOR
- else // They can't be flashed if they don't have eyes.
+ else if(!species.dispersed_eyes) // They can't be flashed if they don't have eyes, or widespread sensing surfaces.
return FLASH_PROTECTION_MAJOR
var/number = get_equipment_flash_protection()
- number = I.get_total_protection(number)
- I.additional_flash_effects(number)
+ if(I)
+ number = I.get_total_protection(number)
+ I.additional_flash_effects(number)
return number
+/mob/living/carbon/human/flash_eyes(var/intensity = FLASH_PROTECTION_MODERATE, override_blindness_check = FALSE, affect_silicon = FALSE, visual = FALSE, type = /obj/screen/fullscreen/flash)
+ if(internal_organs_by_name[O_EYES]) // Eyes are fucked, not a 'weak point'.
+ var/obj/item/organ/internal/eyes/I = internal_organs_by_name[O_EYES]
+ I.additional_flash_effects(intensity)
+ return ..()
+
#define add_clothing_protection(A) \
var/obj/item/clothing/C = A; \
flash_protection += C.flash_protection; \
@@ -853,7 +860,7 @@
src.verbs -= /mob/living/carbon/human/proc/remotesay
return
var/list/creatures = list()
- for(var/mob/living/carbon/h in world)
+ for(var/mob/living/carbon/h in mob_list)
creatures += h
var/mob/target = input("Who do you want to project your mind to ?") as null|anything in creatures
if (isnull(target))
@@ -866,7 +873,7 @@
target.show_message(" You hear a voice that seems to echo around the room: [say]")
usr.show_message(" You project your mind into [target.real_name]: [say]")
log_say("(TPATH to [key_name(target)]) [say]",src)
- for(var/mob/observer/dead/G in world)
+ for(var/mob/observer/dead/G in mob_list)
G.show_message("Telepathic message from [src] to [target]: [say]")
/mob/living/carbon/human/proc/remoteobserve()
@@ -891,7 +898,7 @@
var/list/mob/creatures = list()
- for(var/mob/living/carbon/h in world)
+ for(var/mob/living/carbon/h in mob_list)
var/turf/temp_turf = get_turf(h)
if((temp_turf.z != 1 && temp_turf.z != 5) || h.stat!=CONSCIOUS) //Not on mining or the station. Or dead
continue
@@ -930,7 +937,7 @@
restore_all_organs() // Reapply robotics/amputated status from preferences.
if(!client || !key) //Don't boot out anyone already in the mob.
- for (var/obj/item/organ/internal/brain/H in world)
+ for (var/obj/item/organ/internal/brain/H in all_brain_organs)
if(H.brainmob)
if(H.brainmob.real_name == src.real_name)
if(H.brainmob.mind)
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index db20f7f744..0b40e088f3 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -152,7 +152,7 @@ emp_act
for(var/obj/item/clothing/gear in protective_gear)
if(gear.body_parts_covered & def_zone.body_part)
protection += gear.armor[type]
- if(gear.accessories.len)
+ if(LAZYLEN(gear.accessories))
for(var/obj/item/clothing/accessory/bling in gear.accessories)
if(bling.body_parts_covered & def_zone.body_part)
protection += bling.armor[type]
@@ -165,7 +165,7 @@ emp_act
for(var/obj/item/clothing/gear in protective_gear)
if(gear.body_parts_covered & def_zone.body_part)
soaked += gear.armorsoak[type]
- if(gear.accessories.len)
+ if(LAZYLEN(gear.accessories))
for(var/obj/item/clothing/accessory/bling in gear.accessories)
if(bling.body_parts_covered & def_zone.body_part)
soaked += bling.armorsoak[type]
diff --git a/code/modules/mob/living/carbon/human/human_movement.dm b/code/modules/mob/living/carbon/human/human_movement.dm
index ec4f50e120..ebf6facf68 100644
--- a/code/modules/mob/living/carbon/human/human_movement.dm
+++ b/code/modules/mob/living/carbon/human/human_movement.dm
@@ -115,6 +115,11 @@
tally += item_tally
+ if(CE_SLOWDOWN in chem_effects)
+ if (tally >= 0 )
+ tally = (tally + tally/4) //Add a quarter of penalties on top.
+ tally += 1
+
if(CE_SPEEDBOOST in chem_effects)
if (tally >= 0) // cut any penalties in half
tally = tally/2
diff --git a/code/modules/mob/living/carbon/human/human_species.dm b/code/modules/mob/living/carbon/human/human_species.dm
index e791d69749..367a00b5d5 100644
--- a/code/modules/mob/living/carbon/human/human_species.dm
+++ b/code/modules/mob/living/carbon/human/human_species.dm
@@ -51,3 +51,6 @@
/mob/living/carbon/human/stok/New(var/new_loc)
..(new_loc, SPECIES_MONKEY_UNATHI)
+
+/mob/living/carbon/human/event1/New(var/new_loc)
+ ..(new_loc, SPECIES_EVENT1)
diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm
index 9319893175..559649e90f 100644
--- a/code/modules/mob/living/carbon/human/inventory.dm
+++ b/code/modules/mob/living/carbon/human/inventory.dm
@@ -340,6 +340,11 @@ This saves us from having to call add_fingerprint() any time something is put in
if(W.action_button_name)
update_action_buttons()
+ if(W.zoom)
+ W.zoom()
+
+ W.in_inactive_hand(src)
+
return 1
//Checks if a given slot can be accessed at this time, either to equip or unequip I
diff --git a/code/modules/mob/living/carbon/human/species/outsider/event.dm b/code/modules/mob/living/carbon/human/species/outsider/event.dm
new file mode 100644
index 0000000000..3e75acae9c
--- /dev/null
+++ b/code/modules/mob/living/carbon/human/species/outsider/event.dm
@@ -0,0 +1,221 @@
+/*
+This species is meant to be used both as a base for Event species and possible future per-round RNG'd species, hence the proc var-ization in some places.
+
+IF YOU ARE USING THIS SPECIES:
+
+Variables you may want to make use of are:
+
+ icobase and deform Set both to the same thing, unless you have special deformed sprites.
+ mobtemplate The blank bounding box used by your species.
+ mob_size The size class of the species. 20 is human.
+ show_ssd What is shown when they're SSD?
+ virus_immune Immune to viruses? 1/0
+ short_sighted Permanent weldervision. 1/0
+ blood_volume Initial blood volume.
+ bloodloss_rate Multiplier for how fast a species bleeds out. Higher = Faster
+ hunger_factor Multiplier for hunger.
+ active_regen_mult Multiplier for 'Regenerate' power speed, in human_powers.dm
+
+ scream_verb The text descriptor of the scream. Default screams.
+ male_scream_sound Sound played when a male *scream s.
+ female_scream_sound Sound played when a female *scream s.
+ male_cough_sounds List of cough sounds for males.
+ female_cough_sounds List of cough sounds for females.
+ male_sneeze_sound Sound played when a male *sneeze s..
+ female_sneeze_sound Sound played when a female *sneeze s.
+
+ speech_sounds A list of sounds used randomly when the species talks.
+ speech_chance Percentile chance to do the above.
+
+ total_health How much damage can they take before entering crit? Default 100.
+
+ brute_mod Physical damage multiplier.
+ burn_mod Burn damage multiplier.
+ oxy_mod Oxyloss modifier
+ toxins_mod Toxloss modifier
+ radiation_mod Radiation modifier
+ flash_mod Stun from blindness modifier.
+ sound_mod Stun from sounds, I.E. flashbangs.
+ chemOD_mod Damage modifier for overdose
+ siemens_coefficient The lower, the thicker the skin and better the insulation.
+ darksight Native darksight distance.
+
+ meat_type The food given when they are turned into meat.
+ remains_type The effect left behind when they are ashed.
+ death_sound The sound played when they die.
+ death_message The deathgasp.
+ knockout_message The message when someone gets a lucky shot on the head.
+ cloning_modifier The modifier given when they are by chance cloned.
+
+ Any 'heat' or 'pressure' vars. Environmental survivability.
+
+ speech_bubble_appearance Part of icon_state to use for speech bubbles when talking. See talk.dmi for available icons.
+
+ slowdown Passive movement speed malus (or boost, if negative)
+ move_trail What effect marks are left when walking
+ has_floating_eyes Whether the eyes can be shown above other icons
+ has_glowing_eyes Whether the eyes are shown above all lighting
+ water_movement How much faster or slower the species is in water
+ snow_movement How much faster or slower the species is on snow
+ item_slowdown_mod How affected by item slowdown the species is. Multiplier.
+
+ */
+
+/datum/species/event1 //Essentially, by default a 'better' human.
+ name = SPECIES_EVENT1
+ name_plural = SPECIES_EVENT1
+ primitive_form = SPECIES_MONKEY
+ unarmed_types = list(/datum/unarmed_attack/stomp/event1, /datum/unarmed_attack/kick/event1, /datum/unarmed_attack/punch/event1, /datum/unarmed_attack/bite/event1)
+ blurb = "We're not quite sure where these things came from. Are you?"
+ num_alternate_languages = 3
+ species_language = LANGUAGE_GALCOM
+ secondary_langs = list()
+ name_language = null // Use the first-name last-name generator rather than a language scrambler
+
+ min_age = 0
+ max_age = 999
+
+ health_hud_intensity = 1.5
+
+ flags = NO_MINOR_CUT | NO_HALLUCINATION | NO_INFECT
+
+ vision_flags = SEE_SELF
+ darksight = 7
+
+ brute_mod = 0.9
+ burn_mod = 0.9
+ oxy_mod = 0.9
+ toxins_mod = 0.9
+ radiation_mod = 0.9
+ flash_mod = 0.9
+ sound_mod = 0.9
+ chemOD_mod = 0.9
+ siemens_coefficient = 0.9
+
+ spawn_flags = SPECIES_IS_RESTRICTED
+ appearance_flags = HAS_SKIN_TONE | HAS_EYE_COLOR
+
+ //Far more organs, due to the issues with adding them and their respective verbs mid round, I'll include them here.
+ //Colormatch organs will change to match the blood color of the species.
+ has_organ = list(
+ O_HEART = /obj/item/organ/internal/heart/grey/colormatch,
+ O_LUNGS = /obj/item/organ/internal/lungs/grey/colormatch,
+ O_LIVER = /obj/item/organ/internal/liver/grey/colormatch,
+ O_KIDNEYS = /obj/item/organ/internal/kidneys/grey/colormatch,
+ O_BRAIN = /obj/item/organ/internal/brain/grey/colormatch,
+ O_EYES = /obj/item/organ/internal/eyes/grey/colormatch,
+ O_PLASMA = /obj/item/organ/internal/xenos/plasmavessel/grey/colormatch,
+ O_ACID = /obj/item/organ/internal/xenos/acidgland/grey/colormatch,
+ O_HIVE = /obj/item/organ/internal/xenos/hivenode/grey/colormatch,
+ O_RESIN = /obj/item/organ/internal/xenos/resinspinner/grey/colormatch
+ )
+
+ var/use_bodyshape = SPECIES_HUMAN
+ var/waterbreathing = 0
+ var/overcome_gravity = 0
+ var/hover = 0
+
+/datum/species/event1/proc/set_limbset(var/setnum = 1) //Will require existing ones to be respawned for changes to take effect.
+ switch(setnum)
+ if(1) //Normal.
+ has_limbs = list(
+ BP_TORSO = list("path" = /obj/item/organ/external/chest),
+ BP_GROIN = list("path" = /obj/item/organ/external/groin),
+ BP_HEAD = list("path" = /obj/item/organ/external/head),
+ BP_L_ARM = list("path" = /obj/item/organ/external/arm),
+ BP_R_ARM = list("path" = /obj/item/organ/external/arm/right),
+ BP_L_LEG = list("path" = /obj/item/organ/external/leg),
+ BP_R_LEG = list("path" = /obj/item/organ/external/leg/right),
+ BP_L_HAND = list("path" = /obj/item/organ/external/hand),
+ BP_R_HAND = list("path" = /obj/item/organ/external/hand/right),
+ BP_L_FOOT = list("path" = /obj/item/organ/external/foot),
+ BP_R_FOOT = list("path" = /obj/item/organ/external/foot/right)
+ )
+ if(2) //No broken bones.
+ has_limbs = list(
+ BP_TORSO = list("path" = /obj/item/organ/external/chest/unbreakable),
+ BP_GROIN = list("path" = /obj/item/organ/external/groin/unbreakable),
+ BP_HEAD = list("path" = /obj/item/organ/external/head/unbreakable),
+ BP_L_ARM = list("path" = /obj/item/organ/external/arm/unbreakable),
+ BP_R_ARM = list("path" = /obj/item/organ/external/arm/right/unbreakable),
+ BP_L_LEG = list("path" = /obj/item/organ/external/leg/unbreakable),
+ BP_R_LEG = list("path" = /obj/item/organ/external/leg/right/unbreakable),
+ BP_L_HAND = list("path" = /obj/item/organ/external/hand/unbreakable),
+ BP_R_HAND = list("path" = /obj/item/organ/external/hand/right/unbreakable),
+ BP_L_FOOT = list("path" = /obj/item/organ/external/foot/unbreakable),
+ BP_R_FOOT = list("path" = /obj/item/organ/external/foot/right/unbreakable)
+ )
+ if(3) //No removing from the body.
+ has_limbs = list(
+ BP_TORSO = list("path" = /obj/item/organ/external/chest/unseverable),
+ BP_GROIN = list("path" = /obj/item/organ/external/groin/unseverable),
+ BP_HEAD = list("path" = /obj/item/organ/external/head/unseverable),
+ BP_L_ARM = list("path" = /obj/item/organ/external/arm/unseverable),
+ BP_R_ARM = list("path" = /obj/item/organ/external/arm/right/unseverable),
+ BP_L_LEG = list("path" = /obj/item/organ/external/leg/unseverable),
+ BP_R_LEG = list("path" = /obj/item/organ/external/leg/right/unseverable),
+ BP_L_HAND = list("path" = /obj/item/organ/external/hand/unseverable),
+ BP_R_HAND = list("path" = /obj/item/organ/external/hand/right/unseverable),
+ BP_L_FOOT = list("path" = /obj/item/organ/external/foot/unseverable),
+ BP_R_FOOT = list("path" = /obj/item/organ/external/foot/right/unseverable)
+ )
+ if(4) //No breaking, OR removing from the body. For things that are more monsterous.
+ has_limbs = list(
+ BP_TORSO = list("path" = /obj/item/organ/external/chest/indestructible),
+ BP_GROIN = list("path" = /obj/item/organ/external/groin/indestructible),
+ BP_HEAD = list("path" = /obj/item/organ/external/head/indestructible),
+ BP_L_ARM = list("path" = /obj/item/organ/external/arm/indestructible),
+ BP_R_ARM = list("path" = /obj/item/organ/external/arm/right/indestructible),
+ BP_L_LEG = list("path" = /obj/item/organ/external/leg/indestructible),
+ BP_R_LEG = list("path" = /obj/item/organ/external/leg/right/indestructible),
+ BP_L_HAND = list("path" = /obj/item/organ/external/hand/indestructible),
+ BP_R_HAND = list("path" = /obj/item/organ/external/hand/right/indestructible),
+ BP_L_FOOT = list("path" = /obj/item/organ/external/foot/indestructible),
+ BP_R_FOOT = list("path" = /obj/item/organ/external/foot/right/indestructible)
+ )
+ return
+
+/datum/species/event1/proc/choose_limbset()
+ var/list/limb_sets = list("Normal" = 1, "Unbreakable" = 2, "Unseverable" = 3, "Indestructible" = 4)
+ var/choice = input("Choose limb set to use for future spawns.", "Limb types.") as null|anything in limb_sets
+ set_limbset(limb_sets[choice])
+ return limb_sets[choice]
+
+/datum/species/event1/proc/toggle_thermal()
+ vision_flags ^= SEE_MOBS
+
+/datum/species/event1/proc/toggle_meson()
+ vision_flags ^= SEE_TURFS
+
+/datum/species/event1/proc/toggle_material()
+ vision_flags ^= SEE_OBJS
+
+/datum/species/event1/proc/toggle_infection()
+ flags ^= NO_INFECT
+
+/datum/species/event1/proc/toggle_noslip()
+ flags ^= NO_SLIP
+
+/datum/species/event1/proc/toggle_cloning()
+ flags ^= NO_SCAN
+
+/datum/species/event1/proc/toggle_pain()
+ flags ^= NO_PAIN
+
+/datum/species/event1/proc/toggle_embedding()
+ flags ^= NO_EMBED
+
+/datum/species/event1/proc/toggle_plant() //Maybe it's a distant cousin of the Venus Fly Trap.
+ flags ^= IS_PLANT
+
+/datum/species/event1/get_bodytype(var/mob/living/carbon/human/H) //Default to human sprites, if they're based on another species, var edit use_bodyshape to the correct thing in _defines/mobs.dm of the species you want to use.
+ return use_bodyshape
+
+/datum/species/event1/can_breathe_water()
+ return waterbreathing
+
+/datum/species/event1/can_overcome_gravity(var/mob/living/carbon/human/H)
+ return overcome_gravity
+
+/datum/species/event1/can_fall(var/mob/living/carbon/human/H)
+ return hover
diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm
index 6ba8f5fc9f..b1557f3a28 100644
--- a/code/modules/mob/living/carbon/human/species/species.dm
+++ b/code/modules/mob/living/carbon/human/species/species.dm
@@ -54,8 +54,8 @@
var/language = LANGUAGE_GALCOM // Default racial language, if any.
var/species_language = LANGUAGE_GALCOM // Used on the Character Setup screen
var/list/secondary_langs = list() // The names of secondary languages that are available to this species.
- var/list/speech_sounds // A list of sounds to potentially play when speaking.
- var/list/speech_chance // The likelihood of a speech sound playing.
+ var/list/speech_sounds = list() // A list of sounds to potentially play when speaking.
+ var/list/speech_chance = list() // The likelihood of a speech sound playing.
var/num_alternate_languages = 0 // How many secondary languages are available to select at character creation
var/name_language = LANGUAGE_GALCOM // The language to use when determining names for this species, or null to use the first name/last name generator
@@ -75,13 +75,14 @@
/datum/unarmed_attack/bite
)
var/list/unarmed_attacks = null // For empty hand harm-intent attack
- var/brute_mod = 1 // Physical damage multiplier.
- var/burn_mod = 1 // Burn damage multiplier.
- var/oxy_mod = 1 // Oxyloss modifier
- var/toxins_mod = 1 // Toxloss modifier
- var/radiation_mod = 1 // Radiation modifier
- var/flash_mod = 1 // Stun from blindness modifier.
- var/chemOD_mod = 1 // Damage modifier for overdose
+ var/brute_mod = 1 // Physical damage multiplier.
+ var/burn_mod = 1 // Burn damage multiplier.
+ var/oxy_mod = 1 // Oxyloss modifier
+ var/toxins_mod = 1 // Toxloss modifier
+ var/radiation_mod = 1 // Radiation modifier
+ var/flash_mod = 1 // Stun from blindness modifier.
+ var/sound_mod = 1 // Stun from sounds, I.E. flashbangs.
+ var/chemOD_mod = 1 // Damage modifier for overdose
var/vision_flags = SEE_SELF // Same flags as glasses.
// Death vars.
@@ -152,7 +153,7 @@
var/health_hud_intensity = 1 // This modifies how intensely the health hud is colored.
// Body/form vars.
- var/list/inherent_verbs // Species-specific verbs.
+ var/list/inherent_verbs = list() // Species-specific verbs.
var/has_fine_manipulation = 1 // Can use small items.
var/siemens_coefficient = 1 // The lower, the thicker the skin and better the insulation.
var/darksight = 2 // Native darksight distance.
@@ -189,6 +190,7 @@
O_EYES = /obj/item/organ/internal/eyes
)
var/vision_organ // If set, this organ is required for vision. Defaults to "eyes" if the species has them.
+ var/dispersed_eyes // If set, the species will be affected by flashbangs regardless if they have eyes or not, as they see in large areas.
var/list/has_limbs = list(
BP_TORSO = list("path" = /obj/item/organ/external/chest),
diff --git a/code/modules/mob/living/carbon/human/species/station/prometheans.dm b/code/modules/mob/living/carbon/human/species/station/prometheans.dm
index a6047c94c8..01af604992 100644
--- a/code/modules/mob/living/carbon/human/species/station/prometheans.dm
+++ b/code/modules/mob/living/carbon/human/species/station/prometheans.dm
@@ -5,7 +5,11 @@ var/datum/species/shapeshifter/promethean/prometheans
name = SPECIES_PROMETHEAN
name_plural = "Prometheans"
- blurb = "What has Science done?"
+ blurb = "Prometheans (Macrolimus artificialis) are a species of artificially-created gelatinous humanoids, \
+ chiefly characterized by their primarily liquid bodies and ability to change their bodily shape and color in order to \
+ mimic many forms of life. Derived from the Aetolian giant slime (Macrolimus vulgaris) inhabiting the warm, tropical planet \
+ of Aetolus, they are a relatively new lab-created sapient species, and as such many things about them have yet to be comprehensively studied. \
+ What has Science done?"
show_ssd = "totally quiescent"
death_message = "rapidly loses cohesion, splattering across the ground..."
knockout_message = "collapses inwards, forming a disordered puddle of goo."
@@ -46,6 +50,8 @@ var/datum/species/shapeshifter/promethean/prometheans
brute_mod = 0.75
burn_mod = 2
oxy_mod = 0
+ flash_mod = 0.5 //No centralized, lensed eyes.
+ item_slowdown_mod = 1.33
cloning_modifier = /datum/modifier/cloning_sickness/promethean
@@ -66,6 +72,9 @@ var/datum/species/shapeshifter/promethean/prometheans
unarmed_types = list(/datum/unarmed_attack/slime_glomp)
has_organ = list(O_BRAIN = /obj/item/organ/internal/brain/slime) // Slime core.
+
+ dispersed_eyes = TRUE
+
has_limbs = list(
BP_TORSO = list("path" = /obj/item/organ/external/chest/unbreakable/slime),
BP_GROIN = list("path" = /obj/item/organ/external/groin/unbreakable/slime),
@@ -147,25 +156,41 @@ var/datum/species/shapeshifter/promethean/prometheans
var/turf/T = H.loc
if(istype(T))
var/obj/effect/decal/cleanable/C = locate() in T
- if(C)
- if(H.shoes || (H.wear_suit && (H.wear_suit.body_parts_covered & FEET)))
- return
+ if(C && !(H.shoes || (H.wear_suit && (H.wear_suit.body_parts_covered & FEET))))
qdel(C)
if (istype(T, /turf/simulated))
var/turf/simulated/S = T
S.dirt = 0
- H.nutrition += rand(15, 45)
+
+ H.nutrition = min(500, max(0, H.nutrition + rand(15, 30)))
VOREStation Removal End */
// Heal remaining damage.
if(H.fire_stacks >= 0)
if(H.getBruteLoss() || H.getFireLoss() || H.getOxyLoss() || H.getToxLoss())
- H.adjustBruteLoss(-heal_rate)
- H.adjustFireLoss(-heal_rate)
- H.adjustOxyLoss(-heal_rate)
- H.adjustToxLoss(-heal_rate)
-/* else //VOREStation Edit Start.
- H.adjustToxLoss(2*heal_rate) // Doubled because 0.5 is miniscule, and fire_stacks are capped in both directions
-*/ //VOREStation Edit End
+ var/nutrition_cost = 0
+ var/nutrition_debt = H.getBruteLoss()
+ var/starve_mod = 1
+ if(H.nutrition <= 25)
+ starve_mod = 0.75
+ H.adjustBruteLoss(-heal_rate * starve_mod)
+ nutrition_cost += nutrition_debt - H.getBruteLoss()
+
+ nutrition_debt = H.getFireLoss()
+ H.adjustFireLoss(-heal_rate * starve_mod)
+ nutrition_cost += nutrition_debt - H.getFireLoss()
+
+ nutrition_debt = H.getOxyLoss()
+ H.adjustOxyLoss(-heal_rate * starve_mod)
+ nutrition_cost += nutrition_debt - H.getOxyLoss()
+
+ nutrition_debt = H.getToxLoss()
+ H.adjustToxLoss(-heal_rate * starve_mod)
+ nutrition_cost += nutrition_debt - H.getToxLoss()
+ H.nutrition -= (2 * nutrition_cost) //Costs Nutrition when damage is being repaired, corresponding to the amount of damage being repaired.
+ H.nutrition = max(0, H.nutrition) //Ensure it's not below 0.
+ //else//VOREStation Removal
+ //H.adjustToxLoss(2*heal_rate) // Doubled because 0.5 is miniscule, and fire_stacks are capped in both directions
+
/datum/species/shapeshifter/promethean/get_blood_colour(var/mob/living/carbon/human/H)
return (H ? rgb(H.r_skin, H.g_skin, H.b_skin) : ..())
diff --git a/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm b/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm
index 53d540e4b0..5a09e5f04a 100644
--- a/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm
@@ -8,19 +8,19 @@
"Flatland Zorren", "Vulpkanin", "Vasilissan",
"Rapala", "Neaera", "Stok", "Farwa", "Sobaka",
"Wolpin", "Saru", "Sparra")
-
+
heal_rate = 0.2 //As of writing, original was 0.5 - Slows regen speed (bad)
hunger_factor = 0.1 //As of writing, original was 0.2 - Slows hunger rate (good)
siemens_coefficient = 1 //As of writing, original was 0.4 (bad)
active_regen_mult = 0.66 //As of writing, original was 1 (good)
-
+
color_mult = 1
mob_size = MOB_MEDIUM //As of writing, original was MOB_SMALL - Allows normal swapping (good)
num_alternate_languages = 1 //Might be outdated: They currently have 3 in the other file
trashcan = 1 //They have goopy bodies. They can just dissolve things within them.
appearance_flags = HAS_SKIN_COLOR | HAS_EYE_COLOR | HAS_HAIR_COLOR | RADIATION_GLOWS | HAS_UNDERWEAR
-
+
inherent_verbs = list(
/mob/living/carbon/human/proc/shapeshifter_select_shape,
/mob/living/carbon/human/proc/shapeshifter_select_colour,
@@ -35,8 +35,3 @@
/mob/living/carbon/human/proc/slime_feed,
/mob/living/proc/eat_trash
)
-
- death_message = "goes limp, their body becoming softer..."
-
-/datum/species/shapeshifter/promethean/handle_death(var/mob/living/carbon/human/H)
- return //This nullifies them gibbing.
diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm
index a177eeacb7..0860f62d35 100644
--- a/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm
+++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm
@@ -113,16 +113,12 @@
cost = -2
var_changes = list("lightweight" = 1)
-/datum/trait/colorblind
+/datum/trait/colorblind/mono
name = "Colorblindness (Monochromancy)"
desc = "You simply can't see colors at all, period. You are 100% colorblind."
cost = -3
-/datum/modifier/colorblindness_mono
- name = "Colorblindness (Monochromancy)"
- desc = "You simply can't see colors at all, period. You are 100% colorblind."
-
-/datum/trait/colorblind/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/colorblind/mono/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.add_modifier(/datum/modifier/trait/colorblind_mono)
diff --git a/code/modules/mob/living/carbon/human/stripping.dm b/code/modules/mob/living/carbon/human/stripping.dm
index 82ca192181..3029cdbf8f 100644
--- a/code/modules/mob/living/carbon/human/stripping.dm
+++ b/code/modules/mob/living/carbon/human/stripping.dm
@@ -33,7 +33,7 @@
return
if("tie")
var/obj/item/clothing/under/suit = w_uniform
- if(!istype(suit) || !suit.accessories.len)
+ if(!istype(suit) || !LAZYLEN(suit.accessories))
return
var/obj/item/clothing/accessory/A = suit.accessories[1]
if(!istype(A))
diff --git a/code/modules/mob/living/carbon/human/unarmed_attack.dm b/code/modules/mob/living/carbon/human/unarmed_attack.dm
index a7f80fb8f1..6ec4ce2954 100644
--- a/code/modules/mob/living/carbon/human/unarmed_attack.dm
+++ b/code/modules/mob/living/carbon/human/unarmed_attack.dm
@@ -113,6 +113,8 @@ var/global/list/sparring_attack_cache = list()
sharp = 0
edge = 0
+/datum/unarmed_attack/bite/event1
+
/datum/unarmed_attack/bite/is_usable(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target, var/zone)
if (user.is_muzzled())
@@ -128,6 +130,8 @@ var/global/list/sparring_attack_cache = list()
eye_attack_text_victim = "digits"
damage = 0
+/datum/unarmed_attack/punch/event1
+
/datum/unarmed_attack/punch/show_attack(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target, var/zone, var/attack_damage)
var/obj/item/organ/external/affecting = target.get_organ(zone)
var/organ = affecting.name
@@ -179,6 +183,8 @@ var/global/list/sparring_attack_cache = list()
attack_sound = "swing_hit"
damage = 0
+/datum/unarmed_attack/kick/event1
+
/datum/unarmed_attack/kick/is_usable(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target, var/zone)
if (user.legcuffed)
return 0
@@ -220,6 +226,8 @@ var/global/list/sparring_attack_cache = list()
attack_sound = "swing_hit"
damage = 0
+/datum/unarmed_attack/stomp/event1
+
/datum/unarmed_attack/stomp/is_usable(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target, var/zone)
if (user.legcuffed)
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index e8c701f1e1..4bf4ba02e8 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -731,7 +731,14 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
if(!wear_suit)
return //No point, no suit.
- overlays_standing[SUIT_LAYER] = wear_suit.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_wear_suit_str, default_icon = INV_SUIT_DEF_ICON, default_layer = SUIT_LAYER)
+ // Part of splitting the suit sprites up
+ var/iconFile = INV_SUIT_DEF_ICON
+ if(istype(wear_suit, /obj/item/clothing/suit))
+ var/obj/item/clothing/suit/S = wear_suit
+ if(S.update_icon_define)
+ iconFile = S.update_icon_define
+
+ overlays_standing[SUIT_LAYER] = wear_suit.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_wear_suit_str, default_icon = iconFile, default_layer = SUIT_LAYER)
apply_layer(SUIT_LAYER)
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index 266b8ed1f5..7d2d86ab76 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -911,6 +911,15 @@ default behaviour is:
to_chat(src, "You are now [resting ? "resting" : "getting up"]")
update_canmove()
+//called when the mob receives a bright flash
+/mob/living/flash_eyes(intensity = FLASH_PROTECTION_MODERATE, override_blindness_check = FALSE, affect_silicon = FALSE, visual = FALSE, type = /obj/screen/fullscreen/flash)
+ if(override_blindness_check || !(disabilities & BLIND))
+ overlay_fullscreen("flash", type)
+ spawn(25)
+ if(src)
+ clear_fullscreen("flash", 25)
+ return 1
+
/mob/living/proc/cannot_use_vents()
if(mob_size > MOB_SMALL)
return "You can't fit into that vent."
@@ -1072,6 +1081,7 @@ default behaviour is:
unbuckle_mob(L)
L.Stun(5)
//VOREStation Add End
+
return canmove
// Adds overlays for specific modifiers.
@@ -1163,6 +1173,13 @@ default behaviour is:
else
hud_used.l_hand_hud_object.icon_state = "l_hand_inactive"
hud_used.r_hand_hud_object.icon_state = "r_hand_active"
+
+ // We just swapped hands, so the thing in our inactive hand will notice it's not the focus
+ var/obj/item/I = get_inactive_hand()
+ if(I)
+ if(I.zoom)
+ I.zoom()
+ I.in_inactive_hand(src) //This'll do specific things, determined by the item
return
/mob/living/proc/activate_hand(var/selhand) //0 or "r" or "right" for right hand; 1 or "l" or "left" for left hand.
@@ -1257,3 +1274,7 @@ default behaviour is:
/mob/living/proc/make_hud_overlays()
return
+
+
+/mob/living/proc/has_vision()
+ return !(eye_blind || (disabilities & BLIND) || stat || blinded)
\ No newline at end of file
diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm
index 88072dc2cf..49b5be1d19 100644
--- a/code/modules/mob/living/say.dm
+++ b/code/modules/mob/living/say.dm
@@ -265,14 +265,14 @@ proc/get_radio_key_from_channel(var/channel)
//Handle nonverbal and sign languages here
if (speaking)
- if (speaking.flags & NONVERBAL)
- if (prob(30))
- src.custom_emote(1, "[pick(speaking.signlang_verb)].")
-
if (speaking.flags & SIGNLANG)
log_say("(SIGN) [message]", src)
return say_signlang(message, pick(speaking.signlang_verb), speaking)
+ if (speaking.flags & NONVERBAL)
+ if (prob(30))
+ src.custom_emote(1, "[pick(speaking.signlang_verb)].")
+
//These will contain the main receivers of the message
var/list/listening = list()
var/list/listening_obj = list()
@@ -374,11 +374,19 @@ proc/get_radio_key_from_channel(var/channel)
return 1
/mob/living/proc/say_signlang(var/message, var/verb="gestures", var/datum/language/language)
- var/list/potentials = get_mobs_and_objs_in_view_fast(src, world.view)
- var/list/mobs = potentials["mobs"]
- for(var/hearer in mobs)
- var/mob/M = hearer
- M.hear_signlang(message, verb, language, src)
+ var/turf/T = get_turf(src)
+ //We're in something, gesture to people inside the same thing
+ if(loc != T)
+ for(var/mob/M in loc)
+ M.hear_signlang(message, verb, language, src)
+
+ //We're on a turf, gesture to visible as if we were a normal language
+ else
+ var/list/potentials = get_mobs_and_objs_in_view_fast(T, world.view)
+ var/list/mobs = potentials["mobs"]
+ for(var/hearer in mobs)
+ var/mob/M = hearer
+ M.hear_signlang(message, verb, language, src)
return 1
/obj/effect/speech_bubble
diff --git a/code/modules/mob/living/silicon/ai/death.dm b/code/modules/mob/living/silicon/ai/death.dm
index 0c33834db7..534117cee0 100644
--- a/code/modules/mob/living/silicon/ai/death.dm
+++ b/code/modules/mob/living/silicon/ai/death.dm
@@ -8,7 +8,7 @@
remove_ai_verbs(src)
- for(var/obj/machinery/ai_status_display/O in world)
+ for(var/obj/machinery/ai_status_display/O in machines)
spawn( 0 )
O.mode = 2
if (istype(loc, /obj/item/device/aicard))
diff --git a/code/modules/mob/living/silicon/ai/logout.dm b/code/modules/mob/living/silicon/ai/logout.dm
index 09bc93bf34..25921ef960 100644
--- a/code/modules/mob/living/silicon/ai/logout.dm
+++ b/code/modules/mob/living/silicon/ai/logout.dm
@@ -1,6 +1,6 @@
/mob/living/silicon/ai/Logout()
..()
- for(var/obj/machinery/ai_status_display/O in world) //change status
+ for(var/obj/machinery/ai_status_display/O in machines) //change status
O.mode = 0
if(!isturf(loc))
if (client)
diff --git a/code/modules/mob/living/silicon/decoy/death.dm b/code/modules/mob/living/silicon/decoy/death.dm
index b94a311ef7..759b958bc2 100644
--- a/code/modules/mob/living/silicon/decoy/death.dm
+++ b/code/modules/mob/living/silicon/decoy/death.dm
@@ -3,6 +3,6 @@
icon_state = "ai-crash"
spawn(10)
explosion(loc, 3, 6, 12, 15)
- for(var/obj/machinery/ai_status_display/O in world) //change status
+ for(var/obj/machinery/ai_status_display/O in machines) //change status
O.mode = 2
return ..(gibbed)
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/pai/recruit.dm b/code/modules/mob/living/silicon/pai/recruit.dm
index ba6a4353bc..ac9d5b4f27 100644
--- a/code/modules/mob/living/silicon/pai/recruit.dm
+++ b/code/modules/mob/living/silicon/pai/recruit.dm
@@ -87,7 +87,7 @@ var/datum/paiController/paiController // Global handler for pAI candidates
if("submit")
if(candidate)
candidate.ready = 1
- for(var/obj/item/device/paicard/p in world)
+ for(var/obj/item/device/paicard/p in all_pai_cards)
if(p.looking_for_personality == 1)
p.alertUpdate()
usr << browse(null, "window=paiRecruit")
diff --git a/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm b/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm
index 1ad96e1358..0cfca4a5c5 100644
--- a/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm
+++ b/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm
@@ -25,7 +25,7 @@
/obj/item/weapon/dogborg/jaws/small/attack_self(mob/user)
var/mob/living/silicon/robot.R = user
- if(R.emagged)
+ if(R.emagged || R.emag_items)
emagged = !emagged
if(emagged)
name = "combat jaws"
@@ -140,7 +140,7 @@
combat = 1
attack_verb = list("batted", "pawed", "bopped", "whapped")
chargecost = 500
-
+
/obj/item/weapon/shockpaddles/robot/hound/jumper
name = "paws of life"
icon = 'icons/mob/dogborg_vr.dmi'
@@ -159,6 +159,7 @@
icon_state = "synthtongue"
hitsound = 'sound/effects/attackblob.ogg'
var/emagged = 0
+ var/datum/matter_synth/water = null
/obj/item/device/dogborg/tongue/New()
..()
@@ -166,7 +167,7 @@
/obj/item/device/dogborg/tongue/attack_self(mob/user)
var/mob/living/silicon/robot.R = user
- if(R.emagged)
+ if(R.emagged || R.emag_items)
emagged = !emagged
if(emagged)
name = "hacked tongue of doom"
@@ -187,14 +188,15 @@
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
if(user.client && (target in user.client.screen))
to_chat(user, "You need to take \the [target.name] off before cleaning it!")
- else if(istype(target,/obj/effect/decal/cleanable))
+ else if(istype(target,/obj/effect/decal/cleanable) && water.energy >= 5)
user.visible_message("[user] begins to lick off \the [target.name].", "You begin to lick off \the [target.name]...")
if(do_after (user, 50))
to_chat(user, "You finish licking off \the [target.name].")
+ water.use_charge(5)
qdel(target)
var/mob/living/silicon/robot.R = user
R.cell.charge += 50
- else if(istype(target,/obj/item) || istype(target,/obj/item/weapon/reagent_containers/food))
+ else if(istype(target,/obj/item) && water.energy >= 5)
if(istype(target,/obj/item/trash))
user.visible_message("[user] nibbles away at \the [target.name].", "You begin to nibble away at \the [target.name]...")
if(do_after (user, 50))
@@ -203,6 +205,7 @@
qdel(target)
var/mob/living/silicon/robot.R = user
R.cell.charge += 250
+ water.use_charge(5)
return
if(istype(target,/obj/item/weapon/reagent_containers/food))
user.visible_message("[user] nibbles away at \the [target.name].", "You begin to nibble away at \the [target.name]...")
@@ -221,11 +224,13 @@
var/mob/living/silicon/robot.R = user
var/obj/item/weapon/cell.C = target
R.cell.charge += C.maxcharge / 3
+ water.use_charge(5)
qdel(target)
return
user.visible_message("[user] begins to lick \the [target.name] clean...", "You begin to lick \the [target.name] clean...")
if(do_after (user, 50))
to_chat(user, "You clean \the [target.name].")
+ water.use_charge(5)
var/obj/effect/decal/cleanable/C = locate() in target
qdel(C)
target.clean_blood()
@@ -235,46 +240,66 @@
var/mob/living/L = target
if(R.cell.charge <= 666)
return
- L.Stun(4) // normal stunbaton is force 7 gimme a break good sir!
- L.Weaken(4)
- L.apply_effect(STUTTER, 4)
+ L.Stun(1)
+ L.Weaken(1)
+ L.apply_effect(STUTTER, 1)
L.visible_message("[user] has shocked [L] with its tongue!", \
"[user] has shocked you with its tongue! You can feel the betrayal.")
playsound(loc, 'sound/weapons/Egloves.ogg', 50, 1, -1)
R.cell.charge -= 666
- else
+ else if(water.energy >= 5)
user.visible_message("\the [user] affectionally licks all over \the [target]'s face!", "You affectionally lick all over \the [target]'s face!")
playsound(src.loc, 'sound/effects/attackblob.ogg', 50, 1)
+ water.use_charge(5)
+ var/mob/living/carbon/human/H = target
+ if(H.species.lightweight == 1)
+ H.Weaken(3)
return
- else if(istype(target, /obj/structure/window))
+ else if(istype(target, /obj/structure/window) && water.energy >= 1)
user.visible_message("[user] begins to lick \the [target.name] clean...", "You begin to lick \the [target.name] clean...")
if(do_after (user, 50))
to_chat(user, "You clean \the [target.name].")
+ water.use_charge(5)
target.color = initial(target.color)
- //target.SetOpacity(initial(target.opacity)) //Apparantly this doesn't work?
- else if(istype(target,/turf))
- user << "You lick \the [target.name] clean."
- var/turf/T = get_turf(target)
- if(T)
- T.clean(src, user)
- T.clean_blood()
- if(istype(T, /turf/simulated))
- var/turf/simulated/S = T
- S.dirt = 0
- var/obj/effect/decal/cleanable/C = locate() in T
- del(C)
- else
+ else if(istype(target, /obj/structure/sink) || istype(target, /obj/structure/toilet)) //Dog vibes.
+ user.visible_message("[user] begins to lap up water from [target.name].", "You begin to lap up water from [target.name].")
+ if(do_after (user, 50))
+ water.add_charge(100)
+ else if(water.energy >= 5)
user.visible_message("[user] begins to lick \the [target.name] clean...", "You begin to lick \the [target.name] clean...")
if(do_after (user, 50))
to_chat(user, "You clean \the [target.name].")
var/obj/effect/decal/cleanable/C = locate() in target
qdel(C)
target.clean_blood()
+ water.use_charge(5)
if(istype(target, /turf/simulated))
var/turf/simulated/T = target
T.dirt = 0
return
+/obj/item/pupscrubber
+ name = "floor scrubber"
+ desc = "Toggles floor scrubbing."
+ icon = 'icons/mob/dogborg_vr.dmi'
+ icon_state = "scrub0"
+ var/enabled = FALSE
+
+/obj/item/pupscrubber/New()
+ ..()
+ flags |= NOBLUDGEON
+
+/obj/item/pupscrubber/attack_self(mob/user)
+ var/mob/living/silicon/robot.R = user
+ if(!enabled)
+ R.scrubbing = TRUE
+ enabled = TRUE
+ icon_state = "scrub1"
+ else
+ R.scrubbing = FALSE
+ enabled = FALSE
+ icon_state = "scrub0"
+
/obj/item/weapon/gun/energy/taser/mounted/cyborg/ertgun //Not a taser, but it's being used as a base so it takes energy and actually works.
name = "disabler"
desc = "A small and nonlethal gun produced by NT.."
@@ -304,25 +329,23 @@
name = "light replacer"
desc = "A device to automatically replace lights. This version is capable to produce a few replacements using your internal matter reserves."
max_uses = 16
+ uses = 10
var/cooldown = 0
+ var/datum/matter_synth/glass = null
-/obj/item/device/lightreplacer/dogborg/proc/AddUses(var/amount = 1)
- uses = min(max(uses + amount, 0), max_uses)
-
-/obj/item/device/lightreplacer/dogborg/attack_self(mob/user)//Boo recharger fill is slow as shit and removes all the extra cyberfat gains you worked so hard for!
+/obj/item/device/lightreplacer/dogborg/attack_self(mob/user)//Recharger refill is so last season. Now we recycle without magic!
if(uses >= max_uses)
to_chat(user, "[src.name] is full.")
return
if(uses < max_uses && cooldown == 0)
- var/mob/living/silicon/robot.R = user
- if(R.cell.charge <= 1000)
- to_chat(user, "Insufficient power reserves. Please recharge.")
+ if(glass.energy < 125)
+ to_chat(user, "Insufficient material reserves.")
return
to_chat(user, "It has [uses] lights remaining. Attempting to fabricate a replacement. Please stand still.")
cooldown = 1
if(do_after(user, 50))
- R.cell.charge -= 800
- AddUses(1)
+ glass.use_charge(125)
+ add_uses(1)
cooldown = 0
else
cooldown = 0
@@ -344,7 +367,7 @@
flags |= NOBLUDGEON
/obj/item/weapon/dogborg/pounce/attack_self(mob/user)
- var/mob/living/silicon/robot.R = user
+ var/mob/living/silicon/robot/R = user
R.leap()
/mob/living/silicon/robot/proc/leap()
@@ -405,5 +428,5 @@
var/armor_block = run_armor_check(T, "melee")
var/armor_soak = get_armor_soak(T, "melee")
T.apply_damage(20, HALLOSS,, armor_block, armor_soak)
- if(prob(25))
+ if(prob(33))
T.apply_effect(3, WEAKEN, armor_block)
diff --git a/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm b/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
index 090818f3f2..837c60a89d 100644
--- a/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
+++ b/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
@@ -18,11 +18,17 @@
var/UI_open = FALSE
var/compactor = FALSE
var/analyzer = FALSE
+ var/decompiler = FALSE
var/datum/research/techonly/files //Analyzerbelly var.
var/synced = FALSE
var/startdrain = 500
var/max_item_count = 1
var/gulpsound = 'sound/vore/gulp.ogg'
+ var/datum/matter_synth/metal = null
+ var/datum/matter_synth/glass = null
+ var/datum/matter_synth/wood = null
+ var/datum/matter_synth/plastic = null
+ var/datum/matter_synth/water = null
var/digest_brute = 2
var/digest_burn = 3
@@ -518,6 +524,7 @@
//Pick a random item to deal with (if there are any)
var/atom/target = pick(touchable_items)
+ var/volume = 0
//Handle the target being a mob
if(isliving(target))
@@ -559,7 +566,14 @@
items_preserved += brain
else
T.drop_from_inventory(I, src)
- T.Del()
+ if(ishuman(T))
+ var/mob/living/carbon/human/Prey = T
+ volume = (Prey.bloodstr.total_volume + Prey.ingested.total_volume + Prey.touching.total_volume + Prey.weight) * Prey.size_multiplier
+ water.add_charge(volume)
+ if(T.reagents)
+ volume = T.reagents.total_volume
+ water.add_charge(volume)
+ qdel(T)
update_patient()
if(UI_open == TRUE)
sleeperUI(hound)
@@ -568,26 +582,45 @@
else
var/obj/item/T = target
if(istype(T))
- if(analyzer == TRUE)
- var/obj/item/tech_item = T
- for(var/tech in tech_item.origin_tech)
- files.UpdateTech(tech, tech_item.origin_tech[tech])
- synced = FALSE
+ if(T.reagents)
+ volume = T.reagents.total_volume
var/digested = T.digest_act(item_storage = src)
if(!digested)
items_preserved |= T
else
- drain(-50 * digested)
+ if(analyzer && digested)
+ var/obj/item/tech_item = T
+ for(var/tech in tech_item.origin_tech)
+ files.UpdateTech(tech, tech_item.origin_tech[tech])
+ synced = FALSE
+ drain(-50 * digested)
+ if(volume)
+ water.add_charge(volume)
+ if(!analyzer && compactor && T.matter)
+ for(var/material in T.matter)
+ var/total_material = T.matter[material]
+ if(istype(T,/obj/item/stack))
+ var/obj/item/stack/stack = T
+ total_material *= stack.get_amount()
+ if(material == DEFAULT_WALL_MATERIAL)
+ metal.add_charge(total_material)
+ if(material == "glass")
+ glass.add_charge(total_material)
+ if(decompiler)
+ if(material == "plastic")
+ plastic.add_charge(total_material)
+ if(material == "wood")
+ wood.add_charge(total_material)
+ else
+ drain(-50 * digested)
else if(istype(target,/obj/effect/decal/remains))
qdel(target)
drain(-100)
else
items_preserved |= target
-
if(UI_open == TRUE)
update_patient()
sleeperUI(hound)
-
return
/obj/item/device/dogborg/sleeper/process()
@@ -632,3 +665,10 @@
max_item_count = 1
startdrain = 100
analyzer = TRUE
+
+/obj/item/device/dogborg/sleeper/compactor/decompiler
+ name = "Matter Decompiler"
+ desc = "A mounted matter decompiling unit with fuel processor."
+ icon_state = "decompiler"
+ max_item_count = 10
+ decompiler = TRUE
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/robot/drone/drone.dm b/code/modules/mob/living/silicon/robot/drone/drone.dm
index b2246e14e9..02108eb6bc 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone.dm
@@ -186,9 +186,8 @@ var/list/mob_hat_cache = list()
user.visible_message("\The [user] swipes [TU.his] ID card through \the [src], attempting to reboot it.", ">You swipe your ID card through \the [src], attempting to reboot it.")
var/drones = 0
- for(var/mob/living/silicon/robot/drone/D in world)
- if(D.key && D.client)
- drones++
+ for(var/mob/living/silicon/robot/drone/D in player_list)
+ drones++
if(drones < config.max_maint_drones)
request_player()
return
diff --git a/code/modules/mob/living/silicon/robot/drone/drone_console.dm b/code/modules/mob/living/silicon/robot/drone/drone_console.dm
index 74188a38ee..e75aeead65 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone_console.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone_console.dm
@@ -26,7 +26,7 @@
var/dat
dat += "Maintenance Units "
- for(var/mob/living/silicon/robot/drone/D in world)
+ for(var/mob/living/silicon/robot/drone/D in mob_list)
if(D.z != src.z)
continue
dat += " [D.real_name] ([D.stat == 2 ? "INACTIVE" : "ACTIVE"])"
@@ -68,8 +68,8 @@
else if (href_list["ping"])
usr << "You issue a maintenance request for all active drones, highlighting [drone_call_area]."
- for(var/mob/living/silicon/robot/drone/D in world)
- if(D.client && D.stat == 0)
+ for(var/mob/living/silicon/robot/drone/D in player_list)
+ if(D.stat == 0)
D << "-- Maintenance drone presence requested in: [drone_call_area]."
else if (href_list["resync"])
diff --git a/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm b/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm
index b0a7543e11..e9589622a5 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm
@@ -1,8 +1,7 @@
/proc/count_drones()
var/drones = 0
- for(var/mob/living/silicon/robot/drone/D in world)
- if(D.key && D.client)
- drones++
+ for(var/mob/living/silicon/robot/drone/D in player_list)
+ drones++
return drones
/obj/machinery/drone_fabricator
@@ -135,7 +134,7 @@
return
var/list/all_fabricators = list()
- for(var/obj/machinery/drone_fabricator/DF in world)
+ for(var/obj/machinery/drone_fabricator/DF in machines)
if(DF.stat & NOPOWER || !DF.produce_drones)
continue
if(DF.drone_progress >= 100)
diff --git a/code/modules/mob/living/silicon/robot/robot_modules/station.dm b/code/modules/mob/living/silicon/robot/robot_modules/station.dm
index 34b0121058..73c1281a57 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules/station.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules/station.dm
@@ -439,6 +439,8 @@ var/global/list/robot_modules = list(
synths += metal
synths += glass
synths += plasteel
+ synths += wood
+ synths += plastic
synths += wire
var/obj/item/weapon/matter_decompiler/MD = new /obj/item/weapon/matter_decompiler(src)
diff --git a/code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm b/code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm
index fabbedcc48..7981ae14e5 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm
@@ -42,6 +42,7 @@
robot_modules["ERT"] = /obj/item/weapon/robot_module/robot/ert
robot_modules["Janihound"] = /obj/item/weapon/robot_module/robot/scrubpup
robot_modules["Sci-borg"] = /obj/item/weapon/robot_module/robot/science
+ robot_modules["Pupdozer"] = /obj/item/weapon/robot_module/robot/engiedog
return 1
//Just add a new proc with the robot_module type if you wish to run some other vore code
@@ -139,23 +140,38 @@
src.modules += new /obj/item/weapon/dogborg/jaws/big(src) //In case there's some kind of hostile mob.
src.modules += new /obj/item/weapon/melee/baton/robot(src) //Since the pounce module refused to work, they get a stunbaton instead.
src.modules += new /obj/item/device/dogborg/boop_module(src) //Boop people on the nose.
- src.modules += new /obj/item/device/dogborg/tongue(src) //This is so they can clean up bloody evidence after it's examined, and so they can lick crew.
src.modules += new /obj/item/taperoll/police(src) //Block out crime scenes.
- src.modules += new /obj/item/device/dogborg/sleeper/K9(src) //Eat criminals. Bring them to the brig.
src.modules += new /obj/item/weapon/gun/energy/taser/mounted/cyborg(src) //They /are/ a security borg, after all.
src.modules += new /obj/item/weapon/dogborg/pounce(src) //Pounce
src.modules += new /obj/item/device/dogborg/pounce_module(src) //Pounce shit test
src.modules += new /obj/item/weapon/crowbar(src)
src.emag = new /obj/item/weapon/gun/energy/laser/mounted(src) //Emag. Not a big problem.
+
+ var/datum/matter_synth/water = new /datum/matter_synth()
+ water.name = "Water reserves"
+ water.recharge_rate = 0
+ water.max_energy = 1000
+ water.energy = 0
+ R.water_res = water
+ synths += water
+
+ var/obj/item/device/dogborg/tongue/T = new /obj/item/device/dogborg/tongue(src)
+ T.water = water
+ src.modules += T
+
+ var/obj/item/device/dogborg/sleeper/K9/B = new /obj/item/device/dogborg/sleeper/K9(src) //Eat criminals. Bring them to the brig.
+ B.water = water
+ src.modules += B
+
R.icon = 'icons/mob/widerobot_vr.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
R.ui_style_vr = TRUE
- //R.icon_state = "k9"
R.pixel_x = -16
R.old_x = -16
R.default_pixel_x = -16
R.dogborg = TRUE
R.wideborg = TRUE
+ R.verbs |= /mob/living/silicon/robot/proc/ex_reserve_refill
..()
/obj/item/weapon/robot_module/robot/knine/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
@@ -192,9 +208,7 @@
/obj/item/weapon/robot_module/robot/medihound/New(var/mob/living/silicon/robot/R)
src.modules += new /obj/item/weapon/dogborg/jaws/small(src) //In case a patient is being attacked by carp.
src.modules += new /obj/item/device/dogborg/boop_module(src) //Boop the crew.
- src.modules += new /obj/item/device/dogborg/tongue(src) //Clean up bloody items by licking them, and eat rubbish for minor energy.
src.modules += new /obj/item/device/healthanalyzer(src) // See who's hurt specificially.
- src.modules += new /obj/item/device/dogborg/sleeper(src) //So they can nom people and heal them
src.modules += new /obj/item/borg/sight/hud/med(src) //See who's hurt generally.
src.modules += new /obj/item/weapon/extinguisher/mini(src) //So they can put burning patients out.
src.modules += new /obj/item/weapon/reagent_containers/borghypo(src)//So medi-hounds aren't nearly useless
@@ -204,17 +218,34 @@
src.modules += new /obj/item/weapon/shockpaddles/robot/hound(src) //Paws of life
src.modules += new /obj/item/weapon/crowbar/cyborg(src)//Open up those pesky unpowered doors. Standard EMT equipment.
src.emag = new /obj/item/weapon/dogborg/pounce(src) //Pounce
+
+ var/datum/matter_synth/water = new /datum/matter_synth()
+ water.name = "Water reserves"
+ water.recharge_rate = 0
+ water.max_energy = 1000
+ water.energy = 0
+ R.water_res = water
+ synths += water
+
+ var/obj/item/device/dogborg/tongue/T = new /obj/item/device/dogborg/tongue(src)
+ T.water = water
+ src.modules += T
+
+ var/obj/item/device/dogborg/sleeper/B = new /obj/item/device/dogborg/sleeper(src) //So they can nom people and heal them
+ B.water = water
+ src.modules += B
+
R.icon = 'icons/mob/widerobot_vr.dmi'
src.modules += new /obj/item/device/dogborg/pounce_module(src) //Pounce shit test
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
R.ui_style_vr = TRUE
- //R.icon_state = "medihound"
R.pixel_x = -16
R.old_x = -16
R.default_pixel_x = -16
R.dogborg = TRUE
R.wideborg = TRUE
+ R.verbs |= /mob/living/silicon/robot/proc/ex_reserve_refill
..()
/obj/item/weapon/robot_module/robot/ert
@@ -230,14 +261,29 @@
src.modules += new /obj/item/weapon/handcuffs/cyborg(src)
src.modules += new /obj/item/weapon/dogborg/jaws/big(src)
src.modules += new /obj/item/weapon/melee/baton/robot(src)
- src.modules += new /obj/item/device/dogborg/tongue(src)
src.modules += new /obj/item/taperoll/police(src)
- src.modules += new /obj/item/device/dogborg/sleeper/K9(src)
src.modules += new /obj/item/weapon/gun/energy/taser/mounted/cyborg/ertgun(src)
src.modules += new /obj/item/weapon/dogborg/swordtail(src)
src.modules += new /obj/item/weapon/crowbar(src)
src.modules += new /obj/item/device/dogborg/pounce_module(src) //Pounce shit test
src.emag = new /obj/item/weapon/gun/energy/laser/mounted(src)
+
+ var/datum/matter_synth/water = new /datum/matter_synth()
+ water.name = "Water reserves"
+ water.recharge_rate = 0
+ water.max_energy = 1000
+ water.energy = 0
+ R.water_res = water
+ synths += water
+
+ var/obj/item/device/dogborg/tongue/T = new /obj/item/device/dogborg/tongue(src)
+ T.water = water
+ src.modules += T
+
+ var/obj/item/device/dogborg/sleeper/K9/B = new /obj/item/device/dogborg/sleeper/K9(src)
+ B.water = water
+ src.modules += B
+
R.icon = 'icons/mob/64x64robot_vr.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
R.ui_style_vr = TRUE
@@ -246,6 +292,7 @@
R.default_pixel_x = -16
R.dogborg = TRUE
R.wideborg = TRUE
+ R.verbs |= /mob/living/silicon/robot/proc/ex_reserve_refill
..()
/obj/item/weapon/robot_module/robot/scrubpup
@@ -257,27 +304,76 @@
can_be_pushed = 0
/obj/item/weapon/robot_module/robot/scrubpup/New(var/mob/living/silicon/robot/R)
- src.modules += new /obj/item/device/lightreplacer/dogborg(src)
src.modules += new /obj/item/weapon/dogborg/jaws/small(src)
src.modules += new /obj/item/device/dogborg/boop_module(src)
- src.modules += new /obj/item/device/dogborg/tongue(src)
- src.modules += new /obj/item/device/dogborg/sleeper/compactor(src)
+ src.modules += new /obj/item/pupscrubber(src)
src.emag = new /obj/item/weapon/dogborg/pounce(src) //Pounce
+
+ //Starts empty. Can only recharge with recycled material.
+ var/datum/matter_synth/metal = new /datum/matter_synth/metal()
+ metal.name = "Steel reserves"
+ metal.recharge_rate = 0
+ metal.max_energy = 100000
+ metal.energy = 0
+ var/datum/matter_synth/glass = new /datum/matter_synth/glass()
+ glass.name = "Glass reserves"
+ glass.recharge_rate = 0
+ glass.max_energy = 100000
+ glass.energy = 0
+ var/datum/matter_synth/water = new /datum/matter_synth()
+ water.name = "Water reserves"
+ water.recharge_rate = 0
+ water.max_energy = 1000
+ water.energy = 0
+ R.water_res = water
+
+ synths += metal
+ synths += glass
+ synths += water
+
+ var/obj/item/device/dogborg/tongue/T = new /obj/item/device/dogborg/tongue(src)
+ T.water = water
+ src.modules += T
+
+ var/obj/item/device/lightreplacer/dogborg/LR = new /obj/item/device/lightreplacer/dogborg(src)
+ LR.glass = glass
+ src.modules += LR
+
+ var/obj/item/device/dogborg/sleeper/compactor/C = new /obj/item/device/dogborg/sleeper/compactor(src)
+ C.metal = metal
+ C.glass = glass
+ C.water = water
+ src.modules += C
+
+ //Sheet refiners can only produce raw sheets.
+ var/obj/item/stack/material/cyborg/steel/M = new (src)
+ M.name = "steel recycler"
+ M.desc = "A device that refines recycled steel into sheets."
+ M.synths = list(metal)
+ M.recipes = list()
+ M.recipes += new/datum/stack_recipe("steel sheet", /obj/item/stack/material/steel, 1, 1, 20)
+ src.modules += M
+
+ var/obj/item/stack/material/cyborg/glass/G = new (src)
+ G.name = "glass recycler"
+ G.desc = "A device that refines recycled glass into sheets."
+ G.material = get_material_by_name("placeholder") //Hacky shit but we want sheets, not windows.
+ G.synths = list(glass)
+ G.recipes = list()
+ G.recipes += new/datum/stack_recipe("glass sheet", /obj/item/stack/material/glass, 1, 1, 20)
+ src.modules += G
+
R.icon = 'icons/mob/widerobot_vr.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
R.ui_style_vr = TRUE
- //R.icon_state = "scrubpup"
R.pixel_x = -16
R.old_x = -16
R.default_pixel_x = -16
R.dogborg = TRUE
R.wideborg = TRUE
+ R.verbs |= /mob/living/silicon/robot/proc/ex_reserve_refill
..()
-/obj/item/weapon/robot_module/robot/scrubpup/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
- var/obj/item/device/lightreplacer/LR = locate() in src.modules
- LR.Charge(R, amount)
-
/obj/item/weapon/robot_module/robot/science
name = "Research Hound Module"
sprites = list(
@@ -289,24 +385,161 @@
/obj/item/weapon/robot_module/robot/science/New(var/mob/living/silicon/robot/R)
src.modules += new /obj/item/weapon/dogborg/jaws/small(src)
src.modules += new /obj/item/device/dogborg/boop_module(src)
- src.modules += new /obj/item/device/dogborg/tongue(src)
- src.modules += new /obj/item/device/dogborg/sleeper/compactor/analyzer(src)
- //src.modules += new /obj/item/weapon/portable_destructive_analyzer(src) //Belly works now.
src.modules += new /obj/item/weapon/gripper/research(src)
src.modules += new /obj/item/weapon/gripper/no_use/loader(src)
src.modules += new /obj/item/weapon/screwdriver/cyborg(src)
src.modules += new /obj/item/weapon/reagent_containers/glass/beaker/large(src)
src.modules += new /obj/item/weapon/storage/part_replacer(src)
src.emag = new /obj/item/weapon/hand_tele(src)
+
+ var/datum/matter_synth/water = new /datum/matter_synth()
+ water.name = "Water reserves"
+ water.recharge_rate = 0
+ water.max_energy = 1000
+ water.energy = 0
+ R.water_res = water
+ synths += water
+
+ var/obj/item/device/dogborg/tongue/T = new /obj/item/device/dogborg/tongue(src)
+ T.water = water
+ src.modules += T
+
+ var/obj/item/device/dogborg/sleeper/compactor/analyzer/B = new /obj/item/device/dogborg/sleeper/compactor/analyzer(src)
+ B.water = water
+ src.modules += B
+
R.icon = 'icons/mob/widerobot_vr.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
R.ui_style_vr = TRUE
- //R.icon_state = "science"
R.pixel_x = -16
R.old_x = -16
R.default_pixel_x = -16
R.dogborg = TRUE
R.wideborg = TRUE
+ R.verbs |= /mob/living/silicon/robot/proc/ex_reserve_refill
+ ..()
+
+/obj/item/weapon/robot_module/robot/engiedog
+ name = "Construction Hound module"
+ sprites = list(
+ "Pupdozer" = "pupdozer",
+ )
+ channels = list("Engineering" = 1)
+ networks = list(NETWORK_ENGINEERING)
+ subsystems = list(/mob/living/silicon/proc/subsystem_power_monitor)
+ can_be_pushed = 0
+
+/obj/item/weapon/robot_module/robot/engiedog/New(var/mob/living/silicon/robot/R)
+ src.modules += new /obj/item/borg/sight/meson(src)
+ src.modules += new /obj/item/weapon/weldingtool/electric/mounted/cyborg(src)
+ src.modules += new /obj/item/weapon/screwdriver/cyborg(src)
+ src.modules += new /obj/item/weapon/wrench/cyborg(src)
+ src.modules += new /obj/item/weapon/wirecutters/cyborg(src)
+ src.modules += new /obj/item/device/multitool(src)
+ src.modules += new /obj/item/device/t_scanner(src)
+ src.modules += new /obj/item/taperoll/engineering(src)
+ src.modules += new /obj/item/weapon/inflatable_dispenser/robot(src)
+ src.modules += new /obj/item/device/geiger(src)
+ src.modules += new /obj/item/weapon/dogborg/jaws/small(src)
+ src.modules += new /obj/item/device/dogborg/boop_module(src)
+ src.emag = new /obj/item/weapon/dogborg/pounce(src)
+
+ //Painfully slow charger regen but high capacity. Also starts with low amount.
+ var/datum/matter_synth/metal = new /datum/matter_synth/metal()
+ metal.name = "Steel reserves"
+ metal.recharge_rate = 50
+ metal.max_energy = 100000
+ metal.energy = 5000
+ var/datum/matter_synth/glass = new /datum/matter_synth/glass()
+ glass.name = "Glass reserves"
+ glass.recharge_rate = 50
+ glass.max_energy = 100000
+ glass.energy = 5000
+ var/datum/matter_synth/wood = new /datum/matter_synth/wood()
+ wood.name = "Wood reserves"
+ wood.recharge_rate = 50
+ wood.max_energy = 100000
+ wood.energy = 5000
+ var/datum/matter_synth/plastic = new /datum/matter_synth/plastic()
+ plastic.name = "Plastic reserves"
+ plastic.recharge_rate = 50
+ plastic.max_energy = 100000
+ plastic.energy = 5000
+ var/datum/matter_synth/water = new /datum/matter_synth()
+ water.name = "Water reserves"
+ water.recharge_rate = 0
+ water.max_energy = 1000
+ water.energy = 0
+ R.water_res = water
+
+ var/datum/matter_synth/wire = new /datum/matter_synth/wire()
+ synths += metal
+ synths += glass
+ synths += wood
+ synths += plastic
+ synths += wire
+ synths += water
+
+ var/obj/item/device/dogborg/tongue/T = new /obj/item/device/dogborg/tongue(src)
+ T.water = water
+ src.modules += T
+
+ var/obj/item/device/lightreplacer/dogborg/LR = new /obj/item/device/lightreplacer/dogborg(src)
+ LR.glass = glass
+ src.modules += LR
+
+ var/obj/item/device/dogborg/sleeper/compactor/decompiler/MD = new /obj/item/device/dogborg/sleeper/compactor/decompiler(src)
+ MD.metal = metal
+ MD.glass = glass
+ MD.wood = wood
+ MD.plastic = plastic
+ src.modules += MD
+
+ var/obj/item/stack/material/cyborg/steel/M = new (src)
+ M.synths = list(metal)
+ src.modules += M
+
+ var/obj/item/stack/material/cyborg/glass/G = new (src)
+ G.synths = list(glass)
+ src.modules += G
+
+ var/obj/item/stack/rods/cyborg/RD = new /obj/item/stack/rods/cyborg(src)
+ RD.synths = list(metal)
+ src.modules += RD
+
+ var/obj/item/stack/cable_coil/cyborg/C = new /obj/item/stack/cable_coil/cyborg(src)
+ C.synths = list(wire)
+ src.modules += C
+
+ var/obj/item/stack/tile/floor/cyborg/S = new /obj/item/stack/tile/floor/cyborg(src)
+ S.synths = list(metal)
+ src.modules += S
+
+ var/obj/item/stack/material/cyborg/glass/reinforced/RG = new (src)
+ RG.synths = list(metal, glass)
+ src.modules += RG
+
+ var/obj/item/stack/tile/wood/cyborg/WT = new /obj/item/stack/tile/wood/cyborg(src)
+ WT.synths = list(wood)
+ src.modules += WT
+
+ var/obj/item/stack/material/cyborg/wood/W = new (src)
+ W.synths = list(wood)
+ src.modules += W
+
+ var/obj/item/stack/material/cyborg/plastic/PL = new (src)
+ PL.synths = list(plastic)
+ src.modules += PL
+
+ R.icon = 'icons/mob/widerobot_vr.dmi'
+ R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
+ R.ui_style_vr = TRUE
+ R.pixel_x = -16
+ R.old_x = -16
+ R.default_pixel_x = -16
+ R.dogborg = TRUE
+ R.wideborg = TRUE
+ R.verbs |= /mob/living/silicon/robot/proc/ex_reserve_refill
..()
/obj/item/weapon/robot_module/Reset(var/mob/living/silicon/robot/R)
@@ -317,4 +550,6 @@
R.wideborg = FALSE
R.ui_style_vr = FALSE
R.default_pixel_x = initial(pixel_x)
+ R.scrubbing = FALSE
+ R.verbs -= /mob/living/silicon/robot/proc/ex_reserve_refill
..()
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/robot/robot_vr.dm b/code/modules/mob/living/silicon/robot/robot_vr.dm
index f57f7dca64..14b58b726a 100644
--- a/code/modules/mob/living/silicon/robot/robot_vr.dm
+++ b/code/modules/mob/living/silicon/robot/robot_vr.dm
@@ -7,6 +7,8 @@
var/leap_at
var/dogborg = FALSE //Dogborg special features (overlays etc.)
var/wideborg = FALSE //When the borg simply doesn't use standard 32p size.
+ var/scrubbing = FALSE //Floor cleaning enabled
+ var/datum/matter_synth/water_res = null
var/notransform
var/original_icon = 'icons/mob/robots.dmi'
var/ui_style_vr = FALSE //Do we use our hud icons?
@@ -64,13 +66,13 @@
add_overlay("wreck-overlay")
/mob/living/silicon/robot/Move(a, b, flag)
-
. = ..()
-
- if(module)
- if(module.type == /obj/item/weapon/robot_module/robot/scrubpup)//no water reserve mechanics yet.
+ if(scrubbing)
+ var/datum/matter_synth/water = water_res
+ if(water && water.energy >= 1)
var/turf/tile = loc
if(isturf(tile))
+ water.use_charge(1)
tile.clean_blood()
if(istype(tile, /turf/simulated))
var/turf/simulated/T = tile
@@ -95,7 +97,6 @@
cleaned_human.update_inv_shoes(0)
cleaned_human.clean_blood(1)
cleaned_human << "[src] cleans your face!"
- return
return
/mob/living/silicon/robot/proc/vr_sprite_check()
@@ -107,3 +108,19 @@
icon = 'icons/mob/robots_vr.dmi'
else if(!(icon_state in vr_icons))
icon = original_icon
+
+/mob/living/silicon/robot/proc/ex_reserve_refill()
+ set name = "Refill Extinguisher"
+ set category = "Object"
+ var/datum/matter_synth/water = water_res
+ for(var/obj/item/weapon/extinguisher/E in module.modules)
+ if(E.reagents.total_volume < E.max_water)
+ if(water && water.energy > 0)
+ var/amount = E.max_water - E.reagents.total_volume
+ if(water.energy < amount)
+ amount = water.energy
+ water.use_charge(amount)
+ E.reagents.add_reagent("water", amount)
+ to_chat(src, "You refill the extinguisher using your water reserves.")
+ else
+ to_chat(src, "Insufficient water reserves.")
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm
index 602be39e87..62400289d7 100644
--- a/code/modules/mob/living/silicon/silicon.dm
+++ b/code/modules/mob/living/silicon/silicon.dm
@@ -419,3 +419,6 @@
ghostize(0)
qdel(src)
+
+/mob/living/silicon/has_vision()
+ return 0 //NOT REAL EYES
diff --git a/code/modules/mob/living/simple_animal/aliens/statue.dm b/code/modules/mob/living/simple_animal/aliens/statue.dm
new file mode 100644
index 0000000000..f468403a30
--- /dev/null
+++ b/code/modules/mob/living/simple_animal/aliens/statue.dm
@@ -0,0 +1,431 @@
+// A mob which only moves when it isn't being watched by living beings.
+//Weeping angels/SCP-173 hype
+//Horrible shitcoding and stolen code adaptations below. You have been warned.
+
+/mob/living/simple_animal/hostile/statue
+ name = "statue" // matches the name of the statue with the flesh-to-stone spell
+ desc = "An incredibly lifelike marble carving. Its eyes seems to follow you..." // same as an ordinary statue with the added "eye following you" description
+ icon = 'icons/obj/statue.dmi'
+ tt_desc = "angelum weepicus"
+ icon_state = "human_male"
+ icon_living = "human_male"
+ icon_dead = "human_male"
+ intelligence_level = SA_HUMANOID
+ stop_automated_movement = 1
+ var/annoyance = 30 //stop staring you creep
+ var/respond = 1
+ var/banishable = 0
+ faction = "statue"
+ mob_size = MOB_HUGE
+ response_help = "touches"
+ response_disarm = "pushes"
+ environment_smash = 2
+ can_be_antagged = 1
+ speed = -1
+ maxHealth = 50000
+ health = 50000
+ status_flags = CANPUSH
+// investigates = 1
+ a_intent = I_HURT
+ density = 1
+ mob_bump_flag = HEAVY
+ mob_push_flags = ~HEAVY
+ mob_swap_flags = ~HEAVY
+ harm_intent_damage = 60
+ melee_damage_lower = 50
+ melee_damage_upper = 70
+ attacktext = "clawed"
+ attack_sound = 'sound/hallucinations/growl1.ogg'
+
+ min_oxy = 0
+ max_oxy = 0
+ min_tox = 0
+ max_tox = 0
+ min_co2 = 0
+ max_co2 = 0
+ min_n2 = 0
+ max_n2 = 0
+ minbodytemp = 0
+ maxbodytemp = 9000
+ run_at_them = 0
+
+ move_to_delay = 0 // Very fast
+
+ animate_movement = NO_STEPS // Do not animate movement, you jump around as you're a scary statue.
+
+ see_in_dark = 13
+ view_range = 35 //So it can run at the victim when out of the view
+
+ melee_miss_chance = 0
+
+
+ see_invisible = SEE_INVISIBLE_NOLIGHTING
+ sight = SEE_SELF|SEE_MOBS|SEE_OBJS|SEE_TURFS
+ var/last_hit = 0
+ var/cannot_be_seen = 1
+ var/mob/living/creator = null
+
+
+// No movement while seen code.
+
+/mob/living/simple_animal/hostile/statue/New(loc)
+ ..()
+ // Give spells
+ add_spell(new/spell/aoe_turf/flicker_lights)
+ add_spell(new/spell/aoe_turf/blindness)
+ add_spell(new/spell/aoe_turf/shatter)
+
+/mob/living/simple_animal/hostile/statue/DestroySurroundings()
+ if(can_be_seen(get_turf(loc)))
+ if(client)
+ to_chat(src, "You cannot move, there are eyes on you!")
+ return 0
+ return ..()
+
+/mob/living/simple_animal/hostile/statue/attackby(var/obj/item/O as obj, var/mob/user as mob) //banishing the statue is a risky job
+ if(istype(O, /obj/item/weapon/nullrod))
+ visible_message("[user] tries to banish [src] with [O]!")
+ if(do_after(user, 15, src))
+ if(banishable)
+ visible_message("[src] crumbles into dust!")
+ gib()
+ else
+ visible_message("[src] is too strong to be banished!")
+ Paralyse(rand(8,15))
+
+/mob/living/simple_animal/hostile/statue/death()
+ new /obj/item/stack/material/marble(loc)
+
+/mob/living/simple_animal/hostile/statue/Move(turf/NewLoc)
+ if(can_be_seen(NewLoc))
+ if(client)
+ to_chat(src, "You cannot move, there are eyes on you!")
+ return 0
+ return ..()
+
+/mob/living/simple_animal/hostile/statue/Life()
+ ..()
+ handle_target()
+ handleAnnoyance()
+ if(target_mob) //if there's a victim, statue will use its powers
+ if((annoyance + 4) < 800)
+ annoyance += 4
+ else if ((annoyance - 2) > 0)
+ annoyance -= 2
+
+/mob/living/simple_animal/hostile/statue/proc/handle_target()
+ if(target_mob) // If we have a target and we're AI controlled
+ var/mob/watching = can_be_seen()
+ // If they're not our target
+ if(watching && (watching != target_mob))
+ // This one is closer.
+ if(get_dist(watching, src) > get_dist(target_mob, src))
+ LoseTarget()
+ target_mob = watching
+
+
+/mob/living/simple_animal/hostile/statue/proc/handleAnnoyance()
+ if(respond) //so it won't blind people 24/7
+ respond = 0
+ if (annoyance > 30)
+ AI_blind()
+ annoyance -= 30
+ if (prob(30) && annoyance > 30)
+ var/turf/T = get_turf(loc)
+ if(T.get_lumcount() * 10 > 1.5)
+ AI_flash()
+ annoyance -= 30
+ spawn(20)
+ respond = 1
+
+
+/mob/living/simple_animal/hostile/statue/proc/AI_blind()
+ for(var/mob/living/L in oviewers(12, src)) //the range is so big, because it tries to keep out of sight and can't reengage if you get too far
+ if (prob(70))
+ if(ishuman(L))
+ var/mob/living/carbon/human/H = L
+ if (H.species == "Diona" || H.species == "Promethean" || H == creator)// can't blink and organic
+ return
+ to_chat(L, pick("Your eyes feel very heavy.", "You blink suddenly!", "Your eyes close involuntarily!"))
+ L.Blind(2)
+ return
+
+/mob/living/simple_animal/hostile/statue/proc/AI_flash()
+ if (prob(60))
+ visible_message("The statue slowly points at the light.")
+ for(var/obj/machinery/light/L in oview(12, src))
+ L.flicker()
+ return
+
+
+/mob/living/simple_animal/hostile/statue/proc/AI_mirrorshmash()
+ for(var/obj/structure/mirror/M in oview(4, src))
+ if ((!M.shattered )||(!M.glass))
+ visible_message("The statue slowly points at the mirror!")
+ sleep(5)
+ M.shatter()
+ return
+
+
+
+/mob/living/simple_animal/hostile/statue/AttackTarget()
+ if(can_be_seen(get_turf(loc)))
+ if(client)
+ to_chat(src, "You cannot attack, there are eyes on you!")
+ return
+ else
+ spawn(3) //a small delay
+ ..()
+
+
+
+/mob/living/simple_animal/hostile/statue/DoPunch(var/atom/A) //had to redo that, since it's supposed to target only head and upper body
+ if(!Adjacent(A)) // They could've moved in the meantime.
+ return FALSE
+
+ var/damage_to_do = rand(melee_damage_lower, melee_damage_upper)
+
+ for(var/datum/modifier/M in modifiers)
+ if(!isnull(M.outgoing_melee_damage_percent))
+ damage_to_do *= M.outgoing_melee_damage_percent
+
+ // SA attacks can be blocked with shields.
+ if(ishuman(A))
+ var/mob/living/carbon/human/H = A
+ H.adjustBruteLossByPart(damage_to_do*0.9, pick(BP_HEAD, BP_TORSO))
+ playsound(src, attack_sound, 75, 1)
+
+ else if(A.attack_generic(src, damage_to_do, pick(attacktext), attack_armor_type, attack_armor_pen, attack_sharp, attack_edge) && attack_sound)
+ playsound(src, attack_sound, 75, 1)
+
+ return TRUE
+
+
+
+
+
+/mob/living/simple_animal/hostile/statue/face_atom()
+ if(!can_be_seen(get_turf(loc)))
+ ..()
+
+/mob/living/simple_animal/hostile/statue/proc/can_be_seen(turf/destination)
+ if(!cannot_be_seen)
+ return null
+
+ var/turf/T = get_turf(loc)
+/* if(T && destination && T.lighting_overlay)
+ if(T.get_lumcount() * 10 < 0.9 && destination.get_lumcount() * 10 < 0.9) // No one can see us in the darkness, right?
+ return null
+ if(T == destination)
+ destination = null*/
+
+ // loop for viewers.
+ var/list/check_list = list(src)
+ if(destination)
+ check_list += destination
+//&& (M.see_in_dark > 5)
+ // This loop will, at most, loop twice.
+ for(var/atom/check in check_list)
+ for(var/mob/living/M in viewers(world.view + 1, check) - src)
+ if(M != creator)
+ if(!(M.sdisabilities & BLIND) || !(M.blinded)) //if not blinded
+ if(M.has_vision() && !M.isSynthetic()) //is able to see the statue
+ if(T && destination && T.lighting_overlay) // Check for darkness
+ if(T.get_lumcount() * 10 < 0.9 && destination.get_lumcount() * 10 < 0.9) // No one can see us in the darkness, right? WRONG! Damn cats.
+ if(M.see_in_dark > 5)
+ return M
+ return null
+ return M
+ for(var/obj/mecha/M in view(world.view + 1, check)) //assuming if you can see them they can see you
+ if(M.occupant && M.occupant.client && M.occupant != creator)
+ if(M.occupant.has_vision() && !M.occupant.isSynthetic())
+ return M.occupant
+ for(var/obj/structure/mirror/M in view(3, check)) //Weeping angels hate mirrors. Probably because they're ugly af
+ if ((!M.shattered )||(!M.glass))
+ annoyance += 3
+ if (prob(5) && (ai_inactive == 0))
+ AI_mirrorshmash()
+ annoyance -= 50
+ return src //if it sees the mirror, it sees itself, right?
+ return null
+
+// Cannot talk
+
+/mob/living/simple_animal/hostile/statue/say()
+ return 0
+
+// Turn to dust when gibbed
+
+/mob/living/simple_animal/hostile/statue/gib()
+ dust()
+
+
+// Stop attacking clientless mobs
+
+/mob/living/simple_animal/hostile/statue/proc/CanAttack(atom/the_target) //ignore clientless mobs
+ if(isliving(the_target))
+ var/mob/living/L = the_target
+ if(!L.client && !L.ckey)
+ return 0
+ return ..()
+
+// Statue powers
+
+// Flicker lights
+/spell/aoe_turf/flicker_lights
+ name = "Flicker Lights"
+ desc = "You will trigger a large amount of lights around you to flicker."
+ spell_flags = 0
+ charge_max = 400
+ range = 10
+
+/spell/aoe_turf/flicker_lights/cast(list/targets, mob/user = usr)
+ for(var/turf/T in targets)
+ for(var/obj/machinery/light/L in T)
+ L.flicker()
+ return
+
+//Blind AOE
+/spell/aoe_turf/blindness
+ name = "Blindness"
+ desc = "Your prey will be momentarily blind for you to advance on them."
+
+ message = "You glare your eyes."
+ charge_max = 250
+ spell_flags = 0
+ range = 10
+
+/spell/aoe_turf/blindness/cast(list/targets, mob/living/simple_animal/hostile/statue/user = usr)
+ for(var/mob/living/L in targets)
+ if(L == user || L == user.creator)
+ continue
+ var/turf/T = get_turf(L.loc)
+ if(T && T in targets)
+ L.Blind(4)
+ return
+
+
+/spell/aoe_turf/shatter
+ name = "Shatter mirrors!"
+ desc = "That handsome devil has to wait. You have people to make into corpses."
+
+ message = "You glare your eyes."
+ charge_max = 300
+ spell_flags = 0
+ range = 8
+
+
+
+
+/spell/aoe_turf/shatter/cast(list/targets, mob/user = usr)
+ spawn(50)
+ for(var/obj/structure/mirror/M in view(5, src))
+ if ((!M.shattered )||(!M.glass))
+ M.shatter()
+ return
+
+
+
+/mob/living/simple_animal/hostile/statue/verb/toggle_darkness()
+ set name = "Toggle Darkness"
+ set desc = "You ARE the darkness."
+ set category = "Abilities"
+ seedarkness = !seedarkness
+ plane_holder.set_vis(VIS_FULLBRIGHT, !seedarkness)
+ to_chat(src,"You [seedarkness ? "now" : "no longer"] see darkness.")
+
+
+
+/mob/living/simple_animal/hostile/statue/restrained()
+ . = ..()
+ if(can_be_seen(loc))
+ return 1
+
+
+/mob/living/simple_animal/hostile/statue/ListTargets(dist = view_range)
+ var/list/L = mobs_in_xray_view(dist, src)
+
+ for(var/obj/mecha/M in mechas_list)
+ if ((M.z == src.z) && (get_dist(src, M) <= dist) && (isInSight(src,M)))
+ L += M
+ if(creator)
+ L -= creator
+
+ return L
+
+
+
+/obj/item/cursed_marble //slime cube copypaste
+ name = "marble slab"
+ desc = "A peculiar slab of marble, radiating with dark energy."
+ icon = 'icons/obj/stacks.dmi'
+ icon_state = "sheet-marble"
+ description_info = "Summons the Statue - a mysterious powerful creature, that can move only when unsurveyed by living eyes."
+ var/searching = 0
+
+/obj/item/cursed_marble/attack_self(mob/user as mob)
+ if(!searching)
+ to_chat(user, "You rub the slab in hopes a wandering spirit wishes to inhabit it. [src] starts to sparkle!")
+ icon_state = "sheet-snowbrick"
+ searching = 1
+ request_player()
+ spawn(60 SECONDS)
+ reset_search()
+
+
+/obj/item/cursed_marble/proc/request_player()
+ for(var/mob/observer/dead/O in player_list)
+ if(!O.MayRespawn())
+ continue
+ if(O.client)
+ if(O.client.prefs.be_special & BE_ALIEN)
+ question(O.client)
+
+/obj/item/cursed_marble/proc/question(var/client/C)
+ spawn(0)
+ if(!C)
+ return
+ var/response = alert(C, "Someone is requesting a soul for the statue. Would you like to play as one?", "Statue request", "Yes", "No", "Never for this round")
+ if(response == "Yes")
+ response = alert(C, "Are you sure you want to play as the statue?", "Statue request", "Yes", "No")
+ if(!C || 2 == searching)
+ return //handle logouts that happen whilst the alert is waiting for a response, and responses issued after a brain has been located.
+ if(response == "Yes")
+ transfer_personality(C.mob)
+ else if(response == "Never for this round")
+ C.prefs.be_special ^= BE_ALIEN
+
+/obj/item/cursed_marble/proc/reset_search() //We give the players sixty seconds to decide, then reset the timer.
+ icon_state = "sheet-marble"
+ if(searching == 1)
+ searching = 0
+ var/turf/T = get_turf_or_move(src.loc)
+ for (var/mob/M in viewers(T))
+ M.show_message("[src] fades. Maybe it will spark another time.")
+
+/obj/item/cursed_marble/proc/transfer_personality(var/mob/candidate)
+ announce_ghost_joinleave(candidate, 0, "They are a statue now.")
+ src.searching = 2
+ var/mob/living/simple_animal/hostile/statue/S = new(get_turf(src))
+ S.client = candidate.client
+ to_chat(S, "You are \a [S], brought into existence on [station_name()] by [usr]! Obey all their orders.")
+ S.mind.assigned_role = "The Statue"
+ visible_message("The slab suddenly takes the shape of a humanoid!")
+ qdel(src)
+
+
+/obj/item/cursed_marble/verb/crush() //if there's no ghosts to respond to your request/you want to use the statue for malicious stuff
+ set name = "Crush the marble slab"
+ set category = "Object"
+ set src in usr
+ summonmob(usr)
+
+/obj/item/cursed_marble/proc/summonmob(mob/user as mob)
+ if(searching == 0)
+ var/choice = alert(user, "Are you sure you want to crush the marble? (this will spawn a clientless version of the statue, hostile to everyone, but you)", "Crush it?", "Yes", "No")
+ if(choice)
+ if(choice == "Yes")
+ var/mob/living/simple_animal/hostile/statue/S = new /mob/living/simple_animal/hostile/statue(get_turf(user))
+ visible_message("The slab suddenly takes the shape of a humanoid!")
+ S.creator = user
+ qdel(src)
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/animals/bat.dm b/code/modules/mob/living/simple_animal/animals/bat.dm
index 1be28a078f..680091010e 100644
--- a/code/modules/mob/living/simple_animal/animals/bat.dm
+++ b/code/modules/mob/living/simple_animal/animals/bat.dm
@@ -1,7 +1,7 @@
/mob/living/simple_animal/hostile/scarybat
name = "space bats"
desc = "A swarm of cute little blood sucking bats that looks pretty upset."
- tt_desc = "Desmodus rotundus" //Common vampire bat
+ tt_desc = "N Bestia gregaria" //Nispean swarm bats, because of course Nisp has swarm bats
icon = 'icons/mob/bats.dmi'
icon_state = "bat"
icon_living = "bat"
diff --git a/code/modules/mob/living/simple_animal/animals/bear.dm b/code/modules/mob/living/simple_animal/animals/bear.dm
index 4f627a76f0..cc154533da 100644
--- a/code/modules/mob/living/simple_animal/animals/bear.dm
+++ b/code/modules/mob/living/simple_animal/animals/bear.dm
@@ -1,8 +1,8 @@
//Space bears!
/mob/living/simple_animal/hostile/bear
name = "space bear"
- desc = "RawrRawr!!"
- tt_desc = "Ursinae aetherius" //...bearspace? Maybe.
+ desc = "A product of Space Russia?"
+ tt_desc = "U Ursinae aetherius" //...bearspace? Maybe.
icon_state = "bear"
icon_living = "bear"
icon_dead = "bear_dead"
diff --git a/code/modules/mob/living/simple_animal/animals/carp.dm b/code/modules/mob/living/simple_animal/animals/carp.dm
index 8b6e01c452..7e7ae92876 100644
--- a/code/modules/mob/living/simple_animal/animals/carp.dm
+++ b/code/modules/mob/living/simple_animal/animals/carp.dm
@@ -1,7 +1,7 @@
/mob/living/simple_animal/hostile/carp
name = "space carp"
desc = "A ferocious, fang-bearing creature that resembles a fish."
- tt_desc = "Cyprinus aetherius" //carpspace? maybe
+ tt_desc = "U Cyprinus aetherius" //carpspace? maybe
icon_state = "carp"
icon_living = "carp"
icon_dead = "carp_dead"
diff --git a/code/modules/mob/living/simple_animal/animals/cat.dm b/code/modules/mob/living/simple_animal/animals/cat.dm
index 0eb3516d67..ff3c982638 100644
--- a/code/modules/mob/living/simple_animal/animals/cat.dm
+++ b/code/modules/mob/living/simple_animal/animals/cat.dm
@@ -2,7 +2,7 @@
/mob/living/simple_animal/cat
name = "cat"
desc = "A domesticated, feline pet. Has a tendency to adopt crewmembers."
- tt_desc = "Felis catus"
+ tt_desc = "E Felis silvestris catus"
intelligence_level = SA_ANIMAL
icon_state = "cat2"
item_state = "cat2"
@@ -156,7 +156,7 @@
/mob/living/simple_animal/cat/fluff/Runtime
name = "Runtime"
desc = "Her fur has the look and feel of velvet, and her tail quivers occasionally."
- tt_desc = "Felis medicalis"
+ tt_desc = "E Felis silvestris medicalis" //a hypoallergenic breed produced by NT for... medical purposes? Sure.
gender = FEMALE
icon_state = "cat"
item_state = "cat"
diff --git a/code/modules/mob/living/simple_animal/animals/corgi.dm b/code/modules/mob/living/simple_animal/animals/corgi.dm
index d5c198ad78..33bda8b2e0 100644
--- a/code/modules/mob/living/simple_animal/animals/corgi.dm
+++ b/code/modules/mob/living/simple_animal/animals/corgi.dm
@@ -3,7 +3,7 @@
name = "corgi"
real_name = "corgi"
desc = "It's a corgi."
- tt_desc = "Canis familiaris"
+ tt_desc = "E Canis lupus familiaris"
intelligence_level = SA_ANIMAL
icon_state = "corgi"
icon_living = "corgi"
@@ -38,7 +38,6 @@
real_name = "Ian" //Intended to hold the name without altering it.
gender = MALE
desc = "It's a corgi."
- tt_desc = "Canis commandus"
var/turns_since_scan = 0
var/obj/movement_target
response_help = "pets"
diff --git a/code/modules/mob/living/simple_animal/animals/crab.dm b/code/modules/mob/living/simple_animal/animals/crab.dm
index 68aa2afd14..c369aa375a 100644
--- a/code/modules/mob/living/simple_animal/animals/crab.dm
+++ b/code/modules/mob/living/simple_animal/animals/crab.dm
@@ -2,7 +2,7 @@
/mob/living/simple_animal/crab
name = "crab"
desc = "A hard-shelled crustacean. Seems quite content to lounge around all the time."
- tt_desc = "Ranina ranina"
+ tt_desc = "E Cancer bellianus"
icon_state = "crab"
icon_living = "crab"
icon_dead = "crab_dead"
@@ -52,6 +52,7 @@
/mob/living/simple_animal/giant_crab
name = "giant crab"
desc = "A large, hard-shelled crustacean. This one is mostly grey."
+ tt_desc = "S Cancer holligus"
icon_state = "sif_crab"
icon_living = "sif_crab"
icon_dead = "sif_crab_dead"
diff --git a/code/modules/mob/living/simple_animal/animals/farm_animals.dm b/code/modules/mob/living/simple_animal/animals/farm_animals.dm
index 52904786a4..5f63128596 100644
--- a/code/modules/mob/living/simple_animal/animals/farm_animals.dm
+++ b/code/modules/mob/living/simple_animal/animals/farm_animals.dm
@@ -2,7 +2,7 @@
/mob/living/simple_animal/retaliate/goat
name = "goat"
desc = "Not known for their pleasant disposition."
- tt_desc = "Oreamnos americanus"
+ tt_desc = "E Oreamnos americanus"
icon_state = "goat"
icon_living = "goat"
icon_dead = "goat_dead"
@@ -86,7 +86,7 @@
/mob/living/simple_animal/cow
name = "cow"
desc = "Known for their milk, just don't tip them over."
- tt_desc = "Bos taurus"
+ tt_desc = "E Bos taurus"
icon_state = "cow"
icon_living = "cow"
icon_dead = "cow_dead"
@@ -155,7 +155,7 @@
/mob/living/simple_animal/chick
name = "\improper chick"
desc = "Adorable! They make such a racket though."
- tt_desc = "Gallus domesticus"
+ tt_desc = "E Gallus gallus"
icon_state = "chick"
icon_living = "chick"
icon_dead = "chick_dead"
@@ -206,7 +206,7 @@ var/global/chicken_count = 0
/mob/living/simple_animal/chicken
name = "\improper chicken"
desc = "Hopefully the eggs are good this season."
- tt_desc = "Gallus domesticus"
+ tt_desc = "E Gallus gallus"
icon_state = "chicken"
icon_living = "chicken"
icon_dead = "chicken_dead"
diff --git a/code/modules/mob/living/simple_animal/animals/fish.dm b/code/modules/mob/living/simple_animal/animals/fish.dm
index dbbd12a9a3..547b095bfd 100644
--- a/code/modules/mob/living/simple_animal/animals/fish.dm
+++ b/code/modules/mob/living/simple_animal/animals/fish.dm
@@ -39,36 +39,42 @@
/mob/living/simple_animal/fish/bass
name = "bass"
+ tt_desc = "E Micropterus notius"
icon_state = "bass-swim"
icon_living = "bass-swim"
icon_dead = "bass-dead"
/mob/living/simple_animal/fish/trout
name = "trout"
+ tt_desc = "E Salmo trutta"
icon_state = "trout-swim"
icon_living = "trout-swim"
icon_dead = "trout-dead"
/mob/living/simple_animal/fish/salmon
name = "salmon"
+ tt_desc = "E Oncorhynchus nerka"
icon_state = "salmon-swim"
icon_living = "salmon-swim"
icon_dead = "salmon-dead"
/mob/living/simple_animal/fish/perch
name = "perch"
+ tt_desc = "E Perca flavescens"
icon_state = "perch-swim"
icon_living = "perch-swim"
icon_dead = "perch-dead"
/mob/living/simple_animal/fish/pike
name = "pike"
+ tt_desc = "E Esox aquitanicus"
icon_state = "pike-swim"
icon_living = "pike-swim"
icon_dead = "pike-dead"
/mob/living/simple_animal/fish/koi
name = "koi"
+ tt_desc = "E Cyprinus rubrofuscus"
icon_state = "koi-swim"
icon_living = "koi-swim"
icon_dead = "koi-dead"
diff --git a/code/modules/mob/living/simple_animal/animals/giant_spider.dm b/code/modules/mob/living/simple_animal/animals/giant_spider.dm
index 50b6300c7b..7fe6744c64 100644
--- a/code/modules/mob/living/simple_animal/animals/giant_spider.dm
+++ b/code/modules/mob/living/simple_animal/animals/giant_spider.dm
@@ -8,7 +8,7 @@
/mob/living/simple_animal/hostile/giant_spider
name = "giant spider"
desc = "Furry and brown, it makes you shudder to look at it. This one has deep red eyes."
- tt_desc = "Atrax robustus gigantus"
+ tt_desc = "X Brachypelma phorus"
icon_state = "guard"
icon_living = "guard"
icon_dead = "guard_dead"
@@ -68,6 +68,7 @@ Nurse Family
//nursemaids - these create webs and eggs
/mob/living/simple_animal/hostile/giant_spider/nurse
desc = "Furry and beige, it makes you shudder to look at it. This one has brilliant green eyes."
+ tt_desc = "X Brachypelma phorus laetus"
icon_state = "nurse"
icon_living = "nurse"
icon_dead = "nurse_dead"
@@ -102,6 +103,7 @@ Nurse Family
/mob/living/simple_animal/hostile/giant_spider/nurse/queen
desc = "Absolutely gigantic, this creature is horror itself."
+ tt_desc = "X Brachypelma phorus tyrannus"
icon = 'icons/mob/64x64.dmi'
icon_state = "spider_queen"
icon_living = "spider_queen"
@@ -124,6 +126,7 @@ Nurse Family
/mob/living/simple_animal/hostile/giant_spider/webslinger
desc = "Furry and green, it makes you shudder to look at it. This one has brilliant green eyes, and a cloak of web."
+ tt_desc = "X Brachypelma phorus balisticus"
icon_state = "webslinger"
icon_living = "webslinger"
icon_dead = "webslinger_dead"
@@ -164,6 +167,7 @@ Nurse Family
/mob/living/simple_animal/hostile/giant_spider/carrier
desc = "Furry, beige, and red, it makes you shudder to look at it. This one has luminous green eyes."
+ tt_desc = "X Brachypelma phorus gerulus"
icon_state = "carrier"
icon_living = "carrier"
icon_dead = "carrier_dead"
@@ -223,6 +227,7 @@ Hunter Family
/mob/living/simple_animal/hostile/giant_spider/hunter
desc = "Furry and black, it makes you shudder to look at it. This one has sparkling purple eyes."
+ tt_desc = "X Brachypelma phorus venandi"
icon_state = "hunter"
icon_living = "hunter"
icon_dead = "hunter_dead"
@@ -235,6 +240,7 @@ Hunter Family
/mob/living/simple_animal/hostile/giant_spider/lurker
desc = "Translucent and white, it makes you shudder to look at it. This one has incandescent red eyes."
+ tt_desc = "X Brachypelma phorus insidator"
icon_state = "lurker"
icon_living = "lurker"
icon_dead = "lurker_dead"
@@ -258,6 +264,7 @@ Hunter Family
/mob/living/simple_animal/hostile/giant_spider/tunneler
desc = "Sandy and brown, it makes you shudder to look at it. This one has glittering yellow eyes."
+ tt_desc = "X Brachypelma phorus cannalis"
icon_state = "tunneler"
icon_living = "tunneler"
icon_dead = "tunneler_dead"
@@ -288,6 +295,7 @@ Guard Family
/mob/living/simple_animal/hostile/giant_spider/pepper
desc = "Red and brown, it makes you shudder to look at it. This one has glinting red eyes."
+ tt_desc = "X Brachypelma phorus ignis"
icon_state = "pepper"
icon_living = "pepper"
icon_dead = "pepper_dead"
@@ -308,6 +316,7 @@ Guard Family
/mob/living/simple_animal/hostile/giant_spider/thermic
desc = "Mirage-cloaked and orange, it makes you shudder to look at it. This one has simmering orange eyes."
+ tt_desc = "X Brachypelma phorus incaendium"
icon_state = "pit"
icon_living = "pit"
icon_dead = "pit_dead"
@@ -324,6 +333,7 @@ Guard Family
/mob/living/simple_animal/hostile/giant_spider/electric
desc = "Spined and yellow, it makes you shudder to look at it. This one has flickering gold eyes."
+ tt_desc = "X Brachypelma phorus aromatitis"
icon_state = "spark"
icon_living = "spark"
icon_dead = "spark_dead"
@@ -347,6 +357,7 @@ Guard Family
/mob/living/simple_animal/hostile/giant_spider/phorogenic
desc = "Crystalline and purple, it makes you shudder to look at it. This one has haunting purple eyes."
+ tt_desc = "X Brachypelma phorus phorus"
icon_state = "phoron"
icon_living = "phoron"
icon_dead = "phoron_dead"
@@ -380,6 +391,7 @@ Guard Family
/mob/living/simple_animal/hostile/giant_spider/frost
desc = "Icy and blue, it makes you shudder to look at it. This one has brilliant blue eyes."
+ tt_desc = "X Brachypelma phorus pruinae"
icon_state = "frost"
icon_living = "frost"
icon_dead = "frost_dead"
diff --git a/code/modules/mob/living/simple_animal/animals/goose.dm b/code/modules/mob/living/simple_animal/animals/goose.dm
index 67e0bdad81..f05baf7acf 100644
--- a/code/modules/mob/living/simple_animal/animals/goose.dm
+++ b/code/modules/mob/living/simple_animal/animals/goose.dm
@@ -1,7 +1,7 @@
-/mob/living/simple_animal/hostile/goose
- name = "space goose"
- desc = "That's no duck. That's a space goose. You have a bad feeling about this."
- tt_desc = "Anser aetherius" //Goose space?!
+/mob/living/simple_animal/hostile/goose //hey are these even in the game
+ name = "goose"
+ desc = "It looks pretty angry!"
+ tt_desc = "E Branta canadensis" //that iconstate is just a regular goose
icon_state = "goose"
icon_living = "goose"
icon_dead = "goose_dead"
diff --git a/code/modules/mob/living/simple_animal/animals/lizard.dm b/code/modules/mob/living/simple_animal/animals/lizard.dm
index c4c1487315..3cceeb4da4 100644
--- a/code/modules/mob/living/simple_animal/animals/lizard.dm
+++ b/code/modules/mob/living/simple_animal/animals/lizard.dm
@@ -1,7 +1,7 @@
/mob/living/simple_animal/lizard
name = "Lizard"
desc = "A cute tiny lizard."
- tt_desc = "Gekko gecko"
+ tt_desc = "E Anolis cuvieri"
icon = 'icons/mob/critter.dmi'
icon_state = "lizard"
icon_living = "lizard"
diff --git a/code/modules/mob/living/simple_animal/animals/miscellaneous.dm b/code/modules/mob/living/simple_animal/animals/miscellaneous.dm
index 57fe09727b..29bb7a3da3 100644
--- a/code/modules/mob/living/simple_animal/animals/miscellaneous.dm
+++ b/code/modules/mob/living/simple_animal/animals/miscellaneous.dm
@@ -1,6 +1,7 @@
/mob/living/simple_animal/yithian
name = "yithian"
desc = "A friendly creature vaguely resembling an oversized snail without a shell."
+ tt_desc = "J Escargot escargot" // a product of Jade, which is a planet that totally exists
icon_state = "yithian"
icon_living = "yithian"
icon_dead = "yithian_dead"
@@ -11,6 +12,7 @@
/mob/living/simple_animal/tindalos
name = "tindalos"
desc = "It looks like a large, flightless grasshopper."
+ tt_desc = "J Locusta bruchus"
icon_state = "tindalos"
icon_living = "tindalos"
icon_dead = "tindalos_dead"
diff --git a/code/modules/mob/living/simple_animal/animals/mouse.dm b/code/modules/mob/living/simple_animal/animals/mouse.dm
index 123e82a611..bf5d03c52c 100644
--- a/code/modules/mob/living/simple_animal/animals/mouse.dm
+++ b/code/modules/mob/living/simple_animal/animals/mouse.dm
@@ -2,7 +2,7 @@
name = "mouse"
real_name = "mouse"
desc = "It's a small rodent."
- tt_desc = "Mus musculus"
+ tt_desc = "E Mus musculus"
icon_state = "mouse_gray"
item_state = "mouse_gray"
icon_living = "mouse_gray"
diff --git a/code/modules/mob/living/simple_animal/animals/parrot.dm b/code/modules/mob/living/simple_animal/animals/parrot.dm
index f48dace302..63c129dda1 100644
--- a/code/modules/mob/living/simple_animal/animals/parrot.dm
+++ b/code/modules/mob/living/simple_animal/animals/parrot.dm
@@ -31,7 +31,7 @@
/mob/living/simple_animal/parrot
name = "parrot"
desc = "The parrot squawks, \"It's a parrot! BAWWK!\""
- tt_desc = "Poicephalus robustus"
+ tt_desc = "E Ara macao"
icon = 'icons/mob/animal.dmi'
icon_state = "parrot_fly"
icon_living = "parrot_fly"
diff --git a/code/modules/mob/living/simple_animal/animals/sif_wildlife/diyaab.dm b/code/modules/mob/living/simple_animal/animals/sif_wildlife/diyaab.dm
index 515591855e..86b2a261e7 100644
--- a/code/modules/mob/living/simple_animal/animals/sif_wildlife/diyaab.dm
+++ b/code/modules/mob/living/simple_animal/animals/sif_wildlife/diyaab.dm
@@ -1,6 +1,7 @@
/mob/living/simple_animal/retaliate/diyaab
name = "diyaab"
desc = "A small pack animal. Although omnivorous, it will hunt meat on occasion."
+ tt_desc = "S Choeros hirtus" //diyaab and shantak are technically reletives!
faction = "diyaab"
icon_state = "diyaab"
icon_living = "diyaab"
diff --git a/code/modules/mob/living/simple_animal/animals/sif_wildlife/savik.dm b/code/modules/mob/living/simple_animal/animals/sif_wildlife/savik.dm
index 9289bf1d75..b451901b60 100644
--- a/code/modules/mob/living/simple_animal/animals/sif_wildlife/savik.dm
+++ b/code/modules/mob/living/simple_animal/animals/sif_wildlife/savik.dm
@@ -1,6 +1,7 @@
/mob/living/simple_animal/hostile/savik
name = "savik"
desc = "A fast, armoured predator accustomed to hiding and ambushing in cold terrain."
+ tt_desc = "S Pistris tellus" //landshark
faction = "savik"
icon_state = "savik"
icon_living = "savik"
diff --git a/code/modules/mob/living/simple_animal/animals/sif_wildlife/shantak.dm b/code/modules/mob/living/simple_animal/animals/sif_wildlife/shantak.dm
index 652a4939fc..999916bbe6 100644
--- a/code/modules/mob/living/simple_animal/animals/sif_wildlife/shantak.dm
+++ b/code/modules/mob/living/simple_animal/animals/sif_wildlife/shantak.dm
@@ -1,6 +1,7 @@
/mob/living/simple_animal/hostile/shantak
name = "shantak"
desc = "A piglike creature with a bright iridiscent mane that sparkles as though lit by an inner light. Don't be fooled by its beauty though."
+ tt_desc = "S Choeros shantak"
faction = "shantak"
icon_state = "shantak"
icon_living = "shantak"
diff --git a/code/modules/mob/living/simple_animal/animals/tomato.dm b/code/modules/mob/living/simple_animal/animals/tomato.dm
index 48882fea57..711922eeb0 100644
--- a/code/modules/mob/living/simple_animal/animals/tomato.dm
+++ b/code/modules/mob/living/simple_animal/animals/tomato.dm
@@ -1,6 +1,7 @@
/mob/living/simple_animal/hostile/tomato
name = "tomato"
desc = "It's a horrifyingly enormous beef tomato, and it's packing extra beef!"
+ tt_desc = "X Solanum abominable"
icon_state = "tomato"
icon_living = "tomato"
icon_dead = "tomato_dead"
diff --git a/code/modules/mob/living/simple_animal/animals/tree.dm b/code/modules/mob/living/simple_animal/animals/tree.dm
index 37169d42a1..09c8451811 100644
--- a/code/modules/mob/living/simple_animal/animals/tree.dm
+++ b/code/modules/mob/living/simple_animal/animals/tree.dm
@@ -1,6 +1,7 @@
/mob/living/simple_animal/hostile/tree
name = "pine tree"
desc = "A pissed off tree-like alien. It seems annoyed with the festivities..."
+ tt_desc = "X Festivus tyrannus"
icon = 'icons/obj/flora/pinetrees.dmi'
icon_state = "pine_1"
icon_living = "pine_1"
diff --git a/code/modules/mob/living/simple_animal/humanoids/clown.dm b/code/modules/mob/living/simple_animal/humanoids/clown.dm
index 5751a058c4..d94fa47c77 100644
--- a/code/modules/mob/living/simple_animal/humanoids/clown.dm
+++ b/code/modules/mob/living/simple_animal/humanoids/clown.dm
@@ -1,6 +1,7 @@
/mob/living/simple_animal/hostile/clown
name = "clown"
desc = "A denizen of clown planet"
+ tt_desc = "E Homo sapiens corydon" //this is an actual clown, as opposed to someone dressed up as one
icon_state = "clown"
icon_living = "clown"
icon_dead = "clown_dead"
diff --git a/code/modules/mob/living/simple_animal/humanoids/pirate.dm b/code/modules/mob/living/simple_animal/humanoids/pirate.dm
index 59a907e846..a02e4382bb 100644
--- a/code/modules/mob/living/simple_animal/humanoids/pirate.dm
+++ b/code/modules/mob/living/simple_animal/humanoids/pirate.dm
@@ -1,6 +1,7 @@
/mob/living/simple_animal/hostile/pirate
name = "Pirate"
desc = "Does what he wants cause a pirate is free."
+ tt_desc = "E Homo sapiens"
icon_state = "piratemelee"
icon_living = "piratemelee"
icon_dead = "piratemelee_dead"
diff --git a/code/modules/mob/living/simple_animal/humanoids/russian.dm b/code/modules/mob/living/simple_animal/humanoids/russian.dm
index 2c3fc68c71..d02c36de5a 100644
--- a/code/modules/mob/living/simple_animal/humanoids/russian.dm
+++ b/code/modules/mob/living/simple_animal/humanoids/russian.dm
@@ -1,6 +1,7 @@
/mob/living/simple_animal/hostile/russian
name = "russian"
desc = "For the Motherland!"
+ tt_desc = "E Homo sapiens"
icon_state = "russianmelee"
icon_living = "russianmelee"
icon_dead = "russianmelee_dead"
diff --git a/code/modules/mob/living/simple_animal/humanoids/syndicate.dm b/code/modules/mob/living/simple_animal/humanoids/syndicate.dm
index 28139eaa48..6a7a260802 100644
--- a/code/modules/mob/living/simple_animal/humanoids/syndicate.dm
+++ b/code/modules/mob/living/simple_animal/humanoids/syndicate.dm
@@ -1,6 +1,7 @@
/mob/living/simple_animal/hostile/syndicate
name = "mercenary"
desc = "Death to the Company."
+ tt_desc = "E Homo sapiens"
icon_state = "syndicate"
icon_living = "syndicate"
icon_dead = "syndicate_dead"
@@ -61,9 +62,13 @@
var/corpse = /obj/effect/landmark/mobcorpse/syndicatesoldier
/mob/living/simple_animal/hostile/syndicate/death()
- ..()
if(corpse)
+ ..()
new corpse (src.loc)
+ else
+ ..(0,"explodes!")
+ new /obj/effect/gibspawner/human(src.loc)
+ explosion(get_turf(src), -1, 0, 1, 3)
qdel(src)
return
@@ -141,6 +146,24 @@
loot_list = list(/obj/item/weapon/gun/projectile/automatic/c20r = 100)
+/mob/living/simple_animal/hostile/syndicate/ranged/laser
+ icon_state = "syndicateranged_laser"
+ icon_living = "syndicateranged_laser"
+ rapid = 0
+ projectiletype = /obj/item/projectile/beam/midlaser
+ projectilesound = 'sound/weapons/Laser.ogg'
+
+ loot_list = list(/obj/item/weapon/gun/energy/laser = 100)
+
+/mob/living/simple_animal/hostile/syndicate/ranged/ionrifle
+ icon_state = "syndicateranged_ionrifle"
+ icon_living = "syndicateranged_ionrifle"
+ rapid = 0
+ projectiletype = /obj/item/projectile/ion
+ projectilesound = 'sound/weapons/Laser.ogg'
+
+ loot_list = list(/obj/item/weapon/gun/energy/ionrifle = 100)
+
/mob/living/simple_animal/hostile/syndicate/ranged/space
name = "space mercenary" //VOREStation Edit
icon_state = "syndicaterangedpsace"
@@ -164,6 +187,42 @@
/mob/living/simple_animal/hostile/syndicate/ranged/space/Process_Spacemove(var/check_drift = 0)
return
+///////////////////////////////////////////////
+// POI Mobs
+// Don't leave corpses, to help balance loot.
+///////////////////////////////////////////////
+
+/mob/living/simple_animal/hostile/syndicate/poi
+ loot_list = list()
+ corpse = null
+
+/mob/living/simple_animal/hostile/syndicate/melee/poi
+ loot_list = list()
+ corpse = null
+
+/mob/living/simple_animal/hostile/syndicate/melee/space/poi
+ loot_list = list()
+ corpse = null
+
+/mob/living/simple_animal/hostile/syndicate/ranged/poi
+ loot_list = list()
+ corpse = null
+
+/mob/living/simple_animal/hostile/syndicate/ranged/laser/poi
+ loot_list = list()
+ corpse = null
+
+/mob/living/simple_animal/hostile/syndicate/ranged/ionrifle/poi
+ loot_list = list()
+ corpse = null
+
+/mob/living/simple_animal/hostile/syndicate/ranged/space/poi
+ loot_list = list()
+ corpse = null
+
+
+//Viscerators
+
/mob/living/simple_animal/hostile/viscerator
name = "viscerator"
desc = "A small, twin-bladed machine capable of inflicting very deadly lacerations."
diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm
index 74cb11b970..566af1d805 100644
--- a/code/modules/mob/living/simple_animal/simple_animal.dm
+++ b/code/modules/mob/living/simple_animal/simple_animal.dm
@@ -1227,7 +1227,7 @@
if(astarpathing) ForgetPath()
ai_log("GoHome()",1)
var/close_enough = 2
- var/look_in = 250
+ var/look_in = 50
if(GetPath(home_turf,close_enough,look_in))
stop_automated_movement = 1
spawn(1)
diff --git a/code/modules/mob/living/simple_animal/slime/slime.dm b/code/modules/mob/living/simple_animal/slime/slime.dm
index 219074dc6c..e69d547a93 100644
--- a/code/modules/mob/living/simple_animal/slime/slime.dm
+++ b/code/modules/mob/living/simple_animal/slime/slime.dm
@@ -1,6 +1,7 @@
/mob/living/simple_animal/slime
name = "slime"
desc = "The most basic of slimes. The grey slime has no remarkable qualities, however it remains one of the most useful colors for scientists."
+ tt_desc = "A Macrolimbus vulgaris"
icon = 'icons/mob/slime2.dmi'
icon_state = "grey baby slime"
intelligence_level = SA_ANIMAL
diff --git a/code/modules/mob/living/simple_animal/vore/fennix.dm b/code/modules/mob/living/simple_animal/vore/fennix.dm
new file mode 100644
index 0000000000..077994872d
--- /dev/null
+++ b/code/modules/mob/living/simple_animal/vore/fennix.dm
@@ -0,0 +1,28 @@
+/mob/living/simple_animal/retaliate/fennix
+ name = "Fennix"
+ desc = "A feral fennix, Warm to the touch"
+ tt_desc = "Incaendium Faeles Vulpes"
+ icon = 'icons/mob/vore.dmi'
+ icon_state = "fennix"
+ icon_living = "fennix"
+ icon_dead = "fennix_dead"
+
+ faction = "fennec" // Will protec other fenfens
+ maxHealth = 60
+ health = 60
+
+ response_help = "pats the"
+ response_disarm = "gently pushes aside the"
+ response_harm = "hits the"
+
+ harm_intent_damage = 20
+ melee_damage_lower = 1
+ melee_damage_upper = 3
+ attacktext = list("Bites")
+
+ speak_chance = 1
+ speak = list("SQUEL!",
+ "SQEL?",
+ "Skree.")
+ emote_hear = list("Screeeeecheeeeessss!","Chirrup.")
+ emote_see = list("earflicks","pats at the ground")
diff --git a/code/modules/mob/living/simple_animal/vore/rat.dm b/code/modules/mob/living/simple_animal/vore/rat.dm
index 804e5b107c..75d201699d 100644
--- a/code/modules/mob/living/simple_animal/vore/rat.dm
+++ b/code/modules/mob/living/simple_animal/vore/rat.dm
@@ -41,6 +41,119 @@
vore_pounce_chance = 45
vore_icons = SA_ICON_LIVING | SA_ICON_REST
+ var/life_since_foodscan = 0
+
+/mob/living/simple_animal/hostile/rat/passive
+ name = "curious giant rat"
+ desc = "In what passes for a hierarchy among verminous rodents, this one is king. It seems to be more interested on scavenging."
+ follow_dist = 1
+ var/mob/living/carbon/human/food
+ var/hunger = 0
+
+/mob/living/simple_animal/hostile/rat/passive/Life()
+ . = ..()
+ if(!. || ai_inactive)
+ return
+
+ if(hunger > 0 && life_since_foodscan++ > 5) //Only look for floor food when hungry.
+ life_since_foodscan = 0
+ for(var/obj/item/weapon/reagent_containers/food/snacks/S in oview(src,3)) //Accept thrown offerings and scavenge surroundings.
+ if(get_dist(src,S) <=1)
+ visible_emote("hungrily devours \the [S].")
+ playsound(src.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
+ qdel(S)
+ hunger = 0
+ food = null
+ else
+ WanderTowards(S.loc)
+ break
+
+ if(!food)
+ return
+
+ var/food_dist = get_dist(src,food)
+
+ if(food_dist > world.view) //Lose interest on this person.
+ food = null
+ hunger = Clamp(hunger+5, 0, 25)
+
+ if(food_dist > 1)
+ if(stance == STANCE_IDLE)
+ if(set_follow(food,10 SECONDS))
+ handle_stance(STANCE_FOLLOW)
+ if(resting)
+ lay_down()
+
+ if(food_dist <= 1)
+ if(hunger < 15)
+ if(prob(25))
+ visible_emote(pick("sniffs curiously at [food].",
+ "stares at [food], seeming to want something.",
+ "sniffs at [food]'s hands.",
+ "sniffs curiously at [food]'s pockets.",
+ "sits down for a moment, reaching towards [food] with its paws."))
+ hunger += 5
+ else if(hunger < 30)
+ if(prob(25))
+ visible_emote(pick("sniffs intently against [food], especially their pockets and gear.",
+ "stands up to beg [food] for snacks.",
+ "attempts to burrow into [food]'s pockets.",
+ "leans against [food], licking its chops.",
+ "hungrily nibbles onto [food]."))
+ hunger += 5
+ else if(hunger < 45)
+ if(prob(25))
+ visible_emote(pick("growls at [food], sounding rather hangry!",
+ "aggressively bumps and nudges against [food], trying to make something fall out.",
+ "salivates at [food] in an unsettling manner.",
+ "pushes hard against [food], licking its chops.",
+ "almost sinks its teeth into [food], just stopping to give them another chance."))
+ hunger += 5
+ else if(hunger < 50)
+ visible_emote("appears to have had enough and prepares to strike!")
+ else
+ food.Weaken(5)
+ food.visible_message("\the [src] pounces on \the [food]!!")
+ target_mob = food
+ EatTarget()
+ hunger = 0
+ food = null
+
+/mob/living/simple_animal/hostile/rat/passive/attackby(var/obj/item/O, var/mob/user) // Feed the rat your food to satisfy it.
+ if(istype(O, /obj/item/weapon/reagent_containers/food/snacks))
+ qdel(O)
+ playsound(src.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
+ hunger = 0
+ food = null
+ return
+ . = ..()
+
+/mob/living/simple_animal/hostile/rat/passive/Found(var/atom/found_atom)
+ if(!SA_attackable(found_atom))
+ return null
+ else if(ishuman(found_atom) && will_eat(found_atom))
+ var/mob/living/carbon/human/H = found_atom
+ for(var/obj/item/weapon/reagent_containers/food/snacks/S in H)
+ if(!food)
+ visible_emote("sniffs around the air intently, seeming to have caught a whiff of food!")
+ if(resting)
+ lay_down()
+ food = H
+ return found_atom
+ break
+ return null
+
+/mob/living/simple_animal/hostile/rat/passive/FindTarget()
+ var/atom/T = null
+ for(var/atom/A in ListTargets(view_range))
+ if(A == src)
+ continue
+ var/atom/F = Found(A)
+ if(F)
+ T = F
+ break
+ return T
+
/mob/living/simple_animal/hostile/rat/death()
playsound(src, 'sound/effects/mouse_squeak_loud.ogg', 50, 1)
..()
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 800372df94..f33d023c3a 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -347,20 +347,20 @@
set category = "OOC"
if (!( config.abandon_allowed ))
- usr << "Respawn is disabled."
+ to_chat(usr, "Respawn is disabled.")
return
if ((stat != 2 || !( ticker )))
- usr << "You must be dead to use this!"
+ to_chat(usr, "You must be dead to use this!")
return
if (ticker.mode && ticker.mode.deny_respawn) //BS12 EDIT
- usr << "Respawn is disabled for this roundtype."
+ to_chat(usr, "Respawn is disabled for this roundtype.")
return
else
var/deathtime = world.time - src.timeofdeath
if(istype(src,/mob/observer/dead))
var/mob/observer/dead/G = src
if(G.has_enabled_antagHUD == 1 && config.antag_hud_restricted)
- usr << "Upon using the antagHUD you forfeighted the ability to join the round."
+ to_chat(usr, "By using the antagHUD you forfeit the ability to join the round.")
return
var/deathtimeminutes = round(deathtime / 600)
var/pluralcheck = "minute"
@@ -371,17 +371,17 @@
else if(deathtimeminutes > 1)
pluralcheck = " [deathtimeminutes] minutes and"
var/deathtimeseconds = round((deathtime - deathtimeminutes * 600) / 10,1)
- usr << "You have been dead for[pluralcheck] [deathtimeseconds] seconds."
+ to_chat(usr, "You have been dead for[pluralcheck] [deathtimeseconds] seconds.")
- if (deathtime < (600)) //VOREStation Edit
- usr << "You must wait 60 seconds to respawn!" //VOREStation Edit
+ if ((deathtime < (5 * 600)) && (ticker && ticker.current_state > GAME_STATE_PREGAME))
+ to_chat(usr, "You must wait 5 minutes to respawn!")
return
else
- usr << "You can respawn now, enjoy your new life!"
+ to_chat(usr, "You can respawn now, enjoy your new life!")
log_game("[usr.name]/[usr.key] used abandon mob.")
- usr << "Make sure to play a different character, and please roleplay correctly!"
+ to_chat(usr, "Make sure to play a different character, and please roleplay correctly!")
if(!client)
log_game("[usr.key] AM failed due to disconnect.")
diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm
index 5691cf3ebc..afcdacf148 100644
--- a/code/modules/mob/new_player/new_player.dm
+++ b/code/modules/mob/new_player/new_player.dm
@@ -358,7 +358,6 @@
var/mob/living/character = create_character(T) //creates the human and transfers vars and mind
character = job_master.EquipRank(character, rank, 1) //equips the human
UpdateFactionList(character)
- log_game("JOINED [key_name(character)] as \"[rank]\"")
// AIs don't need a spawnpoint, they must spawn at an empty core
if(character.mind.assigned_role == "AI")
diff --git a/code/modules/mob/new_player/sprite_accessories_vr.dm b/code/modules/mob/new_player/sprite_accessories_vr.dm
index 1ebc958b5d..7b6e30ed08 100644
--- a/code/modules/mob/new_player/sprite_accessories_vr.dm
+++ b/code/modules/mob/new_player/sprite_accessories_vr.dm
@@ -964,3 +964,9 @@
icon_state = "panels"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
+
+ heterochromia
+ name = "Heterochromia"
+ icon_state = "heterochromia"
+ body_parts = list(BP_HEAD)
+ species_allowed = list(SPECIES_HUMAN, SPECIES_UNATHI, SPECIES_TAJ, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_XENOHYBRID, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_PROTEAN, SPECIES_ALRAUNE) //This lets all races use the default hairstyles.
diff --git a/code/modules/nano/nanoui.dm b/code/modules/nano/nanoui.dm
index 310bbfa9c5..ec003a813e 100644
--- a/code/modules/nano/nanoui.dm
+++ b/code/modules/nano/nanoui.dm
@@ -519,8 +519,3 @@ nanoui is used to open and update nano browser uis
*/
/datum/nanoui/proc/update(var/force_open = 0)
src_object.ui_interact(user, ui_key, src, force_open, master_ui, state)
-
-/datum/nanoui/proc/append_template(var/key, var/filename)
- add_template(key, filename)
- open()
- update(1)
diff --git a/code/modules/nifsoft/nif.dm b/code/modules/nifsoft/nif.dm
index c168717501..ce42823e5f 100644
--- a/code/modules/nifsoft/nif.dm
+++ b/code/modules/nifsoft/nif.dm
@@ -587,21 +587,21 @@ You can also set the stat of a NIF to NIF_TEMPFAIL without any issues to disable
var/mob/living/carbon/human/U = user
var/mob/living/carbon/human/T = M
- if(istype(T.species,/datum/species/shapeshifter/promethean) && target_zone == should_be_in) //Are prommy, aimed at head.
- if(T.head || T.glasses)
- to_chat(user,"Remove any headgear they have on first, as it might interfere.")
+ if(istype(T.species,/datum/species/shapeshifter/promethean) && target_zone == BP_TORSO)
+ if(T.w_uniform || T.wear_suit)
+ to_chat(user,"Remove any clothing they have on, as it might interfere!")
return
- var/obj/item/organ/external/head = T.get_organ(should_be_in)
+ var/obj/item/organ/external/eo = T.get_organ(BP_TORSO)
if(!T)
- to_chat(user,"They should probably regrow their head first.")
+ to_chat(user,"They should probably regrow their torso first.")
return
- U.visible_message("[U] begins installing [src] into [T]'s head by just stuffing it in.",
- "You begin installing [src] into [T]'s head by just stuffing it in.",
+ U.visible_message("[U] begins installing [src] into [T]'s chest by just stuffing it in.",
+ "You begin installing [src] into [T]'s chest by just stuffing it in.",
"There's a wet SQUISH noise.")
- if(do_mob(user = user, target = T, time = 200, target_zone = should_be_in))
+ if(do_mob(user = user, target = T, time = 200, target_zone = BP_TORSO))
user.unEquip(src)
- forceMove(head)
- head.implants |= src
+ forceMove(eo)
+ eo.implants |= src
implant(T)
playsound(T,'sound/effects/slime_squish.ogg',50,1)
else
diff --git a/code/modules/organs/internal/brain.dm b/code/modules/organs/internal/brain.dm
index ec0b9d8034..ee1056344f 100644
--- a/code/modules/organs/internal/brain.dm
+++ b/code/modules/organs/internal/brain.dm
@@ -1,3 +1,5 @@
+GLOBAL_LIST_BOILERPLATE(all_brain_organs, /obj/item/organ/internal/brain)
+
/obj/item/organ/internal/brain
name = "brain"
health = 400 //They need to live awhile longer than other organs. Is this even used by organ code anymore?
@@ -135,12 +137,117 @@
icon_state = "green slime extract"
parent_organ = BP_TORSO
clone_source = TRUE
+ flags = OPENCONTAINER
/obj/item/organ/internal/brain/slime/is_open_container()
return 1
+/obj/item/organ/internal/brain/slime/New()
+ ..()
+ create_reagents(50)
+
+/obj/item/organ/internal/brain/slime/proc/reviveBody()
+ var/datum/dna2/record/R = new /datum/dna2/record()
+ R.dna = brainmob.dna
+ R.ckey = brainmob.ckey
+ R.id = copytext(md5(brainmob.real_name), 2, 6)
+ R.name = R.dna.real_name
+ R.types = DNA2_BUF_UI|DNA2_BUF_UE|DNA2_BUF_SE
+ R.languages = brainmob.languages
+ R.flavor = list()
+ for(var/datum/modifier/mod in brainmob.modifiers)
+ if(mod.flags & MODIFIER_GENETIC)
+ R.genetic_modifiers.Add(mod.type)
+
+ var/datum/mind/clonemind = brainmob.mind
+
+ if(!istype(clonemind, /datum/mind)) //not a mind
+ return 0
+ if(clonemind.current && clonemind.current.stat != DEAD) //mind is associated with a non-dead body
+ return 0
+ if(clonemind.active) //somebody is using that mind
+ if(ckey(clonemind.key) != R.ckey)
+ return 0
+ else
+ for(var/mob/observer/dead/G in player_list)
+ if(G.ckey == R.ckey)
+ if(G.can_reenter_corpse)
+ break
+ else
+ return 0
+
+ for(var/modifier_type in R.genetic_modifiers) //Can't be revived. Probably won't happen...?
+ if(istype(modifier_type, /datum/modifier/no_clone))
+ return 0
+
+ var/mob/living/carbon/human/H = new /mob/living/carbon/human(get_turf(src), R.dna.species)
+
+ if(!R.dna)
+ H.dna = new /datum/dna()
+ H.dna.real_name = H.real_name
+ else
+ H.dna = R.dna
+
+ H.UpdateAppearance()
+ H.sync_organ_dna()
+ if(!R.dna.real_name) //to prevent null names
+ R.dna.real_name = "promethean ([rand(0,999)])"
+ H.real_name = R.dna.real_name
+
+ H.nutrition = 260 //Enough to try to regenerate ONCE.
+ H.adjustBruteLoss(40)
+ H.adjustFireLoss(40)
+ H.Paralyse(4)
+ H.updatehealth()
+ for(var/obj/item/organ/external/E in H.organs) //They've still gotta congeal, but it's faster than the clone sickness they'd normally get.
+ if(E && E.organ_tag == BP_L_ARM || E.organ_tag == BP_R_ARM || E.organ_tag == BP_L_LEG || E.organ_tag == BP_R_LEG)
+ E.removed()
+ qdel(E)
+ E = null
+ H.regenerate_icons()
+ clonemind.transfer_to(H)
+ for(var/modifier_type in R.genetic_modifiers)
+ H.add_modifier(modifier_type)
+
+ for(var/datum/language/L in R.languages)
+ H.add_language(L.name)
+ H.flavor_texts = R.flavor.Copy()
+ qdel(src)
+ return 1
+
+/datum/chemical_reaction/promethean_brain_revival
+ name = "Promethean Revival"
+ id = "prom_revival"
+ result = null
+ required_reagents = list("phoron" = 40)
+ result_amount = 1
+
+/datum/chemical_reaction/promethean_brain_revival/can_happen(var/datum/reagents/holder)
+ if(holder.my_atom && istype(holder.my_atom, /obj/item/organ/internal/brain/slime))
+ return ..()
+ return FALSE
+
+/datum/chemical_reaction/promethean_brain_revival/on_reaction(var/datum/reagents/holder)
+ var/obj/item/organ/internal/brain/slime/brain = holder.my_atom
+ if(brain.reviveBody())
+ brain.visible_message("[brain] bubbles, surrounding itself with a rapidly expanding mass of slime!")
+ else
+ brain.visible_message("[brain] shifts strangely, but falls still.")
+
/obj/item/organ/internal/brain/golem
name = "chem"
desc = "A tightly furled roll of paper, covered with indecipherable runes."
icon = 'icons/obj/wizard.dmi'
icon_state = "scroll"
+
+/obj/item/organ/internal/brain/grey
+ desc = "A piece of juicy meat found in a person's head. This one is strange."
+ icon_state = "brain_grey"
+
+/obj/item/organ/internal/brain/grey/colormatch/New()
+ ..()
+ var/mob/living/carbon/human/H = null
+ spawn(15)
+ if(ishuman(owner))
+ H = owner
+ color = H.species.blood_color
diff --git a/code/modules/organs/internal/eyes.dm b/code/modules/organs/internal/eyes.dm
index be93a3fb7b..3b44682095 100644
--- a/code/modules/organs/internal/eyes.dm
+++ b/code/modules/organs/internal/eyes.dm
@@ -21,6 +21,17 @@
..()
robotize()
+/obj/item/organ/internal/eyes/grey
+ icon_state = "eyes_grey"
+
+/obj/item/organ/internal/eyes/grey/colormatch/New()
+ ..()
+ var/mob/living/carbon/human/H = null
+ spawn(15)
+ if(ishuman(owner))
+ H = owner
+ color = H.species.blood_color
+
/obj/item/organ/internal/eyes/proc/change_eye_color()
set name = "Change Eye Color"
set desc = "Changes your robotic eye color instantly."
diff --git a/code/modules/organs/internal/heart.dm b/code/modules/organs/internal/heart.dm
index 8ca68878e3..10fdcada69 100644
--- a/code/modules/organs/internal/heart.dm
+++ b/code/modules/organs/internal/heart.dm
@@ -20,3 +20,15 @@
if(prob(1))
owner.custom_pain("A stabbing pain rolls through your chest!",1)
owner.apply_damage(damage = 25, damagetype = HALLOSS, def_zone = parent_organ)
+
+/obj/item/organ/internal/heart/grey
+ icon_state = "heart_grey-on"
+ dead_icon = "heart_grey-off"
+
+/obj/item/organ/internal/heart/grey/colormatch/New()
+ ..()
+ var/mob/living/carbon/human/H = null
+ spawn(15)
+ if(ishuman(owner))
+ H = owner
+ color = H.species.blood_color
diff --git a/code/modules/organs/internal/kidneys.dm b/code/modules/organs/internal/kidneys.dm
index 19652a6376..571fe4f9e9 100644
--- a/code/modules/organs/internal/kidneys.dm
+++ b/code/modules/organs/internal/kidneys.dm
@@ -35,3 +35,14 @@
owner.custom_pain("You feel extremely tired, like you can't move!",1)
owner.m_intent = "walk"
owner.hud_used.move_intent.icon_state = "walking"
+
+/obj/item/organ/internal/kidneys/grey
+ icon_state = "kidneys_grey"
+
+/obj/item/organ/internal/kidneys/grey/colormatch/New()
+ ..()
+ var/mob/living/carbon/human/H = null
+ spawn(15)
+ if(ishuman(owner))
+ H = owner
+ color = H.species.blood_color
diff --git a/code/modules/organs/internal/liver.dm b/code/modules/organs/internal/liver.dm
index 3b20f30214..a81c71895f 100644
--- a/code/modules/organs/internal/liver.dm
+++ b/code/modules/organs/internal/liver.dm
@@ -57,3 +57,14 @@
if(prob(1) && owner.getToxLoss() < owner.getMaxHealth()*0.3)
//owner << "" //Toxins provide their own messages for pain
owner.adjustToxLoss(5) //Not realistic to PA but there are basically no 'real' liver infections
+
+/obj/item/organ/internal/liver/grey
+ icon_state = "liver_grey"
+
+/obj/item/organ/internal/liver/grey/colormatch/New()
+ ..()
+ var/mob/living/carbon/human/H = null
+ spawn(15)
+ if(ishuman(owner))
+ H = owner
+ color = H.species.blood_color
diff --git a/code/modules/organs/internal/lungs.dm b/code/modules/organs/internal/lungs.dm
index c42167f131..9966e93aa7 100644
--- a/code/modules/organs/internal/lungs.dm
+++ b/code/modules/organs/internal/lungs.dm
@@ -39,3 +39,14 @@
if(prob(1))
owner.custom_pain("You suddenly feel short of breath and take a sharp, painful breath!",1)
owner.adjustOxyLoss(30) //Look it's hard to simulate low O2 perfusion okay
+
+/obj/item/organ/internal/lungs/grey
+ icon_state = "lungs_grey"
+
+/obj/item/organ/internal/lungs/grey/colormatch/New()
+ ..()
+ var/mob/living/carbon/human/H = null
+ spawn(15)
+ if(ishuman(owner))
+ H = owner
+ color = H.species.blood_color
diff --git a/code/modules/organs/organ.dm b/code/modules/organs/organ.dm
index cd4abb9900..d649b951b0 100644
--- a/code/modules/organs/organ.dm
+++ b/code/modules/organs/organ.dm
@@ -27,6 +27,7 @@ var/list/organ_cache = list()
var/min_bruised_damage = 10 // Damage before considered bruised
var/min_broken_damage = 30 // Damage before becoming broken
var/max_damage // Damage cap
+ var/can_reject = 1 // Can this organ reject?
var/rejecting // Is this organ already being rejected?
var/preserved = 0 // If this is 1, prevents organ decay.
@@ -200,7 +201,7 @@ var/list/organ_cache = list()
/obj/item/organ/proc/handle_rejection()
// Process unsuitable transplants. TODO: consider some kind of
// immunosuppressant that changes transplant data to make it match.
- if(dna)
+ if(dna && can_reject)
if(!rejecting)
if(blood_incompatible(dna.b_type, owner.dna.b_type, species.name, owner.species.name)) //VOREStation Edit - Process species by name.
rejecting = 1
diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm
index 9d16617a67..789dce7dfb 100644
--- a/code/modules/organs/organ_external.dm
+++ b/code/modules/organs/organ_external.dm
@@ -24,6 +24,7 @@
var/brute_dam = 0 // Actual current brute damage.
var/burn_dam = 0 // Actual current burn damage.
var/last_dam = -1 // used in healing/processing calculations.
+ var/spread_dam = 0
// Appearance vars.
var/nonsolid // Snowflake warning, reee. Used for slime limbs.
@@ -253,7 +254,7 @@
//Continued damage to vital organs can kill you, and robot organs don't count towards total damage so no need to cap them.
return (vital || (robotic >= ORGAN_ROBOT) || brute_dam + burn_dam + additional_damage < max_damage)
-/obj/item/organ/external/take_damage(brute, burn, sharp, edge, used_weapon = null, list/forbidden_limbs = list())
+/obj/item/organ/external/take_damage(brute, burn, sharp, edge, used_weapon = null, list/forbidden_limbs = list(), permutation = 0)
brute = round(brute * brute_mod, 0.1)
burn = round(burn * burn_mod, 0.1)
@@ -280,6 +281,8 @@
// If the limbs can break, make sure we don't exceed the maximum damage a limb can take before breaking
// Non-vital organs are limited to max_damage. You can't kill someone by bludeonging their arm all the way to 200 -- you can
// push them faster into paincrit though, as the additional damage is converted into shock.
+ var/brute_overflow = 0
+ var/burn_overflow = 0
if(is_damageable(brute + burn) || !config.limbs_can_break)
if(brute)
if(can_cut)
@@ -306,20 +309,22 @@
createwound( CUT, min(brute,can_inflict) )
else
createwound( BRUISE, min(brute,can_inflict) )
- var/temp = can_inflict
- //How much mroe damage can we inflict
- can_inflict = max(0, can_inflict - brute)
+ //How much more damage can we inflict
+ brute_overflow = max(0, brute - can_inflict)
//How much brute damage is left to inflict
- spillover += max(0, brute - temp)
+ spillover += max(0, brute - can_inflict)
+
+ can_inflict = max_damage * config.organ_health_multiplier - (brute_dam + burn_dam) //Refresh the can_inflict var, so burn doesn't overload the limb if it is set to take both.
if (burn > 0 && can_inflict)
//Inflict all burn damage we can
createwound(BURN, min(burn,can_inflict))
//How much burn damage is left to inflict
- spillover += max(0, burn - can_inflict)
+ burn_overflow = max(0, burn - can_inflict)
+ spillover += burn_overflow
- //If there are still hurties to dispense
- if (spillover)
+ //If there is pain to dispense.
+ if(spillover)
owner.shock_stage += spillover * config.organ_damage_spillover_multiplier
// sync the organ's damage with its wounds
@@ -348,12 +353,19 @@
if(edge_eligible && brute >= max_damage / DROPLIMB_THRESHOLD_EDGE && prob(brute))
droplimb(0, DROPLIMB_EDGE)
- else if(burn >= max_damage / DROPLIMB_THRESHOLD_DESTROY && prob(burn/3))
+ else if((burn >= max_damage / DROPLIMB_THRESHOLD_DESTROY) || (nonsolid && burn >= 5 && (burn_dam + burn >= max_damage)) && prob(burn/3))
droplimb(0, DROPLIMB_BURN)
- else if(brute >= max_damage / DROPLIMB_THRESHOLD_DESTROY && prob(brute))
+ else if((brute >= max_damage / DROPLIMB_THRESHOLD_DESTROY && prob(brute)) || (nonsolid && brute >= 5 && (brute_dam + brute >= max_damage) && prob(brute/2)))
droplimb(0, DROPLIMB_BLUNT)
else if(brute >= max_damage / DROPLIMB_THRESHOLD_TEAROFF && prob(brute/3))
droplimb(0, DROPLIMB_EDGE)
+ else if(spread_dam && owner && parent && (brute_overflow || burn_overflow) && (brute_overflow >= 5 || burn_overflow >= 5) && !permutation) //No infinite damage loops.
+ if(children && children.len)
+ spawn()
+ for(var/obj/item/organ/external/C in children)
+ if(!C.is_stump())
+ C.take_damage(brute_overflow / children.len / 3, burn_overflow / children.len / 3, 0, 0, null, forbidden_limbs, 1) //Splits the damage to each individual 'child', incase multiple exist.
+ parent.take_damage(brute_overflow / 3, burn_overflow / 3, 0, 0, null, forbidden_limbs, 1)
return update_icon()
@@ -1050,6 +1062,8 @@ Note that amputating the affected organ does in fact remove the infection from t
var/obj/item/clothing/suit/space/suit = owner.wear_suit
suit.handle_fracture(owner, src)
+ return 1
+
/obj/item/organ/external/proc/mend_fracture()
if(robotic >= ORGAN_ROBOT)
return 0 //ORGAN_BROKEN doesn't have the same meaning for robot limbs
diff --git a/code/modules/organs/subtypes/indestructible.dm b/code/modules/organs/subtypes/indestructible.dm
new file mode 100644
index 0000000000..2f2e13400f
--- /dev/null
+++ b/code/modules/organs/subtypes/indestructible.dm
@@ -0,0 +1,65 @@
+/obj/item/organ/external/chest/indestructible
+ cannot_gib = 1
+ cannot_amputate = 1
+ cannot_break = 1
+ dislocated = -1
+
+/obj/item/organ/external/groin/indestructible
+ cannot_gib = 1
+ cannot_amputate = 1
+ cannot_break = 1
+ dislocated = -1
+
+/obj/item/organ/external/arm/indestructible
+ cannot_gib = 1
+ cannot_amputate = 1
+ cannot_break = 1
+ dislocated = -1
+
+/obj/item/organ/external/arm/right/indestructible
+ cannot_gib = 1
+ cannot_amputate = 1
+ cannot_break = 1
+ dislocated = -1
+
+/obj/item/organ/external/leg/indestructible
+ cannot_gib = 1
+ cannot_amputate = 1
+ cannot_break = 1
+ dislocated = -1
+
+/obj/item/organ/external/leg/right/indestructible
+ cannot_gib = 1
+ cannot_amputate = 1
+ cannot_break = 1
+ dislocated = -1
+
+/obj/item/organ/external/foot/indestructible
+ cannot_gib = 1
+ cannot_amputate = 1
+ cannot_break = 1
+ dislocated = -1
+
+/obj/item/organ/external/foot/right/indestructible
+ cannot_gib = 1
+ cannot_amputate = 1
+ cannot_break = 1
+ dislocated = -1
+
+/obj/item/organ/external/hand/indestructible
+ cannot_gib = 1
+ cannot_amputate = 1
+ cannot_break = 1
+ dislocated = -1
+
+/obj/item/organ/external/hand/right/indestructible
+ cannot_gib = 1
+ cannot_amputate = 1
+ cannot_break = 1
+ dislocated = -1
+
+/obj/item/organ/external/head/indestructible
+ cannot_gib = 1
+ cannot_amputate = 1
+ cannot_break = 1
+ dislocated = -1
diff --git a/code/modules/organs/subtypes/slime.dm b/code/modules/organs/subtypes/slime.dm
index 1c9c11d75b..f22b90caea 100644
--- a/code/modules/organs/subtypes/slime.dm
+++ b/code/modules/organs/subtypes/slime.dm
@@ -2,46 +2,57 @@
nonsolid = 1
max_damage = 50
encased = 0
+ spread_dam = 1
/obj/item/organ/external/groin/unbreakable/slime
nonsolid = 1
max_damage = 30
+ spread_dam = 1
/obj/item/organ/external/arm/unbreakable/slime
nonsolid = 1
- max_damage = 5
+ max_damage = 20
+ spread_dam = 1
/obj/item/organ/external/arm/right/unbreakable/slime
nonsolid = 1
- max_damage = 5
+ max_damage = 20
+ spread_dam = 1
/obj/item/organ/external/leg/unbreakable/slime
nonsolid = 1
- max_damage = 5
+ max_damage = 20
+ spread_dam = 1
/obj/item/organ/external/leg/right/unbreakable/slime
nonsolid = 1
- max_damage = 5
+ max_damage = 20
+ spread_dam = 1
/obj/item/organ/external/foot/unbreakable/slime
nonsolid = 1
- max_damage = 5
+ max_damage = 20
+ spread_dam = 1
/obj/item/organ/external/foot/right/unbreakable/slime
nonsolid = 1
- max_damage = 5
+ max_damage = 20
+ spread_dam = 1
/obj/item/organ/external/hand/unbreakable/slime
nonsolid = 1
- max_damage = 5
+ max_damage = 20
+ spread_dam = 1
/obj/item/organ/external/hand/right/unbreakable/slime
nonsolid = 1
- max_damage = 5
+ max_damage = 20
+ spread_dam = 1
/obj/item/organ/external/head/unbreakable/slime //They don't need this anymore.
nonsolid = 1
cannot_gib = 0
vital = 0
- max_damage = 5
- encased = 0
\ No newline at end of file
+ max_damage = 30
+ encased = 0
+ spread_dam = 1
diff --git a/code/modules/organs/subtypes/unseverable.dm b/code/modules/organs/subtypes/unseverable.dm
new file mode 100644
index 0000000000..370b659454
--- /dev/null
+++ b/code/modules/organs/subtypes/unseverable.dm
@@ -0,0 +1,43 @@
+/obj/item/organ/external/chest/unseverable
+ cannot_gib = 1
+ cannot_amputate = 1
+
+/obj/item/organ/external/groin/unseverable
+ cannot_gib = 1
+ cannot_amputate = 1
+
+/obj/item/organ/external/arm/unseverable
+ cannot_gib = 1
+ cannot_amputate = 1
+
+/obj/item/organ/external/arm/right/unseverable
+ cannot_gib = 1
+ cannot_amputate = 1
+
+/obj/item/organ/external/leg/unseverable
+ cannot_gib = 1
+ cannot_amputate = 1
+
+/obj/item/organ/external/leg/right/unseverable
+ cannot_gib = 1
+ cannot_amputate = 1
+
+/obj/item/organ/external/foot/unseverable
+ cannot_gib = 1
+ cannot_amputate = 1
+
+/obj/item/organ/external/foot/right/unseverable
+ cannot_gib = 1
+ cannot_amputate = 1
+
+/obj/item/organ/external/hand/unseverable
+ cannot_gib = 1
+ cannot_amputate = 1
+
+/obj/item/organ/external/hand/right/unseverable
+ cannot_gib = 1
+ cannot_amputate = 1
+
+/obj/item/organ/external/head/unseverable
+ cannot_gib = 1
+ cannot_amputate = 1
diff --git a/code/modules/organs/subtypes/xenos.dm b/code/modules/organs/subtypes/xenos.dm
index 95024a6355..f573930489 100644
--- a/code/modules/organs/subtypes/xenos.dm
+++ b/code/modules/organs/subtypes/xenos.dm
@@ -1,23 +1,46 @@
//XENOMORPH ORGANS
/obj/item/organ/internal/xenos
name = "xeno organ"
- icon = 'icons/effects/blood.dmi'
+ icon = 'icons/obj/surgery.dmi'
desc = "It smells like an accident in a chemical factory."
/obj/item/organ/internal/xenos/eggsac
name = "egg sac"
parent_organ = BP_GROIN
- icon_state = "xgibmid1"
+ icon_state = "sac"
organ_tag = O_EGG
+/obj/item/organ/internal/xenos/eggsac/grey
+ icon_state = "sac_grey"
+
+/obj/item/organ/internal/xenos/eggsac/grey/colormatch/New()
+ ..()
+ var/mob/living/carbon/human/H = null
+ spawn(15)
+ if(ishuman(owner))
+ H = owner
+ color = H.species.blood_color
+
/obj/item/organ/internal/xenos/plasmavessel
name = "plasma vessel"
parent_organ = BP_TORSO
- icon_state = "xgibdown1"
+ icon_state = "plasma"
organ_tag = O_PLASMA
var/stored_plasma = 0
var/max_plasma = 500
+/obj/item/organ/internal/xenos/plasmavessel/grey
+ icon_state = "plasma_grey"
+ stored_plasma = 200
+
+/obj/item/organ/internal/xenos/plasmavessel/grey/colormatch/New()
+ ..()
+ var/mob/living/carbon/human/H = null
+ spawn(15)
+ if(ishuman(owner))
+ H = owner
+ color = H.species.blood_color
+
/obj/item/organ/internal/xenos/plasmavessel/queen
name = "bloated plasma vessel"
stored_plasma = 200
@@ -35,17 +58,51 @@
/obj/item/organ/internal/xenos/acidgland
name = "acid gland"
parent_organ = BP_HEAD
- icon_state = "xgibtorso"
+ icon_state = "acidgland"
organ_tag = O_ACID
+/obj/item/organ/internal/xenos/acidgland/grey
+ icon_state = "acidgland_grey"
+
+/obj/item/organ/internal/xenos/acidgland/grey/colormatch/New()
+ ..()
+ var/mob/living/carbon/human/H = null
+ spawn(15)
+ if(ishuman(owner))
+ H = owner
+ color = H.species.blood_color
+
/obj/item/organ/internal/xenos/hivenode
name = "hive node"
parent_organ = BP_TORSO
- icon_state = "xgibmid2"
+ icon_state = "xenode"
organ_tag = O_HIVE
+/obj/item/organ/internal/xenos/hivenode/grey
+ icon_state = "xenode_grey"
+
+/obj/item/organ/internal/xenos/hivenode/grey/colormatch/New()
+ ..()
+ var/mob/living/carbon/human/H = null
+ spawn(15)
+ if(ishuman(owner))
+ H = owner
+ color = H.species.blood_color
+
/obj/item/organ/internal/xenos/resinspinner
name = "resin spinner"
parent_organ = BP_HEAD
- icon_state = "xgibmid2"
+ icon_state = "xenode"
organ_tag = O_RESIN
+
+
+/obj/item/organ/internal/xenos/resinspinner/grey
+ icon_state = "xenode_grey"
+
+/obj/item/organ/internal/xenos/resinspinner/grey/colormatch/New()
+ ..()
+ var/mob/living/carbon/human/H = null
+ spawn(15)
+ if(ishuman(owner))
+ H = owner
+ color = H.species.blood_color
diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm
index 488bb7c8b6..d0de1294ba 100644
--- a/code/modules/paperwork/photography.dm
+++ b/code/modules/paperwork/photography.dm
@@ -33,11 +33,14 @@ var/global/photo_count = 0
var/icon/img //Big photo image
var/scribble //Scribble on the back.
var/icon/tiny
+ var/cursed = 0
var/photo_size = 3
/obj/item/weapon/photo/New()
id = photo_count++
+
+
/obj/item/weapon/photo/attack_self(mob/user as mob)
user.examinate(src)
@@ -233,6 +236,11 @@ var/global/photo_count = 0
mob_detail = "You can see [A] on the photo[A:health < 75 ? " - [A] looks hurt":""].[holding ? " [holding]":"."]. "
else
mob_detail += "You can also see [A] on the photo[A:health < 75 ? " - [A] looks hurt":""].[holding ? " [holding]":"."]."
+
+ for(var/mob/living/simple_animal/hostile/statue/S in the_turf)
+ if(S)
+ mob_detail += "You can see \a [S] on the photo. Its stare makes you feel uneasy." //"That which holds the image of an angel, becomes itself an angel."
+
return mob_detail
/obj/item/device/camera/afterattack(atom/target as mob|obj|turf|area, mob/user as mob, flag)
@@ -274,7 +282,21 @@ var/global/photo_count = 0
y_c--
x_c = x_c - size
+
+
+
var/obj/item/weapon/photo/p = createpicture(target, user, turfs, mobs, flag)
+ if(findtext(mobs, "Its stare makes you feel uneasy"))
+ p.cursed = 1
+ user.visible_message("Something starts to slowly manifest from the picture!")
+ spawn(150)
+ var/turf/T = get_turf(p)
+ var/mob/living/simple_animal/hostile/statue/S = new /mob/living/simple_animal/hostile/statue/(T)
+ S.banishable = 1//At least you can get rid of those bastards
+ T.visible_message("The photo turns into \a [S]!")
+ qdel(p)
+
+
printpicture(user, p)
/obj/item/device/camera/proc/createpicture(atom/target, mob/user, list/turfs, mobs, flag)
@@ -298,7 +320,6 @@ var/global/photo_count = 0
p.pixel_x = rand(-10, 10)
p.pixel_y = rand(-10, 10)
p.photo_size = size
-
return p
/obj/item/device/camera/proc/printpicture(mob/user, obj/item/weapon/photo/p)
@@ -318,6 +339,16 @@ var/global/photo_count = 0
p.pixel_y = pixel_y
p.photo_size = photo_size
p.scribble = scribble
+ p.cursed = cursed
+ if(p.cursed)
+ var/turf/T = get_turf(p)
+ T.visible_message("Something starts to slowly manifest from the picture!")
+ spawn(150)
+ T = get_turf(p) //second time, because the photo could've moved
+ var/mob/living/simple_animal/hostile/statue/S = new /mob/living/simple_animal/hostile/statue/(T)
+ S.banishable = 1//At least you can get rid of those bastards
+ T.visible_message("The photo turns into \a [S]!")
+ qdel(p)
if(copy_id)
p.id = id
diff --git a/code/modules/planet/weather.dm b/code/modules/planet/weather.dm
index 512981d44e..a0fa603980 100644
--- a/code/modules/planet/weather.dm
+++ b/code/modules/planet/weather.dm
@@ -8,6 +8,9 @@
var/list/roundstart_weather_chances = list()
var/next_weather_shift = null
+ // Holds the weather icon, using vis_contents. Documentation says an /atom/movable is required for placing inside another atom's vis_contents.
+ var/atom/movable/weather_visuals/visuals = null
+
/datum/weather_holder/New(var/source)
..()
our_planet = source
@@ -15,6 +18,7 @@
var/datum/weather/W = allowed_weather_types[A]
if(istype(W))
W.holder = src
+ visuals = new()
/datum/weather_holder/proc/change_weather(var/new_weather)
var/old_light_modifier = null
@@ -41,7 +45,7 @@
current_weather.process_effects()
/datum/weather_holder/proc/update_icon_effects()
- our_planet.needs_work |= PLANET_PROCESS_WEATHER
+ visuals.icon_state = current_weather.icon_state
/datum/weather_holder/proc/update_temperature()
temperature = Interpolate(current_weather.temp_low, current_weather.temp_high, weight = our_planet.sun_position)
@@ -65,3 +69,9 @@
/datum/weather/proc/process_effects()
return
+
+// All this does is hold the weather icon.
+/atom/movable/weather_visuals
+ icon = 'icons/effects/weather.dmi'
+ mouse_opacity = 0
+ plane = PLANE_PLANETLIGHTING
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index 8478aac50c..457a88cd5f 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -348,7 +348,7 @@
if(update & 3)
if(update_state & UPDATE_BLUESCREEN)
- set_light(l_range = 2, l_power = 0.5, l_color = "#0000FF")
+ set_light(l_range = 2, l_power = 0.25, l_color = "#0000FF")
else if(!(stat & (BROKEN|MAINT)) && update_state & UPDATE_ALLGOOD)
var/color
switch(charging)
@@ -358,7 +358,7 @@
color = "#A8B0F8"
if(2)
color = "#82FF4C"
- set_light(l_range = 2, l_power = 0.5, l_color = color)
+ set_light(l_range = 2, l_power = 0.25, l_color = color)
else
set_light(0)
diff --git a/code/modules/power/fusion/_setup.dm b/code/modules/power/fusion/_setup.dm
index b4aca0c827..4ac8bb9cbf 100644
--- a/code/modules/power/fusion/_setup.dm
+++ b/code/modules/power/fusion/_setup.dm
@@ -17,7 +17,7 @@
to_chat(usr, "Error: you are not an admin!")
return
- if(!(locate(/obj/machinery/power/fusion_core/mapped) in world))
+ if(!(locate(/obj/machinery/power/fusion_core/mapped) in machines))
to_chat(usr, "This map is not appropriate for this verb.")
return
@@ -40,7 +40,7 @@
var/list/delayed_objects = list()
// SETUP PHASE
- for(var/obj/effect/engine_setup/S in world)
+ for(var/obj/effect/engine_setup/S in machines)
var/result = S.activate(0)
switch(result)
if(SETUP_OK)
diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm
index 72ff6333a0..d39d03c6a1 100644
--- a/code/modules/power/lighting.dm
+++ b/code/modules/power/lighting.dm
@@ -164,9 +164,9 @@
active_power_usage = 20 // VOREStation Edit - Keep lights at 20 power
power_channel = LIGHT //Lights are calc'd via area so they dont need to be in the machine list
var/on = 0 // 1 if on, 0 if off
- var/brightness_range = 10 // luminosity when on, also used in power calculation // VOREStation Edit - Put light range back how it was for now.
- var/brightness_power = 3
- var/brightness_color = null
+ var/brightness_range = 10 // luminosity when on, also used in power calculation //VOREStation Edit - 8->10
+ var/brightness_power = 0.8
+ var/brightness_color = LIGHT_COLOR_FLUORESCENT_TUBE //VOREStation Edit - Our tubes are whiter
var/status = LIGHT_OK // LIGHT_OK, _EMPTY, _BURNED or _BROKEN
var/flickering = 0
var/light_type = /obj/item/weapon/light/tube // the type of light item
@@ -185,9 +185,8 @@
icon_state = "bulb1"
base_state = "bulb"
fitting = "bulb"
- brightness_range = 6 // VOREStation Edit - Put light range back how it was for now.
- brightness_power = 2
- brightness_color = "#FFF4E5"
+ brightness_range = 5 //VOREStation Edit - 4->5
+ brightness_color = LIGHT_COLOR_INCANDESCENT_BULB
desc = "A small lighting fixture."
light_type = /obj/item/weapon/light/bulb
shows_alerts = FALSE
@@ -197,11 +196,10 @@
icon_state = "flamp1"
base_state = "flamp"
fitting = "bulb"
- brightness_range = 5
- brightness_power = 2
+ brightness_range = 8 //VOREStation Edit - 4->8
plane = OBJ_PLANE
layer = OBJ_LAYER
- brightness_color = "#FFF4E5"
+ brightness_color = LIGHT_COLOR_INCANDESCENT_BULB
desc = "A floor lamp."
light_type = /obj/item/weapon/light/bulb
shows_alerts = FALSE
@@ -209,7 +207,6 @@
/obj/machinery/light/small/emergency
brightness_range = 4
- brightness_power = 2
brightness_color = "#da0205"
/obj/machinery/light/spot
@@ -218,7 +215,7 @@
light_type = /obj/item/weapon/light/tube/large
shows_alerts = FALSE
brightness_range = 12
- brightness_power = 4
+ brightness_power = 0.9
/obj/machinery/light/built/New()
status = LIGHT_EMPTY
@@ -757,8 +754,8 @@
matter = list(DEFAULT_WALL_MATERIAL = 60)
var/rigged = 0 // true if rigged to explode
var/brightness_range = 2 //how much light it gives off
- var/brightness_power = 1
- var/brightness_color = null
+ var/brightness_power = 0.8
+ var/brightness_color = LIGHT_COLOR_INCANDESCENT_TUBE
/obj/item/weapon/light/tube
name = "light tube"
@@ -768,13 +765,12 @@
item_state = "c_tube"
matter = list("glass" = 100)
brightness_range = 8
- brightness_power = 3
/obj/item/weapon/light/tube/large
w_class = ITEMSIZE_SMALL
name = "large light tube"
brightness_range = 15
- brightness_power = 4
+ brightness_power = 0.9
/obj/item/weapon/light/bulb
name = "light bulb"
@@ -784,8 +780,7 @@
item_state = "contvapour"
matter = list("glass" = 100)
brightness_range = 5
- brightness_power = 2
- brightness_color = "#a0a080"
+ brightness_color = LIGHT_COLOR_INCANDESCENT_BULB
/obj/item/weapon/light/throw_impact(atom/hit_atom)
..()
@@ -799,7 +794,6 @@
item_state = "egg4"
matter = list("glass" = 100)
brightness_range = 5
- brightness_power = 2
// update the icon state and description of the light
@@ -876,17 +870,3 @@
icon = 'icons/obj/lighting.dmi'
icon_state = "lampshade"
w_class = ITEMSIZE_TINY
-
-/obj/machinery/light/trailblazerb
- icon = 'icons/obj/mining.dmi'
- icon_state = "bluetrail_light_on"
- base_state = "bluetrail_light_on"
- fitting = "bulb"
- brightness_range = 3
- brightness_power = 2
- layer = OBJ_LAYER
- brightness_color = "#599DFF"
- desc = "An unmovable trailblazer"
- light_type = /obj/item/weapon/light/bulb
- shows_alerts = FALSE
- var/lamp_shade = 0
\ No newline at end of file
diff --git a/code/modules/power/sensors/powernet_sensor.dm b/code/modules/power/sensors/powernet_sensor.dm
index 20c8837b32..bc1298d201 100644
--- a/code/modules/power/sensors/powernet_sensor.dm
+++ b/code/modules/power/sensors/powernet_sensor.dm
@@ -35,7 +35,7 @@
/obj/machinery/power/sensor/Destroy()
. = ..()
// TODO - Switch power_monitor to register deletion events instead of this.
- for(var/obj/machinery/computer/power_monitor/PM in world)
+ for(var/obj/machinery/computer/power_monitor/PM in machines)
if(PM.power_monitor)
PM.power_monitor.refresh_sensors()
diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm
index df5d8997f3..878e92b072 100644
--- a/code/modules/power/singularity/singularity.dm
+++ b/code/modules/power/singularity/singularity.dm
@@ -1,5 +1,7 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
+GLOBAL_LIST_BOILERPLATE(all_singularities, /obj/singularity)
+
/obj/singularity/
name = "gravitational singularity"
desc = "A gravitational singularity."
diff --git a/code/modules/power/supermatter/setup_supermatter.dm b/code/modules/power/supermatter/setup_supermatter.dm
index f797e14f9e..a457dd121e 100644
--- a/code/modules/power/supermatter/setup_supermatter.dm
+++ b/code/modules/power/supermatter/setup_supermatter.dm
@@ -32,7 +32,7 @@
// CONFIGURATION PHASE
// Coolant canisters, set types according to response.
- for(var/obj/effect/engine_setup/coolant_canister/C in world)
+ for(var/obj/effect/engine_setup/coolant_canister/C in all_engine_setup_markers)
switch(response)
if("N2")
C.canister_type = /obj/machinery/portable_atmospherics/canister/nitrogen/engine_setup/
@@ -44,7 +44,7 @@
C.canister_type = /obj/machinery/portable_atmospherics/canister/phoron/engine_setup/
continue
- for(var/obj/effect/engine_setup/core/C in world)
+ for(var/obj/effect/engine_setup/core/C in all_engine_setup_markers)
switch(response)
if("N2")
C.energy_setting = ENERGY_NITROGEN
@@ -56,12 +56,12 @@
C.energy_setting = ENERGY_PHORON
continue
- for(var/obj/effect/engine_setup/atmo_filter/F in world)
+ for(var/obj/effect/engine_setup/atmo_filter/F in all_engine_setup_markers)
F.coolant = response
var/list/delayed_objects = list()
// SETUP PHASE
- for(var/obj/effect/engine_setup/S in world)
+ for(var/obj/effect/engine_setup/S in all_engine_setup_markers)
var/result = S.activate(0)
switch(result)
if(SETUP_OK)
@@ -108,6 +108,8 @@
icon = 'icons/mob/screen1.dmi'
icon_state = "x3"
+GLOBAL_LIST_BOILERPLATE(all_engine_setup_markers, /obj/effect/engine_setup)
+
/obj/effect/engine_setup/proc/activate(var/last = 0)
return 1
diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm
index 60179e895f..a80118099d 100644
--- a/code/modules/reagents/Chemistry-Machinery.dm
+++ b/code/modules/reagents/Chemistry-Machinery.dm
@@ -220,7 +220,9 @@
return
if (href_list["createpill_multiple"])
- count = input("Select the number of pills to make.", "Max [max_pill_count]", pillamount) as num
+ count = input("Select the number of pills to make.", "Max [max_pill_count]", pillamount) as null|num
+ if(!count) //Covers 0 and cancel
+ return
count = Clamp(count, 1, max_pill_count)
if(reagents.total_volume/count < 1) //Sanity checking.
@@ -229,7 +231,9 @@
var/amount_per_pill = reagents.total_volume/count
if (amount_per_pill > 60) amount_per_pill = 60
- var/name = sanitizeSafe(input(usr,"Name:","Name your pill!","[reagents.get_master_reagent_name()] ([amount_per_pill] units)"), MAX_NAME_LEN)
+ var/name = sanitizeSafe(input(usr,"Name:","Name your pill!","[reagents.get_master_reagent_name()] ([amount_per_pill] units)") as null|text, MAX_NAME_LEN)
+ if(!name) //Blank name (sanitized to nothing, or left empty) or cancel
+ return
if(reagents.total_volume/count < 1) //Sanity checking.
return
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
index 8644e4e66d..e6bced87c4 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
@@ -180,7 +180,13 @@
M.adjustToxLoss(6 * removed)
else
..()
+
+/datum/reagent/water/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
+ if(alien == IS_SLIME)
+ M.visible_message("[M]'s flesh sizzles where the water touches it!", "Your flesh burns in the water!")
+ ..()
*/ //VOREStation Edit End.
+
/datum/reagent/fuel
name = "Welding fuel"
id = "fuel"
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
index f844407d3c..442afed279 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
@@ -94,7 +94,9 @@
strength_mod *= 0.75
if(alien == IS_DIONA)
strength_mod = 0
-
+ if(alien == IS_SLIME)
+ strength_mod *= 2 // VOREStation Edit - M.adjustToxLoss(removed)
+
M.add_chemical_effect(CE_ALCOHOL, 1)
if(dose * strength_mod >= strength) // Early warning
@@ -136,6 +138,8 @@
strength_mod *= 0.75
if(alien == IS_DIONA)
strength_mod = 0
+ if(alien == IS_SLIME)
+ strength_mod *= 2 // VOREStation Edit - M.adjustToxLoss(removed * 2)
M.add_chemical_effect(CE_ALCOHOL, 1)
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
index ea27e02e4d..26481d8141 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
@@ -34,10 +34,12 @@
data -= taste
/datum/reagent/nutriment/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- /* if(!injectable) vorestation removal
+ /* VOREStation Removal
+ if(!injectable && alien != IS_SLIME)
M.adjustToxLoss(0.1 * removed)
return
- affect_ingest(M, alien, removed) */
+ affect_ingest(M, alien, removed)
+ */ //VOREStation Removal End
if(injectable) //vorestation addition/replacement
affect_ingest(M, alien, removed)
@@ -97,7 +99,7 @@
nutriment_factor = 10
color = "#FFFF00"
-/datum/reagent/honey/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
+/datum/reagent/nutriment/honey/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
var/effective_dose = dose
@@ -258,6 +260,16 @@
overdose = REAGENTS_OVERDOSE
ingest_met = REM
+/datum/reagent/sodiumchloride/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ if(alien == IS_SLIME)
+ M.adjustFireLoss(removed)
+
+/datum/reagent/sodiumchloride/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
+ var/pass_mod = rand(3,5)
+ var/passthrough = (removed - (removed/pass_mod)) //Some may be nullified during consumption, between one third and one fifth.
+ affect_blood(M, alien, passthrough)
+
/datum/reagent/blackpepper
name = "Black Pepper"
id = "blackpepper"
@@ -357,6 +369,15 @@
/datum/reagent/condensedcapsaicin/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
var/eyes_covered = 0
var/mouth_covered = 0
+
+ var/head_covered = 0
+ var/arms_covered = 0 //These are used for the effects on slime-based species.
+ var/legs_covered = 0
+ var/hands_covered = 0
+ var/feet_covered = 0
+ var/chest_covered = 0
+ var/groin_covered = 0
+
var/obj/item/safe_thing = null
var/effective_strength = 5
@@ -387,27 +408,78 @@
eyes_covered = 1
if(!safe_thing)
safe_thing = H.glasses
+ if(alien == IS_SLIME)
+ for(var/obj/item/clothing/C in H.worn_clothing)
+ if(C.body_parts_covered & HEAD)
+ head_covered = 1
+ if(C.body_parts_covered & UPPER_TORSO)
+ chest_covered = 1
+ if(C.body_parts_covered & LOWER_TORSO)
+ groin_covered = 1
+ if(C.body_parts_covered & LEGS)
+ legs_covered = 1
+ if(C.body_parts_covered & ARMS)
+ arms_covered = 1
+ if(C.body_parts_covered & HANDS)
+ hands_covered = 1
+ if(C.body_parts_covered & FEET)
+ feet_covered = 1
+ if(head_covered && chest_covered && groin_covered && legs_covered && arms_covered && hands_covered && feet_covered)
+ break
if(eyes_covered && mouth_covered)
- M << "Your [safe_thing] protects you from the pepperspray!"
- return
+ to_chat(M, "Your [safe_thing] protects you from the pepperspray!")
+ if(alien != IS_SLIME)
+ return
else if(eyes_covered)
- M << "Your [safe_thing] protect you from most of the pepperspray!"
+ to_chat(M, "Your [safe_thing] protect you from most of the pepperspray!")
M.eye_blurry = max(M.eye_blurry, effective_strength * 3)
M.Blind(effective_strength)
M.Stun(5)
M.Weaken(5)
- return
- else if (mouth_covered) // Mouth cover is better than eye cover
- M << "Your [safe_thing] protects your face from the pepperspray!"
+ if(alien != IS_SLIME)
+ return
+ else if(mouth_covered) // Mouth cover is better than eye cover
+ to_chat(M, "Your [safe_thing] protects your face from the pepperspray!")
M.eye_blurry = max(M.eye_blurry, effective_strength)
- return
- else // Oh dear :D
- M << "You're sprayed directly in the eyes with pepperspray!"
+ if(alien != IS_SLIME)
+ return
+ else// Oh dear :D
+ to_chat(M, "You're sprayed directly in the eyes with pepperspray!")
M.eye_blurry = max(M.eye_blurry, effective_strength * 5)
M.Blind(effective_strength * 2)
M.Stun(5)
M.Weaken(5)
- return
+ if(alien != IS_SLIME)
+ return
+ if(alien == IS_SLIME)
+ if(!head_covered)
+ if(prob(33))
+ to_chat(M, "The exposed flesh on your head burns!")
+ M.apply_effect(5 * effective_strength, AGONY, 0)
+ if(!chest_covered)
+ if(prob(33))
+ to_chat(M, "The exposed flesh on your chest burns!")
+ M.apply_effect(5 * effective_strength, AGONY, 0)
+ if(!groin_covered && prob(75))
+ if(prob(33))
+ to_chat(M, "The exposed flesh on your groin burns!")
+ M.apply_effect(3 * effective_strength, AGONY, 0)
+ if(!arms_covered && prob(45))
+ if(prob(33))
+ to_chat(M, "The exposed flesh on your arms burns!")
+ M.apply_effect(3 * effective_strength, AGONY, 0)
+ if(!legs_covered && prob(45))
+ if(prob(33))
+ to_chat(M, "The exposed flesh on your legs burns!")
+ M.apply_effect(3 * effective_strength, AGONY, 0)
+ if(!hands_covered && prob(20))
+ if(prob(33))
+ to_chat(M, "The exposed flesh on your hands burns!")
+ M.apply_effect(effective_strength / 2, AGONY, 0)
+ if(!feet_covered && prob(20))
+ if(prob(33))
+ to_chat(M, "The exposed flesh on your feet burns!")
+ M.apply_effect(effective_strength / 2, AGONY, 0)
/datum/reagent/condensedcapsaicin/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
if(ishuman(M))
@@ -440,7 +512,10 @@
var/adj_temp = 0
/datum/reagent/drink/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- M.adjustToxLoss(removed) // Probably not a good idea; not very deadly though
+ var/strength_mod = 1
+ if(alien == IS_SLIME)
+ strength_mod = 3
+ M.adjustToxLoss(removed * strength_mod) // Probably not a good idea; not very deadly though
return
/datum/reagent/drink/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
@@ -452,6 +527,10 @@
M.bodytemperature = min(310, M.bodytemperature + (adj_temp * TEMPERATURE_DAMAGE_COEFFICIENT))
if(adj_temp < 0 && M.bodytemperature > 310)
M.bodytemperature = min(310, M.bodytemperature - (adj_temp * TEMPERATURE_DAMAGE_COEFFICIENT))
+ /* VOREStation Removal
+ if(alien == IS_SLIME)
+ M.adjustToxLoss(removed * 2)
+ */ //VOREStation Removal End
/datum/reagent/drink/overdose(var/mob/living/carbon/M, var/alien) //Add special interactions here in the future if desired.
..()
@@ -492,7 +571,7 @@
..()
M.reagents.add_reagent("imidazoline", removed * 0.2)
-/datum/reagent/drink/juice/
+/datum/reagent/drink/juice
name = "Grape Juice"
id = "grapejuice"
description = "It's grrrrrape!"
@@ -502,7 +581,7 @@
glass_name = "grape juice"
glass_desc = "It's grrrrrape!"
-/datum/reagent/juice/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
+/datum/reagent/drink/juice/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
var/effective_dose = dose/2
@@ -732,6 +811,24 @@
cup_name = "cup of iced tea"
cup_desc = "No relation to a certain rap artist/ actor."
+/datum/reagent/drink/tea/icetea/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ if(alien == IS_SLIME)
+ if(M.bodytemperature > T0C)
+ M.bodytemperature -= 0.5
+ if(M.bodytemperature < T0C)
+ M.bodytemperature += 0.5
+ //M.adjustToxLoss(5 * removed) //VOREStation Removal
+
+/datum/reagent/drink/tea/icetea/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ if(alien == IS_SLIME)
+ if(M.bodytemperature > T0C)
+ M.bodytemperature -= 0.5
+ if(M.bodytemperature < T0C)
+ M.bodytemperature += 0.5
+ //M.adjustToxLoss(5 * removed) //VOREStation Removal
+
/datum/reagent/drink/tea/minttea
name = "Mint Tea"
id = "minttea"
@@ -828,7 +925,7 @@
if(adj_temp > 0)
holder.remove_reagent("frostoil", 10 * removed)
-/datum/reagent/nutriment/coffee/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+/datum/reagent/drink/coffee/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
..()
//if(alien == IS_TAJARA)
//M.adjustToxLoss(2 * removed)
@@ -854,6 +951,24 @@
glass_desc = "A drink to perk you up and refresh you!"
glass_special = list(DRINK_ICE)
+/datum/reagent/drink/coffee/icecoffee/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ if(alien == IS_SLIME)
+ if(M.bodytemperature > T0C)
+ M.bodytemperature -= 0.5
+ if(M.bodytemperature < T0C)
+ M.bodytemperature += 0.5
+ //M.adjustToxLoss(5 * removed) //VOREStation Removal
+
+/datum/reagent/drink/coffee/icecoffee/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ if(alien == IS_SLIME)
+ if(M.bodytemperature > T0C)
+ M.bodytemperature -= 0.5
+ if(M.bodytemperature < T0C)
+ M.bodytemperature += 0.5
+ //M.adjustToxLoss(5 * removed) //VOREStation Removal
+
/datum/reagent/drink/coffee/soy_latte
name = "Soy Latte"
id = "soy_latte"
@@ -1050,13 +1165,13 @@
adj_dizzy = -5
adj_drowsy = -3
adj_sleepy = -2
-
+
glass_name = "Coffee Milkshake"
glass_desc = "An energizing coffee milkshake, perfect for hot days at work.."
/datum/reagent/drink/milkshake/coffeeshake/overdose(var/mob/living/carbon/M, var/alien)
- M.make_jittery(5)
+ M.make_jittery(5)
/datum/reagent/drink/rewriter
name = "Rewriter"
@@ -1312,6 +1427,24 @@
glass_desc = "Generally, you're supposed to put something else in there too..."
glass_icon = DRINK_ICON_NOISY
+/datum/reagent/drink/ice/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ if(alien == IS_SLIME)
+ if(M.bodytemperature > T0C)
+ M.bodytemperature -= rand(1,3)
+ if(M.bodytemperature < T0C)
+ M.bodytemperature += rand(1,3)
+ //M.adjustToxLoss(5 * removed) //VOREStation Removal
+
+/datum/reagent/drink/ice/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ if(alien == IS_SLIME)
+ if(M.bodytemperature > T0C)
+ M.bodytemperature -= rand(1,3)
+ if(M.bodytemperature < T0C)
+ M.bodytemperature += rand(1,3)
+ //M.adjustToxLoss(5 * removed) //VOREStation Removal
+
/datum/reagent/drink/nothing
name = "Nothing"
id = "nothing"
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
index 0b74e5aaf3..7a5de8ffe0 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
@@ -28,8 +28,11 @@
scannable = 1
/datum/reagent/bicaridine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ var/chem_effective = 1
+ if(alien == IS_SLIME)
+ chem_effective = 0.75
if(alien != IS_DIONA)
- M.heal_organ_damage(6 * removed, 0)
+ M.heal_organ_damage(6 * removed * chem_effective, 0)
/datum/reagent/bicaridine/overdose(var/mob/living/carbon/M, var/alien, var/removed)
..()
@@ -59,8 +62,12 @@
scannable = 1
/datum/reagent/kelotane/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ var/chem_effective = 1
+ if(alien == IS_SLIME)
+ chem_effective = 0.5
+ M.adjustBruteLoss(2 * removed) //Mends burns, but has negative effects with a Promethean's skeletal structure.
if(alien != IS_DIONA)
- M.heal_organ_damage(0, 6 * removed)
+ M.heal_organ_damage(0, 6 * removed * chem_effective)
/datum/reagent/dermaline
name = "Dermaline"
@@ -74,8 +81,11 @@
scannable = 1
/datum/reagent/dermaline/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ var/chem_effective = 1
+ if(alien == IS_SLIME)
+ chem_effective = 0.75
if(alien != IS_DIONA)
- M.heal_organ_damage(0, 12 * removed)
+ M.heal_organ_damage(0, 12 * removed * chem_effective)
/datum/reagent/dylovene
name = "Dylovene"
@@ -87,10 +97,15 @@
scannable = 1
/datum/reagent/dylovene/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ var/chem_effective = 1
+ if(alien == IS_SLIME)
+ chem_effective = 0.66
+ if(dose >= 15)
+ M.druggy = max(M.druggy, 5)
if(alien != IS_DIONA)
- M.drowsyness = max(0, M.drowsyness - 6 * removed)
- M.hallucination = max(0, M.hallucination - 9 * removed)
- M.adjustToxLoss(-4 * removed)
+ M.drowsyness = max(0, M.drowsyness - 6 * removed * chem_effective)
+ M.hallucination = max(0, M.hallucination - 9 * removed * chem_effective)
+ M.adjustToxLoss(-4 * removed * chem_effective)
/datum/reagent/carthatoline
name = "Carthatoline"
@@ -114,6 +129,8 @@
return
if(L.damage > 0)
L.damage = max(L.damage - 2 * removed, 0)
+ if(alien == IS_SLIME)
+ H.druggy = max(M.druggy, 5)
/datum/reagent/dexalin
name = "Dexalin"
@@ -128,6 +145,12 @@
/datum/reagent/dexalin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien == IS_VOX)
M.adjustToxLoss(removed * 6)
+ else if(alien == IS_SLIME && dose >= 15)
+ M.add_chemical_effect(CE_PAINKILLER, 15)
+ if(prob(15))
+ to_chat(M, "You have a moment of clarity as you collapse.")
+ M.adjustBrainLoss(-5 * removed)
+ M.Weaken(6)
else if(alien != IS_DIONA)
M.adjustOxyLoss(-15 * removed)
@@ -146,6 +169,12 @@
/datum/reagent/dexalinp/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien == IS_VOX)
M.adjustToxLoss(removed * 9)
+ else if(alien == IS_SLIME && dose >= 10)
+ M.add_chemical_effect(CE_PAINKILLER, 25)
+ if(prob(25))
+ to_chat(M, "You have a moment of clarity, as you feel your tubes lose pressure rapidly.")
+ M.adjustBrainLoss(-8 * removed)
+ M.Weaken(3)
else if(alien != IS_DIONA)
M.adjustOxyLoss(-150 * removed)
@@ -162,9 +191,12 @@
/datum/reagent/tricordrazine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien != IS_DIONA)
- M.adjustOxyLoss(-3 * removed)
- M.heal_organ_damage(1.5 * removed, 1.5 * removed)
- M.adjustToxLoss(-1.5 * removed)
+ var/chem_effective = 1
+ if(alien == IS_SLIME)
+ chem_effective = 0.5
+ M.adjustOxyLoss(-3 * removed * chem_effective)
+ M.heal_organ_damage(1.5 * removed, 1.5 * removed * chem_effective)
+ M.adjustToxLoss(-1.5 * removed * chem_effective)
/datum/reagent/cryoxadone
name = "Cryoxadone"
@@ -179,10 +211,17 @@
/datum/reagent/cryoxadone/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(M.bodytemperature < 170)
- M.adjustCloneLoss(-10 * removed)
- M.adjustOxyLoss(-10 * removed)
- M.heal_organ_damage(10 * removed, 10 * removed)
- M.adjustToxLoss(-10 * removed)
+ var/chem_effective = 1
+ if(alien == IS_SLIME)
+ chem_effective = 0.25
+ to_chat(M, "It's cold. Something causes your cellular mass to harden occasionally, resulting in vibration.")
+ M.Weaken(10)
+ M.silent = max(M.silent, 10)
+ M.make_jittery(4)
+ M.adjustCloneLoss(-10 * removed * chem_effective)
+ M.adjustOxyLoss(-10 * removed * chem_effective)
+ M.heal_organ_damage(10 * removed, 10 * removed * chem_effective)
+ M.adjustToxLoss(-10 * removed * chem_effective)
/datum/reagent/clonexadone
name = "Clonexadone"
@@ -197,10 +236,18 @@
/datum/reagent/clonexadone/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(M.bodytemperature < 170)
- M.adjustCloneLoss(-30 * removed)
- M.adjustOxyLoss(-30 * removed)
- M.heal_organ_damage(30 * removed, 30 * removed)
- M.adjustToxLoss(-30 * removed)
+ var/chem_effective = 1
+ if(alien == IS_SLIME)
+ if(prob(10))
+ to_chat(M, "It's so cold. Something causes your cellular mass to harden sporadically, resulting in seizure-like twitching.")
+ chem_effective = 0.5
+ M.Weaken(20)
+ M.silent = max(M.silent, 20)
+ M.make_jittery(4)
+ M.adjustCloneLoss(-30 * removed * chem_effective)
+ M.adjustOxyLoss(-30 * removed * chem_effective)
+ M.heal_organ_damage(30 * removed, 30 * removed * chem_effective)
+ M.adjustToxLoss(-30 * removed * chem_effective)
/* Painkillers */
@@ -217,10 +264,15 @@
mrate_static = TRUE
/datum/reagent/paracetamol/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- M.add_chemical_effect(CE_PAINKILLER, 25)
+ var/chem_effective = 1
+ if(alien == IS_SLIME)
+ chem_effective = 0.75
+ M.add_chemical_effect(CE_PAINKILLER, 25 * chem_effective)
/datum/reagent/paracetamol/overdose(var/mob/living/carbon/M, var/alien)
..()
+ if(alien == IS_SLIME)
+ M.add_chemical_effect(CE_SLOWDOWN, 1)
M.hallucination = max(M.hallucination, 2)
/datum/reagent/tramadol
@@ -236,7 +288,11 @@
mrate_static = TRUE
/datum/reagent/tramadol/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- M.add_chemical_effect(CE_PAINKILLER, 80)
+ var/chem_effective = 1
+ if(alien == IS_SLIME)
+ chem_effective = 0.8
+ M.add_chemical_effect(CE_SLOWDOWN, 1)
+ M.add_chemical_effect(CE_PAINKILLER, 80 * chem_effective)
/datum/reagent/tramadol/overdose(var/mob/living/carbon/M, var/alien)
..()
@@ -255,8 +311,13 @@
mrate_static = TRUE
/datum/reagent/oxycodone/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- M.add_chemical_effect(CE_PAINKILLER, 200)
- M.eye_blurry = min(M.eye_blurry + 10, 250)
+ var/chem_effective = 1
+ if(alien == IS_SLIME)
+ chem_effective = 0.75
+ M.stuttering = min(50, max(0, M.stuttering + 5)) //If you can't feel yourself, and your main mode of speech is resonation, there's a problem.
+ M.add_chemical_effect(CE_SLOWDOWN, 1)
+ M.add_chemical_effect(CE_PAINKILLER, 200 * chem_effective)
+ M.eye_blurry = min(M.eye_blurry + 10, 250 * chem_effective)
M.Confuse(5)
/datum/reagent/oxycodone/overdose(var/mob/living/carbon/M, var/alien)
@@ -278,16 +339,23 @@
scannable = 1
/datum/reagent/synaptizine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ var/chem_effective = 1
if(alien == IS_DIONA)
return
+ if(alien == IS_SLIME)
+ if(dose >= 5) //Not effective in small doses, though it causes toxloss at higher ones, it will make the regeneration for brute and burn more 'efficient' at the cost of more nutrition.
+ M.nutrition -= removed * 2
+ M.adjustBruteLoss(-2 * removed)
+ M.adjustFireLoss(-1 * removed)
+ chem_effective = 0.5
M.drowsyness = max(M.drowsyness - 5, 0)
M.AdjustParalysis(-1)
M.AdjustStunned(-1)
M.AdjustWeakened(-1)
holder.remove_reagent("mindbreaker", 5)
M.hallucination = max(0, M.hallucination - 10)
- M.adjustToxLoss(5 * removed) // It used to be incredibly deadly due to an oversight. Not anymore!
- M.add_chemical_effect(CE_PAINKILLER, 20)
+ M.adjustToxLoss(5 * removed * chem_effective) // It used to be incredibly deadly due to an oversight. Not anymore!
+ M.add_chemical_effect(CE_PAINKILLER, 20 * chem_effective)
/datum/reagent/hyperzine
name = "Hyperzine"
@@ -301,6 +369,10 @@
/datum/reagent/hyperzine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien == IS_TAJARA)
removed *= 1.25
+ if(alien == IS_SLIME)
+ M.make_jittery(4) //Hyperactive fluid pumping results in unstable 'skeleton', resulting in vibration.
+ if(dose >= 5)
+ M.nutrition = (M.nutrition - (removed * 2)) //Sadly this movement starts burning food in higher doses.
..()
if(prob(5))
M.emote(pick("twitch", "blink_r", "shiver"))
@@ -320,8 +392,15 @@
/datum/reagent/alkysine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien == IS_DIONA)
return
- M.adjustBrainLoss(-30 * removed)
- M.add_chemical_effect(CE_PAINKILLER, 10)
+ var/chem_effective = 1
+ if(alien == IS_SLIME)
+ chem_effective = 0.25
+ if(M.brainloss >= 10)
+ M.Weaken(5)
+ if(dose >= 10 && M.paralysis < 40)
+ M.AdjustParalysis(1) //Messing with the core with a simple chemical probably isn't the best idea.
+ M.adjustBrainLoss(-30 * removed * chem_effective)
+ M.add_chemical_effect(CE_PAINKILLER, 10 * chem_effective)
/datum/reagent/imidazoline
name = "Imidazoline"
@@ -369,6 +448,10 @@
if(I.damage <= 5 && I.organ_tag == O_EYES)
H.eye_blurry = min(M.eye_blurry + 10, 250) //Eyes need to reset, or something
H.sdisabilities &= ~BLIND
+ if(alien == IS_SLIME)
+ H.add_chemical_effect(CE_PAINKILLER, 20)
+ if(prob(33))
+ H.Confuse(10)
/datum/reagent/osteodaxon
name = "Osteodaxon"
@@ -437,9 +520,35 @@
M.disabilities = 0
M.sdisabilities = 0
+ var/mob/living/carbon/human/H = M
+ if(alien == IS_SLIME && istype(H)) //Shifts them toward white, faster than Rezadone does toward grey.
+ if(prob(50))
+ if(H.r_skin)
+ H.r_skin = round((H.r_skin + 510)/3)
+ if(H.r_hair)
+ H.r_hair = round((H.r_hair + 510)/3)
+ if(H.r_facial)
+ H.r_facial = round((H.r_facial + 510)/3)
+ H.adjustToxLoss(6 * removed)
+ if(prob(50))
+ if(H.g_skin)
+ H.g_skin = round((H.g_skin + 510)/3)
+ if(H.g_hair)
+ H.g_hair = round((H.g_hair + 510)/3)
+ if(H.g_facial)
+ H.g_facial = round((H.g_facial + 510)/3)
+ H.adjustToxLoss(6 * removed)
+ if(prob(50))
+ if(H.b_skin)
+ H.b_skin = round((H.b_skin + 510)/3)
+ if(H.b_hair)
+ H.b_hair = round((H.b_hair + 510)/3)
+ if(H.b_facial)
+ H.b_facial = round((H.b_facial + 510)/3)
+ H.adjustToxLoss(6 * removed)
+
// Might need to update appearance for hulk etc.
if(needs_update && ishuman(M))
- var/mob/living/carbon/human/H = M
H.update_mutations()
/*/datum/reagent/hyperzine
@@ -530,9 +639,19 @@
mrate_static = TRUE
overdose = REAGENTS_OVERDOSE
scannable = 1
+ data = 0
/datum/reagent/spaceacillin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
..()
+ if(alien == IS_SLIME)
+ if(volume <= 0.1 && data != -1)
+ data = -1
+ to_chat(M, "You regain focus...")
+ else
+ var/delay = (5 MINUTES)
+ if(world.time > data + delay)
+ data = world.time
+ to_chat(M, "Your senses feel unfocused, and divided.")
M.add_chemical_effect(CE_ANTIBIOTIC, dose >= overdose ? ANTIBIO_OD : ANTIBIO_NORM)
/datum/reagent/corophizine
@@ -545,11 +664,48 @@
mrate_static = TRUE
overdose = 10
scannable = 1
+ data = 0
/datum/reagent/corophizine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
..()
M.add_chemical_effect(CE_ANTIBIOTIC, ANTIBIO_SUPER)
+ var/mob/living/carbon/human/H = M
+
+ if(ishuman(M) && alien == IS_SLIME) //Everything about them is treated like a targetted organism. Widespread bodily function begins to fail.
+ if(volume <= 0.1 && data != -1)
+ data = -1
+ to_chat(M, "Your body ceases its revolt.")
+ else
+ var/delay = (3 MINUTES)
+ if(world.time > data + delay)
+ data = world.time
+ to_chat(M, "It feels like your body is revolting!")
+ M.Confuse(7)
+ M.adjustFireLoss(removed * 2)
+ M.adjustToxLoss(removed * 2)
+ if(dose >= 5 && M.toxloss >= 10) //It all starts going wrong.
+ M.adjustBruteLoss(removed * 3)
+ M.eye_blurry = min(20, max(0, M.eye_blurry + 10))
+ if(prob(25))
+ if(prob(25))
+ to_chat(M, "Your pneumatic fluids seize for a moment.")
+ M.Stun(2)
+ spawn(30)
+ M.Weaken(2)
+ if(dose >= 10 || M.toxloss >= 25) //Internal skeletal tubes are rupturing, allowing the chemical to breach them.
+ M.adjustToxLoss(removed * 4)
+ M.make_jittery(5)
+ if(dose >= 20 || M.toxloss >= 60) //Core disentigration, cellular mass begins treating itself as an enemy, while maintaining regeneration. Slime-cancer.
+ M.adjustBrainLoss(2 * removed)
+ M.nutrition = max(H.nutrition - 20, 0)
+ if(M.bruteloss >= 60 && M.toxloss >= 60 && M.brainloss >= 30) //Total Structural Failure. Limbs start splattering.
+ var/obj/item/organ/external/O = pick(H.organs)
+ if(prob(20) && !istype(O, /obj/item/organ/external/chest/unbreakable/slime) && !istype(O, /obj/item/organ/external/groin/unbreakable/slime))
+ to_chat(M, "You feel your [O] begin to dissolve, before it sloughs from your body.")
+ O.droplimb() //Splat.
+ return
+
//Based roughly on Levofloxacin's rather severe side-effects
if(prob(20))
M.Confuse(5)
@@ -561,8 +717,7 @@
M.hallucination = max(M.hallucination, 10)
//One of the levofloxacin side effects is 'spontaneous tendon rupture', which I'll immitate here. 1:1000 chance, so, pretty darn rare.
- if(ishuman(M) && rand(1,10000) == 1)
- var/mob/living/carbon/human/H = M
+ if(ishuman(M) && rand(1,10000) == 1) //VOREStation Edit (more rare)
var/obj/item/organ/external/eo = pick(H.organs) //Misleading variable name, 'organs' is only external organs
eo.fracture()
@@ -575,11 +730,20 @@
color = "#C8A5DC"
touch_met = 5
+/datum/reagent/sterilizine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ if(alien == IS_SLIME)
+ M.adjustFireLoss(removed)
+ M.adjustToxLoss(2 * removed)
+ return
+
/datum/reagent/sterilizine/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
M.germ_level -= min(removed*20, M.germ_level)
for(var/obj/item/I in M.contents)
I.was_bloodied = null
M.was_bloodied = null
+ if(alien == IS_SLIME)
+ M.adjustFireLoss(removed)
+ M.adjustToxLoss(2 * removed)
/datum/reagent/sterilizine/touch_obj(var/obj/O)
O.germ_level -= min(volume*20, O.germ_level)
@@ -623,6 +787,29 @@
/datum/reagent/rezadone/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien == IS_DIONA)
return
+ var/mob/living/carbon/human/H = M
+ if(alien == IS_SLIME && istype(H))
+ if(prob(50))
+ if(H.r_skin)
+ H.r_skin = round((H.r_skin + 50)/2)
+ if(H.r_hair)
+ H.r_hair = round((H.r_hair + 50)/2)
+ if(H.r_facial)
+ H.r_facial = round((H.r_facial + 50)/2)
+ if(prob(50))
+ if(H.g_skin)
+ H.g_skin = round((H.g_skin + 50)/2)
+ if(H.g_hair)
+ H.g_hair = round((H.g_hair + 50)/2)
+ if(H.g_facial)
+ H.g_facial = round((H.g_facial + 50)/2)
+ if(prob(50))
+ if(H.b_skin)
+ H.b_skin = round((H.b_skin + 50)/2)
+ if(H.b_hair)
+ H.b_hair = round((H.b_hair + 50)/2)
+ if(H.b_facial)
+ H.b_facial = round((H.b_facial + 50)/2)
M.adjustCloneLoss(-20 * removed)
M.adjustOxyLoss(-2 * removed)
M.heal_organ_damage(20 * removed, 20 * removed)
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
index c377ea98c3..e3c087b5fa 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
@@ -16,7 +16,10 @@
if(issmall(M)) removed *= 2 // Small bodymass, more effect from lower volume.
if(alien == IS_SLIME)
removed *= 0.25 // Results in half the standard tox as normal. Prometheans are 'Small' for flaps.
- M.nutrition += strength * removed
+ if(dose >= 10)
+ M.nutrition += strength * removed //Body has to deal with the massive influx of toxins, rather than try using them to repair.
+ else
+ M.heal_organ_damage((10/strength) * removed, (10/strength) * removed) //Doses of toxins below 10 units, and 10 strength, are capable of providing useful compounds for repair.
M.adjustToxLoss(strength * removed)
/datum/reagent/toxin/plasticide
@@ -73,6 +76,15 @@
spawn (0) target_tile.hotspot_expose(700, 400)
remove_self(volume)
+/datum/reagent/toxin/hydrophoron/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ if(alien == IS_SLIME)
+ M.adjust_fire_stacks(removed * 10)
+ if(prob(10))
+ to_chat(M, "You feel something boiling within you!")
+ spawn(rand(30, 60))
+ M.IgniteMob()
+
/datum/reagent/toxin/spidertoxin
name = "Spidertoxin"
id = "spidertoxin"
@@ -107,6 +119,8 @@
if(alien == IS_VOX)
M.adjustOxyLoss(-100 * removed) //5 oxyloss healed per tick.
return //You're wasting plasma (a semi-limited chemical) to save someone, so it might as well be somewhat strong.
+ if(alien == IS_SLIME)
+ M.adjust_fire_stacks(removed * 3) //Not quite 'converting' it. It's like mixing fuel into a jelly. You get explosive, or at least combustible, jelly.
..()
/datum/reagent/toxin/phoron/touch_turf(var/turf/simulated/T, var/amount)
@@ -177,6 +191,11 @@
strength = 0
overdose = REAGENTS_OVERDOSE
+/datum/reagent/toxin/potassium_chloride/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ if(alien == IS_SLIME)
+ M.adjustFireLoss(removed * 2)
+
/datum/reagent/toxin/potassium_chloride/overdose(var/mob/living/carbon/M, var/alien)
..()
if(ishuman(M))
@@ -206,6 +225,8 @@
H.losebreath = max(10, M.losebreath-10)
H.adjustOxyLoss(2)
H.Weaken(10)
+ if(alien == IS_SLIME)
+ M.adjustFireLoss(removed * 3)
/datum/reagent/toxin/zombiepowder
name = "Zombie Powder"
@@ -353,6 +374,13 @@
/datum/reagent/lexorin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien == IS_DIONA)
return
+ if(alien == IS_SLIME)
+ M.apply_effect(5, AGONY, 0)
+ M.adjustToxLoss(3 * removed)
+ if(prob(10))
+ to_chat(M, "Your cellular mass hardens for a moment.")
+ M.Stun(6)
+ return
if(alien == IS_SKRELL)
M.take_organ_damage(2.4 * removed, 0)
if(M.losebreath < 10)
@@ -384,9 +412,34 @@
if(M.isSynthetic())
return
- var/mob/living/carbon/human/H = M
- if(istype(H) && (H.species.flags & NO_SCAN))
- return
+ if(ishuman(M))
+ var/mob/living/carbon/human/H = M
+ if(alien == IS_SLIME && prob(25))
+ var/color_shift = rand(-100, 100)
+ spawn(1)
+ if(prob(33))
+ if(H.r_skin)
+ H.r_skin = max(0, min(255, H.r_skin + color_shift))
+ if(H.r_hair)
+ H.r_hair = max(0, min(255, H.r_hair + color_shift))
+ if(H.r_facial)
+ H.r_facial = max(0, min(255, H.r_facial + color_shift))
+ if(prob(33))
+ if(H.g_skin)
+ H.g_skin = max(0, min(255, H.g_skin + color_shift))
+ if(H.g_hair)
+ H.g_hair = max(0, min(255, H.g_hair + color_shift))
+ if(H.g_facial)
+ H.g_facial = max(0, min(255, H.g_facial + color_shift))
+ if(prob(33))
+ if(H.b_skin)
+ H.b_skin = max(0, min(255, H.b_skin + color_shift))
+ if(H.b_hair)
+ H.b_hair = max(0, min(255, H.b_hair + color_shift))
+ if(H.b_facial)
+ H.b_facial = max(0, min(255, H.b_facial + color_shift))
+ if(H.species.flags & NO_SCAN)
+ return
//The original coder comment here wanted it to be "Approx. one mutation per 10 injected/20 ingested/30 touching units"
//The issue was, it was removed (.2) multiplied by .1, which resulted in a .02% chance per tick to have a mutation occur. Or more accurately, 5000 injected for a single mutation.
@@ -439,6 +492,7 @@
reagent_state = LIQUID
color = "#009CA8"
metabolism = REM * 0.5
+ ingest_met = REM * 1.5
overdose = REAGENTS_OVERDOSE
/datum/reagent/soporific/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -485,6 +539,7 @@
reagent_state = SOLID
color = "#000067"
metabolism = REM * 0.5
+ ingest_met = REM * 1.5
overdose = REAGENTS_OVERDOSE * 0.5
overdose_mod = 5 //For that good, lethal feeling
diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm
index e38d07dcd2..ef0d4a2100 100644
--- a/code/modules/reagents/reagent_containers/hypospray.dm
+++ b/code/modules/reagents/reagent_containers/hypospray.dm
@@ -55,6 +55,8 @@
user.setClickCooldown(DEFAULT_QUICK_COOLDOWN)
to_chat(user, "You inject [M] with \the [src].")
to_chat(M, "You feel a tiny prick!")
+
+ playsound(src, 'sound/effects/hypospray.ogg',25)
if(M.reagents)
var/contained = reagentlist()
diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm
index 45af53eb87..dc35852eed 100644
--- a/code/modules/reagents/reagent_dispenser.dm
+++ b/code/modules/reagents/reagent_dispenser.dm
@@ -6,7 +6,7 @@
icon = 'icons/obj/objects.dmi'
icon_state = "watertank"
plane = TURF_PLANE
- layer = ABOVE_TURF_LAYER
+ layer = TABLE_LAYER // Above catwalks, hopefully below other things
density = 1
anchored = 0
pressure_resistance = 2*ONE_ATMOSPHERE
diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm
index dd431e2de9..d1be4f08da 100644
--- a/code/modules/recycling/conveyor2.dm
+++ b/code/modules/recycling/conveyor2.dm
@@ -103,7 +103,7 @@
usr << "No input found please hang up and try your call again."
return
id = input
- for(var/obj/machinery/conveyor_switch/C in world)
+ for(var/obj/machinery/conveyor_switch/C in machines)
if(C.id == id)
C.conveyors |= src
return
@@ -190,7 +190,7 @@
/obj/machinery/conveyor_switch/LateInitialize()
conveyors = list()
- for(var/obj/machinery/conveyor/C in world)
+ for(var/obj/machinery/conveyor/C in machines)
if(C.id == id)
conveyors += C
@@ -238,7 +238,7 @@
update()
// find any switches with same id as this one, and set their positions to match us
- for(var/obj/machinery/conveyor_switch/S in world)
+ for(var/obj/machinery/conveyor_switch/S in machines)
if(S.id == src.id)
S.position = position
S.update()
@@ -269,7 +269,7 @@
return
id = input
conveyors = list() // Clear list so they aren't double added.
- for(var/obj/machinery/conveyor/C in world)
+ for(var/obj/machinery/conveyor/C in machines)
if(C.id == id)
conveyors += C
return
@@ -289,7 +289,7 @@
update()
// find any switches with same id as this one, and set their positions to match us
- for(var/obj/machinery/conveyor_switch/S in world)
+ for(var/obj/machinery/conveyor_switch/S in machines)
if(S.id == src.id)
S.position = position
S.update()
diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm
index 07c8429bfb..a9b0b213ed 100644
--- a/code/modules/recycling/disposal.dm
+++ b/code/modules/recycling/disposal.dm
@@ -130,7 +130,7 @@
for (var/mob/C in viewers(src))
C.show_message("[GM.name] has been placed in the [src] by [user].", 3)
qdel(G)
-
+
add_attack_logs(user,GM,"Disposals dunked")
return
diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm
index f90fd1c313..ca5a88db4b 100644
--- a/code/modules/research/designs.dm
+++ b/code/modules/research/designs.dm
@@ -565,7 +565,6 @@ other types of metals and chemistry for reagents).
id = "decloner"
req_tech = list(TECH_COMBAT = 8, TECH_MATERIAL = 7, TECH_BIO = 5, TECH_POWER = 6)
materials = list("gold" = 5000,"uranium" = 10000)
- chemicals = list("mutagen" = 40)
build_path = /obj/item/weapon/gun/energy/decloner
sort_string = "TAAAE"
@@ -752,6 +751,15 @@ other types of metals and chemistry for reagents).
build_path = /obj/item/device/lightreplacer
sort_string = "VAAAH"
+datum/design/item/laserpointer
+ name = "laser pointer"
+ desc = "Don't shine it in your eyes!"
+ id = "laser_pointer"
+ req_tech = list(TECH_MAGNET = 3)
+ materials = list(DEFAULT_WALL_MATERIAL = 100, "glass" = 50)
+ build_path = /obj/item/device/laser_pointer
+ sort_string = "VAAAI"
+
/datum/design/item/paicard
name = "'pAI', personal artificial intelligence device"
id = "paicard"
@@ -842,6 +850,15 @@ other types of metals and chemistry for reagents).
build_path = /obj/item/weapon/storage/backpack/holding
sort_string = "VAEAA"
+/datum/design/item/dufflebag_holding
+ name = "'DuffleBag of Holding', an infinite capacity dufflebag prototype"
+ desc = "A minaturized prototype of the popular Bag of Holding, the Dufflebag of Holding is, functionally, identical to the bag of holding, but comes in a more stylish and compact form."
+ id = "dufflebag_holding"
+ req_tech = list(TECH_BLUESPACE = 4, TECH_MATERIAL = 6)
+ materials = list("gold" = 3000, "diamond" = 1500, "uranium" = 250)
+ build_path = /obj/item/weapon/storage/backpack/holding/duffle
+ sort_string = "VAEAB"
+
/datum/design/item/binaryencrypt
name = "Binary encryption key"
desc = "Allows for deciphering the binary channel on-the-fly."
@@ -1802,7 +1819,7 @@ CIRCUITS BELOW
build_path = /obj/item/device/universal_translator/ear
sort_string = "HABQB"
-/datum/design/obj/item/device/xenoarch_multi_tool
+/datum/design/item/xenoarch_multi_tool
name = "xenoarcheology multitool"
id = "xenoarch_multitool"
req_tech = list(TECH_MAGNET = 3, TECH_ENGINEERING = 3, TECH_BLUESPACE = 3)
@@ -1810,13 +1827,14 @@ CIRCUITS BELOW
materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 1000, "uranium" = 500, "phoron" = 500)
sort_string = "HABQC"
-/datum/design/excavationdrill
+/datum/design/item/excavationdrill
name = "Excavation Drill"
id = "excavationdrill"
req_tech = list(TECH_MATERIAL = 3, TECH_POWER = 2, TECH_ENGINEERING = 2, TECH_BLUESPACE = 3)
build_type = PROTOLATHE
materials = list(DEFAULT_WALL_MATERIAL = 4000, "glass" = 4000)
build_path = /obj/item/weapon/pickaxe/excavationdrill
+ sort_string = "HABQD"
/* Uncomment if someone makes these buildable
/datum/design/circuit/general_alert
diff --git a/code/modules/security levels/keycard authentication.dm b/code/modules/security levels/keycard authentication.dm
index bc5dc64652..4d5eeb7905 100644
--- a/code/modules/security levels/keycard authentication.dm
+++ b/code/modules/security levels/keycard authentication.dm
@@ -132,7 +132,7 @@
/obj/machinery/keycard_auth/proc/broadcast_request()
icon_state = "auth_on"
- for(var/obj/machinery/keycard_auth/KA in world)
+ for(var/obj/machinery/keycard_auth/KA in machines)
if(KA == src) continue
KA.reset()
spawn()
diff --git a/code/modules/shuttles/shuttle_specops.dm b/code/modules/shuttles/shuttle_specops.dm
index 74acd095f7..47c3aca5ab 100644
--- a/code/modules/shuttles/shuttle_specops.dm
+++ b/code/modules/shuttles/shuttle_specops.dm
@@ -182,10 +182,10 @@
sleep(10)
var/spawn_marauder[] = new()
- for(var/obj/effect/landmark/L in world)
+ for(var/obj/effect/landmark/L in landmarks_list)
if(L.name == "Marauder Entry")
spawn_marauder.Add(L)
- for(var/obj/effect/landmark/L in world)
+ for(var/obj/effect/landmark/L in landmarks_list)
if(L.name == "Marauder Exit")
var/obj/effect/portal/P = new(L.loc)
P.invisibility = 101//So it is not seen by anyone.
diff --git a/code/modules/spells/aoe_turf/conjure/forcewall.dm b/code/modules/spells/aoe_turf/conjure/forcewall.dm
index 0c5ada5bd1..6d6bfdc3d8 100644
--- a/code/modules/spells/aoe_turf/conjure/forcewall.dm
+++ b/code/modules/spells/aoe_turf/conjure/forcewall.dm
@@ -33,6 +33,7 @@
opacity = 0
density = 1
unacidable = 1
+ invisibility = 101
/obj/effect/forcefield/bullet_act(var/obj/item/projectile/Proj, var/def_zone)
var/turf/T = get_turf(src.loc)
diff --git a/code/modules/surgery/encased.dm b/code/modules/surgery/encased.dm
index 2ab82cd2ae..7bc33d7500 100644
--- a/code/modules/surgery/encased.dm
+++ b/code/modules/surgery/encased.dm
@@ -103,10 +103,6 @@
affected.open = 3
- // Whoops!
- if(prob(10))
- affected.fracture()
-
/datum/surgery_step/open_encased/retract/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!hasorgans(target))
return
diff --git a/code/modules/vore/eating/digest_act_vr.dm b/code/modules/vore/eating/digest_act_vr.dm
index bbaa5fab33..20d570075d 100644
--- a/code/modules/vore/eating/digest_act_vr.dm
+++ b/code/modules/vore/eating/digest_act_vr.dm
@@ -49,9 +49,9 @@
. = ..()
/obj/item/weapon/card/id/digest_act(var/atom/movable/item_storage = null)
- desc = "A partially digested card that has seen better days. Much of it's data has been destroyed, but the card itself is still completely salvageable. Please recycle it at crew resources office."
+ desc = "A partially digested card that has seen better days. The damage appears to be only cosmetic, but the access codes need to be reprogrammed at the HoP office."
icon = 'icons/obj/card_vr.dmi'
- icon_state = "digested"
+ icon_state = "[initial(icon_state)]_digested"
access = list() // No access
return FALSE
diff --git a/code/modules/vore/fluffstuff/custom_guns_vr.dm b/code/modules/vore/fluffstuff/custom_guns_vr.dm
index af03934ffc..c696182ae9 100644
--- a/code/modules/vore/fluffstuff/custom_guns_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_guns_vr.dm
@@ -520,11 +520,11 @@
/obj/item/weapon/gun/energy/gun/martin/proc/update_mode()
var/datum/firemode/current_mode = firemodes[sel_mode]
switch(current_mode.name)
- if("stun") overlays += "taser_pdw"
- if("lethal") overlays += "lazer_pdw"
+ if("stun") add_overlay("taser_pdw")
+ if("lethal") add_overlay("lazer_pdw")
/obj/item/weapon/gun/energy/gun/martin/update_icon()
- overlays.Cut()
+ cut_overlays()
update_mode()
/////////////////////////////////////////////////////
@@ -804,3 +804,32 @@
to_chat(user, "The safety device prevents the gun from firing this close to the facility.")
return 0
return ..()
+
+//Expeditionary Holdout Phaser
+/obj/item/weapon/gun/energy/frontier/locked/holdout
+ name = "holdout frontier phaser"
+ desc = "A recently introduced weapon intended for self defense by expeditionary support. It includes the same crank charger as the frontier phaser."
+ icon = 'icons/obj/gun_vr.dmi'
+ icon_state = "PDW"
+ item_state = "gun"
+ w_class = ITEMSIZE_SMALL
+ firemodes = list(
+ list(mode_name="normal", fire_delay=12, projectile_type=/obj/item/projectile/beam, charge_cost = 1200),
+ list(mode_name="low-power", fire_delay=8, projectile_type=/obj/item/projectile/beam/weaklaser, charge_cost = 240),
+ )
+
+/obj/item/weapon/gun/energy/frontier/locked/holdout/proc/update_mode()
+ var/datum/firemode/current_mode = firemodes[sel_mode]
+ switch(current_mode.name)
+ if("low-power") add_overlay("taser_pdw")
+ if("normal") add_overlay("lazer_pdw")
+
+/obj/item/weapon/gun/energy/frontier/locked/holdout/update_icon()
+ cut_overlays()
+ if(recharging)
+ icon_state = "[initial(icon_state)]_pump"
+ update_held_icon()
+ return
+ else
+ icon_state = "[initial(icon_state)]"
+ update_mode()
diff --git a/code/modules/xenoarcheaology/misc.dm b/code/modules/xenoarcheaology/misc.dm
index c85c89ee49..0f51e4fd77 100644
--- a/code/modules/xenoarcheaology/misc.dm
+++ b/code/modules/xenoarcheaology/misc.dm
@@ -41,8 +41,8 @@
/obj/structure/bookcase/manuals/xenoarchaeology
name = "Xenoarchaeology Manuals bookcase"
-/obj/structure/bookcase/manuals/xenoarchaeology/New()
- ..()
+/obj/structure/bookcase/manuals/xenoarchaeology/initialize()
+ . = ..()
new /obj/item/weapon/book/manual/excavation(src)
new /obj/item/weapon/book/manual/mass_spectrometry(src)
new /obj/item/weapon/book/manual/materials_chemistry_analysis(src)
@@ -53,23 +53,22 @@
/obj/structure/closet/secure_closet/xenoarchaeologist
name = "Xenoarchaeologist Locker"
- req_access = list(access_tox_storage)
icon_state = "secureres1"
icon_closed = "secureres"
icon_locked = "secureres1"
icon_opened = "secureresopen"
icon_broken = "secureresbroken"
icon_off = "secureresoff"
+ req_access = list(access_tox_storage)
-/obj/structure/closet/secure_closet/xenoarchaeologist/New()
- ..()
- new /obj/item/clothing/under/rank/scientist(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/glasses/science(src)
- new /obj/item/device/radio/headset/headset_sci(src)
- new /obj/item/weapon/storage/belt/archaeology(src)
- new /obj/item/weapon/storage/excavation(src)
+ starts_with = list(
+ /obj/item/clothing/under/rank/scientist,
+ /obj/item/clothing/suit/storage/toggle/labcoat,
+ /obj/item/clothing/shoes/white,
+ /obj/item/clothing/glasses/science,
+ /obj/item/device/radio/headset/headset_sci,
+ /obj/item/weapon/storage/belt/archaeology,
+ /obj/item/weapon/storage/excavation)
/obj/structure/closet/excavation
name = "Excavation tools"
@@ -77,23 +76,22 @@
icon_closed = "toolcloset"
icon_opened = "toolclosetopen"
-/obj/structure/closet/excavation/New()
- ..()
- new /obj/item/weapon/storage/belt/archaeology(src)
- new /obj/item/weapon/storage/excavation(src)
- new /obj/item/device/flashlight/lantern(src)
- new /obj/item/device/ano_scanner(src)
- new /obj/item/device/depth_scanner(src)
- new /obj/item/device/core_sampler(src)
- new /obj/item/device/gps(src)
- new /obj/item/device/beacon_locator(src)
- new /obj/item/device/radio/beacon(src)
- new /obj/item/clothing/glasses/meson(src)
- new /obj/item/weapon/pickaxe(src)
- new /obj/item/device/measuring_tape(src)
- new /obj/item/weapon/pickaxe/hand(src)
- new /obj/item/weapon/storage/bag/fossils(src)
- new /obj/item/weapon/hand_labeler(src)
+ starts_with = list(
+ /obj/item/weapon/storage/belt/archaeology,
+ /obj/item/weapon/storage/excavation,
+ /obj/item/device/flashlight/lantern,
+ /obj/item/device/ano_scanner,
+ /obj/item/device/depth_scanner,
+ /obj/item/device/core_sampler,
+ /obj/item/device/gps,
+ /obj/item/device/beacon_locator,
+ /obj/item/device/radio/beacon,
+ /obj/item/clothing/glasses/meson,
+ /obj/item/weapon/pickaxe,
+ /obj/item/device/measuring_tape,
+ /obj/item/weapon/pickaxe/hand,
+ /obj/item/weapon/storage/bag/fossils,
+ /obj/item/weapon/hand_labeler)
/obj/machinery/alarm/isolation
req_one_access = list(access_research, access_atmospherics, access_engine_equip)
diff --git a/code/modules/xenoarcheaology/tools/tools.dm b/code/modules/xenoarcheaology/tools/tools.dm
index 5f8c30ecad..78a1a992e7 100644
--- a/code/modules/xenoarcheaology/tools/tools.dm
+++ b/code/modules/xenoarcheaology/tools/tools.dm
@@ -257,7 +257,7 @@
if(processing_objects.Find(src))
//scan radios in the world to try and find one
var/cur_dist = 999
- for(var/obj/item/device/radio/beacon/R in world)
+ for(var/obj/item/device/radio/beacon/R in all_beacons)
if(R.z == src.z && R.frequency == src.frequency)
var/check_dist = get_dist(src,R)
if(check_dist < cur_dist)
diff --git a/code/unit_tests/map_tests.dm b/code/unit_tests/map_tests.dm
index c5bccc437d..5950743cf6 100644
--- a/code/unit_tests/map_tests.dm
+++ b/code/unit_tests/map_tests.dm
@@ -41,7 +41,7 @@
var/list/zs_to_test = using_map.unit_test_z_levels || list(1) //Either you set it, or you just get z1
- for(var/area/A in world)
+ for(var/area/A in all_areas)
if((A.z in zs_to_test) && !(A.type in exempt_areas))
area_test_count++
var/area_good = 1
@@ -112,9 +112,15 @@
/datum/unit_test/active_edges/start_test()
var/active_edges = air_master.active_edges.len
+ var/list/edge_log = list()
+ if(active_edges)
+ for(var/connection_edge/E in air_master.active_edges)
+ edge_log += "Active Edge [E] ([E.type])"
+ for(var/turf/T in E.connecting_turfs)
+ edge_log += "+--- Connecting Turf [T] @ [T.x], [T.y], [T.z]"
if(active_edges)
- fail("Maps contained [active_edges] active edges at round-start.")
+ fail("Maps contained [active_edges] active edges at round-start.\n" + edge_log.Join("\n"))
else
pass("No active edges.")
diff --git a/code/world.dm b/code/world.dm
index 82efff29a8..debe99889d 100644
--- a/code/world.dm
+++ b/code/world.dm
@@ -89,28 +89,7 @@ var/global/datum/global_init/init = new ()
if(config.generate_map)
if(using_map.perform_map_generation())
using_map.refresh_mining_turfs()
-/*
- if(config.generate_asteroid)
- // These values determine the specific area that the map is applied to.
- // Because we do not use Bay's default map, we check the config file to see if custom parameters are needed, so we need to avoid hardcoding.
- if(config.asteroid_z_levels)
- for(var/z_level in config.asteroid_z_levels)
- // In case we got fed a string instead of a number...
- z_level = text2num(z_level)
- if(!isnum(z_level))
- // If it's still not a number, we probably got fed some nonsense string.
- admin_notice("Error: ASTEROID_Z_LEVELS config wasn't given a number.")
- // Now for the actual map generating. This occurs for every z-level defined in the config.
- new /datum/random_map/automata/cave_system(null,1,1,z_level,300,300)
- // Let's add ore too.
- new /datum/random_map/noise/ore(null, 1, 1, z_level, 64, 64)
- else
- admin_notice("Error: No asteroid z-levels defined in config!")
- // Update all turfs to ensure everything looks good post-generation. Yes,
- // it's brute-forcey, but frankly the alternative is a mine turf rewrite.
- for(var/turf/simulated/mineral/M in world) // Ugh.
- M.update_icon()
-*/
+
// Create frame types.
populate_frame_types()
diff --git a/config/example/config.txt b/config/example/config.txt
index 3b4e07647a..a0f1702702 100644
--- a/config/example/config.txt
+++ b/config/example/config.txt
@@ -242,8 +242,8 @@ GUEST_BAN
## Remove the # to allow special 'Easter-egg' events on special holidays such as seasonal holidays and stuff like 'Talk Like a Pirate Day' :3 YAARRR
ALLOW_HOLIDAYS
-##Defines the ticklag for the world. 0.9 is the normal one, 0.5 is smoother.
-TICKLAG 0.9
+##Defines the ticklag for the world. 0.6 is the normal one, 0.5 is smoother
+TICKLAG 0.6
## Defines if Tick Compensation is used. It results in a minor slowdown of movement of all mobs, but attempts to result in a level movement speed across all ticks. Recommended if tickrate is lowered.
TICKCOMP 0
@@ -411,4 +411,11 @@ ENGINE_MAP Supermatter Engine,Edison's Bane
# Applies a limit to the number of assistants and visitors respectively
# LIMIT_INTERNS 6
-# LIMIT_VISITORS 6
\ No newline at end of file
+# LIMIT_VISITORS 6
+
+## Uncomment to enable the Panic Bunker by default. This will prevent all unseen-before players from connecting. Requires SQL.
+# PANIC_BUNKER
+
+## Uncomment to enable Paranoia Logging. This will notify admins and write to a file any time a new player (byond or your server) connects.
+# PARANOIA_LOGGING
+
diff --git a/html/changelog.html b/html/changelog.html
index ae3d6222bd..d93e00f98c 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -53,6 +53,49 @@
-->
+ 24 May 2018
+ Anewbe updated:
+
+ - Moving items out of one's active hand cancels any zoom-in they may be providing.
+ - Meteor events should be a lot less brutal.
+
+ Arokha updated:
+
+ - Added a 'Client FPS' setting in the Global tab of character setup for adjusting the FPS to your preference.
+ - Added a 'fake SSAO' toggle to Global in character setup, ported from /tg/. Looks like drop shadows on (almost) everything.
+
+ Atermonera updated:
+
+ - Laptops no longer consume IDs indefinitely.
+
+ Mechoid updated:
+
+ - Promethean limbs store more damage.
+ - Promethean limbs, in addition to normal severing rules, have a higher chance to be splattered or ashed once they reach maximum damage.
+ - Limbs can now spread their damage to neighbors with the spread_dam var, when reaching max damage.
+
+ PrismaticGynoid updated:
+
+ - Added laser pointers. Available in your loadout, and printed and upgraded by R&D.
+
+ lorwp updated:
+
+ - Search and Rescue can now add certain medical restricted items to their loadouts
+
+
+ 01 May 2018
+ Mechoid updated:
+
+ - Skrell can be affected by flashbangs from a range of 8 tiles without protection.
+ - Promethean regen consumes additional nutrition.
+ - Many healing chemicals are less effective on Prometheans due to the natural regeneration.
+ - Lots of other Promethean tweaks. No seriously, I'm not putting the list here.
+
+ PrismaticGynoid updated:
+
+ - Adds new skrell sprites to hardsuit helmets that were missing them.
+
+
28 April 2018
Anewbe updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index ad11838ea1..98e02cb987 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -4106,3 +4106,37 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: Space carp plushies now load sprites and are all selectable from loadout.
- tweak: Adds several newer plushies to the gift vendor as well as adjusting cost
of gift vendor's contents.
+2018-05-01:
+ Mechoid:
+ - tweak: Skrell can be affected by flashbangs from a range of 8 tiles without protection.
+ - tweak: Promethean regen consumes additional nutrition.
+ - tweak: Many healing chemicals are less effective on Prometheans due to the natural
+ regeneration.
+ - tweak: Lots of other Promethean tweaks. No seriously, I'm not putting the list
+ here.
+ PrismaticGynoid:
+ - rscadd: Adds new skrell sprites to hardsuit helmets that were missing them.
+2018-05-24:
+ Anewbe:
+ - bugfix: Moving items out of one's active hand cancels any zoom-in they may be
+ providing.
+ - tweak: Meteor events should be a lot less brutal.
+ Arokha:
+ - rscadd: Added a 'Client FPS' setting in the Global tab of character setup for
+ adjusting the FPS to your preference.
+ - rscadd: Added a 'fake SSAO' toggle to Global in character setup, ported from /tg/.
+ Looks like drop shadows on (almost) everything.
+ Atermonera:
+ - bugfix: Laptops no longer consume IDs indefinitely.
+ Mechoid:
+ - rsctweak: Promethean limbs store more damage.
+ - rsctweak: Promethean limbs, in addition to normal severing rules, have a higher
+ chance to be splattered or ashed once they reach maximum damage.
+ - rscadd: Limbs can now spread their damage to neighbors with the spread_dam var,
+ when reaching max damage.
+ PrismaticGynoid:
+ - rscadd: Added laser pointers. Available in your loadout, and printed and upgraded
+ by R&D.
+ lorwp:
+ - tweak: Search and Rescue can now add certain medical restricted items to their
+ loadouts
diff --git a/html/changelogs/Anewbe - Merc PoIs.yml b/html/changelogs/Anewbe - Merc PoIs.yml
new file mode 100644
index 0000000000..464052961f
--- /dev/null
+++ b/html/changelogs/Anewbe - Merc PoIs.yml
@@ -0,0 +1,39 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: Anewbe
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - tweak: "Merc mobs in PoIs no longer drop gear. This is to help us balance the PoIs that contain them, and by extension every other PoI."
+ - tweak: "Merc mobs have been shuffled around in their PoIs. At some point, this may actually be randomized, but for now, expect slightly different placements."
+ - rscadd: "Adds a laser rifle and ion rifle version of the Merc mob, for variety."
+ - tweak: "PoI turrets are lethal again, and will likely shoot crawlers."
diff --git a/html/changelogs/Mechoid - EventBox.yml b/html/changelogs/Mechoid - EventBox.yml
new file mode 100644
index 0000000000..0cfd1dc7f1
--- /dev/null
+++ b/html/changelogs/Mechoid - EventBox.yml
@@ -0,0 +1,7 @@
+
+author: Mechoid
+
+delete-after: True
+
+changes:
+ - rscadd: "Added some background things for Events."
diff --git a/html/changelogs/Mechoid - Seedvendorhack.yml b/html/changelogs/Mechoid - Seedvendorhack.yml
new file mode 100644
index 0000000000..e115c57fa8
--- /dev/null
+++ b/html/changelogs/Mechoid - Seedvendorhack.yml
@@ -0,0 +1,7 @@
+
+author: Mechoid
+
+delete-after: True
+
+changes:
+ - rscadd: "Seed Storage Vendors are now hackable. Can choose from various lists of concerning plants."
diff --git a/html/changelogs/PrismaticGynoid-hardsuitsforsquishyskrell.yml b/html/changelogs/PrismaticGynoid-hardsuitsforsquishyskrell.yml
deleted file mode 100644
index a3f9aabe06..0000000000
--- a/html/changelogs/PrismaticGynoid-hardsuitsforsquishyskrell.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: PrismaticGynoid
-delete-after: True
-changes:
- - rscadd: "Adds new skrell sprites to hardsuit helmets that were missing them."
diff --git a/icons/mob/animal.dmi b/icons/mob/animal.dmi
index 90cc743bcf..e503b0d1b9 100644
Binary files a/icons/mob/animal.dmi and b/icons/mob/animal.dmi differ
diff --git a/icons/mob/back.dmi b/icons/mob/back.dmi
index 601d40b4dc..b5d549fbc5 100644
Binary files a/icons/mob/back.dmi and b/icons/mob/back.dmi differ
diff --git a/icons/mob/dogborg_vr.dmi b/icons/mob/dogborg_vr.dmi
index d0a07f60ee..78d646c6aa 100644
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diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi
index 412f267e90..c93e3b2caa 100644
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diff --git a/icons/mob/hud_jobs_vr.dmi b/icons/mob/hud_jobs_vr.dmi
index 02e0994c33..b943508a47 100644
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diff --git a/icons/mob/human_races/markings_vr.dmi b/icons/mob/human_races/markings_vr.dmi
index 405e80d13f..cf989419e0 100644
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diff --git a/icons/mob/items/lefthand_storage.dmi b/icons/mob/items/lefthand_storage.dmi
index d7e1c4ec10..6b5a4defb8 100644
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diff --git a/icons/mob/items/righthand_storage.dmi b/icons/mob/items/righthand_storage.dmi
index 66646547c5..783540cefc 100644
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diff --git a/icons/mob/screen1_robot_vr.dmi b/icons/mob/screen1_robot_vr.dmi
index 01647f02cf..3c8a67154e 100644
Binary files a/icons/mob/screen1_robot_vr.dmi and b/icons/mob/screen1_robot_vr.dmi differ
diff --git a/icons/mob/spacesuit.dmi b/icons/mob/spacesuit.dmi
new file mode 100644
index 0000000000..42184eff11
Binary files /dev/null and b/icons/mob/spacesuit.dmi differ
diff --git a/icons/mob/species/skrell/helmet.dmi b/icons/mob/species/skrell/helmet.dmi
index fcd81366b4..0868e30f9f 100644
Binary files a/icons/mob/species/skrell/helmet.dmi and b/icons/mob/species/skrell/helmet.dmi differ
diff --git a/icons/mob/species/skrell/suit.dmi b/icons/mob/species/skrell/suit.dmi
index 0283191265..1746fef25e 100644
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diff --git a/icons/mob/species/tajaran/helmet.dmi b/icons/mob/species/tajaran/helmet.dmi
index cac6e5f53d..050ba64faf 100644
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diff --git a/icons/mob/species/tajaran/suit.dmi b/icons/mob/species/tajaran/suit.dmi
index eb2b0d6753..be709c012d 100644
Binary files a/icons/mob/species/tajaran/suit.dmi and b/icons/mob/species/tajaran/suit.dmi differ
diff --git a/icons/mob/species/unathi/helmet.dmi b/icons/mob/species/unathi/helmet.dmi
index ec10064bcf..8c4876821d 100644
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diff --git a/icons/mob/species/unathi/suit.dmi b/icons/mob/species/unathi/suit.dmi
index 7c9e5022cf..d48cf7f882 100644
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diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi
index c75364ed56..f31ee29490 100644
Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ
diff --git a/icons/mob/ties.dmi b/icons/mob/ties.dmi
index 0aeb148539..765550e9df 100644
Binary files a/icons/mob/ties.dmi and b/icons/mob/ties.dmi differ
diff --git a/icons/mob/vore.dmi b/icons/mob/vore.dmi
index 5d35a39232..c4feff1d98 100644
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diff --git a/icons/mob/widerobot_vr.dmi b/icons/mob/widerobot_vr.dmi
index 1682e1518f..afb91c0423 100644
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diff --git a/icons/obj/card_vr.dmi b/icons/obj/card_vr.dmi
index fb9d62e019..f4ffe2273f 100644
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diff --git a/icons/obj/clothing/backpack.dmi b/icons/obj/clothing/backpack.dmi
index e64ac2d3b0..efef48c11d 100644
Binary files a/icons/obj/clothing/backpack.dmi and b/icons/obj/clothing/backpack.dmi differ
diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi
index a0c2983ea7..a369471b51 100644
Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ
diff --git a/icons/obj/clothing/spacesuits.dmi b/icons/obj/clothing/spacesuits.dmi
new file mode 100644
index 0000000000..1be8028b74
Binary files /dev/null and b/icons/obj/clothing/spacesuits.dmi differ
diff --git a/icons/obj/clothing/species/skrell/hats.dmi b/icons/obj/clothing/species/skrell/hats.dmi
index d132ea5183..3cd80e33ea 100644
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diff --git a/icons/obj/clothing/species/skrell/suits.dmi b/icons/obj/clothing/species/skrell/suits.dmi
index 30d404ac82..ab7190e8ce 100644
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diff --git a/icons/obj/clothing/species/tajaran/hats.dmi b/icons/obj/clothing/species/tajaran/hats.dmi
index 0f2ebda4e1..0b38c7a178 100644
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diff --git a/icons/obj/clothing/species/tajaran/suits.dmi b/icons/obj/clothing/species/tajaran/suits.dmi
index d9b3a8ff35..98660fb867 100644
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diff --git a/icons/obj/clothing/species/unathi/hats.dmi b/icons/obj/clothing/species/unathi/hats.dmi
index 13a59eeabc..641ccce45e 100644
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diff --git a/icons/obj/clothing/species/unathi/suits.dmi b/icons/obj/clothing/species/unathi/suits.dmi
index 5c0f9c3e20..240bbc7738 100644
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diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi
index ab8812741a..d45dac6e1f 100644
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diff --git a/icons/obj/clothing/ties.dmi b/icons/obj/clothing/ties.dmi
index b71acb7ada..79068c34f5 100644
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diff --git a/icons/obj/device.dmi b/icons/obj/device.dmi
index e0e3305d44..cb78fa2263 100644
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diff --git a/icons/obj/gun_vr.dmi b/icons/obj/gun_vr.dmi
index 88ff7bde89..afa2edaedc 100644
Binary files a/icons/obj/gun_vr.dmi and b/icons/obj/gun_vr.dmi differ
diff --git a/icons/obj/projectiles.dmi b/icons/obj/projectiles.dmi
index 35d09318ee..a0240b53af 100644
Binary files a/icons/obj/projectiles.dmi and b/icons/obj/projectiles.dmi differ
diff --git a/icons/obj/surgery.dmi b/icons/obj/surgery.dmi
index 3b88c088e9..1bd5df7f9a 100644
Binary files a/icons/obj/surgery.dmi and b/icons/obj/surgery.dmi differ
diff --git a/icons/obj/weapons_vr.dmi b/icons/obj/weapons_vr.dmi
index 17d7368a7e..9535528b7e 100644
Binary files a/icons/obj/weapons_vr.dmi and b/icons/obj/weapons_vr.dmi differ
diff --git a/icons/turf/wall_masks.dmi b/icons/turf/wall_masks.dmi
index 64d17ff86b..bda615cd5c 100644
Binary files a/icons/turf/wall_masks.dmi and b/icons/turf/wall_masks.dmi differ
diff --git a/icons/turf/walls.dmi b/icons/turf/walls.dmi
index 24ff726d2f..078d48fb96 100644
Binary files a/icons/turf/walls.dmi and b/icons/turf/walls.dmi differ
diff --git a/maps/southern_cross/items/clothing/sc_suit.dm b/maps/southern_cross/items/clothing/sc_suit.dm
index ec157e3c87..e4487c177e 100644
--- a/maps/southern_cross/items/clothing/sc_suit.dm
+++ b/maps/southern_cross/items/clothing/sc_suit.dm
@@ -21,4 +21,4 @@
item_icons = list(slot_wear_suit_str = 'maps/southern_cross/icons/mob/sc_suit.dmi')
icon = 'maps/southern_cross/icons/obj/sc_suit.dmi'
armor = list(melee = 15, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 5)
- valid_accessory_slots = list(ACCESSORY_SLOT_INSIGNIA)
\ No newline at end of file
+ valid_accessory_slots = (ACCESSORY_SLOT_INSIGNIA)
\ No newline at end of file
diff --git a/maps/southern_cross/items/encryptionkey_sc.dm b/maps/southern_cross/items/encryptionkey_sc.dm
index 31ece03bf9..6896bf1c6c 100644
--- a/maps/southern_cross/items/encryptionkey_sc.dm
+++ b/maps/southern_cross/items/encryptionkey_sc.dm
@@ -1,7 +1,7 @@
/obj/item/device/encryptionkey/pilot
name = "pilot's encryption key"
icon_state = "com_cypherkey"
- channels = list("Explorer" = 1) //VOREStation Edit
+ channels = list("Supply" = 1, "Explorer" = 1)
/obj/item/device/encryptionkey/explorer
name = "explorer radio encryption key"
diff --git a/maps/southern_cross/items/encryptionkey_vr.dm b/maps/southern_cross/items/encryptionkey_vr.dm
new file mode 100644
index 0000000000..54f26ccebe
--- /dev/null
+++ b/maps/southern_cross/items/encryptionkey_vr.dm
@@ -0,0 +1,3 @@
+/obj/item/device/encryptionkey/pilot
+ icon_state = "cypherkey"
+ channels = list("Explorer" = 1)
diff --git a/maps/southern_cross/items/headset_sc.dm b/maps/southern_cross/items/headset_sc.dm
index 1c22b751ba..ec73fbc7c7 100644
--- a/maps/southern_cross/items/headset_sc.dm
+++ b/maps/southern_cross/items/headset_sc.dm
@@ -1,32 +1,30 @@
/obj/item/device/radio/headset/pilot
name = "pilot's headset"
- desc = "A headset used by pilots, has access to supply and explorer channels."
+ desc = "A headset used by pilots, has access to the explorer channel." //VOREStation Edit
icon_state = "pilot_headset"
adhoc_fallback = TRUE
ks2type = /obj/item/device/encryptionkey/pilot
- adhoc_fallback = TRUE //VOREStation Edit
/obj/item/device/radio/headset/pilot/alt
name = "pilot's bowman headset"
- desc = "A bowman headset used by pilots, has access to supply and explorer channels."
+ desc = "A bowman headset used by pilots, has access to the explorer channel." //VOREStation Edit
icon_state = "pilot_headset_alt"
/obj/item/device/radio/headset/pilot/alt
name = "pilot's bowman headset"
- desc = "A bowman headset used by pilots, has access to supply and explorer channels."
+ desc = "A bowman headset used by pilots, has access to the explorer channel." //VOREStation Edit
icon_state = "pilot_headset_alt"
/obj/item/device/radio/headset/explorer
name = "explorer's headset"
- desc = "Headset used by explorers for exploring. Access to the explorer channel."
+ desc = "Headset used by explorers for exploring. Access to explorer and science channels." //VOREStation Edit
icon_state = "exp_headset"
adhoc_fallback = TRUE
ks2type = /obj/item/device/encryptionkey/explorer
- adhoc_fallback = TRUE //VOREStation Edit
/obj/item/device/radio/headset/explorer/alt
name = "explorer's bowman headset"
- desc = "Bowman headset used by explorers for exploring. Access to the explorer channel."
+ desc = "Bowman headset used by explorers for exploring. Access to explorer and science channels." //VOREStation Edit
icon_state = "exp_headset_alt"
/obj/item/device/radio/headset/sar
@@ -35,7 +33,6 @@
icon_state = "sar_headset"
adhoc_fallback = TRUE
ks2type = /obj/item/device/encryptionkey/sar
- adhoc_fallback = TRUE //VOREStation Edit
/obj/item/device/radio/headset/sar/alt
name = "sar radio bowman headset"
diff --git a/maps/southern_cross/items/headset_vr.dm b/maps/southern_cross/items/headset_vr.dm
new file mode 100644
index 0000000000..c100fcf441
--- /dev/null
+++ b/maps/southern_cross/items/headset_vr.dm
@@ -0,0 +1,6 @@
+/obj/item/device/radio/headset/volunteer
+ name = "volunteer's headset"
+ desc = "A headset used by volunteers to expedition teams, has access to the exploration channel."
+ icon_state = "pilot_headset"
+ adhoc_fallback = TRUE
+ ks2type = /obj/item/device/encryptionkey/pilot
diff --git a/maps/southern_cross/job/outfits.dm b/maps/southern_cross/job/outfits.dm
index 54ac7f1d6b..a32b784c0d 100644
--- a/maps/southern_cross/job/outfits.dm
+++ b/maps/southern_cross/job/outfits.dm
@@ -62,4 +62,4 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
pda_slot = slot_l_store
id_type = /obj/item/weapon/card/id/medical/sar
id_pda_assignment = "Search and Rescue"
- flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL|OUTFIT_COMPREHENSIVE_SURVIVAL
\ No newline at end of file
+ flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL|OUTFIT_COMPREHENSIVE_SURVIVAL
diff --git a/maps/southern_cross/job/outfits_vr.dm b/maps/southern_cross/job/outfits_vr.dm
new file mode 100644
index 0000000000..51b3c3670e
--- /dev/null
+++ b/maps/southern_cross/job/outfits_vr.dm
@@ -0,0 +1,17 @@
+/decl/hierarchy/outfit/job/pathfinder
+ name = OUTFIT_JOB_NAME("Pathfinder")
+ shoes = /obj/item/clothing/shoes/boots/winter/explorer
+ uniform = /obj/item/clothing/under/explorer //TODO: Uniforms.
+ l_ear = /obj/item/device/radio/headset/explorer
+ id_slot = slot_wear_id
+ pda_slot = slot_l_store
+ pda_type = /obj/item/device/pda/pathfinder
+ id_type = /obj/item/weapon/card/id/science/head/pathfinder
+ id_pda_assignment = "Pathfinder"
+ flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL|OUTFIT_COMPREHENSIVE_SURVIVAL
+ backpack_contents = list(/obj/item/clothing/accessory/permit/gun/planetside = 1)
+
+/decl/hierarchy/outfit/job/pathfinder/post_equip(mob/living/carbon/human/H)
+ ..()
+ for(var/obj/item/clothing/accessory/permit/gun/planetside/permit in H.back.contents)
+ permit.set_name(H.real_name)
diff --git a/maps/southern_cross/southern_cross-1.dmm b/maps/southern_cross/southern_cross-1.dmm
index 74b6529945..a8b4a3238c 100644
--- a/maps/southern_cross/southern_cross-1.dmm
+++ b/maps/southern_cross/southern_cross-1.dmm
@@ -1,11353 +1,311104 @@
-"aaa" = (/turf/space,/area/space)
-"aab" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space)
-"aac" = (/turf/space,/area/syndicate_station/firstdeck)
-"aad" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space)
-"aae" = (/obj/item/stack/rods,/turf/space,/area/space)
-"aaf" = (/obj/structure/lattice,/turf/space,/area/space)
-"aag" = (/obj/structure/lattice,/obj/structure/grille/broken,/turf/space,/area/space)
-"aah" = (/turf/space,/area/shuttle/response_ship/firstdeck)
-"aai" = (/turf/simulated/wall/r_wall,/area/maintenance/firstdeck/foreport)
-"aaj" = (/turf/simulated/wall/r_wall,/area/hallway/primary/firstdeck/auxdockfore)
-"aak" = (/turf/simulated/floor/airless,/area/hallway/primary/firstdeck/auxdockfore)
-"aal" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/firstdeck/auxdockfore)
-"aam" = (/obj/machinery/door/firedoor/glass,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/firstdeck/auxdockfore)
-"aan" = (/turf/simulated/wall/r_wall,/area/maintenance/firstdeck/forestarboard)
-"aao" = (/turf/simulated/wall/r_wall,/area/crew_quarters/firstdeck/gym)
-"aap" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/firstdeck/gym)
-"aaq" = (/obj/machinery/door/firedoor/glass,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/firstdeck/gym)
-"aar" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "d1fore_port2_outer"; locked = 1; name = "Dock External Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "d1fore_port2_airlock"; name = "exterior access button"; pixel_x = 26; pixel_y = 0; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/primary/firstdeck/auxdockfore)
-"aas" = (/obj/structure/table/bench/standard,/turf/simulated/floor/tiled/dark,/area/hallway/primary/firstdeck/auxdockfore)
-"aat" = (/obj/structure/table/bench/standard,/obj/machinery/camera/network/first_deck{c_tag = "First Deck - Fore Hallway Five"; dir = 2},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/dark,/area/hallway/primary/firstdeck/auxdockfore)
-"aau" = (/obj/structure/sign/warning/caution,/turf/simulated/wall/r_wall,/area/hallway/primary/firstdeck/auxdockfore)
-"aav" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/regular,/obj/machinery/ai_status_display{pixel_y = 32},/turf/simulated/floor/holofloor/wood,/area/crew_quarters/firstdeck/gym)
-"aaw" = (/turf/simulated/floor/holofloor/wood,/area/crew_quarters/firstdeck/gym)
-"aax" = (/obj/structure/fitness/punchingbag,/turf/simulated/floor/holofloor/wood,/area/crew_quarters/firstdeck/gym)
-"aay" = (/obj/machinery/camera/network/civilian{c_tag = "CIV - Station Gym"; dir = 2},/turf/simulated/floor/holofloor/wood,/area/crew_quarters/firstdeck/gym)
-"aaz" = (/obj/structure/reagent_dispensers/water_cooler/full,/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/holofloor/wood,/area/crew_quarters/firstdeck/gym)
-"aaA" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "d1fore_port2_pump"},/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/steel_dirty,/area/hallway/primary/firstdeck/auxdockfore)
-"aaB" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "d1fore_port2_pump"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/steel_dirty,/area/hallway/primary/firstdeck/auxdockfore)
-"aaC" = (/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/firstdeck/auxdockfore)
-"aaD" = (/obj/machinery/ai_status_display{pixel_y = 32},/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 8},/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/white/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"aaE" = (/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/blue/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"aaF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/white/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"aaG" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/blue/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"aaH" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/white/bordercorner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"aaI" = (/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"aaJ" = (/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"aaK" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"aaL" = (/turf/simulated/shuttle/wall,/area/shuttle/escape_pod1/station)
-"aaM" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4; health = 1e+006},/turf/simulated/shuttle/plating,/area/shuttle/escape_pod1/station)
-"aaN" = (/turf/simulated/shuttle/wall,/area/shuttle/escape_pod2/station)
-"aaO" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4; health = 1e+006},/turf/simulated/shuttle/plating,/area/shuttle/escape_pod2/station)
-"aaP" = (/obj/structure/table/standard,/obj/machinery/recharger,/obj/item/weapon/wrench,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/holofloor/wood,/area/crew_quarters/firstdeck/gym)
-"aaQ" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/cups,/turf/simulated/floor/holofloor/wood,/area/crew_quarters/firstdeck/gym)
-"aaR" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/effect/floor_decal/rust,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/steel_dirty,/area/hallway/primary/firstdeck/auxdockfore)
-"aaS" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden,/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"aaT" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "d1fore_port2_inner"; locked = 1; name = "Dock Internal Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/primary/firstdeck/auxdockfore)
-"aaU" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "d1fore_port2_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"aaV" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/firstdeck/auxdockfore)
-"aaW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/monotile,/area/hallway/primary/firstdeck/auxdockfore)
-"aaX" = (/turf/simulated/floor/tiled/monotile,/area/hallway/primary/firstdeck/auxdockfore)
-"aaY" = (/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"aaZ" = (/obj/structure/table/glass,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"aba" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_1"; pixel_x = -25; pixel_y = 0; tag_door = "escape_pod_1_hatch"},/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station)
-"abb" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_2"; pixel_x = -25; pixel_y = 0; tag_door = "escape_pod_2_hatch"},/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station)
-"abc" = (/obj/structure/lattice,/obj/item/stack/rods,/turf/space,/area/space)
-"abd" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "d1fore_port_airlock"; name = "exterior access button"; pixel_x = -26; pixel_y = 0; req_access = list(13)},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/airless,/area/maintenance/firstdeck/foreport)
-"abe" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/airless,/area/maintenance/firstdeck/foreport)
-"abf" = (/obj/effect/floor_decal/borderfloor{dir = 1},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/tiled,/area/crew_quarters/firstdeck/gym)
-"abg" = (/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/firstdeck/gym)
-"abh" = (/obj/effect/floor_decal/borderfloor{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 28; pixel_y = 0},/turf/simulated/floor/tiled,/area/crew_quarters/firstdeck/gym)
-"abi" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "d1fore_port2_airlock"; pixel_x = 0; pixel_y = -26; req_access = list(13); tag_airpump = "d1fore_port2_pump"; tag_chamber_sensor = "d1fore_port2_sensor"; tag_exterior_door = "d1fore_port2_outer"; tag_interior_door = "d1fore_port2_inner"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "d1fore_port2_pump"},/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/steel_dirty,/area/hallway/primary/firstdeck/auxdockfore)
-"abj" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "d1fore_port2_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "d1fore_port2_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/steel_dirty,/area/hallway/primary/firstdeck/auxdockfore)
-"abk" = (/obj/structure/extinguisher_cabinet{pixel_y = -30},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"abl" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"abm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/firstdeck/auxdockfore)
-"abn" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"abo" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/machinery/light_switch{pixel_x = 12; pixel_y = -24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"abp" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"abq" = (/obj/structure/closet/emcloset,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockfore)
-"abr" = (/turf/simulated/shuttle/wall/no_join{base_state = "orange"; icon = 'icons/turf/shuttle_orange.dmi'; icon_state = "orange"},/area/shuttle/escape_pod1/station)
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-"aky" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/monotile,/area/hallway/primary/firstdeck/fore)
-"akz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/monotile,/area/hallway/primary/firstdeck/fore)
-"akA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/borderfloor/corner2{dir = 5},/obj/effect/floor_decal/borderfloor/corner2{dir = 6},/obj/effect/floor_decal/corner/green/bordercorner2{dir = 6},/obj/effect/floor_decal/corner/green/bordercorner2{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fore)
-"akB" = (/obj/effect/wingrille_spawn/reinforced,/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/firstdeck/fscenter)
-"akC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fscenter)
-"akD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/firstdeck/fscenter)
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-"akG" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/firstdeck/fscenter)
-"akH" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fscenter)
-"akI" = (/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fscenter)
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-"akK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/firstdeck/forestarboard)
-"akL" = (/turf/simulated/wall/r_wall,/area/maintenance/firstdeck/centralport)
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-"akN" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/shuttle/floor/black,/area/shuttle/shuttle1/start)
-"akO" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/light,/turf/simulated/shuttle/floor/black,/area/shuttle/shuttle1/start)
-"akP" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/wall/voidcraft,/area/shuttle/shuttle1/start)
-"akQ" = (/obj/machinery/light,/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "shuttle1_pump"},/turf/simulated/shuttle/floor/black,/area/shuttle/shuttle1/start)
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-"akS" = (/obj/machinery/shuttle_sensor{dir = 5; id_tag = "shuttle1sens_exp"},/turf/simulated/shuttle/wall/voidcraft/blue,/area/shuttle/shuttle1/start)
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-"alb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/steel_grid,/area/hallway/primary/firstdeck/fpcenter)
-"alc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fore)
-"ald" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/floor_decal/borderfloor/corner,/obj/effect/floor_decal/corner/green/bordercorner,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fore)
-"ale" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light,/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/green/border,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fore)
-"alf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/green/bordercorner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fore)
-"alg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals4,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fore)
-"alh" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/steel_grid,/area/hallway/primary/firstdeck/fscenter)
-"ali" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fscenter)
-"alj" = (/obj/effect/floor_decal/borderfloor,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/green/border,/obj/effect/floor_decal/borderfloor/corner2,/obj/effect/floor_decal/corner/green/bordercorner2,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fscenter)
-"alk" = (/obj/effect/floor_decal/borderfloor,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/green/border,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fscenter)
-"all" = (/obj/effect/floor_decal/borderfloor,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/green/border,/obj/effect/floor_decal/borderfloor/corner2{dir = 9},/obj/effect/floor_decal/corner/green/bordercorner2{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fscenter)
-"alm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fscenter)
-"aln" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fscenter)
-"alo" = (/obj/random/powercell,/obj/random/powercell,/obj/random/powercell,/obj/random/powercell,/obj/random/toolbox,/obj/effect/decal/cleanable/molten_item,/obj/structure/closet/crate,/obj/random/maintenance/medical,/obj/random/maintenance/medical,/obj/structure/catwalk,/turf/simulated/floor,/area/maintenance/firstdeck/forestarboard)
-"alp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light/spot{dir = 8},/obj/machinery/camera/network/first_deck{c_tag = "Hangar Three - Aft Port"; dir = 4},/turf/simulated/floor/tiled/monotile,/area/hangar/three)
-"alq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light/spot{dir = 4},/obj/machinery/camera/network/first_deck{c_tag = "Hangar Three - Aft Starboard"; dir = 8},/turf/simulated/floor/tiled/monotile,/area/hangar/three)
-"alr" = (/turf/simulated/wall/r_wall,/area/maintenance/firstdeck/centralstarboard)
-"als" = (/turf/simulated/floor/airless,/area/maintenance/firstdeck/centralport)
-"alt" = (/turf/simulated/shuttle/wall,/area/shuttle/large_escape_pod2/station)
-"alu" = (/turf/simulated/shuttle/wall/no_join,/area/shuttle/large_escape_pod2/station)
-"alv" = (/turf/simulated/floor/airless,/obj/structure/shuttle/engine/propulsion{dir = 4; icon_state = "propulsion_r"},/turf/simulated/shuttle/plating/airless/carry,/area/shuttle/large_escape_pod2/station)
-"alw" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/green/border{dir = 8},/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hangar/one)
-"alx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/monotile,/area/hangar/one)
-"aly" = (/obj/machinery/space_heater,/turf/simulated/shuttle/plating,/area/shuttle/shuttle1/start)
-"alz" = (/obj/machinery/door/airlock/multi_tile/metal{icon_state = "door_locked"; id_tag = "expshuttle1_door_cargo"; locked = 1},/obj/machinery/button/remote/airlock{desiredstate = 1; dir = 4; id = "expshuttle1_door_cargo"; name = "Rear Hatch Control"; pixel_x = -26; pixel_y = 0; req_access = list(67); specialfunctions = 4},/turf/simulated/shuttle/floor/black,/area/shuttle/shuttle1/start)
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-"alB" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/shuttle/wall/voidcraft/no_join,/area/shuttle/shuttle1/start)
-"alC" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8; start_pressure = 740.5},/turf/simulated/shuttle/plating,/area/shuttle/shuttle1/start)
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-"alE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/ai_status_display{pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/green/border{dir = 4},/turf/simulated/floor/tiled/steel,/area/hangar/one)
-"alF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fpcenter)
-"alG" = (/turf/simulated/floor/tiled/dark,/area/hallway/primary/firstdeck/fpcenter)
-"alH" = (/turf/simulated/wall/r_wall,/area/tcomm/chamber)
-"alI" = (/turf/simulated/wall/r_wall,/area/tcomm/computer)
-"alJ" = (/turf/simulated/floor/tiled/dark,/area/hallway/primary/firstdeck/fscenter)
-"alK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fscenter)
-"alL" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/green/border{dir = 8},/turf/simulated/floor/tiled,/area/hangar/three)
-"alM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/monotile,/area/hangar/three)
-"alN" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/monotile,/area/hangar/three)
-"alO" = (/turf/simulated/floor/plating,/area/maintenance/firstdeck/centralstarboard)
-"alP" = (/obj/structure/loot_pile/maint/trash,/turf/simulated/floor/plating,/area/maintenance/firstdeck/centralstarboard)
-"alQ" = (/turf/simulated/wall,/area/maintenance/firstdeck/centralstarboard)
-"alR" = (/turf/simulated/shuttle/wall/hard_corner,/area/shuttle/large_escape_pod2/station)
-"alS" = (/obj/structure/bed/chair,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/shuttle/floor/white,/area/shuttle/large_escape_pod2/station)
-"alT" = (/obj/structure/bed/chair,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/shuttle/floor/white,/area/shuttle/large_escape_pod2/station)
-"alU" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor/white,/area/shuttle/large_escape_pod2/station)
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-"alW" = (/obj/machinery/sleeper{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod2/station)
-"alX" = (/obj/structure/table/standard,/obj/item/bodybag/cryobag,/obj/item/roller{pixel_y = 8},/obj/item/roller{pixel_y = 16},/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor/white,/area/shuttle/large_escape_pod2/station)
-"alY" = (/obj/structure/bed/chair,/obj/structure/closet/walllocker/emerglocker{pixel_x = 0; pixel_y = 32},/turf/simulated/shuttle/floor/white,/area/shuttle/large_escape_pod2/station)
-"alZ" = (/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/bed/chair,/turf/simulated/shuttle/floor/white,/area/shuttle/large_escape_pod2/station)
-"ama" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/shuttle/large_escape_pod2/station)
-"amb" = (/turf/simulated/floor/airless,/obj/structure/shuttle/engine/propulsion{dir = 4},/turf/simulated/shuttle/plating/airless/carry,/area/shuttle/large_escape_pod2/station)
-"amc" = (/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/green/border{dir = 8},/obj/structure/closet/emcloset,/turf/simulated/floor/tiled,/area/hangar/one)
-"amd" = (/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/green/border{dir = 4},/obj/structure/closet/crate,/turf/simulated/floor/tiled,/area/hangar/one)
-"ame" = (/obj/structure/table/rack,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/suit/storage/hazardvest,/turf/simulated/floor/plating,/area/maintenance/firstdeck/foreport)
-"amf" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fpcenter)
-"amg" = (/obj/machinery/alarm{dir = 8; pixel_x = 22; pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/hallway/primary/firstdeck/fpcenter)
-"amh" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled/dark,/area/hallway/primary/firstdeck/fscenter)
-"ami" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fscenter)
-"amj" = (/obj/structure/closet,/obj/item/device/flashlight,/obj/effect/decal/cleanable/cobweb2,/obj/item/weapon/storage/backpack/satchel/vir,/obj/item/weapon/storage/backpack/virology,/obj/random/maintenance/medical,/obj/random/maintenance/medical,/obj/random/maintenance/medical,/turf/simulated/floor/plating,/area/maintenance/firstdeck/forestarboard)
-"amk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/monotile,/area/hangar/three)
-"aml" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/firstdeck/centralstarboard)
-"amm" = (/obj/structure/grille,/obj/structure/shuttle/window,/turf/simulated/shuttle/plating,/area/shuttle/large_escape_pod2/station)
-"amn" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor/white,/area/shuttle/large_escape_pod2/station)
-"amo" = (/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod2/station)
-"amp" = (/obj/structure/window/reinforced{dir = 4; health = 1e+006},/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod2/station)
-"amq" = (/obj/structure/extinguisher_cabinet{pixel_x = -27},/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/green/border{dir = 8},/obj/structure/closet/crate,/turf/simulated/floor/tiled,/area/hangar/one)
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-"apk" = (/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/firstdeck/centralport)
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-"apH" = (/obj/item/weapon/caution/cone,/turf/simulated/floor,/area/maintenance/firstdeck/foreport)
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-"apM" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/fpcenter)
-"apN" = (/obj/random/obstruction,/turf/simulated/floor/plating,/area/maintenance/substation/firstdeck)
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-"awz" = (/obj/effect/floor_decal/borderfloorblack{dir = 10},/obj/effect/floor_decal/industrial/danger{dir = 10},/turf/simulated/floor/tiled/techfloor/grid,/area/hallway/primary/firstdeck/port)
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-"axk" = (/turf/simulated/floor,/area/tcomm/tcomstorage)
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-"azM" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/item/weapon/pen/crayon/mime,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor,/area/construction/firstdeck/construction3)
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-"aCS" = (/obj/machinery/vending/cola,/obj/structure/window/reinforced,/turf/simulated/floor/tiled/dark,/area/hallway/primary/firstdeck/elevator)
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-"aVO" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 9},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "skipjack_shuttle_dock_pump"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockaft)
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-"aVS" = (/obj/structure/table/bench/standard,/obj/machinery/camera/network/first_deck{c_tag = "First Deck - Auxiliary Docking 2"; dir = 1},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/green/border,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockaft)
-"aVT" = (/obj/structure/table/bench/standard,/obj/effect/floor_decal/borderfloor{dir = 6},/obj/effect/floor_decal/corner/green/border{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockaft)
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-"aVV" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "d1aft_port_pump"},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/auxdockaft)
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-"aWg" = (/turf/space,/area/skipjack_station/arrivals_dock)
-"aWh" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/ninja_dojo/arrivals_dock)
-"aWi" = (/turf/space,/area/ninja_dojo/firstdeck)
-"aWj" = (/turf/space,/area/ninja_dojo/seconddeck)
-"aWk" = (/turf/space,/area/shuttle/shuttle1/seconddeck)
-"aWl" = (/turf/space,/area/syndicate_station/seconddeck)
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-"aWn" = (/turf/simulated/wall/r_wall,/area/security/armoury)
-"aWo" = (/turf/simulated/wall/r_wall,/area/security/tactical)
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-"aWr" = (/obj/machinery/ai_status_display,/turf/simulated/wall/r_wall,/area/security/armoury)
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-"aXj" = (/turf/simulated/floor/tiled/freezer,/area/security/prison)
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-"cji" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/yellow/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cjj" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cjk" = (/obj/machinery/camera/network/second_deck{c_tag = "Second Deck - Port Hallway Two"},/obj/effect/floor_decal/borderfloor/corner{dir = 4},/obj/effect/floor_decal/corner/yellow/bordercorner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cjl" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/yellow/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cjm" = (/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/yellow/border{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cjn" = (/obj/machinery/status_display{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cjo" = (/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cjp" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled/steel_grid,/area/hallway/primary/seconddeck/port)
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-"cju" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/yellow/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/fpcenter)
-"cjv" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/yellow/bordercorner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/fpcenter)
-"cjw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/fpcenter)
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-"cjz" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/tiled/dark,/area/hallway/primary/seconddeck/fpcenter)
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-"cjB" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/ascenter)
-"cjC" = (/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/ascenter)
-"cjD" = (/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/ascenter)
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-"cjF" = (/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/purple/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/ascenter)
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-"cjK" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/steel_grid,/area/hallway/primary/seconddeck/starboard)
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-"cjN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/purple/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/starboard)
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-"cjS" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/seconddeck/starboard)
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-"cjW" = (/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/purple/bordercorner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/starboard)
-"cjX" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/starboard)
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-"cke" = (/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/starboard)
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-"ckh" = (/obj/structure/ladder,/turf/simulated/floor/plating,/area/maintenance/research_medical)
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-"cky" = (/turf/simulated/floor/greengrid/nitrogen,/area/engineering/engine_room)
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-"ckD" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor,/area/engineering/engine_room)
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-"ckM" = (/obj/machinery/disposal,/obj/machinery/camera/network/engine{c_tag = "ENG - Monitoring Room"; dir = 8},/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring)
-"ckN" = (/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 4},/obj/machinery/camera/network/engineering{c_tag = "ENG - Engineering Hallway 3"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/hallway/engineer_hallway)
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-"ckP" = (/obj/effect/floor_decal/borderfloorblack{dir = 8},/obj/effect/floor_decal/industrial/danger{dir = 8},/turf/simulated/floor/tiled/techfloor/grid,/area/hallway/primary/seconddeck/port)
-"ckQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
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-"ckS" = (/obj/effect/wingrille_spawn/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/seconddeck/port)
-"ckT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"ckU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/seconddeck/port)
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-"ckX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/obj/item/device/radio/beacon,/obj/machinery/navbeacon/patrol{location = "ENG"; next_patrol = "CH4"},/turf/simulated/floor/tiled/dark,/area/hallway/primary/seconddeck/port)
-"ckY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/seconddeck/port)
-"ckZ" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/seconddeck/port)
-"cla" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/seconddeck/port)
-"clb" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/seconddeck/port)
-"clc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/seconddeck/port)
-"cld" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/seconddeck/port)
-"cle" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/seconddeck/port)
-"clf" = (/obj/structure/table/reinforced,/obj/machinery/recharger,/obj/item/device/radio{frequency = 1487; icon_state = "med_walkietalkie"; name = "Medbay Emergency Radio Link"},/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = -25; pixel_y = 0},/obj/effect/floor_decal/borderfloorwhite{dir = 8},/obj/effect/floor_decal/corner/paleblue/border{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station/seconddeck/fore)
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-"clk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/seconddeck/fpcenter)
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-"cln" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/dark,/area/hallway/primary/seconddeck/fpcenter)
-"clo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/fpcenter)
-"clp" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/dark,/area/hallway/primary/seconddeck/fpcenter)
-"clq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/meter,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/central)
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-"cls" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; pixel_x = 22; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/central)
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-"clu" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/central)
-"clv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/central)
-"clw" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Central Maintenance Access"; req_one_access = list(12,19)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/central)
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-"cly" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/ascenter)
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-"clQ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/seconddeck/starboard)
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-"clT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/second_deck{c_tag = "Second Deck - Port Hallway Four"; dir = 4},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/starboard)
-"clU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/starboard)
-"clV" = (/obj/effect/floor_decal/borderfloorblack{dir = 4},/obj/effect/floor_decal/industrial/danger{dir = 4},/turf/simulated/floor/tiled/techfloor/grid,/area/hallway/primary/seconddeck/starboard)
-"clW" = (/obj/random/obstruction,/turf/simulated/floor/plating,/area/maintenance/research_medical)
-"clX" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_access = null; req_one_access = list(5,12,47)},/turf/simulated/floor/plating,/area/hallway/secondary/seconddeck/research_medical)
-"clY" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/seconddeck/research_medical)
-"clZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/secondary/seconddeck/research_medical)
-"cma" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/seconddeck/research_medical)
-"cmb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/hallway/secondary/seconddeck/research_medical)
-"cmc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/hallway/secondary/seconddeck/research_medical)
-"cmd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled/white,/area/hallway/secondary/seconddeck/research_medical)
-"cme" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/white,/area/hallway/secondary/seconddeck/research_medical)
-"cmf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/hallway/secondary/seconddeck/research_medical)
-"cmg" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled/white,/area/hallway/secondary/seconddeck/research_medical)
-"cmh" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/hallway/secondary/seconddeck/research_medical)
-"cmi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/regular{density = 0; dir = 2; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/seconddeck/research_medical)
-"cmj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Exterior Airlock"; req_access = list(39)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = 0; pixel_y = -24; req_access = list(39)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/steel_grid,/area/medical/virology)
-"cmk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 9},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cml" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cmm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Interior Airlock"; req_access = list(39)},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = 0; pixel_y = 24; req_access = list(39)},/turf/simulated/floor/tiled/steel_grid,/area/medical/virology)
-"cmn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cmo" = (/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cmp" = (/obj/structure/table/glass,/obj/item/weapon/storage/lockbox/vials,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cmq" = (/obj/structure/table/glass,/obj/item/weapon/storage/fancy/vials,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cmr" = (/obj/item/weapon/storage/box/syringes{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/structure/table/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cms" = (/obj/structure/table/glass,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks,/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cmt" = (/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cmu" = (/obj/machinery/computer/centrifuge,/obj/machinery/camera/network/medbay{c_tag = "MED - Virology Starboard"; dir = 8},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/effect/floor_decal/borderfloorwhite{dir = 4},/obj/effect/floor_decal/corner/lime/border{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cmv" = (/obj/machinery/door/firedoor/glass,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/medical/virology)
-"cmw" = (/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/obj/machinery/camera/network/engine{c_tag = "ENG - Engine Core 2"; dir = 1},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room)
-"cmx" = (/obj/machinery/atmospherics/unary/vent_pump/engine{dir = 4; external_pressure_bound = 100; external_pressure_bound_default = 0; frequency = 1438; icon_state = "map_vent_in"; id_tag = "cooling_out"; initialize_directions = 1; pressure_checks = 1; pressure_checks_default = 1; pump_direction = 0; use_power = 1},/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/turf/simulated/floor/reinforced/nitrogen{nitrogen = 82.1472},/area/engineering/engine_room)
-"cmy" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access = list(11)},/turf/simulated/floor,/area/engineering/engine_room)
-"cmz" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/engineering/engine_room)
-"cmA" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor,/area/engineering/engine_room)
-"cmB" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/outline,/turf/simulated/floor,/area/engineering/engine_room)
-"cmC" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{ icon_state = "map"; dir = 4},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/turf/simulated/floor,/area/engineering/engine_room)
-"cmD" = (/turf/simulated/floor,/area/engineering/engine_room)
-"cmE" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/wingrille_spawn/reinforced_phoron,/turf/simulated/floor,/area/engineering/engine_monitoring)
-"cmF" = (/obj/machinery/computer/security/engineering,/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring)
-"cmG" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Station Engineer"},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring)
-"cmH" = (/turf/simulated/floor/tiled,/area/engineering/engine_monitoring)
-"cmI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring)
-"cmJ" = (/obj/structure/table/steel,/obj/machinery/microwave{pixel_x = -2; pixel_y = 5},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring)
-"cmK" = (/obj/structure/sign/warning/radioactive,/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring)
-"cmL" = (/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"cmM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"cmN" = (/obj/structure/ladder,/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"cmO" = (/obj/effect/floor_decal/borderfloorblack{dir = 10},/obj/effect/floor_decal/industrial/danger{dir = 10},/turf/simulated/floor/tiled/techfloor/grid,/area/hallway/primary/seconddeck/port)
-"cmP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/brown/border,/obj/effect/floor_decal/borderfloor/corner2{dir = 9},/obj/effect/floor_decal/corner/brown/bordercorner2{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cmQ" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cmR" = (/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/brown/border,/obj/effect/floor_decal/borderfloor/corner2,/obj/effect/floor_decal/corner/brown/bordercorner2,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cmS" = (/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/brown/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cmT" = (/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/brown/bordercorner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cmU" = (/obj/effect/floor_decal/borderfloor/corner,/obj/effect/floor_decal/corner/brown/bordercorner,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cmV" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/brown/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cmW" = (/obj/machinery/camera/network/second_deck{c_tag = "Second Deck - Port Hallway Three"; dir = 1},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/brown/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cmX" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/brown/bordercorner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cmY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/ai_status_display{pixel_y = -32},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/brown/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cmZ" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/brown/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cna" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cnb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cnc" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cnd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cne" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/light_switch{pixel_x = 36; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/effect/floor_decal/borderfloorwhite{dir = 4},/obj/effect/floor_decal/corner/paleblue/border{dir = 4},/obj/structure/table/bench/steel,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station/seconddeck/fore)
-"cnf" = (/obj/machinery/newscaster{pixel_x = -28; pixel_y = 1},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/borderfloorwhite{dir = 8},/obj/effect/floor_decal/corner/paleblue/border{dir = 8},/obj/structure/bed/roller,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station/seconddeck/fore)
-"cng" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cnh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/obj/effect/floor_decal/steeldecal/steel_decals4,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/port)
-"cni" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/steel_grid,/area/hallway/primary/seconddeck/port)
-"cnj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/fpcenter)
-"cnk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/fpcenter)
-"cnl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/status_display{pixel_x = 0; pixel_y = -32},/obj/effect/floor_decal/borderfloor/corner,/obj/effect/floor_decal/corner/brown/bordercorner,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/fpcenter)
-"cnm" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/brown/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/fpcenter)
-"cnn" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/brown/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/fpcenter)
-"cno" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/second_deck{c_tag = "Second Deck - Port Hallway One"; dir = 1},/obj/machinery/light,/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/brown/bordercorner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/fpcenter)
-"cnp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/fpcenter)
-"cnq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/fpcenter)
-"cnr" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/obj/machinery/navbeacon/patrol{location = "CH4"; next_patrol = "CH5"},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/fpcenter)
-"cns" = (/turf/simulated/floor/tiled/dark,/area/hallway/primary/seconddeck/fpcenter)
-"cnt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 8},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/central)
-"cnu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/meter,/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/central)
-"cnv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/central)
-"cnw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/central)
-"cnx" = (/obj/machinery/space_heater,/obj/structure/catwalk,/turf/simulated/floor/plating,/area/maintenance/central)
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-"cnD" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/ascenter)
-"cnE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloor/corner,/obj/effect/floor_decal/corner/paleblue/bordercorner,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/ascenter)
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-"cnG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/paleblue/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/ascenter)
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-"cnN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/second_deck{c_tag = "Second Deck - Port Hallway Two"; dir = 1},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/paleblue/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/starboard)
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-"cnT" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/starboard)
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-"cod" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "medbayquar"; name = "Medbay Emergency Lockdown Shutters"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/seconddeck/research_medical)
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-"coP" = (/turf/simulated/wall,/area/maintenance/emergencyeva)
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-"coT" = (/turf/simulated/wall,/area/hallway/primary/seconddeck/port)
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-"cpa" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/central)
-"cpb" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/central)
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-"cpd" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/sc/hop)
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-"cpf" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled/steel_grid,/area/hallway/primary/seconddeck/ascenter)
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-"cBF" = (/obj/structure/table/reinforced,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 1; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Reception Emergency Phone"},/obj/machinery/door/window/eastright{base_state = "right"; dir = 4; icon_state = "right"; name = "Medical Reception"; req_access = list(5)},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloorwhite{dir = 4},/obj/effect/floor_decal/corner/paleblue/border{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/reception)
-"cBG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloorwhite{dir = 8},/obj/effect/floor_decal/corner/paleblue/border{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/foyer)
-"cBH" = (/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"},/turf/simulated/floor/tiled/white,/area/medical/foyer)
-"cBI" = (/obj/effect/floor_decal/corner/paleblue{dir = 6},/obj/effect/floor_decal/corner/paleblue{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/foyer)
-"cBJ" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/borderfloorwhite{dir = 4},/obj/effect/floor_decal/corner/paleblue/border{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/foyer)
-"cBK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/structure/table/glass,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/screwdriver,/obj/machinery/button/remote/blast_door{id = "chemwindow"; name = "Pharmacy Windows Shutter Control"; pixel_x = 6; pixel_y = -18; pixel_z = 0},/obj/machinery/button/remote/blast_door{id = "chemcounter"; name = "Pharmacy Counter Lockdown Control"; pixel_x = -6; pixel_y = -18},/obj/effect/floor_decal/borderfloorwhite{dir = 8},/obj/effect/floor_decal/corner/beige/border{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"cBL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"cBM" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/effect/floor_decal/industrial/outline/grey,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"cBN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"cBO" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/obj/effect/floor_decal/borderfloorwhite/corner,/obj/effect/floor_decal/corner/beige/bordercorner,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"cBP" = (/obj/structure/bed/chair/wheelchair,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/borderfloorwhite/corner{dir = 8},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/medbay_primary_storage)
-"cBQ" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/white,/area/medical/medbay_primary_storage)
-"cBR" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/camera/network/medbay{c_tag = "MED - Equipment Storage"; dir = 8},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/effect/floor_decal/borderfloorwhite{dir = 4},/obj/effect/floor_decal/corner/paleblue/border{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay_primary_storage)
-"cBS" = (/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/obj/structure/table/steel,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/tiled/dark,/area/medical/biostorage)
-"cBT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled/dark,/area/medical/biostorage)
-"cBU" = (/obj/machinery/iv_drip,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/medical/biostorage)
-"cBV" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/light_switch{pixel_x = -36},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/camera/network/medbay{c_tag = "MED - Medical Hallway Starboard 2"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/borderfloorwhite{dir = 8},/obj/effect/floor_decal/corner/paleblue/border{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cBW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/borderfloorwhite/corner{dir = 4},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cBX" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/item/device/radio/intercom/department/medbay{dir = 2; pixel_x = 0; pixel_y = 21},/obj/effect/floor_decal/borderfloorwhite{dir = 1},/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cBY" = (/obj/effect/floor_decal/borderfloorwhite{dir = 1},/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cBZ" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/turf/simulated/floor/tiled/freezer,/area/medical/medical_restroom)
-"cCa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/medical/medical_restroom)
-"cCb" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled/freezer,/area/medical/medical_restroom)
-"cCc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{req_access = list(12)},/turf/simulated/floor,/area/maintenance/apmaint)
-"cCd" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/port_emergency)
-"cCe" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/storage/emergency_storage/seconddeck/port_emergency)
-"cCf" = (/obj/structure/table/rack{dir = 1},/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/powercell,/turf/simulated/floor/plating,/area/construction/seconddeck/construction1)
-"cCg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/maintenance/cargo)
-"cCh" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/cargo)
-"cCi" = (/obj/structure/table/rack{dir = 1},/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/cash,/turf/simulated/floor,/area/maintenance/apmaint)
-"cCj" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/construction/seconddeck/construction1)
-"cCk" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "crglockdown"; name = "Cargo Lockdown"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"cCl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "crglockdown"; name = "Cargo Lockdown"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"cCm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "crglockdown"; name = "Cargo Lockdown"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"cCn" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plating,/area/quartermaster/delivery)
-"cCo" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/quartermaster/delivery)
-"cCp" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/delivery)
-"cCq" = (/obj/structure/table/steel,/obj/item/weapon/wrapping_paper,/obj/item/weapon/wrapping_paper,/obj/item/weapon/wrapping_paper,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/light_switch{pixel_x = 36; pixel_y = 0},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/obj/effect/floor_decal/borderfloor/corner,/obj/effect/floor_decal/corner/brown/bordercorner,/turf/simulated/floor/tiled,/area/quartermaster/delivery)
-"cCr" = (/obj/machinery/computer/ordercomp,/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/brown/border,/obj/effect/floor_decal/borderfloor/corner2{dir = 9},/obj/effect/floor_decal/corner/brown/bordercorner2{dir = 9},/turf/simulated/floor/tiled,/area/quartermaster/foyer)
-"cCs" = (/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/quartermaster/foyer)
-"cCt" = (/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/quartermaster/foyer)
-"cCu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled,/area/quartermaster/foyer)
-"cCv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled,/area/quartermaster/foyer)
-"cCw" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/structure/flora/pottedplant/fern,/obj/effect/floor_decal/borderfloor/corner,/obj/effect/floor_decal/corner/brown/bordercorner,/turf/simulated/floor/tiled,/area/quartermaster/foyer)
-"cCx" = (/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/brown/bordercorner{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/qm)
-"cCy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/quartermaster/qm)
-"cCz" = (/obj/structure/closet/secure_closet/quartermaster,/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 22},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/brown/border{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/qm)
-"cCA" = (/obj/structure/closet/crate,/obj/item/clothing/gloves/boxing/green,/obj/item/clothing/gloves/boxing,/turf/simulated/floor/plating,/area/maintenance/bar)
-"cCB" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/table/steel,/obj/random/medical,/obj/random/medical/lite,/obj/random/medical/lite,/turf/simulated/floor/plating,/area/maintenance/bar)
-"cCC" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"cCD" = (/obj/structure/flora/ausbushes/lavendergrass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/grass,/area/hallway/primary/seconddeck/apcenter)
-"cCE" = (/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/green/bordercorner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/apcenter)
-"cCF" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/obj/machinery/navbeacon/patrol{location = "CH5"; next_patrol = "CH6"},/turf/simulated/floor/tiled/dark,/area/hallway/primary/seconddeck/apcenter)
-"cCG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloor/corner{dir = 4},/obj/effect/floor_decal/corner/brown/bordercorner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/apcenter)
-"cCH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/brown/bordercorner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/apcenter)
-"cCI" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/apcenter)
-"cCJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/apcenter)
-"cCK" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/apcenter)
-"cCL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/apcenter)
-"cCM" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled/steel_grid,/area/hallway/primary/seconddeck/apcenter)
-"cCN" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/obj/machinery/navbeacon/patrol{location = "CH6"; next_patrol = "CIV"},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/apcenter)
-"cCO" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/steeldecal/steel_decals4,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/obj/machinery/navbeacon/patrol{location = "CH7"; next_patrol = "CH8"},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/apcenter)
-"cCP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/ascenter)
-"cCQ" = (/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j1s"; name = "HoP Office"; sortType = "HoP Office"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/ascenter)
-"cCR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloor/corner{dir = 4},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/ascenter)
-"cCS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/ascenter)
-"cCT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/ascenter)
-"cCU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/ascenter)
-"cCV" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/obj/machinery/navbeacon/patrol{location = "CH8"; next_patrol = "CH9"},/turf/simulated/floor/tiled/dark,/area/hallway/primary/seconddeck/ascenter)
-"cCW" = (/obj/effect/floor_decal/borderfloor/corner,/obj/effect/floor_decal/corner/green/bordercorner,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/ascenter)
-"cCX" = (/obj/structure/flora/ausbushes/fullgrass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/grass,/area/hallway/primary/seconddeck/ascenter)
-"cCY" = (/obj/structure/closet/crate,/obj/random/maintenance/medical,/obj/random/maintenance/medical,/obj/random/maintenance/medical,/obj/random/maintenance/medical,/obj/random/medical,/obj/random/medical,/turf/simulated/floor/plating,/area/maintenance/medbay)
-"cCZ" = (/obj/structure/closet/secure_closet/medical1,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/light_switch{pixel_x = -36},/obj/random/medical,/obj/random/medical,/obj/random/medical,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/status_display{pixel_x = 0; pixel_y = -32},/turf/simulated/floor/tiled/dark,/area/medical/medbay_emt_bay)
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-"cHW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/glass,/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloorwhite{dir = 1},/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cHX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloorwhite{dir = 1},/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cHY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloorwhite{dir = 1},/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cHZ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloorwhite/corner{dir = 1},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cIa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cIb" = (/obj/machinery/computer/guestpass{pixel_x = 0; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloorwhite{dir = 1},/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cIc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/borderfloorwhite/corner{dir = 1},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 1},/obj/effect/floor_decal/corner_steel_grid{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cId" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "CMO Office"; sortType = "CMO Office"},/obj/effect/floor_decal/corner_steel_grid{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cIe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner_steel_grid{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cIf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner_steel_grid{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cIg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/borderfloorwhite/corner{dir = 4},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 4},/obj/effect/floor_decal/corner_steel_grid{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cIh" = (/obj/machinery/button/remote/airlock{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyer"; name = "Medbay Doors Control"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/borderfloorwhite{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cIi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/borderfloorwhite{dir = 1},/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cIj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/borderfloorwhite/corner{dir = 1},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cIk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cIl" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/borderfloorwhite/corner{dir = 4},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cIm" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/borderfloorwhite{dir = 1},/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"cIn" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/borderfloorwhite{dir = 1},/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cIo" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/borderfloorwhite/corner{dir = 1},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cIp" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cIq" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/borderfloorwhite/corner{dir = 4},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cIr" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/borderfloorwhite{dir = 1},/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cIs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/borderfloorwhite/corner{dir = 1},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cIt" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cIu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/borderfloorwhite/corner{dir = 4},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cIv" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/extinguisher_cabinet{pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/borderfloorwhite{dir = 1},/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cIw" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/effect/floor_decal/borderfloorwhite/corner{dir = 1},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cIx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cIy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cIz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cIA" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"cIB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock{name = "Medical Restroom"; req_access = list(5)},/turf/simulated/floor/tiled/steel_grid,/area/medical/medical_restroom)
-"cIC" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal/deliveryChute{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor,/area/maintenance/disposal)
-"cID" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor,/area/maintenance/disposal)
-"cIE" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/maintenance/disposal)
-"cIF" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/maintenance/disposal)
-"cIG" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/maintenance/disposal)
-"cIH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/maintenance/cargo)
-"cII" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/engineering{name = "Medbay Substation"; req_access = list(5); req_one_access = null},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
-"cIJ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/maintenance/cargo)
-"cIK" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/cargo)
-"cIL" = (/obj/effect/floor_decal/corner/brown{dir = 1},/obj/item/frame/light/small,/turf/simulated/floor/tiled,/area/maintenance/cargo)
-"cIM" = (/turf/simulated/floor/plating,/area/maintenance/cargo)
-"cIN" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/closet/crate,/obj/machinery/camera/network/cargo{c_tag = "CRG - Cargo Warehouse"; dir = 4; name = "security camera"},/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/brown/border{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/warehouse)
-"cIO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/quartermaster/warehouse)
-"cIP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/warehouse)
-"cIQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/warehouse)
-"cIR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/warehouse)
-"cIS" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 4; id = "qm_warehouse"; name = "Warehouse Shutters"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/warehouse)
-"cIT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"cIU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j1s"; name = "Sorting Office"; sortType = "Sorting Office"},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"cIV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"cIW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"cIX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"cIY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/office)
-"cIZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"cJa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j1s"; name = "Cargo Bay"; sortType = "Cargo Bay"},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"cJb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/computer/guestpass{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"cJc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office)
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-"dtU" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/bed/chair,/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/blue/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dtV" = (/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/blue/border{dir = 1},/obj/effect/floor_decal/borderfloor/corner2{dir = 1},/obj/effect/floor_decal/corner/blue/bordercorner2{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dtW" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dtX" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dtY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dtZ" = (/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/blue/border{dir = 1},/obj/effect/floor_decal/borderfloor/corner2{dir = 4},/obj/effect/floor_decal/corner/blue/bordercorner2{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dua" = (/obj/item/weapon/book/codex/lore/vir,/obj/structure/table/glass,/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/white/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dub" = (/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/white/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dud" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"due" = (/obj/machinery/firealarm{dir = 2; layer = 3.3; pixel_x = 0; pixel_y = 26},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duf" = (/turf/space,/area/shuttle/shuttle2/seconddeck)
-"dug" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duh" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dui" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dul" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dum" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dun" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dup" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duq" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dur" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/effect/landmark{name = "Observer-Start"},/obj/effect/landmark/start,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dus" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/monotile,/area/hallway/primary/seconddeck/dockhallway)
-"dut" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/sign/dock/one,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera/network/second_deck{c_tag = "Second Deck - Dock Hallway One"; dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"dux" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duy" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duz" = (/obj/effect/floor_decal/borderfloor/corner,/obj/effect/floor_decal/corner/white/bordercorner,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duA" = (/obj/machinery/status_display{pixel_x = 0; pixel_y = -32},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/blue/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duB" = (/obj/structure/extinguisher_cabinet{pixel_y = -30},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/white/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duC" = (/obj/machinery/light,/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/blue/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duD" = (/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/white/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/blue/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duF" = (/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/white/border,/obj/machinery/atm{pixel_y = -30},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duG" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/blue/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duH" = (/obj/machinery/camera/network/second_deck{c_tag = "Second Deck - Dock Hallway Two"; dir = 1},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/white/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duI" = (/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/blue/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/ai_status_display{pixel_y = -32},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/white/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duK" = (/obj/machinery/light,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled/dark,/area/hallway/primary/seconddeck/dockhallway)
-"duL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/sign/dock/two,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duN" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duO" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/tiled/dark,/area/hallway/primary/seconddeck/dockhallway)
-"duP" = (/obj/machinery/ai_status_display{pixel_y = -32},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/white/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duQ" = (/obj/machinery/light,/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/white/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duR" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/extinguisher_cabinet{pixel_y = -30},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/white/border,/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duS" = (/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/white/bordercorner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/sign/dock/three,/obj/machinery/alarm{dir = 8; pixel_x = 22; pixel_y = 0},/obj/machinery/camera/network/second_deck{c_tag = "Second Deck - Dock Hallway Five"; dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/dockhallway)
-"duU" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/D1)
-"duV" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/glass{name = "Dock"},/turf/simulated/floor/tiled/steel_grid,/area/hallway/secondary/entry/D1)
-"duW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/airlock/glass{name = "Dock"},/turf/simulated/floor/tiled/steel_grid,/area/hallway/secondary/entry/D1)
-"duX" = (/obj/machinery/door/firedoor/glass,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/seconddeck/dockhallway)
-"duY" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/D2)
-"duZ" = (/obj/structure/sign/directions/engineering{dir = 1; pixel_y = 10},/obj/structure/sign/directions/cargo{dir = 1},/obj/structure/sign/directions/security{dir = 1; pixel_y = -10},/turf/simulated/wall,/area/hallway/secondary/entry/D2)
-"dva" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dock"},/turf/simulated/floor/tiled/steel_grid,/area/hallway/secondary/entry/D2)
-"dvb" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2)
-"dvc" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dock"},/turf/simulated/floor/tiled/steel_grid,/area/hallway/secondary/entry/D2)
-"dvd" = (/obj/structure/sign/directions/bridge{dir = 1; pixel_y = 10},/obj/structure/sign/directions/science{dir = 1},/obj/structure/sign/directions/medical{dir = 1; pixel_y = -10},/turf/simulated/wall,/area/hallway/secondary/entry/D2)
-"dve" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/D3)
-"dvf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/airlock/glass{name = "Dock"},/turf/simulated/floor/tiled/steel_grid,/area/hallway/secondary/entry/D3)
-"dvg" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/glass{name = "Dock"},/turf/simulated/floor/tiled/steel_grid,/area/hallway/secondary/entry/D3)
-"dvh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dvi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dvj" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1)
-"dvk" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2)
-"dvl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dvm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dvn" = (/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dvo" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dvp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dvq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dvr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dvs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dvt" = (/obj/machinery/door/firedoor/glass,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1)
-"dvu" = (/obj/machinery/door/firedoor/glass,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2)
-"dvv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dvw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled/monotile,/area/hallway/secondary/entry/D2)
-"dvx" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dvy" = (/obj/machinery/door/firedoor/glass,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dvz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
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-"dvB" = (/turf/space,/area/shuttle/transport1/station)
-"dvC" = (/obj/structure/sign/warning/docking_area,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1)
-"dvD" = (/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1)
-"dvE" = (/obj/structure/closet/emcloset,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dvF" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
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-"dvH" = (/turf/space,/area/shuttle/escape/station)
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-"dvO" = (/obj/structure/sign/warning/docking_area,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
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-"dwc" = (/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "centcom_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "centcom_dock_pump"; tag_chamber_sensor = "centcom_dock_sensor"; tag_exterior_door = "centcom_dock_outer"; tag_interior_door = "centcom_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "centcom_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1380; id_tag = "centcom_dock_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
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-"dwM" = (/obj/effect/wingrille_spawn/reinforced,/obj/structure/sign/warning/evac,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2)
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-"dwR" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/monotile,/area/hallway/secondary/entry/D2)
-"dwS" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dwT" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/medical/first_aid_station/seconddeck/port)
-"dwU" = (/turf/simulated/wall,/area/medical/first_aid_station/seconddeck/port)
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-"dwZ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dxa" = (/obj/structure/sign/warning/docking_area,/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/D3)
-"dxb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/ai_status_display{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dxc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dxd" = (/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1)
-"dxe" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "escape_dock_north_pump"},/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dxf" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "escape_dock_north_pump"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_north_airlock"; master_tag = "escape_dock"; pixel_y = 30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_north_mech"; tag_airpump = "escape_dock_north_pump"; tag_chamber_sensor = "escape_dock_north_sensor"; tag_exterior_door = "escape_dock_north_outer"; tag_interior_door = "escape_dock_north_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_mech"},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1)
-"dxg" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/shield_diffuser,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1)
-"dxh" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_starboard_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2)
-"dxi" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "escape_dock_north_starboard_pump"},/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_snorth_airlock"; master_tag = "escape_dock"; pixel_y = 30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_north_starboard_mech"; tag_airpump = "escape_dock_north_starboard_pump"; tag_chamber_sensor = "escape_dock_north_starboard_sensor"; tag_exterior_door = "escape_dock_north_starboard_outer"; tag_interior_door = "escape_dock_north_starboard_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_starboard_mech"},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2)
-"dxj" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "escape_dock_north_starboard_pump"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dxk" = (/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_starboard_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2)
-"dxl" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_north_starboard_airlock"; name = "interior access button"; pixel_x = -26; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dxm" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "arrivals_dock_north_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dxn" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "arrivals_dock_north_inner"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2)
-"dxo" = (/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "arrivals_dock_north_airlock"; master_tag = "arrivals_dock"; pixel_y = 30; req_one_access = list(13); tag_airlock_mech_sensor = "arrivals_dock_north_mech"; tag_airpump = "arrivals_dock_north_pump"; tag_chamber_sensor = "arrivals_dock_north_sensor"; tag_exterior_door = "arrivals_dock_north_outer"; tag_interior_door = "arrivals_dock_north_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_mech"},/obj/effect/floor_decal/industrial/loading{ icon_state = "loadingarea"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dxp" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "arrivals_dock_north_pump"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dxq" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "arrivals_dock_north_outer"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2)
-"dxr" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "dock3_north_outer"; locked = 1; name = "External Airlock Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3)
-"dxs" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "dock3_north_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dxt" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "dock3_north_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "dock3_north_pump"; tag_chamber_sensor = "dock3_north_sensor"; tag_exterior_door = "dock3_north_outer"; tag_interior_door = "dock3_north_inner"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "dock3_north_pump"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dxu" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "dock3_north_inner"; locked = 1; name = "Dock Three Internal Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3)
-"dxv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "dock3_north_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dxw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/ai_status_display{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dxx" = (/turf/space,/area/shuttle/shuttle2/arrivals_dock)
-"dxy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dxz" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1380; id_tag = "escape_dock_north_pump"},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dxA" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1380; id_tag = "escape_dock_north_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_north_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1)
-"dxB" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = -26; req_one_access = list(13)},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/shield_diffuser,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1)
-"dxC" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_north_starboard_airlock"; name = "exterior access button"; pixel_x = -4; pixel_y = -26; req_one_access = list(13)},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_starboard_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2)
-"dxD" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1380; id_tag = "escape_dock_north_starboard_pump"},/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_north_starboard_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2)
-"dxE" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1380; id_tag = "escape_dock_north_starboard_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dxF" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dxG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"},/turf/simulated/floor/tiled/monotile,/area/hallway/secondary/entry/D2)
-"dxH" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dxI" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "arrivals_dock_north_inner"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2)
-"dxJ" = (/obj/machinery/light/small,/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dxK" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "arrivals_dock_north_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "arrivals_dock_north_pump"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dxL" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "arrivals_dock_north_outer"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "arrivals_dock_north_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2)
-"dxM" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "dock3_north_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "dock3_north_outer"; locked = 1; name = "External Airlock Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2)
-"dxN" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1380; id_tag = "dock3_north_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "dock3_north_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dxO" = (/obj/machinery/light/small,/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1380; id_tag = "dock3_north_pump"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dxP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dxQ" = (/turf/space,/area/shuttle/response_ship/arrivals_dock)
-"dxR" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dxS" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dxT" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/effect/wingrille_spawn/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1)
-"dxU" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1)
-"dxV" = (/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2)
-"dxW" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2)
-"dxX" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/effect/wingrille_spawn/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2)
-"dxY" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dxZ" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"},/turf/simulated/floor/tiled/monotile,/area/hallway/secondary/entry/D2)
-"dya" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dyb" = (/obj/structure/table/glass,/obj/machinery/recharger,/obj/item/device/radio{frequency = 1487; icon_state = "med_walkietalkie"; name = "Medbay Emergency Radio Link"},/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/effect/floor_decal/borderfloorwhite{dir = 4},/obj/effect/floor_decal/corner/paleblue/border{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station/seconddeck/port)
-"dyc" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dyd" = (/obj/effect/wingrille_spawn/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dye" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dyf" = (/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dyg" = (/obj/effect/wingrille_spawn/reinforced,/obj/structure/sign/warning/airlock,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1)
-"dyh" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1)
-"dyi" = (/obj/structure/bed/roller,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/light_switch{pixel_x = -36},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/effect/floor_decal/borderfloorwhite{dir = 8},/obj/effect/floor_decal/corner/paleblue/border{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station/seconddeck/port)
-"dyj" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dyk" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dyl" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dym" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dyn" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dyo" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dyp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station/seconddeck/port)
-"dyq" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dyr" = (/obj/machinery/shield_diffuser,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_outer"; locked = 1; name = "Dock One External Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "response_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1)
-"dys" = (/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "specops_dock_pump"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
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-"dzG" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "arrivals_dock_south_outer"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2)
-"dzH" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/shield_diffuser,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "dock3_south_outer"; locked = 1; name = "External Airlock Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2)
-"dzI" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1380; id_tag = "dock3_south_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dzJ" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "dock3_south_airlock"; pixel_x = 0; pixel_y = -30; req_one_access = list(13); tag_airpump = "dock3_south_pump"; tag_chamber_sensor = "dock3_south_sensor"; tag_exterior_door = "dock3_south_outer"; tag_interior_door = "dock3_south_inner"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1380; id_tag = "dock3_south_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dzK" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "dock3_south_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dzL" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/camera/network/second_deck{c_tag = "Second Deck - Dock One Aft"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dzM" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dzN" = (/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/machinery/camera/network/second_deck{c_tag = "Second Deck - Dock Two Aft"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dzO" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dzP" = (/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dzQ" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/camera/network/second_deck{c_tag = "Second Deck - Dock Three Aft"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dzR" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = -28; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dzS" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dzT" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dzU" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dzV" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dzW" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dzX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 28; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dzY" = (/obj/effect/floor_decal/sign/dock/one,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dzZ" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dAa" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dAb" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/sign/dock/two,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dAc" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dAd" = (/obj/effect/floor_decal/sign/dock/three,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dAe" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1)
-"dAf" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "trade_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = -26; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dAg" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dAh" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1)
-"dAi" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dAj" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dAk" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dAl" = (/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dAm" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dAn" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/D1)
-"dAo" = (/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "trade_shuttle_dock_inner"; locked = 1; name = "Dock One Internal Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1)
-"dAp" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "trade_shuttle_dock_inner"; locked = 1; name = "Dock One Internal Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1)
-"dAq" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; locked = 1; name = "Dock Two Internal Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2)
-"dAr" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/D3)
-"dAs" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/glass_external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Dock Three Internal Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3)
-"dAt" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"},/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1)
-"dAu" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "trade_shuttle_dock_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dAv" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "trade_shuttle_dock_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dAw" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"},/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1)
-"dAx" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dAy" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dAz" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dAA" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dAB" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dAC" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dAD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dAE" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "trade_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "trade_shuttle_dock_sensor"; pixel_x = -28; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dAF" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "trade_shuttle_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "trade_shuttle_dock_airlock"; pixel_x = 28; pixel_y = 0; req_one_access = list(13); tag_airpump = "trade_shuttle_dock_pump"; tag_chamber_sensor = "trade_shuttle_dock_sensor"; tag_exterior_door = "trade_shuttle_dock_outer"; tag_interior_door = "trade_shuttle_dock_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D1)
-"dAG" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "admin_shuttle_dock_airlock"; pixel_x = -28; pixel_y = 0; req_one_access = list(13); tag_airpump = "admin_shuttle_dock_pump"; tag_chamber_sensor = "admin_shuttle_dock_sensor"; tag_exterior_door = "admin_shuttle_dock_outer"; tag_interior_door = "admin_shuttle_dock_inner"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dAH" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dAI" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "admin_shuttle_dock_sensor"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D2)
-"dAJ" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dAK" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "nuke_shuttle_dock_sensor"; pixel_x = -28; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dAL" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1331; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 28; pixel_y = 0; req_access = list(0); req_one_access = list(13); tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/D3)
-"dAM" = (/obj/machinery/shield_diffuser,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "trade_shuttle_dock_outer"; locked = 1; name = "Dock One External Access"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1)
-"dAN" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "trade_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = 28; pixel_y = -6; req_one_access = list(13)},/obj/machinery/shield_diffuser,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "trade_shuttle_dock_outer"; locked = 1; name = "Dock One External Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D1)
-"dAO" = (/obj/structure/sign/warning/docking_area,/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/D2)
-"dAP" = (/obj/machinery/shield_diffuser,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = 28; pixel_y = -6; req_one_access = list(13)},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_outer"; locked = 1; name = "Dock Two External Airlock"; req_access = list(13)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D2)
-"dAQ" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -28; pixel_y = -6; req_one_access = list(13)},/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Dock Three External Airlock"; req_access = list(13)},/obj/machinery/shield_diffuser,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3)
-"dAR" = (/obj/machinery/shield_diffuser,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Dock Three External Airlock"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/D3)
-"dAS" = (/turf/space,/area/syndicate_station/arrivals_dock)
-"dAT" = (/turf/space,/area/shuttle/merchant/away)
-"dAU" = (/turf/space,/area/shuttle/administration/station)
-"dAV" = (/turf/simulated/floor/reinforced/airless,/area/thirddeck/roof)
-"dAW" = (/turf/space,/area/shuttle/response_ship/thirddeck)
-"dAX" = (/turf/simulated/floor/airless,/area/thirddeck/roof)
-"dAY" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/shuttle/response_ship/thirddeck)
-"dAZ" = (/obj/structure/grille,/turf/simulated/floor/reinforced/airless,/area/thirddeck/roof)
-"dBa" = (/turf/simulated/wall/r_wall,/area/thirddeck/roof)
-"dBb" = (/obj/machinery/camera/network/command{c_tag = "AI - Fore"; dir = 1},/turf/simulated/floor/reinforced/airless,/area/thirddeck/roof)
-"dBc" = (/turf/simulated/wall/r_wall,/area/ai)
-"dBd" = (/obj/structure/table/standard,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/structure/flora/pottedplant/unusual{name = "Steve"; pixel_y = 15},/obj/item/device/radio/intercom/custom{dir = 8; pixel_x = -21; pixel_y = 0},/obj/item/device/radio/intercom/private{dir = 4; pixel_x = 21; pixel_y = 0},/turf/simulated/floor/greengrid,/area/ai)
-"dBe" = (/obj/machinery/ai_status_display,/turf/simulated/wall/r_wall,/area/ai)
-"dBf" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBg" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBh" = (/obj/effect/floor_decal/industrial/outline/grey,/obj/machinery/porta_turret/ai_defense,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBi" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBj" = (/obj/machinery/status_display,/turf/simulated/wall/r_wall,/area/ai)
-"dBk" = (/obj/machinery/porta_turret/ai_defense,/obj/effect/floor_decal/industrial/outline/grey,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBl" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBm" = (/turf/simulated/floor/greengrid,/area/ai)
-"dBn" = (/obj/effect/floor_decal/industrial/warning/cee,/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/dark,/area/ai)
-"dBo" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/greengrid,/area/ai)
-"dBp" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBq" = (/obj/machinery/porta_turret/ai_defense,/obj/effect/floor_decal/industrial/outline/grey,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBr" = (/turf/space,/area/skipjack_station/thirddeck)
-"dBs" = (/obj/machinery/power/solar{id = "foreportsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/foreportsolar)
-"dBt" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/foreportsolar)
-"dBu" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "foreportsolar"; name = "Port Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/foreportsolar)
-"dBv" = (/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBw" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBx" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/greengrid,/area/ai)
-"dBy" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/greengrid,/area/ai)
-"dBz" = (/obj/structure/cable/cyan,/obj/machinery/power/smes/buildable{charge = 5e+006; input_attempt = 1; input_level = 200000; output_level = 200000},/obj/machinery/flasher{id = "AI"; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/plating,/area/ai)
-"dBA" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/greengrid,/area/ai)
-"dBB" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBC" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBD" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/solar{id = "forestarboardsolar"; name = "Starboard Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/forestarboardsolar)
-"dBE" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/forestarboardsolar)
-"dBF" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "forestarboardsolar"; name = "Starboard Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/forestarboardsolar)
-"dBG" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/solar{id = "foreportsolar"; name = "Port Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/foreportsolar)
-"dBH" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/foreportsolar)
-"dBI" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/greengrid,/area/ai)
-"dBK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/greengrid,/area/ai)
-"dBL" = (/turf/simulated/wall/durasteel,/area/ai)
-"dBM" = (/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/effect/floor_decal/borderfloorwhite{dir = 4},/obj/effect/floor_decal/corner/paleblue/border{dir = 4},/obj/structure/table/rack,/obj/item/weapon/storage/toolbox/emergency,/obj/random/medical/lite,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station/seconddeck/port)
-"dBN" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBO" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/forestarboardsolar)
-"dBP" = (/obj/machinery/camera/network/command{c_tag = "AI - Port 1"; dir = 8},/turf/simulated/floor/reinforced/airless,/area/thirddeck/roof)
-"dBQ" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/obj/item/device/radio/intercom/private{pixel_y = -21},/obj/item/device/radio/intercom/custom{dir = 1; pixel_y = 21},/turf/simulated/floor/greengrid,/area/ai)
-"dBR" = (/obj/machinery/porta_turret/ai_defense,/obj/effect/floor_decal/industrial/outline/grey,/obj/effect/floor_decal/industrial/warning/corner,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBS" = (/obj/effect/floor_decal/industrial/warning,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBT" = (/obj/effect/floor_decal/industrial/warning,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBU" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = null; locked = 1; name = "AI Core"; req_access = list(16)},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBV" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/machinery/turretid/stun{check_synth = 1; name = "AI Chamber turret control"; pixel_x = -30; pixel_y = -24},/obj/machinery/flasher{id = "AI"; pixel_x = 24; pixel_y = -25},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the AI core maintenance door."; id = "AICore"; name = "AI Maintenance Hatch"; pixel_x = 14; pixel_y = 25; req_access = list(16)},/obj/machinery/light/small{dir = 1},/obj/machinery/camera/xray/command{c_tag = "AI - Core"; dir = 2},/obj/machinery/power/apc/super/critical{dir = 1; is_critical = 1; name = "north bump"; pixel_y = 24},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBW" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = null; locked = 1; name = "AI Core"; req_access = list(16)},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBX" = (/obj/effect/floor_decal/industrial/warning,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBY" = (/obj/effect/floor_decal/industrial/warning,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dBZ" = (/obj/machinery/porta_turret/ai_defense,/obj/effect/floor_decal/industrial/outline/grey,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dCa" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/obj/item/device/radio/intercom/private{dir = 1; pixel_y = 21},/obj/item/device/radio/intercom/custom{pixel_y = -21},/turf/simulated/floor/greengrid,/area/ai)
-"dCb" = (/obj/machinery/camera/network/command{c_tag = "AI - Starboard"; dir = 4},/turf/simulated/floor/reinforced/airless,/area/thirddeck/roof)
-"dCc" = (/turf/simulated/wall/r_wall,/area/maintenance/thirddeck/foreport)
-"dCd" = (/obj/effect/landmark/start{name = "AI"},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_x = 30; pixel_y = -32},/obj/machinery/newscaster/security_unit{pixel_x = -32; pixel_y = -32},/obj/item/device/radio/intercom/private{dir = 4; pixel_x = 21; pixel_y = -10},/obj/item/device/radio/intercom/custom{dir = 8; pixel_x = -21; pixel_y = -10},/obj/item/device/radio/intercom{broadcasting = 1; name = "Station Intercom (General)"; pixel_y = -21},/turf/simulated/floor/greengrid,/area/ai)
-"dCe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/greengrid,/area/ai)
-"dCf" = (/turf/simulated/wall/r_wall,/area/maintenance/thirddeck/forestarboard)
-"dCg" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/maintenance/solars/foreportsolar)
-"dCh" = (/turf/simulated/wall/r_wall,/area/maintenance/solars/foreportsolar)
-"dCi" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/thirddeck/foreport)
-"dCj" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/maintenance/thirddeck/foreport)
-"dCk" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor/plating,/area/maintenance/thirddeck/foreport)
-"dCl" = (/turf/simulated/floor/plating,/area/maintenance/thirddeck/foreport)
-"dCm" = (/obj/structure/closet/crate,/obj/item/weapon/storage/box/lights/mixed,/obj/random/maintenance/security,/obj/random/maintenance/security,/obj/random/maintenance/security,/turf/simulated/floor/plating,/area/maintenance/thirddeck/foreport)
-"dCn" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/reinforced/airless,/area/thirddeck/roof)
-"dCo" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/reinforced/airless,/area/thirddeck/roof)
-"dCp" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/wall/r_wall,/area/ai)
-"dCq" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light,/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dCr" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dCs" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/greengrid,/area/ai)
-"dCt" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dCu" = (/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/obj/machinery/light,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dCv" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/thirddeck/forestarboard)
-"dCw" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/thirddeck/forestarboard)
-"dCx" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/thirddeck/forestarboard)
-"dCy" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/thirddeck/forestarboard)
-"dCz" = (/obj/structure/firedoor_assembly,/turf/simulated/floor/plating,/area/maintenance/thirddeck/forestarboard)
-"dCA" = (/turf/simulated/wall/r_wall,/area/maintenance/solars/forestarboardsolar)
-"dCB" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/maintenance/solars/forestarboardsolar)
-"dCC" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/solar/foreportsolar)
-"dCD" = (/obj/item/stack/cable_coil/yellow,/turf/simulated/floor/reinforced/airless,/area/thirddeck/roof)
-"dCE" = (/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/maintenance/solars/foreportsolar)
-"dCF" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/solar_control{id = "foreportsolar"; name = "Fore Port Solar Control"; track = 0},/turf/simulated/floor/plating,/area/maintenance/solars/foreportsolar)
-"dCG" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Solar Fore Port"; dir = 2},/obj/item/stack/cable_coil/yellow,/turf/simulated/floor/plating,/area/maintenance/solars/foreportsolar)
-"dCH" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/turf/simulated/floor/plating,/area/maintenance/solars/foreportsolar)
-"dCI" = (/turf/simulated/wall,/area/maintenance/solars/foreportsolar)
-"dCJ" = (/obj/machinery/light/small{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/maintenance/thirddeck/foreport)
-"dCK" = (/obj/structure/ladder,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/thirddeck/foreport)
-"dCL" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/reinforced/airless,/area/thirddeck/roof)
-"dCM" = (/obj/machinery/porta_turret/ai_defense,/obj/effect/floor_decal/industrial/outline/grey,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dCN" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dCO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/greengrid,/area/ai)
-"dCP" = (/obj/effect/floor_decal/industrial/warning/cee{ icon_state = "warningcee"; dir = 1},/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dCQ" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dCR" = (/obj/machinery/porta_turret/ai_defense,/obj/effect/floor_decal/industrial/outline/grey,/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/turf/simulated/floor/tiled/techfloor,/area/ai)
-"dCS" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/thirddeck/forestarboard)
-"dCT" = (/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 8},/turf/simulated/floor/plating,/area/maintenance/thirddeck/forestarboard)
-"dCU" = (/turf/simulated/floor/plating,/area/maintenance/thirddeck/forestarboard)
-"dCV" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/thirddeck/forestarboard)
-"dCW" = (/turf/simulated/wall,/area/maintenance/solars/forestarboardsolar)
-"dCX" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/obj/item/stack/cable_coil/yellow,/turf/simulated/floor/plating,/area/maintenance/solars/forestarboardsolar)
-"dCY" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "ENG - Solar Fore Starboard"; dir = 2},/obj/item/stack/cable_coil/yellow,/obj/item/stack/cable_coil/yellow,/obj/item/weapon/stool,/turf/simulated/floor/plating,/area/maintenance/solars/forestarboardsolar)
-"dCZ" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/solar_control{id = "forestarboardsolar"; name = "Fore Starboard Solar Control"; track = 0},/turf/simulated/floor/plating,/area/maintenance/solars/forestarboardsolar)
-"dDa" = (/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/maintenance/solars/forestarboardsolar)
-"dDb" = (/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/forestarboardsolar)
-"dDc" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/foreportsolar)
-"dDd" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/solar/foreportsolar)
-"dDe" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/solar/foreportsolar)
-"dDf" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/foreportsolar)
-"dDg" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "fore_port_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = -25; req_access = list(); req_one_access = list(11,24)},/obj/structure/catwalk,/turf/simulated/floor/airless,/area/solar/foreportsolar)
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-"dIa" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/command{name = "Head of Personnel Quarters"; req_access = list(57)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/steel_grid,/area/crew_quarters/heads/sc/hop/quarters)
-"dIb" = (/turf/simulated/wall,/area/crew_quarters/heads/sc/hop/quarters)
-"dIc" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Command Substation"; req_one_access = list(11,19,24,47)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/maintenance/substation/command)
-"dId" = (/obj/machinery/ai_status_display,/turf/simulated/wall/r_wall,/area/maintenance/substation/command)
-"dIe" = (/turf/simulated/wall/r_wall,/area/hallway/primary/thirddeck/central)
-"dIf" = (/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/blue/bordercorner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dIg" = (/obj/machinery/status_display,/turf/simulated/wall/r_wall,/area/crew_quarters/heads/sc/cmo/quarters)
-"dIh" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced/polarized{id = "cmoquarters"},/turf/simulated/floor/plating,/area/crew_quarters/heads/sc/cmo/quarters)
-"dIi" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/command{id_tag = null; name = "CMO's Quarters"; req_access = list(40)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/steel_grid,/area/crew_quarters/heads/sc/cmo/quarters)
-"dIj" = (/turf/simulated/wall,/area/crew_quarters/heads/sc/hor/quarters)
-"dIk" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/command{id_tag = null; name = "Research Director Quarters"; req_access = list(30)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/steel_grid,/area/crew_quarters/heads/sc/hor/quarters)
-"dIl" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced/polarized{id = "rdquarters"},/turf/simulated/floor/plating,/area/crew_quarters/heads/sc/hor/quarters)
-"dIm" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/thirddeck/starboard)
-"dIn" = (/obj/machinery/ai_status_display,/turf/simulated/wall/r_wall,/area/hallway/primary/thirddeck/starboard)
-"dIo" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dIp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dIq" = (/obj/machinery/firealarm{pixel_y = 24},/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/atmospherics/pipe/simple/hidden{ icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dIr" = (/obj/machinery/atmospherics/pipe/simple/hidden{ icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/hallway/primary/thirddeck/starboard)
-"dIs" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"},/turf/simulated/wall/r_wall,/area/hallway/primary/thirddeck/starboard)
-"dIt" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"},/turf/simulated/wall/r_wall,/area/hallway/primary/thirddeck/starboard)
-"dIu" = (/turf/simulated/wall/r_wall,/area/hallway/primary/thirddeck/starboard)
-"dIv" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless,/area/hallway/primary/thirddeck/port)
-"dIw" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "d3_port_outer"; locked = 1; name = "External Airlock Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/primary/thirddeck/port)
-"dIx" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 9},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "d3_port_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "d3_port_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dIy" = (/obj/structure/sign/warning/airlock{pixel_y = 32},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "d3_port_pump"},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dIz" = (/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "d3_port_inner"; locked = 1; name = "Internal Airlock Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/primary/thirddeck/port)
-"dIA" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "d3_port_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 26; req_access = list(18)},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dIB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dIC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/obj/effect/floor_decal/steeldecal/steel_decals4,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dID" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled/steel_grid,/area/hallway/primary/thirddeck/port)
-"dIE" = (/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dIF" = (/obj/effect/floor_decal/borderfloor/corner{dir = 4},/obj/effect/floor_decal/corner/blue/bordercorner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dIG" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/blue/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dIH" = (/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/blue/bordercorner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dII" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dIJ" = (/obj/machinery/camera/network/third_deck{c_tag = "Third Deck - Port Hallway One"},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dIK" = (/obj/machinery/firealarm{pixel_y = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dIL" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dIM" = (/obj/structure/sign/warning/high_voltage{pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dIN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/obj/effect/floor_decal/steeldecal/steel_decals4,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dIO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled/steel_grid,/area/hallway/primary/thirddeck/port)
-"dIP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dIQ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/blue/border{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dIR" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/flora/pottedplant/fern,/turf/simulated/floor/tiled/dark,/area/hallway/primary/thirddeck/central)
-"dIS" = (/turf/unsimulated/mask,/area/hallway/primary/thirddeck/central)
-"dIT" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/flora/pottedplant/stoutbush,/turf/simulated/floor/tiled/dark,/area/hallway/primary/thirddeck/central)
-"dIU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/blue/border{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dIV" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/obj/effect/floor_decal/steeldecal/steel_decals4,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dIW" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled/steel_grid,/area/hallway/primary/thirddeck/starboard)
-"dIX" = (/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dIY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dIZ" = (/obj/effect/floor_decal/borderfloor/corner{dir = 4},/obj/effect/floor_decal/corner/blue/bordercorner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dJa" = (/obj/machinery/alarm{pixel_y = 22},/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/blue/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dJb" = (/obj/machinery/camera/network/third_deck{c_tag = "Third Deck - Starboard Hallway One"},/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/blue/bordercorner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dJc" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/borderfloor/corner{dir = 4},/obj/effect/floor_decal/corner/blue/bordercorner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dJd" = (/obj/machinery/light{dir = 1},/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/blue/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dJe" = (/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/blue/bordercorner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dJf" = (/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/obj/effect/floor_decal/steeldecal/steel_decals4,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dJg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dJh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dJi" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "d3_starboard_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 26; req_access = list(18)},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dJj" = (/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "d3_starboard_inner"; locked = 1; name = "Internal Airlock Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/primary/thirddeck/starboard)
-"dJk" = (/obj/structure/sign/warning/airlock{pixel_y = 32},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 9},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "d3_starboard_pump"},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dJl" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "d3_starboard_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "d3_starboard_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dJm" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "d3_starboard_outer"; locked = 1; name = "External Airlock Access"; req_access = list(13)},/turf/simulated/floor/tiled/dark,/area/hallway/primary/thirddeck/starboard)
-"dJn" = (/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor/airless,/area/hallway/primary/thirddeck/starboard)
-"dJo" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "d3_port_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = -26; req_access = list(18)},/turf/simulated/floor/airless,/area/hallway/primary/thirddeck/port)
-"dJp" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "d3_port_airlock"; pixel_x = 0; pixel_y = -26; req_access = list(18); tag_airpump = "d3_port_pump"; tag_chamber_sensor = "d3_port_sensor"; tag_exterior_door = "d3_port_outer"; tag_interior_door = "d3_port_inner"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "d3_port_pump"},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dJq" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "d3_port_pump"},/obj/machinery/light/small,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dJr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dJs" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dJt" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/camera/network/third_deck{c_tag = "Third Deck - Port Hallway Two"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dJu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/thirddeck/port)
-"dJv" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/flora/pottedplant/minitree,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dJw" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dJx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dJy" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dJz" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dJA" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dJB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dJC" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
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-"dJE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
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-"dJG" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
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-"dJI" = (/obj/structure/closet/emcloset,/turf/simulated/floor/tiled/dark,/area/hallway/primary/thirddeck/central)
-"dJJ" = (/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/blue/border{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
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-"dJZ" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"},/turf/simulated/wall/r_wall,/area/hallway/primary/thirddeck/port)
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-"dKe" = (/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/obj/effect/floor_decal/steeldecal/steel_decals4,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
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-"dKi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
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-"dKA" = (/turf/simulated/shuttle/wall,/area/shuttle/escape_pod7/station)
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-"dKD" = (/turf/simulated/wall,/area/hallway/primary/thirddeck/port)
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-"dKH" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/sc/restroom)
-"dKI" = (/turf/simulated/wall,/area/crew_quarters/heads/sc/restroom)
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-"dKL" = (/turf/simulated/wall,/area/crew_quarters/heads/sc/chief/quarters)
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-"dKQ" = (/obj/structure/table/glass,/turf/simulated/floor/tiled/dark,/area/hallway/primary/thirddeck/central)
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-"dKS" = (/obj/machinery/ai_status_display,/turf/simulated/wall/r_wall,/area/crew_quarters/heads/sc/hos/quarters)
-"dKT" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced/polarized{id = "hosquarters"},/turf/simulated/floor/plating,/area/crew_quarters/heads/sc/hos/quarters)
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-"dKV" = (/turf/simulated/wall,/area/crew_quarters/heads/sc/hos/quarters)
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-"dKX" = (/turf/simulated/wall,/area/crew_quarters/heads/sc/bs)
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-"dKZ" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced/polarized{id = "bsquarters"},/turf/simulated/floor/plating,/area/crew_quarters/heads/sc/bs)
-"dLa" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/sc/bs)
-"dLb" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/white/bordercorner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dLc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dLd" = (/turf/simulated/wall,/area/hallway/primary/thirddeck/starboard)
-"dLe" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 8},/turf/simulated/shuttle/wall,/area/shuttle/escape_pod8/station)
-"dLf" = (/turf/simulated/shuttle/wall,/area/shuttle/escape_pod8/station)
-"dLg" = (/turf/simulated/shuttle/wall/no_join{base_state = "orange"; icon = 'icons/turf/shuttle_orange.dmi'; icon_state = "orange"},/area/shuttle/escape_pod8/station)
-"dLh" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4; health = 1e+006},/turf/simulated/shuttle/plating,/area/shuttle/escape_pod7/station)
-"dLi" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_7"; pixel_x = 0; pixel_y = -25; tag_door = "escape_pod_7_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod7/station)
-"dLj" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/structure/closet/walllocker/emerglocker{pixel_y = -32},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod7/station)
-"dLk" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 0; pixel_y = -30},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod7/station)
-"dLl" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_7_hatch"; locked = 1; name = "Escape Pod Hatch 7"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod7/station)
-"dLm" = (/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_7_berth_hatch"; locked = 1; name = "Escape Pod 7"; req_access = list(13)},/turf/simulated/floor,/area/hallway/primary/thirddeck/port)
-"dLn" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_7_berth"; pixel_x = -25; pixel_y = 30; tag_door = "escape_pod_7_berth_hatch"},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dLo" = (/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/red/border{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dLp" = (/obj/machinery/recharge_station,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/heads/sc/restroom)
-"dLq" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/heads/sc/restroom)
-"dLr" = (/obj/structure/sink{pixel_y = 16},/obj/structure/mirror{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/heads/sc/restroom)
-"dLs" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/heads/sc/restroom)
-"dLt" = (/obj/structure/table/standard,/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/light_switch{pixel_x = 11; pixel_y = 24},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/heads/sc/restroom)
-"dLu" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/ce,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/carpet,/area/crew_quarters/heads/sc/chief/quarters)
-"dLv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/carpet,/area/crew_quarters/heads/sc/chief/quarters)
-"dLw" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/alarm{dir = 8; pixel_x = 22; pixel_y = 0},/turf/simulated/floor/carpet,/area/crew_quarters/heads/sc/chief/quarters)
-"dLx" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dLy" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/blue/border{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dLz" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/flora/pottedplant/stoutbush,/turf/simulated/floor/tiled/dark,/area/hallway/primary/thirddeck/central)
-"dLA" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/structure/flora/pottedplant/fern,/turf/simulated/floor/tiled/dark,/area/hallway/primary/thirddeck/central)
-"dLB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/blue/border{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dLC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dLD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{dir = 4; pixel_x = -22; pixel_y = 0},/turf/simulated/floor/carpet,/area/crew_quarters/heads/sc/hos/quarters)
-"dLE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/crew_quarters/heads/sc/hos/quarters)
-"dLF" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/hos,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/carpet,/area/crew_quarters/heads/sc/hos/quarters)
-"dLG" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/bed/double/padded,/obj/item/weapon/bedsheet/bluedouble,/turf/simulated/floor/carpet/blue,/area/crew_quarters/heads/sc/bs)
-"dLH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet/blue,/area/crew_quarters/heads/sc/bs)
-"dLI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/alarm{dir = 8; pixel_x = 22; pixel_y = 0},/turf/simulated/floor/carpet/blue,/area/crew_quarters/heads/sc/bs)
-"dLJ" = (/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/red/border{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dLK" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_8_berth"; pixel_x = 25; pixel_y = 30; tag_door = "escape_pod_8_berth_hatch"},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dLL" = (/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_8_berth_hatch"; locked = 1; name = "Escape Pod 8"; req_access = list(13)},/turf/simulated/floor,/area/hallway/primary/thirddeck/starboard)
-"dLM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_8_hatch"; locked = 1; name = "Escape Pod Hatch 8"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod8/station)
-"dLN" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 0; pixel_y = 30},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod8/station)
-"dLO" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/obj/structure/closet/walllocker/emerglocker{pixel_y = 32},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod8/station)
-"dLP" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_8"; pixel_x = 0; pixel_y = 25; tag_door = "escape_pod_8_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod8/station)
-"dLQ" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4; health = 1e+006},/turf/simulated/shuttle/plating,/area/shuttle/escape_pod8/station)
-"dLR" = (/obj/structure/sign/warning/pods{dir = 8},/turf/simulated/wall,/area/hallway/primary/thirddeck/port)
-"dLS" = (/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dLT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dLU" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/white/border{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/port)
-"dLV" = (/obj/machinery/status_display,/turf/simulated/wall/r_wall,/area/crew_quarters/heads/sc/restroom)
-"dLW" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/heads/sc/restroom)
-"dLX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/heads/sc/restroom)
-"dLY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/heads/sc/restroom)
-"dLZ" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/heads/sc/restroom)
-"dMa" = (/obj/structure/table/standard,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/folder/yellow_ce,/obj/item/weapon/pen/multi,/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/carpet,/area/crew_quarters/heads/sc/chief/quarters)
-"dMb" = (/obj/structure/bed/chair/office/dark,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/crew_quarters/heads/sc/chief/quarters)
-"dMc" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/button/windowtint{id = "cequarters"; pixel_x = 36; pixel_y = 6},/obj/machinery/light_switch{pixel_x = 36; pixel_y = -6},/turf/simulated/floor/carpet,/area/crew_quarters/heads/sc/chief/quarters)
-"dMd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dMe" = (/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/borderfloor/corner{dir = 4},/obj/effect/floor_decal/corner/blue/bordercorner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dMf" = (/obj/structure/sign/directions/engineering{dir = 1; pixel_y = 10},/obj/structure/sign/directions/cargo{dir = 1},/obj/structure/sign/directions/security{dir = 1; pixel_y = -10},/turf/simulated/wall,/area/hallway/primary/thirddeck/central)
-"dMg" = (/obj/structure/sign/directions/bridge{dir = 2; pixel_y = 10},/obj/structure/sign/directions/science{dir = 1},/obj/structure/sign/directions/medical{dir = 1; pixel_y = -10},/turf/simulated/wall,/area/hallway/primary/thirddeck/central)
-"dMh" = (/obj/effect/floor_decal/borderfloorblack{dir = 9},/obj/effect/floor_decal/industrial/danger{dir = 9},/turf/simulated/floor/tiled/techfloor/grid,/area/hallway/primary/thirddeck/central)
-"dMi" = (/obj/effect/floor_decal/borderfloorblack{dir = 1},/obj/effect/floor_decal/industrial/danger{dir = 1},/turf/simulated/floor/tiled/techfloor/grid,/area/hallway/primary/thirddeck/central)
-"dMj" = (/obj/effect/floor_decal/borderfloorblack{dir = 5},/obj/effect/floor_decal/industrial/danger{dir = 5},/turf/simulated/floor/tiled/techfloor/grid,/area/hallway/primary/thirddeck/central)
-"dMk" = (/obj/structure/sign/directions/evac{dir = 1},/turf/simulated/wall/r_wall,/area/hallway/primary/thirddeck/central)
-"dMl" = (/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/blue/bordercorner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dMm" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/light_switch{pixel_x = -36; pixel_y = -6},/obj/machinery/button/windowtint{id = "hosquarters"; pixel_x = -36; pixel_y = 6},/turf/simulated/floor/carpet,/area/crew_quarters/heads/sc/hos/quarters)
-"dMn" = (/obj/structure/bed/chair/office/dark,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/crew_quarters/heads/sc/hos/quarters)
-"dMo" = (/obj/structure/table/standard,/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/folder/red_hos,/obj/item/weapon/pen/multi,/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/carpet,/area/crew_quarters/heads/sc/hos/quarters)
-"dMp" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_x = -32; pixel_y = 0},/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/folder/blue,/obj/item/weapon/pen/multi,/turf/simulated/floor/carpet/blue,/area/crew_quarters/heads/sc/bs)
-"dMq" = (/obj/structure/bed/chair/office/dark,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet/blue,/area/crew_quarters/heads/sc/bs)
-"dMr" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/button/windowtint{id = "bsoffice"; pixel_x = 36; pixel_y = 6},/obj/machinery/light_switch{pixel_x = 36; pixel_y = -6},/turf/simulated/floor/carpet/blue,/area/crew_quarters/heads/sc/bs)
-"dMs" = (/obj/machinery/status_display,/turf/simulated/wall/r_wall,/area/hallway/primary/thirddeck/starboard)
-"dMt" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/white/border{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dMu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dMv" = (/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/starboard)
-"dMw" = (/obj/structure/sign/warning/pods{dir = 4},/turf/simulated/wall,/area/hallway/primary/thirddeck/starboard)
-"dMx" = (/turf/simulated/wall/r_wall,/area/maintenance/thirddeck/aftport)
-"dMy" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_one_access = list(12,19)},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/maintenance/thirddeck/aftport)
-"dMz" = (/turf/simulated/wall,/area/maintenance/thirddeck/aftport)
-"dMA" = (/obj/structure/toilet{dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/heads/sc/restroom)
-"dMB" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/heads/sc/restroom)
-"dMC" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/heads/sc/restroom)
-"dMD" = (/obj/machinery/shower{dir = 1},/obj/structure/curtain/open/shower,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/heads/sc/restroom)
-"dME" = (/obj/structure/undies_wardrobe,/obj/structure/window/basic{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/heads/sc/restroom)
-"dMF" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp/green,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/carpet,/area/crew_quarters/heads/sc/chief/quarters)
-"dMG" = (/obj/structure/table/standard,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/carpet,/area/crew_quarters/heads/sc/chief/quarters)
-"dMH" = (/obj/structure/closet/secure_closet/engineering_chief_wardrobe,/turf/simulated/floor/carpet,/area/crew_quarters/heads/sc/chief/quarters)
-"dMI" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dMJ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dMK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/borderfloor/corner{dir = 4},/obj/effect/floor_decal/corner/blue/bordercorner{dir = 4},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dML" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light{dir = 1},/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/blue/border{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
-"dMM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/blue/bordercorner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/central)
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-"dVa" = (/obj/structure/table/glass,/obj/item/device/radio{frequency = 1487; icon_state = "med_walkietalkie"; name = "Medbay Emergency Radio Link"},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 0; pixel_y = 28},/obj/effect/floor_decal/borderfloorwhite{dir = 9},/obj/effect/floor_decal/corner/paleblue/border{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station/seconddeck/aft)
-"dVb" = (/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/obj/effect/floor_decal/borderfloor/corner2{dir = 1},/obj/effect/floor_decal/corner/paleblue/bordercorner2{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/seconddeck/aft)
-"dVc" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/light_switch{pixel_x = 11; pixel_y = 24},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/effect/floor_decal/borderfloorwhite{dir = 1},/obj/effect/floor_decal/corner/paleblue/border{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station/seconddeck/aft)
-"dVd" = (/obj/machinery/door/airlock/glass_medical{name = "First-Aid Station"; req_one_access = list(5,12,19,25,27,28,35)},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/steel_grid,/area/medical/first_aid_station/seconddeck/aft)
-"dVe" = (/obj/effect/floor_decal/borderfloorwhite,/obj/effect/floor_decal/corner/paleblue/border,/obj/structure/closet/secure_closet/medical_wall{name = "defibrillator closet"; pixel_y = -31},/obj/item/device/defib_kit/loaded,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station/seconddeck/aft)
-"dVf" = (/obj/effect/floor_decal/borderfloorwhite{dir = 10},/obj/effect/floor_decal/corner/paleblue/border{dir = 10},/obj/structure/bed/roller,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station/seconddeck/aft)
-"dVg" = (/obj/effect/floor_decal/borderfloorwhite,/obj/effect/floor_decal/corner/paleblue/border,/obj/structure/closet/medical_wall{pixel_x = 0; pixel_y = -31},/obj/item/roller,/obj/item/bodybag/cryobag,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/pill_bottle/spaceacillin,/obj/machinery/camera/network/medbay{c_tag = "MED - FA Station Civilian"; dir = 1},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station/seconddeck/aft)
-"dVh" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1)
-"dVi" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dVj" = (/obj/effect/wingrille_spawn/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2)
-"dVk" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D2)
-"dVl" = (/obj/effect/wingrille_spawn/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dVm" = (/obj/effect/wingrille_spawn/reinforced,/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dVn" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dVo" = (/obj/effect/wingrille_spawn/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dVp" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D1)
-"dVq" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dVr" = (/obj/effect/wingrille_spawn/reinforced,/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor/plating,/area/hallway/secondary/entry/D3)
-"dVs" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/turf/simulated/floor/tiled,/area/tcomm/tcomfoyer)
-"dVt" = (/obj/random/plushielarge,/turf/simulated/floor/plating,/area/maintenance/locker)
-"dVu" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/obj/structure/table/rack{dir = 1},/obj/random/maintenance/engineering,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/cash,/turf/simulated/floor/plating,/area/maintenance/thirddeck/foreport)
-"dVv" = (/obj/structure/table/rack,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/random/cash,/turf/simulated/floor/plating,/area/maintenance/thirddeck/aftstarboard)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aaa" = (
+/turf/space,
+/area/space)
+"aab" = (
+/obj/effect/landmark{
+ name = "carpspawn"
+ },
+/turf/space,
+/area/space)
+"aac" = (
+/turf/space,
+/area/syndicate_station/firstdeck)
+"aad" = (
+/obj/structure/lattice,
+/obj/structure/grille,
+/turf/space,
+/area/space)
+"aae" = (
+/obj/item/stack/rods,
+/turf/space,
+/area/space)
+"aaf" = (
+/obj/structure/lattice,
+/turf/space,
+/area/space)
+"aag" = (
+/obj/structure/lattice,
+/obj/structure/grille/broken,
+/turf/space,
+/area/space)
+"aah" = (
+/turf/space,
+/area/shuttle/response_ship/firstdeck)
+"aai" = (
+/turf/simulated/wall/r_wall,
+/area/maintenance/firstdeck/foreport)
+"aaj" = (
+/turf/simulated/wall/r_wall,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aak" = (
+/turf/simulated/floor/airless,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aal" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aam" = (
+/obj/machinery/door/firedoor/glass,
+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aan" = (
+/turf/simulated/wall/r_wall,
+/area/maintenance/firstdeck/forestarboard)
+"aao" = (
+/turf/simulated/wall/r_wall,
+/area/crew_quarters/firstdeck/gym)
+"aap" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/crew_quarters/firstdeck/gym)
+"aaq" = (
+/obj/machinery/door/firedoor/glass,
+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/crew_quarters/firstdeck/gym)
+"aar" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/door/airlock/external{
+ frequency = 1379;
+ icon_state = "door_locked";
+ id_tag = "d1fore_port2_outer";
+ locked = 1;
+ name = "Dock External Airlock";
+ req_access = list(13)
+ },
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1379;
+ master_tag = "d1fore_port2_airlock";
+ name = "exterior access button";
+ pixel_x = 26;
+ pixel_y = 0;
+ req_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aas" = (
+/obj/structure/table/bench/standard,
+/turf/simulated/floor/tiled/dark,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aat" = (
+/obj/structure/table/bench/standard,
+/obj/machinery/camera/network/first_deck{
+ c_tag = "First Deck - Fore Hallway Five";
+ dir = 2
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aau" = (
+/obj/structure/sign/warning/caution,
+/turf/simulated/wall/r_wall,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aav" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/firstaid/regular,
+/obj/machinery/ai_status_display{
+ pixel_y = 32
+ },
+/turf/simulated/floor/holofloor/wood,
+/area/crew_quarters/firstdeck/gym)
+"aaw" = (
+/turf/simulated/floor/holofloor/wood,
+/area/crew_quarters/firstdeck/gym)
+"aax" = (
+/obj/structure/fitness/punchingbag,
+/turf/simulated/floor/holofloor/wood,
+/area/crew_quarters/firstdeck/gym)
+"aay" = (
+/obj/machinery/camera/network/civilian{
+ c_tag = "CIV - Station Gym";
+ dir = 2
+ },
+/turf/simulated/floor/holofloor/wood,
+/area/crew_quarters/firstdeck/gym)
+"aaz" = (
+/obj/structure/reagent_dispensers/water_cooler/full,
+/obj/machinery/status_display{
+ pixel_y = 32
+ },
+/turf/simulated/floor/holofloor/wood,
+/area/crew_quarters/firstdeck/gym)
+"aaA" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1379;
+ id_tag = "d1fore_port2_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 9
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaB" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1379;
+ id_tag = "d1fore_port2_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 5
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaC" = (
+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaD" = (
+/obj/machinery/ai_status_display{
+ pixel_y = 32
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/white/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaE" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/blue/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/white/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaG" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/blue/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaH" = (
+/obj/machinery/status_display{
+ density = 0;
+ layer = 4;
+ pixel_x = 0;
+ pixel_y = 32
+ },
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/white/bordercorner{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaI" = (
+/obj/machinery/firealarm{
+ pixel_y = 24
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaJ" = (
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaK" = (
+/obj/structure/closet/emcloset,
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaL" = (
+/turf/simulated/shuttle/wall,
+/area/shuttle/escape_pod1/station)
+"aaM" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 1e+006
+ },
+/turf/simulated/shuttle/plating,
+/area/shuttle/escape_pod1/station)
+"aaN" = (
+/turf/simulated/shuttle/wall,
+/area/shuttle/escape_pod2/station)
+"aaO" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 1e+006
+ },
+/turf/simulated/shuttle/plating,
+/area/shuttle/escape_pod2/station)
+"aaP" = (
+/obj/structure/table/standard,
+/obj/machinery/recharger,
+/obj/item/weapon/wrench,
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/wood,
+/area/crew_quarters/firstdeck/gym)
+"aaQ" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/box/cups,
+/turf/simulated/floor/holofloor/wood,
+/area/crew_quarters/firstdeck/gym)
+"aaR" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 8;
+ icon_state = "map"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/effect/floor_decal/rust,
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaS" = (
+/obj/machinery/atmospherics/pipe/manifold4w/hidden,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaT" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1379;
+ icon_state = "door_locked";
+ id_tag = "d1fore_port2_inner";
+ locked = 1;
+ name = "Dock Internal Airlock";
+ req_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaU" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1379;
+ master_tag = "d1fore_port2_airlock";
+ name = "interior access button";
+ pixel_x = -26;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 10;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/tiled/monotile,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaW" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/hologram/holopad,
+/obj/effect/floor_decal/industrial/outline/grey,
+/turf/simulated/floor/tiled/monotile,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaX" = (
+/turf/simulated/floor/tiled/monotile,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaY" = (
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aaZ" = (
+/obj/structure/table/glass,
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/auxdockfore)
+"aba" = (
+/obj/structure/bed/chair{
+ dir = 1
+ },
+/obj/machinery/status_display{
+ density = 0;
+ layer = 4;
+ pixel_x = 32;
+ pixel_y = 0
+ },
+/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{
+ frequency = 1380;
+ id_tag = "escape_pod_1";
+ pixel_x = -25;
+ pixel_y = 0;
+ tag_door = "escape_pod_1_hatch"
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/shuttle/floor,
+/area/shuttle/escape_pod1/station)
+"abb" = (
+/obj/structure/bed/chair{
+ dir = 1
+ },
+/obj/machinery/status_display{
+ density = 0;
+ layer = 4;
+ pixel_x = 32;
+ pixel_y = 0
+ },
+/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{
+ frequency = 1380;
+ id_tag = "escape_pod_2";
+ pixel_x = -25;
+ pixel_y = 0;
+ tag_door = "escape_pod_2_hatch"
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/shuttle/floor,
+/area/shuttle/escape_pod2/station)
+"abc" = (
+/obj/structure/lattice,
+/obj/item/stack/rods,
+/turf/space,
+/area/space)
+"abd" = (
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1379;
+ master_tag = "d1fore_port_airlock";
+ name = "exterior access button";
+ pixel_x = -26;
+ pixel_y = 0;
+ req_access = list(13)
+ },
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/airless,
+/area/maintenance/firstdeck/foreport)
+"abe" = (
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/airless,
+/area/maintenance/firstdeck/foreport)
+"abf" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/item/device/radio/intercom{
+ dir = 8;
+ name = "Station Intercom (General)";
+ pixel_x = -21
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/firstdeck/gym)
+"abg" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/firstdeck/gym)
+"abh" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 28;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/firstdeck/gym)
+"abi" = (
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ frequency = 1379;
+ id_tag = "d1fore_port2_airlock";
+ pixel_x = 0;
+ pixel_y = -26;
+ req_access = list(13);
+ tag_airpump = "d1fore_port2_pump";
+ tag_chamber_sensor = "d1fore_port2_sensor";
+ tag_exterior_door = "d1fore_port2_outer";
+ tag_interior_door = "d1fore_port2_inner"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1379;
+ id_tag = "d1fore_port2_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 10
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/hallway/primary/firstdeck/auxdockfore)
+"abj" = (
+/obj/machinery/airlock_sensor{
+ frequency = 1379;
+ id_tag = "d1fore_port2_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1379;
+ id_tag = "d1fore_port2_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 6
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/hallway/primary/firstdeck/auxdockfore)
+"abk" = (
+/obj/structure/extinguisher_cabinet{
+ pixel_y = -30
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/auxdockfore)
+"abl" = (
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+/obj/machinery/atmospherics/unary/vent_pump/on{
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+ },
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+ },
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+/obj/structure/cable{
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+ icon_state = "2-4"
+ },
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+/area/hallway/primary/firstdeck/auxdockfore)
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+ },
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+/area/hallway/primary/firstdeck/auxdockfore)
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+ dir = 2;
+ name = "south bump";
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+ },
+/obj/machinery/light_switch{
+ pixel_x = 12;
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+ },
+/obj/structure/cable{
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+/area/hallway/primary/firstdeck/auxdockfore)
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+ },
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+/area/hallway/primary/firstdeck/auxdockfore)
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+/obj/structure/closet/emcloset,
+/obj/item/device/radio/intercom{
+ name = "Station Intercom (General)";
+ pixel_y = -21
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/auxdockfore)
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+ base_state = "orange";
+ icon = 'icons/turf/shuttle_orange.dmi';
+ icon_state = "orange"
+ },
+/area/shuttle/escape_pod1/station)
+"abs" = (
+/obj/structure/bed/chair{
+ dir = 1
+ },
+/obj/machinery/vending/wallmed1{
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+ name = "Emergency NanoMed";
+ pixel_x = -28;
+ pixel_y = 0
+ },
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+/area/hallway/primary/firstdeck/fore)
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+ base_state = "orange";
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+ icon_state = "orange"
+ },
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+ dir = 1
+ },
+/obj/machinery/vending/wallmed1{
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+ name = "Emergency NanoMed";
+ pixel_x = -28;
+ pixel_y = 0
+ },
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+ name = "Station Intercom (General)";
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+/area/maintenance/firstdeck/forestarboard)
+"abx" = (
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/access_button{
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+ frequency = 1379;
+ master_tag = "d1fore_starboard_airlock";
+ name = "exterior access button";
+ pixel_x = 26;
+ pixel_y = 0;
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+ },
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+/area/maintenance/firstdeck/forestarboard)
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+ frequency = 1379;
+ icon_state = "door_locked";
+ id_tag = "d1fore_port_outer";
+ locked = 1;
+ name = "External Airlock Access";
+ req_access = list(13)
+ },
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+/area/maintenance/firstdeck/foreport)
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+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -24;
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+ },
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+/turf/simulated/floor/tiled,
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+/obj/effect/floor_decal/industrial/outline/grey,
+/turf/simulated/floor/tiled,
+/area/crew_quarters/firstdeck/gym)
+"abC" = (
+/obj/machinery/alarm{
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+ },
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+/area/crew_quarters/firstdeck/gym)
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable{
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+/area/hallway/primary/firstdeck/auxdockfore)
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+ },
+/obj/structure/closet/walllocker/emerglocker{
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+ },
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+ },
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+ },
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+/area/shuttle/escape_pod2/station)
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+ icon_state = "door_locked";
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+ locked = 1;
+ name = "External Airlock Access";
+ req_access = list(13)
+ },
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+/area/maintenance/firstdeck/forestarboard)
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+ },
+/turf/simulated/wall/r_wall,
+/area/maintenance/firstdeck/foreport)
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+ id_tag = "d1fore_port_sensor";
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+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
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+ id_tag = "d1fore_port_pump"
+ },
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+/area/maintenance/firstdeck/foreport)
+"abL" = (
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ frequency = 1379;
+ id_tag = "d1fore_port_airlock";
+ pixel_x = 26;
+ pixel_y = 0;
+ req_access = list(13);
+ tag_airpump = "d1fore_port_pump";
+ tag_chamber_sensor = "d1fore_port_sensor";
+ tag_exterior_door = "d1fore_port_outer";
+ tag_interior_door = "d1fore_port_inner"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1379;
+ id_tag = "d1fore_port_pump"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"abM" = (
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+ dir = 10;
+ icon_state = "intact"
+ },
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+/area/maintenance/firstdeck/foreport)
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+/area/crew_quarters/firstdeck/gym)
+"abO" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
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+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/firstdeck/gym)
+"abP" = (
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+ dir = 4
+ },
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+"abQ" = (
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+ },
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+"abR" = (
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+ dir = 4
+ },
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+/area/crew_quarters/firstdeck/gym)
+"abS" = (
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+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/firstdeck/gym)
+"abT" = (
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+ icon_state = "tube1"
+ },
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+"abU" = (
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+"abV" = (
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+/turf/simulated/floor/plating,
+/area/storage/emergency_storage/firstdeck/fore_emergency)
+"abW" = (
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+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/obj/structure/cable{
+ d2 = 2;
+ icon_state = "0-2";
+ pixel_y = 0
+ },
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+"abX" = (
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+"abY" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/machinery/door/airlock/glass{
+ name = "Auxiliary Dock"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/hallway/primary/firstdeck/auxdockfore)
+"abZ" = (
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+/obj/machinery/door/firedoor/glass,
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+/area/hallway/primary/firstdeck/auxdockfore)
+"aca" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/glass{
+ name = "Auxiliary Dock"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/hallway/primary/firstdeck/auxdockfore)
+"acb" = (
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+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/warning{
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+ },
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+"acd" = (
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+"ace" = (
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+/turf/simulated/shuttle/plating/airless/carry,
+/area/shuttle/escape_pod1/station)
+"acf" = (
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "escape_pod_1_hatch";
+ locked = 1;
+ name = "Escape Pod 1 Hatch";
+ req_access = list(13)
+ },
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+/turf/simulated/shuttle/plating/airless/carry,
+/area/shuttle/escape_pod2/station)
+"ach" = (
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+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "escape_pod_2_hatch";
+ locked = 1;
+ name = "Escape Pod 2 Hatch";
+ req_access = list(13)
+ },
+/turf/simulated/shuttle/floor,
+/area/shuttle/escape_pod2/station)
+"aci" = (
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+ dir = 6
+ },
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+/area/maintenance/firstdeck/forestarboard)
+"acj" = (
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+ id_tag = "d1fore_starboard_airlock";
+ pixel_x = -26;
+ pixel_y = 0;
+ req_access = list(13);
+ tag_airpump = "d1fore_starboard_pump";
+ tag_chamber_sensor = "d1fore_starboard_sensor";
+ tag_exterior_door = "d1fore_starboard_outer";
+ tag_interior_door = "d1fore_starboard_inner"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 8;
+ frequency = 1379;
+ id_tag = "d1fore_starboard_pump"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/forestarboard)
+"ack" = (
+/obj/machinery/airlock_sensor{
+ frequency = 1379;
+ id_tag = "d1fore_starboard_sensor";
+ pixel_x = 25;
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1379;
+ id_tag = "d1fore_starboard_pump"
+ },
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+/area/maintenance/firstdeck/forestarboard)
+"acl" = (
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+ icon_state = "intact"
+ },
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+/area/maintenance/firstdeck/forestarboard)
+"acm" = (
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+ dir = 8;
+ icon_state = "map"
+ },
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+/area/maintenance/firstdeck/foreport)
+"acn" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
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+ frequency = 1379;
+ id_tag = "d1fore_port_pump"
+ },
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+/area/maintenance/firstdeck/foreport)
+"aco" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
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+ id_tag = "d1fore_port_pump"
+ },
+/obj/machinery/light/small{
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+ pixel_y = 0
+ },
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+"acp" = (
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+ icon_state = "map"
+ },
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+"acr" = (
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+/obj/machinery/newscaster{
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+ pixel_y = -27
+ },
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+"acs" = (
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+ d2 = 4;
+ icon_state = "2-4"
+ },
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+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
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+ },
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+"act" = (
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+/obj/machinery/power/apc{
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+ name = "south bump";
+ pixel_y = -24
+ },
+/obj/machinery/light_switch{
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+ pixel_y = -24
+ },
+/obj/structure/cable{
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+ },
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+/area/crew_quarters/firstdeck/gym)
+"acu" = (
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+ },
+/obj/item/clothing/glasses/meson,
+/obj/machinery/alarm{
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+ pixel_y = -22
+ },
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+/area/storage/emergency_storage/firstdeck/fore_emergency)
+"acv" = (
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+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/turf/simulated/floor/plating,
+/area/storage/emergency_storage/firstdeck/fore_emergency)
+"acw" = (
+/obj/machinery/portable_atmospherics/powered/pump/filled,
+/obj/machinery/light/small{
+ dir = 4
+ },
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+"acx" = (
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+/area/hallway/primary/firstdeck/fore)
+"acy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5,
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+/area/hallway/primary/firstdeck/fore)
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+/area/hallway/primary/firstdeck/fore)
+"acA" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/camera/network/first_deck{
+ c_tag = "First Deck - Fore Hallway Stairs";
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 4
+ },
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+/area/hallway/primary/firstdeck/fore)
+"acB" = (
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+ icon_state = "warning";
+ dir = 1
+ },
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+"acC" = (
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+/obj/machinery/firealarm{
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+ },
+/obj/effect/floor_decal/industrial/warning{
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+ },
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+"acD" = (
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+/area/hallway/primary/firstdeck/fore)
+"acE" = (
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "escape_pod_1_berth_hatch";
+ locked = 1;
+ name = "Escape Pod 1";
+ req_access = list(13)
+ },
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+/area/hallway/primary/firstdeck/fore)
+"acF" = (
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+/turf/simulated/wall,
+/area/hallway/primary/firstdeck/fore)
+"acG" = (
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "escape_pod_2_berth_hatch";
+ locked = 1;
+ name = "Escape Pod 2";
+ req_access = list(13)
+ },
+/turf/simulated/floor/plating,
+/area/hallway/primary/firstdeck/fore)
+"acH" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 8;
+ icon_state = "map"
+ },
+/turf/simulated/wall/r_wall,
+/area/maintenance/firstdeck/forestarboard)
+"acI" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 8;
+ frequency = 1379;
+ id_tag = "d1fore_starboard_pump"
+ },
+/obj/machinery/light/small{
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+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/forestarboard)
+"acJ" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1379;
+ id_tag = "d1fore_starboard_pump"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/forestarboard)
+"acK" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4;
+ icon_state = "map"
+ },
+/turf/simulated/wall/r_wall,
+/area/maintenance/firstdeck/forestarboard)
+"acL" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 5;
+ icon_state = "intact"
+ },
+/turf/simulated/wall/r_wall,
+/area/maintenance/firstdeck/foreport)
+"acM" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1379;
+ icon_state = "door_locked";
+ id_tag = "d1fore_port_inner";
+ locked = 1;
+ name = "Internal Airlock Access";
+ req_access = list(13)
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"acN" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 1;
+ icon_state = "map"
+ },
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1379;
+ icon_state = "door_locked";
+ id_tag = "d1fore_port_inner";
+ locked = 1;
+ name = "Internal Airlock Access";
+ req_access = list(13)
+ },
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+/area/security/nuke_storage)
+"afu" = (
+/obj/machinery/door/airlock/vault/bolted{
+ req_access = list(53)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
+"afv" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/forestarboard)
+"afw" = (
+/obj/structure/largecrate,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/clean,
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/forestarboard)
+"afx" = (
+/obj/item/stack/tile/floor,
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/plating,
+/area/hangar/three)
+"afy" = (
+/obj/effect/floor_decal/borderfloorblack/corner,
+/obj/effect/floor_decal/industrial/danger/corner,
+/obj/effect/floor_decal/rust/color_rustedcorner,
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled/steel,
+/area/hangar/three)
+"afz" = (
+/obj/effect/floor_decal/borderfloorblack,
+/obj/effect/floor_decal/industrial/danger,
+/turf/simulated/floor/tiled,
+/area/hangar/three)
+"afA" = (
+/obj/effect/floor_decal/borderfloorblack/corner{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/danger/corner{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel,
+/area/hangar/three)
+"afB" = (
+/obj/effect/floor_decal/steeldecal/steel_decals5,
+/turf/simulated/floor/tiled/steel,
+/area/hangar/three)
+"afC" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hangar/one)
+"afD" = (
+/turf/simulated/floor/tiled/monotile,
+/area/hangar/one)
+"afE" = (
+/obj/effect/floor_decal/borderfloorblack{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/danger{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hangar/one)
+"afF" = (
+/turf/simulated/floor/reinforced,
+/area/hangar/one)
+"afG" = (
+/turf/simulated/shuttle/wall/voidcraft/blue,
+/area/shuttle/shuttle1/start)
+"afH" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/shuttle/plating,
+/area/shuttle/shuttle1/start)
+"afI" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/shuttle/plating,
+/area/shuttle/shuttle1/start)
+"afJ" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 1e+006
+ },
+/turf/simulated/shuttle/plating,
+/area/shuttle/shuttle1/start)
+"afK" = (
+/obj/effect/floor_decal/borderfloorblack{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/danger{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hangar/one)
+"afL" = (
+/turf/simulated/floor/tiled,
+/area/hangar/one)
+"afM" = (
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"afN" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"afO" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"afP" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"afQ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/universal{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"afR" = (
+/obj/machinery/atmospherics/binary/pump/on{
+ dir = 4;
+ target_pressure = 200
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"afS" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 9;
+ icon_state = "intact"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/closet/crate,
+/obj/item/weapon/toy/xmas_cracker,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/engineering,
+/obj/random/maintenance/clean,
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"afT" = (
+/obj/machinery/alarm{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22
+ },
+/obj/item/device/paicard,
+/turf/simulated/floor/plating,
+/area/construction/firstdeck/construction5)
+"afU" = (
+/obj/effect/decal/cleanable/blood/oil/streak{
+ amount = 0
+ },
+/obj/item/weapon/wirecutters,
+/turf/simulated/floor/tiled,
+/area/construction/firstdeck/construction5)
+"afV" = (
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 8
+ },
+/obj/machinery/shower{
+ dir = 4;
+ icon_state = "shower";
+ pixel_x = 5;
+ pixel_y = -1
+ },
+/obj/structure/curtain/open/shower,
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/toilet/firstdeck)
+"afW" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/toilet/firstdeck)
+"afX" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/toilet/firstdeck)
+"afY" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/obj/machinery/alarm{
+ dir = 8;
+ icon_state = "alarm0";
+ pixel_x = 22
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/toilet/firstdeck)
+"afZ" = (
+/obj/item/device/radio/intercom{
+ dir = 8;
+ name = "Station Intercom (General)";
+ pixel_x = -21
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/fore)
+"aga" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/borderfloor/corner2,
+/obj/effect/floor_decal/corner/green/bordercorner2,
+/obj/effect/floor_decal/corner/green/bordercorner2{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/fore)
+"agb" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/fore)
+"agc" = (
+/obj/structure/safe,
+/obj/item/clothing/under/color/yellow,
+/obj/item/key,
+/obj/item/toy/katana,
+/obj/item/weapon/melee/chainofcommand,
+/obj/item/weapon/disk/nuclear{
+ name = "authentication disk"
+ },
+/obj/item/weapon/moneybag/vault,
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
+"agd" = (
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
+"age" = (
+/obj/effect/landmark{
+ name = "blobstart"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
+"agf" = (
+/obj/machinery/firealarm{
+ dir = 2;
+ pixel_y = 24
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
+"agg" = (
+/obj/structure/filingcabinet/security{
+ name = "Security Records"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
+"agh" = (
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/forestarboard)
+"agi" = (
+/obj/structure/closet/crate,
+/obj/item/weapon/storage/backpack,
+/obj/item/device/multitool,
+/obj/item/device/multitool,
+/obj/item/device/assembly/prox_sensor,
+/obj/item/device/flashlight,
+/obj/random/maintenance/engineering,
+/obj/random/maintenance/engineering,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/cargo,
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/forestarboard)
+"agj" = (
+/obj/structure/closet/crate,
+/obj/item/clothing/mask/gas,
+/obj/item/device/flashlight,
+/obj/item/device/flashlight,
+/obj/effect/decal/cleanable/dirt,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/engineering,
+/obj/random/maintenance/clean,
+/obj/item/toy/xmastree,
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/forestarboard)
+"agk" = (
+/obj/structure/table/rack,
+/obj/item/weapon/flame/lighter/random,
+/obj/random/maintenance/clean,
+/obj/random/cigarettes,
+/obj/random/maintenance/clean,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/random/cash,
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/forestarboard)
+"agl" = (
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/plating,
+/area/hangar/three)
+"agm" = (
+/turf/simulated/floor/reinforced,
+/area/hangar/three)
+"agn" = (
+/obj/effect/floor_decal/borderfloorblack{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/danger{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel,
+/area/hangar/three)
+"ago" = (
+/turf/simulated/floor/tiled/monotile,
+/area/hangar/three)
+"agp" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hangar/three)
+"agq" = (
+/turf/simulated/shuttle/wall/voidcraft/hard_corner,
+/area/shuttle/shuttle1/start)
+"agr" = (
+/obj/structure/flight_left,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/shuttle1/start)
+"ags" = (
+/obj/machinery/computer/shuttle_control/web/shuttle1{
+ my_doors = list("expshuttle1_door_L" = "Port Cargo", "shuttle1_outer" = "Airlock Outer", "shuttle1_inner" = "Airlock Inner", "expshuttle1_door_cargo" = "Cargo Hatch");
+ my_sensors = list("shuttle1sens_exp" = "Exterior Environment", "shuttle1sens_exp_int" = "Cargo Area", "shuttle1sens_exp_psg" = "Passenger Area")
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/shuttle1/start)
+"agt" = (
+/obj/structure/flight_right,
+/obj/machinery/button/remote/airlock{
+ desiredstate = 1;
+ dir = 8;
+ id = "expshuttle1_door_cargo";
+ name = "Rear Hatch Control";
+ pixel_x = 26;
+ pixel_y = 0;
+ req_access = list(67);
+ specialfunctions = 4
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/shuttle1/start)
+"agu" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/hangar/one)
+"agv" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/maintenance{
+ req_access = null;
+ req_one_access = list(12,67)
+ },
+/turf/simulated/floor/plating,
+/area/hangar/one)
+"agw" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"agx" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -22
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"agy" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"agz" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"agA" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9;
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"agB" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/closet/crate,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/clean,
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"agC" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/construction/firstdeck/construction5)
+"agD" = (
+/obj/item/weapon/crowbar,
+/turf/simulated/floor/tiled,
+/area/construction/firstdeck/construction5)
+"agE" = (
+/obj/machinery/firealarm{
+ dir = 4;
+ pixel_x = 24
+ },
+/turf/simulated/floor/plating,
+/area/construction/firstdeck/construction5)
+"agF" = (
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -24
+ },
+/obj/structure/undies_wardrobe,
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/toilet/firstdeck)
+"agG" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/toilet/firstdeck)
+"agH" = (
+/obj/structure/table/standard,
+/obj/item/weapon/towel,
+/obj/item/weapon/towel,
+/obj/random/soap,
+/obj/random/soap,
+/obj/machinery/power/apc{
+ dir = 2;
+ name = "south bump";
+ pixel_y = -24
+ },
+/obj/machinery/light_switch{
+ pixel_x = 12;
+ pixel_y = -24
+ },
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/toilet/firstdeck)
+"agI" = (
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/toilet/firstdeck)
+"agJ" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/glass{
+ name = "Central Access"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/hallway/primary/firstdeck/fore)
+"agK" = (
+/obj/effect/wingrille_spawn/reinforced,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/plating,
+/area/hallway/primary/firstdeck/fore)
+"agL" = (
+/obj/structure/closet/crate,
+/obj/item/stack/material/gold,
+/obj/item/weapon/storage/belt/champion,
+/obj/item/stack/material/gold,
+/obj/item/stack/material/gold,
+/obj/item/stack/material/gold,
+/obj/item/stack/material/gold,
+/obj/item/stack/material/gold,
+/obj/item/stack/material/silver,
+/obj/item/stack/material/silver,
+/obj/item/stack/material/silver,
+/obj/item/stack/material/silver,
+/obj/item/stack/material/silver,
+/obj/item/stack/material/silver,
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
+"agM" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/hologram/holopad,
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
+"agN" = (
+/obj/structure/filingcabinet/medical{
+ desc = "A large cabinet with hard copy medical records.";
+ name = "Medical Records"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
+"agO" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/loot_pile/maint/technical,
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/forestarboard)
+"agP" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/forestarboard)
+"agQ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/forestarboard)
+"agR" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/forestarboard)
+"agS" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -22
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/forestarboard)
+"agT" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+/obj/effect/floor_decal/rust,
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+/obj/structure/window/reinforced{
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+ health = 1e+006
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+ },
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+ pixel_y = -21
+ },
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+ },
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+ },
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+/obj/structure/cable{
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+ },
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+ },
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+ },
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+ },
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+ },
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+/area/crew_quarters/toilet/firstdeck)
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+ },
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+ },
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+/area/security/nuke_storage)
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/effect/floor_decal/industrial/warning/corner{
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+ },
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+/area/hangar/three)
+"ahz" = (
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+ dir = 4
+ },
+/obj/machinery/ai_status_display{
+ pixel_x = -32;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
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+ },
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+ },
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+/area/shuttle/shuttle1/start)
+"ahC" = (
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+ },
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+/area/shuttle/shuttle1/start)
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+ id_tag = "shuttle1sens_exp_psg"
+ },
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+/area/shuttle/shuttle1/start)
+"ahE" = (
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+ },
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+ dir = 8
+ },
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+ layer = 4;
+ pixel_x = 32;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/borderfloor{
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+ },
+/obj/effect/floor_decal/corner/green/border{
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+ },
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+/obj/structure/cable{
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+ icon_state = "1-2"
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/maintenance{
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+ req_one_access = list(12,67)
+ },
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+ icon_state = "1-2"
+ },
+/obj/structure/catwalk,
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+"ahL" = (
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+/obj/item/clothing/gloves/black,
+/obj/item/device/multitool{
+ pixel_x = 5
+ },
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+"ahO" = (
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+/obj/item/weapon/tank/emergency/oxygen/engi,
+/obj/random/tech_supply,
+/obj/effect/landmark{
+ name = "blobstart"
+ },
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+/area/crew_quarters/toilet/firstdeck)
+"ahS" = (
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+ },
+/obj/machinery/light/small,
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+ pixel_x = -32;
+ pixel_y = 0
+ },
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+ pixel_y = 0
+ },
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+ },
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+ pixel_y = 12
+ },
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+ pixel_y = 7
+ },
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+ },
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+ pixel_x = -6;
+ pixel_y = 5
+ },
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+ pixel_x = 5;
+ pixel_y = -8
+ },
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+ dir = 1;
+ pixel_y = -22
+ },
+/obj/structure/closet/crate/secure{
+ name = "Silver Crate";
+ req_access = list(19)
+ },
+/obj/item/weapon/coin/silver{
+ pixel_x = 4;
+ pixel_y = 8
+ },
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+ name = "south bump";
+ pixel_y = -24
+ },
+/obj/item/weapon/storage/secure/briefcase/money{
+ desc = "An sleek tidy briefcase.";
+ name = "secure briefcase"
+ },
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+/area/security/nuke_storage)
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+ pixel_x = -1
+ },
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+/obj/item/weapon/coin/gold,
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+/obj/item/weapon/coin/gold,
+/obj/structure/closet/crate/secure{
+ name = "Gold Crate";
+ req_access = list(19)
+ },
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+ },
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+ },
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+ req_one_access = list(12,67)
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+ },
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+ },
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+ },
+/obj/effect/floor_decal/rust/color_rusted{
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+ },
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+ },
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+ dir = 8
+ },
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+ layer = 4;
+ pixel_x = 32;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/borderfloor{
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+ },
+/obj/effect/floor_decal/corner/green/border{
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+ },
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+"ail" = (
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+ },
+/obj/machinery/camera/network/first_deck{
+ c_tag = "Hangar One - Fore Port";
+ dir = 4
+ },
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+"ain" = (
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+/obj/machinery/light/spot{
+ dir = 4
+ },
+/obj/machinery/camera/network/first_deck{
+ c_tag = "Hangar One - Fore Starboard";
+ dir = 8
+ },
+/turf/simulated/floor/tiled/monotile,
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable{
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+ icon_state = "1-2"
+ },
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+ },
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+/area/storage/emergency_storage/firstdeck/fp_emergency)
+"aiq" = (
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+ icon_state = "1-2";
+ pixel_y = 0
+ },
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+ pixel_x = -24
+ },
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/bordercorner{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/fore)
+"aiv" = (
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+ dir = 8;
+ icon_state = "alarm0";
+ pixel_x = 22
+ },
+/obj/machinery/camera/network/first_deck{
+ c_tag = "First Deck - Fore Hallway One";
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner,
+/obj/effect/floor_decal/corner/green/bordercorner,
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+/area/hallway/primary/firstdeck/fore)
+"aiw" = (
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+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/structure/catwalk,
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+/obj/random/maintenance/clean,
+/obj/random/maintenance/research,
+/obj/random/maintenance/research,
+/obj/random/technology_scanner,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/storage/emergency_storage/firstdeck/fs_emergency)
+"aiy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
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+ },
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+ dir = 6
+ },
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+/obj/effect/floor_decal/borderfloor/corner{
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+ },
+/obj/structure/cable/green{
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+/obj/structure/cable/green{
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+ },
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+/obj/machinery/light/spot{
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+ },
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+ dir = 4
+ },
+/obj/machinery/camera/network/first_deck{
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+/obj/random/maintenance/cargo,
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+ },
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+/area/maintenance/substation/firstdeck)
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+ },
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+ external_pressure_bound = 140;
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+ icon_state = "map_vent_out";
+ pressure_checks = 0;
+ pressure_checks_default = 0;
+ use_power = 1
+ },
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+ },
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+ },
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+ },
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+ dir = 10
+ },
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+ name = "interior sensor";
+ pixel_x = 25;
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+ },
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+ temperature = 80
+ },
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+ },
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+ id_tag = "server_access_inner";
+ locked = 1;
+ name = "Telecoms Server Access";
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+ },
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+ req_access = list(13)
+ },
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+ req_access = list(13)
+ },
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+ },
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+ name = "Hangar Bay"
+ },
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+ },
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+ },
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+/area/hallway/primary/firstdeck/fpcenter)
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+ },
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+/obj/machinery/door/airlock/engineering{
+ name = "Central Substation";
+ req_one_access = list(11,19,24,47)
+ },
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+/area/maintenance/substation/firstdeck)
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+/obj/machinery/alarm{
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+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
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+ icon_state = "1-8"
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
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+ },
+/obj/structure/cable/green{
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+ icon_state = "4-8"
+ },
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+/area/maintenance/substation/firstdeck)
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+ dir = 1
+ },
+/obj/machinery/power/apc{
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+ name = "east bump";
+ pixel_x = 24
+ },
+/obj/structure/cable/green{
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+ icon_state = "0-8"
+ },
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+/turf/simulated/floor/tiled/dark{
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+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcomm/chamber)
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+/turf/simulated/floor/tiled/dark{
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+ temperature = 80
+ },
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+/turf/simulated/floor/tiled/dark{
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+ oxygen = 0;
+ temperature = 80
+ },
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+/turf/simulated/floor/tiled/dark{
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+ oxygen = 0;
+ temperature = 80
+ },
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+/turf/simulated/floor/tiled/dark{
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+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcomm/chamber)
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+/obj/machinery/telecomms/bus/preset_three,
+/turf/simulated/floor/tiled/dark{
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+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcomm/chamber)
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+/obj/machinery/camera/network/telecom{
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+ dir = 8
+ },
+/turf/simulated/floor/bluegrid{
+ name = "Mainframe Base";
+ nitrogen = 100;
+ oxygen = 0;
+ temperature = 80
+ },
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+ icon_state = "0-2"
+ },
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+/turf/simulated/floor/plating,
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+"aoT" = (
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+ network = "tcommsat"
+ },
+/obj/machinery/airlock_sensor/airlock_exterior{
+ frequency = 1381;
+ id_tag = "server_access_ex_sensor";
+ master_tag = "server_access_airlock";
+ pixel_x = 0;
+ pixel_y = 25
+ },
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+/area/tcomm/computer)
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+ d2 = 4;
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+/obj/structure/cable/cyan{
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+ d2 = 4;
+ icon_state = "2-4"
+ },
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+ dir = 5;
+ icon_state = "intact"
+ },
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+"aoV" = (
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+ icon_state = "4-8"
+ },
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+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/machinery/alarm{
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+ },
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+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4;
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+ },
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+ dir = 2;
+ icon_state = "freezer_1";
+ set_temperature = 73;
+ use_power = 1
+ },
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+ },
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+/obj/effect/floor_decal/corner/green/border{
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+ },
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+"aoZ" = (
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+ dir = 8
+ },
+/obj/machinery/camera/network/first_deck{
+ c_tag = "First Deck - Center Two";
+ dir = 8
+ },
+/obj/structure/cable{
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+ icon_state = "1-2"
+ },
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+/obj/effect/floor_decal/corner/green/border{
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+ },
+/obj/structure/cable{
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+"apc" = (
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+ },
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+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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+/obj/structure/cable{
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+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/door/airlock/glass_mining{
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+ },
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+"apg" = (
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+/obj/machinery/door/airlock/glass_mining{
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+ },
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+"api" = (
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+ icon_state = "door_locked";
+ locked = 1;
+ name = "Large Escape Pod 3"
+ },
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+"apl" = (
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+ },
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+ },
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+"apm" = (
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+ },
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+"apo" = (
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+ },
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+"app" = (
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+ frequency = 1380;
+ id_tag = "large_escape_pod_2_berth";
+ pixel_x = 0;
+ pixel_y = 26;
+ tag_door = "large_escape_pod_2_berth_hatch"
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
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+ dir = 1
+ },
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+"apq" = (
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+ c_tag = "First Deck - Port Escape Pod";
+ dir = 2
+ },
+/obj/machinery/status_display{
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+ pixel_x = 0;
+ pixel_y = 32
+ },
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+ },
+/obj/effect/floor_decal/corner/white/bordercorner2{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+"apv" = (
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+/obj/random/maintenance/engineering,
+/obj/effect/floor_decal/rust,
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+/area/construction/firstdeck/construction1)
+"apw" = (
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+/area/construction/firstdeck/construction1)
+"apx" = (
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+ icon_state = "0-2";
+ pixel_y = 0
+ },
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/turf/simulated/floor/plating,
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+"apy" = (
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+/area/construction/firstdeck/construction1)
+"apz" = (
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/turf/simulated/floor/plating,
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+"apB" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
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+"apC" = (
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+/area/hangar/onecontrol)
+"apD" = (
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+/obj/machinery/alarm{
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+ icon_state = "alarm0";
+ pixel_x = -22
+ },
+/obj/item/device/communicator,
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+"apE" = (
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+/area/hangar/onecontrol)
+"apF" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/firealarm{
+ dir = 4;
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled,
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+"apG" = (
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+/obj/machinery/atmospherics/pipe/zpipe/up/scrubbers,
+/obj/machinery/atmospherics/pipe/zpipe/up/supply,
+/obj/structure/cable{
+ d2 = 2;
+ icon_state = "0-2";
+ pixel_y = 0
+ },
+/obj/structure/cable{
+ d1 = 16;
+ d2 = 0;
+ icon_state = "16-0"
+ },
+/turf/simulated/floor/plating,
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+"apH" = (
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+/turf/simulated/floor,
+/area/maintenance/firstdeck/foreport)
+"apI" = (
+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"apJ" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 22;
+ pixel_y = 0
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"apK" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/green/bordercorner2{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/fpcenter)
+"apL" = (
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+/turf/simulated/floor/tiled/monotile,
+/area/hallway/primary/firstdeck/fpcenter)
+"apM" = (
+/obj/effect/floor_decal/industrial/warning/corner{
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+ },
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+/area/hallway/primary/firstdeck/fpcenter)
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+ },
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+ },
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+/area/maintenance/substation/firstdeck)
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+/turf/simulated/floor/tiled/dark{
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+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcomm/chamber)
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+/turf/simulated/floor/tiled/dark{
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+ oxygen = 0;
+ temperature = 80
+ },
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+/turf/simulated/floor/tiled/dark{
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+ oxygen = 0;
+ temperature = 80
+ },
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+/turf/simulated/floor/bluegrid{
+ name = "Mainframe Base";
+ nitrogen = 100;
+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcomm/chamber)
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+/turf/simulated/floor/tiled/dark{
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+ temperature = 80
+ },
+/area/tcomm/chamber)
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+ pixel_y = -32
+ },
+/obj/machinery/telecomms/hub/preset/southerncross,
+/turf/simulated/floor/tiled/dark{
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+ oxygen = 0;
+ temperature = 80
+ },
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+/turf/simulated/floor/tiled/dark{
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+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcomm/chamber)
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+/turf/simulated/floor/tiled/dark{
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+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcomm/chamber)
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+/turf/simulated/floor/tiled/dark{
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+ oxygen = 0;
+ temperature = 80
+ },
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+/obj/machinery/door/firedoor/border_only,
+/obj/effect/wingrille_spawn/reinforced,
+/obj/structure/sign/warning/high_voltage{
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+ },
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+/obj/item/device/flashlight/lamp,
+/obj/item/device/radio/intercom{
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+ pixel_y = -21
+ },
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+/obj/item/weapon/folder/yellow,
+/obj/item/device/multitool,
+/obj/item/weapon/paper_bin,
+/obj/item/weapon/pen/blue{
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+ pixel_y = 2
+ },
+/obj/machinery/firealarm{
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+ },
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+/area/tcomm/computer)
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+ dir = 5
+ },
+/obj/structure/filingcabinet,
+/obj/machinery/camera/network/telecom{
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+ dir = 1
+ },
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+/area/tcomm/computer)
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/area/tcomm/computer)
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+ },
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+ },
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+ },
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+/area/hallway/primary/firstdeck/fscenter)
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+ dir = 8
+ },
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+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable{
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+ d2 = 2;
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+ },
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+ dir = 8
+ },
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+/area/maintenance/firstdeck/forestarboard)
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+/obj/machinery/door/airlock/maintenance{
+ name = "Hangar Control Room Access";
+ req_access = null;
+ req_one_access = list(12,67)
+ },
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+/area/hangar/threecontrol)
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+ },
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+/turf/simulated/floor/tiled,
+/area/hangar/threecontrol)
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+ dir = 1
+ },
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
+/turf/simulated/floor/tiled/monotile,
+/area/hangar/threecontrol)
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+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
+/turf/simulated/floor/tiled,
+/area/hangar/threecontrol)
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+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/door/airlock{
+ name = "Hangar Control Room"
+ },
+/turf/simulated/floor/tiled,
+/area/hangar/threecontrol)
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+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
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+/area/hallway/primary/firstdeck/starboard)
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+ dir = 1
+ },
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+"arG" = (
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+/obj/item/stack/material/steel{
+ amount = 2
+ },
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+/turf/simulated/floor,
+/area/construction/firstdeck/construction4)
+"arH" = (
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+ amount = 24
+ },
+/turf/simulated/floor/wood,
+/area/construction/firstdeck/construction4)
+"arI" = (
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+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
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+/area/construction/firstdeck/construction4)
+"arJ" = (
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+ dir = 4
+ },
+/obj/machinery/alarm{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/white/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/white/bordercorner2{
+ dir = 10
+ },
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+/area/hallway/secondary/escape/firstdeck/ep_starboard1)
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+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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+ },
+/obj/machinery/hologram/holopad,
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+/turf/simulated/floor/tiled,
+/area/hallway/secondary/escape/firstdeck/ep_starboard1)
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+/obj/structure/cable{
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+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/escape/firstdeck/ep_starboard1)
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+ name = "Station Intercom (General)";
+ pixel_y = -21
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/escape/firstdeck/ep_starboard1)
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+ },
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+ pixel_x = 0;
+ pixel_y = -24
+ },
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+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
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+/obj/machinery/door/airlock/maintenance{
+ req_access = list(12)
+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
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+/area/hallway/secondary/escape/firstdeck/ep_port)
+"arX" = (
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+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
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+/area/hallway/secondary/escape/firstdeck/ep_port)
+"arY" = (
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+/obj/item/clothing/gloves/black,
+/obj/item/device/multitool{
+ pixel_x = 5
+ },
+/obj/random/tech_supply,
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled/steel_dirty,
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+"asa" = (
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+"asb" = (
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+/turf/simulated/floor/plating,
+/area/construction/firstdeck/construction1)
+"asc" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/bordercorner{
+ dir = 8
+ },
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+ dir = 4
+ },
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+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/borderfloor/corner,
+/obj/effect/floor_decal/corner/green/bordercorner,
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/port)
+"asf" = (
+/obj/structure/cable,
+/obj/machinery/power/apc{
+ dir = 2;
+ name = "south bump";
+ pixel_y = -24
+ },
+/obj/machinery/light_switch{
+ pixel_x = 11;
+ pixel_y = -24
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals_central6,
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+/area/hangar/onecontrol)
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+ dir = 1
+ },
+/obj/machinery/light,
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+/area/hangar/onecontrol)
+"ash" = (
+/obj/item/device/radio/intercom{
+ name = "Station Intercom (General)";
+ pixel_y = -21
+ },
+/obj/structure/closet/secure_closet/guncabinet{
+ anchored = 1;
+ desc = "It's an immobile card-locked storage unit. For storing weapons and other items when station side.";
+ name = "Secure Locker";
+ req_one_access = list(67,43,3)
+ },
+/turf/simulated/floor/tiled,
+/area/hangar/onecontrol)
+"asi" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/turf/simulated/floor/plating,
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+"asj" = (
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+ dir = 4
+ },
+/obj/machinery/light/small,
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"ask" = (
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+ dir = 4
+ },
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+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"asm" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/universal{
+ dir = 4
+ },
+/obj/structure/catwalk,
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+/area/maintenance/firstdeck/foreport)
+"asn" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/structure/catwalk,
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+/area/maintenance/firstdeck/foreport)
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+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/hallway/primary/firstdeck/port)
+"asp" = (
+/obj/structure/sign/directions/engineering{
+ dir = 8;
+ pixel_y = 10
+ },
+/obj/structure/sign/directions/cargo{
+ dir = 8
+ },
+/obj/structure/sign/directions/security{
+ dir = 2;
+ pixel_y = -10
+ },
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+/area/hallway/primary/firstdeck/fpcenter)
+"asq" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/glass{
+ name = "Central Access"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
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+/obj/machinery/door/firedoor/glass,
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+/turf/simulated/floor/plating,
+/area/hallway/primary/firstdeck/fpcenter)
+"ass" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/airlock/hatch{
+ name = "Telecoms Control Room";
+ req_access = list(61)
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/tcomm/computer)
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+/area/tcomm/computer)
+"asu" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/glass{
+ name = "Central Access"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/steel_grid,
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+/area/hallway/primary/firstdeck/fscenter)
+"asw" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/glass{
+ name = "Central Access"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/hallway/primary/firstdeck/fscenter)
+"asx" = (
+/obj/structure/sign/directions/bridge{
+ dir = 2;
+ pixel_y = 10
+ },
+/obj/structure/sign/directions/science{
+ dir = 4
+ },
+/obj/structure/sign/directions/medical{
+ dir = 4;
+ pixel_y = -10
+ },
+/turf/simulated/wall,
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+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
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+"asz" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/catwalk,
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+/area/maintenance/firstdeck/forestarboard)
+"asA" = (
+/obj/random/obstruction,
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/forestarboard)
+"asB" = (
+/obj/item/device/radio/intercom{
+ name = "Station Intercom (General)";
+ pixel_y = -21
+ },
+/obj/machinery/camera/network/first_deck{
+ c_tag = "Hangar Three - Control Room";
+ dir = 4
+ },
+/obj/effect/floor_decal/rust,
+/obj/structure/closet/secure_closet/guncabinet{
+ anchored = 1;
+ desc = "It's an immobile card-locked storage unit. For storing weapons and other items when station side.";
+ name = "Secure Locker";
+ req_one_access = list(67,43,3)
+ },
+/turf/simulated/floor/tiled,
+/area/hangar/threecontrol)
+"asC" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/obj/machinery/light,
+/turf/simulated/floor/tiled,
+/area/hangar/threecontrol)
+"asD" = (
+/obj/machinery/power/apc{
+ dir = 2;
+ name = "south bump";
+ pixel_y = -24
+ },
+/obj/structure/cable,
+/obj/machinery/light_switch{
+ pixel_x = 11;
+ pixel_y = -24
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals_central6,
+/turf/simulated/floor/tiled,
+/area/hangar/threecontrol)
+"asE" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/bordercorner{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/starboard)
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+/area/hallway/primary/firstdeck/starboard)
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+/obj/effect/floor_decal/corner/green/bordercorner,
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/starboard)
+"asH" = (
+/obj/structure/table/reinforced,
+/obj/item/stack/tile/wood,
+/turf/simulated/floor/wood,
+/area/construction/firstdeck/construction4)
+"asI" = (
+/obj/structure/table/reinforced,
+/obj/item/device/flashlight,
+/turf/simulated/floor/wood,
+/area/construction/firstdeck/construction4)
+"asJ" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/reagent_containers/food/drinks/glass2/square{
+ pixel_x = 4;
+ pixel_y = 5
+ },
+/obj/item/weapon/reagent_containers/food/drinks/glass2/square,
+/obj/machinery/light,
+/turf/simulated/floor/wood,
+/area/construction/firstdeck/construction4)
+"asK" = (
+/obj/item/stack/tile/wood,
+/turf/simulated/floor,
+/area/construction/firstdeck/construction4)
+"asL" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/escape/firstdeck/ep_starboard1)
+"asM" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/escape/firstdeck/ep_starboard1)
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+/obj/effect/floor_decal/corner/green/bordercorner,
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+/area/hallway/secondary/escape/firstdeck/ep_starboard1)
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+/obj/structure/catwalk,
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/centralport)
+"asQ" = (
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+/area/hallway/primary/firstdeck/port)
+"asR" = (
+/obj/machinery/firealarm{
+ pixel_y = 24
+ },
+/obj/machinery/disposal,
+/turf/simulated/floor/tiled/dark,
+/area/hallway/primary/firstdeck/port)
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+/obj/machinery/vending/cigarette,
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+/area/hallway/primary/firstdeck/port)
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+/turf/simulated/wall,
+/area/hallway/primary/firstdeck/port)
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+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/hallway/secondary/escape/firstdeck/ep_port)
+"asV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/airlock/glass{
+ name = "Escape Pod"
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/escape/firstdeck/ep_port)
+"asW" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/glass{
+ name = "Escape Pod"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/escape/firstdeck/ep_port)
+"asX" = (
+/obj/structure/sign/directions/bridge{
+ dir = 4;
+ pixel_y = 10
+ },
+/obj/structure/sign/directions/science{
+ dir = 8
+ },
+/turf/simulated/wall,
+/area/construction/firstdeck/construction1)
+"asY" = (
+/obj/structure/sign/directions/security{
+ dir = 8
+ },
+/turf/simulated/wall,
+/area/construction/firstdeck/construction1)
+"asZ" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/door/airlock/engineering{
+ name = "Construction Area";
+ req_access = list(32)
+ },
+/turf/simulated/floor/plating,
+/area/construction/firstdeck/construction1)
+"ata" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/port)
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+/area/hallway/primary/firstdeck/port)
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/port)
+"atd" = (
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+/turf/simulated/wall,
+/area/hangar/onecontrol)
+"ate" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/airlock/engineering{
+ name = "Utility Down";
+ req_one_access = list(11,24)
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"atf" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/maintenance{
+ req_access = null;
+ req_one_access = list(12,67)
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/firstdeck/foreport)
+"atg" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/structure/flora/pottedplant/tall,
+/turf/simulated/floor/tiled/dark,
+/area/hallway/primary/firstdeck/port)
+"ath" = (
+/turf/simulated/floor/tiled/dark,
+/area/hallway/primary/firstdeck/port)
+"ati" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 9
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/green/bordercorner2{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/port)
+"atj" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/port)
+"atk" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/green/bordercorner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/green/bordercorner2{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/port)
+"atl" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/port)
+"atm" = (
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+"atn" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/wall,
+/area/medical/first_aid_station/firstdeck)
+"ato" = (
+/turf/unsimulated/mask,
+/area/hallway/primary/firstdeck/elevator)
+"atp" = (
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+/area/tcomm/tcomstorage)
+"atq" = (
+/obj/structure/table/standard,
+/obj/item/weapon/stock_parts/micro_laser,
+/obj/item/weapon/stock_parts/manipulator,
+/obj/item/weapon/stock_parts/manipulator,
+/obj/item/weapon/stock_parts/manipulator,
+/obj/item/weapon/stock_parts/manipulator,
+/obj/item/weapon/stock_parts/capacitor,
+/obj/item/weapon/stock_parts/micro_laser/high,
+/obj/item/weapon/stock_parts/micro_laser/high,
+/obj/item/weapon/stock_parts/micro_laser/high,
+/obj/item/weapon/stock_parts/micro_laser/high,
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/turf/simulated/floor,
+/area/tcomm/tcomstorage)
+"atr" = (
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+/turf/simulated/floor,
+/area/tcomm/tcomstorage)
+"ats" = (
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+/obj/item/weapon/circuitboard/telecomms/processor,
+/obj/item/weapon/circuitboard/telecomms/processor,
+/obj/item/weapon/circuitboard/telecomms/receiver,
+/obj/item/weapon/circuitboard/telecomms/server,
+/obj/item/weapon/circuitboard/telecomms/server,
+/obj/item/weapon/circuitboard/telecomms/bus,
+/obj/item/weapon/circuitboard/telecomms/bus,
+/obj/item/weapon/circuitboard/telecomms/broadcaster,
+/obj/item/weapon/circuitboard/telecomms/exonet_node,
+/obj/machinery/camera/network/telecom{
+ c_tag = "Tcoms - Storage";
+ dir = 2
+ },
+/turf/simulated/floor,
+/area/tcomm/tcomstorage)
+"att" = (
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+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/tcomm/tcomstorage)
+"atu" = (
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+/obj/effect/floor_decal/industrial/outline/grey,
+/turf/simulated/floor/tiled/dark,
+/area/tcomm/tcomstorage)
+"atv" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tcomm/tcomstorage)
+"atw" = (
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+/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/device/radio/intercom{
+ dir = 4;
+ name = "Station Intercom (General)";
+ pixel_x = 21
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tcomm/tcomstorage)
+"atx" = (
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+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/green/bordercorner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/green/bordercorner2{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/starboard)
+"atz" = (
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
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+/area/hallway/primary/firstdeck/starboard)
+"atA" = (
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+ dir = 5
+ },
+/obj/effect/floor_decal/corner/green/border{
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+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/green/bordercorner2{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/starboard)
+"atB" = (
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+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/door/airlock/maintenance{
+ req_access = null;
+ req_one_access = list(12,67)
+ },
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+"atF" = (
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+/turf/simulated/wall,
+/area/hangar/threecontrol)
+"atG" = (
+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor{
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+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
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+/area/hallway/primary/firstdeck/starboard)
+"atH" = (
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+ dir = 4
+ },
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+"atI" = (
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+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/green/border{
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+ },
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+"atJ" = (
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+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/door/airlock/engineering{
+ name = "Construction Area";
+ req_access = list(32)
+ },
+/turf/simulated/floor/plating,
+/area/construction/firstdeck/construction4)
+"atK" = (
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+ dir = 4
+ },
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+"atL" = (
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+ pixel_y = 10
+ },
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+ },
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+/area/construction/firstdeck/construction4)
+"atM" = (
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+/obj/machinery/door/airlock/glass{
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+ },
+/turf/simulated/floor/tiled/steel_grid,
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+"atN" = (
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+/obj/machinery/door/airlock/glass{
+ name = "Escape Pod"
+ },
+/obj/machinery/door/firedoor/border_only,
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+ d2 = 2;
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+ pixel_y = 0
+ },
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+"atP" = (
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+/area/hallway/primary/firstdeck/starboard)
+"atQ" = (
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+ },
+/turf/simulated/floor/tiled/dark,
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+"atT" = (
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+/obj/structure/catwalk,
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+"atV" = (
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+ },
+/obj/effect/floor_decal/industrial/danger{
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+ },
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+/area/hallway/primary/firstdeck/port)
+"atW" = (
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+ },
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+ },
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+"atX" = (
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+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 1
+ },
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+/area/hallway/primary/firstdeck/port)
+"atY" = (
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+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor{
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+ },
+/obj/effect/floor_decal/corner/green/border{
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+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/port)
+"atZ" = (
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+ },
+/obj/effect/floor_decal/corner/green/bordercorner{
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+ },
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+"aua" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
+/turf/simulated/floor/tiled,
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+"aub" = (
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+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+/area/hallway/primary/firstdeck/starboard)
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/structure/cable{
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/item/device/radio{
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+ icon_state = "med_walkietalkie";
+ name = "Medbay Emergency Radio Link"
+ },
+/obj/item/device/radio{
+ frequency = 1487;
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+ name = "Medbay Emergency Radio Link"
+ },
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+ pixel_y = -21
+ },
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+ dir = 1
+ },
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+ },
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+ icon_state = "1-2"
+ },
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+ },
+/obj/machinery/firealarm{
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+ },
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+ },
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+ },
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+ },
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+ icon_state = "1-2"
+ },
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+ dir = 2;
+ name = "south bump";
+ pixel_y = -24
+ },
+/obj/structure/cable{
+ icon_state = "0-4";
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+ },
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+ },
+/obj/effect/floor_decal/corner/green/bordercorner{
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+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
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+ },
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+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/firstdeck/starboard)
+"axw" = (
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+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4,
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+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
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+ name_tag = "Telecommunications"
+ },
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+ ailock = 1;
+ check_synth = 1;
+ control_area = "\improper Telecomms Storage";
+ desc = "A firewall prevents AIs from interacting with this device.";
+ name = "Telecoms lethal turret control";
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+ },
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+ dir = 1;
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+ },
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+/obj/machinery/door/blast/regular{
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+ },
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+ name = "Escape Pod 7";
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+ },
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+"aSA" = (
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+ id_tag = "escape_pod_5_hatch";
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+ },
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+ tag_interior_door = "d1aft_starboard_inner"
+ },
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+ },
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+ },
+/obj/machinery/access_button{
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+ },
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+ health = 1e+006
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+/obj/item/weapon/tank/oxygen,
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+ name = "EVA Suit";
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+ },
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+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 1e+006
+ },
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+ },
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+ },
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+ opacity = 0
+ },
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+ },
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+ },
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+ },
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+ },
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+ opacity = 0
+ },
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+ },
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+ density = 0;
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+ id = "Prison Gate";
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+ opacity = 0
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+ layer = 2.6
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ pixel_y = 3
+ },
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+ req_access = list(1)
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ pixel_y = 0
+ },
+/obj/item/clothing/head/helmet/laserproof,
+/obj/machinery/door/window/brigdoor/eastleft{
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+ },
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+ },
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+/obj/item/clothing/head/helmet/combat,
+/obj/machinery/door/window/brigdoor/westright{
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+ },
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+ pixel_x = -5;
+ pixel_y = -1
+ },
+/obj/machinery/door/window/westright{
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+/obj/item/clothing/suit/armor/bulletproof/alt,
+/obj/item/clothing/head/helmet/bulletproof,
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+ },
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+ },
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+ },
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+ dir = 5
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+ req_access = list(3)
+ },
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+ },
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+ dir = 4
+ },
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+ dir = 8
+ },
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+ name = "Unit 1"
+ },
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+/obj/item/weapon/towel{
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+/obj/item/weapon/towel{
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+ color = "#ff0000";
+ name = "red towel"
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+ },
+/obj/item/weapon/soap/nanotrasen,
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+ pixel_y = -21
+ },
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+ dir = 8
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+ },
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+ },
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+ },
+/obj/item/clothing/glasses/hud/security,
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+ },
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+ },
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+ c_tag = "SCI - Toxins Test Chamber Port";
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+ },
+/obj/machinery/light{
+ dir = 8
+ },
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+ dir = 4
+ },
+/obj/machinery/camera/network/research{
+ c_tag = "SCI - Toxins Test Chamber Starboard";
+ dir = 8;
+ network = list("Research","Toxins Test Area")
+ },
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+ icon_state = "0-2"
+ },
+/obj/machinery/door/firedoor/border_only,
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+ id = "Prison Gate";
+ name = "Communal Brig Blast Door";
+ opacity = 0
+ },
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+/obj/item/device/tape,
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+ pixel_x = -4;
+ pixel_y = 2
+ },
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+ icon_state = "warning";
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+ },
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+ },
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+ },
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+ density = 0;
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+ opacity = 0
+ },
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+ department = "Warden's Office"
+ },
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+ pixel_y = 18;
+ req_access = list(2)
+ },
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+ req_access = list(1)
+ },
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+ },
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+ },
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+ name = "Security Processing";
+ req_access = list(1)
+ },
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+ },
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+ },
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+ },
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+/obj/structure/cable/green{
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+ },
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+ name = "carpspawn"
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+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable/green{
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+ },
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+/obj/machinery/door/window/brigdoor/northright{
+ id = "Cell 1";
+ name = "Cell 1";
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+ req_one_access = list(2,4)
+ },
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+ dir = 4
+ },
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+ dir = 9
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 9
+ },
+/obj/machinery/door_timer/cell_2{
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+ d2 = 2;
+ icon_state = "1-2"
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+ name = "Visitation Area";
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+ },
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+ health = 1e+006
+ },
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+ initialize_directions = 1;
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+ internal_pressure_bound_default = 4000;
+ pressure_checks = 2;
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+ pump_direction = 0;
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+ },
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+/obj/effect/floor_decal/borderfloorblack{
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+ },
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+/area/lawoffice)
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+ },
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+ },
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+/area/lawoffice)
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+ },
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+ },
+/turf/simulated/floor/tiled/dark,
+/area/lawoffice)
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+ },
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+ },
+/turf/simulated/floor/tiled/dark,
+/area/lawoffice)
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+ icon_state = "tube1";
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+ },
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+ },
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+ },
+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/light/small{
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+ },
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+ },
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+/area/maintenance/security_starboard)
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+ },
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+ },
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+ },
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+/obj/random/maintenance/security,
+/obj/random/maintenance/security,
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
+ dir = 10;
+ icon_state = "intact"
+ },
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+/area/maintenance/security_starboard)
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+ },
+/obj/machinery/air_sensor{
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+ id_tag = "co2_sensor"
+ },
+/turf/simulated/floor/reinforced/carbon_dioxide,
+/area/engineering/atmos)
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+ dir = 1
+ },
+/obj/machinery/atmospherics/unary/outlet_injector{
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+ frequency = 1441;
+ icon_state = "map_injector";
+ id = "co2_in";
+ pixel_y = 1;
+ use_power = 1
+ },
+/turf/simulated/floor/reinforced/carbon_dioxide,
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+ },
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+/obj/effect/wingrille_spawn/reinforced,
+/obj/machinery/meter,
+/obj/machinery/door/blast/regular{
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+ id = "atmoslockdown";
+ name = "Atmospherics Lockdown";
+ opacity = 0
+ },
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+/area/engineering/atmos)
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+ },
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+/area/space)
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+/obj/effect/wingrille_spawn/reinforced,
+/obj/machinery/door/blast/regular{
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+ icon_state = "pdoor0";
+ id = "atmoslockdown";
+ name = "Atmospherics Lockdown";
+ opacity = 0
+ },
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+/area/engineering/atmos)
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+ icon_state = "intact";
+ dir = 4
+ },
+/obj/machinery/computer/general_air_control/large_tank_control{
+ frequency = 1441;
+ input_tag = "co2_in";
+ name = "Carbon Dioxide Supply Control";
+ output_tag = "co2_out";
+ sensors = list("co2_sensor" = "Tank")
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/black/border{
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+ },
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+ },
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+ },
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+/area/engineering/atmos)
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+ icon_state = "intact";
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+ },
+/obj/machinery/atmospherics/binary/pump{
+ dir = 2;
+ name = "N2 to Mixing"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"boN" = (
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+ tag_east = 2;
+ tag_north = 4;
+ tag_south = 1;
+ tag_west = 5;
+ use_power = 1
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
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+ icon_state = "intact";
+ dir = 4
+ },
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+/area/engineering/atmos)
+"boP" = (
+/obj/machinery/atmospherics/omni/atmos_filter{
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+ tag_north = 3;
+ tag_south = 0;
+ tag_west = 1;
+ use_power = 1
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
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+ icon_state = "intact";
+ dir = 4
+ },
+/obj/machinery/atmospherics/binary/pump{
+ dir = 2;
+ name = "O2 to Mixing"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"boR" = (
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+ icon_state = "map";
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"boS" = (
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+/obj/machinery/atmospherics/binary/pump{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"boT" = (
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+ dir = 4;
+ initialize_directions = 11
+ },
+/turf/simulated/floor/tiled,
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+/obj/effect/floor_decal/industrial/outline/grey,
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"boV" = (
+/obj/machinery/atmospherics/binary/pump{
+ name = "Transit to Port"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
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+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
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+/area/engineering/atmos)
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+/area/engineering/atmos)
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+/turf/simulated/floor,
+/area/maintenance/security_port)
+"boZ" = (
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+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/machinery/portable_atmospherics/canister/air/airlock,
+/turf/simulated/floor,
+/area/maintenance/security_port)
+"bpa" = (
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+ dir = 4;
+ icon_state = "map"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 8
+ },
+/obj/machinery/meter,
+/obj/machinery/portable_atmospherics/powered/pump/filled,
+/turf/simulated/floor/plating,
+/area/maintenance/security_port)
+"bpb" = (
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+/turf/simulated/floor/plating,
+/area/maintenance/security_port)
+"bpc" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/maintenance{
+ name = "Forensics Maintenance Access";
+ req_access = list(4)
+ },
+/turf/simulated/floor/plating,
+/area/security/detectives_office)
+"bpd" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/security/detectives_office)
+"bpe" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/security/detectives_office)
+"bpf" = (
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+/turf/simulated/floor/tiled/white,
+/area/security/detectives_office)
+"bpg" = (
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+/obj/item/device/mass_spectrometer/adv,
+/obj/item/device/reagent_scanner,
+/obj/item/weapon/reagent_containers/syringe,
+/turf/simulated/floor/tiled/freezer,
+/area/security/detectives_office)
+"bph" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/filingcabinet/chestdrawer,
+/turf/simulated/floor/lino,
+/area/security/detectives_office)
+"bpi" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/carpet,
+/area/security/detectives_office)
+"bpj" = (
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+ dir = 1
+ },
+/obj/effect/landmark/start{
+ name = "Detective"
+ },
+/turf/simulated/floor/carpet,
+/area/security/detectives_office)
+"bpk" = (
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+/obj/item/weapon/handcuffs,
+/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,
+/obj/item/device/tape/random,
+/obj/item/device/taperecorder{
+ pixel_x = -4;
+ pixel_y = 2
+ },
+/obj/machinery/alarm{
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+ pixel_x = 22;
+ pixel_y = 0
+ },
+/turf/simulated/floor/lino,
+/area/security/detectives_office)
+"bpl" = (
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+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/door/airlock/glass_security{
+ name = "Security Lobby"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/steel_grid,
+/area/security/lobby)
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+"bpn" = (
+/obj/machinery/door/firedoor/glass,
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/door/airlock/glass_security{
+ name = "Security Lobby"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/security/lobby)
+"bpo" = (
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+/area/security/lobby)
+"bpp" = (
+/obj/structure/filingcabinet,
+/obj/item/device/radio/intercom/department/security{
+ dir = 4;
+ icon_override = "secintercom";
+ pixel_x = -21
+ },
+/obj/machinery/ai_status_display{
+ pixel_x = -32;
+ pixel_y = -32
+ },
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -22
+ },
+/obj/effect/floor_decal/borderfloorblack{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/blue/border{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/dark,
+/area/crew_quarters/heads/sc/hos)
+"bpq" = (
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+/obj/effect/floor_decal/borderfloorblack,
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+/area/crew_quarters/heads/sc/hos)
+"bpr" = (
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+/obj/effect/floor_decal/borderfloorblack,
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+/turf/simulated/floor/tiled/dark,
+/area/crew_quarters/heads/sc/hos)
+"bps" = (
+/obj/structure/closet/secure_closet/hos,
+/obj/machinery/newscaster/security_unit{
+ pixel_x = 0;
+ pixel_y = -30
+ },
+/obj/effect/floor_decal/borderfloorblack,
+/obj/effect/floor_decal/corner/blue/border,
+/turf/simulated/floor/tiled/dark,
+/area/crew_quarters/heads/sc/hos)
+"bpt" = (
+/obj/machinery/photocopier/faxmachine{
+ department = "Head of Security"
+ },
+/obj/machinery/status_display{
+ pixel_x = 32;
+ pixel_y = -32
+ },
+/obj/structure/extinguisher_cabinet{
+ pixel_y = -30
+ },
+/obj/structure/table/reinforced,
+/obj/effect/floor_decal/borderfloorblack{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/blue/border{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/dark,
+/area/crew_quarters/heads/sc/hos)
+"bpu" = (
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+ pixel_x = -4;
+ pixel_y = 2
+ },
+/obj/item/device/camera{
+ pixel_x = 3;
+ pixel_y = -4
+ },
+/obj/item/device/flash,
+/obj/item/device/flash,
+/obj/item/weapon/storage/secure/briefcase,
+/obj/structure/closet,
+/obj/item/weapon/storage/secure/briefcase,
+/obj/item/device/taperecorder{
+ pixel_x = -4;
+ pixel_y = 2
+ },
+/obj/item/device/camera{
+ pixel_x = 3;
+ pixel_y = -4
+ },
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/machinery/power/apc{
+ dir = 8;
+ name = "west bump";
+ pixel_x = -24
+ },
+/obj/machinery/light_switch{
+ pixel_x = -36
+ },
+/obj/effect/floor_decal/borderfloorblack{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/blue/border{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/lawoffice)
+"bpw" = (
+/obj/structure/bed/chair{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/dark,
+/area/lawoffice)
+"bpx" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 8
+ },
+/obj/machinery/button/windowtint{
+ id = "lawyer_tint";
+ pixel_x = -26;
+ pixel_y = 30;
+ req_access = list(58)
+ },
+/obj/machinery/newscaster{
+ pixel_x = 30;
+ pixel_y = 0
+ },
+/obj/effect/landmark/start{
+ name = "Internal Affairs Agent"
+ },
+/obj/effect/floor_decal/borderfloorblack{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/blue/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/lawoffice)
+"bpy" = (
+/obj/machinery/atmospherics/valve/digital/open,
+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/plating,
+/area/maintenance/security_starboard)
+"bpz" = (
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+/turf/simulated/floor/plating,
+/area/maintenance/security_starboard)
+"bpA" = (
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+ icon_state = "warning";
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/security_starboard)
+"bpB" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
+ dir = 6;
+ icon_state = "intact"
+ },
+/obj/machinery/portable_atmospherics/powered/pump/filled,
+/turf/simulated/floor/plating,
+/area/maintenance/security_starboard)
+"bpC" = (
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+ dir = 4
+ },
+/obj/machinery/meter,
+/obj/structure/closet/crate,
+/obj/item/clothing/mask/gas,
+/obj/item/device/flashlight,
+/obj/item/device/flashlight,
+/obj/random/maintenance/research,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/security,
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+/turf/simulated/floor/plating,
+/area/maintenance/security_starboard)
+"bpD" = (
+/obj/effect/floor_decal/corner/black/full,
+/obj/machinery/camera/network/engineering{
+ c_tag = "Atmospherics Tank - Carbon Dioxide";
+ dir = 4
+ },
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/reinforced/carbon_dioxide,
+/area/engineering/atmos)
+"bpE" = (
+/obj/effect/floor_decal/corner/black/full{
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_pump{
+ dir = 4;
+ external_pressure_bound = 0;
+ external_pressure_bound_default = 0;
+ frequency = 1441;
+ icon_state = "map_vent_in";
+ id_tag = "co2_out";
+ initialize_directions = 1;
+ internal_pressure_bound = 4000;
+ internal_pressure_bound_default = 4000;
+ pressure_checks = 2;
+ pressure_checks_default = 2;
+ pump_direction = 0;
+ use_power = 1
+ },
+/turf/simulated/floor/reinforced/carbon_dioxide,
+/area/engineering/atmos)
+"bpF" = (
+/obj/machinery/atmospherics/pipe/simple/visible/green{
+ icon_state = "intact";
+ dir = 4
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/wingrille_spawn/reinforced,
+/obj/machinery/meter,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 1;
+ icon_state = "pdoor0";
+ id = "atmoslockdown";
+ name = "Atmospherics Lockdown";
+ opacity = 0
+ },
+/turf/simulated/floor,
+/area/engineering/atmos)
+"bpG" = (
+/obj/machinery/atmospherics/pipe/simple/visible/green{
+ icon_state = "intact";
+ dir = 4
+ },
+/obj/structure/lattice,
+/turf/space,
+/area/space)
+"bpH" = (
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+ dir = 1
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/wingrille_spawn/reinforced,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 1;
+ icon_state = "pdoor0";
+ id = "atmoslockdown";
+ name = "Atmospherics Lockdown";
+ opacity = 0
+ },
+/turf/simulated/floor/plating,
+/area/engineering/atmos)
+"bpI" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/valve/digital{
+ dir = 4;
+ name = "CO2 Outlet Valve"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/black/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/black/bordercorner2{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"bpJ" = (
+/obj/machinery/atmospherics/binary/pump{
+ dir = 4;
+ name = "CO2 to Mixing"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"bpK" = (
+/obj/machinery/atmospherics/pipe/manifold4w/visible/green,
+/turf/simulated/floor/tiled,
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+ },
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+ },
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+ },
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+ },
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+/obj/item/device/uv_light,
+/obj/item/clothing/gloves/sterile/latex,
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+ department = "Security";
+ departmentType = 5;
+ name = "Security RC";
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+ },
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+ },
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+/obj/item/clothing/suit/storage/hazardvest/green,
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+ },
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+ },
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+ opacity = 0
+ },
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+ name = "CO2 to Connector"
+ },
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+ },
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+ },
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+ },
+/obj/machinery/atmospherics/binary/pump{
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+ },
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+ },
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+ icon_state = "0-2"
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+ name = "Powernet Sensor - Atmospherics Subgrid";
+ name_tag = "Atmospherics Subgrid"
+ },
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+ },
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+ charge = 2e+006;
+ input_attempt = 1;
+ RCon_tag = "Substation - Atmospherics"
+ },
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+ },
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+ },
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+ },
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+"bro" = (
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+/obj/effect/wingrille_spawn/reinforced/polarized{
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+ },
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+/obj/machinery/door/airlock{
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+ req_access = list(38)
+ },
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+/obj/structure/cable{
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+/obj/effect/wingrille_spawn/reinforced/polarized{
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+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/plating,
+/area/lawoffice)
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+ },
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+/obj/machinery/door/firedoor/border_only,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/airlock/maintenance{
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+ },
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+/area/maintenance/security_starboard)
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+ dir = 6
+ },
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+/area/maintenance/security_starboard)
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+ dir = 4
+ },
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+/area/hallway/secondary/eva_hallway)
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+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 1;
+ icon_state = "map"
+ },
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+/area/hallway/secondary/eva_hallway)
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+ dir = 10;
+ icon_state = "intact"
+ },
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+/turf/simulated/wall/r_wall,
+/area/hallway/secondary/eva_hallway)
+"brx" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/turf/simulated/floor/airless,
+/area/hallway/secondary/eva_hallway)
+"bry" = (
+/obj/effect/floor_decal/corner/orange/full{
+ dir = 8
+ },
+/obj/machinery/air_sensor{
+ frequency = 1441;
+ id_tag = "tox_sensor"
+ },
+/obj/machinery/camera/network/engineering{
+ c_tag = "Atmospherics Tank - Phoron";
+ dir = 4
+ },
+/turf/simulated/floor/reinforced/phoron,
+/area/engineering/atmos)
+"brz" = (
+/obj/machinery/atmospherics/unary/outlet_injector{
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+ frequency = 1441;
+ icon_state = "map_injector";
+ id = "tox_in";
+ pixel_y = 1;
+ use_power = 1
+ },
+/obj/effect/floor_decal/corner/purple/diagonal,
+/obj/effect/floor_decal/corner/orange{
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+ },
+/turf/simulated/floor/reinforced/phoron,
+/area/engineering/atmos)
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+ icon_state = "intact";
+ dir = 4
+ },
+/obj/machinery/computer/general_air_control/large_tank_control{
+ frequency = 1441;
+ input_tag = "tox_in";
+ name = "Phoron Supply Control";
+ output_tag = "tox_out";
+ sensors = list("tox_sensor" = "Tank")
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/orange/bordercorner2{
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+ },
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+ },
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+/area/engineering/atmos)
+"brC" = (
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+ tag_north = 2;
+ tag_south = 1;
+ tag_west = 6;
+ use_power = 1
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"brD" = (
+/obj/machinery/atmospherics/binary/pump{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"brE" = (
+/obj/machinery/atmospherics/pipe/manifold/visible/cyan{
+ dir = 8;
+ icon_state = "map"
+ },
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+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"brF" = (
+/obj/machinery/atmospherics/pipe/simple/visible/cyan{
+ dir = 4;
+ icon_state = "intact"
+ },
+/obj/machinery/atmospherics/binary/pump{
+ dir = 1;
+ name = "Waste to Port"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"brG" = (
+/obj/machinery/atmospherics/binary/pump/on{
+ dir = 4;
+ name = "Air to Supply"
+ },
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+/area/engineering/atmos)
+"brH" = (
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+ },
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+"brI" = (
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 4
+ },
+/obj/machinery/meter{
+ frequency = 1443;
+ id = "dloop_atm_meter";
+ name = "Distribution Loop"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"brJ" = (
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+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
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+ },
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+ },
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+ dir = 4
+ },
+/obj/machinery/door/airlock/atmos{
+ name = "Atmospherics Maintenance";
+ req_access = list(24)
+ },
+/turf/simulated/floor,
+/area/maintenance/substation/atmospherics)
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+ dir = 4
+ },
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+ dir = 4
+ },
+/obj/structure/cable/cyan{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+ dir = 4
+ },
+/turf/simulated/floor,
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+ },
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+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/machinery/power/terminal{
+ icon_state = "term";
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 1
+ },
+/turf/simulated/floor,
+/area/maintenance/substation/atmospherics)
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+ dir = 4
+ },
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+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 1
+ },
+/turf/simulated/floor,
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+ },
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+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/engineering{
+ name = "Atmospherics Substation";
+ req_one_access = list(11,24)
+ },
+/turf/simulated/floor,
+/area/maintenance/substation/atmospherics)
+"brP" = (
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+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 1;
+ icon_state = "pdoor0";
+ id = "atmoslockdown";
+ name = "Atmospherics Lockdown";
+ opacity = 0
+ },
+/turf/simulated/floor,
+/area/maintenance/engineering)
+"brQ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/turf/simulated/floor,
+/area/maintenance/engineering)
+"brR" = (
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+ icon_state = "warning";
+ dir = 4
+ },
+/turf/simulated/floor/airless,
+/area/maintenance/security_port)
+"brS" = (
+/obj/machinery/door/airlock/external{
+ frequency = 1379;
+ icon_state = "door_locked";
+ id_tag = "eva_port_outer";
+ locked = 1;
+ name = "External Airlock Access";
+ req_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/maintenance/security_port)
+"brT" = (
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 9
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1379;
+ id_tag = "eva_port_pump"
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1379;
+ id_tag = "eva_port_sensor";
+ pixel_x = 0;
+ pixel_y = 25
+ },
+/turf/simulated/floor/tiled,
+/area/maintenance/security_port)
+"brU" = (
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 5
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1379;
+ id_tag = "eva_port_pump"
+ },
+/turf/simulated/floor/tiled,
+/area/maintenance/security_port)
+"brV" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 8;
+ icon_state = "map"
+ },
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1379;
+ icon_state = "door_locked";
+ id_tag = "eva_port_inner";
+ locked = 1;
+ name = "Internal Airlock Access";
+ req_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/maintenance/security_port)
+"brW" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1379;
+ master_tag = "eva_port_airlock";
+ name = "interior access button";
+ pixel_x = 0;
+ pixel_y = 26;
+ req_access = list(18)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 9;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/tiled,
+/area/maintenance/security_port)
+"brX" = (
+/obj/effect/floor_decal/industrial/warning/corner,
+/obj/structure/cable{
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+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
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+"brY" = (
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+/area/ai_monitored/storage/eva)
+"brZ" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/storage/toolbox/electrical{
+ pixel_x = 1;
+ pixel_y = -1
+ },
+/obj/item/weapon/storage/toolbox/mechanical{
+ pixel_x = -2;
+ pixel_y = -1
+ },
+/obj/item/device/multitool,
+/obj/item/clothing/head/welding,
+/obj/item/weapon/storage/belt/utility,
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+"bsa" = (
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+"bsb" = (
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+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/camera/network/command{
+ c_tag = "EVA - Port"
+ },
+/turf/simulated/floor/tiled/dark,
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+"bsc" = (
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+/area/ai_monitored/storage/eva)
+"bsd" = (
+/obj/machinery/suit_cycler/security,
+/obj/machinery/light{
+ dir = 1
+ },
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+"bse" = (
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+"bsf" = (
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+"bsg" = (
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+/obj/item/device/suit_cooling_unit,
+/obj/item/device/suit_cooling_unit,
+/obj/effect/floor_decal/industrial/warning,
+/obj/item/device/radio/intercom{
+ dir = 1;
+ name = "Station Intercom (General)";
+ pixel_y = 21
+ },
+/turf/simulated/floor/tiled/dark,
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+"bsh" = (
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+/obj/machinery/cell_charger,
+/obj/item/weapon/cell/high{
+ charge = 100;
+ maxcharge = 15000
+ },
+/obj/item/weapon/cell/high{
+ charge = 100;
+ maxcharge = 15000
+ },
+/obj/item/stack/cable_coil{
+ pixel_x = 3;
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+ },
+/obj/item/stack/cable_coil{
+ pixel_x = 3;
+ pixel_y = -7
+ },
+/obj/item/device/radio/off,
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+"bsi" = (
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+/area/ai_monitored/storage/eva)
+"bsj" = (
+/obj/structure/reagent_dispensers/watertank,
+/obj/machinery/light{
+ dir = 1
+ },
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+"bsk" = (
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+/obj/item/stack/material/plasteel{
+ amount = 10
+ },
+/obj/item/stack/material/steel{
+ amount = 50
+ },
+/obj/item/stack/material/steel{
+ amount = 50
+ },
+/obj/item/stack/material/steel{
+ amount = 50
+ },
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/camera/network/command{
+ c_tag = "EVA - Starboard"
+ },
+/turf/simulated/floor/tiled/dark,
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+"bsl" = (
+/obj/structure/table/reinforced,
+/obj/item/stack/material/glass/reinforced{
+ amount = 50
+ },
+/obj/item/stack/rods{
+ amount = 50
+ },
+/obj/effect/floor_decal/industrial/warning,
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+/area/ai_monitored/storage/eva)
+"bsm" = (
+/obj/structure/table/reinforced,
+/obj/item/stack/material/glass{
+ amount = 50
+ },
+/obj/item/stack/material/glass{
+ amount = 50
+ },
+/obj/item/stack/material/glass{
+ amount = 50
+ },
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/requests_console{
+ department = "EVA";
+ pixel_x = 0;
+ pixel_y = 26
+ },
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+/area/ai_monitored/storage/eva)
+"bsn" = (
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+/obj/structure/cable{
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+ icon_state = "0-2";
+ pixel_y = 0
+ },
+/obj/effect/wingrille_spawn/reinforced,
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+/area/ai_monitored/storage/eva)
+"bso" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
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+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/fore)
+"bsq" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/item/device/radio/beacon,
+/obj/machinery/navbeacon/patrol{
+ location = "SEC";
+ next_patrol = "CH1"
+ },
+/mob/living/bot/secbot/beepsky,
+/turf/simulated/floor/tiled/monotile,
+/area/hallway/primary/seconddeck/fore)
+"bsr" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4,
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+/area/hallway/primary/seconddeck/fore)
+"bss" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/glass{
+ name = "Central Access"
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/hallway/secondary/eva_hallway)
+"bst" = (
+/obj/structure/sign/greencross{
+ desc = "White cross in a green field, you can get medical aid here.";
+ name = "First-Aid"
+ },
+/turf/simulated/wall,
+/area/security/aid_station)
+"bsu" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/eva_hallway)
+"bsv" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/eva_hallway)
+"bsw" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
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+"bsx" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/eva_hallway)
+"bsy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/eva_hallway)
+"bsz" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/eva_hallway)
+"bsA" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/eva_hallway)
+"bsB" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
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+ id_tag = "eva_port_inner";
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+ req_access = list(13)
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+/area/ai_monitored/storage/eva)
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+ d2 = 8;
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+ icon_state = "4-8"
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+ },
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+/obj/machinery/door/airlock/glass_command{
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+ req_one_access = list(18)
+ },
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+ d2 = 8;
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+ },
+/obj/structure/cable{
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+ },
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+ dir = 1;
+ icon_state = "pipe-j1s";
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+ sortType = "Janitor Closet"
+ },
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+/obj/machinery/hologram/holopad,
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+ },
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+ },
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+ },
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+/obj/machinery/door/airlock/glass{
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+ },
+/obj/structure/disposalpipe/segment{
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+ },
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ },
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+ },
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+ },
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+ },
+/obj/structure/disposalpipe/segment{
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+ },
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+ },
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+/area/hallway/secondary/eva_hallway)
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+ },
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+ dir = 4
+ },
+/obj/machinery/camera/network/second_deck{
+ c_tag = "Second Deck - Fore Starboard Hallway One";
+ dir = 1
+ },
+/obj/machinery/firealarm{
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+ pixel_x = 0;
+ pixel_y = -24
+ },
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+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
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+ icon_state = "pipe-c"
+ },
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+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
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+/area/hallway/secondary/eva_hallway)
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+ dir = 4
+ },
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+ },
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+/area/hallway/secondary/eva_hallway)
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+ pixel_x = 0;
+ pixel_y = -26
+ },
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+ },
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+ },
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+ },
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+ name = "south bump";
+ pixel_y = -24
+ },
+/obj/structure/cable,
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/eva_hallway)
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+ pixel_y = -22
+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
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+/area/hallway/secondary/eva_hallway)
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+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1379;
+ master_tag = "eva_starboard_airlock";
+ name = "interior access button";
+ pixel_x = 26;
+ pixel_y = -25;
+ req_access = list(18)
+ },
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+ dir = 4
+ },
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+/area/hallway/secondary/eva_hallway)
+"bue" = (
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+ dir = 10
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1379;
+ id_tag = "eva_starboard_pump"
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1379;
+ id_tag = "eva_starboard_sensor";
+ pixel_x = 0;
+ pixel_y = -26
+ },
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+/area/hallway/secondary/eva_hallway)
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+ dir = 6
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1379;
+ id_tag = "eva_starboard_pump"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/eva_hallway)
+"bug" = (
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+ dir = 8
+ },
+/turf/simulated/floor/airless,
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+/turf/simulated/floor/airless,
+/area/maintenance/research)
+"buj" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1379;
+ master_tag = "fore_starboard_airlock";
+ name = "exterior access button";
+ pixel_x = 26;
+ pixel_y = -25;
+ req_one_access = list(13)
+ },
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+/area/maintenance/research)
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+ },
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+/area/space)
+"bum" = (
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+/obj/machinery/atmospherics/binary/pump{
+ dir = 4;
+ name = "Phoron to Connector"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"bun" = (
+/obj/machinery/atmospherics/binary/pump{
+ name = "Port to Waste"
+ },
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+/area/engineering/atmos)
+"bup" = (
+/obj/machinery/atmospherics/unary/freezer{
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+ icon_state = "freezer"
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
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+"buq" = (
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+ dir = 1;
+ icon_state = "heater"
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
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+"bus" = (
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+/obj/machinery/pipedispenser,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
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+"buu" = (
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+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/glass_atmos{
+ name = "Atmospherics Monitoring Room";
+ req_access = list(24)
+ },
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+"buy" = (
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+ dir = 5
+ },
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+/obj/structure/cable{
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+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
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+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/obj/structure/sign/warning/high_voltage{
+ pixel_x = -32;
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+ },
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+ dir = 5;
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+ dir = 9;
+ icon_state = "intact"
+ },
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+ icon_state = "warningcorner";
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+/obj/structure/sign/warning/airlock{
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+ },
+/obj/machinery/light/small{
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+ dir = 4
+ },
+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
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+ dir = 8;
+ name = "west bump";
+ pixel_x = -24
+ },
+/obj/machinery/light_switch{
+ pixel_x = -36
+ },
+/obj/structure/cable,
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+ dir = 5
+ },
+/obj/effect/floor_decal/industrial/warning{
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+ },
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+ },
+/turf/simulated/floor/tiled,
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+/obj/machinery/atmospherics/unary/vent_pump/on{
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+ },
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+ },
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+/area/ai_monitored/storage/eva)
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+/obj/machinery/firealarm{
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+ pixel_y = -24
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/ai_monitored/storage/eva)
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+/obj/effect/floor_decal/industrial/warning,
+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
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+"buL" = (
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+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -22
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+ },
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+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/structure/extinguisher_cabinet{
+ pixel_y = -30
+ },
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+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/tiled,
+/area/ai_monitored/storage/eva)
+"buO" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 6
+ },
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+/obj/structure/cable,
+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/ai_monitored/storage/eva)
+"buQ" = (
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+ icon_state = "warningcorner";
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/fore)
+"buR" = (
+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+"buT" = (
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+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
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+/area/hallway/secondary/eva_hallway)
+"buU" = (
+/obj/structure/sign/greencross{
+ desc = "White cross in a green field, you can get medical aid here.";
+ name = "First-Aid"
+ },
+/turf/simulated/wall/r_wall,
+/area/hallway/secondary/eva_hallway)
+"buV" = (
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+ dir = 8
+ },
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+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 8
+ },
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+ dir = 8
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+ },
+/obj/structure/table/reinforced,
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+/obj/machinery/door/window/northleft{
+ name = "Janitorial Desk"
+ },
+/obj/machinery/door/window/southright{
+ name = "Janitorial Desk";
+ req_access = list(26)
+ },
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+ dir = 1;
+ id = "janitor_blast";
+ layer = 3.1;
+ name = "Janitorial Shutters"
+ },
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+/obj/machinery/door/airlock{
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+ },
+/obj/structure/disposalpipe/segment,
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+ icon_state = "1-2";
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+ },
+/obj/machinery/door/airlock/glass{
+ name = "Auxiliary Storage"
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+ icon_state = "intact"
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+/obj/machinery/button/remote/airlock{
+ desc = "A remote control-switch for the cargo doors.";
+ id = "researchdoor";
+ name = "Research door control";
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+ announcementConsole = 1;
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+/obj/item/weapon/crowbar/red,
+/obj/machinery/computer/security/telescreen{
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+ name = "Test Chamber Monitor";
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+ pixel_x = -32;
+ pixel_y = -4
+ },
+/obj/machinery/camera/network/research{
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+/obj/machinery/door/blast/regular{
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+ opacity = 0
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+"bVC" = (
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+ desc = "A remote control-switch for the engine radiator viewport shutters.";
+ id = "EngineRadiatorViewport1";
+ name = "Engine Radiator Viewport Shutters";
+ pixel_x = 0;
+ pixel_y = 25;
+ req_access = list(10)
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+ },
+/obj/machinery/button/remote/blast_door{
+ desc = "A remote control-switch for the engine control room blast doors.";
+ id = "EngineEmitterPortWest";
+ name = "Engine Room Blast Doors";
+ pixel_x = 0;
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+ },
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+ name = "Virology Exterior Airlock";
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+ },
+/obj/machinery/access_button{
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+ frequency = 1379;
+ master_tag = "virology_airlock_control";
+ name = "Virology Access Button";
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+ id_tag = "virology_airlock_interior";
+ locked = 1;
+ name = "Virology Interior Airlock";
+ req_access = list(39)
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1379;
+ master_tag = "virology_airlock_control";
+ name = "Virology Access Button";
+ pixel_x = 0;
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+ req_access = list(39)
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+/obj/item/weapon/reagent_containers/syringe/antiviral,
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+ },
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+ },
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+ },
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+ },
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+ dir = 1
+ },
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+ nitrogen = 82.1472
+ },
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+ dir = 4;
+ external_pressure_bound = 100;
+ external_pressure_bound_default = 0;
+ frequency = 1438;
+ icon_state = "map_vent_in";
+ id_tag = "cooling_out";
+ initialize_directions = 1;
+ pressure_checks = 1;
+ pressure_checks_default = 1;
+ pump_direction = 0;
+ use_power = 1
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 6
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 1
+ },
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+ },
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+ dir = 4
+ },
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+ icon_state = "door_locked";
+ id_tag = "engine_access_hatch";
+ locked = 1;
+ req_access = list(11)
+ },
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+ dir = 8
+ },
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+ name = "Emergency Cooling Valve 2"
+ },
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+ },
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+"cmC" = (
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+ icon_state = "map";
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+ },
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+ icon_state = "warningcorner";
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+ },
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+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 1;
+ icon_state = "pdoor0";
+ id = "EngineBlast";
+ name = "Engine Monitoring Room Blast Doors";
+ opacity = 0
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/effect/wingrille_spawn/reinforced_phoron,
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+/area/engineering/engine_monitoring)
+"cmF" = (
+/obj/machinery/computer/security/engineering,
+/obj/structure/cable/cyan{
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+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
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+"cmG" = (
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+ dir = 8
+ },
+/obj/effect/landmark/start{
+ name = "Station Engineer"
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/cyan{
+ d1 = 2;
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+ icon_state = "2-8"
+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
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+/area/engineering/engine_monitoring)
+"cmJ" = (
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+/obj/machinery/microwave{
+ pixel_x = -2;
+ pixel_y = 5
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+ name = "Chemistry Cleaner"
+ },
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+ },
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+ c_tag = "MED - FA Station Fore";
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+ req_one_access = list(12,25,27,28,35)
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+ pixel_y = 0
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+ },
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+ },
+/obj/effect/floor_decal/corner/green/bordercorner{
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+/area/storage/emergency_storage/seconddeck/as_emergency)
+"cOO" = (
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+/obj/machinery/camera/network/civilian{
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+ },
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+ info = "Brusies sustained in the holodeck can be healed simply by sleeping.";
+ name = "Holodeck Disclaimer"
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+ },
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+"dgG" = (
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+/obj/machinery/camera/network/second_deck{
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+ dir = 1
+ },
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+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/aft)
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+ dir = 8
+ },
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+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
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+ },
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+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
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+/obj/effect/floor_decal/corner/lime/border,
+/turf/simulated/floor/tiled/hydro,
+/area/hydroponics)
+"dgL" = (
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+ name = "plastic table frame"
+ },
+/obj/item/weapon/reagent_containers/glass/bucket,
+/obj/item/weapon/reagent_containers/glass/bucket,
+/obj/machinery/newscaster{
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+ },
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+/turf/simulated/floor/tiled/hydro,
+/area/hydroponics)
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+ pixel_x = 0;
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+ },
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+/obj/effect/floor_decal/corner/lime/border,
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+/obj/item/device/radio/intercom{
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+ pixel_y = -21
+ },
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+/obj/structure/disposalpipe/sortjunction/flipped{
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+ name = "Hydroponics";
+ sortType = "Hydroponics"
+ },
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+/obj/effect/floor_decal/corner/lime/border,
+/turf/simulated/floor/tiled/hydro,
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+/obj/structure/disposalpipe/trunk{
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+ },
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+/obj/effect/floor_decal/corner/lime/border,
+/turf/simulated/floor/tiled/hydro,
+/area/hydroponics)
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+ name = "south bump";
+ pixel_y = -24
+ },
+/obj/machinery/light_switch{
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+ pixel_y = -24
+ },
+/obj/structure/cable/green,
+/obj/structure/table/standard{
+ name = "plastic table frame"
+ },
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+/obj/item/weapon/material/minihoe,
+/obj/item/weapon/material/knife/machete/hatchet,
+/obj/item/weapon/material/knife/machete/hatchet,
+/obj/item/weapon/material/minihoe,
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+/area/hydroponics)
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+/obj/machinery/alarm{
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+ },
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+/area/hydroponics)
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+ desc = "All you need to start your own honey farm.";
+ name = "beekeeping crate"
+ },
+/obj/item/beehive_assembly,
+/obj/item/bee_smoker,
+/obj/item/honey_frame,
+/obj/item/honey_frame,
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+/obj/item/weapon/crowbar,
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+/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,
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+ },
+/turf/simulated/floor/tiled,
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+/obj/machinery/door/airlock/glass{
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+ },
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+/area/hallway/primary/seconddeck/aft)
+"dhe" = (
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+/obj/machinery/door/airlock/glass{
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+ },
+/obj/structure/cable/green{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+/area/maintenance/chapel)
+"dhi" = (
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+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/alarm{
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+ pixel_x = 22;
+ pixel_y = 0
+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable{
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+ pixel_y = 0
+ },
+/obj/structure/catwalk,
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+/area/maintenance/bar)
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+ dir = 4;
+ name = "Station Intercom (General)";
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+ },
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+/area/holodeck_control)
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+/obj/machinery/recharger,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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+ },
+/obj/effect/floor_decal/borderfloorwhite{
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+ },
+/obj/effect/floor_decal/corner/paleblue/border{
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+ },
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+/area/medical/first_aid_station/seconddeck/aft)
+"dhp" = (
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+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/structure/cable{
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+ icon_state = "4-8"
+ },
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+"dhq" = (
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+ },
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+ dir = 1
+ },
+/obj/structure/cable{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
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+ icon_state = "2-4"
+ },
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+"dhs" = (
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+/obj/effect/floor_decal/corner/brown/bordercorner,
+/obj/item/device/radio/intercom{
+ name = "Station Intercom (General)";
+ pixel_y = -21
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/port)
+"dht" = (
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
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+/area/chapel/main)
+"dhv" = (
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+/obj/structure/flora/pottedplant/stoutbush{
+ pixel_y = 8
+ },
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+"dhw" = (
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+/obj/machinery/light{
+ dir = 1
+ },
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+"dhx" = (
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+"dhy" = (
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+/area/chapel/main)
+"dhz" = (
+/obj/machinery/camera/network/civilian{
+ c_tag = "CIV - Chapel Fore";
+ dir = 2
+ },
+/obj/item/device/radio/intercom{
+ dir = 1;
+ name = "Station Intercom (General)";
+ pixel_y = 21
+ },
+/turf/simulated/floor/carpet,
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+"dhA" = (
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+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/light{
+ dir = 1
+ },
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+"dhD" = (
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+/obj/structure/flora/pottedplant/thinbush{
+ pixel_y = 10
+ },
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+/obj/item/weapon/nullrod,
+/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/obj/machinery/button/windowtint{
+ id = "chapel";
+ pixel_x = -11;
+ pixel_y = 24
+ },
+/obj/machinery/light_switch{
+ pixel_x = 11;
+ pixel_y = 24
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/lino,
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+"dhF" = (
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+/obj/item/device/radio/intercom{
+ dir = 1;
+ name = "Station Intercom (General)";
+ pixel_y = 21
+ },
+/obj/item/weapon/storage/fancy/markers,
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+"dhG" = (
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+"dhH" = (
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+ RCon_tag = "Civilian Substation Bypass"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/substation/civilian)
+"dhI" = (
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+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/substation/civilian)
+"dhJ" = (
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+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/engineering{
+ name = "Civilian Substation";
+ req_one_access = list(11,24)
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/substation/civilian)
+"dhK" = (
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+ icon_state = "4-8";
+ pixel_x = 0
+ },
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+ d2 = 8;
+ icon_state = "1-8"
+ },
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+ },
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+/turf/simulated/floor/tiled,
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+"dhO" = (
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+ dir = 4
+ },
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+ pixel_y = 1
+ },
+/obj/effect/floor_decal/borderfloorwhite{
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+ },
+/obj/effect/floor_decal/corner/paleblue/border{
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+ },
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+/area/medical/first_aid_station/seconddeck/aft)
+"dhP" = (
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+ dir = 9
+ },
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+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
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+"dhS" = (
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+ },
+/obj/structure/disposalpipe/segment{
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+ },
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+"dhT" = (
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+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
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+ },
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+/area/hallway/primary/seconddeck/aft)
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+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
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+"dhV" = (
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+ },
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+/area/hallway/primary/seconddeck/aft)
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
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+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/effect/floor_decal/borderfloor/corner,
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+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/aft)
+"dhX" = (
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+ icon_state = "chapel";
+ dir = 1
+ },
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+"dhY" = (
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+ dir = 4
+ },
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+"dia" = (
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+/area/chapel/main)
+"dib" = (
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+ icon_state = "chapel";
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
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+"dic" = (
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+ icon_state = "chapel";
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
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+"did" = (
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+ pixel_y = 0
+ },
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+"die" = (
+/obj/structure/bed/chair{
+ dir = 4
+ },
+/turf/simulated/floor/lino,
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+"dif" = (
+/obj/structure/table/wooden_reinforced,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/item/weapon/paper_bin{
+ pixel_x = 1;
+ pixel_y = 9
+ },
+/obj/item/weapon/pen/blue{
+ pixel_x = 5;
+ pixel_y = 5
+ },
+/turf/simulated/floor/lino,
+/area/chapel/office)
+"dig" = (
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+ },
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+ },
+/obj/effect/floor_decal/borderfloor/corner2{
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+ },
+/obj/effect/floor_decal/corner/green/bordercorner2{
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+/area/hallway/primary/seconddeck/aft)
+"dlj" = (
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+/obj/machinery/door/airlock/glass{
+ name = "Chapel"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
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+/area/chapel/main)
+"dlk" = (
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+/obj/machinery/door/airlock/glass{
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+ },
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+/obj/effect/wingrille_spawn/reinforced,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/plating,
+/area/chapel/main)
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+ dir = 2;
+ name = "Confession Booth"
+ },
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+/area/chapel/main)
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+/obj/machinery/door/morgue{
+ dir = 2;
+ name = "Confession Booth (Chaplain)";
+ req_access = list(22)
+ },
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+/area/chapel/main)
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+/obj/machinery/door/window/northleft{
+ name = "Coffin Storage";
+ req_access = list(27)
+ },
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+/obj/structure/window/reinforced{
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+ health = 1e+006
+ },
+/turf/simulated/floor/tiled/dark,
+/area/chapel/main)
+"dlq" = (
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+/obj/machinery/door/window/northright{
+ name = "Coffin Storage";
+ req_access = list(27)
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
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+/area/chapel/main)
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+ d2 = 2;
+ icon_state = "1-2"
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+/turf/simulated/floor/tiled/dark,
+/area/chapel/main)
+"dls" = (
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+ id = "chapelgun";
+ name = "Chapel Mass Driver";
+ pixel_x = 32;
+ pixel_y = 4
+ },
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+/turf/simulated/floor/tiled/dark,
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+/obj/structure/cable{
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+ icon_state = "1-2";
+ pixel_y = 0
+ },
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+/area/maintenance/bar)
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+ },
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+ },
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+/turf/simulated/floor/wood,
+/area/library)
+"dlx" = (
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+ name = "bookcase (Non-Fiction)"
+ },
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+/area/library)
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+ dir = 1
+ },
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+/area/library)
+"dlz" = (
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+ name = "bookcase (Reference)"
+ },
+/obj/item/weapon/book/codex/lore/vir,
+/obj/item/weapon/book/codex/lore/vir,
+/turf/simulated/floor/wood,
+/area/library)
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+ },
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+/obj/item/device/camera_film,
+/obj/item/device/camera_film,
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+ },
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+ dir = 1
+ },
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+ dir = 4
+ },
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+ dir = 4
+ },
+/obj/effect/landmark/start{
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+ },
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+/area/library)
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+ },
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+ },
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+ },
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+ dir = 4
+ },
+/obj/machinery/door/airlock{
+ name = "Library Office";
+ req_access = list(37)
+ },
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+/area/library)
+"dlF" = (
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+ },
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+ },
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+/obj/effect/landmark/start{
+ name = "Librarian"
+ },
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+ },
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+ },
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+ d2 = 4;
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+ },
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+/obj/structure/cable/green{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/aft)
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ },
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+/area/hallway/primary/seconddeck/aft)
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+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
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+"dlN" = (
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ },
+/obj/machinery/firealarm{
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+ },
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+"dlO" = (
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+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
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+"dlP" = (
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+ },
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+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/aft)
+"dlQ" = (
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+ dir = 4
+ },
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+"dlR" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+ },
+/turf/simulated/floor/tiled,
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+/area/hallway/primary/seconddeck/aft)
+"dlT" = (
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+ pixel_y = -21
+ },
+/obj/structure/bed/chair{
+ dir = 4
+ },
+/obj/machinery/light/small{
+ dir = 8
+ },
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+"dlU" = (
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+ dir = 1
+ },
+/obj/structure/window/reinforced/tinted,
+/obj/structure/window/reinforced/tinted{
+ dir = 4;
+ icon_state = "twindow"
+ },
+/obj/structure/window/reinforced/tinted{
+ dir = 8;
+ icon_state = "twindow"
+ },
+/turf/simulated/floor/plating,
+/area/chapel/main)
+"dlV" = (
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+ dir = 2;
+ pixel_y = -21
+ },
+/obj/structure/bed/chair{
+ dir = 8
+ },
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/dark,
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+/area/chapel/main)
+"dlX" = (
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+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/chapel/main)
+"dlY" = (
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+ dir = 4
+ },
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+/turf/simulated/floor/tiled/dark,
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+"dlZ" = (
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
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+ },
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+"dma" = (
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+ },
+/obj/machinery/ai_status_display{
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+ },
+/turf/simulated/floor/tiled/dark,
+/area/chapel/main)
+"dmb" = (
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+ dir = 8;
+ name = "Mass Driver";
+ req_access = list(22)
+ },
+/obj/machinery/mass_driver{
+ dir = 4;
+ id = "chapelgun"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/obj/machinery/airlock_sensor{
+ pixel_y = 25
+ },
+/obj/effect/floor_decal/industrial/warning{
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+ },
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+"dmc" = (
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+ dir = 4
+ },
+/obj/structure/sign/warning/vacuum{
+ pixel_y = 32
+ },
+/turf/simulated/floor/plating,
+/area/chapel/main)
+"dmd" = (
+/obj/machinery/door/blast/regular{
+ id = "chapelgun";
+ name = "Chapel Launcher Door"
+ },
+/obj/machinery/shield_diffuser,
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+/area/chapel/main)
+"dme" = (
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+/obj/structure/disposalpipe/segment,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/door/airlock/maintenance{
+ req_access = null;
+ req_one_access = list(12,25,27,28,35)
+ },
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+/area/maintenance/bar)
+"dmf" = (
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+ },
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+"dmh" = (
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+"dmk" = (
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+ pixel_y = -22
+ },
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+"dml" = (
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+ name = "Library Desk Door";
+ req_access = list(37)
+ },
+/obj/item/device/radio/intercom{
+ name = "Station Intercom (General)";
+ pixel_y = -21
+ },
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+"dmm" = (
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+"dmn" = (
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+ },
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+ },
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+/obj/item/device/tape/random,
+/obj/item/device/camera,
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+ id = "library_window_tint";
+ pixel_x = -11;
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+ },
+/obj/item/device/radio/intercom{
+ name = "Station Intercom (General)";
+ pixel_y = -21
+ },
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+ },
+/obj/item/weapon/pen/invisible,
+/obj/item/clothing/under/suit_jacket/red,
+/obj/item/weapon/barcodescanner,
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+ },
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+"dmq" = (
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+ layer = 2.9
+ },
+/obj/item/device/tvcamera,
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+ icon_state = "tube1";
+ pixel_x = 0
+ },
+/obj/machinery/firealarm{
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+ },
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+ pixel_y = 0
+ },
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+ },
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+"dmt" = (
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
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+ dir = 9
+ },
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+ },
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+ dir = 4
+ },
+/obj/item/device/radio/intercom{
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+ pixel_y = -21
+ },
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+"dmy" = (
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+ dir = 4
+ },
+/obj/machinery/camera/network/civilian{
+ c_tag = "CIV - Chapel Aft";
+ dir = 1
+ },
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+"dmz" = (
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+"dmA" = (
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+ },
+/turf/simulated/floor/tiled,
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+"dmB" = (
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+ icon_state = "pipe-c"
+ },
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+ },
+/obj/machinery/ai_status_display{
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+ dir = 1;
+ pixel_y = -22
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/green/border{
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+"dmE" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
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+ icon_state = "1-2"
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/maintenance{
+ req_access = null;
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+ },
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+"dmG" = (
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+"dmH" = (
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+/area/shuttle/cryo/station)
+"dmI" = (
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+ base_state = "orange";
+ icon = 'icons/turf/shuttle_orange.dmi';
+ icon_state = "orange"
+ },
+/area/shuttle/cryo/station)
+"dmJ" = (
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+/obj/structure/shuttle/engine/propulsion{
+ icon_state = "burst_r";
+ dir = 4
+ },
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+"dmL" = (
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+/obj/structure/cable{
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+ icon_state = "1-2";
+ pixel_y = 0
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+"dmN" = (
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+/obj/random/soap,
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ dir = 2;
+ name = "light switch ";
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+ },
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+ },
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+/obj/item/device/taperecorder,
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+/obj/machinery/firealarm{
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+ },
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+/obj/random/tech_supply,
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+/obj/random/tech_supply,
+/obj/random/tech_supply,
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+ },
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+/obj/machinery/recharger/wallcharger{
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+ },
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+ },
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+ },
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+/obj/item/device/radio/intercom{
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+ },
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+ },
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+ },
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+/obj/structure/window/reinforced{
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+ },
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+/obj/structure/window/reinforced{
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+ health = 1e+006
+ },
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/firealarm{
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+ pixel_x = 24
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/area/crew_quarters/seconddeck/locker)
+"dsR" = (
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+ dir = 1;
+ target_pressure = 200
+ },
+/obj/structure/cable{
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+ icon_state = "1-2";
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+ },
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+"dsU" = (
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+/obj/machinery/door/airlock/glass,
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+ icon_state = "1-2";
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+ },
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+ },
+/obj/structure/extinguisher_cabinet{
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+ },
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+ },
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+/area/hallway/secondary/entry/docking_lounge)
+"dsY" = (
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+/obj/machinery/camera/network/civilian{
+ c_tag = "CIV - Arrivals Lounge";
+ dir = 1
+ },
+/turf/simulated/floor/wood,
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+/obj/random/tech_supply,
+/obj/random/tech_supply,
+/obj/random/tech_supply,
+/obj/machinery/requests_console{
+ department = "Tool Storage";
+ departmentType = 0;
+ pixel_y = -30
+ },
+/obj/effect/floor_decal/borderfloor{
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+ },
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+ },
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+/obj/random/tech_supply,
+/obj/machinery/camera/network/civilian{
+ c_tag = "CIV - Primary Tool Storage";
+ dir = 1
+ },
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+/obj/random/tech_supply,
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+/obj/random/tech_supply,
+/obj/machinery/newscaster{
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+ pixel_y = 0
+ },
+/obj/structure/extinguisher_cabinet{
+ pixel_y = -30
+ },
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+ dir = 6
+ },
+/obj/effect/floor_decal/corner/yellow/border{
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+ },
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+/area/hallway/primary/seconddeck/dockhallway)
+"dth" = (
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+/obj/machinery/door/airlock/glass{
+ name = "Central Access"
+ },
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+/area/hallway/primary/seconddeck/dockhallway)
+"dtj" = (
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+/obj/machinery/door/airlock/glass{
+ name = "Central Access"
+ },
+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
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+/area/crew_quarters/seconddeck/locker)
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+ pixel_y = -22
+ },
+/turf/simulated/floor/tiled,
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+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 1e+006
+ },
+/turf/simulated/floor/tiled/dark,
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+"dtn" = (
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+ dir = 1
+ },
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+ },
+/obj/item/clothing/head/soft/grey{
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+ pixel_y = 3
+ },
+/obj/machinery/light,
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+"dtq" = (
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+/obj/item/weapon/bedsheet/brown,
+/obj/machinery/computer/security/telescreen/entertainment{
+ icon_state = "frame";
+ pixel_x = 0;
+ pixel_y = -32
+ },
+/turf/simulated/floor/carpet,
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+"dtr" = (
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+/obj/item/weapon/bedsheet/brown,
+/obj/machinery/computer/security/telescreen/entertainment{
+ icon_state = "frame";
+ pixel_x = 0;
+ pixel_y = -32
+ },
+/turf/simulated/floor/carpet,
+/area/crew_quarters/sleep/vistor_room_2)
+"dts" = (
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+ },
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+"dtu" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/universal,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/door/airlock/maintenance{
+ req_access = null;
+ req_one_access = list(12,25,27,28,35)
+ },
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+/area/maintenance/locker)
+"dtw" = (
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+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
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+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
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+"dtz" = (
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+"dtA" = (
+/turf/simulated/wall,
+/area/hallway/primary/seconddeck/dockhallway)
+"dtB" = (
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/obj/structure/cable{
+ icon_state = "0-2";
+ d2 = 2
+ },
+/turf/simulated/floor/tiled/dark,
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/camera/network/second_deck{
+ c_tag = "Second Deck - Dock Hallway Three"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/dockhallway)
+"dtF" = (
+/obj/item/device/radio/intercom{
+ dir = 1;
+ name = "Station Intercom (General)";
+ pixel_y = 21
+ },
+/turf/simulated/floor/tiled/dark,
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+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/hallway/primary/seconddeck/dockhallway)
+"dtH" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/dark,
+/area/hallway/primary/seconddeck/dockhallway)
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+/turf/simulated/floor/tiled/dark,
+/area/hallway/primary/seconddeck/dockhallway)
+"dtJ" = (
+/obj/machinery/firealarm{
+ dir = 2;
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 26
+ },
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/dockhallway)
+"dtK" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/dockhallway)
+"dtL" = (
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+/area/hallway/primary/seconddeck/dockhallway)
+"dtM" = (
+/obj/structure/closet/emcloset,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/white/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/dockhallway)
+"dtN" = (
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+ dir = 1
+ },
+/obj/effect/floor_decal/corner/blue/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/dockhallway)
+"dtO" = (
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+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/white/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/dockhallway)
+"dtP" = (
+/obj/structure/bed/chair,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/blue/border{
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+ },
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+ },
+/obj/structure/bed/chair,
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+ },
+/obj/effect/floor_decal/corner/white/border{
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+/obj/effect/floor_decal/borderfloor{
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+ },
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+ },
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+/obj/structure/bed/chair,
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+ },
+/obj/effect/floor_decal/corner/blue/border{
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+ },
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+/area/hallway/primary/seconddeck/dockhallway)
+"dtV" = (
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+ dir = 1
+ },
+/obj/effect/floor_decal/corner/blue/border{
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+ },
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+ },
+/obj/effect/floor_decal/corner/blue/bordercorner2{
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+ },
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+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/dockhallway)
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+ dir = 1
+ },
+/obj/effect/floor_decal/corner/blue/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/blue/bordercorner2{
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+ },
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+/obj/structure/table/glass,
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+ },
+/obj/effect/floor_decal/corner/white/border{
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+ },
+/obj/effect/floor_decal/corner/white/border{
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+ },
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+/area/hallway/primary/seconddeck/dockhallway)
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+ d2 = 2;
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+ pixel_y = 0
+ },
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+/turf/simulated/floor/tiled,
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+ pixel_x = 0;
+ pixel_y = 26
+ },
+/obj/machinery/light{
+ dir = 4
+ },
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+"dug" = (
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+ dir = 4
+ },
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+ icon_state = "1-4"
+ },
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+ },
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+/area/hallway/primary/seconddeck/dockhallway)
+"dui" = (
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+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
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+ d2 = 8;
+ icon_state = "2-8"
+ },
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+/area/hallway/primary/seconddeck/dockhallway)
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+/area/hallway/primary/seconddeck/dockhallway)
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+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/firedoor/glass,
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+ },
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+ },
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+ },
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+ },
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+ icon_state = "4-8"
+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ },
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+ },
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+ },
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+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/dockhallway)
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+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
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+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
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+ },
+/turf/simulated/floor/tiled,
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+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
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+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden{
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+ },
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+/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
+/obj/structure/cable{
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+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden{
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+ icon_state = "map"
+ },
+/obj/machinery/hologram/holopad,
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+/obj/effect/landmark{
+ name = "lightsout"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/primary/seconddeck/dockhallway)
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ },
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/effect/landmark{
+ name = "Observer-Start"
+ },
+/obj/effect/landmark/start,
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+ },
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+ },
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+ icon_state = "2-8"
+ },
+/obj/structure/cable{
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+ },
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
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+ },
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+ },
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+ },
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+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 9;
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+ },
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+/obj/effect/floor_decal/sign/dock/one,
+/obj/machinery/alarm{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22
+ },
+/obj/machinery/camera/network/second_deck{
+ c_tag = "Second Deck - Dock Hallway One";
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
+/turf/simulated/floor/tiled,
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+ },
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+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ dir = 1
+ },
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+ dir = 1
+ },
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+ pixel_y = -32
+ },
+/obj/item/device/radio/intercom{
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+ name = "Station Intercom (General)";
+ pixel_x = 21
+ },
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+/obj/machinery/alarm{
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+ icon_state = "alarm0";
+ pixel_x = -22
+ },
+/turf/simulated/floor/tiled/dark,
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+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
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+ },
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+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
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+ },
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+ },
+/obj/item/device/radio/intercom{
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+ name = "Station Intercom (General)";
+ pixel_x = -21
+ },
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+ },
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+ },
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+ },
+/obj/effect/floor_decal/corner/white/bordercorner{
+ dir = 8
+ },
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+/obj/effect/floor_decal/sign/dock/three,
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 22;
+ pixel_y = 0
+ },
+/obj/machinery/camera/network/second_deck{
+ c_tag = "Second Deck - Dock Hallway Five";
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/airlock/glass{
+ name = "Dock"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/hallway/secondary/entry/D1)
+"duW" = (
+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/machinery/door/airlock/glass{
+ name = "Dock"
+ },
+/turf/simulated/floor/tiled/steel_grid,
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+"duY" = (
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+/area/hallway/secondary/entry/D2)
+"duZ" = (
+/obj/structure/sign/directions/engineering{
+ dir = 1;
+ pixel_y = 10
+ },
+/obj/structure/sign/directions/cargo{
+ dir = 1
+ },
+/obj/structure/sign/directions/security{
+ dir = 1;
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+ },
+/turf/simulated/wall,
+/area/hallway/secondary/entry/D2)
+"dva" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/glass{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/light{
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+ },
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+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/glass_medical{
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+ req_one_access = list(5,12,19)
+ },
+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
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+ },
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+ },
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+ dir = 8
+ },
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+ },
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+ },
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+"dxc" = (
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+/obj/machinery/access_button{
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+ frequency = 1380;
+ master_tag = "escape_dock_north_airlock";
+ name = "interior access button";
+ pixel_x = 26;
+ pixel_y = 26;
+ req_one_access = list(13)
+ },
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+ },
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+ frequency = 1380;
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+ locked = 1;
+ name = "Escape Airlock";
+ req_access = list(13)
+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
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+"dxe" = (
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+ frequency = 1380;
+ id_tag = "escape_dock_north_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
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+ },
+/obj/machinery/light/small{
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+ },
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+ },
+/obj/effect/floor_decal/industrial/warning{
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+ dir = 5
+ },
+/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
+ frequency = 1380;
+ id_tag = "escape_dock_north_airlock";
+ master_tag = "escape_dock";
+ pixel_y = 30;
+ req_one_access = list(13);
+ tag_airlock_mech_sensor = "escape_dock_north_mech";
+ tag_airpump = "escape_dock_north_pump";
+ tag_chamber_sensor = "escape_dock_north_sensor";
+ tag_exterior_door = "escape_dock_north_outer";
+ tag_interior_door = "escape_dock_north_inner";
+ tag_shuttle_mech_sensor = "shuttle_dock_north_mech"
+ },
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+"dxg" = (
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+ locked = 1;
+ name = "Escape Airlock";
+ req_access = list(13)
+ },
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+/area/hallway/secondary/entry/D1)
+"dxh" = (
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+ frequency = 1380;
+ icon_state = "door_locked";
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+ locked = 1;
+ name = "Escape Airlock";
+ req_access = list(13)
+ },
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+/area/hallway/secondary/entry/D2)
+"dxi" = (
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+ frequency = 1380;
+ id_tag = "escape_dock_north_starboard_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 9
+ },
+/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
+ frequency = 1380;
+ id_tag = "escape_dock_snorth_airlock";
+ master_tag = "escape_dock";
+ pixel_y = 30;
+ req_one_access = list(13);
+ tag_airlock_mech_sensor = "escape_dock_north_starboard_mech";
+ tag_airpump = "escape_dock_north_starboard_pump";
+ tag_chamber_sensor = "escape_dock_north_starboard_sensor";
+ tag_exterior_door = "escape_dock_north_starboard_outer";
+ tag_interior_door = "escape_dock_north_starboard_inner";
+ tag_shuttle_mech_sensor = "shuttle_dock_north_starboard_mech"
+ },
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+/area/hallway/secondary/entry/D2)
+"dxj" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
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+ },
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+ },
+/obj/machinery/light/small{
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+ },
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+/area/hallway/secondary/entry/D2)
+"dxk" = (
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "escape_dock_north_starboard_inner";
+ locked = 1;
+ name = "Escape Airlock";
+ req_access = list(13)
+ },
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+/area/hallway/secondary/entry/D2)
+"dxl" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "escape_dock_north_starboard_airlock";
+ name = "interior access button";
+ pixel_x = -26;
+ pixel_y = 26;
+ req_one_access = list(13)
+ },
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+/area/hallway/secondary/entry/D2)
+"dxm" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "arrivals_dock_north_airlock";
+ name = "interior access button";
+ pixel_x = 26;
+ pixel_y = 26;
+ req_one_access = list(13)
+ },
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+/area/hallway/secondary/entry/D2)
+"dxn" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "arrivals_dock_north_inner";
+ locked = 1;
+ name = "Arrivals Airlock";
+ req_access = list(13)
+ },
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+/area/hallway/secondary/entry/D2)
+"dxo" = (
+/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
+ frequency = 1380;
+ id_tag = "arrivals_dock_north_airlock";
+ master_tag = "arrivals_dock";
+ pixel_y = 30;
+ req_one_access = list(13);
+ tag_airlock_mech_sensor = "arrivals_dock_north_mech";
+ tag_airpump = "arrivals_dock_north_pump";
+ tag_chamber_sensor = "arrivals_dock_north_sensor";
+ tag_exterior_door = "arrivals_dock_north_outer";
+ tag_interior_door = "arrivals_dock_north_inner";
+ tag_shuttle_mech_sensor = "shuttle_dock_north_mech"
+ },
+/obj/effect/floor_decal/industrial/loading{
+ icon_state = "loadingarea";
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 6
+ },
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+/area/hallway/secondary/entry/D2)
+"dxp" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 8;
+ frequency = 1380;
+ id_tag = "arrivals_dock_north_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
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+/area/hallway/secondary/entry/D2)
+"dxq" = (
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+/obj/machinery/shield_diffuser,
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "arrivals_dock_north_outer";
+ locked = 1;
+ name = "Arrivals Airlock";
+ req_access = list(13)
+ },
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+/area/hallway/secondary/entry/D2)
+"dxr" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/shield_diffuser,
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "dock3_north_outer";
+ locked = 1;
+ name = "External Airlock Access";
+ req_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D3)
+"dxs" = (
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1380;
+ id_tag = "dock3_north_pump"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D3)
+"dxt" = (
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ frequency = 1380;
+ id_tag = "dock3_north_airlock";
+ pixel_x = 0;
+ pixel_y = 30;
+ req_one_access = list(13);
+ tag_airpump = "dock3_north_pump";
+ tag_chamber_sensor = "dock3_north_sensor";
+ tag_exterior_door = "dock3_north_outer";
+ tag_interior_door = "dock3_north_inner"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1380;
+ id_tag = "dock3_north_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
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+/area/hallway/secondary/entry/D3)
+"dxu" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "dock3_north_inner";
+ locked = 1;
+ name = "Dock Three Internal Airlock";
+ req_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D3)
+"dxv" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "dock3_north_airlock";
+ name = "interior access button";
+ pixel_x = -25;
+ pixel_y = 26;
+ req_one_access = list(13)
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D3)
+"dxw" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/ai_status_display{
+ pixel_x = 32;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D3)
+"dxx" = (
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+"dxy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D1)
+"dxz" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1380;
+ id_tag = "escape_dock_north_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D1)
+"dxA" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1380;
+ id_tag = "escape_dock_north_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 6
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "escape_dock_north_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D1)
+"dxB" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "escape_dock_north_airlock";
+ name = "exterior access button";
+ pixel_x = 4;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "escape_dock_north_outer";
+ locked = 1;
+ name = "Escape Airlock";
+ req_access = list(13)
+ },
+/obj/machinery/shield_diffuser,
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D1)
+"dxC" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "escape_dock_north_starboard_airlock";
+ name = "exterior access button";
+ pixel_x = -4;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "escape_dock_north_starboard_outer";
+ locked = 1;
+ name = "Escape Airlock";
+ req_access = list(13)
+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/shield_diffuser,
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+/area/hallway/secondary/entry/D2)
+"dxD" = (
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+ dir = 2;
+ frequency = 1380;
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+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 10
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "escape_dock_north_starboard_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
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+/area/hallway/secondary/entry/D2)
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+ },
+/obj/effect/floor_decal/industrial/warning{
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+ },
+/turf/simulated/floor/tiled,
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden{
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+ icon_state = "map"
+ },
+/turf/simulated/floor/tiled/monotile,
+/area/hallway/secondary/entry/D2)
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+ },
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+ },
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+/area/hallway/secondary/entry/D2)
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+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "arrivals_dock_north_inner";
+ locked = 1;
+ name = "Arrivals Airlock";
+ req_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D2)
+"dxJ" = (
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+/obj/effect/floor_decal/industrial/loading{
+ dir = 4
+ },
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+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D2)
+"dxK" = (
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "arrivals_dock_north_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 8;
+ frequency = 1380;
+ id_tag = "arrivals_dock_north_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D2)
+"dxL" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/shield_diffuser,
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "arrivals_dock_north_outer";
+ locked = 1;
+ name = "Arrivals Airlock";
+ req_access = list(13)
+ },
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "arrivals_dock_north_airlock";
+ name = "exterior access button";
+ pixel_x = 4;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D2)
+"dxM" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/shield_diffuser,
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "dock3_north_airlock";
+ name = "exterior access button";
+ pixel_x = -5;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "dock3_north_outer";
+ locked = 1;
+ name = "External Airlock Access";
+ req_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D2)
+"dxN" = (
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1380;
+ id_tag = "dock3_north_pump"
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "dock3_north_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D3)
+"dxO" = (
+/obj/machinery/light/small,
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
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+ frequency = 1380;
+ id_tag = "dock3_north_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
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+ },
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+"dxQ" = (
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+"dxR" = (
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+"dxS" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 8;
+ icon_state = "map"
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
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+ },
+/turf/simulated/floor/tiled,
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+/turf/simulated/floor/plating,
+/area/hallway/secondary/entry/D1)
+"dxU" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
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+ icon_state = "intact"
+ },
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+"dxV" = (
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+/area/hallway/secondary/entry/D2)
+"dxW" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 5;
+ icon_state = "intact"
+ },
+/obj/effect/wingrille_spawn/reinforced,
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+"dxX" = (
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+/area/hallway/secondary/entry/D2)
+"dxY" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
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+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D2)
+"dxZ" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4;
+ icon_state = "map"
+ },
+/turf/simulated/floor/tiled/monotile,
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+"dya" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/floor_decal/industrial/warning/corner{
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+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D2)
+"dyb" = (
+/obj/structure/table/glass,
+/obj/machinery/recharger,
+/obj/item/device/radio{
+ frequency = 1487;
+ icon_state = "med_walkietalkie";
+ name = "Medbay Emergency Radio Link"
+ },
+/obj/machinery/vending/wallmed1{
+ name = "NanoMed Wall";
+ pixel_x = 25;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/medical/first_aid_station/seconddeck/port)
+"dyc" = (
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+"dyd" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4;
+ icon_state = "map"
+ },
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+"dyg" = (
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+"dyh" = (
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+ },
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+/area/hallway/secondary/entry/D1)
+"dyi" = (
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+/obj/machinery/power/apc{
+ dir = 8;
+ name = "west bump";
+ pixel_x = -24
+ },
+/obj/machinery/light_switch{
+ pixel_x = -36
+ },
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 8
+ },
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+"dyj" = (
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+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D1)
+"dyk" = (
+/obj/structure/bed/chair{
+ dir = 8
+ },
+/obj/machinery/status_display{
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+ pixel_x = 32;
+ pixel_y = 0
+ },
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+"dyl" = (
+/obj/structure/bed/chair{
+ dir = 4
+ },
+/obj/machinery/status_display{
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+ layer = 4;
+ pixel_x = -32;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D2)
+"dym" = (
+/obj/structure/bed/chair{
+ dir = 8
+ },
+/obj/machinery/status_display{
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+ layer = 4;
+ pixel_x = 32;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D2)
+"dyn" = (
+/obj/structure/bed/chair{
+ dir = 4
+ },
+/obj/machinery/status_display{
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+ layer = 4;
+ pixel_x = -32;
+ pixel_y = 0
+ },
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+/area/hallway/secondary/entry/D3)
+"dyo" = (
+/obj/effect/floor_decal/industrial/warning/corner,
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D3)
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
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+/area/medical/first_aid_station/seconddeck/port)
+"dyq" = (
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+ icon_state = "intact"
+ },
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+"dyr" = (
+/obj/machinery/shield_diffuser,
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "specops_dock_outer";
+ locked = 1;
+ name = "Dock One External Airlock";
+ req_access = list(13)
+ },
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "response_shuttle_dock_airlock";
+ name = "exterior access button";
+ pixel_x = -5;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
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+/area/hallway/secondary/entry/D1)
+"dys" = (
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+ icon_state = "warningcee";
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1380;
+ id_tag = "specops_dock_pump"
+ },
+/obj/machinery/light/small{
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+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D1)
+"dyt" = (
+/obj/effect/floor_decal/industrial/warning/cee{
+ icon_state = "warningcee";
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1380;
+ id_tag = "specops_dock_pump"
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "specops_dock_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ frequency = 1380;
+ id_tag = "response_shuttle_dock_airlock";
+ pixel_x = 0;
+ pixel_y = 30;
+ req_one_access = list(13);
+ tag_airpump = "specops_dock_pump";
+ tag_chamber_sensor = "specops_dock_sensor";
+ tag_exterior_door = "specops_dock_outer";
+ tag_interior_door = "specops_dock_inner"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D1)
+"dyu" = (
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "specops_dock_inner";
+ locked = 1;
+ name = "Dock One Internal Airlock";
+ req_access = list(13)
+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D1)
+"dyv" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "response_shuttle_dock_airlock";
+ name = "interior access button";
+ pixel_x = -28;
+ pixel_y = 26;
+ req_one_access = list(13)
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D1)
+"dyw" = (
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 22;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D1)
+"dyx" = (
+/obj/structure/closet/emcloset,
+/obj/structure/extinguisher_cabinet{
+ pixel_x = -28;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled,
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+/turf/simulated/floor/tiled/monotile,
+/area/hallway/secondary/entry/D2)
+"dyz" = (
+/obj/machinery/alarm{
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+ pixel_x = 22;
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+ },
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+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D2)
+"dyA" = (
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+ icon_state = "alarm0";
+ pixel_x = -22
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D3)
+"dyB" = (
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 4
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "shuttle2_dock_airlocksc";
+ name = "interior access button";
+ pixel_x = 28;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D3)
+"dyC" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "s2s_dock_inner";
+ locked = 1;
+ name = "Dock Three Internal Airlock";
+ req_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D3)
+"dyD" = (
+/obj/effect/floor_decal/industrial/warning/cee{
+ icon_state = "warningcee";
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1380;
+ id_tag = "s2s_dock_pump"
+ },
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ frequency = 1380;
+ id_tag = "shuttle2_dock_airlocksc";
+ pixel_x = 0;
+ pixel_y = 30;
+ req_one_access = list(13);
+ tag_airpump = "s2s_dock_pump";
+ tag_chamber_sensor = "s2s_dock_sensor";
+ tag_exterior_door = "s2s_dock_outer";
+ tag_interior_door = "s2s_dock_inner"
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "s2s_dock_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D3)
+"dyE" = (
+/obj/effect/floor_decal/industrial/warning/cee{
+ icon_state = "warningcee";
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1380;
+ id_tag = "s2s_dock_pump"
+ },
+/turf/simulated/floor/tiled,
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+"dyF" = (
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+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "s2s_dock_outer";
+ locked = 1;
+ name = "Dock Three External Airlock";
+ req_access = list(13)
+ },
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "shuttle2_dock_airlocksc";
+ name = "exterior access button";
+ pixel_x = 5;
+ pixel_y = 26;
+ req_one_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D3)
+"dyG" = (
+/obj/structure/closet/emcloset,
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 1
+ },
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+/obj/machinery/light{
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+ },
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+/obj/effect/floor_decal/industrial/warning/corner,
+/obj/machinery/light{
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+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/light{
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+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/effect/floor_decal/industrial/warning{
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+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D1)
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+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
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+ locked = 1;
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+ },
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+/area/hallway/secondary/entry/D1)
+"dzb" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
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+ id_tag = "escape_dock_south_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
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+ },
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+/area/hallway/secondary/entry/D1)
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+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
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+ },
+/obj/effect/floor_decal/industrial/warning{
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+ dir = 5
+ },
+/obj/machinery/airlock_sensor{
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+ id_tag = "escape_dock_south_sensor";
+ pixel_x = 0;
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+ },
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+/area/hallway/secondary/entry/D1)
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+ frequency = 1380;
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+ locked = 1;
+ name = "Escape Airlock";
+ req_access = list(13)
+ },
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "escape_dock_south_airlock";
+ name = "exterior access button";
+ pixel_x = 4;
+ pixel_y = 26;
+ req_one_access = list(13)
+ },
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+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D1)
+"dze" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "escape_dock_south_starboard_airlock";
+ name = "exterior access button";
+ pixel_x = -4;
+ pixel_y = 26;
+ req_one_access = list(13)
+ },
+/obj/machinery/door/airlock/external{
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+ icon_state = "door_locked";
+ id_tag = "escape_dock_south_starboard_outer";
+ locked = 1;
+ name = "Escape Airlock";
+ req_access = list(13)
+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
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+/area/hallway/secondary/entry/D2)
+"dzf" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
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+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 9
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "escape_dock_south_starboard_sensor";
+ pixel_x = 0;
+ pixel_y = 25
+ },
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+/area/hallway/secondary/entry/D2)
+"dzg" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
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+ id_tag = "escape_dock_south_starboard_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
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+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D2)
+"dzh" = (
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "escape_dock_south_starboard_inner";
+ locked = 1;
+ name = "Escape Airlock";
+ req_access = list(13)
+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
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+/area/hallway/secondary/entry/D2)
+"dzi" = (
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+/turf/simulated/floor/tiled/monotile,
+/area/hallway/secondary/entry/D2)
+"dzj" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D2)
+"dzk" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "arrivals_dock_south_inner";
+ locked = 1;
+ name = "Arrivals Airlock";
+ req_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D2)
+"dzl" = (
+/obj/effect/floor_decal/industrial/loading{
+ icon_state = "loadingarea";
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D2)
+"dzm" = (
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "arrivals_dock_south_sensor";
+ pixel_x = 0;
+ pixel_y = 25
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 8;
+ frequency = 1380;
+ id_tag = "arrivals_dock_south_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D2)
+"dzn" = (
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "arrivals_dock_south_outer";
+ locked = 1;
+ name = "Arrivals Airlock";
+ req_access = list(13)
+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/shield_diffuser,
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "arrivals_dock_south_airlock";
+ name = "exterior access button";
+ pixel_x = 4;
+ pixel_y = 26;
+ req_one_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
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+"dzo" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/shield_diffuser,
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "dock3_south_outer";
+ locked = 1;
+ name = "External Airlock Access";
+ req_access = list(13)
+ },
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "dock3_south_airlock";
+ name = "exterior access button";
+ pixel_x = -5;
+ pixel_y = 26;
+ req_one_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D3)
+"dzp" = (
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+ icon_state = "warning";
+ dir = 8
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "dock3_south_sensor";
+ pixel_x = 0;
+ pixel_y = 25
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1380;
+ id_tag = "dock3_south_pump"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D3)
+"dzq" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1380;
+ id_tag = "dock3_south_pump"
+ },
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+/area/hallway/secondary/entry/D3)
+"dzr" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "dock3_south_inner";
+ locked = 1;
+ name = "Dock Three Internal Airlock";
+ req_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D3)
+"dzs" = (
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+ dir = 8
+ },
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+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D3)
+"dzt" = (
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "escape_dock_south_airlock";
+ name = "interior access button";
+ pixel_x = 26;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D1)
+"dzu" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1380;
+ id_tag = "escape_dock_south_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 10
+ },
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+"dzv" = (
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+ frequency = 1380;
+ id_tag = "escape_dock_south_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 6
+ },
+/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
+ frequency = 1380;
+ id_tag = "escape_dock_south_airlock";
+ master_tag = "escape_dock";
+ pixel_y = -30;
+ req_one_access = list(13);
+ tag_airlock_mech_sensor = "escape_dock_south_mech";
+ tag_airpump = "escape_dock_south_pump";
+ tag_chamber_sensor = "escape_dock_south_sensor";
+ tag_exterior_door = "escape_dock_south_outer";
+ tag_interior_door = "escape_dock_south_inner";
+ tag_shuttle_mech_sensor = "shuttle_dock_south_mech"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D1)
+"dzw" = (
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
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+ locked = 1;
+ name = "Escape Airlock";
+ req_access = list(13)
+ },
+/obj/machinery/shield_diffuser,
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+/area/hallway/secondary/entry/D1)
+"dzx" = (
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "escape_dock_south_starboard_outer";
+ locked = 1;
+ name = "Escape Airlock";
+ req_access = list(13)
+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
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+/area/hallway/secondary/entry/D2)
+"dzy" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1380;
+ id_tag = "escape_dock_south_starboard_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 10
+ },
+/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
+ frequency = 1380;
+ id_tag = "escape_dock_ssouth_airlock";
+ master_tag = "escape_dock";
+ pixel_y = -30;
+ req_one_access = list(13);
+ tag_airlock_mech_sensor = "escape_dock_south_starboard_mech";
+ tag_airpump = "escape_dock_south_starboard_pump";
+ tag_chamber_sensor = "escape_dock_south_starboard_sensor";
+ tag_exterior_door = "escape_dock_south_starboard_outer";
+ tag_interior_door = "escape_dock_south_starboard_inner";
+ tag_shuttle_mech_sensor = "shuttle_dock_south_starboard_mech"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D2)
+"dzz" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1380;
+ id_tag = "escape_dock_south_starboard_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 6
+ },
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+"dzA" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "escape_dock_south_starboard_airlock";
+ name = "interior access button";
+ pixel_x = -26;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
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+"dzB" = (
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+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 8;
+ icon_state = "map"
+ },
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+/area/hallway/secondary/entry/D2)
+"dzC" = (
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+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "arrivals_dock_south_airlock";
+ name = "interior access button";
+ pixel_x = 26;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D2)
+"dzD" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ icon_state = "intact";
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "arrivals_dock_south_inner";
+ locked = 1;
+ name = "Arrivals Airlock";
+ req_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D2)
+"dzE" = (
+/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
+ frequency = 1380;
+ id_tag = "arrivals_dock_south_airlock";
+ master_tag = "arrivals_dock";
+ pixel_y = -30;
+ req_one_access = list(13);
+ tag_airlock_mech_sensor = "arrivals_dock_south_mech";
+ tag_airpump = "arrivals_dock_south_pump";
+ tag_chamber_sensor = "arrivals_dock_south_sensor";
+ tag_exterior_door = "arrivals_dock_south_outer";
+ tag_interior_door = "arrivals_dock_south_inner";
+ tag_shuttle_mech_sensor = "arrivals_dock_south_mech"
+ },
+/obj/effect/floor_decal/industrial/loading{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden,
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D2)
+"dzF" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 8;
+ frequency = 1380;
+ id_tag = "arrivals_dock_south_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D2)
+"dzG" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/shield_diffuser,
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "arrivals_dock_south_outer";
+ locked = 1;
+ name = "Arrivals Airlock";
+ req_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D2)
+"dzH" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/shield_diffuser,
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "dock3_south_outer";
+ locked = 1;
+ name = "External Airlock Access";
+ req_access = list(13)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/hallway/secondary/entry/D2)
+"dzI" = (
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1380;
+ id_tag = "dock3_south_pump"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/entry/D3)
+"dzJ" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ frequency = 1380;
+ id_tag = "dock3_south_airlock";
+ pixel_x = 0;
+ pixel_y = -30;
+ req_one_access = list(13);
+ tag_airpump = "dock3_south_pump";
+ tag_chamber_sensor = "dock3_south_sensor";
+ tag_exterior_door = "dock3_south_outer";
+ tag_interior_door = "dock3_south_inner"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1380;
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+ },
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+/area/thirddeck/roof)
+"dAY" = (
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+ name = "carpspawn"
+ },
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+/area/thirddeck/roof)
+"dBb" = (
+/obj/machinery/camera/network/command{
+ c_tag = "AI - Fore";
+ dir = 1
+ },
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+/area/thirddeck/roof)
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+/area/ai)
+"dBd" = (
+/obj/structure/table/standard,
+/obj/item/device/radio/intercom{
+ dir = 1;
+ name = "Station Intercom (General)";
+ pixel_y = 21
+ },
+/obj/structure/flora/pottedplant/unusual{
+ name = "Steve";
+ pixel_y = 15
+ },
+/obj/item/device/radio/intercom/custom{
+ dir = 8;
+ pixel_x = -21;
+ pixel_y = 0
+ },
+/obj/item/device/radio/intercom/private{
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+ pixel_x = 21;
+ pixel_y = 0
+ },
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+/turf/simulated/floor/tiled/techfloor,
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+/obj/machinery/porta_turret/ai_defense,
+/obj/effect/floor_decal/industrial/warning/corner{
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+ },
+/obj/effect/floor_decal/industrial/warning/corner,
+/turf/simulated/floor/tiled/techfloor,
+/area/ai)
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+ },
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+/turf/simulated/floor/tiled/techfloor,
+/area/ai)
+"dBl" = (
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+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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+/area/ai)
+"dBn" = (
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+/obj/structure/cable/cyan{
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+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/hologram/holopad,
+/turf/simulated/floor/tiled/dark,
+/area/ai)
+"dBo" = (
+/obj/structure/cable/cyan{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+/area/ai)
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+ dir = 10
+ },
+/obj/structure/cable/cyan{
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+ },
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+/turf/simulated/floor/tiled/techfloor,
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+/obj/effect/floor_decal/industrial/outline/grey,
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
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+/area/ai)
+"dBr" = (
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+/area/skipjack_station/thirddeck)
+"dBs" = (
+/obj/machinery/power/solar{
+ id = "foreportsolar";
+ name = "Port Solar Array"
+ },
+/obj/structure/cable/yellow{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/airless{
+ icon_state = "solarpanel"
+ },
+/area/solar/foreportsolar)
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+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable/yellow{
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+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/airless,
+/area/solar/foreportsolar)
+"dBu" = (
+/obj/structure/cable/yellow{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/power/solar{
+ id = "foreportsolar";
+ name = "Port Solar Array"
+ },
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+ icon_state = "solarpanel"
+ },
+/area/solar/foreportsolar)
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+/obj/machinery/light{
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+ },
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+/area/ai)
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+ },
+/obj/structure/cable/green{
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+ },
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+"dBx" = (
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+ icon_state = "motion0"
+ },
+/obj/structure/cable/green{
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+ icon_state = "4-8"
+ },
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+ dir = 4
+ },
+/obj/structure/cable/green{
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+ icon_state = "0-8"
+ },
+/turf/simulated/floor/greengrid,
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+"dBz" = (
+/obj/structure/cable/cyan,
+/obj/machinery/power/smes/buildable{
+ charge = 5e+006;
+ input_attempt = 1;
+ input_level = 200000;
+ output_level = 200000
+ },
+/obj/machinery/flasher{
+ id = "AI";
+ pixel_x = 0;
+ pixel_y = -24
+ },
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+/area/ai)
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+ icon_state = "motion0"
+ },
+/obj/structure/cable/cyan{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+/turf/simulated/floor/greengrid,
+/area/ai)
+"dBB" = (
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+ dir = 10
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ai)
+"dBC" = (
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+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ai)
+"dBD" = (
+/obj/structure/cable/yellow{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/machinery/power/solar{
+ id = "forestarboardsolar";
+ name = "Starboard Solar Array"
+ },
+/turf/simulated/floor/airless{
+ icon_state = "solarpanel"
+ },
+/area/solar/forestarboardsolar)
+"dBE" = (
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/airless,
+/area/solar/forestarboardsolar)
+"dBF" = (
+/obj/structure/cable/yellow{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/power/solar{
+ id = "forestarboardsolar";
+ name = "Starboard Solar Array"
+ },
+/turf/simulated/floor/airless{
+ icon_state = "solarpanel"
+ },
+/area/solar/forestarboardsolar)
+"dBG" = (
+/obj/structure/cable/yellow{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/machinery/power/solar{
+ id = "foreportsolar";
+ name = "Port Solar Array"
+ },
+/turf/simulated/floor/airless{
+ icon_state = "solarpanel"
+ },
+/area/solar/foreportsolar)
+"dBH" = (
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+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable/yellow{
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+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable/yellow{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/catwalk,
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+/area/solar/foreportsolar)
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+ },
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+/area/ai)
+"dBM" = (
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+ pixel_x = 30;
+ pixel_y = 0
+ },
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+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1";
+ pixel_x = 0
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 4
+ },
+/obj/structure/table/rack,
+/obj/item/weapon/storage/toolbox/emergency,
+/obj/random/medical/lite,
+/turf/simulated/floor/tiled/white,
+/area/medical/first_aid_station/seconddeck/port)
+"dBN" = (
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+ icon_state = "warning";
+ dir = 8
+ },
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+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/airless,
+/area/solar/forestarboardsolar)
+"dBP" = (
+/obj/machinery/camera/network/command{
+ c_tag = "AI - Port 1";
+ dir = 8
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/thirddeck/roof)
+"dBQ" = (
+/obj/effect/landmark{
+ name = "tripai"
+ },
+/obj/item/device/radio/intercom{
+ dir = 8;
+ name = "Station Intercom (General)";
+ pixel_x = -21
+ },
+/obj/item/device/radio/intercom/private{
+ pixel_y = -21
+ },
+/obj/item/device/radio/intercom/custom{
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+ pixel_y = 21
+ },
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+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 4
+ },
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+ icon_state = "warning";
+ dir = 1
+ },
+/obj/structure/cable/green{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+ },
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+"dBU" = (
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+ icon_state = "door_locked";
+ id_tag = null;
+ locked = 1;
+ name = "AI Core";
+ req_access = list(16)
+ },
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+"dBV" = (
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+ icon_state = "motion0"
+ },
+/obj/machinery/turretid/stun{
+ check_synth = 1;
+ name = "AI Chamber turret control";
+ pixel_x = -30;
+ pixel_y = -24
+ },
+/obj/machinery/flasher{
+ id = "AI";
+ pixel_x = 24;
+ pixel_y = -25
+ },
+/obj/machinery/button/remote/blast_door{
+ desc = "A remote control-switch for the AI core maintenance door.";
+ id = "AICore";
+ name = "AI Maintenance Hatch";
+ pixel_x = 14;
+ pixel_y = 25;
+ req_access = list(16)
+ },
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/machinery/camera/xray/command{
+ c_tag = "AI - Core";
+ dir = 2
+ },
+/obj/machinery/power/apc/super/critical{
+ dir = 1;
+ is_critical = 1;
+ name = "north bump";
+ pixel_y = 24
+ },
+/obj/structure/cable/cyan{
+ d2 = 4;
+ icon_state = "0-4"
+ },
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+"dBW" = (
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+ icon_state = "door_locked";
+ id_tag = null;
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+ name = "AI Core";
+ req_access = list(16)
+ },
+/obj/structure/cable/cyan{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+/obj/effect/floor_decal/industrial/warning{
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+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable/cyan{
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+ d2 = 2;
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+ },
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+ },
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+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 1
+ },
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+"dCa" = (
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+ name = "tripai"
+ },
+/obj/item/device/radio/intercom{
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+ name = "Station Intercom (General)";
+ pixel_x = 21
+ },
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+ pixel_y = 21
+ },
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+ },
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+/area/ai)
+"dCb" = (
+/obj/machinery/camera/network/command{
+ c_tag = "AI - Starboard";
+ dir = 4
+ },
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+"dCc" = (
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+/area/maintenance/thirddeck/foreport)
+"dCd" = (
+/obj/effect/landmark/start{
+ name = "AI"
+ },
+/obj/machinery/requests_console{
+ department = "AI";
+ departmentType = 5;
+ pixel_x = 30;
+ pixel_y = -32
+ },
+/obj/machinery/newscaster/security_unit{
+ pixel_x = -32;
+ pixel_y = -32
+ },
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+ pixel_x = 21;
+ pixel_y = -10
+ },
+/obj/item/device/radio/intercom/custom{
+ dir = 8;
+ pixel_x = -21;
+ pixel_y = -10
+ },
+/obj/item/device/radio/intercom{
+ broadcasting = 1;
+ name = "Station Intercom (General)";
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+ },
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+ },
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+ },
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+"dCm" = (
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+"dCn" = (
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+ icon_state = "2-4"
+ },
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+/area/thirddeck/roof)
+"dCo" = (
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+/area/thirddeck/roof)
+"dCp" = (
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+ d2 = 8;
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+ },
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+ dir = 4
+ },
+/obj/structure/cable/green{
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+ icon_state = "4-8"
+ },
+/obj/machinery/light,
+/obj/machinery/alarm{
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+ pixel_x = -23;
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+ },
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+ dir = 5
+ },
+/obj/structure/cable/green{
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+ d2 = 8;
+ icon_state = "1-8"
+ },
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+ icon_state = "motion0"
+ },
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+"dCt" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/techfloor,
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+"dCu" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 1
+ },
+/obj/machinery/light,
+/obj/machinery/firealarm{
+ dir = 4;
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled/techfloor,
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+"dCv" = (
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+"dCw" = (
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+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/forestarboard)
+"dCx" = (
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+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/forestarboard)
+"dCy" = (
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/forestarboard)
+"dCz" = (
+/obj/structure/firedoor_assembly,
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/forestarboard)
+"dCA" = (
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+/area/maintenance/solars/forestarboardsolar)
+"dCB" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/maintenance/solars/forestarboardsolar)
+"dCC" = (
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/airless,
+/area/solar/foreportsolar)
+"dCD" = (
+/obj/item/stack/cable_coil/yellow,
+/turf/simulated/floor/reinforced/airless,
+/area/thirddeck/roof)
+"dCE" = (
+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/maintenance/solars/foreportsolar)
+"dCF" = (
+/obj/structure/cable/yellow{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/solar_control{
+ id = "foreportsolar";
+ name = "Fore Port Solar Control";
+ track = 0
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/foreportsolar)
+"dCG" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/machinery/camera/network/engineering{
+ c_tag = "ENG - Solar Fore Port";
+ dir = 2
+ },
+/obj/item/stack/cable_coil/yellow,
+/turf/simulated/floor/plating,
+/area/maintenance/solars/foreportsolar)
+"dCH" = (
+/obj/structure/cable{
+ icon_state = "0-2";
+ d2 = 2
+ },
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/obj/item/device/radio/intercom{
+ dir = 4;
+ name = "Station Intercom (General)";
+ pixel_x = 21
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/foreportsolar)
+"dCI" = (
+/turf/simulated/wall,
+/area/maintenance/solars/foreportsolar)
+"dCJ" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/foreport)
+"dCK" = (
+/obj/structure/ladder,
+/obj/effect/floor_decal/industrial/outline/yellow,
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/foreport)
+"dCL" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/thirddeck/roof)
+"dCM" = (
+/obj/machinery/porta_turret/ai_defense,
+/obj/effect/floor_decal/industrial/outline/grey,
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ai)
+"dCN" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ai)
+"dCO" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/greengrid,
+/area/ai)
+"dCP" = (
+/obj/effect/floor_decal/industrial/warning/cee{
+ icon_state = "warningcee";
+ dir = 1
+ },
+/obj/machinery/hologram/holopad,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ai)
+"dCQ" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 9
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ai)
+"dCR" = (
+/obj/machinery/porta_turret/ai_defense,
+/obj/effect/floor_decal/industrial/outline/grey,
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ai)
+"dCS" = (
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/forestarboard)
+"dCT" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/forestarboard)
+"dCU" = (
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/forestarboard)
+"dCV" = (
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/industrial/warning/corner,
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/forestarboard)
+"dCW" = (
+/turf/simulated/wall,
+/area/maintenance/solars/forestarboardsolar)
+"dCX" = (
+/obj/structure/cable{
+ icon_state = "0-2";
+ d2 = 2
+ },
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/obj/item/device/radio/intercom{
+ dir = 8;
+ name = "Station Intercom (General)";
+ pixel_x = -21
+ },
+/obj/item/stack/cable_coil/yellow,
+/turf/simulated/floor/plating,
+/area/maintenance/solars/forestarboardsolar)
+"dCY" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/machinery/camera/network/engineering{
+ c_tag = "ENG - Solar Fore Starboard";
+ dir = 2
+ },
+/obj/item/stack/cable_coil/yellow,
+/obj/item/stack/cable_coil/yellow,
+/obj/item/weapon/stool,
+/turf/simulated/floor/plating,
+/area/maintenance/solars/forestarboardsolar)
+"dCZ" = (
+/obj/structure/cable/yellow{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/solar_control{
+ id = "forestarboardsolar";
+ name = "Fore Starboard Solar Control";
+ track = 0
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/forestarboardsolar)
+"dDa" = (
+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/maintenance/solars/forestarboardsolar)
+"dDb" = (
+/obj/structure/cable/yellow,
+/turf/simulated/floor/airless,
+/area/solar/forestarboardsolar)
+"dDc" = (
+/obj/machinery/power/tracker,
+/obj/structure/cable/yellow{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/airless,
+/area/solar/foreportsolar)
+"dDd" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/airless,
+/area/solar/foreportsolar)
+"dDe" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/airless,
+/area/solar/foreportsolar)
+"dDf" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/airless,
+/area/solar/foreportsolar)
+"dDg" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1379;
+ layer = 3.3;
+ master_tag = "fore_port_solar_airlock";
+ name = "exterior access button";
+ pixel_x = 25;
+ pixel_y = -25;
+ req_access = list();
+ req_one_access = list(11,24)
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/airless,
+/area/solar/foreportsolar)
+"dDh" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/external{
+ frequency = 1379;
+ icon_state = "door_locked";
+ id_tag = "fore_port_solar_outer";
+ locked = 1;
+ name = "Engineering External Access";
+ req_access = list(11,13)
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/foreportsolar)
+"dDi" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/industrial/warning/cee{
+ icon_state = "warningcee";
+ dir = 8
+ },
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ frequency = 1379;
+ id_tag = "fore_port_solar_airlock";
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = -25;
+ req_access = list(13);
+ tag_airpump = "fore_port_solar_pump";
+ tag_chamber_sensor = "fore_port_solar_sensor";
+ tag_exterior_door = "fore_port_solar_outer";
+ tag_interior_door = "fore_port_solar_inner"
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1379;
+ id_tag = "fore_port_solar_sensor";
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 25
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1379;
+ id_tag = "fore_port_solar_pump"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/foreportsolar)
+"dDj" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/industrial/warning/cee{
+ icon_state = "warningcee";
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1379;
+ id_tag = "fore_port_solar_pump"
+ },
+/obj/machinery/light/small,
+/turf/simulated/floor/plating,
+/area/maintenance/solars/foreportsolar)
+"dDk" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 6
+ },
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/external{
+ frequency = 1379;
+ icon_state = "door_locked";
+ id_tag = "fore_port_solar_inner";
+ locked = 1;
+ name = "Engineering External Access";
+ req_access = list(11,13)
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/foreportsolar)
+"dDl" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/meter,
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1379;
+ layer = 3.3;
+ master_tag = "fore_port_solar_airlock";
+ name = "interior access button";
+ pixel_x = -25;
+ pixel_y = 25;
+ req_access = list();
+ req_one_access = list(11,24)
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/foreportsolar)
+"dDm" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/plating,
+/area/maintenance/solars/foreportsolar)
+"dDn" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/binary/pump/on{
+ dir = 8;
+ target_pressure = 200
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/plating,
+/area/maintenance/solars/foreportsolar)
+"dDo" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/engineering{
+ icon_state = "door_closed";
+ locked = 0;
+ name = "Fore Port Solar Access";
+ req_access = list();
+ req_one_access = list(11,24)
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/foreportsolar)
+"dDp" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 10;
+ icon_state = "intact"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/foreport)
+"dDq" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/foreport)
+"dDr" = (
+/obj/effect/floor_decal/industrial/warning/corner,
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/foreport)
+"dDs" = (
+/obj/effect/floor_decal/industrial/warning,
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/foreport)
+"dDt" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/foreport)
+"dDu" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/airless,
+/area/thirddeck/roof)
+"dDv" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ai)
+"dDw" = (
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/warning/corner,
+/turf/simulated/floor/tiled/techfloor,
+/area/ai)
+"dDx" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/warning,
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techfloor,
+/area/ai)
+"dDy" = (
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ai)
+"dDz" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 1
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ai)
+"dDA" = (
+/obj/structure/catwalk,
+/turf/simulated/floor/airless,
+/area/thirddeck/roof)
+"dDB" = (
+/obj/structure/lattice,
+/obj/structure/cable{
+ d1 = 32;
+ d2 = 4;
+ icon_state = "32-4"
+ },
+/obj/machinery/door/firedoor/border_only,
+/turf/simulated/open,
+/area/maintenance/thirddeck/forestarboard)
+"dDC" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/railing{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/forestarboard)
+"dDD" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/forestarboard)
+"dDE" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 6
+ },
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/forestarboard)
+"dDF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/engineering{
+ icon_state = "door_closed";
+ locked = 0;
+ name = "Fore Starboard Solar Access";
+ req_access = list();
+ req_one_access = list(11,24)
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/forestarboardsolar)
+"dDG" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/binary/pump/on{
+ dir = 4;
+ target_pressure = 200
+ },
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/plating,
+/area/maintenance/solars/forestarboardsolar)
+"dDH" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning,
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/forestarboardsolar)
+"dDI" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/meter,
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1379;
+ layer = 3.3;
+ master_tag = "fore_starboard_solar_airlock";
+ name = "interior access button";
+ pixel_x = 25;
+ pixel_y = 25;
+ req_access = list();
+ req_one_access = list(11,24)
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/forestarboardsolar)
+"dDJ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 10;
+ icon_state = "intact"
+ },
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/external{
+ frequency = 1379;
+ icon_state = "door_locked";
+ id_tag = "fore_starboard_solar_inner";
+ locked = 1;
+ name = "Engineering External Access";
+ req_access = list(11,13)
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/forestarboardsolar)
+"dDK" = (
+/obj/effect/floor_decal/industrial/warning/cee{
+ icon_state = "warningcee";
+ dir = 8
+ },
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/light/small,
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1379;
+ id_tag = "fore_starboard_solar_pump"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/forestarboardsolar)
+"dDL" = (
+/obj/effect/floor_decal/industrial/warning/cee{
+ icon_state = "warningcee";
+ dir = 4
+ },
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ frequency = 1379;
+ id_tag = "fore_starboard_solar_airlock";
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = -25;
+ req_access = list(13);
+ tag_airpump = "fore_starboard_solar_pump";
+ tag_chamber_sensor = "fore_starboard_solar_sensor";
+ tag_exterior_door = "fore_starboard_solar_outer";
+ tag_interior_door = "fore_starboard_solar_inner"
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1379;
+ id_tag = "fore_starboard_solar_sensor";
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 25
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
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+ icon_state = "1-2"
+ },
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+ },
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+ },
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+ icon_state = "1-2"
+ },
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+ },
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+ },
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+ },
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+ },
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+ id_tag = "d3_port_inner";
+ locked = 1;
+ name = "Internal Airlock Access";
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ frequency = 1379;
+ master_tag = "d3_starboard_airlock";
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+ },
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+ id = "aftportsolar";
+ name = "Port Solar Array"
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+/obj/item/clothing/suit/storage/hazardvest,
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+/obj/random/maintenance/medical,
+/obj/effect/floor_decal/industrial/warning{
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+ },
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+/obj/effect/floor_decal/industrial/warning/corner,
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+ },
+/obj/machinery/camera/network/engineering{
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+ },
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+"dTg" = (
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+ d2 = 2
+ },
+/obj/machinery/power/smes/buildable{
+ charge = 0;
+ RCon_tag = "Solar - Aft Starboard"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/aftstarboardsolar)
+"dTh" = (
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+ },
+/obj/machinery/power/terminal{
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+ },
+/obj/effect/floor_decal/industrial/warning{
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+ },
+/obj/structure/cable/yellow{
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+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/machinery/portable_atmospherics/canister/air/airlock,
+/obj/structure/sign/warning/airlock{
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+ },
+/turf/simulated/floor/plating,
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+"dTj" = (
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+/area/maintenance/solars/aftstarboardsolar)
+"dTl" = (
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+/area/maintenance/solars/aftstarboardsolar)
+"dTn" = (
+/obj/structure/cable/yellow{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/airless,
+/area/solar/aftstarboardsolar)
+"dTo" = (
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+/obj/structure/cable/yellow{
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+ },
+/turf/simulated/floor/airless,
+/area/solar/aftportsolar)
+"dTp" = (
+/obj/structure/cable/yellow{
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+ icon_state = "4-8"
+ },
+/turf/simulated/floor/airless,
+/area/solar/aftportsolar)
+"dTq" = (
+/obj/structure/cable/yellow{
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+ icon_state = "2-4"
+ },
+/obj/structure/cable/yellow{
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+ },
+/obj/structure/cable/yellow{
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+ },
+/turf/simulated/floor/airless,
+/area/solar/aftportsolar)
+"dTr" = (
+/obj/structure/cable/yellow{
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+ icon_state = "4-8"
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/airless,
+/area/solar/aftportsolar)
+"dTs" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1379;
+ layer = 3.3;
+ master_tag = "aft_port_solar_airlock";
+ name = "exterior access button";
+ pixel_x = 25;
+ pixel_y = -25;
+ req_access = list();
+ req_one_access = list(11,24)
+ },
+/obj/structure/catwalk,
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+/area/solar/aftportsolar)
+"dTt" = (
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+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/external{
+ frequency = 1379;
+ icon_state = "door_locked";
+ id_tag = "aft_port_solar_outer";
+ locked = 1;
+ name = "Engineering External Access";
+ req_access = list(11,13)
+ },
+/turf/simulated/floor/plating,
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+"dTu" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ frequency = 1379;
+ id_tag = "aft_port_solar_airlock";
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 25;
+ req_access = list(13);
+ tag_airpump = "aft_port_solar_pump";
+ tag_chamber_sensor = "aft_port_solar_sensor";
+ tag_exterior_door = "aft_port_solar_outer";
+ tag_interior_door = "aft_port_solar_inner"
+ },
+/obj/effect/floor_decal/industrial/warning/cee{
+ icon_state = "warningcee";
+ dir = 8
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1379;
+ id_tag = "aft_port_solar_sensor";
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1379;
+ id_tag = "aft_port_solar_pump"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/aftportsolar)
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+ },
+/obj/effect/floor_decal/industrial/warning/cee{
+ icon_state = "warningcee";
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
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+ frequency = 1379;
+ id_tag = "aft_port_solar_pump"
+ },
+/obj/machinery/light/small{
+ dir = 1
+ },
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+"dTw" = (
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+ dir = 5;
+ icon_state = "intact"
+ },
+/obj/structure/cable/yellow{
+ d1 = 4;
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+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/external{
+ frequency = 1379;
+ icon_state = "door_locked";
+ id_tag = "aft_port_solar_inner";
+ locked = 1;
+ name = "Engineering External Access";
+ req_access = list(11,13)
+ },
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+ dir = 4
+ },
+/obj/structure/cable/yellow{
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+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1379;
+ layer = 3.3;
+ master_tag = "aft_port_solar_airlock";
+ name = "interior access button";
+ pixel_x = -25;
+ pixel_y = 25;
+ req_access = list();
+ req_one_access = list(11,24)
+ },
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+ dir = 4
+ },
+/obj/structure/cable/yellow{
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+ },
+/obj/effect/floor_decal/industrial/warning{
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+ },
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+"dTz" = (
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+ dir = 8;
+ target_pressure = 200
+ },
+/obj/structure/cable{
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+ icon_state = "1-4"
+ },
+/obj/structure/cable{
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+ icon_state = "2-4"
+ },
+/obj/effect/floor_decal/industrial/warning{
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+ },
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+ },
+/obj/structure/cable{
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+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/engineering{
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+ locked = 0;
+ name = "Aft Port Solar Access";
+ req_access = list();
+ req_one_access = list(11,24)
+ },
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+"dTB" = (
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+ },
+/obj/effect/floor_decal/industrial/warning{
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/structure/cable/green{
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+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
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+ name = "Blast Doors";
+ opacity = 0
+ },
+/obj/effect/wingrille_spawn/reinforced,
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+/area/bridge/meeting_room)
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+/obj/structure/cable/green{
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+ },
+/obj/structure/cable/green{
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+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
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+ id = "csblast";
+ name = "Blast Doors";
+ opacity = 0
+ },
+/obj/effect/wingrille_spawn/reinforced,
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+/area/bridge/meeting_room)
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+/obj/structure/cable/green,
+/obj/structure/cable/green{
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+ icon_state = "0-4"
+ },
+/obj/structure/cable/green{
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+ icon_state = "0-8"
+ },
+/obj/machinery/door/blast/regular{
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+ name = "Blast Doors";
+ opacity = 0
+ },
+/obj/effect/wingrille_spawn/reinforced,
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+/area/bridge/meeting_room)
+"dTI" = (
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+/obj/structure/cable/green{
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+ icon_state = "0-8"
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
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+ name = "Blast Doors";
+ opacity = 0
+ },
+/obj/effect/wingrille_spawn/reinforced,
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+"dTK" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/cable/green{
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+ icon_state = "0-8"
+ },
+/obj/structure/cable/green{
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+ icon_state = "0-4"
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "bridge blast";
+ name = "Bridge Blast Doors";
+ opacity = 0
+ },
+/obj/effect/wingrille_spawn/reinforced,
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+"dTL" = (
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+/obj/structure/cable/green,
+/obj/structure/cable/green{
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+ icon_state = "0-4"
+ },
+/obj/structure/cable/green{
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+ icon_state = "0-8"
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
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+ id = "bridge blast";
+ name = "Bridge Blast Doors";
+ opacity = 0
+ },
+/obj/effect/wingrille_spawn/reinforced,
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+"dTM" = (
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+/obj/structure/cable/green{
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+ icon_state = "0-4"
+ },
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "bridge blast";
+ name = "Bridge Blast Doors";
+ opacity = 0
+ },
+/obj/effect/wingrille_spawn/reinforced,
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+"dTN" = (
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+/area/crew_quarters/heads/sc/sd)
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+/obj/structure/cable/green{
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+ },
+/obj/machinery/door/blast/regular{
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+ name = "Blast Doors";
+ opacity = 0
+ },
+/obj/effect/wingrille_spawn/reinforced,
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+/area/crew_quarters/heads/sc/sd)
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+/obj/structure/cable/green{
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+ },
+/obj/structure/cable/green{
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+ },
+/obj/structure/cable/green,
+/obj/machinery/door/blast/regular{
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+ opacity = 0
+ },
+/obj/effect/wingrille_spawn/reinforced,
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+/area/crew_quarters/heads/sc/sd)
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+/obj/machinery/door/firedoor/border_only,
+/obj/structure/cable/green{
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+ },
+/obj/structure/cable/green{
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+ },
+/obj/machinery/door/blast/regular{
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+ opacity = 0
+ },
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+/area/crew_quarters/heads/sc/sd)
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+/obj/structure/cable/green{
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+ },
+/obj/machinery/door/blast/regular{
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+ id = "directorblast";
+ name = "Blast Doors";
+ opacity = 0
+ },
+/obj/effect/wingrille_spawn/reinforced,
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+/area/crew_quarters/heads/sc/sd)
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+ },
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+/area/maintenance/thirddeck/aftstarboard)
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+ },
+/obj/structure/cable{
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+/area/maintenance/thirddeck/aftstarboard)
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+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
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+ },
+/obj/structure/cable{
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+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/aftstarboard)
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+/obj/structure/cable{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/aftstarboard)
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+/obj/structure/cable{
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+ d2 = 8;
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+ },
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+ },
+/obj/effect/floor_decal/industrial/warning{
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+ },
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+/area/maintenance/thirddeck/aftstarboard)
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+ dir = 4
+ },
+/obj/structure/cable{
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+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/engineering{
+ icon_state = "door_closed";
+ locked = 0;
+ name = "Aft Starboard Solar Access";
+ req_access = list();
+ req_one_access = list(11,24)
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/aftstarboardsolar)
+"dTY" = (
+/obj/structure/cable{
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+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable{
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+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/binary/pump/on{
+ dir = 4;
+ target_pressure = 200
+ },
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
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+ },
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+/area/maintenance/solars/aftstarboardsolar)
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+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 1
+ },
+/obj/structure/cable/yellow{
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+ d2 = 4;
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+ },
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+/area/maintenance/solars/aftstarboardsolar)
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+ dir = 4
+ },
+/obj/structure/cable/yellow{
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+ },
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/meter,
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1379;
+ layer = 3.3;
+ master_tag = "aft_starboard_solar_airlock";
+ name = "interior access button";
+ pixel_x = 25;
+ pixel_y = 25;
+ req_access = list();
+ req_one_access = list(11,24)
+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden{
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+ icon_state = "intact"
+ },
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/external{
+ frequency = 1379;
+ icon_state = "door_locked";
+ id_tag = "aft_starboard_solar_inner";
+ locked = 1;
+ name = "Engineering External Access";
+ req_access = list(11,13)
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/aftstarboardsolar)
+"dUc" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1379;
+ id_tag = "aft_starboard_solar_pump"
+ },
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/warning/cee{
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+ dir = 8
+ },
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+/area/maintenance/solars/aftstarboardsolar)
+"dUd" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1379;
+ id_tag = "aft_starboard_solar_pump"
+ },
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ frequency = 1379;
+ id_tag = "aft_starboard_solar_airlock";
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 25;
+ req_access = list(13);
+ tag_airpump = "aft_starboard_solar_pump";
+ tag_chamber_sensor = "aft_starboard_solar_sensor";
+ tag_exterior_door = "aft_starboard_solar_outer";
+ tag_interior_door = "aft_starboard_solar_inner"
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1379;
+ id_tag = "aft_starboard_solar_sensor";
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/effect/floor_decal/industrial/warning/cee{
+ icon_state = "warningcee";
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/aftstarboardsolar)
+"dUe" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/external{
+ frequency = 1379;
+ icon_state = "door_locked";
+ id_tag = "aft_starboard_solar_outer";
+ locked = 1;
+ name = "Engineering External Access";
+ req_access = list(11,13)
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/aftstarboardsolar)
+"dUf" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1379;
+ layer = 3.3;
+ master_tag = "aft_starboard_solar_airlock";
+ name = "exterior access button";
+ pixel_x = -25;
+ pixel_y = -25;
+ req_access = list();
+ req_one_access = list(11,24)
+ },
+/obj/structure/catwalk,
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+/area/solar/aftstarboardsolar)
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+/obj/structure/cable/yellow{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/catwalk,
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+/area/solar/aftstarboardsolar)
+"dUh" = (
+/obj/structure/cable/yellow{
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+ icon_state = "4-8"
+ },
+/turf/simulated/floor/airless,
+/area/solar/aftstarboardsolar)
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+/obj/structure/cable/yellow{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 8;
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+ },
+/obj/structure/cable/yellow{
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+ icon_state = "1-8"
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+/area/solar/aftstarboardsolar)
+"dUj" = (
+/obj/machinery/power/tracker,
+/obj/structure/cable/yellow{
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+ },
+/turf/simulated/floor/airless,
+/area/solar/aftstarboardsolar)
+"dUk" = (
+/obj/structure/cable/yellow,
+/obj/machinery/power/solar_control{
+ id = "aftportsolar";
+ name = "Aft Port Solar Control";
+ track = 0
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/aftportsolar)
+"dUl" = (
+/obj/machinery/camera/network/engineering{
+ c_tag = "ENG - Solar Aft Port";
+ dir = 1
+ },
+/obj/machinery/light/small,
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+/area/maintenance/solars/aftportsolar)
+"dUm" = (
+/obj/structure/cable,
+/obj/machinery/power/apc{
+ dir = 2;
+ name = "south bump";
+ pixel_y = -24
+ },
+/obj/item/device/radio/intercom{
+ dir = 4;
+ name = "Station Intercom (General)";
+ pixel_x = 21
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/aftportsolar)
+"dUn" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
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+ dir = 1
+ },
+/turf/simulated/floor/plating,
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+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/aftport)
+"dUp" = (
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/aftport)
+"dUq" = (
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+ },
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+"dUr" = (
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+ },
+/turf/simulated/floor/reinforced/airless,
+/area/thirddeck/roof)
+"dUs" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 1
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/thirddeck/roof)
+"dUt" = (
+/obj/structure/sign/warning/high_voltage{
+ pixel_y = 32
+ },
+/turf/simulated/floor/reinforced/airless,
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+"dUv" = (
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+/area/maintenance/thirddeck/aftstarboard)
+"dUw" = (
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ icon_state = "warningcorner";
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/aftstarboard)
+"dUx" = (
+/obj/structure/cable,
+/obj/item/device/radio/intercom{
+ dir = 8;
+ name = "Station Intercom (General)";
+ pixel_x = -21
+ },
+/obj/machinery/power/apc{
+ dir = 2;
+ name = "south bump";
+ pixel_y = -24
+ },
+/obj/structure/table/steel,
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+/obj/item/stack/cable_coil/yellow,
+/obj/item/stack/cable_coil/yellow,
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+/area/maintenance/solars/aftstarboardsolar)
+"dUy" = (
+/obj/machinery/light/small,
+/obj/machinery/camera/network/engineering{
+ c_tag = "ENG - Solar Aft Starboard";
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/aftstarboardsolar)
+"dUz" = (
+/obj/structure/cable/yellow,
+/obj/machinery/power/solar_control{
+ id = "aftstarboardsolar";
+ name = "Aft Starboard Solar Control";
+ track = 0
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/solars/aftstarboardsolar)
+"dUA" = (
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/catwalk,
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+"dUB" = (
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+/obj/random/maintenance/cargo,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/clean,
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/aftport)
+"dUC" = (
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -22
+ },
+/obj/structure/table/steel,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/clean,
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/aftport)
+"dUD" = (
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+/obj/item/weapon/storage/backpack,
+/obj/item/weapon/storage/backpack,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/cargo,
+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/aftport)
+"dUE" = (
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+/obj/random/maintenance/clean,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/security,
+/turf/simulated/floor/plating,
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+"dUF" = (
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+/obj/item/weapon/extinguisher,
+/obj/item/clothing/head/hardhat/red,
+/obj/item/clothing/mask/gas,
+/obj/item/device/flashlight,
+/obj/item/clothing/glasses/meson,
+/obj/random/maintenance/cargo,
+/turf/simulated/floor,
+/area/maintenance/thirddeck/aftport)
+"dUG" = (
+/obj/structure/table/rack{
+ dir = 4
+ },
+/obj/item/weapon/storage/toolbox/mechanical,
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+/obj/random/maintenance/engineering,
+/obj/random/maintenance/engineering,
+/obj/random/maintenance/medical,
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+"dUH" = (
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+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/aftstarboard)
+"dUI" = (
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -22
+ },
+/obj/machinery/portable_atmospherics/powered/scrubber,
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+"dUJ" = (
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+/turf/simulated/floor/plating,
+/area/maintenance/thirddeck/aftstarboard)
+"dUK" = (
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable/yellow{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/airless,
+/area/solar/aftstarboardsolar)
+"dUL" = (
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/airless,
+/area/solar/aftportsolar)
+"dUM" = (
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/catwalk,
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+"dUN" = (
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+/area/syndicate_station/thirddeck)
+"dUO" = (
+/obj/effect/landmark/map_data{
+ height = 3
+ },
+/turf/space,
+/area/space)
+"dUP" = (
+/obj/item/device/radio/intercom{
+ dir = 8;
+ name = "Station Intercom (General)";
+ pixel_x = -21
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/medical/first_aid_station/seconddeck/port)
+"dUQ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/machinery/hologram/holopad,
+/obj/effect/floor_decal/industrial/outline/grey,
+/turf/simulated/floor/tiled/white,
+/area/medical/first_aid_station/seconddeck/port)
+"dUR" = (
+/obj/machinery/camera/network/medbay{
+ c_tag = "MED - FA Station Port";
+ dir = 1
+ },
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 28;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 6
+ },
+/obj/structure/closet/secure_closet/medical_wall{
+ name = "defibrillator closet";
+ pixel_y = -31
+ },
+/obj/item/device/defib_kit/loaded,
+/turf/simulated/floor/tiled/white,
+/area/medical/first_aid_station/seconddeck/port)
+"dUS" = (
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -24
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 10
+ },
+/obj/structure/closet/medical_wall{
+ pixel_x = 0;
+ pixel_y = -31
+ },
+/obj/item/roller,
+/obj/item/bodybag/cryobag,
+/obj/item/weapon/storage/firstaid/regular,
+/obj/item/weapon/storage/pill_bottle/spaceacillin,
+/turf/simulated/floor/tiled/white,
+/area/medical/first_aid_station/seconddeck/port)
+"dUT" = (
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -22
+ },
+/obj/effect/floor_decal/corner/paleblue/border,
+/obj/effect/floor_decal/borderfloorwhite,
+/obj/effect/floor_decal/corner/paleblue/border,
+/turf/simulated/floor/tiled/white,
+/area/medical/first_aid_station/seconddeck/port)
+"dUU" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/structure/disposalpipe/sortjunction{
+ dir = 8;
+ icon_state = "pipe-j1s";
+ name = "Medbay";
+ sortType = "Medbay"
+ },
+/turf/simulated/floor/tiled/white,
+/area/medical/medbay2)
+"dUV" = (
+/obj/structure/lattice,
+/obj/structure/cable/green{
+ d1 = 32;
+ icon_state = "32-1"
+ },
+/obj/machinery/door/firedoor/border_only,
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+ },
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+ dir = 1
+ },
+/turf/simulated/open,
+/area/maintenance/substation/cargo)
+"dUW" = (
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+/obj/effect/floor_decal/corner/grey/diagonal{
+ dir = 4
+ },
+/obj/machinery/cash_register/civilian{
+ dir = 4;
+ icon_state = "register_idle"
+ },
+/obj/machinery/door/blast/shutters{
+ dir = 8;
+ id = "kitchen";
+ layer = 3.3;
+ name = "Kitchen Shutters"
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/kitchen)
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+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lime/border{
+ dir = 1
+ },
+/obj/effect/landmark/start{
+ name = "Botanist"
+ },
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+/area/hydroponics)
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+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/item/weapon/stool/padded,
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+ name = "Botanist"
+ },
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+ dir = 5
+ },
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+ dir = 8
+ },
+/obj/machinery/firealarm{
+ pixel_y = 24
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
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+/obj/item/weapon/storage/toolbox/emergency,
+/obj/random/medical/lite,
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+/area/medical/first_aid_station/seconddeck/aft)
+"dVa" = (
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+/obj/item/device/radio{
+ frequency = 1487;
+ icon_state = "med_walkietalkie";
+ name = "Medbay Emergency Radio Link"
+ },
+/obj/item/device/radio/intercom{
+ dir = 8;
+ name = "Station Intercom (General)";
+ pixel_x = -21
+ },
+/obj/machinery/vending/wallmed1{
+ name = "NanoMed Wall";
+ pixel_x = 0;
+ pixel_y = 28
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 9
+ },
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+"dVb" = (
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+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 1
+ },
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+/area/hallway/primary/seconddeck/aft)
+"dVc" = (
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+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/light_switch{
+ pixel_x = 11;
+ pixel_y = 24
+ },
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1";
+ pixel_x = 0
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
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+ name = "First-Aid Station";
+ req_one_access = list(5,12,19,25,27,28,35)
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/medical/first_aid_station/seconddeck/aft)
+"dVe" = (
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+/obj/effect/floor_decal/corner/paleblue/border,
+/obj/structure/closet/secure_closet/medical_wall{
+ name = "defibrillator closet";
+ pixel_y = -31
+ },
+/obj/item/device/defib_kit/loaded,
+/turf/simulated/floor/tiled/white,
+/area/medical/first_aid_station/seconddeck/aft)
+"dVf" = (
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+ dir = 10
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 10
+ },
+/obj/structure/bed/roller,
+/turf/simulated/floor/tiled/white,
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+/obj/effect/floor_decal/corner/paleblue/border,
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+ pixel_x = 0;
+ pixel_y = -31
+ },
+/obj/item/roller,
+/obj/item/bodybag/cryobag,
+/obj/item/weapon/storage/firstaid/regular,
+/obj/item/weapon/storage/pill_bottle/spaceacillin,
+/obj/machinery/camera/network/medbay{
+ c_tag = "MED - FA Station Civilian";
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/medical/first_aid_station/seconddeck/aft)
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+ },
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+ desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'.";
+ name = "KEEP CLEAR: DOCKING AREA";
+ pixel_y = 0
+ },
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+ },
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+ icon_state = "map"
+ },
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+ name = "KEEP CLEAR: DOCKING AREA";
+ pixel_y = 0
+ },
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+"dVo" = (
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+ dir = 5;
+ icon_state = "intact"
+ },
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+ dir = 1;
+ icon_state = "map"
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+ dir = 1;
+ icon_state = "map"
+ },
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+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ dir = 1
+ },
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+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
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+/turf/simulated/floor/plating,
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+/obj/structure/table/rack{
+ dir = 1
+ },
+/obj/random/maintenance/engineering,
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+/area/maintenance/thirddeck/aftstarboard)
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+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/secondary/eva_hallway)
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-
diff --git a/maps/southern_cross/southern_cross_jobs.dm b/maps/southern_cross/southern_cross_jobs.dm
index 09b380aa9a..df8aae6e98 100644
--- a/maps/southern_cross/southern_cross_jobs.dm
+++ b/maps/southern_cross/southern_cross_jobs.dm
@@ -77,10 +77,10 @@ var/const/access_explorer = 43
faction = "Station"
total_positions = 2
spawn_positions = 2
- supervisors = "the head of personnel"
+ supervisors = "the pathfinder and the head of personnel" //VOREStation Edit
selection_color = "#515151"
idtype = /obj/item/weapon/card/id/civilian/pilot
- economic_modifier = 4
+ economic_modifier = 5 //VOREStation Edit
access = list(access_pilot) //VOREStation Edit
minimal_access = list(access_pilot) //VOREStation Edit
outfit_type = /decl/hierarchy/outfit/job/pilot
@@ -91,12 +91,12 @@ var/const/access_explorer = 43
department = "Science" //VOREStation Edit
department_flag = MEDSCI //VOREStation Edit
faction = "Station"
- total_positions = 3 //VOREStation Edit
- spawn_positions = 3 //VOREStation Edit
- supervisors = "the research director" //VOREStation Edit
+ total_positions = 2 //VOREStation Edit
+ spawn_positions = 2 //VOREStation Edit
+ supervisors = "the pathfinder and the research director" //VOREStation Edit
selection_color = "#633D63" //VOREStation Edit
idtype = /obj/item/weapon/card/id/civilian/explorer
- economic_modifier = 4
+ economic_modifier = 6 //VOREStation Edit
access = list(access_pilot, access_explorer, access_research) //VOREStation Edit
minimal_access = list(access_pilot, access_explorer, access_research) //VOREStation Edit
outfit_type = /decl/hierarchy/outfit/job/explorer2
@@ -112,12 +112,12 @@ var/const/access_explorer = 43
department = "Medical"
department_flag = MEDSCI
faction = "Station"
- total_positions = 2 //VOREStation Edit
- spawn_positions = 2 //VOREStation Edit
- supervisors = "the chief medical officer"
+ total_positions = 2
+ spawn_positions = 2
+ supervisors = "the pathfinder and the chief medical officer" //VOREStation Edit
selection_color = "#013D3B" //VOREStation Edit
idtype = /obj/item/weapon/card/id/medical
- economic_modifier = 4
+ economic_modifier = 6 //VOREStation Edit
access = list(access_medical, access_medical_equip, access_morgue, access_surgery, access_chemistry, access_virology, access_eva, access_maint_tunnels, access_external_airlocks, access_psychiatrist, access_explorer)
minimal_access = list(access_medical, access_medical_equip, access_morgue, access_explorer)
outfit_type = /decl/hierarchy/outfit/job/medical/sar
\ No newline at end of file
diff --git a/maps/southern_cross/southern_cross_jobs_vr.dm b/maps/southern_cross/southern_cross_jobs_vr.dm
new file mode 100644
index 0000000000..b74710536f
--- /dev/null
+++ b/maps/southern_cross/southern_cross_jobs_vr.dm
@@ -0,0 +1,24 @@
+var/const/PATHFINDER =(1<<13) //VOREStation Edit - Added Pathfinder
+
+/obj/item/weapon/card/id/science/head/pathfinder
+ desc = "A card which represents discovery of the unknown."
+ assignment = "Pathfinder"
+ rank = "Pathfinder"
+ job_access_type = /datum/job/pathfinder
+
+/datum/job/pathfinder
+ title = "Pathfinder"
+ flag = PATHFINDER
+ department = "Science"
+ department_flag = MEDSCI
+ faction = "Station"
+ total_positions = 1
+ spawn_positions = 1
+ supervisors = "the research director"
+ selection_color = "#AD6BAD"
+ idtype = /obj/item/weapon/card/id/science/head/pathfinder
+ economic_modifier = 7
+
+ access = list(access_eva, access_maint_tunnels, access_external_airlocks, access_pilot, access_explorer, access_research)
+ minimal_access = list(access_pilot, access_explorer, access_research)
+ outfit_type = /decl/hierarchy/outfit/job/pathfinder
diff --git a/maps/southern_cross/structures/closets/engineering.dm b/maps/southern_cross/structures/closets/engineering.dm
index db28e6573e..a80fa8eec8 100644
--- a/maps/southern_cross/structures/closets/engineering.dm
+++ b/maps/southern_cross/structures/closets/engineering.dm
@@ -5,33 +5,33 @@
/obj/structure/closet/secure_closet/engineering_chief_wardrobe
name = "chief engineer's wardrobe"
- req_access = list(access_ce)
icon_state = "securece1"
icon_closed = "securece"
icon_locked = "securece1"
icon_opened = "secureceopen"
icon_broken = "securecebroken"
icon_off = "secureceoff"
+ req_access = list(access_ce)
+ starts_with = list(
+ /obj/item/clothing/under/rank/chief_engineer,
+ /obj/item/clothing/under/rank/chief_engineer/skirt,
+ /obj/item/clothing/head/hardhat/white,
+ /obj/item/clothing/shoes/brown,
+ /obj/item/weapon/cartridge/ce,
+ /obj/item/device/radio/headset/heads/ce,
+ /obj/item/device/radio/headset/heads/ce/alt,
+ /obj/item/clothing/suit/storage/hazardvest,
+ /obj/item/clothing/mask/gas,
+ /obj/item/weapon/tank/emergency/oxygen/engi,
+ /obj/item/taperoll/engineering,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/engineering)
-/obj/structure/closet/secure_closet/engineering_chief_wardrobe/New()
- ..()
+/obj/structure/closet/secure_closet/engineering_chief_wardrobe/initialize()
if(prob(50))
- new /obj/item/weapon/storage/backpack/industrial(src)
+ starts_with += /obj/item/weapon/storage/backpack/industrial
else
- new /obj/item/weapon/storage/backpack/satchel/eng(src)
+ starts_with += /obj/item/weapon/storage/backpack/satchel/eng
if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/eng(src)
- new /obj/item/clothing/under/rank/chief_engineer(src)
- new /obj/item/clothing/under/rank/chief_engineer/skirt(src)
- new /obj/item/clothing/head/hardhat/white(src)
- new /obj/item/clothing/shoes/brown(src)
- new /obj/item/weapon/cartridge/ce(src)
- new /obj/item/device/radio/headset/heads/ce(src)
- new /obj/item/device/radio/headset/heads/ce/alt(src)
- new /obj/item/clothing/suit/storage/hazardvest(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/weapon/tank/emergency/oxygen/engi(src)
- new /obj/item/taperoll/engineering(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/engineering(src)
- return
\ No newline at end of file
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/eng
+ return ..()
diff --git a/maps/southern_cross/structures/closets/medical.dm b/maps/southern_cross/structures/closets/medical.dm
index d94f666556..2b59597d33 100644
--- a/maps/southern_cross/structures/closets/medical.dm
+++ b/maps/southern_cross/structures/closets/medical.dm
@@ -5,46 +5,47 @@
/obj/structure/closet/secure_closet/CMO_wardrobe
name = "chief medical officer's locker"
- req_access = list(access_cmo)
icon_state = "cmosecure1"
icon_closed = "cmosecure"
icon_locked = "cmosecure1"
icon_opened = "cmosecureopen"
icon_broken = "cmosecurebroken"
icon_off = "cmosecureoff"
+ req_access = list(access_cmo)
-/obj/structure/closet/secure_closet/CMO_wardrobe/New()
- ..()
+ starts_with = list(
+ /obj/item/clothing/under/rank/chief_medical_officer,
+ /obj/item/clothing/under/rank/chief_medical_officer/skirt,
+ /obj/item/clothing/suit/storage/toggle/labcoat/cmo,
+ /obj/item/clothing/suit/storage/toggle/labcoat/cmoalt,
+ /obj/item/weapon/cartridge/cmo,
+ /obj/item/clothing/gloves/sterile/latex,
+ /obj/item/clothing/shoes/brown,
+ /obj/item/device/radio/headset/heads/cmo,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/medical,
+ /obj/item/clothing/shoes/white)
+
+/obj/structure/closet/secure_closet/CMO_wardrobe/initialize()
if(prob(50))
- new /obj/item/weapon/storage/backpack/medic(src)
+ starts_with += /obj/item/weapon/storage/backpack/medic
else
- new /obj/item/weapon/storage/backpack/satchel/med(src)
+ starts_with += /obj/item/weapon/storage/backpack/satchel/med
if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/med(src)
- new /obj/item/clothing/shoes/white(src)
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/med
switch(pick("blue", "green", "purple", "black", "navyblue"))
if ("blue")
- new /obj/item/clothing/under/rank/medical/scrubs(src)
- new /obj/item/clothing/head/surgery/blue(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs
+ starts_with += /obj/item/clothing/head/surgery/blue
if ("green")
- new /obj/item/clothing/under/rank/medical/scrubs/green(src)
- new /obj/item/clothing/head/surgery/green(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/green
+ starts_with += /obj/item/clothing/head/surgery/green
if ("purple")
- new /obj/item/clothing/under/rank/medical/scrubs/purple(src)
- new /obj/item/clothing/head/surgery/purple(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/purple
+ starts_with += /obj/item/clothing/head/surgery/purple
if ("black")
- new /obj/item/clothing/under/rank/medical/scrubs/black(src)
- new /obj/item/clothing/head/surgery/black(src)
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/black
+ starts_with += /obj/item/clothing/head/surgery/black
if ("navyblue")
- new /obj/item/clothing/under/rank/medical/scrubs/navyblue(src)
- new /obj/item/clothing/head/surgery/navyblue(src)
- new /obj/item/clothing/under/rank/chief_medical_officer(src)
- new /obj/item/clothing/under/rank/chief_medical_officer/skirt(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat/cmo(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat/cmoalt(src)
- new /obj/item/weapon/cartridge/cmo(src)
- new /obj/item/clothing/gloves/sterile/latex(src)
- new /obj/item/clothing/shoes/brown (src)
- new /obj/item/device/radio/headset/heads/cmo(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/medical(src)
- return
\ No newline at end of file
+ starts_with += /obj/item/clothing/under/rank/medical/scrubs/navyblue
+ starts_with += /obj/item/clothing/head/surgery/navyblue
+ return ..()
diff --git a/maps/southern_cross/structures/closets/misc.dm b/maps/southern_cross/structures/closets/misc.dm
index 6b5ea40f05..6904b2144b 100644
--- a/maps/southern_cross/structures/closets/misc.dm
+++ b/maps/southern_cross/structures/closets/misc.dm
@@ -4,41 +4,33 @@
name = "emergency weapon cabinet"
req_one_access = list(access_armory,access_captain)
-/obj/structure/closet/secure_closet/guncabinet/sidearm/New()
- ..()
- for(var/i = 1 to 4)
- new /obj/item/weapon/gun/energy/gun(src)
- return
+ starts_with = list(
+ /obj/item/weapon/gun/energy/gun = 4)
+
/obj/structure/closet/secure_closet/guncabinet/rifle
name = "rifle cabinet"
req_one_access = list(access_explorer,access_brig)
-/obj/structure/closet/secure_closet/guncabinet/rifle/New()
- ..()
- for(var/i = 1 to 9)
- new /obj/item/ammo_magazine/clip/c762/hunter(src)
+ starts_with = list(
+ /obj/item/ammo_magazine/clip/c762/hunter = 9,
+ /obj/item/weapon/gun/projectile/shotgun/pump/rifle = 2)
+
+/obj/structure/closet/secure_closet/guncabinet/rifle/initialize()
if(prob(85))
- new /obj/item/weapon/gun/projectile/shotgun/pump/rifle(src)
+ starts_with += /obj/item/weapon/gun/projectile/shotgun/pump/rifle
else
- new /obj/item/weapon/gun/projectile/shotgun/pump/rifle/lever(src)
- new /obj/item/weapon/gun/projectile/shotgun/pump/rifle(src)
- new /obj/item/weapon/gun/projectile/shotgun/pump/rifle(src)
- return
+ starts_with += /obj/item/weapon/gun/projectile/shotgun/pump/rifle/lever
+ return ..()
/obj/structure/closet/secure_closet/guncabinet/phase
name = "phase pistol cabinet"
req_one_access = list(access_explorer,access_brig)
-/obj/structure/closet/secure_closet/guncabinet/phase/New()
- ..()
- new /obj/item/weapon/gun/energy/phasegun(src)
- new /obj/item/weapon/gun/energy/phasegun(src)
- // One spare cell per gun
- new /obj/item/weapon/cell/device/weapon(src)
- new /obj/item/weapon/cell/device/weapon(src)
- // One spare gun permit per locker
- new /obj/item/clothing/accessory/permit/gun/planetside(src)
+ starts_with = list(
+ /obj/item/weapon/gun/energy/phasegun = 2,
+ /obj/item/weapon/cell/device/weapon = 2,
+ /obj/item/clothing/accessory/permit/gun/planetside)
//Explorer Lockers
@@ -55,32 +47,37 @@
//VOREStation Add end
req_access = list(access_explorer)
-/obj/structure/closet/secure_closet/explorer/New()
- ..()
+ starts_with = list(
+ /obj/item/clothing/under/explorer,
+ /obj/item/clothing/suit/storage/hooded/explorer,
+ /obj/item/clothing/mask/gas/explorer,
+ /obj/item/clothing/shoes/boots/winter/explorer,
+ /obj/item/clothing/gloves/black,
+ /obj/item/device/radio/headset/explorer,
+ /obj/item/device/flashlight,
+ /obj/item/device/gps/explorer,
+ /obj/item/weapon/storage/box/flare,
+ /obj/item/device/geiger,
+ /obj/item/weapon/cell/device,
+ /obj/item/device/radio,
+ /obj/item/stack/marker_beacon/thirty,
+ /obj/item/weapon/material/knife/tacknife/survival, //VOREStation Add,
+ /obj/item/weapon/material/knife/machete, //VOREStation Add,
+ /obj/item/clothing/accessory/holster/machete, //VOREStation Add,
+ /obj/item/weapon/reagent_containers/food/snacks/liquidfood = 2) //VOREStation Add
+
+/obj/structure/closet/secure_closet/explorer/initialize()
if(prob(50))
- new /obj/item/weapon/storage/backpack(src)
+ starts_with += /obj/item/weapon/storage/backpack
else
- new /obj/item/weapon/storage/backpack/satchel/norm(src)
+ starts_with += /obj/item/weapon/storage/backpack/satchel/norm
+ /* VOREStation Removal - Always give both
if(prob(75))
- new /obj/item/weapon/material/knife/tacknife/survival(src)
+ starts_with += /obj/item/weapon/material/knife/tacknife/survival
else
- new /obj/item/weapon/material/knife/machete(src)
- new /obj/item/clothing/under/explorer(src)
- new /obj/item/clothing/suit/storage/hooded/explorer(src)
- new /obj/item/clothing/mask/gas/explorer(src)
- new /obj/item/clothing/shoes/boots/winter/explorer(src)
- new /obj/item/clothing/gloves/black(src)
- new /obj/item/device/radio/headset/explorer(src)
- new /obj/item/device/flashlight(src)
- new /obj/item/device/gps/explorer(src)
- new /obj/item/weapon/storage/box/flare(src)
- new /obj/item/weapon/reagent_containers/food/snacks/liquidfood(src) //VOREStation Add
- new /obj/item/weapon/reagent_containers/food/snacks/liquidfood(src) //VOREStation Add
- new /obj/item/device/geiger(src)
- new /obj/item/weapon/cell/device(src)
- new /obj/item/device/radio(src)
- new /obj/item/stack/marker_beacon/thirty(src)
- return
+ starts_with += /obj/item/weapon/material/knife/machete
+ */ //VOREStation Removal End
+ return ..()
//SAR Lockers
@@ -95,35 +92,33 @@
icon_off = "medicaloff"
req_access = list(access_medical_equip)
-
-/obj/structure/closet/secure_closet/sar/New()
- ..()
- new /obj/item/weapon/storage/backpack/dufflebag/emt(src)
- new /obj/item/weapon/storage/box/autoinjectors(src)
- new /obj/item/weapon/storage/box/syringes(src)
- new /obj/item/weapon/reagent_containers/glass/bottle/inaprovaline(src)
- new /obj/item/weapon/reagent_containers/glass/bottle/antitoxin(src)
- new /obj/item/weapon/storage/belt/medical/emt(src)
- new /obj/item/clothing/mask/gas(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/medical/sar(src)
- new /obj/item/clothing/shoes/boots/winter/explorer(src)
- new /obj/item/device/radio/headset/sar(src)
- new /obj/item/weapon/cartridge/medical(src)
- new /obj/item/device/flashlight(src)
- new /obj/item/weapon/tank/emergency/oxygen/engi(src)
- new /obj/item/clothing/glasses/hud/health(src)
- new /obj/item/device/healthanalyzer(src)
- new /obj/item/device/radio/off(src)
- new /obj/random/medical(src)
- new /obj/item/weapon/crowbar(src)
- new /obj/item/weapon/extinguisher/mini(src)
- new /obj/item/weapon/storage/box/freezer(src)
- new /obj/item/clothing/accessory/storage/white_vest(src)
- new /obj/item/taperoll/medical(src)
- new /obj/item/device/gps(src)
- new /obj/item/device/geiger(src)
- new /obj/item/bodybag/cryobag(src)
- return
+ starts_with = list(
+ /obj/item/weapon/storage/backpack/dufflebag/emt,
+ /obj/item/weapon/storage/box/autoinjectors,
+ /obj/item/weapon/storage/box/syringes,
+ /obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,
+ /obj/item/weapon/reagent_containers/glass/bottle/antitoxin,
+ /obj/item/weapon/storage/belt/medical/emt,
+ /obj/item/weapon/material/knife/tacknife/survival, //VOREStation Add,
+ /obj/item/clothing/mask/gas,
+ /obj/item/clothing/suit/storage/hooded/wintercoat/medical/sar,
+ /obj/item/clothing/shoes/boots/winter/explorer,
+ /obj/item/device/radio/headset/sar,
+ /obj/item/weapon/cartridge/medical,
+ /obj/item/device/flashlight,
+ /obj/item/weapon/tank/emergency/oxygen/engi,
+ /obj/item/clothing/glasses/hud/health,
+ /obj/item/device/healthanalyzer,
+ /obj/item/device/radio/off,
+ /obj/random/medical,
+ /obj/item/weapon/crowbar,
+ /obj/item/weapon/extinguisher/mini,
+ /obj/item/weapon/storage/box/freezer,
+ /obj/item/clothing/accessory/storage/white_vest,
+ /obj/item/taperoll/medical,
+ /obj/item/device/gps,
+ /obj/item/device/geiger,
+ /obj/item/bodybag/cryobag)
//Pilot Locker
@@ -131,28 +126,29 @@
name = "pilot locker"
req_access = list(access_pilot)
-/obj/structure/closet/secure_closet/pilot/New()
- ..()
+ starts_with = list(
+ /obj/item/weapon/storage/backpack/parachute,
+ /obj/item/weapon/material/knife/tacknife/survival,
+ /obj/item/clothing/head/pilot,
+ /obj/item/clothing/under/rank/pilot1,
+ /obj/item/clothing/suit/storage/toggle/bomber/pilot,
+ /obj/item/clothing/mask/gas/half,
+ /obj/item/clothing/shoes/black,
+ /obj/item/clothing/gloves/fingerless,
+ /obj/item/device/radio/headset/pilot/alt,
+ /obj/item/device/flashlight,
+ /obj/item/weapon/reagent_containers/food/snacks/liquidfood,
+ /obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,
+ /obj/item/weapon/storage/box/flare,
+ /obj/item/weapon/cell/device,
+ /obj/item/device/radio)
+
+/obj/structure/closet/secure_closet/pilot/initialize()
if(prob(50))
- new /obj/item/weapon/storage/backpack(src)
+ starts_with += /obj/item/weapon/storage/backpack
else
- new /obj/item/weapon/storage/backpack/satchel/norm(src)
- new /obj/item/weapon/storage/backpack/parachute(src)
- new /obj/item/weapon/material/knife/tacknife/survival(src)
- new /obj/item/clothing/head/pilot(src)
- new /obj/item/clothing/under/rank/pilot1(src)
- new /obj/item/clothing/suit/storage/toggle/bomber/pilot(src)
- new /obj/item/clothing/mask/gas/half(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/clothing/gloves/fingerless(src)
- new /obj/item/device/radio/headset/pilot/alt(src)
- new /obj/item/device/flashlight(src)
- new /obj/item/weapon/reagent_containers/food/snacks/liquidfood(src)
- new /obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle(src)
- new /obj/item/weapon/storage/box/flare(src)
- new /obj/item/weapon/cell/device(src)
- new /obj/item/device/radio(src)
- return
+ starts_with += /obj/item/weapon/storage/backpack/satchel/norm
+ return ..()
//Exotic Seeds Crate
@@ -160,14 +156,10 @@
name = "exotic seeds crate"
desc = "All you need to destroy that pesky planet."
-/obj/structure/closet/crate/hydroponics/exotic/New()
- ..()
- for(var/i = 1 to 6)
- new /obj/item/seeds/random(src)
- new /obj/item/seeds/kudzuseed(src)
- new /obj/item/seeds/replicapod(src)
- new /obj/item/seeds/replicapod(src)
- new /obj/item/seeds/ambrosiavulgarisseed(src)
- new /obj/item/seeds/ambrosiavulgarisseed(src)
- new /obj/item/seeds/libertymycelium(src)
- new /obj/item/seeds/reishimycelium(src)
\ No newline at end of file
+ starts_with = list(
+ /obj/item/seeds/random = 6,
+ /obj/item/seeds/replicapod = 2,
+ /obj/item/seeds/ambrosiavulgarisseed = 2,
+ /obj/item/seeds/kudzuseed,
+ /obj/item/seeds/libertymycelium,
+ /obj/item/seeds/reishimycelium)
diff --git a/maps/southern_cross/structures/closets/misc_vr.dm b/maps/southern_cross/structures/closets/misc_vr.dm
new file mode 100644
index 0000000000..bdc1be0d44
--- /dev/null
+++ b/maps/southern_cross/structures/closets/misc_vr.dm
@@ -0,0 +1,37 @@
+/obj/structure/closet/secure_closet/pathfinder
+ name = "pathfinder locker"
+ icon = 'icons/obj/closet_vr.dmi'
+ icon_state = "secureexp1"
+ icon_closed = "secureexp"
+ icon_locked = "secureexp1"
+ icon_opened = "secureexpopen"
+ icon_broken = "secureexpbroken"
+ icon_off = "secureexpoff"
+ req_access = list(access_explorer)
+
+ starts_with = list(
+ /obj/item/clothing/under/explorer,
+ /obj/item/clothing/suit/storage/hooded/explorer,
+ /obj/item/clothing/mask/gas/explorer,
+ /obj/item/clothing/shoes/boots/winter/explorer,
+ /obj/item/clothing/gloves/black,
+ /obj/item/device/radio/headset/explorer,
+ /obj/item/device/flashlight,
+ /obj/item/device/gps/explorer,
+ /obj/item/weapon/storage/box/flare,
+ /obj/item/weapon/storage/box/explorerkeys,
+ /obj/item/device/geiger,
+ /obj/item/weapon/cell/device,
+ /obj/item/device/radio,
+ /obj/item/stack/marker_beacon/thirty,
+ /obj/item/weapon/material/knife/tacknife/survival,
+ /obj/item/weapon/material/knife/machete/deluxe,
+ /obj/item/clothing/accessory/holster/machete,
+ /obj/item/weapon/reagent_containers/food/snacks/liquidfood = 2)
+
+/obj/structure/closet/secure_closet/explorer/initialize()
+ if(prob(50))
+ starts_with += /obj/item/weapon/storage/backpack
+ else
+ starts_with += /obj/item/weapon/storage/backpack/satchel/norm
+ return ..()
diff --git a/maps/southern_cross/structures/closets/research.dm b/maps/southern_cross/structures/closets/research.dm
index 12d7c1d686..6630706df9 100644
--- a/maps/southern_cross/structures/closets/research.dm
+++ b/maps/southern_cross/structures/closets/research.dm
@@ -5,23 +5,21 @@
/obj/structure/closet/secure_closet/RD_wardrobe
name = "research director's locker"
- req_access = list(access_rd)
icon_state = "rdsecure1"
icon_closed = "rdsecure"
icon_locked = "rdsecure1"
icon_opened = "rdsecureopen"
icon_broken = "rdsecurebroken"
icon_off = "rdsecureoff"
+ req_access = list(access_rd)
-/obj/structure/closet/secure_closet/RD_wardrobe/New()
- ..()
- new /obj/item/clothing/under/rank/research_director(src)
- new /obj/item/clothing/under/rank/research_director/rdalt(src)
- new /obj/item/clothing/under/rank/research_director/dress_rd(src)
- new /obj/item/clothing/suit/storage/toggle/labcoat(src)
- new /obj/item/weapon/cartridge/rd(src)
- new /obj/item/clothing/shoes/white(src)
- new /obj/item/clothing/shoes/leather(src)
- new /obj/item/clothing/gloves/sterile/latex(src)
- new /obj/item/device/radio/headset/heads/rd(src)
- return
\ No newline at end of file
+ starts_with = list(
+ /obj/item/clothing/under/rank/research_director,
+ /obj/item/clothing/under/rank/research_director/rdalt,
+ /obj/item/clothing/under/rank/research_director/dress_rd,
+ /obj/item/clothing/suit/storage/toggle/labcoat,
+ /obj/item/weapon/cartridge/rd,
+ /obj/item/clothing/shoes/white,
+ /obj/item/clothing/shoes/leather,
+ /obj/item/clothing/gloves/sterile/latex,
+ /obj/item/device/radio/headset/heads/rd)
diff --git a/maps/southern_cross/structures/closets/security.dm b/maps/southern_cross/structures/closets/security.dm
index fd1263cf8e..314e5a07b9 100644
--- a/maps/southern_cross/structures/closets/security.dm
+++ b/maps/southern_cross/structures/closets/security.dm
@@ -5,32 +5,33 @@
/obj/structure/closet/secure_closet/hos_wardrobe
name = "head of security's locker"
- req_access = list(access_hos)
icon_state = "hossecure1"
icon_closed = "hossecure"
icon_locked = "hossecure1"
icon_opened = "hossecureopen"
icon_broken = "hossecurebroken"
icon_off = "hossecureoff"
+ req_access = list(access_hos)
-/obj/structure/closet/secure_closet/hos_wardrobe/New()
- ..()
+ starts_with = list(
+ /obj/item/clothing/under/rank/head_of_security/jensen,
+ /obj/item/clothing/under/rank/head_of_security/corp,
+ /obj/item/clothing/suit/storage/vest/hoscoat/jensen,
+ /obj/item/clothing/suit/storage/vest/hoscoat,
+ /obj/item/weapon/cartridge/hos,
+ /obj/item/device/radio/headset/heads/hos,
+ /obj/item/clothing/glasses/sunglasses/sechud,
+ /obj/item/weapon/storage/box/holobadge/hos,
+ /obj/item/clothing/accessory/badge/holo/hos,
+ /obj/item/clothing/accessory/holster/waist,
+ /obj/item/clothing/head/beret/sec/corporate/hos,
+ /obj/item/clothing/mask/gas/half)
+
+/obj/structure/closet/secure_closet/hos_wardrobe/initialize()
if(prob(50))
- new /obj/item/weapon/storage/backpack/security(src)
+ starts_with += /obj/item/weapon/storage/backpack/security
else
- new /obj/item/weapon/storage/backpack/satchel/sec(src)
+ starts_with += /obj/item/weapon/storage/backpack/satchel/sec
if(prob(50))
- new /obj/item/weapon/storage/backpack/dufflebag/sec(src)
- new /obj/item/clothing/under/rank/head_of_security/jensen(src)
- new /obj/item/clothing/under/rank/head_of_security/corp(src)
- new /obj/item/clothing/suit/storage/vest/hoscoat/jensen(src)
- new /obj/item/clothing/suit/storage/vest/hoscoat(src)
- new /obj/item/weapon/cartridge/hos(src)
- new /obj/item/device/radio/headset/heads/hos(src)
- new /obj/item/clothing/glasses/sunglasses/sechud(src)
- new /obj/item/weapon/storage/box/holobadge/hos(src)
- new /obj/item/clothing/accessory/badge/holo/hos(src)
- new /obj/item/clothing/accessory/holster/waist(src)
- new /obj/item/clothing/head/beret/sec/corporate/hos(src)
- new /obj/item/clothing/mask/gas/half(src)
- return
\ No newline at end of file
+ starts_with += /obj/item/weapon/storage/backpack/dufflebag/sec
+ return ..()
diff --git a/maps/submaps/engine_submaps/engine_tesla.dmm b/maps/submaps/engine_submaps/engine_tesla.dmm
index ea577bbf79..14c6eadc08 100644
--- a/maps/submaps/engine_submaps/engine_tesla.dmm
+++ b/maps/submaps/engine_submaps/engine_tesla.dmm
@@ -916,8 +916,6 @@
},
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/void/engineering,
-/obj/item/clothing/shoes/magboots,
/obj/item/clothing/suit/space/void/engineering,
/obj/item/clothing/mask/breath,
/obj/item/clothing/head/helmet/space/void/engineering,
diff --git a/maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm b/maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
new file mode 100644
index 0000000000..cd309990e2
--- /dev/null
+++ b/maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
@@ -0,0 +1,1122 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"ab" = (
+/turf/simulated/shuttle/wall/dark/hard_corner,
+/area/submap/crashedcontainmentshuttle)
+"ac" = (
+/turf/simulated/shuttle/wall/dark,
+/area/submap/crashedcontainmentshuttle)
+"ad" = (
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"ae" = (
+/turf/simulated/shuttle/floor/yellow,
+/area/submap/crashedcontainmentshuttle)
+"af" = (
+/turf/simulated/shuttle/floor/red,
+/area/submap/crashedcontainmentshuttle)
+"ag" = (
+/turf/simulated/shuttle/floor/white,
+/area/submap/crashedcontainmentshuttle)
+"ah" = (
+/obj/structure/grille,
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/turf/simulated/floor/plating,
+/area/submap/crashedcontainmentshuttle)
+"ai" = (
+/obj/random/landmine,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"aj" = (
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"ak" = (
+/obj/structure/door_assembly/door_assembly_ext{
+ anchored = 1
+ },
+/turf/simulated/floor/plating,
+/area/submap/crashedcontainmentshuttle)
+"al" = (
+/obj/structure/lattice,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"am" = (
+/obj/item/weapon/material/shard,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"an" = (
+/obj/structure/girder,
+/turf/simulated/floor/plating,
+/area/submap/crashedcontainmentshuttle)
+"ao" = (
+/turf/simulated/floor/plating,
+/area/submap/crashedcontainmentshuttle)
+"ap" = (
+/obj/item/stack/rods,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"aq" = (
+/obj/structure/door_assembly/door_assembly_ext,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"ar" = (
+/obj/structure/grille,
+/obj/item/weapon/material/shard,
+/turf/simulated/floor/plating,
+/area/submap/crashedcontainmentshuttle)
+"as" = (
+/obj/item/weapon/material/shard,
+/turf/simulated/floor/plating,
+/area/submap/crashedcontainmentshuttle)
+"at" = (
+/obj/structure/loot_pile/maint/technical,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"au" = (
+/obj/item/stack/rods,
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"av" = (
+/obj/structure/closet/walllocker/emerglocker/east,
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"aw" = (
+/obj/structure/frame,
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"ax" = (
+/obj/item/frame/mirror,
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/turf/simulated/shuttle/wall/dark,
+/area/submap/crashedcontainmentshuttle)
+"ay" = (
+/obj/effect/decal/mecha_wreckage/gygax{
+ anchored = 1
+ },
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"az" = (
+/obj/effect/gibspawner/generic,
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"aA" = (
+/obj/structure/closet/medical_wall,
+/turf/simulated/shuttle/wall/dark,
+/area/submap/crashedcontainmentshuttle)
+"aB" = (
+/obj/structure/largecrate/animal/crashedshuttle,
+/turf/simulated/shuttle/floor/red,
+/area/submap/crashedcontainmentshuttle)
+"aC" = (
+/obj/structure/grille{
+ density = 0;
+ icon_state = "brokengrille"
+ },
+/obj/structure/lattice,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"aD" = (
+/obj/structure/shuttle/engine/propulsion{
+ dir = 8
+ },
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"aE" = (
+/obj/structure/extinguisher_cabinet,
+/turf/simulated/shuttle/wall/dark,
+/area/submap/crashedcontainmentshuttle)
+"aF" = (
+/obj/machinery/computer,
+/turf/simulated/shuttle/floor/yellow,
+/area/submap/crashedcontainmentshuttle)
+"aG" = (
+/obj/item/weapon/circuitboard/broken,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"aH" = (
+/obj/structure/frame/computer,
+/turf/simulated/shuttle/floor/yellow,
+/area/submap/crashedcontainmentshuttle)
+"aI" = (
+/obj/structure/grille{
+ density = 0;
+ icon_state = "brokengrille"
+ },
+/obj/item/stack/rods,
+/turf/simulated/floor/plating,
+/area/submap/crashedcontainmentshuttle)
+"aJ" = (
+/obj/item/stack/rods,
+/turf/simulated/floor/plating,
+/area/submap/crashedcontainmentshuttle)
+"aK" = (
+/obj/structure/grille{
+ density = 0;
+ icon_state = "brokengrille"
+ },
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/obj/item/stack/rods,
+/turf/simulated/floor/plating,
+/area/submap/crashedcontainmentshuttle)
+"aL" = (
+/obj/item/weapon/circuitboard/broken,
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"aM" = (
+/obj/structure/frame,
+/obj/item/weapon/circuitboard/broken,
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"aN" = (
+/obj/structure/table/steel_reinforced,
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"aO" = (
+/obj/structure/closet/walllocker/emerglocker/north,
+/obj/structure/frame,
+/obj/item/weapon/circuitboard/broken,
+/turf/simulated/shuttle/floor/white,
+/area/submap/crashedcontainmentshuttle)
+"aP" = (
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/crashedcontainmentshuttle)
+"aQ" = (
+/obj/item/clothing/suit/space/cult,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"aR" = (
+/obj/structure/shuttle/engine/heater{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 1e+006
+ },
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"aS" = (
+/obj/structure/door_assembly/door_assembly_highsecurity{
+ anchored = 1
+ },
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"aT" = (
+/obj/structure/loot_pile/maint/technical,
+/turf/simulated/shuttle/floor/yellow,
+/area/submap/crashedcontainmentshuttle)
+"aU" = (
+/obj/structure/loot_pile/maint/technical,
+/turf/simulated/shuttle/floor/white,
+/area/submap/crashedcontainmentshuttle)
+"aV" = (
+/obj/effect/decal/remains/robot,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"aW" = (
+/obj/structure/loot_pile/maint/technical,
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"aX" = (
+/obj/structure/door_assembly/door_assembly_ext{
+ anchored = 1
+ },
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"aY" = (
+/obj/effect/decal/remains/human,
+/obj/effect/gibspawner/human,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"aZ" = (
+/obj/item/clothing/head/helmet/space/cult,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"bb" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"bc" = (
+/obj/structure/door_assembly,
+/turf/simulated/shuttle/floor/white,
+/area/submap/crashedcontainmentshuttle)
+"bd" = (
+/obj/item/weapon/material/knife/ritual,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"be" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 8
+ },
+/obj/effect/decal/remains/human,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"bf" = (
+/obj/structure/grille,
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"bg" = (
+/obj/effect/gibspawner/generic,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"bh" = (
+/obj/effect/decal/remains/human,
+/turf/simulated/shuttle/floor/yellow,
+/area/submap/crashedcontainmentshuttle)
+"bi" = (
+/obj/item/weapon/circuitboard/broken,
+/obj/effect/decal/remains/human,
+/obj/item/weapon/gun/energy/laser,
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"bj" = (
+/obj/item/device/gps/internal/poi,
+/turf/simulated/shuttle/floor/red,
+/area/submap/crashedcontainmentshuttle)
+"bk" = (
+/obj/effect/decal/cleanable/vomit,
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"bl" = (
+/obj/effect/decal/remains/robot,
+/turf/simulated/shuttle/floor/red,
+/area/submap/crashedcontainmentshuttle)
+"bm" = (
+/obj/effect/decal/cleanable/liquid_fuel,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"bn" = (
+/obj/effect/decal/cleanable/vomit,
+/turf/simulated/shuttle/floor/white,
+/area/submap/crashedcontainmentshuttle)
+"bo" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"bp" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor/yellow,
+/area/submap/crashedcontainmentshuttle)
+"bq" = (
+/obj/item/weapon/circuitboard/broken,
+/obj/structure/bed/chair/office/dark{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor/yellow,
+/area/submap/crashedcontainmentshuttle)
+"br" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/decal/cleanable/blood/drip,
+/turf/simulated/shuttle/floor/yellow,
+/area/submap/crashedcontainmentshuttle)
+"bs" = (
+/obj/structure/table/steel_reinforced,
+/turf/simulated/shuttle/floor/yellow,
+/area/submap/crashedcontainmentshuttle)
+"bt" = (
+/obj/structure/shuttle/engine/propulsion{
+ icon_state = "burst_r"
+ },
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"bv" = (
+/obj/effect/decal/cleanable/blood/oil,
+/turf/simulated/shuttle/floor/red,
+/area/submap/crashedcontainmentshuttle)
+"bw" = (
+/obj/item/weapon/material/knife/ritual,
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/shuttle/floor/red,
+/area/submap/crashedcontainmentshuttle)
+"bx" = (
+/turf/simulated/shuttle/wall/dark/no_join,
+/area/submap/crashedcontainmentshuttle)
+"by" = (
+/obj/random/landmine,
+/obj/random/landmine,
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"bz" = (
+/obj/effect/decal/remains/human,
+/obj/item/clothing/head/helmet/space/cult,
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/shuttle/floor/red,
+/area/submap/crashedcontainmentshuttle)
+"bA" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/decal/cleanable/blood/drip,
+/turf/simulated/shuttle/floor/white,
+/area/submap/crashedcontainmentshuttle)
+"bB" = (
+/obj/structure/sink{
+ icon_state = "sink";
+ dir = 8;
+ pixel_x = -12;
+ pixel_y = 2
+ },
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/decal/cleanable/blood/drip,
+/turf/simulated/shuttle/floor/white,
+/area/submap/crashedcontainmentshuttle)
+"bC" = (
+/obj/effect/decal/cleanable/liquid_fuel,
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"bD" = (
+/obj/effect/decal/cleanable/liquid_fuel,
+/obj/random/landmine,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"bE" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/decal/cleanable/blood/drip,
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"bF" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/simulated/shuttle/floor/white,
+/area/submap/crashedcontainmentshuttle)
+"bG" = (
+/obj/structure/reagent_dispensers/fueltank,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"bH" = (
+/obj/structure/closet/crate{
+ name = "landmines crate";
+ opened = 1
+ },
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"bI" = (
+/obj/random/landmine,
+/turf/simulated/shuttle/floor/black,
+/area/submap/crashedcontainmentshuttle)
+"bJ" = (
+/obj/random/landmine,
+/turf/simulated/floor/plating,
+/area/submap/crashedcontainmentshuttle)
+"bK" = (
+/obj/random/landmine,
+/turf/simulated/shuttle/floor/yellow,
+/area/submap/crashedcontainmentshuttle)
+"bL" = (
+/obj/effect/decal/cleanable/blood,
+/obj/random/landmine,
+/turf/simulated/shuttle/floor/red,
+/area/submap/crashedcontainmentshuttle)
+"bM" = (
+/obj/effect/decal/cleanable/liquid_fuel,
+/obj/effect/decal/remains/human,
+/obj/item/weapon/flame/lighter/random,
+/turf/template_noop,
+/area/submap/crashedcontainmentshuttle)
+"bN" = (
+/obj/structure/toilet{
+ dir = 8
+ },
+/obj/effect/gibspawner/generic,
+/obj/effect/decal/remains/human,
+/obj/item/weapon/card/id/syndicate{
+ age = "\\42";
+ blood_type = "\\O+";
+ desc = "A strange ID card.";
+ dna_hash = "\[REDACTED]";
+ fingerprint_hash = "\\------";
+ name = "Aaron Presley's ID Card(Delivery Service) ";
+ registered_name = "Aaron Presley";
+ sex = "\\Male"
+ },
+/turf/simulated/shuttle/floor/white,
+/area/submap/crashedcontainmentshuttle)
+
+(1,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ac
+aP
+aa
+aP
+aP
+aP
+ad
+aP
+aP
+aa
+ac
+aa
+aa
+aa
+aa
+aa
+"}
+(2,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aD
+aQ
+aa
+aa
+ad
+aP
+bx
+aP
+aP
+aa
+ac
+aP
+aa
+aa
+aG
+bt
+aa
+aa
+aa
+"}
+(3,1,1) = {"
+aa
+aa
+aa
+ab
+ac
+aa
+aG
+aa
+aY
+aa
+aD
+ad
+aD
+aa
+ad
+aa
+aa
+aa
+aG
+aa
+aa
+aa
+aa
+ad
+aa
+"}
+(4,1,1) = {"
+aa
+aa
+aa
+ac
+aa
+aa
+aa
+aR
+aZ
+aa
+aR
+aa
+aR
+aa
+aa
+aa
+aa
+aP
+aR
+aa
+aa
+bg
+aa
+ad
+ad
+"}
+(5,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+au
+ad
+ac
+bd
+al
+ac
+ac
+ac
+aa
+aJ
+aa
+am
+ac
+aa
+aP
+aa
+aa
+aa
+aa
+aa
+"}
+(6,1,1) = {"
+aa
+aa
+aa
+aa
+ad
+aq
+ao
+aa
+al
+ad
+ad
+aM
+aW
+aa
+al
+ao
+al
+ad
+ac
+aP
+ac
+at
+aa
+aa
+aa
+"}
+(7,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+ak
+aa
+ad
+al
+au
+ad
+ad
+ad
+bE
+bI
+ad
+ad
+ad
+aX
+aa
+aa
+aa
+ad
+aa
+aa
+"}
+(8,1,1) = {"
+aa
+aa
+ah
+aa
+aa
+ar
+ad
+ad
+al
+ad
+ad
+bk
+bb
+az
+ad
+ad
+aW
+ad
+al
+ao
+aa
+aa
+aL
+ac
+aP
+"}
+(9,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+ac
+ad
+aV
+ad
+ad
+bi
+ad
+ad
+ad
+ad
+aP
+aP
+ad
+ao
+aa
+ad
+aa
+aa
+aP
+aP
+"}
+(10,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+ac
+ai
+al
+ad
+ad
+ad
+bb
+bb
+ad
+aP
+aP
+aP
+ad
+aK
+aa
+aa
+aa
+aa
+bC
+aa
+"}
+(11,1,1) = {"
+aa
+aa
+aa
+aa
+ai
+at
+aG
+bI
+ad
+ac
+ac
+ac
+an
+an
+aP
+aP
+bb
+ad
+an
+al
+aa
+bD
+bm
+bm
+aa
+"}
+(12,1,1) = {"
+aa
+aa
+ai
+aa
+al
+aC
+bH
+by
+bI
+ac
+bj
+bv
+bl
+ac
+ad
+ad
+ad
+aw
+an
+al
+bm
+bm
+bG
+bm
+aa
+"}
+(13,1,1) = {"
+aa
+aa
+an
+al
+aP
+ac
+by
+bI
+ad
+aS
+af
+aB
+bL
+ac
+ad
+ac
+aA
+ax
+an
+aP
+aa
+bo
+bM
+bm
+bm
+"}
+(14,1,1) = {"
+aa
+aa
+aa
+aa
+aP
+ac
+ay
+az
+ad
+ac
+af
+bw
+bz
+ac
+ad
+an
+bA
+bB
+ac
+aP
+bo
+aa
+bm
+aa
+aa
+"}
+(15,1,1) = {"
+aa
+aa
+aa
+aP
+aP
+an
+ad
+bb
+au
+an
+ac
+ac
+an
+aE
+ad
+ac
+aU
+ag
+ac
+aP
+aa
+bm
+bm
+ai
+aa
+"}
+(16,1,1) = {"
+aa
+aa
+aa
+aP
+ad
+an
+ad
+ad
+ad
+ad
+ad
+aL
+ad
+ad
+ad
+bc
+bF
+bn
+ar
+al
+aa
+bg
+aa
+aa
+aa
+"}
+(17,1,1) = {"
+aa
+aa
+aa
+aa
+aP
+ac
+aW
+aN
+aN
+av
+ad
+ad
+bb
+ad
+ad
+ac
+aO
+bN
+an
+aP
+aa
+aa
+aa
+aa
+aa
+"}
+(18,1,1) = {"
+aa
+aa
+aa
+am
+aa
+ab
+ac
+ac
+aA
+ac
+ad
+aS
+as
+ah
+ac
+ac
+ac
+an
+ab
+aP
+aa
+aa
+aa
+aa
+aa
+"}
+(19,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+an
+ae
+bh
+bK
+bK
+ae
+ae
+ae
+aT
+ac
+ab
+aP
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(20,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+bJ
+aT
+ae
+bp
+bq
+br
+bp
+ae
+bs
+ac
+aP
+aP
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(21,1,1) = {"
+aa
+aa
+aj
+aa
+ap
+aa
+aa
+aa
+an
+ae
+aH
+aH
+aF
+aH
+ae
+ac
+ab
+aP
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(22,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ah
+ar
+ao
+aI
+ao
+ah
+ac
+aP
+aa
+bg
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(23,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+al
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(24,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ap
+aa
+aa
+aa
+be
+bf
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(25,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
diff --git a/maps/submaps/surface_submaps/mountains/mountains.dm b/maps/submaps/surface_submaps/mountains/mountains.dm
index c661b94bec..dd409e0e62 100644
--- a/maps/submaps/surface_submaps/mountains/mountains.dm
+++ b/maps/submaps/surface_submaps/mountains/mountains.dm
@@ -30,6 +30,7 @@
#include "SwordCave.dmm"
#include "SupplyDrop1.dmm"
#include "BlastMine1.dmm"
+#include "crashedcontainmentshuttle.dmm"
#endif
// The 'mountains' is the mining z-level, and has a lot of caves.
@@ -184,6 +185,13 @@
cost = 10
allow_duplicates = TRUE
+/datum/map_template/surface/mountains/normal/crashedcontainmentshuttle
+ name = "Crashed Cargo Shuttle"
+ desc = "A severely damaged military shuttle, its cargo seems to remain intact."
+ mappath = 'maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm'
+ cost = 30
+
+
/**************
* Deep Caves *
**************/
@@ -257,3 +265,4 @@
desc = "An abandoned blast mining site, seems that local wildlife has moved in."
mappath = 'maps/submaps/surface_submaps/mountains/BlastMine1.dmm'
cost = 20
+
diff --git a/maps/submaps/surface_submaps/mountains/mountains_areas.dm b/maps/submaps/surface_submaps/mountains/mountains_areas.dm
index 2555b558f9..3baf48c75c 100644
--- a/maps/submaps/surface_submaps/mountains/mountains_areas.dm
+++ b/maps/submaps/surface_submaps/mountains/mountains_areas.dm
@@ -85,4 +85,7 @@
name = "Supply Drop 1"
/area/submap/cave/BlastMine1
- name = "Blast Mine 1"
\ No newline at end of file
+ name = "Blast Mine 1"
+
+/area/submap/crashedcontainmentshuttle
+ name = "Crashed Containment Shuttle"
\ No newline at end of file
diff --git a/maps/submaps/surface_submaps/plains/Diner.dmm b/maps/submaps/surface_submaps/plains/Diner.dmm
index 321a21131d..d8c6d2d7e4 100644
--- a/maps/submaps/surface_submaps/plains/Diner.dmm
+++ b/maps/submaps/surface_submaps/plains/Diner.dmm
@@ -1,107 +1,1132 @@
-"aa" = (/turf/template_noop,/area/template_noop)
-"ab" = (/turf/template_noop,/area/submap/Diner)
-"ac" = (/turf/simulated/floor/outdoors/dirt,/area/submap/Diner)
-"ad" = (/turf/simulated/wall,/area/submap/Diner)
-"ae" = (/obj/structure/window/reinforced/full,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"af" = (/obj/effect/floor_decal/corner/red/diagonal,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"ag" = (/obj/structure/table/standard,/obj/machinery/microwave,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"ah" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"ai" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/condiment/enzyme,/obj/item/weapon/reagent_containers/glass/beaker,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aj" = (/obj/structure/table/standard,/obj/machinery/light{dir = 1},/obj/item/weapon/material/knife/butch,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"ak" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"al" = (/obj/machinery/vending/dinnerware,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"am" = (/obj/structure/sink/kitchen,/turf/simulated/wall,/area/submap/Diner)
-"an" = (/obj/structure/flora/tree/sif,/turf/template_noop,/area/submap/Diner)
-"ao" = (/obj/structure/bed/chair/wood{dir = 1},/obj/effect/floor_decal/corner/red/diagonal,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"ap" = (/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aq" = (/obj/effect/floor_decal/corner/red/diagonal,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"ar" = (/obj/effect/floor_decal/corner/red/diagonal,/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker,/obj/item/weapon/material/kitchen/utensil/fork,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"as" = (/obj/effect/floor_decal/corner/red/diagonal,/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/condiment/small/peppermill,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"at" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"au" = (/obj/structure/table/standard,/obj/item/weapon/book/manual/chef_recipes,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"av" = (/obj/structure/table/standard,/obj/item/weapon/material/kitchen/rollingpin,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aw" = (/obj/machinery/cooker/cereal,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"ax" = (/obj/structure/bed/chair/wood,/obj/effect/floor_decal/corner/red/diagonal,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"ay" = (/obj/structure/closet/secure_closet/freezer/fridge,/obj/item/weapon/storage/fancy/egg_box,/obj/item/weapon/storage/fancy/egg_box,/obj/item/weapon/reagent_containers/food/drinks/bottle/milk,/obj/item/weapon/reagent_containers/food/drinks/bottle/milk,/obj/item/weapon/reagent_containers/food/drinks/bottle/milk,/obj/item/weapon/reagent_containers/food/drinks/bottle/cream,/obj/item/weapon/reagent_containers/food/drinks/bottle/cream,/obj/item/weapon/reagent_containers/food/drinks/bottle/cream,/obj/item/weapon/reagent_containers/food/drinks/bottle/cream,/obj/item/weapon/reagent_containers/food/condiment/sugar,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"az" = (/obj/structure/simple_door/wood,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aA" = (/obj/structure/simple_door/wood,/turf/simulated/floor/tiled,/area/submap/Diner)
-"aB" = (/obj/structure/simple_door/wood,/turf/simulated/floor/tiled/freezer,/area/submap/Diner)
-"aC" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker,/obj/effect/floor_decal/corner/red/diagonal,/obj/item/weapon/material/kitchen/utensil/fork,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aD" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/condiment/small/peppermill,/obj/effect/floor_decal/corner/red/diagonal,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aE" = (/obj/effect/floor_decal/corner/red/diagonal,/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aF" = (/obj/structure/table/standard,/obj/effect/floor_decal/corner/red/diagonal,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aG" = (/turf/simulated/floor/tiled,/area/submap/Diner)
-"aH" = (/turf/simulated/floor/tiled/freezer,/area/submap/Diner)
-"aI" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/turf/simulated/floor/tiled/freezer,/area/submap/Diner)
-"aJ" = (/obj/structure/table/standard,/obj/effect/floor_decal/corner/red/diagonal,/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aK" = (/obj/effect/floor_decal/corner/red/diagonal,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aL" = (/obj/machinery/light/small{brightness_color = "#DA0205"; brightness_power = 1; brightness_range = 5; dir = 8},/turf/simulated/floor/tiled,/area/submap/Diner)
-"aM" = (/obj/machinery/light/small{brightness_color = "#DA0205"; brightness_power = 1; brightness_range = 5; dir = 8},/turf/simulated/floor/tiled/freezer,/area/submap/Diner)
-"aN" = (/obj/structure/closet/crate/freezer,/obj/machinery/light/small{dir = 4},/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/turf/simulated/floor/tiled/freezer,/area/submap/Diner)
-"aO" = (/obj/structure/table/standard,/obj/effect/floor_decal/corner/red/diagonal,/obj/item/weapon/reagent_containers/food/condiment/small/peppermill,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aP" = (/obj/effect/floor_decal/corner/red/diagonal,/obj/structure/table/standard,/obj/machinery/microwave,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aQ" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/food/condiment/flour,/obj/item/weapon/reagent_containers/food/condiment/flour,/obj/item/weapon/reagent_containers/food/condiment/flour,/obj/item/weapon/reagent_containers/food/condiment/flour,/obj/item/weapon/reagent_containers/food/condiment/flour,/obj/item/weapon/reagent_containers/food/condiment/flour,/obj/item/weapon/reagent_containers/food/condiment/flour,/turf/simulated/floor/tiled/freezer,/area/submap/Diner)
-"aR" = (/obj/effect/floor_decal/corner/red/diagonal,/obj/structure/coatrack,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aS" = (/obj/effect/floor_decal/corner/red/diagonal,/obj/structure/table/standard,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aT" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor/tiled/freezer,/area/submap/Diner)
-"aU" = (/obj/machinery/gibber,/turf/simulated/floor/tiled/freezer,/area/submap/Diner)
-"aV" = (/obj/machinery/light/small,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aW" = (/obj/machinery/cooker/fryer,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aX" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/outdoors/dirt,/area/submap/Diner)
-"aY" = (/obj/effect/floor_decal/corner/red/diagonal,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"aZ" = (/obj/effect/floor_decal/corner/red/diagonal,/obj/machinery/cooker/grill,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"ba" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/submap/Diner)
-"bb" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/submap/Diner)
-"bc" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"bd" = (/obj/effect/floor_decal/corner/red/diagonal,/obj/structure/closet/secure_closet/freezer/fridge,/obj/item/weapon/storage/fancy/egg_box,/obj/item/weapon/storage/fancy/egg_box,/obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice,/obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice,/obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice,/obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice,/obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice,/obj/item/weapon/reagent_containers/food/drinks/bottle/milk,/obj/item/weapon/reagent_containers/food/drinks/bottle/milk,/obj/item/weapon/reagent_containers/food/drinks/bottle/milk,/obj/item/weapon/reagent_containers/food/drinks/bottle/milk,/obj/item/weapon/reagent_containers/food/drinks/bottle/cream,/obj/item/weapon/reagent_containers/food/drinks/bottle/cream,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"be" = (/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_coffee,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"bf" = (/obj/item/frame/apc,/turf/simulated/floor/lino,/area/submap/Diner)
-"bg" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp,/turf/simulated/floor/lino,/area/submap/Diner)
-"bh" = (/obj/structure/bed/chair/office/light,/turf/simulated/floor/lino,/area/submap/Diner)
-"bi" = (/turf/simulated/floor/lino,/area/submap/Diner)
-"bj" = (/obj/structure/bed/chair/wood{dir = 1},/obj/effect/floor_decal/corner/red/diagonal,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"bk" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/lino,/area/submap/Diner)
-"bl" = (/obj/structure/table/woodentable,/obj/item/weapon/cell/high,/turf/simulated/floor/lino,/area/submap/Diner)
-"bm" = (/obj/structure/table/woodentable,/turf/simulated/floor/lino,/area/submap/Diner)
-"bn" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/lino,/area/submap/Diner)
-"bo" = (/obj/structure/simple_door/wood,/turf/simulated/floor/lino,/area/submap/Diner)
-"bp" = (/obj/effect/floor_decal/corner/red/diagonal,/obj/structure/windoor_assembly{ icon_state = "l_windoor_assembly01"; dir = 2},/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"bq" = (/obj/structure/bookcase,/turf/simulated/floor/lino,/area/submap/Diner)
-"br" = (/obj/effect/floor_decal/corner/red/diagonal,/obj/machinery/space_heater,/obj/machinery/light,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"bs" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/tiled/hydro,/area/submap/Diner)
-"bt" = (/turf/simulated/floor/tiled/hydro,/area/submap/Diner)
-"bu" = (/obj/structure/toilet,/turf/simulated/floor/tiled/hydro,/area/submap/Diner)
-"bv" = (/obj/structure/bed/chair/wood{dir = 4},/obj/effect/floor_decal/corner/red/diagonal,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"bw" = (/obj/structure/bed/chair/wood{dir = 8},/obj/effect/floor_decal/corner/red/diagonal,/turf/simulated/floor/tiled/white,/area/submap/Diner)
-"bx" = (/obj/structure/simple_door/wood,/turf/simulated/floor/tiled/hydro,/area/submap/Diner)
-"by" = (/obj/structure/mirror{dir = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/tiled/hydro,/area/submap/Diner)
-"bz" = (/obj/machinery/light/small,/turf/simulated/floor/tiled/hydro,/area/submap/Diner)
-"bA" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/hydro,/area/submap/Diner)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/template_noop,
+/area/template_noop)
+"ab" = (
+/turf/template_noop,
+/area/submap/Diner)
+"ac" = (
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Diner)
+"ad" = (
+/turf/simulated/wall,
+/area/submap/Diner)
+"ae" = (
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/tiled/white,
+/area/submap/Diner)
+"af" = (
+/obj/effect/floor_decal/corner/red/diagonal,
+/turf/simulated/floor/tiled/white,
+/area/submap/Diner)
+"ag" = (
+/obj/structure/table/standard,
+/obj/machinery/microwave,
+/turf/simulated/floor/tiled/white,
+/area/submap/Diner)
+"ah" = (
+/obj/structure/table/standard,
+/turf/simulated/floor/tiled/white,
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+(21,1,1) = {"
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+(22,1,1) = {"
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+(24,1,1) = {"
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"}
diff --git a/maps/submaps/surface_submaps/plains/Oldhouse.dmm b/maps/submaps/surface_submaps/plains/Oldhouse.dmm
new file mode 100644
index 0000000000..4e48624a9c
--- /dev/null
+++ b/maps/submaps/surface_submaps/plains/Oldhouse.dmm
@@ -0,0 +1,874 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/template_noop,
+/area/submap/Oldhouse)
+"c" = (
+/turf/simulated/wall/wood,
+/area/submap/Oldhouse)
+"d" = (
+/obj/structure/flora/tree/sif,
+/turf/template_noop,
+/area/submap/Oldhouse)
+"e" = (
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"f" = (
+/obj/structure/table/woodentable,
+/obj/effect/decal/cleanable/cobweb2,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"g" = (
+/obj/item/stack/material/wood,
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"h" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"i" = (
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"j" = (
+/turf/simulated/floor/wood{
+ icon_state = "wood_broken6"
+ },
+/area/submap/Oldhouse)
+"k" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/spiderling_remains,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"l" = (
+/obj/structure/table/woodentable,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"m" = (
+/obj/structure/closet/cabinet,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"n" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Oldhouse)
+"o" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/wood{
+ icon_state = "wood_broken4"
+ },
+/area/submap/Oldhouse)
+"p" = (
+/turf/simulated/floor/wood{
+ icon_state = "wood_broken2"
+ },
+/area/submap/Oldhouse)
+"q" = (
+/obj/item/stack/material/wood,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"r" = (
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Oldhouse)
+"s" = (
+/turf/simulated/floor/wood{
+ icon_state = "wood_broken4"
+ },
+/area/submap/Oldhouse)
+"t" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/paper,
+/obj/effect/decal/cleanable/cobweb2,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"u" = (
+/obj/structure/simple_door/wood,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"v" = (
+/obj/structure/bed/chair/wood{
+ icon_state = "wooden_chair";
+ dir = 1
+ },
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"w" = (
+/obj/item/stack/material/wood,
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"x" = (
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/wood{
+ icon_state = "wood_broken6"
+ },
+/area/submap/Oldhouse)
+"y" = (
+/obj/effect/decal/remains/mouse,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"z" = (
+/obj/structure/table/woodentable,
+/obj/item/stack/material/wood,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"A" = (
+/obj/structure/bed,
+/obj/item/weapon/bedsheet,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"B" = (
+/obj/structure/bed/chair/comfy/teal,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"C" = (
+/obj/structure/bookcase,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Oldhouse)
+"D" = (
+/obj/structure/table,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"E" = (
+/obj/structure/table/woodentable,
+/obj/item/trash/candle,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"F" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/pen/blue,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"G" = (
+/obj/item/weapon/reagent_containers/food/snacks/chips,
+/obj/item/weapon/reagent_containers/food/snacks/chips,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Oldhouse)
+"H" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/flame/candle,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"I" = (
+/obj/structure/bed/chair/wood{
+ icon_state = "wooden_chair";
+ dir = 8
+ },
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Oldhouse)
+"J" = (
+/obj/effect/decal/remains/mouse,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Oldhouse)
+"K" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/paper,
+/obj/item/weapon/paper,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"L" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/paper/crumpled,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"M" = (
+/obj/structure/frame,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"N" = (
+/mob/living/simple_animal/hostile/giant_spider{
+ attack_armor_pen = 100;
+ attacktext = list("lightly bonked");
+ desc = "Furry and brown, this spider is so goddamn fat you're surprised it even moves around.";
+ faction = "neutral";
+ health = 400;
+ melee_damage_lower = 1;
+ melee_damage_upper = 3;
+ melee_miss_chance = 30;
+ move_speed = 5;
+ name = "Mr. Tuddly"
+ },
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Oldhouse)
+"O" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Oldhouse)
+"P" = (
+/obj/item/weapon/circuitboard/papershredder,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"Q" = (
+/obj/item/weapon/reagent_containers/food/snacks/cheesiehonkers,
+/obj/item/weapon/reagent_containers/food/snacks/cheesiehonkers,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Oldhouse)
+"R" = (
+/obj/effect/decal/cleanable/spiderling_remains,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"S" = (
+/obj/item/weapon/paper/crumpled,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"T" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/storage/backpack/satchel,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"U" = (
+/obj/structure/table/rack,
+/obj/item/clothing/suit/storage/hooded/wintercoat,
+/obj/item/clothing/suit/storage/hooded/wintercoat,
+/obj/item/clothing/head/hood/winter,
+/obj/item/clothing/head/hood/winter,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"V" = (
+/obj/item/device/flashlight,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"W" = (
+/obj/structure/table/rack,
+/obj/item/clothing/shoes/boots/winter,
+/obj/item/clothing/shoes/boots/winter,
+/obj/item/clothing/shoes/boots/winter,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"X" = (
+/obj/structure/coatrack,
+/turf/simulated/floor/wood,
+/area/submap/Oldhouse)
+"Y" = (
+/obj/structure/table/woodentable,
+/turf/simulated/floor/wood{
+ icon_state = "wood_broken6"
+ },
+/area/submap/Oldhouse)
+"Z" = (
+/obj/structure/table/woodentable,
+/turf/simulated/floor/wood{
+ icon_state = "wood_broken2"
+ },
+/area/submap/Oldhouse)
+
+(1,1,1) = {"
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+"}
+(2,1,1) = {"
+a
+b
+b
+c
+c
+e
+e
+c
+c
+b
+b
+b
+b
+b
+b
+b
+b
+d
+b
+a
+"}
+(3,1,1) = {"
+a
+b
+c
+c
+m
+i
+i
+A
+c
+c
+b
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(4,1,1) = {"
+a
+c
+c
+f
+i
+i
+i
+B
+E
+c
+c
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(5,1,1) = {"
+a
+c
+c
+c
+c
+u
+c
+c
+c
+c
+c
+c
+c
+c
+b
+b
+b
+b
+b
+a
+"}
+(6,1,1) = {"
+a
+c
+c
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+i
+i
+s
+l
+F
+l
+L
+c
+c
+c
+c
+b
+b
+b
+b
+a
+"}
+(7,1,1) = {"
+a
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+n
+n
+n
+r
+I
+r
+i
+i
+c
+c
+c
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+b
+a
+"}
+(8,1,1) = {"
+a
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+n
+n
+n
+r
+r
+r
+i
+R
+u
+i
+l
+c
+b
+b
+a
+"}
+(9,1,1) = {"
+a
+c
+c
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+h
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+i
+i
+i
+M
+P
+i
+u
+i
+T
+c
+b
+b
+a
+"}
+(10,1,1) = {"
+a
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+c
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+i
+c
+c
+u
+u
+c
+c
+c
+c
+c
+h
+j
+c
+b
+b
+a
+"}
+(11,1,1) = {"
+a
+b
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+i
+i
+c
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+i
+i
+i
+i
+i
+S
+c
+h
+h
+c
+b
+b
+a
+"}
+(12,1,1) = {"
+a
+b
+e
+i
+p
+c
+i
+C
+C
+C
+C
+C
+i
+c
+h
+h
+c
+b
+b
+a
+"}
+(13,1,1) = {"
+a
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+i
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+i
+r
+r
+r
+r
+r
+y
+c
+i
+U
+c
+b
+b
+a
+"}
+(14,1,1) = {"
+a
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+c
+i
+i
+c
+i
+C
+C
+C
+C
+C
+i
+c
+i
+V
+u
+b
+b
+a
+"}
+(15,1,1) = {"
+a
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+C
+C
+C
+C
+i
+c
+i
+i
+u
+b
+b
+a
+"}
+(16,1,1) = {"
+a
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+e
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+i
+c
+i
+r
+G
+J
+N
+Q
+i
+c
+i
+W
+c
+b
+b
+a
+"}
+(17,1,1) = {"
+a
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+C
+C
+C
+C
+C
+s
+c
+i
+X
+c
+b
+b
+a
+"}
+(18,1,1) = {"
+a
+b
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+i
+i
+c
+i
+i
+i
+i
+i
+i
+y
+c
+S
+i
+c
+b
+b
+a
+"}
+(19,1,1) = {"
+a
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+c
+u
+u
+c
+c
+c
+c
+c
+i
+i
+c
+b
+b
+a
+"}
+(20,1,1) = {"
+a
+c
+c
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+i
+i
+i
+i
+i
+h
+h
+q
+i
+u
+i
+Y
+c
+b
+b
+a
+"}
+(21,1,1) = {"
+a
+c
+c
+k
+r
+r
+r
+r
+r
+n
+O
+i
+i
+u
+i
+Z
+c
+b
+b
+a
+"}
+(22,1,1) = {"
+a
+c
+c
+h
+r
+r
+r
+r
+r
+r
+n
+i
+i
+c
+c
+c
+c
+b
+b
+a
+"}
+(23,1,1) = {"
+a
+c
+c
+h
+s
+i
+z
+D
+D
+K
+l
+c
+c
+c
+c
+b
+b
+b
+b
+a
+"}
+(24,1,1) = {"
+a
+c
+c
+c
+c
+u
+c
+c
+c
+c
+c
+c
+c
+c
+b
+b
+b
+b
+b
+a
+"}
+(25,1,1) = {"
+a
+c
+c
+l
+i
+i
+i
+i
+H
+c
+c
+b
+b
+d
+b
+b
+b
+b
+b
+a
+"}
+(26,1,1) = {"
+a
+b
+c
+c
+t
+v
+i
+A
+c
+c
+b
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(27,1,1) = {"
+a
+d
+b
+c
+c
+e
+e
+c
+c
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(28,1,1) = {"
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+"}
diff --git a/maps/submaps/surface_submaps/plains/plains.dm b/maps/submaps/surface_submaps/plains/plains.dm
index 0d6a557d7a..c4e97e37d6 100644
--- a/maps/submaps/surface_submaps/plains/plains.dm
+++ b/maps/submaps/surface_submaps/plains/plains.dm
@@ -26,6 +26,7 @@
#include "Snow5.dmm"
#include "SupplyDrop2.dmm"
#include "RationCache.dmm"
+#include "Oldhouse.dmm"
#endif
@@ -193,4 +194,10 @@
name = "Supply Drop 2"
desc = "A drop pod that's clearly been here a while, most of the things inside are rusted and worthless."
mappath = 'maps/submaps/surface_submaps/plains/SupplyDrop2.dmm'
- cost = 8
\ No newline at end of file
+ cost = 8
+
+/datum/map_template/surface/plains/Oldhouse
+ name = "Oldhouse"
+ desc = "Someones old library it seems.."
+ mappath = 'maps/submaps/surface_submaps/plains/Oldhouse.dmm'
+ cost = 15
\ No newline at end of file
diff --git a/maps/submaps/surface_submaps/plains/plains_areas.dm b/maps/submaps/surface_submaps/plains/plains_areas.dm
index c488d83431..771f063622 100644
--- a/maps/submaps/surface_submaps/plains/plains_areas.dm
+++ b/maps/submaps/surface_submaps/plains/plains_areas.dm
@@ -78,3 +78,6 @@
/area/submap/RationCache
name = "Ration Cache"
+
+/area/submap/Oldhouse
+ name = "Oldhouse"
diff --git a/maps/submaps/surface_submaps/wilderness/Blackshuttledown.dmm b/maps/submaps/surface_submaps/wilderness/Blackshuttledown.dmm
index e98d034fa7..479bc4e523 100644
--- a/maps/submaps/surface_submaps/wilderness/Blackshuttledown.dmm
+++ b/maps/submaps/surface_submaps/wilderness/Blackshuttledown.dmm
@@ -1,159 +1,2083 @@
-"aa" = (/turf/template_noop,/area/template_noop)
-"ab" = (/turf/template_noop,/area/submap/Blackshuttledown)
-"ac" = (/obj/effect/decal/remains/human,/turf/template_noop,/area/submap/Blackshuttledown)
-"ad" = (/turf/simulated/mineral/ignore_mapgen,/area/submap/Blackshuttledown)
-"ae" = (/obj/effect/decal/cleanable/blood,/turf/template_noop,/area/submap/Blackshuttledown)
-"af" = (/obj/structure/flora/tree/sif,/turf/template_noop,/area/submap/Blackshuttledown)
-"ag" = (/obj/structure/table/steel,/turf/template_noop,/area/submap/Blackshuttledown)
-"ah" = (/mob/living/simple_animal/hostile/syndicate/ranged{desc = "Dosen't look friendly in the slightest."; name = "Unknown Individual"; say_got_target = list("Looks like trouble!","Contact!","We've got company!","Perimeter Breached!!"); speak = list("One day the'll fix that damn engine..","Next time, We're hidding on the tropical beach planet.","Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Hate this blocky ass ship.")},/turf/template_noop,/area/submap/Blackshuttledown)
-"ai" = (/turf/template_noop,/turf/simulated/shuttle/wall/dark{icon_state = "dark6"; name = "Unknown Shuttle"},/area/submap/Blackshuttledown)
-"aj" = (/turf/simulated/shuttle/wall/dark{icon_state = "dark0"; name = "Unknown Shuttle"},/area/submap/Blackshuttledown)
-"ak" = (/turf/template_noop,/turf/simulated/shuttle/wall/dark{icon_state = "dark10"; name = "Unknown Shuttle"},/area/submap/Blackshuttledown)
-"al" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/turf/simulated/shuttle/wall/dark{icon_state = "dark0"; name = "Unknown Shuttle"},/area/submap/Blackshuttledown)
-"am" = (/obj/structure/shuttle/engine/propulsion{dir = 4; icon_state = "propulsion_l"},/turf/template_noop,/area/submap/Blackshuttledown)
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-"at" = (/obj/machinery/bodyscanner{dir = 8},/obj/effect/floor_decal/corner/green/border{ icon_state = "bordercolor"; dir = 1},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
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-"av" = (/turf/simulated/floor/tiled/steel,/turf/simulated/shuttle/wall/dark{icon_state = "dark5"; name = "Unknown Shuttle"},/area/submap/Blackshuttledown)
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-"ax" = (/obj/structure/table/steel,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/p90,/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"ay" = (/obj/effect/floor_decal/borderfloor{dir = 8},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
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-"aC" = (/obj/machinery/optable,/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aD" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aE" = (/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aF" = (/obj/machinery/organ_printer/flesh,/obj/effect/floor_decal/corner/green/border{ icon_state = "bordercolor"; dir = 5},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aG" = (/turf/simulated/floor/tiled/steel,/turf/simulated/shuttle/wall/dark{icon_state = "dark9"; name = "Unknown Shuttle"},/area/submap/Blackshuttledown)
-"aH" = (/turf/simulated/floor/tiled/steel,/turf/simulated/shuttle/wall/dark{icon_state = "dark6"; name = "Unknown Shuttle"},/area/submap/Blackshuttledown)
-"aI" = (/mob/living/simple_animal/hostile/viscerator,/mob/living/simple_animal/hostile/viscerator,/mob/living/simple_animal/hostile/viscerator,/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"aJ" = (/obj/structure/table/steel,/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
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-"aO" = (/mob/living/simple_animal/hostile/syndicate/ranged{desc = "Dosen't look friendly in the slightest."; name = "Unknown Individual"; say_got_target = list("Looks like trouble!","Contact!","We've got company!","Perimeter Breached!!"); speak = list("One day the'll fix that damn engine..","Next time, We're hidding on the tropical beach planet.","Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Hate this blocky ass ship.")},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aP" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/effect/floor_decal/corner/green/border{ icon_state = "bordercolor"; dir = 4},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aQ" = (/obj/structure/table/steel,/obj/effect/floor_decal/borderfloor/full,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"aR" = (/obj/structure/table/steel,/obj/item/weapon/grenade/smokebomb,/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"aS" = (/obj/effect/floor_decal/borderfloor/corner,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"aT" = (/obj/effect/floor_decal/borderfloor,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"aU" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/effect/floor_decal/borderfloor{dir = 6},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"aV" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/surgery,/obj/effect/floor_decal/corner/green/border{ icon_state = "bordercolor"; dir = 10},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aW" = (/obj/structure/table/standard,/obj/item/weapon/tank/anesthetic,/obj/effect/floor_decal/corner/green/border,/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aX" = (/obj/effect/floor_decal/corner/green/border,/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aY" = (/obj/structure/table/standard,/obj/item/clothing/gloves/sterile,/obj/item/clothing/gloves/sterile,/obj/effect/floor_decal/corner/green/border,/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aZ" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/spray/sterilizine,/obj/item/weapon/reagent_containers/spray/sterilizine,/obj/effect/floor_decal/corner/green/border,/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"ba" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/masks,/obj/effect/floor_decal/corner/green/border{ icon_state = "bordercolor"; dir = 6},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"bb" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/borderfloor{dir = 9},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bc" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/floor_decal/borderfloor{dir = 5},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bd" = (/obj/machinery/door/airlock/security{locked = 1},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"be" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"bf" = (/turf/simulated/floor/tiled/steel,/turf/simulated/shuttle/wall/dark{icon_state = "dark10"; name = "Unknown Shuttle"},/area/submap/Blackshuttledown)
-"bg" = (/obj/machinery/computer/communications,/obj/effect/floor_decal/borderfloor{dir = 9},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bh" = (/obj/effect/floor_decal/borderfloor/corner{dir = 1},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bi" = (/obj/effect/floor_decal/borderfloor{dir = 9},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bj" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bk" = (/obj/structure/table/steel,/obj/item/weapon/material/knife,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bl" = (/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bm" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bn" = (/mob/living/simple_animal/hostile/syndicate/ranged{desc = "Dosen't look friendly in the slightest."; name = "Unknown Individual"; say_got_target = list("Looks like trouble!","Contact!","We've got company!","Perimeter Breached!!"); speak = list("One day the'll fix that damn engine..","Next time, We're hidding on the tropical beach planet.","Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Hate this blocky ass ship.")},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bo" = (/obj/structure/table/steel,/obj/random/toolbox,/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bp" = (/obj/structure/table/steel,/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/submap/Blackshuttledown)
-"br" = (/obj/structure/table/steel,/obj/effect/floor_decal/borderfloor{dir = 8},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bs" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/borderfloor{dir = 8},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bt" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/effect/floor_decal/borderfloor{dir = 4},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bu" = (/obj/item/weapon/stool,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bv" = (/obj/structure/table/steel,/obj/random/projectile,/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bw" = (/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/submap/Blackshuttledown)
-"by" = (/obj/machinery/door/airlock/glass,/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bz" = (/obj/effect/floor_decal/corner/grey,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bA" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bB" = (/obj/structure/table/steel,/obj/item/pizzabox,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bC" = (/obj/structure/table/steel,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bD" = (/obj/machinery/door/airlock,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bE" = (/obj/machinery/door/airlock/glass,/obj/effect/floor_decal/borderfloor,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bF" = (/obj/effect/floor_decal/borderfloor/corner{dir = 8},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/submap/Blackshuttledown)
-"bH" = (/obj/machinery/power/apc{dir = 8; name = "BSD APC"; pixel_x = -24},/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bI" = (/mob/living/simple_animal/hostile/syndicate/ranged{desc = "Dosen't look friendly in the slightest."; name = "Unknown Individual"; say_got_target = list("Looks like trouble!","Contact!","We've got company!","Perimeter Breached!!"); speak = list("One day the'll fix that damn engine..","Next time, We're hidding on the tropical beach planet.","Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Hate this blocky ass ship.")},/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bJ" = (/obj/machinery/computer/area_atmos,/obj/effect/floor_decal/borderfloor{dir = 10},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bK" = (/obj/effect/floor_decal/borderfloor{dir = 4},/mob/living/simple_animal/hostile/syndicate/ranged{desc = "Dosen't look friendly in the slightest."; name = "Unknown Individual"; say_got_target = list("Looks like trouble!","Contact!","We've got company!","Perimeter Breached!!"); speak = list("One day the'll fix that damn engine..","Next time, We're hidding on the tropical beach planet.","Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Hate this blocky ass ship.")},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bL" = (/obj/effect/floor_decal/borderfloor{dir = 10},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bM" = (/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/borderfloor{dir = 4},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bN" = (/obj/structure/table/steel,/obj/item/weapon/paper{info = "We need to take a short stop. The engine's are in need of minor repairs due to turbulence, should be a week's time. We've got reserve food supplies but pleanty of locale fauna to subsist on too if need be. PCRC is keeping most of there assets near New Reykjavik and locale authorities are more mindful then most to travel in this kind of weather. Our outfit should be at the rendezvous point in less then ten days assuming the upper ecehelon hasn't dropped ties with us yet."; name = "Operation Progress/M-53"},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bO" = (/obj/structure/table/steel,/obj/item/weapon/paper_bin,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bP" = (/obj/machinery/light,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bQ" = (/obj/structure/closet/toolcloset,/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bR" = (/obj/machinery/portable_atmospherics/canister/empty/oxygen,/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bS" = (/obj/machinery/atmospherics/pipe/tank/oxygen,/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bT" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/borderfloor{dir = 10},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bU" = (/obj/structure/bed/chair/office/dark,/obj/effect/floor_decal/borderfloor{dir = 6},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bV" = (/obj/structure/table/steel,/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"bW" = (/obj/effect/floor_decal/borderfloor/corner{dir = 4},/obj/effect/floor_decal/borderfloor/corner{dir = 4},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bX" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/effect/floor_decal/borderfloor{dir = 5},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bY" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bZ" = (/obj/machinery/door/airlock,/turf/simulated/floor/tiled/hydro,/area/submap/Blackshuttledown)
-"ca" = (/turf/simulated/floor/tiled/hydro,/area/submap/Blackshuttledown)
-"cb" = (/mob/living/simple_animal/hostile/viscerator,/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"cc" = (/obj/structure/table/steel,/obj/item/weapon/gun/projectile/pistol,/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"cd" = (/obj/effect/floor_decal/borderfloor{dir = 6},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"ce" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/structure/bed,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"cf" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled/hydro,/area/submap/Blackshuttledown)
-"cg" = (/mob/living/simple_animal/hostile/viscerator,/mob/living/simple_animal/hostile/viscerator,/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"ch" = (/obj/structure/table/steel,/obj/random/energy,/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"ci" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor/tiled/hydro,/area/submap/Blackshuttledown)
-"cj" = (/obj/machinery/light,/obj/structure/table/rack,/obj/item/clothing/head/helmet/space,/obj/item/clothing/head/helmet/space,/obj/item/clothing/head/helmet/space,/obj/item/clothing/head/helmet/space,/obj/item/clothing/suit/space,/obj/item/clothing/suit/space,/obj/item/clothing/suit/space,/obj/item/clothing/suit/space,/obj/effect/floor_decal/borderfloor{dir = 10},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"ck" = (/obj/structure/dispenser/oxygen,/obj/effect/floor_decal/borderfloor{dir = 6},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"cl" = (/obj/structure/table/woodentable,/obj/random/projectile,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"cm" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/machinery/light,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"cn" = (/obj/structure/table/woodentable,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"co" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/item/toy/plushie/spider,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"cp" = (/turf/template_noop,/turf/simulated/shuttle/wall/dark{icon_state = "dark5"; name = "Unknown Shuttle"},/area/submap/Blackshuttledown)
-"cq" = (/turf/template_noop,/turf/simulated/shuttle/wall/dark{icon_state = "dark9"; name = "Unknown Shuttle"},/area/submap/Blackshuttledown)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/template_noop,
+/area/template_noop)
+"ab" = (
+/turf/template_noop,
+/area/submap/Blackshuttledown)
+"ac" = (
+/obj/effect/decal/remains/human,
+/turf/template_noop,
+/area/submap/Blackshuttledown)
+"ad" = (
+/turf/simulated/mineral/ignore_mapgen,
+/area/submap/Blackshuttledown)
+"ae" = (
+/obj/effect/decal/cleanable/blood,
+/turf/template_noop,
+/area/submap/Blackshuttledown)
+"af" = (
+/obj/structure/flora/tree/sif,
+/turf/template_noop,
+/area/submap/Blackshuttledown)
+"ag" = (
+/obj/structure/table/steel,
+/turf/template_noop,
+/area/submap/Blackshuttledown)
+"ah" = (
+/mob/living/simple_animal/hostile/syndicate/ranged/poi,
+/turf/template_noop,
+/area/submap/Blackshuttledown)
+"ai" = (
+/turf/template_noop,
+/turf/simulated/shuttle/wall/dark{
+ icon_state = "dark6";
+ name = "Unknown Shuttle"
+ },
+/area/submap/Blackshuttledown)
+"aj" = (
+/turf/simulated/shuttle/wall/dark{
+ icon_state = "dark0";
+ name = "Unknown Shuttle"
+ },
+/area/submap/Blackshuttledown)
+"ak" = (
+/turf/template_noop,
+/turf/simulated/shuttle/wall/dark{
+ icon_state = "dark10";
+ name = "Unknown Shuttle"
+ },
+/area/submap/Blackshuttledown)
+"al" = (
+/obj/structure/shuttle/engine/heater{
+ icon_state = "heater";
+ dir = 4
+ },
+/turf/simulated/shuttle/wall/dark{
+ icon_state = "dark0";
+ name = "Unknown Shuttle"
+ },
+/area/submap/Blackshuttledown)
+"am" = (
+/obj/structure/shuttle/engine/propulsion{
+ dir = 4;
+ icon_state = "propulsion_l"
+ },
+/turf/template_noop,
+/area/submap/Blackshuttledown)
+"an" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/table/rack,
+/obj/item/clothing/head/helmet/space,
+/obj/item/clothing/head/helmet/space,
+/obj/item/clothing/head/helmet/space,
+/obj/item/clothing/head/helmet/space,
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+ dir = 4
+ },
+/mob/living/simple_animal/hostile/syndicate/melee/poi,
+/turf/simulated/floor/tiled/steel,
+/area/submap/Blackshuttledown)
+"SN" = (
+/mob/living/simple_animal/hostile/syndicate/ranged/laser/poi,
+/turf/template_noop,
+/area/submap/Blackshuttledown)
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diff --git a/maps/submaps/surface_submaps/wilderness/DoomP.dmm b/maps/submaps/surface_submaps/wilderness/DoomP.dmm
index ba8b1c0a44..bde323248c 100644
--- a/maps/submaps/surface_submaps/wilderness/DoomP.dmm
+++ b/maps/submaps/surface_submaps/wilderness/DoomP.dmm
@@ -72,7 +72,7 @@
/turf/simulated/floor/outdoors/grass/sif/forest,
/area/submap/DoomP)
"as" = (
-/obj/machinery/porta_turret,
+/obj/machinery/porta_turret/poi,
/turf/simulated/floor/plating,
/area/submap/DoomP)
"at" = (
@@ -109,17 +109,6 @@
},
/turf/simulated/floor/tiled,
/area/submap/DoomP)
-"aA" = (
-/obj/structure/bed/chair,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/mob/living/simple_animal/hostile/syndicate/ranged{
- desc = "Even less friendly than he looks.";
- speak = list("Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Anyone else smell that?")
- },
-/turf/simulated/floor/tiled,
-/area/submap/DoomP)
"aB" = (
/obj/machinery/light/small{
dir = 1
@@ -211,10 +200,6 @@
/obj/effect/floor_decal/borderfloor{
dir = 8
},
-/mob/living/simple_animal/hostile/syndicate/ranged{
- desc = "Even less friendly than he looks.";
- speak = list("Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Anyone else smell that?")
- },
/turf/simulated/floor/tiled,
/area/submap/DoomP)
"aN" = (
@@ -271,6 +256,7 @@
icon_state = "4-8";
pixel_x = 0
},
+/mob/living/simple_animal/hostile/syndicate/melee/poi,
/turf/simulated/floor/tiled/techfloor/grid,
/area/submap/DoomP)
"aU" = (
@@ -339,6 +325,7 @@
/obj/effect/floor_decal/borderfloor/corner{
dir = 8
},
+/mob/living/simple_animal/hostile/syndicate/ranged/laser/poi,
/turf/simulated/floor/tiled,
/area/submap/DoomP)
"bh" = (
@@ -537,6 +524,17 @@
/obj/structure/lattice,
/turf/simulated/floor/outdoors/grass/sif/forest,
/area/submap/DoomP)
+"ta" = (
+/mob/living/simple_animal/hostile/syndicate/melee/poi,
+/turf/simulated/floor/tiled/techfloor,
+/area/submap/DoomP)
+"ND" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/mob/living/simple_animal/hostile/syndicate/ranged/poi,
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
(1,1,1) = {"
aa
@@ -2056,7 +2054,7 @@ ad
ad
ad
at
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aO
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be
@@ -2118,7 +2116,7 @@ ad
ad
ad
at
-aA
+ay
aN
aN
bf
@@ -2186,7 +2184,7 @@ aN
be
at
bp
-bl
+ta
at
ac
af
@@ -2242,7 +2240,7 @@ ad
ad
ad
at
-aA
+ay
aN
aN
be
diff --git a/maps/submaps/surface_submaps/wilderness/Drugden.dmm b/maps/submaps/surface_submaps/wilderness/Drugden.dmm
index bf28d68eaa..f865bdc581 100644
--- a/maps/submaps/surface_submaps/wilderness/Drugden.dmm
+++ b/maps/submaps/surface_submaps/wilderness/Drugden.dmm
@@ -1,75 +1,906 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/template_noop,/area/submap/Drugd)
-"c" = (/turf/simulated/mineral/ignore_mapgen,/area/submap/Drugd)
-"d" = (/turf/simulated/wall,/area/submap/Drugd)
-"e" = (/obj/machinery/door/airlock,/turf/simulated/floor,/area/submap/Drugd)
-"f" = (/turf/simulated/floor/tiled,/area/submap/Drugd)
-"g" = (/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"h" = (/obj/random/trash,/turf/simulated/floor,/area/submap/Drugd)
-"i" = (/obj/structure/closet/cabinet,/obj/item/weapon/lipstick/random,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"j" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/structure/curtain/open/bed,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"k" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/pill/happy,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"l" = (/turf/simulated/floor,/area/submap/Drugd)
-"m" = (/obj/structure/curtain/black,/turf/simulated/floor,/area/submap/Drugd)
-"n" = (/obj/random/trash,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"o" = (/turf/simulated/floor/carpet,/area/submap/Drugd)
-"p" = (/mob/living/simple_animal/mouse,/turf/simulated/floor,/area/submap/Drugd)
-"q" = (/obj/structure/closet/cabinet,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"r" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/pill/methylphenidate,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"s" = (/obj/structure/bed/chair/comfy/beige{ icon_state = "armchair_preview"; dir = 1},/turf/simulated/floor/carpet,/area/submap/Drugd)
-"t" = (/obj/item/weapon/reagent_containers/pill/citalopram,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"u" = (/obj/random/junk,/turf/simulated/floor,/area/submap/Drugd)
-"v" = (/obj/structure/closet/cabinet,/obj/item/weapon/contraband/poster,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"w" = (/obj/structure/bed/chair/comfy/beige,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"x" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp,/obj/item/weapon/reagent_containers/syringe/drugs,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"y" = (/obj/structure/bed/chair/comfy/beige,/obj/item/weapon/reagent_containers/pill/citalopram,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"z" = (/obj/structure/loot_pile/maint/junk,/turf/simulated/floor,/area/submap/Drugd)
-"A" = (/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/citalopram,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"B" = (/obj/structure/table/standard,/obj/item/weapon/storage/pill_bottle/happy,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"C" = (/obj/structure/table/standard,/obj/item/stack/medical/splint,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"D" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/citalopram,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"E" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/pill/tramadol,/obj/item/weapon/reagent_containers/pill/tramadol,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"F" = (/obj/structure/closet/cabinet,/obj/item/clothing/accessory/jacket,/obj/item/weapon/material/butterfly/switchblade,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"G" = (/obj/item/weapon/reagent_containers/pill/zoom,/obj/random/trash,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"H" = (/obj/item/weapon/reagent_containers/pill/zoom,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"I" = (/obj/structure/loot_pile/maint/boxfort,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"J" = (/obj/structure/table/standard,/obj/item/weapon/surgical/scalpel,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"K" = (/obj/item/wheelchair,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"L" = (/obj/structure/table/standard,/obj/random/firstaid,/turf/simulated/floor,/area/submap/Drugd)
-"M" = (/obj/structure/loot_pile/maint/junk,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"N" = (/obj/effect/floor_decal/rust,/obj/structure/table/standard,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"O" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/pill/zoom,/obj/item/weapon/reagent_containers/pill/zoom,/turf/simulated/floor,/area/submap/Drugd)
-"P" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/pill/tramadol,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"Q" = (/mob/living/simple_animal/hostile/hivebot/range/guard,/turf/simulated/floor,/area/submap/Drugd)
-"R" = (/obj/structure/girder,/turf/simulated/floor,/area/submap/Drugd)
-"S" = (/obj/item/weapon/material/shard,/turf/simulated/floor,/area/submap/Drugd)
-"T" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"U" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/syringe/drugs,/turf/simulated/floor/carpet,/area/submap/Drugd)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/template_noop,
+/area/submap/Drugd)
+"c" = (
+/turf/simulated/mineral/ignore_mapgen,
+/area/submap/Drugd)
+"d" = (
+/turf/simulated/wall,
+/area/submap/Drugd)
+"e" = (
+/obj/machinery/door/airlock,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"f" = (
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"g" = (
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"h" = (
+/obj/random/trash,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"i" = (
+/obj/structure/closet/cabinet,
+/obj/item/weapon/lipstick/random,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"j" = (
+/obj/structure/bed,
+/obj/item/weapon/bedsheet,
+/obj/structure/curtain/open/bed,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"k" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/pill/happy{
+ name = "pill"
+ },
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"l" = (
+/turf/simulated/floor,
+/area/submap/Drugd)
+"m" = (
+/obj/structure/curtain/black,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"n" = (
+/obj/random/trash,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"o" = (
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"p" = (
+/mob/living/simple_animal/mouse,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"q" = (
+/obj/structure/closet/cabinet,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"r" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/pill/methylphenidate{
+ name = "pill"
+ },
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"s" = (
+/obj/structure/bed/chair/comfy/beige{
+ icon_state = "armchair_preview";
+ dir = 1
+ },
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"t" = (
+/obj/item/weapon/reagent_containers/pill/citalopram{
+ name = "pill"
+ },
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"u" = (
+/obj/random/junk,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"v" = (
+/obj/structure/closet/cabinet,
+/obj/item/weapon/contraband/poster,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"w" = (
+/obj/structure/bed/chair/comfy/beige,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"x" = (
+/obj/structure/table/woodentable,
+/obj/item/device/flashlight/lamp,
+/obj/item/weapon/reagent_containers/syringe/drugs,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"y" = (
+/obj/structure/bed/chair/comfy/beige,
+/obj/item/weapon/reagent_containers/pill/citalopram{
+ name = "pill"
+ },
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"z" = (
+/obj/structure/loot_pile/maint/junk,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"A" = (
+/obj/item/weapon/reagent_containers/pill/citalopram{
+ name = "pill"
+ },
+/obj/item/weapon/reagent_containers/pill/citalopram{
+ name = "pill"
+ },
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"B" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/pill_bottle/happy,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"C" = (
+/obj/structure/table/standard,
+/obj/item/stack/medical/splint,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"D" = (
+/obj/structure/table/standard,
+/obj/item/weapon/reagent_containers/pill/citalopram,
+/obj/item/weapon/reagent_containers/pill/citalopram,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"E" = (
+/obj/structure/table/standard,
+/obj/item/weapon/reagent_containers/pill/tramadol,
+/obj/item/weapon/reagent_containers/pill/tramadol,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"F" = (
+/obj/structure/closet/cabinet,
+/obj/item/clothing/accessory/jacket,
+/obj/item/weapon/material/butterfly/switchblade,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"G" = (
+/obj/item/weapon/reagent_containers/pill/zoom{
+ name = "pill"
+ },
+/obj/random/trash,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"H" = (
+/obj/item/weapon/reagent_containers/pill/zoom{
+ name = "pill"
+ },
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"I" = (
+/obj/structure/loot_pile/maint/boxfort,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"J" = (
+/obj/structure/table/standard,
+/obj/item/weapon/surgical/scalpel,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"K" = (
+/obj/item/wheelchair,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"L" = (
+/obj/structure/table/standard,
+/obj/random/firstaid,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"M" = (
+/obj/structure/loot_pile/maint/junk,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"N" = (
+/obj/effect/floor_decal/rust,
+/obj/structure/table/standard,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"O" = (
+/obj/structure/table/standard,
+/obj/item/weapon/reagent_containers/pill/zoom,
+/obj/item/weapon/reagent_containers/pill/zoom,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"P" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/pill/tramadol{
+ name = "pill"
+ },
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"Q" = (
+/mob/living/simple_animal/hostile/hivebot/range/guard,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"R" = (
+/obj/structure/girder,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"S" = (
+/obj/item/weapon/material/shard,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"T" = (
+/obj/structure/table/woodentable,
+/obj/item/device/flashlight/lamp,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"U" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/syringe/drugs,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
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+(25,1,1) = {"
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diff --git a/maps/submaps/surface_submaps/wilderness/Manor1.dmm b/maps/submaps/surface_submaps/wilderness/Manor1.dmm
new file mode 100644
index 0000000000..9cb26d7a44
--- /dev/null
+++ b/maps/submaps/surface_submaps/wilderness/Manor1.dmm
@@ -0,0 +1,2999 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/template_noop,
+/area/submap/Manor1)
+"ab" = (
+/turf/simulated/wall/wood,
+/area/submap/Manor1)
+"ac" = (
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"ad" = (
+/obj/structure/bed/chair/wood{
+ icon_state = "wooden_chair";
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"ae" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"af" = (
+/obj/structure/bed/chair/wood{
+ icon_state = "wooden_chair";
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"ag" = (
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"ah" = (
+/obj/structure/flora/pottedplant/dead,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"ai" = (
+/obj/structure/flora/pottedplant/drooping,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aj" = (
+/obj/structure/table/woodentable,
+/obj/item/clothing/mask/smokable/cigarette/cigar,
+/obj/item/weapon/material/ashtray/glass,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"ak" = (
+/obj/structure/flora/pottedplant/dead,
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"al" = (
+/obj/structure/table/woodentable,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"am" = (
+/obj/structure/table/woodentable,
+/obj/item/device/flashlight,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"an" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"ao" = (
+/obj/structure/mopbucket,
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"ap" = (
+/obj/structure/sink,
+/turf/simulated/wall/wood,
+/area/submap/Manor1)
+"aq" = (
+/turf/simulated/floor/carpet/bcarpet,
+/area/submap/Manor1)
+"ar" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/carpet/bcarpet,
+/area/submap/Manor1)
+"as" = (
+/obj/structure/simple_door/wood,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"at" = (
+/obj/structure/table/woodentable,
+/obj/item/device/flashlight/lamp,
+/obj/effect/decal/cleanable/blood/gibs/robot,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"au" = (
+/obj/structure/bed,
+/obj/item/weapon/bedsheet,
+/obj/effect/decal/cleanable/blood/oil,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"av" = (
+/obj/structure/janitorialcart,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aw" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/mop,
+/obj/item/weapon/reagent_containers/glass/bucket,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"ax" = (
+/obj/structure/closet/cabinet,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"ay" = (
+/obj/effect/decal/cleanable/blood/gibs/robot/limb,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"az" = (
+/obj/structure/table/woodentable,
+/obj/item/trash/candle,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aA" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/spider/stickyweb,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aB" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/spider/stickyweb,
+/mob/living/simple_animal/hostile/giant_spider/lurker,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aC" = (
+/obj/structure/table/woodentable,
+/obj/item/device/flashlight/maglight,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aD" = (
+/obj/structure/table/woodentable,
+/obj/item/device/flashlight/lamp,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aE" = (
+/obj/structure/closet/cabinet,
+/obj/effect/decal/cleanable/cobweb2,
+/obj/item/clothing/head/hood/winter,
+/obj/item/clothing/shoes/boots/winter,
+/obj/item/clothing/suit/storage/hooded/wintercoat,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aF" = (
+/obj/structure/table/woodentable,
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aG" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/paper,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aH" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/pen,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aI" = (
+/obj/structure/flora/pottedplant/dead,
+/obj/effect/spider/stickyweb,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aJ" = (
+/obj/effect/spider/stickyweb,
+/mob/living/simple_animal/hostile/giant_spider/lurker,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aK" = (
+/obj/effect/spider/stickyweb,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aL" = (
+/obj/structure/fireplace,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aM" = (
+/mob/living/simple_animal/hostile/giant_spider/lurker,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aN" = (
+/obj/effect/decal/cleanable/cobweb2,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aO" = (
+/obj/structure/bed,
+/obj/item/weapon/bedsheet,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aP" = (
+/obj/structure/bed/chair/wood,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aQ" = (
+/turf/simulated/floor/carpet/purcarpet,
+/area/submap/Manor1)
+"aR" = (
+/obj/structure/table/standard,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aS" = (
+/obj/structure/table/standard,
+/obj/machinery/microwave,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aT" = (
+/obj/structure/closet/cabinet,
+/obj/random/projectile/shotgun,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aU" = (
+/obj/structure/bookcase,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aV" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/material/kitchen/utensil/fork,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aW" = (
+/obj/structure/table/standard,
+/obj/item/weapon/reagent_containers/food/condiment/small/peppermill,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aX" = (
+/obj/structure/table/standard,
+/obj/item/weapon/material/knife,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aY" = (
+/obj/machinery/cooker/oven,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"aZ" = (
+/obj/structure/table/standard,
+/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"ba" = (
+/obj/machinery/cooker/grill,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bb" = (
+/obj/structure/table/standard,
+/obj/item/weapon/tray,
+/obj/item/weapon/tray,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bc" = (
+/obj/structure/table/standard,
+/obj/item/weapon/material/knife/butch,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bd" = (
+/obj/structure/table/standard,
+/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,
+/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"be" = (
+/obj/random/trash,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bf" = (
+/obj/structure/closet/cabinet,
+/obj/item/clothing/head/hood/winter,
+/obj/item/clothing/shoes/boots/winter,
+/obj/item/clothing/suit/storage/hooded/wintercoat,
+/obj/random/contraband,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bg" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/paper_bin,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bh" = (
+/obj/structure/bed/chair/wood{
+ icon_state = "wooden_chair";
+ dir = 1
+ },
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bi" = (
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/holofloor/wood{
+ icon_state = "wood_broken0"
+ },
+/area/submap/Manor1)
+"bj" = (
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bk" = (
+/obj/random/plushielarge,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bl" = (
+/turf/simulated/floor/carpet/blucarpet,
+/area/submap/Manor1)
+"bm" = (
+/obj/structure/loot_pile/surface/bones,
+/obj/item/clothing/accessory/sweater/blue,
+/turf/simulated/floor/carpet/blucarpet,
+/area/submap/Manor1)
+"bn" = (
+/obj/structure/window/reinforced/full,
+/turf/template_noop,
+/area/submap/Manor1)
+"bo" = (
+/obj/item/weapon/material/twohanded/baseballbat/metal,
+/turf/simulated/floor/carpet/blucarpet,
+/area/submap/Manor1)
+"bp" = (
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/floor/carpet/blucarpet,
+/area/submap/Manor1)
+"bq" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"br" = (
+/obj/structure/bed/chair/comfy/purp{
+ icon_state = "comfychair_preview";
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/wood{
+ icon_state = "wood_broken5"
+ },
+/area/submap/Manor1)
+"bs" = (
+/obj/structure/table,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bt" = (
+/obj/structure/bed/chair/wood{
+ icon_state = "wooden_chair";
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bu" = (
+/obj/structure/bed/chair/wood{
+ icon_state = "wooden_chair";
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bv" = (
+/obj/structure/table/standard,
+/obj/item/weapon/reagent_containers/food/condiment/small/sugar,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bw" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/simulated/floor/carpet/blucarpet,
+/area/submap/Manor1)
+"bx" = (
+/obj/structure/bed/chair/comfy/purp{
+ icon_state = "comfychair_preview";
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"by" = (
+/obj/structure/closet/cabinet,
+/obj/item/clothing/suit/storage/hooded/wintercoat,
+/obj/item/clothing/head/hood/winter,
+/obj/item/clothing/shoes/boots/winter,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bz" = (
+/obj/structure/table/woodentable,
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bA" = (
+/obj/structure/table/standard,
+/obj/item/weapon/material/kitchen/utensil/fork,
+/obj/item/weapon/material/kitchen/utensil/fork,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bB" = (
+/obj/structure/closet/secure_closet/freezer/fridge,
+/obj/item/weapon/reagent_containers/food/snacks/stew,
+/obj/item/weapon/reagent_containers/food/snacks/stew,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bC" = (
+/obj/item/weapon/shovel,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bD" = (
+/obj/structure/bed/chair/wood{
+ icon_state = "wooden_chair";
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bE" = (
+/obj/structure/table/standard,
+/obj/item/weapon/material/kitchen/utensil/spoon,
+/obj/item/weapon/material/kitchen/utensil/spoon,
+/obj/item/weapon/material/kitchen/utensil/spoon,
+/obj/effect/spider/stickyweb,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bF" = (
+/obj/structure/table/standard,
+/obj/effect/spider/stickyweb,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bG" = (
+/obj/structure/closet/secure_closet/freezer/fridge,
+/obj/item/weapon/reagent_containers/food/snacks/sausage,
+/obj/item/weapon/reagent_containers/food/snacks/sausage,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bH" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/flora/pottedplant/drooping,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bI" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/flora/pottedplant/dead,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bJ" = (
+/obj/structure/table/standard,
+/obj/item/weapon/material/kitchen/rollingpin,
+/obj/effect/spider/stickyweb,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bK" = (
+/obj/structure/table/standard,
+/obj/item/weapon/reagent_containers/glass/bottle/stoxin,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bL" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/storage/fancy/candle_box,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bM" = (
+/obj/machinery/papershredder,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bN" = (
+/obj/structure/simple_door/wood,
+/turf/simulated/floor/carpet/purcarpet,
+/area/submap/Manor1)
+"bO" = (
+/obj/machinery/icecream_vat,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bP" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/carpet/blucarpet,
+/area/submap/Manor1)
+"bQ" = (
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bR" = (
+/obj/effect/decal/cleanable/cobweb,
+/obj/structure/table/woodentable,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bS" = (
+/obj/structure/flora/pottedplant/subterranean,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bT" = (
+/obj/item/weapon/material/minihoe,
+/turf/simulated/floor/carpet/blucarpet,
+/area/submap/Manor1)
+"bU" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/carpet/purcarpet,
+/area/submap/Manor1)
+"bV" = (
+/turf/simulated/floor/holofloor/wood{
+ icon_state = "wood_broken6"
+ },
+/area/submap/Manor1)
+"bW" = (
+/obj/machinery/washing_machine,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bX" = (
+/obj/structure/table/woodentable,
+/obj/structure/bedsheetbin,
+/obj/effect/decal/cleanable/cobweb2,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bY" = (
+/obj/structure/table/rack,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"bZ" = (
+/obj/structure/closet/crate,
+/obj/item/stack/cable_coil/random_belt,
+/obj/random/cash,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"ca" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/melee/umbrella/random,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"cb" = (
+/obj/structure/closet/cabinet,
+/obj/random/gun/random,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"cc" = (
+/obj/structure/closet/cabinet,
+/obj/item/weapon/cell/device/weapon,
+/obj/item/weapon/cell/device/weapon,
+/obj/random/medical,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"cd" = (
+/obj/structure/table/woodentable,
+/obj/item/device/flashlight/lamp/green,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"ce" = (
+/obj/structure/bed/double,
+/obj/item/weapon/bedsheet/rddouble,
+/obj/structure/curtain/open/bed,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"cf" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/storage/wallet/random,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"cg" = (
+/obj/structure/flora/pottedplant/dead,
+/obj/effect/decal/cleanable/cobweb2,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"ch" = (
+/obj/structure/loot_pile/surface/bones,
+/obj/item/clothing/accessory/sweater,
+/turf/simulated/floor/carpet/blucarpet,
+/area/submap/Manor1)
+"ci" = (
+/obj/structure/closet/crate,
+/obj/item/weapon/flame/lighter/random,
+/obj/random/powercell,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"cj" = (
+/obj/structure/closet/cabinet,
+/obj/item/clothing/shoes/boots/winter,
+/obj/item/clothing/suit/storage/hooded/wintercoat,
+/obj/item/clothing/head/hood/winter,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"ck" = (
+/obj/effect/decal/cleanable/spiderling_remains,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"cl" = (
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Manor1)
+"cm" = (
+/obj/effect/decal/cleanable/blood,
+/obj/structure/bed/chair/comfy/purp{
+ icon_state = "comfychair_preview";
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"cn" = (
+/obj/structure/closet/crate,
+/obj/item/weapon/storage/wallet/random,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"co" = (
+/obj/structure/coatrack,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
+"cp" = (
+/obj/structure/loot_pile/surface/bones,
+/obj/item/clothing/suit/storage/hooded/wintercoat,
+/turf/simulated/floor/holofloor/wood,
+/area/submap/Manor1)
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diff --git a/maps/submaps/surface_submaps/wilderness/Rockybase.dmm b/maps/submaps/surface_submaps/wilderness/Rockybase.dmm
index cb62587c48..e805a56a6d 100644
--- a/maps/submaps/surface_submaps/wilderness/Rockybase.dmm
+++ b/maps/submaps/surface_submaps/wilderness/Rockybase.dmm
@@ -1,228 +1,3284 @@
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-"bG" = (/obj/structure/door_assembly,/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bH" = (/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bI" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb2,/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bJ" = (/obj/effect/decal/mecha_wreckage/hoverpod,/turf/template_noop,/area/template_noop)
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-"bL" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bM" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/tiled,/area/submap/Rockybase)
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-"bW" = (/obj/item/mecha_parts/part/gygax_right_arm,/obj/effect/floor_decal/borderfloor,/turf/simulated/floor/tiled,/area/submap/Rockybase)
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-"bY" = (/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/turf/simulated/floor/tiled/hydro,/area/submap/Rockybase)
-"bZ" = (/obj/machinery/door/airlock/engineering,/turf/simulated/floor/tiled,/area/submap/Rockybase)
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-"cb" = (/turf/simulated/wall,/area/submap/Rockybase)
-"cc" = (/obj/structure/table/standard,/obj/item/device/kit/paint/gygax/darkgygax,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cd" = (/obj/structure/table/standard,/obj/item/weapon/paper{info = "I've decided to go forward and start some small scale tests of the Vicerator delivery grenades, Might as wall make sure they work like the real ones. There are a few Fauna areas nearbye and we're working to make sure the kinks in the code are worked out. Once we've made sure they stay flying we'll work on the IFF signals."; name = "V-Grenade Notice 2"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"ce" = (/obj/structure/table/standard,/obj/random/toolbox,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cf" = (/obj/structure/table/standard,/obj/random/toolbox,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cg" = (/obj/structure/table/standard,/obj/item/weapon/paper{info = "We've finally been able to get the Vicerator delivery grenades working, Took awhile to make sure the latching mechanism didn't fail but we're sure we've got it this time. Vel'Shem's worried about the miners having there own drone fab now but I say it's a small price to pay to keep the metal flowing, Especially since there telling us NT's starting to monopolize the metal rich parts."; name = "V-Grenade Notice 1"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"ch" = (/obj/structure/table/standard,/obj/item/stack/material/diamond,/obj/item/stack/material/diamond,/obj/item/stack/material/diamond,/obj/item/stack/material/diamond,/obj/item/stack/material/diamond,/obj/item/stack/material/diamond,/obj/item/stack/material/diamond,/obj/item/stack/material/diamond,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"ci" = (/obj/structure/table/standard,/obj/item/weapon/grenade/spawnergrenade/manhacks,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cj" = (/obj/structure/table/standard,/obj/item/stack/material/steel,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"ck" = (/obj/structure/table/standard,/obj/machinery/light{dir = 1},/obj/item/weapon/circuitboard/mecha/gygax/main,/obj/item/weapon/circuitboard/mecha/gygax/peripherals,/obj/item/weapon/circuitboard/mecha/gygax/targeting,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cl" = (/obj/structure/door_assembly,/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cm" = (/obj/item/weapon/material/shard,/turf/simulated/floor,/area/submap/Rockybase)
-"cn" = (/obj/structure/table/standard,/obj/fiftyspawner/rods,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"co" = (/obj/machinery/vending/engivend,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cp" = (/obj/machinery/vending/tool,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cq" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cr" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cs" = (/obj/item/mecha_parts/part/gygax_torso,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"ct" = (/obj/machinery/light{dir = 1},/obj/structure/closet/crate/medical,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cu" = (/obj/structure/table/standard,/obj/structure/table/standard,/obj/effect/decal/cleanable/dirt,/obj/item/weapon/reagent_containers/hypospray/autoinjector/biginjector/burn,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cv" = (/obj/structure/table/standard,/obj/item/clothing/mask/breath/medical,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cw" = (/obj/structure/closet/secure_closet/medical2,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cx" = (/obj/structure/toilet{dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/hydro,/area/submap/Rockybase)
-"cy" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/tiled/hydro,/area/submap/Rockybase)
-"cz" = (/obj/structure/table/standard,/obj/item/device/mmi/digital/robot,/obj/item/weapon/stock_parts/capacitor/adv,/obj/item/weapon/stock_parts/scanning_module/adv,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cA" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cC" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/port_gen/pacman,/turf/simulated/floor,/area/submap/Rockybase)
-"cD" = (/obj/structure/door_assembly,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cE" = (/obj/item/stack/rods,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cF" = (/obj/effect/decal/cleanable/dirt,/obj/structure/girder,/turf/simulated/floor,/area/submap/Rockybase)
-"cG" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/submap/Rockybase)
-"cH" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table,/turf/simulated/floor,/area/submap/Rockybase)
-"cI" = (/obj/structure/girder,/turf/simulated/floor,/area/submap/Rockybase)
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-"cK" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled/hydro,/area/submap/Rockybase)
-"cL" = (/obj/machinery/drone_fabricator{fabricator_tag = "Unknown"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cM" = (/obj/machinery/drone_fabricator{fabricator_tag = "Unknown"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cN" = (/obj/machinery/mecha_part_fabricator,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cO" = (/obj/machinery/pros_fabricator,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cP" = (/obj/structure/table/standard,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/explosive,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cQ" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cR" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/mob/living/simple_animal/hostile/malf_drone/lesser,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cS" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cT" = (/obj/machinery/power/smes/buildable/point_of_interest,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/submap/Rockybase)
-"cU" = (/obj/machinery/vending/medical,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cV" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cW" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/submap/Rockybase)
-"cX" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/item/weapon/material/shard,/turf/simulated/floor,/area/submap/Rockybase)
-"cY" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/submap/Rockybase)
-"cZ" = (/obj/item/mecha_parts/part/gygax_armour,/turf/simulated/floor,/area/submap/Rockybase)
-"da" = (/obj/item/mecha_parts/chassis/gygax,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"db" = (/mob/living/simple_animal/hostile/mecha/malf_drone{name = "Autonomous Mechanized Drone"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dc" = (/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dd" = (/obj/machinery/vending/robotics,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"de" = (/obj/machinery/power/apc{cell_type = /obj/item/weapon/cell/super; dir = 8; name = "Unknown APC"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"df" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dg" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dh" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"di" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/blood,/turf/simulated/floor,/area/submap/Rockybase)
-"dj" = (/obj/item/mecha_parts/part/gygax_right_leg,/obj/effect/floor_decal/corner/lime/border{ icon_state = "bordercolor"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dk" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/item/mecha_parts/part/gygax_left_arm,/turf/simulated/floor/tiled/hydro,/area/submap/Rockybase)
-"dl" = (/obj/machinery/vending,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dm" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dn" = (/obj/machinery/power/smes/buildable/point_of_interest,/obj/structure/cable/green,/turf/simulated/floor,/area/submap/Rockybase)
-"do" = (/obj/machinery/light{dir = 8},/obj/structure/closet/secure_closet/medical3,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dp" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/mob/living/simple_animal/hostile/malf_drone/lesser,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dq" = (/obj/structure/closet/secure_closet/hydroponics,/obj/effect/floor_decal/corner/lime/border{ icon_state = "bordercolor"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dr" = (/obj/effect/decal/cleanable/blood/oil,/turf/template_noop,/area/template_noop)
-"ds" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dt" = (/obj/machinery/mech_recharger,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"du" = (/obj/structure/table/standard,/obj/item/stack/material/plasteel,/obj/item/stack/material/glass/reinforced,/obj/item/stack/material/phoron{amount = 25},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dv" = (/obj/structure/table/standard,/obj/item/stack/material/glass,/obj/item/stack/material/steel,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dw" = (/obj/structure/table/standard,/obj/item/mecha_parts/part/gygax_head,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dx" = (/obj/structure/closet/toolcloset,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dy" = (/obj/structure/closet/secure_closet/medical3,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dz" = (/obj/item/weapon/surgical/surgicaldrill,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dA" = (/obj/structure/loot_pile/maint/technical,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dB" = (/obj/effect/decal/cleanable/dirt,/mob/living/bot/medbot{faction = "malf_drone"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dC" = (/obj/machinery/vending/hydroseeds,/obj/effect/floor_decal/corner/lime/border{ icon_state = "bordercolor"; dir = 10},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dD" = (/obj/structure/closet/crate/secure/hydrosec,/obj/effect/floor_decal/corner/lime/border{ icon_state = "bordercolor"; dir = 6},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dE" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/structure/gravemarker{dir = 1},/turf/template_noop,/area/template_noop)
-"dF" = (/obj/effect/gibspawner/robot,/turf/template_noop,/area/template_noop)
-"dG" = (/obj/effect/gibspawner/human,/turf/template_noop,/area/template_noop)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/template_noop,
+/area/template_noop)
+"ab" = (
+/obj/effect/decal/remains,
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+"ac" = (
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+/turf/template_noop,
+/area/template_noop)
+"ad" = (
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/turf/template_noop,
+/area/template_noop)
+"ae" = (
+/obj/effect/decal/remains,
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+/area/submap/Rockybase)
+"af" = (
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+/area/submap/Rockybase)
+"ag" = (
+/obj/structure/flora/tree/sif,
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+"ah" = (
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+"ai" = (
+/turf/simulated/mineral/ignore_mapgen,
+/area/submap/Rockybase)
+"aj" = (
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+/turf/template_noop,
+/area/template_noop)
+"ak" = (
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+/turf/template_noop,
+/area/submap/Rockybase)
+"al" = (
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+/area/submap/Rockybase)
+"am" = (
+/obj/effect/decal/remains/posi,
+/turf/simulated/floor,
+/area/submap/Rockybase)
+"an" = (
+/obj/machinery/porta_turret/poi,
+/turf/simulated/floor,
+/area/submap/Rockybase)
+"ao" = (
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/floor,
+/area/submap/Rockybase)
+"ap" = (
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+"aq" = (
+/obj/effect/floor_decal/industrial/danger,
+/turf/simulated/floor,
+/area/submap/Rockybase)
+"ar" = (
+/obj/machinery/light,
+/obj/effect/floor_decal/industrial/danger,
+/turf/simulated/floor,
+/area/submap/Rockybase)
+"as" = (
+/obj/effect/decal/cleanable/blood,
+/obj/effect/floor_decal/industrial/danger,
+/turf/simulated/floor,
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+"at" = (
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+/area/submap/Rockybase)
+"au" = (
+/obj/structure/sign/securearea,
+/turf/simulated/wall/r_wall,
+/area/submap/Rockybase)
+"av" = (
+/obj/machinery/door/airlock/external,
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
+"aw" = (
+/obj/effect/decal/remains/deer,
+/turf/template_noop,
+/area/template_noop)
+"ax" = (
+/obj/machinery/shower{
+ dir = 4;
+ icon_state = "shower";
+ pixel_x = 5;
+ pixel_y = 0
+ },
+/obj/structure/curtain/open/shower,
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/hydro,
+/area/submap/Rockybase)
+"ay" = (
+/turf/simulated/floor/tiled/hydro,
+/area/submap/Rockybase)
+"az" = (
+/obj/machinery/shower{
+ dir = 8;
+ icon_state = "shower";
+ pixel_x = -5;
+ pixel_y = 0
+ },
+/obj/structure/curtain/open/shower,
+/obj/item/weapon/soap,
+/turf/simulated/floor/tiled/hydro,
+/area/submap/Rockybase)
+"aA" = (
+/obj/structure/table/woodentable,
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/holofloor/lino,
+/area/submap/Rockybase)
+"aB" = (
+/obj/structure/table/woodentable,
+/turf/simulated/floor/holofloor/lino,
+/area/submap/Rockybase)
+"aC" = (
+/obj/structure/table/woodentable,
+/obj/item/device/flashlight/lamp,
+/turf/simulated/floor/holofloor/lino,
+/area/submap/Rockybase)
+"aD" = (
+/obj/structure/closet{
+ icon_closed = "cabinet_closed";
+ icon_opened = "cabinet_open";
+ icon_state = "cabinet_closed"
+ },
+/obj/item/weapon/pickaxe/plasmacutter,
+/turf/simulated/floor/holofloor/lino,
+/area/submap/Rockybase)
+"aE" = (
+/turf/simulated/floor/holofloor/lino,
+/area/submap/Rockybase)
+"aF" = (
+/obj/structure/bed,
+/obj/item/weapon/bedsheet,
+/turf/simulated/floor/holofloor/lino,
+/area/submap/Rockybase)
+"aG" = (
+/obj/structure/table/woodentable,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor/lino,
+/area/submap/Rockybase)
+"aH" = (
+/obj/structure/bed,
+/obj/item/weapon/bedsheet,
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/turf/simulated/floor/holofloor/lino,
+/area/submap/Rockybase)
+"aI" = (
+/obj/structure/bed,
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diff --git a/maps/submaps/surface_submaps/wilderness/wilderness.dm b/maps/submaps/surface_submaps/wilderness/wilderness.dm
index c10f45c6ad..da28429ea7 100644
--- a/maps/submaps/surface_submaps/wilderness/wilderness.dm
+++ b/maps/submaps/surface_submaps/wilderness/wilderness.dm
@@ -26,6 +26,7 @@
#include "CaveS.dmm"
#include "Drugden.dmm"
#include "Musk.dmm"
+#include "Manor1.dmm"
#endif
@@ -201,4 +202,10 @@
name = "Musk"
desc = "0 to 60 in 1.9 seconds."
mappath = 'maps/submaps/surface_submaps/wilderness/Musk.dmm'
- cost = 10
\ No newline at end of file
+ cost = 10
+
+/datum/map_template/surface/wilderness/deep/Manor1
+ name = "Manor1"
+ desc = "Whodunit"
+ mappath = 'maps/submaps/surface_submaps/wilderness/Manor1.dmm'
+ cost = 20
\ No newline at end of file
diff --git a/maps/submaps/surface_submaps/wilderness/wilderness_areas.dm b/maps/submaps/surface_submaps/wilderness/wilderness_areas.dm
index 8e37e52da4..5fecb8d0f4 100644
--- a/maps/submaps/surface_submaps/wilderness/wilderness_areas.dm
+++ b/maps/submaps/surface_submaps/wilderness/wilderness_areas.dm
@@ -78,3 +78,6 @@
/area/submap/Drugd
name = "DrugDen"
+/area/submap/Manor1
+ name = "Manor1"
+
diff --git a/maps/tether/submaps/aerostat/aerostat.dmm b/maps/tether/submaps/aerostat/aerostat.dmm
index 35a979ccf6..0e58d82cb0 100644
--- a/maps/tether/submaps/aerostat/aerostat.dmm
+++ b/maps/tether/submaps/aerostat/aerostat.dmm
@@ -5166,13 +5166,13 @@ aw
aw
aw
aw
-aw
-aw
-aw
-aw
-aw
-aw
-aw
+cv
+cv
+cv
+cv
+cv
+cv
+cv
aw
aw
aw
@@ -5302,19 +5302,19 @@ aw
aw
aw
aw
-aw
-aw
-aw
-aw
-aw
-aw
-aw
-aw
-aw
-aw
-aw
-aw
-aw
+cv
+cv
+cv
+cv
+cv
+cv
+cv
+cv
+cv
+cv
+cv
+cv
+cv
aw
aw
aw
@@ -5443,13 +5443,13 @@ aw
aw
aw
aw
-aw
-aw
-aw
-aw
-aw
-aw
-aw
+cv
+cv
+cv
+cv
+cv
+cv
+cv
cv
cv
cv
@@ -5585,20 +5585,20 @@ aw
aw
aw
aw
+cv
+cv
+cv
+cv
+cv
+cv
+cv
+cv
+cv
+cv
+cv
+cv
+cv
aw
-cv
-cv
-cv
-cv
-cv
-cv
-cv
-cv
-cv
-cv
-cv
-cv
-cv
aw
aw
aw
@@ -5739,7 +5739,7 @@ cv
cv
cv
cv
-cv
+aw
aw
aw
aw
@@ -6023,7 +6023,7 @@ cv
cv
cv
cv
-aw
+cv
aw
aw
aw
@@ -6308,7 +6308,7 @@ cv
cv
cv
cv
-aw
+cv
aw
aw
aw
diff --git a/maps/tether/submaps/alienship/alienship.dmm b/maps/tether/submaps/alienship/alienship.dmm
index 238fc5d3ff..5ae6662727 100644
--- a/maps/tether/submaps/alienship/alienship.dmm
+++ b/maps/tether/submaps/alienship/alienship.dmm
@@ -7901,7 +7901,7 @@ af
af
ae
ae
-ac
+ae
ag
ag
ar
@@ -9164,18 +9164,18 @@ ac
ac
ab
ab
-aa
-aa
-aa
-aa
ac
-af
ac
-aa
-aa
-aa
-aa
-ab
+ac
+ac
+ag
+ak
+ag
+ac
+ac
+ac
+ac
+ac
ab
ac
ac
@@ -9305,20 +9305,20 @@ ac
ac
ab
ab
-aa
ac
ac
+af
+af
+af
+af
+af
+af
+af
+af
+af
+af
ac
ac
-ag
-ak
-ag
-ac
-ac
-ac
-ac
-ac
-ab
ab
ac
ac
@@ -9446,23 +9446,23 @@ ac
ac
ab
ab
-aa
ac
ac
af
af
-af
-af
-af
-af
-af
-af
+aE
+aE
+aE
+aE
+aE
+aE
+aE
+aE
af
af
ac
ac
ab
-ab
ac
ac
ae
@@ -9587,7 +9587,6 @@ ac
ac
ab
ab
-aa
ac
ac
af
@@ -9600,12 +9599,13 @@ ae
ae
ae
ae
-af
-af
+ae
+aE
+uA
+uA
ac
ac
ab
-ab
ac
ac
ac
@@ -9728,7 +9728,6 @@ ac
ab
ab
ab
-aa
ac
ac
af
@@ -9738,14 +9737,15 @@ ae
ae
ae
ae
-ae
-ae
-ae
-ae
-ae
-uA
-uA
-ac
+ah
+ah
+ah
+ah
+ah
+ah
+DW
+af
+aR
ac
ab
ab
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@@ -11577,20 +11577,20 @@ ac
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@@ -11720,18 +11720,18 @@ ac
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diff --git a/maps/tether/submaps/beach/beach.dmm b/maps/tether/submaps/beach/beach.dmm
index 704b01ea26..62e4c7df1e 100644
--- a/maps/tether/submaps/beach/beach.dmm
+++ b/maps/tether/submaps/beach/beach.dmm
@@ -8480,13 +8480,13 @@ aa
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@@ -8616,12 +8616,12 @@ aa
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@@ -8757,7 +8757,7 @@ aa
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@@ -9609,7 +9609,7 @@ aa
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@@ -9752,12 +9752,12 @@ aa
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@@ -9900,13 +9900,13 @@ aa
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diff --git a/maps/tether/submaps/tether_ships.dmm b/maps/tether/submaps/tether_ships.dmm
index 898c877134..1a851d273a 100644
--- a/maps/tether/submaps/tether_ships.dmm
+++ b/maps/tether/submaps/tether_ships.dmm
@@ -3807,15 +3807,15 @@ gU
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@@ -3833,15 +3833,15 @@ et
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@@ -3859,15 +3859,15 @@ hp
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@@ -3943,148 +3943,6 @@ gU
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-(9,1,1) = {"
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(10,1,1) = {"
aa
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@@ -4227,7 +4227,7 @@ gU
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@@ -4253,7 +4253,7 @@ et
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@@ -4279,7 +4279,7 @@ hp
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@@ -5079,7 +5079,7 @@ gU
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@@ -5105,7 +5105,7 @@ et
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@@ -5131,7 +5131,7 @@ hp
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@@ -5220,14 +5220,14 @@ gU
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@@ -5246,13 +5246,7 @@ et
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@@ -5261,6 +5255,12 @@ fg
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@@ -5272,14 +5272,14 @@ hp
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@@ -5363,20 +5363,20 @@ gU
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@@ -5389,20 +5389,20 @@ et
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@@ -5415,20 +5415,20 @@ hp
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@@ -5511,15 +5511,15 @@ gU
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@@ -5537,15 +5537,15 @@ et
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@@ -5563,15 +5563,15 @@ hp
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@@ -7241,15 +7241,15 @@ hc
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@@ -7267,15 +7267,15 @@ aa
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@@ -7377,148 +7377,6 @@ hc
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-(33,1,1) = {"
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@@ -7566,6 +7424,148 @@ aa
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+(33,1,1) = {"
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(34,1,1) = {"
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@@ -7661,7 +7661,7 @@ hc
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@@ -7687,7 +7687,7 @@ aa
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@@ -8513,7 +8513,7 @@ hc
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@@ -8539,7 +8539,7 @@ aa
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@@ -8654,14 +8654,14 @@ hc
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@@ -8680,12 +8680,6 @@ aa
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@@ -8695,6 +8689,12 @@ he
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@@ -8797,20 +8797,20 @@ hc
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@@ -8823,20 +8823,20 @@ aa
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@@ -8945,15 +8945,15 @@ hc
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@@ -8971,15 +8971,15 @@ aa
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diff --git a/maps/tether/tether-01-surface1.dmm b/maps/tether/tether-01-surface1.dmm
index dd6c96bb59..1221accd89 100644
--- a/maps/tether/tether-01-surface1.dmm
+++ b/maps/tether/tether-01-surface1.dmm
@@ -2082,13 +2082,13 @@
/turf/simulated/floor/tiled/techfloor,
/area/maintenance/lower/mining_eva)
"aeC" = (
-/obj/structure/closet/crate,
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 4
},
/obj/structure/extinguisher_cabinet{
pixel_y = 30
},
+/obj/structure/closet/secure_closet/personal,
/turf/simulated/floor/tiled/steel_dirty,
/area/tether/surfacebase/mining_main/ore)
"aeD" = (
@@ -2199,6 +2199,9 @@
/obj/effect/floor_decal/corner/brown/border{
dir = 1
},
+/obj/machinery/light{
+ dir = 1
+ },
/turf/simulated/floor/tiled,
/area/tether/surfacebase/mining_main/lobby)
"aeT" = (
@@ -2666,6 +2669,7 @@
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 4
},
+/obj/structure/closet/secure_closet/personal,
/turf/simulated/floor/tiled/steel_dirty,
/area/tether/surfacebase/mining_main/ore)
"agf" = (
@@ -3427,6 +3431,9 @@
/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
dir = 5
},
+/obj/machinery/light{
+ dir = 4
+ },
/turf/simulated/floor/tiled,
/area/hallway/lower/first_west)
"ahX" = (
@@ -3597,6 +3604,9 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 4
},
+/obj/machinery/light{
+ dir = 1
+ },
/turf/simulated/floor/tiled,
/area/tether/surfacebase/atrium_one)
"ail" = (
@@ -6393,6 +6403,7 @@
pixel_y = 0;
req_access = list(31)
},
+/obj/structure/closet/crate,
/turf/simulated/floor/tiled/steel_dirty,
/area/tether/surfacebase/mining_main/ore)
"apI" = (
@@ -6455,6 +6466,7 @@
pixel_y = -28
},
/obj/structure/cable/green,
+/obj/structure/closet/crate,
/turf/simulated/floor/tiled/steel_dirty,
/area/tether/surfacebase/mining_main/ore)
"apM" = (
@@ -7730,6 +7742,10 @@
dir = 8
},
/obj/machinery/vending/fitness,
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 4
+ },
/turf/simulated/floor/tiled/monotile,
/area/hallway/lower/first_west)
"atL" = (
@@ -9050,6 +9066,11 @@
/obj/effect/floor_decal/corner/lightgrey{
dir = 6
},
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
/turf/simulated/floor/tiled/monotile,
/area/crew_quarters/locker/laundry_arrival)
"awE" = (
@@ -27306,6 +27327,27 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/public_garden_one)
+"cWl" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/atrium_one)
"dbc" = (
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plating,
@@ -27492,6 +27534,25 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/maintenance/lower/public_garden_maintenence)
+"gek" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/atrium_one)
"gri" = (
/obj/effect/floor_decal/techfloor{
dir = 10
@@ -28081,12 +28142,28 @@
/obj/structure/stairs/north,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/public_garden_one)
+"rTC" = (
+/obj/structure/closet/secure_closet/personal,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/tether/surfacebase/mining_main/ore)
"slR" = (
/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary{
scrub_id = "atrium"
},
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/public_garden_one)
+"svt" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/brown/border{
+ dir = 1
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/mining_main/lobby)
"sCz" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -28157,6 +28234,20 @@
},
/turf/simulated/floor/tiled,
/area/hallway/lower/first_west)
+"tec" = (
+/obj/machinery/portable_atmospherics/hydroponics,
+/obj/machinery/atmospherics/portables_connector,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/danger{
+ dir = 1
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora/lab_atmos)
"thL" = (
/obj/structure/sign/poster,
/turf/simulated/wall,
@@ -36275,7 +36366,7 @@ akV
arG
aVu
atf
-atR
+tec
auz
avw
beA
@@ -39798,8 +39889,8 @@ acx
adS
aer
aeC
-afe
-afe
+rTC
+rTC
age
aer
aah
@@ -39817,7 +39908,7 @@ aFS
anl
aId
alQ
-alQ
+cWl
aLI
apG
aqp
@@ -40368,7 +40459,7 @@ ajQ
akA
alN
any
-aeF
+afe
aer
aah
agM
@@ -41075,7 +41166,7 @@ afE
adx
aea
abL
-aeL
+svt
afj
anL
apW
@@ -42088,7 +42179,7 @@ amv
akF
ann
aIe
-akF
+gek
aov
aoD
apI
diff --git a/maps/tether/tether-02-surface2.dmm b/maps/tether/tether-02-surface2.dmm
index 6149a55198..d015c76e15 100644
--- a/maps/tether/tether-02-surface2.dmm
+++ b/maps/tether/tether-02-surface2.dmm
@@ -3077,8 +3077,7 @@
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/turf/simulated/open,
/area/tether/surfacebase/north_staires_two)
@@ -3178,26 +3177,22 @@
/obj/structure/sign/directions/medical{
dir = 1;
icon_state = "direction_med";
- pixel_y = 8;
-
+ pixel_y = 8
},
/obj/structure/sign/directions/science{
dir = 1;
icon_state = "direction_sci";
- pixel_y = 3;
-
+ pixel_y = 3
},
/obj/structure/sign/directions/security{
dir = 1;
icon_state = "direction_sec";
- pixel_y = -4;
-
+ pixel_y = -4
},
/obj/structure/sign/directions/engineering{
dir = 4;
icon_state = "direction_eng";
- pixel_y = -10;
-
+ pixel_y = -10
},
/turf/simulated/wall,
/area/tether/surfacebase/north_staires_two)
@@ -4395,8 +4390,7 @@
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/atrium_two)
@@ -5265,8 +5259,7 @@
/obj/structure/extinguisher_cabinet{
dir = 4;
icon_state = "extinguisher_closed";
- pixel_x = -30;
-
+ pixel_x = -30
},
/turf/simulated/floor/tiled,
/area/rnd/research/testingrange)
@@ -7577,8 +7570,7 @@
/obj/structure/extinguisher_cabinet{
dir = 4;
icon_state = "extinguisher_closed";
- pixel_x = -30;
-
+ pixel_x = -30
},
/turf/simulated/floor/tiled,
/area/rnd/lockers)
@@ -8686,8 +8678,7 @@
"rF" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
dir = 10;
- icon_state = "intact";
-
+ icon_state = "intact"
},
/turf/simulated/floor/tiled,
/area/engineering/lower/lobby)
@@ -9527,6 +9518,7 @@
icon_state = "tube1";
dir = 4
},
+/obj/structure/closet/secure_closet/personal,
/turf/simulated/floor/tiled,
/area/rnd/research)
"te" = (
@@ -9569,8 +9561,7 @@
"ti" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
dir = 10;
- icon_state = "intact";
-
+ icon_state = "intact"
},
/obj/effect/floor_decal/steeldecal/steel_decals_central4,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -9980,6 +9971,7 @@
/obj/effect/floor_decal/corner/mauve/border{
dir = 4
},
+/obj/structure/closet/secure_closet/personal,
/turf/simulated/floor/tiled,
/area/rnd/research)
"tS" = (
@@ -10201,8 +10193,7 @@
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/turf/simulated/floor/tiled/techfloor,
/area/rnd/workshop)
@@ -10378,6 +10369,7 @@
pixel_x = 30;
pixel_y = 0
},
+/obj/structure/closet/secure_closet/personal,
/turf/simulated/floor/tiled,
/area/rnd/research)
"uC" = (
@@ -10590,8 +10582,7 @@
"uO" = (
/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
dir = 5;
- icon_state = "intact";
-
+ icon_state = "intact"
},
/obj/structure/cable/cyan{
d1 = 1;
@@ -10884,8 +10875,7 @@
/obj/machinery/computer/guestpass{
dir = 1;
icon_state = "guest";
- pixel_y = -28;
-
+ pixel_y = -28
},
/turf/simulated/floor/tiled,
/area/rnd/research)
@@ -10940,6 +10930,7 @@
/obj/effect/floor_decal/corner/mauve/border{
dir = 6
},
+/obj/structure/closet/secure_closet/personal,
/turf/simulated/floor/tiled,
/area/rnd/research)
"vr" = (
@@ -11182,8 +11173,7 @@
"vB" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
dir = 5;
- icon_state = "intact";
-
+ icon_state = "intact"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 9
@@ -11233,8 +11223,7 @@
"vD" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
dir = 10;
- icon_state = "intact";
-
+ icon_state = "intact"
},
/obj/structure/cable/cyan{
d1 = 1;
@@ -12227,16 +12216,14 @@
"xq" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
dir = 8;
- icon_state = "map";
-
+ icon_state = "map"
},
/turf/simulated/floor/tiled/techfloor,
/area/server)
"xr" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 9;
- icon_state = "intact";
-
+ icon_state = "intact"
},
/obj/effect/floor_decal/techfloor{
dir = 4
@@ -12374,8 +12361,7 @@
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
dir = 5;
- icon_state = "intact";
-
+ icon_state = "intact"
},
/turf/simulated/floor/tiled,
/area/engineering/atmos/hallway)
@@ -13878,8 +13864,7 @@
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/turf/simulated/floor/tiled/steel_dirty,
/area/rnd/research_storage)
@@ -14123,8 +14108,7 @@
"AW" = (
/obj/machinery/atmospherics/pipe/simple/visible/green{
dir = 5;
- icon_state = "intact";
-
+ icon_state = "intact"
},
/turf/simulated/floor/tiled/techfloor,
/area/engineering/atmos)
@@ -14138,14 +14122,12 @@
"AY" = (
/obj/machinery/atmospherics/pipe/simple/visible/green{
dir = 9;
- icon_state = "intact";
-
+ icon_state = "intact"
},
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/atmos)
@@ -14250,8 +14232,7 @@
"Bl" = (
/obj/machinery/atmospherics/pipe/simple/visible/green{
dir = 9;
- icon_state = "intact";
-
+ icon_state = "intact"
},
/turf/simulated/floor/tiled/techfloor,
/area/engineering/atmos)
@@ -14440,8 +14421,7 @@
"BL" = (
/obj/machinery/atmospherics/valve/digital/open{
dir = 4;
- icon_state = "map_valve1";
-
+ icon_state = "map_valve1"
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/atmos)
@@ -14599,8 +14579,7 @@
"Cg" = (
/obj/machinery/atmospherics/pipe/simple/visible/green{
dir = 9;
- icon_state = "intact";
-
+ icon_state = "intact"
},
/obj/effect/floor_decal/industrial/warning{
dir = 4
@@ -15058,8 +15037,7 @@
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/obj/effect/floor_decal/techfloor{
dir = 6
@@ -15557,8 +15535,6 @@
dir = 8;
layer = 2.9
},
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/mask/breath,
/obj/structure/window/reinforced{
dir = 8;
health = 1e+006
@@ -15578,8 +15554,6 @@
dir = 8;
layer = 2.9
},
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/mask/breath,
/obj/machinery/door/window/northright{
name = "Atmospherics Hardsuits";
req_access = list(24)
@@ -15961,8 +15935,7 @@
"EZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 5;
- icon_state = "intact";
-
+ icon_state = "intact"
},
/turf/simulated/floor/tiled,
/area/tcommsat/computer)
@@ -15984,8 +15957,7 @@
"Fc" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 10;
- icon_state = "intact";
-
+ icon_state = "intact"
},
/turf/simulated/floor/tiled,
/area/tcommsat/computer)
@@ -16658,8 +16630,7 @@
"Gh" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 5;
- icon_state = "intact";
-
+ icon_state = "intact"
},
/obj/machinery/airlock_sensor/airlock_exterior{
frequency = 1381;
@@ -17661,8 +17632,7 @@
/obj/effect/floor_decal/borderfloor{
dir = 1;
icon_state = "borderfloor";
- pixel_y = 0;
-
+ pixel_y = 0
},
/obj/effect/floor_decal/corner/lime/border{
dir = 1
@@ -18018,8 +17988,7 @@
/obj/effect/floor_decal/borderfloor{
dir = 1;
icon_state = "borderfloor";
- pixel_y = 0;
-
+ pixel_y = 0
},
/obj/effect/floor_decal/corner/lime/border{
dir = 1
diff --git a/maps/tether/tether-03-surface3.dmm b/maps/tether/tether-03-surface3.dmm
index 8234b785b4..cacb1543f4 100644
--- a/maps/tether/tether-03-surface3.dmm
+++ b/maps/tether/tether-03-surface3.dmm
@@ -767,8 +767,7 @@
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/security/common)
@@ -1599,8 +1598,7 @@
dir = 4;
icon_state = "secintercom";
pixel_x = 24;
- pixel_y = 0;
-
+ pixel_y = 0
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/security/common)
@@ -1648,6 +1646,9 @@
/obj/structure/bed/chair{
dir = 8
},
+/obj/machinery/light{
+ dir = 4
+ },
/turf/simulated/floor/carpet/blue,
/area/tether/surfacebase/security/breakroom)
"dq" = (
@@ -3702,8 +3703,7 @@
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/security/lobby)
@@ -4275,8 +4275,7 @@
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -4646,9 +4645,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
-/obj/machinery/light{
- dir = 1
- },
/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 4
@@ -5854,10 +5850,6 @@
pixel_x = 32;
pixel_y = 0
},
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 4
- },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
@@ -5949,6 +5941,7 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 8
},
+/obj/machinery/light,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/atrium_three)
"kn" = (
@@ -6437,8 +6430,7 @@
/obj/structure/sign/directions/engineering{
dir = 10;
icon_state = "direction_eng";
- pixel_y = -10;
-
+ pixel_y = -10
},
/turf/simulated/wall,
/area/tether/surfacebase/north_stairs_three)
@@ -6450,14 +6442,12 @@
/obj/structure/sign/directions/science{
dir = 2;
icon_state = "direction_sci";
- pixel_y = 3;
-
+ pixel_y = 3
},
/obj/structure/sign/directions/security{
dir = 1;
icon_state = "direction_sec";
- pixel_y = -4;
-
+ pixel_y = -4
},
/turf/simulated/wall,
/area/tether/surfacebase/north_stairs_three)
@@ -6813,8 +6803,7 @@
/obj/structure/extinguisher_cabinet{
dir = 4;
icon_state = "extinguisher_closed";
- pixel_x = -30;
-
+ pixel_x = -30
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/north_stairs_three)
@@ -9549,8 +9538,7 @@
/obj/structure/extinguisher_cabinet{
dir = 4;
icon_state = "extinguisher_closed";
- pixel_x = -30;
-
+ pixel_x = -30
},
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -9628,26 +9616,22 @@
/obj/structure/sign/directions/medical{
dir = 1;
icon_state = "direction_med";
- pixel_y = 8;
-
+ pixel_y = 8
},
/obj/structure/sign/directions/science{
dir = 2;
icon_state = "direction_sci";
- pixel_y = 3;
-
+ pixel_y = 3
},
/obj/structure/sign/directions/security{
dir = 1;
icon_state = "direction_sec";
- pixel_y = -4;
-
+ pixel_y = -4
},
/obj/structure/sign/directions/engineering{
dir = 1;
icon_state = "direction_eng";
- pixel_y = -10;
-
+ pixel_y = -10
},
/turf/simulated/wall,
/area/tether/surfacebase/atrium_three)
@@ -10477,8 +10461,7 @@
/obj/structure/extinguisher_cabinet{
dir = 4;
icon_state = "extinguisher_closed";
- pixel_x = -30;
-
+ pixel_x = -30
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/kitchen)
@@ -11021,8 +11004,9 @@
/turf/simulated/floor/plating,
/area/crew_quarters/bar)
"th" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
+/obj/structure/disposalpipe/junction{
+ dir = 8;
+ icon_state = "pipe-j2"
},
/turf/simulated/floor/wood,
/area/crew_quarters/bar)
@@ -12704,8 +12688,7 @@
/obj/machinery/computer/guestpass{
dir = 1;
icon_state = "guest";
- pixel_y = -28;
-
+ pixel_y = -28
},
/obj/structure/cable{
icon_state = "4-8"
@@ -13134,8 +13117,7 @@
/obj/structure/extinguisher_cabinet{
dir = 4;
icon_state = "extinguisher_closed";
- pixel_x = -30;
-
+ pixel_x = -30
},
/turf/simulated/floor/wood,
/area/crew_quarters/bar)
@@ -14421,8 +14403,7 @@
/obj/structure/extinguisher_cabinet{
dir = 4;
icon_state = "extinguisher_closed";
- pixel_x = -30;
-
+ pixel_x = -30
},
/turf/simulated/floor/tiled,
/area/hydroponics)
@@ -14484,8 +14465,7 @@
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/turf/simulated/floor/wood,
/area/crew_quarters/bar)
@@ -14499,8 +14479,7 @@
/obj/structure/extinguisher_cabinet{
dir = 4;
icon_state = "extinguisher_closed";
- pixel_x = -30;
-
+ pixel_x = -30
},
/turf/simulated/floor/tiled,
/area/rnd/research)
@@ -14648,6 +14627,10 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
},
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
"zP" = (
@@ -15511,8 +15494,7 @@
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/obj/structure/disposalpipe/segment,
/obj/effect/floor_decal/borderfloor{
@@ -16395,8 +16377,7 @@
/obj/machinery/computer/guestpass{
dir = 1;
icon_state = "guest";
- pixel_y = -28;
-
+ pixel_y = -28
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 8
@@ -16855,9 +16836,6 @@
pixel_x = 0;
pixel_y = -25
},
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
@@ -16869,13 +16847,12 @@
d2 = 8;
icon_state = "4-8"
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/wood,
/area/crew_quarters/bar)
"Ds" = (
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 10
},
@@ -16887,6 +16864,10 @@
d2 = 8;
icon_state = "2-8"
},
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
/turf/simulated/floor/wood,
/area/crew_quarters/bar)
"Dt" = (
@@ -16935,8 +16916,7 @@
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
@@ -17194,8 +17174,7 @@
/obj/structure/extinguisher_cabinet{
dir = 4;
icon_state = "extinguisher_closed";
- pixel_x = -30;
-
+ pixel_x = -30
},
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -17518,8 +17497,7 @@
/obj/structure/sign/directions/medical{
dir = 1;
icon_state = "direction_med";
- pixel_y = 8;
-
+ pixel_y = 8
},
/obj/structure/sign/directions/science{
dir = 8;
@@ -17528,14 +17506,12 @@
/obj/structure/sign/directions/security{
dir = 1;
icon_state = "direction_sec";
- pixel_y = -4;
-
+ pixel_y = -4
},
/obj/structure/sign/directions/engineering{
dir = 1;
icon_state = "direction_eng";
- pixel_y = -10;
-
+ pixel_y = -10
},
/turf/simulated/wall,
/area/maintenance/engineering/pumpstation)
@@ -19113,8 +19089,7 @@
/obj/machinery/computer/guestpass{
dir = 1;
icon_state = "guest";
- pixel_y = -28;
-
+ pixel_y = -28
},
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/lightgrey/border,
@@ -19228,6 +19203,7 @@
/area/crew_quarters/bar)
"Ha" = (
/obj/machinery/vending/boozeomat,
+/obj/machinery/light,
/turf/simulated/floor/lino,
/area/crew_quarters/bar)
"Hb" = (
@@ -19950,8 +19926,7 @@
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/turf/simulated/floor/tiled/steel_grid,
/area/assembly/robotics)
@@ -20104,6 +20079,7 @@
},
/obj/structure/closet/secure_closet/RD,
/obj/item/clothing/glasses/omnihud/rnd,
+/obj/item/device/aicard,
/turf/simulated/floor/tiled,
/area/rnd/rdoffice)
"Iz" = (
@@ -20699,8 +20675,7 @@
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -20727,8 +20702,7 @@
/obj/structure/extinguisher_cabinet{
dir = 4;
icon_state = "extinguisher_closed";
- pixel_x = -30;
-
+ pixel_x = -30
},
/turf/simulated/floor/reinforced,
/area/tether/surfacebase/shuttle_pad)
@@ -21026,8 +21000,7 @@
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/turf/simulated/floor/reinforced,
/area/tether/surfacebase/shuttle_pad)
@@ -21252,8 +21225,7 @@
/obj/structure/extinguisher_cabinet{
dir = 4;
icon_state = "extinguisher_closed";
- pixel_x = -30;
-
+ pixel_x = -30
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 5
@@ -21297,8 +21269,7 @@
/obj/structure/extinguisher_cabinet{
dir = 4;
icon_state = "extinguisher_closed";
- pixel_x = -30;
-
+ pixel_x = -30
},
/turf/simulated/floor/reinforced,
/area/tether/surfacebase/shuttle_pad)
@@ -21372,6 +21343,21 @@
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/barrestroom)
+"KX" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/wood,
+/area/crew_quarters/bar)
"Lr" = (
/obj/structure/table/woodentable,
/obj/random/maintenance/clean,
@@ -21394,8 +21380,7 @@
/obj/structure/extinguisher_cabinet{
dir = 8;
icon_state = "extinguisher_closed";
- pixel_x = 30;
-
+ pixel_x = 30
},
/obj/machinery/door/window/brigdoor/northleft{
name = "Bar";
@@ -21409,6 +21394,13 @@
},
/turf/simulated/floor/wood,
/area/tether/surfacebase/bar_backroom)
+"LX" = (
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/wood,
+/area/crew_quarters/bar)
"LZ" = (
/obj/machinery/door/airlock{
name = "Unisex Restrooms"
@@ -21586,6 +21578,24 @@
/obj/structure/window/reinforced,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/public_garden_three)
+"Of" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/atrium_three)
"Oi" = (
/turf/simulated/floor/tiled/white,
/area/crew_quarters/barrestroom)
@@ -21640,6 +21650,14 @@
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/barrestroom)
+"PA" = (
+/obj/structure/table/woodentable,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/wood,
+/area/crew_quarters/bar)
"PD" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
@@ -21742,6 +21760,11 @@
/obj/structure/window/reinforced,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/public_garden_three)
+"Qo" = (
+/obj/structure/table/bench/wooden,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/wood,
+/area/crew_quarters/bar)
"Qr" = (
/turf/simulated/floor/lino,
/area/crew_quarters/bar)
@@ -21761,6 +21784,18 @@
/obj/machinery/door/firedoor,
/turf/simulated/floor/plating,
/area/tether/surfacebase/public_garden_three)
+"QN" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/machinery/light,
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
"QW" = (
/obj/effect/floor_decal/borderfloor{
dir = 10
@@ -21799,9 +21834,6 @@
/turf/simulated/floor/wood,
/area/tether/surfacebase/bar_backroom)
"Rv" = (
-/obj/structure/disposalpipe/junction{
- dir = 1
- },
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 8
},
@@ -21813,6 +21845,7 @@
d2 = 4;
icon_state = "2-4"
},
+/obj/structure/disposalpipe/segment,
/turf/simulated/floor/wood,
/area/crew_quarters/bar)
"Rw" = (
@@ -21952,6 +21985,18 @@
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/barrestroom)
+"Ts" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lime/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/machinery/light,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/atrium_three)
"Tt" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -21980,6 +22025,22 @@
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/barrestroom)
+"TL" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/atrium_three)
"TP" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -22146,6 +22207,33 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/public_garden_three)
+"WE" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
"WF" = (
/obj/structure/table/bench/wooden,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -22165,10 +22253,34 @@
},
/turf/simulated/floor/wood,
/area/tether/surfacebase/bar_backroom)
+"XG" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/wood,
+/area/crew_quarters/bar)
"XK" = (
/obj/structure/reagent_dispensers/beerkeg,
/turf/simulated/floor/wood,
/area/tether/surfacebase/bar_backroom)
+"XN" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/crew_quarters/bar)
"XY" = (
/obj/structure/table/woodentable,
/obj/machinery/atmospherics/unary/vent_scrubber/on{
@@ -22218,9 +22330,6 @@
/turf/simulated/floor/plating,
/area/tether/surfacebase/public_garden_three)
"YM" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
@@ -22232,6 +22341,10 @@
d2 = 8;
icon_state = "4-8"
},
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
/turf/simulated/floor/wood,
/area/crew_quarters/bar)
"YN" = (
@@ -22251,6 +22364,13 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/public_garden_three)
+"YP" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/wood,
+/area/crew_quarters/bar)
"YV" = (
/obj/effect/floor_decal/borderfloor/corner{
dir = 8
@@ -22266,6 +22386,10 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/public_garden_three)
+"Zc" = (
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/wood,
+/area/crew_quarters/bar)
"Zn" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -22296,6 +22420,13 @@
"Zq" = (
/turf/simulated/floor/grass,
/area/tether/surfacebase/public_garden_three)
+"Zz" = (
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/wood,
+/area/crew_quarters/bar)
"ZI" = (
/obj/machinery/door/airlock{
name = "Unit 3"
@@ -29321,7 +29452,7 @@ fK
gx
hg
bh
-ir
+TL
jz
kn
kT
@@ -33641,7 +33772,7 @@ yG
JJ
JQ
Gl
-wf
+QN
ts
ac
ac
@@ -34775,9 +34906,9 @@ ac
ac
ac
ts
-JS
+WE
yG
-wd
+wf
ts
ac
ac
@@ -35169,7 +35300,7 @@ lY
uI
vk
jR
-wp
+Ts
wP
xo
xY
@@ -36989,7 +37120,7 @@ gr
hc
hR
in
-hc
+Of
kd
kM
lr
@@ -37151,18 +37282,18 @@ sk
sH
sX
th
-sX
-tO
-uk
-uO
-uk
-sX
-sX
-sX
-sX
-yg
-yJ
-sX
+Zc
+KX
+Qo
+PA
+Qo
+Zc
+Zc
+Zc
+Zc
+YP
+XG
+Zz
Ai
vp
BE
@@ -37190,7 +37321,7 @@ IY
IY
JM
IY
-IY
+KI
IR
Kv
KA
@@ -37304,12 +37435,12 @@ sX
sX
yg
yJ
-sX
-sX
-sX
-yg
-yJ
-sX
+LX
+Zc
+Zc
+YP
+XG
+Zc
YM
sX
EF
@@ -37452,7 +37583,7 @@ sX
yg
yJ
sX
-YM
+XN
sX
EF
FI
@@ -37594,7 +37725,7 @@ uk
yh
yK
uk
-YM
+XN
sX
EF
FI
@@ -37736,7 +37867,7 @@ wu
BF
uO
wu
-YM
+XN
sX
EF
FI
@@ -37878,7 +38009,7 @@ uk
uk
uk
uk
-YM
+XN
sX
EF
FJ
@@ -38020,7 +38151,7 @@ sX
sX
sX
sX
-YM
+XN
sX
EF
FI
@@ -38162,7 +38293,7 @@ sX
sX
sX
sX
-YM
+XN
sX
EG
LP
diff --git a/maps/tether/tether-05-station1.dmm b/maps/tether/tether-05-station1.dmm
index ef6d0f9373..7e9712f850 100644
--- a/maps/tether/tether-05-station1.dmm
+++ b/maps/tether/tether-05-station1.dmm
@@ -96,14 +96,6 @@
"aaq" = (
/turf/simulated/shuttle/wall/voidcraft,
/area/shuttle/excursion/tether)
-"aar" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/shuttle/plating,
-/area/shuttle/excursion/tether)
"aas" = (
/obj/machinery/power/smes/buildable{
charge = 2e+006;
@@ -168,20 +160,6 @@
},
/turf/simulated/floor,
/area/engineering/engine_smes)
-"aaB" = (
-/obj/structure/table/steel,
-/obj/structure/closet/walllocker/emerglocker{
- pixel_y = 32
- },
-/obj/item/device/radio/intercom{
- pixel_y = -24
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/item/clothing/head/pilot,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/excursion/tether)
"aaC" = (
/obj/machinery/power/grid_checker,
/obj/structure/cable{
@@ -197,22 +175,6 @@
"aaD" = (
/turf/simulated/shuttle/floor/black,
/area/shuttle/excursion/tether)
-"aaE" = (
-/obj/structure/table/steel,
-/obj/machinery/light{
- dir = 1
- },
-/obj/item/clothing/head/pilot,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/excursion/tether)
-"aaF" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/simulated/shuttle/plating,
-/area/shuttle/excursion/tether)
"aaG" = (
/obj/machinery/power/smes/buildable{
charge = 2e+007;
@@ -347,11 +309,6 @@
"aaT" = (
/turf/simulated/wall,
/area/hallway/station/atrium)
-"aaU" = (
-/turf/simulated/floor/reinforced,
-/obj/structure/shuttle/engine/propulsion,
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/excursion/tether)
"aaV" = (
/turf/simulated/wall/r_wall,
/area/crew_quarters/sleep/engi_wash)
@@ -373,10 +330,6 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/engine_smes)
-"aaY" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/shuttle/floor/darkred,
-/area/shuttle/excursion/tether)
"aaZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -384,6 +337,19 @@
},
/turf/simulated/floor/tiled/monotile,
/area/tether/station/excursion_dock)
+"aba" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/table/rack/shelf,
+/obj/item/weapon/tank/oxygen,
+/obj/item/device/suit_cooling_unit,
+/obj/item/clothing/head/helmet/space/void/pilot,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/suit/space/void/pilot,
+/obj/item/clothing/head/helmet/space/void/pilot,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/excursion/tether)
"abb" = (
/obj/effect/floor_decal/industrial/warning{
dir = 1
@@ -471,6 +437,20 @@
"abk" = (
/turf/simulated/floor/reinforced,
/area/engineering/engine_room)
+"abl" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/monotile,
+/area/tether/station/excursion_dock)
"abm" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -498,9 +478,11 @@
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
"abp" = (
-/obj/machinery/space_heater,
-/obj/effect/floor_decal/industrial/outline/red,
-/turf/simulated/shuttle/floor/darkred,
+/obj/machinery/shuttle_sensor{
+ dir = 6;
+ id_tag = "shuttlesens_exp_int"
+ },
+/turf/simulated/shuttle/wall/voidcraft,
/area/shuttle/excursion/tether)
"abr" = (
/obj/structure/cable/cyan{
@@ -827,6 +809,20 @@
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
+"abU" = (
+/obj/machinery/camera/network/northern_star,
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/excursion_dock)
+"abV" = (
+/obj/effect/floor_decal/steeldecal/steel_decals_central1{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/monofloor,
+/area/tether/station/excursion_dock)
"abW" = (
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'HIGH VOLTAGE'";
@@ -863,6 +859,12 @@
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
+"acc" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
"acd" = (
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'RADIOACTIVE AREA'";
@@ -1060,6 +1062,23 @@
"acL" = (
/turf/simulated/wall/r_wall,
/area/engineering/engine_smes)
+"acN" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
"acO" = (
/obj/machinery/power/smes/buildable{
charge = 0;
@@ -1075,6 +1094,50 @@
},
/turf/simulated/floor,
/area/maintenance/substation/engineering)
+"acP" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ autoclose = 1;
+ dir = 2;
+ id_tag = null;
+ name = "Exploration Prep";
+ req_access = list();
+ req_one_access = list(19,43,67)
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals_central1,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/monofloor,
+/area/tether/station/excursion_dock)
+"acQ" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
"acR" = (
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 6
@@ -1095,6 +1158,23 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/grass,
/area/hallway/station/atrium)
+"acV" = (
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
"acW" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 4
@@ -1192,6 +1272,20 @@
/obj/random/drinkbottle,
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
+"adj" = (
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
"adk" = (
/obj/structure/table/woodentable,
/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker{
@@ -1264,6 +1358,20 @@
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
+"adr" = (
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
"ads" = (
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -1472,6 +1580,32 @@
/obj/structure/railing,
/turf/simulated/floor/water/pool,
/area/hallway/station/atrium)
+"adN" = (
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 6
+ },
+/obj/machinery/light,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
+"adO" = (
+/obj/machinery/photocopier,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/pathfinder_office)
+"adP" = (
+/obj/machinery/firealarm{
+ dir = 4;
+ layer = 3.3;
+ pixel_x = 26
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/excursion_dock)
"adQ" = (
/obj/machinery/computer/power_monitor{
dir = 4;
@@ -1562,6 +1696,15 @@
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled/techmaint,
/area/engineering/engine_smes)
+"aed" = (
+/obj/effect/floor_decal/steeldecal/steel_decals10,
+/obj/effect/floor_decal/steeldecal/steel_decals10{
+ dir = 4
+ },
+/obj/structure/table/standard,
+/obj/item/device/multitool/tether_buffered,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
"aef" = (
/obj/random/junk,
/obj/random/trash,
@@ -1584,9 +1727,56 @@
"aei" = (
/turf/simulated/wall/r_wall,
/area/mine/explored/upper_level)
+"aej" = (
+/obj/machinery/atmospherics/pipe/simple/visible/cyan{
+ dir = 10
+ },
+/turf/simulated/shuttle/wall/voidcraft,
+/area/shuttle/excursion/tether)
+"aem" = (
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/machinery/space_heater,
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/excursion/tether)
"aen" = (
/turf/simulated/floor/tiled,
/area/engineering/workshop)
+"aeo" = (
+/obj/machinery/door/airlock/voidcraft/vertical{
+ icon_state = "door_locked";
+ id_tag = "expshuttle_door_L";
+ locked = 1
+ },
+/obj/machinery/button/remote/airlock{
+ desiredstate = 1;
+ dir = 1;
+ icon_state = "doorctrl0";
+ id = "expshuttle_door_L";
+ name = "hatch bolt control";
+ pixel_y = -28;
+ req_one_access = list(19,43,67);
+ specialfunctions = 4
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/excursion/tether)
+"aep" = (
+/obj/machinery/door/airlock/voidcraft/vertical{
+ frequency = 1380;
+ id_tag = "expshuttle_door_Ro"
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/cyan{
+ dir = 4
+ },
+/obj/machinery/airlock_sensor/airlock_exterior/shuttle{
+ dir = 6;
+ frequency = 1380;
+ id_tag = "expshuttle_exterior_sensor";
+ master_tag = "expshuttle_docker";
+ pixel_x = 4;
+ pixel_y = 28
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/excursion/tether)
"aeq" = (
/turf/simulated/shuttle/wall/voidcraft/green{
hard_corner = 1
@@ -1652,6 +1842,22 @@
},
/turf/simulated/floor/tiled,
/area/engineering/engine_monitoring)
+"aeu" = (
+/obj/machinery/shuttle_sensor{
+ dir = 5;
+ id_tag = "shuttlesens_exp"
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/cyan{
+ dir = 4
+ },
+/turf/simulated/shuttle/wall/voidcraft,
+/area/shuttle/excursion/tether)
+"aev" = (
+/obj/machinery/atmospherics/pipe/simple/visible/cyan{
+ dir = 9
+ },
+/turf/simulated/shuttle/wall/voidcraft,
+/area/shuttle/excursion/tether)
"aew" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -1678,6 +1884,28 @@
},
/turf/simulated/floor,
/area/engineering/engine_monitoring)
+"aex" = (
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 9
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 8;
+ frequency = 1380;
+ id_tag = "expshuttle_docker_pump_out_internal"
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/excursion/tether)
+"aey" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/monofloor,
+/area/tether/station/excursion_dock)
"aez" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 1
@@ -1711,6 +1939,20 @@
},
/turf/simulated/floor/tiled/steel_grid,
/area/engineering/engine_monitoring)
+"aeB" = (
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/obj/machinery/suit_cycler/explorer,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
"aeC" = (
/obj/structure/cable/green{
d1 = 2;
@@ -1803,6 +2045,12 @@
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
+"aeH" = (
+/obj/item/device/radio/intercom{
+ pixel_y = -24
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/excursion/tether)
"aeJ" = (
/obj/effect/floor_decal/steeldecal/steel_decals5,
/obj/machinery/light{
@@ -1941,6 +2189,62 @@
icon_state = "techmaint"
},
/area/engineering/storage)
+"aeY" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/table/rack/shelf,
+/obj/item/weapon/tank/oxygen,
+/obj/item/device/suit_cooling_unit,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/suit/space/void/pilot,
+/obj/item/clothing/head/helmet/space/void/pilot,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/excursion/tether)
+"afa" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/monotile,
+/area/tether/station/excursion_dock)
+"afc" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/pathfinder_office)
"afd" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 8
@@ -1951,6 +2255,20 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/excursion_dock)
+"afe" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/pathfinder_office)
"aff" = (
/obj/structure/table/reinforced,
/obj/machinery/recharger,
@@ -2120,6 +2438,23 @@
/obj/structure/closet/emcloset,
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
+"afH" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
+"afI" = (
+/obj/machinery/atmospherics/pipe/simple/visible/yellow{
+ dir = 10
+ },
+/turf/simulated/shuttle/wall/voidcraft/hard_corner,
+/area/shuttle/excursion/tether)
"afJ" = (
/obj/machinery/vending/snack,
/obj/machinery/light{
@@ -2193,6 +2528,10 @@
},
/turf/simulated/floor/tiled,
/area/engineering/engine_monitoring)
+"afR" = (
+/obj/structure/table/woodentable,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
"afS" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -2205,6 +2544,18 @@
},
/turf/simulated/floor/tiled/steel_grid,
/area/engineering/engine_monitoring)
+"afT" = (
+/obj/structure/table/woodentable,
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ icon_state = "bordercolor";
+ dir = 4
+ },
+/obj/item/device/camera,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
"afU" = (
/obj/structure/window/reinforced{
dir = 1
@@ -2212,6 +2563,11 @@
/obj/structure/closet/secure_closet/engineering_electrical,
/turf/simulated/floor/tiled,
/area/engineering/workshop)
+"afV" = (
+/turf/simulated/floor/reinforced,
+/obj/structure/shuttle/engine/propulsion,
+/turf/simulated/shuttle/plating/airless/carry,
+/area/shuttle/excursion/tether)
"afX" = (
/obj/structure/cable/green{
d1 = 1;
@@ -2313,15 +2669,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
-"agu" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/turf/simulated/shuttle/plating,
-/area/shuttle/excursion/tether)
"agx" = (
/obj/structure/bed/chair/comfy/blue{
icon_state = "comfychair_preview";
@@ -3115,28 +3462,6 @@
},
/turf/simulated/shuttle/floor/black,
/area/shuttle/excursion/tether)
-"aji" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 10
- },
-/obj/machinery/camera/network/northern_star,
-/turf/simulated/floor/tiled,
-/area/tether/station/excursion_dock)
-"ajj" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
-"ajk" = (
-/obj/effect/floor_decal/steeldecal/steel_decals_central1{
- dir = 1
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled/monofloor{
- dir = 1
- },
-/area/tether/station/excursion_dock)
"ajl" = (
/obj/structure/table/rack/shelf,
/obj/item/weapon/storage/backpack/parachute{
@@ -3334,132 +3659,6 @@
},
/turf/simulated/shuttle/floor/black,
/area/shuttle/excursion/tether)
-"ajT" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/excursion_dock)
-"ajU" = (
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/turf/simulated/floor/tiled/monotile,
-/area/tether/station/excursion_dock)
-"ajV" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 6
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
-"ajW" = (
-/obj/machinery/door/airlock/multi_tile/glass{
- autoclose = 1;
- dir = 2;
- id_tag = null;
- name = "Exploration Prep";
- req_access = list();
- req_one_access = list(19,43,67)
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central1,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled/monofloor,
-/area/tether/station/excursion_dock)
-"ajX" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
-"ajY" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
-"ajZ" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
-"aka" = (
-/obj/effect/floor_decal/steeldecal/steel_decals10,
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 4
- },
-/obj/structure/table/standard,
-/obj/item/device/multitool/tether_buffered,
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 28
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
"ake" = (
/obj/structure/cable/green{
d1 = 1;
@@ -3580,14 +3779,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/excursion_dock)
-"akH" = (
-/obj/machinery/firealarm{
- dir = 4;
- layer = 3.3;
- pixel_x = 26
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/excursion_dock)
"akI" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -3600,29 +3791,9 @@
dir = 1
},
/area/tether/station/excursion_dock)
-"akJ" = (
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
"akL" = (
/turf/simulated/floor/tiled,
/area/tether/station/explorer_prep)
-"akM" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
-"akN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
"akO" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 9
@@ -3729,30 +3900,6 @@
},
/turf/simulated/shuttle/floor/black,
/area/shuttle/excursion/tether)
-"ali" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 9
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- cycle_to_external_air = 1;
- frequency = 1380;
- id_tag = "expshuttle_docker";
- pixel_y = 26;
- req_one_access = list(19,43,67);
- tag_airpump = "expshuttle_vent";
- tag_chamber_sensor = "expshuttle_sensor";
- tag_exterior_door = "expshuttle_door_Ro";
- tag_exterior_sensor = "expshuttle_exterior_sensor";
- tag_interior_door = "expshuttle_door_Ri"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1380;
- id_tag = "expshuttle_docker_pump_out_internal"
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/excursion/tether)
"alk" = (
/obj/effect/floor_decal/industrial/warning{
dir = 5
@@ -3770,35 +3917,6 @@
},
/turf/simulated/shuttle/floor/black,
/area/shuttle/excursion/tether)
-"alm" = (
-/obj/structure/extinguisher_cabinet{
- dir = 8;
- icon_state = "extinguisher_closed";
- pixel_x = 30
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/excursion_dock)
-"aln" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/monofloor,
-/area/tether/station/excursion_dock)
-"alp" = (
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner_steel_grid{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
"alr" = (
/obj/machinery/computer/station_alert{
dir = 1
@@ -3825,12 +3943,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor,
/area/engineering/engineering_monitoring)
-"alu" = (
-/obj/effect/floor_decal/corner_steel_grid{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
"alv" = (
/turf/simulated/wall/r_wall,
/area/engineering/engineering_monitoring)
@@ -4159,24 +4271,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
-"amD" = (
-/obj/machinery/door/airlock/voidcraft/vertical{
- icon_state = "door_locked";
- id_tag = "expshuttle_door_L";
- locked = 1
- },
-/obj/machinery/button/remote/airlock{
- desiredstate = 1;
- dir = 1;
- icon_state = "doorctrl0";
- id = "expshuttle_door_L";
- name = "hatch bolt control";
- pixel_y = -28;
- req_one_access = list(19,43,67);
- specialfunctions = 4
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/excursion/tether)
"amE" = (
/obj/machinery/portable_atmospherics/powered/pump/filled,
/turf/simulated/floor/plating,
@@ -4223,24 +4317,6 @@
},
/turf/simulated/shuttle/floor/black,
/area/shuttle/excursion/tether)
-"amK" = (
-/obj/machinery/door/airlock/voidcraft/vertical{
- frequency = 1380;
- id_tag = "expshuttle_door_Ro"
- },
-/obj/machinery/atmospherics/pipe/manifold/visible/cyan{
- dir = 4
- },
-/obj/machinery/airlock_sensor/airlock_exterior/shuttle{
- dir = 6;
- frequency = 1380;
- id_tag = "expshuttle_exterior_sensor";
- master_tag = "expshuttle_docker";
- pixel_x = 4;
- pixel_y = 28
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/excursion/tether)
"amL" = (
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
@@ -4711,16 +4787,6 @@
},
/turf/simulated/shuttle/floor/black,
/area/shuttle/excursion/tether)
-"aoc" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/monotile,
-/area/tether/station/excursion_dock)
"aoe" = (
/obj/effect/floor_decal/steeldecal/steel_decals6{
dir = 1
@@ -5068,16 +5134,6 @@
/obj/random/trash_pile,
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
-"apk" = (
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 10
- },
-/obj/machinery/portable_atmospherics/canister/air/airlock,
-/obj/machinery/atmospherics/portables_connector{
- dir = 4
- },
-/turf/simulated/shuttle/floor/darkred,
-/area/shuttle/excursion/tether)
"apn" = (
/obj/machinery/light{
icon_state = "tube1";
@@ -5165,6 +5221,25 @@
},
/turf/simulated/floor/tiled/steel_grid,
/area/engineering/atmos/backup)
+"apt" = (
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ cycle_to_external_air = 1;
+ frequency = 1380;
+ id_tag = "expshuttle_docker";
+ pixel_y = 26;
+ req_one_access = list(19,43,67);
+ tag_airpump = "expshuttle_vent";
+ tag_chamber_sensor = "expshuttle_sensor";
+ tag_exterior_door = "expshuttle_door_Ro";
+ tag_exterior_sensor = "expshuttle_exterior_sensor";
+ tag_interior_door = "expshuttle_door_Ri"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 1
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/excursion/tether)
"apu" = (
/obj/structure/cable/green{
d1 = 4;
@@ -7598,6 +7673,14 @@
/obj/effect/floor_decal/techfloor,
/turf/simulated/floor/tiled/techfloor,
/area/crew_quarters/sleep/cryo)
+"awf" = (
+/obj/structure/table/bench/wooden,
+/obj/effect/landmark/start{
+ name = "Explorer"
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
"awi" = (
/obj/machinery/door/airlock/glass{
name = "Shuttle Bay"
@@ -8263,8 +8346,8 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/disposalpipe/segment,
/obj/effect/decal/cleanable/dirt,
-/obj/machinery/door/airlock/maintenance/engi,
/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/maintenance/common,
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
"ayw" = (
@@ -9530,16 +9613,13 @@
/area/hallway/station/docks)
"aBa" = (
/obj/structure/closet/emcloset,
-/obj/machinery/light{
- dir = 1
- },
/turf/simulated/floor/tiled,
/area/hallway/station/docks)
"aBb" = (
/obj/structure/closet/emcloset,
/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/machinery/status_display{
- pixel_y = 30
+/obj/machinery/light{
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/hallway/station/docks)
@@ -18654,6 +18734,9 @@
icon_state = "2-8"
},
/obj/item/device/megaphone,
+/obj/machinery/light{
+ dir = 1
+ },
/turf/simulated/floor/wood,
/area/crew_quarters/captain)
"bza" = (
@@ -20872,34 +20955,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/dock_two)
-"bQJ" = (
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/effect/floor_decal/corner_steel_grid{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
-"bQK" = (
-/obj/structure/table/rack/shelf,
-/obj/item/weapon/tank/oxygen,
-/obj/item/device/suit_cooling_unit,
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/item/clothing/suit/space/void/explorer,
-/obj/item/clothing/head/helmet/space/void/explorer,
-/turf/simulated/floor/tiled/monotile,
-/area/tether/station/explorer_prep)
"bQM" = (
/obj/structure/bookcase{
name = "Forbidden Knowledge"
@@ -20915,36 +20970,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/explorer_prep)
-"bQR" = (
-/obj/structure/table/bench/wooden,
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/effect/landmark/start{
- name = "Explorer"
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
-"bQS" = (
-/obj/structure/table/bench/wooden,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/effect/landmark/start{
- name = "Explorer"
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
-"bQT" = (
-/obj/machinery/door/window/brigdoor/westleft{
- req_access = list();
- req_one_access = list(19,43,67)
- },
-/obj/effect/floor_decal/corner_steel_grid{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
"bSN" = (
/obj/structure/flora/pottedplant,
/turf/simulated/floor/carpet,
@@ -21403,12 +21428,26 @@
/obj/machinery/meter,
/turf/simulated/shuttle/floor/darkred,
/area/shuttle/excursion/tether)
-"deW" = (
-/obj/machinery/atmospherics/pipe/simple/visible/cyan{
- dir = 10
+"dkC" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
},
-/turf/simulated/shuttle/wall/voidcraft,
-/area/shuttle/excursion/tether)
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -26
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
+"dlk" = (
+/obj/machinery/alarm{
+ dir = 8;
+ icon_state = "alarm0";
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/pathfinder_office)
"dvn" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -21435,6 +21474,14 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled/monotile,
/area/hallway/station/atrium)
+"dDZ" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/pathfinder_office)
"dMN" = (
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -21460,6 +21507,21 @@
/obj/machinery/photocopier,
/turf/simulated/floor/tiled,
/area/tether/station/explorer_meeting)
+"dYE" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/polarized{
+ dir = 10;
+ icon_state = "fwindow";
+ id = "pathfinder_office"
+ },
+/obj/structure/window/reinforced/polarized,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/plating,
+/area/tether/station/pathfinder_office)
"edg" = (
/obj/structure/bed/chair/office/dark{
dir = 4
@@ -21470,6 +21532,25 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/explorer_meeting)
+"ekp" = (
+/obj/structure/table/rack/shelf,
+/obj/item/weapon/tank/oxygen,
+/obj/item/device/suit_cooling_unit,
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/suit/space/void/exploration,
+/obj/item/clothing/head/helmet/space/void/exploration,
+/turf/simulated/floor/tiled/monotile,
+/area/tether/station/pathfinder_office)
"epz" = (
/obj/machinery/disposal,
/obj/structure/disposalpipe/trunk{
@@ -21492,6 +21573,25 @@
/obj/structure/closet/secure_closet/pilot,
/turf/simulated/floor/tiled,
/area/tether/station/explorer_prep)
+"eAf" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/blue/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/bridge_hallway)
"eUx" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled,
@@ -21501,6 +21601,33 @@
/obj/item/device/universal_translator,
/turf/simulated/floor/tiled,
/area/tether/station/explorer_meeting)
+"fmN" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/excursion_dock)
+"fpA" = (
+/obj/structure/table/woodentable,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/pathfinder_office)
"fsu" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -21545,20 +21672,14 @@
},
/turf/simulated/floor/plating,
/area/tether/station/explorer_meeting)
-"grh" = (
-/obj/machinery/alarm{
- frequency = 1441;
- pixel_y = 22
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/purple/border{
- icon_state = "bordercolor";
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_meeting)
+"gUt" = (
+/obj/structure/table/steel,
+/obj/item/clothing/head/pilot,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/excursion/tether)
+"hCe" = (
+/turf/simulated/wall/r_wall,
+/area/tether/station/pathfinder_office)
"hJg" = (
/obj/structure/table/woodentable,
/obj/item/weapon/paper_bin{
@@ -21567,10 +21688,14 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/explorer_meeting)
-"irt" = (
-/obj/structure/table/woodentable,
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_meeting)
+"ibX" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/shuttle/plating,
+/area/shuttle/excursion/tether)
"ixk" = (
/obj/structure/table/woodentable,
/obj/machinery/photocopier/faxmachine{
@@ -21585,9 +21710,36 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/explorer_meeting)
-"jjb" = (
-/turf/simulated/mineral/vacuum,
-/area/tether/station/explorer_meeting)
+"jcG" = (
+/obj/machinery/door/window/brigdoor/westleft{
+ req_access = list();
+ req_one_access = list(19,43,67)
+ },
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 6
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
+"jdD" = (
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 25
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/excursion_dock)
+"jki" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 8
+ },
+/obj/effect/landmark/start{
+ name = "Pathfinder"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/pathfinder_office)
"jop" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/purple/border,
@@ -21617,30 +21769,41 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/explorer_meeting)
-"jKX" = (
-/obj/structure/table/woodentable,
-/obj/item/device/camera,
-/obj/effect/floor_decal/borderfloor{
- dir = 4
+"jZN" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/polarized{
+ dir = 10;
+ icon_state = "fwindow";
+ id = "pathfinder_office"
},
-/obj/effect/floor_decal/corner/purple/border{
- icon_state = "bordercolor";
- dir = 4
+/obj/structure/window/reinforced/polarized{
+ dir = 1;
+ id = "hop_office"
},
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_meeting)
-"jZJ" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
},
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
},
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
+/turf/simulated/floor/plating,
+/area/tether/station/pathfinder_office)
+"kZI" = (
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 6
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
},
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/structure/closet/secure_closet/guncabinet/excursion,
/turf/simulated/floor/tiled,
/area/tether/station/explorer_prep)
"lue" = (
@@ -21658,6 +21821,26 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/explorer_meeting)
+"lxQ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/blue/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/bridge_hallway)
"lHz" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
@@ -21718,6 +21901,12 @@
/obj/machinery/vending/cola,
/turf/simulated/floor/tiled,
/area/tether/station/explorer_meeting)
+"mcB" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/pathfinder_office)
"mtd" = (
/obj/structure/table/woodentable,
/obj/item/weapon/folder/yellow,
@@ -21776,6 +21965,14 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/explorer_meeting)
+"mSH" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/shuttle/plating,
+/area/shuttle/excursion/tether)
"nks" = (
/obj/structure/bed/chair/office/dark,
/obj/structure/cable/green{
@@ -21828,6 +22025,33 @@
},
/turf/simulated/shuttle/plating,
/area/shuttle/excursion/tether)
+"nYc" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/polarized{
+ dir = 10;
+ icon_state = "fwindow";
+ id = "pathfinder_office"
+ },
+/obj/structure/window/reinforced/polarized{
+ dir = 1;
+ id = "hop_office"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/plating,
+/area/tether/station/pathfinder_office)
+"nYp" = (
+/obj/effect/floor_decal/industrial/outline/red,
+/obj/structure/closet/secure_closet/guncabinet/excursion,
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/excursion/tether)
"nYM" = (
/turf/simulated/wall/r_wall,
/area/tether/station/explorer_meeting)
@@ -21844,6 +22068,21 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/explorer_meeting)
+"oeg" = (
+/obj/structure/table/bench/wooden,
+/obj/effect/landmark/start{
+ name = "Explorer"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
+"oEH" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/light,
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
"oVP" = (
/obj/machinery/atmospherics/unary/vent_pump/high_volume/wall_mounted{
dir = 1;
@@ -21853,14 +22092,37 @@
},
/turf/simulated/shuttle/wall/voidcraft,
/area/shuttle/excursion/tether)
-"poz" = (
-/obj/machinery/firealarm{
- dir = 4;
- layer = 3.3;
- pixel_x = 26
+"prz" = (
+/obj/structure/table/rack/shelf,
+/obj/item/weapon/tank/oxygen,
+/obj/item/device/suit_cooling_unit,
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/suit/space/void/exploration,
+/obj/item/clothing/head/helmet/space/void/exploration,
+/turf/simulated/floor/tiled/monotile,
+/area/tether/station/explorer_prep)
+"pAD" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/paper_bin{
+ pixel_x = 1;
+ pixel_y = 9
+ },
+/obj/item/weapon/pen,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
},
/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
+/area/tether/station/pathfinder_office)
"pHd" = (
/obj/structure/bed/chair/office/dark{
dir = 8
@@ -21871,16 +22133,31 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/explorer_meeting)
-"pZL" = (
-/obj/machinery/shuttle_sensor{
- dir = 5;
- id_tag = "shuttlesens_exp"
+"pIq" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/purple/border,
+/obj/machinery/alarm{
+ dir = 1;
+ icon_state = "alarm0";
+ pixel_y = -22
},
-/obj/machinery/atmospherics/pipe/manifold/visible/cyan{
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"pYE" = (
+/obj/structure/closet/secure_closet/pathfinder,
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
-/turf/simulated/shuttle/wall/voidcraft,
-/area/shuttle/excursion/tether)
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/pathfinder_office)
"qgR" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -21909,6 +22186,28 @@
/obj/machinery/washing_machine,
/turf/simulated/floor/tiled,
/area/tether/station/explorer_meeting)
+"qIf" = (
+/obj/structure/table/rack/shelf,
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/mask/breath,
+/obj/item/weapon/tank/emergency/oxygen/engi,
+/obj/item/weapon/tank/emergency/oxygen/engi,
+/obj/item/weapon/tank/emergency/oxygen/engi,
+/obj/item/weapon/tank/emergency/oxygen/engi,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/excursion/tether)
+"qSW" = (
+/obj/structure/table/woodentable,
+/obj/machinery/button/windowtint{
+ id = "pathfinder_office";
+ pixel_x = 26;
+ pixel_y = -26
+ },
+/obj/item/device/binoculars,
+/turf/simulated/floor/tiled,
+/area/tether/station/pathfinder_office)
"rhA" = (
/obj/effect/floor_decal/borderfloorblack,
/obj/effect/floor_decal/industrial/danger,
@@ -21942,6 +22241,24 @@
},
/turf/simulated/floor/tiled/monotile,
/area/tether/station/excursion_dock)
+"sqC" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/polarized{
+ dir = 10;
+ icon_state = "fwindow";
+ id = "pathfinder_office"
+ },
+/obj/structure/window/reinforced/polarized{
+ dir = 1;
+ id = "hop_office"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/plating,
+/area/tether/station/pathfinder_office)
"sSn" = (
/obj/effect/floor_decal/steeldecal/steel_decals5{
dir = 4
@@ -21971,6 +22288,22 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled,
/area/tether/station/explorer_meeting)
+"tpZ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/pathfinder_office)
"twv" = (
/obj/machinery/shuttle_sensor{
dir = 2;
@@ -22004,31 +22337,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals9,
/turf/simulated/floor/tiled/monotile,
/area/tether/station/excursion_dock)
-"tAc" = (
-/obj/structure/table/rack/shelf,
-/obj/item/weapon/tank/oxygen,
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/item/device/suit_cooling_unit,
-/obj/item/clothing/suit/space/void/explorer,
-/obj/item/clothing/head/helmet/space/void/explorer,
-/turf/simulated/floor/tiled/monotile,
-/area/tether/station/explorer_prep)
-"tCn" = (
-/obj/machinery/shuttle_sensor{
- dir = 6;
- id_tag = "shuttlesens_exp_int"
- },
-/turf/simulated/shuttle/wall/voidcraft,
-/area/shuttle/excursion/tether)
"tEu" = (
/obj/structure/bed/chair/office/dark{
dir = 1
@@ -22038,6 +22346,12 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/explorer_meeting)
+"tIi" = (
+/obj/machinery/atmospherics/pipe/tank/air{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/excursion/tether)
"tNS" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled,
@@ -22056,6 +22370,41 @@
/obj/machinery/portable_atmospherics/canister/oxygen,
/turf/simulated/floor/tiled,
/area/tether/station/explorer_prep)
+"ugj" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/polarized{
+ dir = 10;
+ icon_state = "fwindow";
+ id = "pathfinder_office"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/cable/green,
+/obj/structure/window/reinforced/polarized,
+/turf/simulated/floor/plating,
+/area/tether/station/pathfinder_office)
+"uoG" = (
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 6
+ },
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 28
+ },
+/obj/structure/cable/green{
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
"uzS" = (
/obj/structure/table/woodentable,
/obj/item/weapon/folder/blue,
@@ -22094,6 +22443,64 @@
},
/turf/simulated/floor/tiled/monotile,
/area/tether/station/excursion_dock)
+"vEZ" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/polarized{
+ dir = 10;
+ icon_state = "fwindow";
+ id = "pathfinder_office"
+ },
+/obj/structure/window/reinforced/polarized,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/plating,
+/area/tether/station/pathfinder_office)
+"vQL" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/research{
+ name = "Pathfinder's Office";
+ req_access = list(43);
+ req_one_access = list(43)
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/pathfinder_office)
+"vUd" = (
+/obj/structure/table/rack/shelf,
+/obj/item/weapon/tank/oxygen,
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/item/device/suit_cooling_unit,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/suit/space/void/exploration,
+/obj/item/clothing/head/helmet/space/void/exploration,
+/turf/simulated/floor/tiled/monotile,
+/area/tether/station/explorer_prep)
"vUO" = (
/obj/machinery/light{
dir = 8;
@@ -22117,6 +22524,30 @@
},
/turf/simulated/floor/tiled/monotile,
/area/tether/station/excursion_dock)
+"wcD" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/turf/simulated/shuttle/plating,
+/area/shuttle/excursion/tether)
+"weM" = (
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 6
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
"wmC" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/purple/border,
@@ -22174,6 +22605,25 @@
/obj/structure/window/reinforced,
/turf/simulated/floor/plating,
/area/tether/station/explorer_meeting)
+"wZn" = (
+/obj/machinery/power/apc{
+ cell_type = /obj/item/weapon/cell/super;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -28
+ },
+/obj/structure/cable/green,
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_y = -24
+ },
+/obj/structure/flora/pottedplant/stoutbush,
+/turf/simulated/floor/tiled,
+/area/tether/station/pathfinder_office)
+"xcY" = (
+/obj/structure/filingcabinet/filingcabinet,
+/turf/simulated/floor/tiled,
+/area/tether/station/pathfinder_office)
"xhk" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -22201,12 +22651,9 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled/steel_grid,
/area/tether/station/excursion_dock)
-"xxc" = (
-/obj/machinery/atmospherics/pipe/simple/visible/cyan{
- dir = 9
- },
-/turf/simulated/shuttle/wall/voidcraft,
-/area/shuttle/excursion/tether)
+"ygn" = (
+/turf/simulated/floor/tiled,
+/area/tether/station/pathfinder_office)
(1,1,1) = {"
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+aiv
+aiv
+aiv
+aiv
+aiv
+aiv
+aac
+aac
aac
-aiv
-aiv
-aiv
-aiv
-aiv
-aiv
nYM
qzk
dMN
mcn
dPZ
-jKX
+afT
ixk
ash
amg
@@ -36599,7 +37046,7 @@ aac
aac
aac
aac
-jjb
+aac
nYM
dvn
ggi
@@ -37288,13 +37735,13 @@ aaa
aaa
aaa
aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
+aaf
+aaf
+aaf
+aaf
+aaf
+aaf
+aaf
aaa
aaa
aaa
@@ -37424,12 +37871,12 @@ aaa
aaa
aaa
aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
+aaf
+aaf
+aaf
+aaf
+aaf
+aaf
aaf
aaf
aaf
@@ -37565,7 +38012,7 @@ aaa
aaa
aaa
aaa
-aaa
+aaf
aaf
aaf
aaf
@@ -38417,7 +38864,7 @@ aaa
aaa
aaa
aaa
-aaa
+aaf
aaf
aaf
aaf
@@ -38560,12 +39007,12 @@ aaa
aaa
aaa
aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
+aaf
+aaf
+aaf
+aaf
+aaf
+aaf
aaf
aaf
aaf
@@ -38708,13 +39155,13 @@ aaa
aaa
aaa
aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
+aaf
+aaf
+aaf
+aaf
+aaf
+aaf
+aaf
aaa
aaa
aaa
diff --git a/maps/tether/tether-06-station2.dmm b/maps/tether/tether-06-station2.dmm
index 6bd9ba45f0..02501ad7a5 100644
--- a/maps/tether/tether-06-station2.dmm
+++ b/maps/tether/tether-06-station2.dmm
@@ -4477,6 +4477,9 @@
},
/obj/structure/disposalpipe/trunk,
/obj/machinery/disposal,
+/obj/machinery/light{
+ dir = 1
+ },
/turf/simulated/floor/tiled,
/area/engineering/foyer_mezzenine)
"hR" = (
@@ -9143,7 +9146,6 @@
layer = 2.9
},
/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/void/medical,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/suit/space/void/medical,
/obj/item/clothing/head/helmet/space/void/medical,
@@ -9266,7 +9268,6 @@
"pE" = (
/obj/structure/table/rack,
/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/void/security,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/suit/space/void/security,
/obj/item/clothing/head/helmet/space/void/security,
@@ -9426,6 +9427,9 @@
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
+/obj/machinery/light{
+ dir = 1
+ },
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
"pS" = (
@@ -10513,7 +10517,6 @@
/obj/item/clothing/suit/space/void/atmos,
/obj/item/clothing/mask/breath,
/obj/item/clothing/head/helmet/space/void/atmos,
-/obj/item/clothing/head/helmet/space/void/atmos,
/turf/simulated/floor/tiled/dark,
/area/ai_monitored/storage/eva)
"rH" = (
@@ -16381,6 +16384,7 @@
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
+/obj/item/clothing/mask/breath,
/turf/simulated/floor/tiled/dark,
/area/medical/medbay_emt_bay)
"Bd" = (
@@ -17895,6 +17899,23 @@
},
/turf/simulated/floor/airless,
/area/maintenance/station/sec_lower)
+"Nq" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/machinery/light,
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
"Nt" = (
/obj/structure/girder,
/turf/simulated/floor/airless,
@@ -18475,6 +18496,25 @@
},
/turf/simulated/floor/tiled/white,
/area/maintenance/station/sec_lower)
+"WG" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"WI" = (
/obj/structure/cable{
icon_state = "2-4"
@@ -26680,7 +26720,7 @@ oi
pK
qs
ri
-rV
+Nq
sw
sw
sw
@@ -30932,7 +30972,7 @@ kv
lo
lT
kb
-nh
+WG
nP
ot
oW
diff --git a/maps/tether/tether-07-station3.dmm b/maps/tether/tether-07-station3.dmm
index e718645b76..cea54e691d 100644
--- a/maps/tether/tether-07-station3.dmm
+++ b/maps/tether/tether-07-station3.dmm
@@ -593,9 +593,9 @@
/area/maintenance/station/sec_upper)
"bb" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/machinery/light/small{
+/obj/machinery/light{
dir = 4;
- pixel_y = 0
+ icon_state = "tube1"
},
/turf/simulated/floor/tiled,
/area/maintenance/station/sec_upper)
@@ -672,6 +672,9 @@
icon_state = "bordercolor";
dir = 4
},
+/obj/machinery/light{
+ dir = 4
+ },
/turf/simulated/floor/tiled/dark,
/area/security/armory/green)
"bj" = (
@@ -756,11 +759,6 @@
/obj/item/weapon/cell/device/weapon{
pixel_x = 3
},
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
/obj/effect/floor_decal/borderfloorblack{
dir = 8
},
@@ -1666,6 +1664,7 @@
/area/security/armory/blue)
"cS" = (
/obj/structure/table/rack/shelf/steel,
+/obj/machinery/light,
/turf/simulated/floor/tiled/dark,
/area/security/armory/green)
"cT" = (
@@ -1702,6 +1701,9 @@
/area/security/armory/green)
"cY" = (
/obj/structure/disposalpipe/segment,
+/obj/machinery/light{
+ dir = 8
+ },
/turf/simulated/floor/tiled/dark,
/area/security/armory/green)
"cZ" = (
@@ -4629,6 +4631,9 @@
/obj/item/target,
/obj/item/target,
/obj/item/target,
+/obj/machinery/light{
+ dir = 1
+ },
/turf/simulated/floor/tiled/dark,
/area/security/range)
"im" = (
@@ -5201,14 +5206,6 @@
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/tiled/dark,
/area/security/range)
-"ja" = (
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/range)
"jb" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -5699,6 +5696,10 @@
},
/obj/structure/table/standard,
/obj/item/device/megaphone,
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
/turf/simulated/floor/tiled,
/area/security/briefing_room)
"jO" = (
@@ -14604,6 +14605,9 @@
pixel_y = 24;
req_access = list()
},
+/obj/machinery/light{
+ dir = 8
+ },
/turf/simulated/floor/tiled/white,
/area/medical/chemistry)
"yg" = (
@@ -14889,6 +14893,9 @@
/obj/effect/floor_decal/corner_steel_grid{
dir = 6
},
+/obj/machinery/light{
+ dir = 8
+ },
/turf/simulated/floor/tiled,
/area/teleporter/departing)
"yM" = (
@@ -15480,9 +15487,6 @@
/obj/effect/floor_decal/corner/paleblue/bordercorner2{
dir = 10
},
-/obj/machinery/light{
- dir = 8
- },
/turf/simulated/floor/tiled/white,
/area/medical/chemistry)
"zS" = (
@@ -16909,6 +16913,9 @@
/obj/effect/floor_decal/corner/paleblue/border{
dir = 6
},
+/obj/machinery/light{
+ dir = 4
+ },
/turf/simulated/floor/tiled/white,
/area/medical/chemistry)
"Cj" = (
@@ -17464,6 +17471,7 @@
pixel_x = 5;
pixel_y = -32
},
+/obj/machinery/light,
/turf/simulated/floor/tiled,
/area/quartermaster/storage)
"Dd" = (
@@ -22473,10 +22481,6 @@
/obj/effect/floor_decal/corner/paleblue/border{
dir = 4
},
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 4
- },
/obj/machinery/vending/medical,
/obj/machinery/status_display{
pixel_x = 32
@@ -22764,6 +22768,10 @@
/obj/effect/floor_decal/corner/paleblue/border{
dir = 8
},
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 8
+ },
/turf/simulated/floor/tiled/white,
/area/medical/ward)
"KN" = (
@@ -22958,6 +22966,14 @@
},
/turf/simulated/floor/plating,
/area/maintenance/station/ai)
+"Nm" = (
+/obj/machinery/conveyor{
+ dir = 1;
+ id = "QMLoad"
+ },
+/obj/machinery/light,
+/turf/simulated/floor,
+/area/quartermaster/storage)
"Nn" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
dir = 9;
@@ -23089,6 +23105,21 @@
/obj/random/maintenance/clean,
/turf/simulated/floor,
/area/maintenance/station/ai)
+"PN" = (
+/obj/structure/bed/padded,
+/obj/item/weapon/bedsheet/medical,
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/tiled/white,
+/area/medical/ward)
"PS" = (
/obj/machinery/atmospherics/portables_connector,
/turf/simulated/floor/plating,
@@ -23142,6 +23173,20 @@
},
/turf/simulated/floor/plating,
/area/maintenance/station/ai)
+"Qw" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 4
+ },
+/obj/structure/table/standard,
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/tiled,
+/area/security/briefing_room)
"QC" = (
/obj/structure/table/steel,
/obj/random/maintenance,
@@ -23363,6 +23408,22 @@
/obj/machinery/door/airlock/maintenance/common,
/turf/simulated/floor,
/area/maintenance/station/ai)
+"UG" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/range)
+"UK" = (
+/obj/machinery/conveyor{
+ dir = 1;
+ id = "packageSort1"
+ },
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/quartermaster/delivery)
"UO" = (
/obj/structure/cable{
d1 = 4;
@@ -23445,6 +23506,12 @@
/obj/random/maintenance/engineering,
/turf/simulated/floor,
/area/maintenance/station/ai)
+"WD" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/red/border,
+/obj/machinery/light,
+/turf/simulated/floor/tiled,
+/area/security/lobby)
"WV" = (
/obj/structure/cable{
d1 = 1;
@@ -28635,7 +28702,7 @@ ab
gC
gC
gC
-ik
+UG
ik
ik
ik
@@ -28919,7 +28986,7 @@ ab
gC
gC
gC
-ik
+UG
ik
ik
ik
@@ -29205,7 +29272,7 @@ gC
gC
il
ik
-ja
+ik
ik
ik
kM
@@ -31064,7 +31131,7 @@ pp
qb
qI
rq
-sf
+WD
pd
tM
uH
@@ -31767,7 +31834,7 @@ ks
kU
lG
ml
-ml
+Qw
nX
iK
pu
@@ -32084,7 +32151,7 @@ EJ
Ic
Ix
IY
-Jv
+PN
Jv
Kn
Jv
@@ -35176,7 +35243,7 @@ lp
lQ
mE
mE
-oj
+UK
oj
pF
qm
@@ -37751,7 +37818,7 @@ Aq
AV
BN
BN
-BN
+Nm
ul
ab
ab
diff --git a/maps/tether/tether_areas2.dm b/maps/tether/tether_areas2.dm
index 870ad1e6ad..910b8d8e66 100644
--- a/maps/tether/tether_areas2.dm
+++ b/maps/tether/tether_areas2.dm
@@ -447,6 +447,9 @@
/area/tether/station/explorer_meeting
name = "\improper Explorer Meeting Room"
+/area/tether/station/pathfinder_office
+ name = "\improper Pathfinder's Office"
+
/area/shuttle/excursion
name = "\improper Excursion Shuttle"
icon_state = "shuttle2"
diff --git a/maps/tether/tether_things.dm b/maps/tether/tether_things.dm
index 2e8f11116e..55a5dace44 100644
--- a/maps/tether/tether_things.dm
+++ b/maps/tether/tether_things.dm
@@ -396,6 +396,8 @@ var/global/list/latejoin_tram = list()
..()
for(var/i = 1 to 4)
new /obj/item/weapon/gun/energy/frontier/locked(src)
+ for(var/i = 1 to 4)
+ new /obj/item/weapon/gun/energy/frontier/locked/holdout(src)
// Underdark mob spawners
/obj/tether_away_spawner/underdark_normal
diff --git a/maps/~map_system/maps.dm b/maps/~map_system/maps.dm
index 289f14bc28..6e04634b5d 100644
--- a/maps/~map_system/maps.dm
+++ b/maps/~map_system/maps.dm
@@ -125,7 +125,7 @@ var/list/all_maps = list()
// Update all turfs to ensure everything looks good post-generation. Yes,
// it's brute-forcey, but frankly the alternative is a mine turf rewrite.
- for(var/turf/simulated/mineral/M in world) // Ugh.
+ for(var/turf/simulated/mineral/M in turfs) // Ugh.
M.update_icon()
/datum/map/proc/get_network_access(var/network)
diff --git a/nano/README.md b/nano/README.md
new file mode 100644
index 0000000000..5497050a2e
--- /dev/null
+++ b/nano/README.md
@@ -0,0 +1,39 @@
+# NanoUI Templates
+
+NanoUI uses doT (https://olado.github.io/doT/index.html) as its templating engine.
+
+## Template Markup Tags
+
+Markup tags are used to add dynamic content to the template.
+TODO - This documentation is incomplete.
+
+### Print Tag
+- The print tag outputs variable as text to the UI.
+`{{:data.variable}}`
+
+### If Tag
+- The if tag displays content conditionally based on the provided expression being true.
+- When combined with the else tag the if tag can also show content if the provided expression is false.
+- The else tag can optionally have an expression provided (e.g. "`{{else expression2}}`"), giving it "elseif" functionality.
+
+`{{if expression}} {{/if}}`
+`{{if expression}} {{else}} {{/if}}`
+`{{if expression1}} {{else expression2}} {{/if}}`
+
+### For Tag
+- Loop through entries in an array (an array is a list with a numeric index (it does not use strings as keys).
+- Each time the `for` tag iterates though the array it sets a variable (default "value") to the data of the current entry (another variable, default "index", contains the index). An example of this is using the print tag to print the contents (e.g. `{{:value.key1}}` and `{{:value.key2}}`).
+- If combined with an `empty` tag the for tag can display content when the array is empty.
+
+`{{for array}} {{/for}}`
+`{{for array}} {{empty}} {{/for}}`
+
+
+### Tansclusion Tag
+- Include the contents of another template which has been added to the ui.
+`{{#def.atmosphericScan}}`
+
+- You first must have added a template to the ui server side in your DM code:
+`ui.add_template("atmosphericScan", "atmospheric_scan.tmpl")`
+
+- Then you can reference it in the main template. The tag will be replaced by the contents of the named template. All tags in the named template are evaluated as normal.
diff --git a/nano/js/nano_state.js b/nano/js/nano_state.js
index e211895cee..92965d1ab2 100644
--- a/nano/js/nano_state.js
+++ b/nano/js/nano_state.js
@@ -7,7 +7,8 @@ function NanoStateClass() {
return;
}
- this.key = this.key.toLowerCase();
+ this.key = this.key.toLowerCase();
+
NanoStateManager.addState(this);*/
}
@@ -17,99 +18,102 @@ NanoStateClass.prototype.contentRendered = false;
NanoStateClass.prototype.mapInitialised = false;
NanoStateClass.prototype.isCurrent = function () {
- return NanoStateManager.getCurrentState() == this;
+ return NanoStateManager.getCurrentState() == this;
};
NanoStateClass.prototype.onAdd = function (previousState) {
- // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function
- NanoBaseCallbacks.addCallbacks();
- NanoBaseHelpers.addHelpers();
+ // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function
+
+ NanoBaseCallbacks.addCallbacks();
+ NanoBaseHelpers.addHelpers();
};
NanoStateClass.prototype.onRemove = function (nextState) {
- // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function
- NanoBaseCallbacks.removeCallbacks();
- NanoBaseHelpers.removeHelpers();
+ // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function
+
+ NanoBaseCallbacks.removeCallbacks();
+ NanoBaseHelpers.removeHelpers();
};
NanoStateClass.prototype.onBeforeUpdate = function (data) {
- // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function
- data = NanoStateManager.executeBeforeUpdateCallbacks(data);
- return data; // Return data to continue, return false to prevent onUpdate and onAfterUpdate
+ // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function
+
+ data = NanoStateManager.executeBeforeUpdateCallbacks(data);
+
+ return data; // Return data to continue, return false to prevent onUpdate and onAfterUpdate
};
NanoStateClass.prototype.onUpdate = function (data) {
- // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function
- try
- {
- if (!this.layoutRendered || (data['config'].hasOwnProperty('autoUpdateLayout') && data['config']['autoUpdateLayout']))
- {
- $("#uiLayout").html(NanoTemplate.parse('layout', data)); // render the 'mail' template to the #mainTemplate div
- this.layoutRendered = true;
- }
- if (!this.contentRendered || (data['config'].hasOwnProperty('autoUpdateContent') && data['config']['autoUpdateContent']))
- {
- var content = "";
- var keys = NanoTemplate.getKeys();
- for (i = 0; i < keys.length; i++) {
- if(keys[i] == "layout"){ continue; }
- content += NanoTemplate.parse(keys[i], data);
- }
- $("#uiContent").html(content); // render the 'mail' template to the #mainTemplate div
- this.contentRendered = true;
- }
- if (NanoTemplate.templateExists('mapContent'))
- {
- if (!this.mapInitialised)
- {
- // Add drag functionality to the map ui
- $('#uiMap').draggable();
- $('#uiMapTooltip')
- .off('click')
- .on('click', function (event) {
- event.preventDefault();
- $(this).fadeOut(400);
- });
- this.mapInitialised = true;
- }
+ // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function
- $("#uiMapContent").html(NanoTemplate.parse('mapContent', data)); // render the 'mapContent' template to the #uiMapContent div
+ try
+ {
+ if (!this.layoutRendered || (data['config'].hasOwnProperty('autoUpdateLayout') && data['config']['autoUpdateLayout']))
+ {
+ $("#uiLayout").html(NanoTemplate.parse('layout', data)); // render the 'layout' template to the #uiLayout div
+ this.layoutRendered = true;
+ }
+ if (!this.contentRendered || (data['config'].hasOwnProperty('autoUpdateContent') && data['config']['autoUpdateContent']))
+ {
+ $("#uiContent").html(NanoTemplate.parse('main', data)); // render the 'main' template to the #uiContent div
+ this.contentRendered = true;
+ }
+ if (NanoTemplate.templateExists('mapContent'))
+ {
+ if (!this.mapInitialised)
+ {
+ // Add drag functionality to the map ui
+ $('#uiMap').draggable();
- if (data['config'].hasOwnProperty('showMap') && data['config']['showMap'])
- {
- $('#uiContent').addClass('hidden');
- $('#uiMapWrapper').removeClass('hidden');
- }
- else
- {
- $('#uiMapWrapper').addClass('hidden');
- $('#uiContent').removeClass('hidden');
- }
- }
- if (NanoTemplate.templateExists('mapHeader'))
- {
- $("#uiMapHeader").html(NanoTemplate.parse('mapHeader', data)); // render the 'mapHeader' template to the #uiMapHeader div
- }
- if (NanoTemplate.templateExists('mapFooter'))
- {
- $("#uiMapFooter").html(NanoTemplate.parse('mapFooter', data)); // render the 'mapFooter' template to the #uiMapFooter div
- }
- }
- catch(error)
- {
- alert('ERROR: An error occurred while rendering the UI: ' + error.message);
- return;
- }
+ $('#uiMapTooltip')
+ .off('click')
+ .on('click', function (event) {
+ event.preventDefault();
+ $(this).fadeOut(400);
+ });
+
+ this.mapInitialised = true;
+ }
+
+ $("#uiMapContent").html(NanoTemplate.parse('mapContent', data)); // render the 'mapContent' template to the #uiMapContent div
+
+ if (data['config'].hasOwnProperty('showMap') && data['config']['showMap'])
+ {
+ $('#uiContent').addClass('hidden');
+ $('#uiMapWrapper').removeClass('hidden');
+ }
+ else
+ {
+ $('#uiMapWrapper').addClass('hidden');
+ $('#uiContent').removeClass('hidden');
+ }
+ }
+ if (NanoTemplate.templateExists('mapHeader'))
+ {
+ $("#uiMapHeader").html(NanoTemplate.parse('mapHeader', data)); // render the 'mapHeader' template to the #uiMapHeader div
+ }
+ if (NanoTemplate.templateExists('mapFooter'))
+ {
+ $("#uiMapFooter").html(NanoTemplate.parse('mapFooter', data)); // render the 'mapFooter' template to the #uiMapFooter div
+ }
+ }
+ catch(error)
+ {
+ alert('ERROR: An error occurred while rendering the UI: ' + error.message);
+ return;
+ }
};
NanoStateClass.prototype.onAfterUpdate = function (data) {
- // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function
- NanoStateManager.executeAfterUpdateCallbacks(data);
+ // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function
+
+ NanoStateManager.executeAfterUpdateCallbacks(data);
};
NanoStateClass.prototype.alertText = function (text) {
- // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function
- alert(text);
+ // Do not add code here, add it to the 'default' state (nano_state_defaut.js) or create a new state and override this function
+
+ alert(text);
};
diff --git a/nano/js/nano_template.js b/nano/js/nano_template.js
index b2f894fd07..f8f5d26594 100644
--- a/nano/js/nano_template.js
+++ b/nano/js/nano_template.js
@@ -1,15 +1,15 @@
var NanoTemplate = function () {
- var _templateData = {};
+ var _templateData = {};
- var _templates = {};
- var _compiledTemplates = {};
+ var _templates = {};
+ var _compiledTemplates = {};
var _helpers = {};
- var init = function () {
- // We store templateData in the body tag, it's as good a place as any
+ var init = function () {
+ // We store templateData in the body tag, it's as good a place as any
_templateData = $('body').data('templateData');
if (_templateData == null)
@@ -18,101 +18,94 @@ var NanoTemplate = function () {
}
loadNextTemplate();
- };
+ };
- var loadNextTemplate = function () {
- // we count the number of templates for this ui so that we know when they've all been rendered
- var templateCount = Object.size(_templateData);
+ var loadNextTemplate = function () {
+ // we count the number of templates for this ui so that we know when they've all been rendered
+ var templateCount = Object.size(_templateData);
- if (!templateCount)
- {
- $(document).trigger('templatesLoaded');
- return;
- }
+ if (!templateCount)
+ {
+ $(document).trigger('templatesLoaded');
+ return;
+ }
- // load markup for each template and register it
- for (var key in _templateData)
- {
- if (!_templateData.hasOwnProperty(key))
- {
- continue;
- }
+ // load markup for each template and register it
+ for (var key in _templateData)
+ {
+ if (!_templateData.hasOwnProperty(key))
+ {
+ continue;
+ }
- $.when($.ajax({
- url: _templateData[key],
- cache: false,
- dataType: 'text'
- }))
- .done(function(templateMarkup) {
+ $.when($.ajax({
+ url: _templateData[key],
+ cache: false,
+ dataType: 'text'
+ }))
+ .done(function(templateMarkup) {
- templateMarkup += '';
+ templateMarkup += '';
- try
- {
- NanoTemplate.addTemplate(key, templateMarkup);
- }
- catch(error)
- {
- alert('ERROR: An error occurred while loading the UI: ' + error.message);
- return;
- }
+ try
+ {
+ NanoTemplate.addTemplate(key, templateMarkup);
+ }
+ catch(error)
+ {
+ alert('ERROR: An error occurred while loading the UI: ' + error.message);
+ return;
+ }
- delete _templateData[key];
+ delete _templateData[key];
- loadNextTemplate();
- })
- .fail(function () {
- alert('ERROR: Loading template ' + key + '(' + _templateData[key] + ') failed!');
- });
+ loadNextTemplate();
+ })
+ .fail(function () {
+ alert('ERROR: Loading template ' + key + '(' + _templateData[key] + ') failed!');
+ });
- return;
- }
- }
+ return;
+ }
+ }
- var compileTemplates = function () {
+ var compileTemplates = function () {
- for (var key in _templates) {
- try {
- _compiledTemplates[key] = doT.template(_templates[key], null, _templates)
- }
- catch (error) {
- alert(error.message);
- }
- }
- };
+ for (var key in _templates) {
+ try {
+ _compiledTemplates[key] = doT.template(_templates[key], null, _templates)
+ }
+ catch (error) {
+ alert(error.message);
+ }
+ }
+ };
- return {
- init: function () {
- init();
- },
- addTemplate: function (key, templateString) {
- _templates[key] = templateString;
- },
- templateExists: function (key) {
- return _templates.hasOwnProperty(key);
- },
- getKeys: function () {
- var _keys = [];
- for(var key in _templates) {
- _keys.push(key);
- }
- return _keys;
- },
- parse: function (templateKey, data) {
- if (!_compiledTemplates.hasOwnProperty(templateKey) || !_compiledTemplates[templateKey]) {
- if (!_templates.hasOwnProperty(templateKey)) {
- alert('ERROR: Template "' + templateKey + '" does not exist in _compiledTemplates!');
- return 'Templateerror (does not exist)';
- }
- compileTemplates();
- }
- if (typeof _compiledTemplates[templateKey] != 'function') {
- alert(_compiledTemplates[templateKey]);
- alert('ERROR: Template "' + templateKey + '" failed to compile!');
- return 'Template error (failed to compile)';
- }
- return _compiledTemplates[templateKey].call(this, data['data'], data['config'], _helpers);
- },
+ return {
+ init: function () {
+ init();
+ },
+ addTemplate: function (key, templateString) {
+ _templates[key] = templateString;
+ },
+ templateExists: function (key) {
+ return _templates.hasOwnProperty(key);
+ },
+ parse: function (templateKey, data) {
+ if (!_compiledTemplates.hasOwnProperty(templateKey) || !_compiledTemplates[templateKey]) {
+ if (!_templates.hasOwnProperty(templateKey)) {
+ alert('ERROR: Template "' + templateKey + '" does not exist in _compiledTemplates!');
+ return 'Template error (does not exist)';
+ }
+ compileTemplates();
+ }
+ if (typeof _compiledTemplates[templateKey] != 'function') {
+ alert(_compiledTemplates[templateKey]);
+ alert('ERROR: Template "' + templateKey + '" failed to compile!');
+ return 'Template error (failed to compile)';
+ }
+ return _compiledTemplates[templateKey].call(this, data['data'], data['config'], _helpers);
+ },
addHelper: function (helperName, helperFunction) {
if (!jQuery.isFunction(helperFunction)) {
alert('NanoTemplate.addHelper failed to add ' + helperName + ' as it is not a function.');
@@ -136,7 +129,7 @@ var NanoTemplate = function () {
delete _helpers[helperName];
}
}
- }
+ }
}();
diff --git a/nano/templates/atmospheric_scan.tmpl b/nano/templates/atmospheric_scan.tmpl
new file mode 100644
index 0000000000..df1f6bf06a
--- /dev/null
+++ b/nano/templates/atmospheric_scan.tmpl
@@ -0,0 +1,57 @@
+
+ {{if data.aircontents.reading == 1}}
+
+ Pressure:
+
+
+ {{:helper.string('{1} kPa', data.aircontents.pressure < 80 || data.aircontents.pressure > 120 ? 'bad' : data.aircontents.pressure < 95 || data.aircontents.pressure > 110 ? 'average' : 'good' , data.aircontents.pressure)}}
+
+
+ Temperature:
+
+
+ {{:helper.string('{1} °C', data.aircontents.temp < 5 || data.aircontents.temp > 35 ? 'bad' : data.aircontents.temp < 15 || data.aircontents.temp > 25 ? 'average' : 'good' , data.aircontents.temp)}}
+
+
+
+ Oxygen:
+
+
+ {{:helper.string('{1}%', data.aircontents.oxygen < 17 ? 'bad' : data.aircontents.oxygen < 19 ? 'average' : 'good' , data.aircontents.oxygen)}}
+
+
+ Nitrogen:
+
+
+ {{:helper.string('{1}%', data.aircontents.nitrogen > 82 ? 'bad' : data.aircontents.nitrogen > 80 ? 'average' : 'good' , data.aircontents.nitrogen)}}
+
+ {{if data.aircontents.carbon_dioxide > 0}}
+
+ Carbon Dioxide:
+
+
+ {{:helper.string('{1}%', data.aircontents.carbon_dioxide > 5 ? 'bad' : 'good' , data.aircontents.carbon_dioxide)}}
+
+ {{/if}}
+ {{if data.aircontents.phoron > 0}}
+
+ Phoron:
+
+
+ {{:helper.string('{1}%', data.aircontents.phoron > 0 ? 'bad' : 'good' , data.aircontents.phoron)}}
+
+ {{/if}}
+ {{if data.aircontents.other > 0}}
+
+ Unknown:
+
+
+ {{:data.aircontents.other}}%
+
+ {{/if}}
+ {{else}}
+
+ Unable to get air reading
+
+ {{/if}}
+
\ No newline at end of file
diff --git a/nano/templates/communicator.tmpl b/nano/templates/communicator.tmpl
index 6ef7de1607..716034a7f4 100644
--- a/nano/templates/communicator.tmpl
+++ b/nano/templates/communicator.tmpl
@@ -243,63 +243,7 @@ Used In File(s): code\game\objects\items\devices\communicator\communicator.dm
{{:helper.link('Home', 'home', {'switch_tab' : 1})}}
Current Conditions:
-
- {{if data.aircontents.reading == 1}}
-
- Pressure:
-
-
- {{:helper.string('{1} kPa', data.aircontents.pressure < 80 || data.aircontents.pressure > 120 ? 'bad' : data.aircontents.pressure < 95 || data.aircontents.pressure > 110 ? 'average' : 'good' , data.aircontents.pressure)}}
-
-
- Temperature:
-
-
- {{:helper.string('{1} °C', data.aircontents.temp < 5 || data.aircontents.temp > 35 ? 'bad' : data.aircontents.temp < 15 || data.aircontents.temp > 25 ? 'average' : 'good' , data.aircontents.temp)}}
-
-
-
- Oxygen:
-
-
- {{:helper.string('{1}%', data.aircontents.oxygen < 17 ? 'bad' : data.aircontents.oxygen < 19 ? 'average' : 'good' , data.aircontents.oxygen)}}
-
-
- Nitrogen:
-
-
- {{:helper.string('{1}%', data.aircontents.nitrogen > 82 ? 'bad' : data.aircontents.nitrogen > 80 ? 'average' : 'good' , data.aircontents.nitrogen)}}
-
- {{if data.aircontents.carbon_dioxide > 0}}
-
- Carbon Dioxide:
-
-
- {{:helper.string('{1}%', data.aircontents.carbon_dioxide > 5 ? 'bad' : 'good' , data.aircontents.carbon_dioxide)}}
-
- {{/if}}
- {{if data.aircontents.phoron > 0}}
-
- Phoron:
-
-
- {{:helper.string('{1}%', data.aircontents.phoron > 0 ? 'bad' : 'good' , data.aircontents.phoron)}}
-
- {{/if}}
- {{if data.aircontents.other > 0}}
-
- Unknown:
-
-
- {{:data.aircontents.other}}%
-
- {{/if}}
- {{else}}
-
- Unable to get air reading
-
- {{/if}}
-
+ {{#def.atmosphericScan}}
Weather Reports:
{{for data.weather}}
diff --git a/nano/templates/pda.tmpl b/nano/templates/pda.tmpl
index 1e6a5f2d82..04ee2abfd9 100644
--- a/nano/templates/pda.tmpl
+++ b/nano/templates/pda.tmpl
@@ -318,60 +318,7 @@ Used In File(s): \code\game\objects\items\devices\PDA\PDA.dm
{{else data.mode == 3}}
Atmospheric Scan
-
- {{if data.aircontents.reading == 1}}
-
- Pressure:
-
-
- {{:helper.string('{1} kPa', data.aircontents.pressure < 80 || data.aircontents.pressure > 120 ? 'bad' : data.aircontents.pressure < 95 || data.aircontents.pressure > 110 ? 'average' : 'good' , data.aircontents.pressure)}}
-
-
- Temperature:
-
-
- {{:helper.string('{1} °C', data.aircontents.temp < 5 || data.aircontents.temp > 35 ? 'bad' : data.aircontents.temp < 15 || data.aircontents.temp > 25 ? 'average' : 'good' , data.aircontents.temp)}}
-
-
-
- Oxygen:
-
-
- {{:helper.string('{1}%', data.aircontents.oxygen < 17 ? 'bad' : data.aircontents.oxygen < 19 ? 'average' : 'good' , data.aircontents.oxygen)}}
-
-
- Nitrogen:
-
-
- {{:helper.string('{1}%', data.aircontents.nitrogen > 82 ? 'bad' : data.aircontents.nitrogen > 80 ? 'average' : 'good' , data.aircontents.nitrogen)}}
-
-
- Carbon Dioxide:
-
-
- {{:helper.string('{1}%', data.aircontents.carbon_dioxide > 5 ? 'bad' : 'good' , data.aircontents.carbon_dioxide)}}
-
-
- Phoron:
-
-
- {{:helper.string('{1}%', data.aircontents.phoron > 0 ? 'bad' : 'good' , data.aircontents.phoron)}}
-
-
- {{if data.aircontents.other > 0}}
-
- Unknown:
-
-
- {{:data.aircontents.other}}%
-
- {{/if}}
- {{else}}
-
- Unable to get air reading
-
- {{/if}}
-
+ {{#def.atmosphericScan}}
diff --git a/sound/effects/hypospray.ogg b/sound/effects/hypospray.ogg
new file mode 100644
index 0000000000..e4dd0331d0
Binary files /dev/null and b/sound/effects/hypospray.ogg differ
diff --git a/sound/effects/ointment.ogg b/sound/effects/ointment.ogg
new file mode 100644
index 0000000000..efafb431a4
Binary files /dev/null and b/sound/effects/ointment.ogg differ
diff --git a/sound/effects/rip1.ogg b/sound/effects/rip1.ogg
new file mode 100644
index 0000000000..ab0fabbb3d
Binary files /dev/null and b/sound/effects/rip1.ogg differ
diff --git a/sound/effects/rip2.ogg b/sound/effects/rip2.ogg
new file mode 100644
index 0000000000..93a5cec50f
Binary files /dev/null and b/sound/effects/rip2.ogg differ
diff --git a/sound/effects/tape.ogg b/sound/effects/tape.ogg
new file mode 100644
index 0000000000..7a7047e324
Binary files /dev/null and b/sound/effects/tape.ogg differ
diff --git a/sound/items/vending.ogg b/sound/items/vending.ogg
new file mode 100644
index 0000000000..477c3c295f
Binary files /dev/null and b/sound/items/vending.ogg differ
diff --git a/tools/vr-merge-upstream-pull-request.sh b/tools/vr-merge-upstream-pull-request.sh
new file mode 100644
index 0000000000..55f221b626
--- /dev/null
+++ b/tools/vr-merge-upstream-pull-request.sh
@@ -0,0 +1,110 @@
+#!/usr/bin/env bash
+#source ~/.discordauth
+
+# ~/.discordauth contains:
+# CHANNELID=x
+# TOKEN=x
+# CHANNELID being the Discord Channel ID
+# TOKEN being the bot token
+
+set -u # don't expand unbound variable
+set -f # disable pathname expansion
+set -C # noclobber
+
+readonly BASE_BRANCH_NAME="upstream-merge-"
+readonly BASE_PULL_URL="https://api.github.com/repos/PolarisSS13/Polaris/pulls"
+
+# Ensure the current directory is a git directory
+if [ ! -d .git ]; then
+ echo "Error: must run this script from the root of a git repository"
+ exit 1
+fi
+
+# Ensure all given parameters exist
+if [ $# -eq 0 ]; then
+ echo "Error: No arguments have been given, the first argument needs to be a pull ID, the second argument needs to be the commit message"
+ exit 1
+fi
+
+# Ensure curl exists and is available in the current context
+type curl >/dev/null 2>&1 || { echo >&2 "Error: This script requires curl, please ensure curl is installed and exists in the current PATH"; exit 1; }
+
+# Ensure jq exists and is available in the current context
+type jq >/dev/null 2>&1 || { echo >&2 "Error: This script requires jq, please ensure jq is installed and exists in the current PATH"; exit 1; }
+
+containsElement () {
+ local e match="$1"
+ shift
+ for e; do [[ "$e" == "$match" ]] && return 0; done
+ return 1
+}
+
+# Make sure we have our upstream remote
+if ! git remote | grep tgstation > /dev/null; then
+ git remote add tgstation https://github.com/tgstation/tgstation.git
+fi
+
+#curl -v \
+#-H "Authorization: Bot $TOKEN" \
+#-H "User-Agent: myBotThing (http://some.url, v0.1)" \
+#-H "Content-Type: application/json" \
+#-X POST \
+#-d "{\"content\":\"Mirroring [$1] from /tg/ to Hippie\"}" \
+#tps://discordapp.com/api/channels/$CHANNELID/messages
+
+# We need to make sure we are always on a clean master when creating the new branch.
+# So we forcefully reset, clean and then checkout the master branch
+git fetch --all
+git checkout master
+git reset --hard origin/master
+git clean -f
+
+# Remove the other branches
+git branch | grep -v "master" | xargs git branch -D
+
+# Create a new branch
+git checkout -b "$BASE_BRANCH_NAME$1"
+
+# Grab the SHA of the merge commit
+readonly MERGE_SHA=$(curl --silent "$BASE_PULL_URL/$1" | jq '.merge_commit_sha' -r)
+
+# Get the commits
+readonly COMMITS=$(curl --silent "$BASE_PULL_URL/$1/commits" | jq '.[].sha' -r)
+
+# Cherry pick onto the new branch
+echo "Cherry picking onto branch"
+CHERRY_PICK_OUTPUT=$(git cherry-pick -m 1 "$MERGE_SHA" 2>&1)
+echo "$CHERRY_PICK_OUTPUT"
+
+# If it's a squash commit, you can't use -m 1, you need to remove it
+# You also can't use -m 1 if it's a rebase and merge...
+if echo "$CHERRY_PICK_OUTPUT" | grep -i 'error: mainline was specified but commit'; then
+ echo "Commit was a squash, retrying"
+ if containsElement "$MERGE_SHA" "${COMMITS[@]}"; then
+ for commit in $COMMITS; do
+ echo "Cherry-picking: $commit"
+ git cherry-pick "$commit"
+ # Add all files onto this branch
+ git add -A .
+ git cherry-pick --continue
+ done
+ else
+ echo "Cherry-picking: $MERGE_SHA"
+ git cherry-pick "$MERGE_SHA"
+ # Add all files onto this branch
+ git add -A .
+ git cherry-pick --continue
+ fi
+else
+ # Add all files onto this branch
+ echo "Adding files to branch:"
+ git add -A .
+fi
+
+# Commit these changes
+echo "Commiting changes"
+git commit --allow-empty -m "$2"
+
+# Push them onto the branch
+echo "Pushing changes"
+git push -u origin "$BASE_BRANCH_NAME$1"
diff --git a/vorestation.dme b/vorestation.dme
index 96ef301bae..ebc80eab38 100644
--- a/vorestation.dme
+++ b/vorestation.dme
@@ -28,6 +28,7 @@
#include "code\__defines\_planes+layers_vr.dm"
#include "code\__defines\_tick.dm"
#include "code\__defines\admin.dm"
+#include "code\__defines\admin_vr.dm"
#include "code\__defines\appearance.dm"
#include "code\__defines\atmos.dm"
#include "code\__defines\belly_modes_vr.dm"
@@ -384,6 +385,7 @@
#include "code\datums\wires\particle_accelerator.dm"
#include "code\datums\wires\radio.dm"
#include "code\datums\wires\robot.dm"
+#include "code\datums\wires\seedstorage.dm"
#include "code\datums\wires\smartfridge.dm"
#include "code\datums\wires\smes.dm"
#include "code\datums\wires\suit_storage_unit.dm"
@@ -901,6 +903,7 @@
#include "code\game\objects\effects\explosion_particles.dm"
#include "code\game\objects\effects\gibs.dm"
#include "code\game\objects\effects\glowshroom.dm"
+#include "code\game\objects\effects\item_pickup_ghost.dm"
#include "code\game\objects\effects\landmarks.dm"
#include "code\game\objects\effects\manifest.dm"
#include "code\game\objects\effects\mines.dm"
@@ -964,7 +967,7 @@
#include "code\game\objects\items\devices\geiger.dm"
#include "code\game\objects\items\devices\gps.dm"
#include "code\game\objects\items\devices\hacktool.dm"
-#include "code\game\objects\items\devices\laserpointer_vr.dm"
+#include "code\game\objects\items\devices\laserpointer.dm"
#include "code\game\objects\items\devices\lightreplacer.dm"
#include "code\game\objects\items\devices\locker_painter.dm"
#include "code\game\objects\items\devices\megaphone.dm"
@@ -1122,6 +1125,7 @@
#include "code\game\objects\items\weapons\material\gravemarker.dm"
#include "code\game\objects\items\weapons\material\kitchen.dm"
#include "code\game\objects\items\weapons\material\knives.dm"
+#include "code\game\objects\items\weapons\material\knives_vr.dm"
#include "code\game\objects\items\weapons\material\material_armor.dm"
#include "code\game\objects\items\weapons\material\material_weapons.dm"
#include "code\game\objects\items\weapons\material\misc.dm"
@@ -1139,6 +1143,7 @@
#include "code\game\objects\items\weapons\storage\belt.dm"
#include "code\game\objects\items\weapons\storage\bible.dm"
#include "code\game\objects\items\weapons\storage\boxes.dm"
+#include "code\game\objects\items\weapons\storage\boxes_vr.dm"
#include "code\game\objects\items\weapons\storage\briefcase.dm"
#include "code\game\objects\items\weapons\storage\fancy.dm"
#include "code\game\objects\items\weapons\storage\firstaid.dm"
@@ -1395,6 +1400,8 @@
#include "code\modules\admin\verbs\SDQL.dm"
#include "code\modules\admin\verbs\SDQL_2.dm"
#include "code\modules\admin\verbs\SDQL_2_parser.dm"
+#include "code\modules\admin\verbs\smite.dm"
+#include "code\modules\admin\verbs\smite_vr.dm"
#include "code\modules\admin\verbs\striketeam.dm"
#include "code\modules\admin\verbs\ticklag.dm"
#include "code\modules\admin\verbs\tripAI.dm"
@@ -1583,6 +1590,7 @@
#include "code\modules\clothing\spacesuits\void\merc.dm"
#include "code\modules\clothing\spacesuits\void\military_vr.dm"
#include "code\modules\clothing\spacesuits\void\station.dm"
+#include "code\modules\clothing\spacesuits\void\station_vr.dm"
#include "code\modules\clothing\spacesuits\void\void.dm"
#include "code\modules\clothing\spacesuits\void\void_vr.dm"
#include "code\modules\clothing\spacesuits\void\wizard.dm"
@@ -1624,6 +1632,7 @@
#include "code\modules\clothing\under\accessories\holster.dm"
#include "code\modules\clothing\under\accessories\lockets.dm"
#include "code\modules\clothing\under\accessories\permits.dm"
+#include "code\modules\clothing\under\accessories\permits_vr.dm"
#include "code\modules\clothing\under\accessories\storage.dm"
#include "code\modules\clothing\under\jobs\civilian.dm"
#include "code\modules\clothing\under\jobs\engineering.dm"
@@ -2061,6 +2070,7 @@
#include "code\modules\mob\living\carbon\human\species\species_shapeshift.dm"
#include "code\modules\mob\living\carbon\human\species\species_shapeshift_vr.dm"
#include "code\modules\mob\living\carbon\human\species\species_vr.dm"
+#include "code\modules\mob\living\carbon\human\species\outsider\event.dm"
#include "code\modules\mob\living\carbon\human\species\outsider\shadow.dm"
#include "code\modules\mob\living\carbon\human\species\outsider\skeleton.dm"
#include "code\modules\mob\living\carbon\human\species\outsider\vox.dm"
@@ -2177,6 +2187,7 @@
#include "code\modules\mob\living\simple_animal\aliens\hivebot.dm"
#include "code\modules\mob\living\simple_animal\aliens\mimic.dm"
#include "code\modules\mob\living\simple_animal\aliens\shade.dm"
+#include "code\modules\mob\living\simple_animal\aliens\statue.dm"
#include "code\modules\mob\living\simple_animal\animals\bat.dm"
#include "code\modules\mob\living\simple_animal\animals\bear.dm"
#include "code\modules\mob\living\simple_animal\animals\birds_vr.dm"
@@ -2237,6 +2248,7 @@
#include "code\modules\mob\living\simple_animal\vore\dino.dm"
#include "code\modules\mob\living\simple_animal\vore\dragon.dm"
#include "code\modules\mob\living\simple_animal\vore\fennec.dm"
+#include "code\modules\mob\living\simple_animal\vore\fennix.dm"
#include "code\modules\mob\living\simple_animal\vore\frog.dm"
#include "code\modules\mob\living\simple_animal\vore\gaslamp.dm"
#include "code\modules\mob\living\simple_animal\vore\horse.dm"
@@ -2336,6 +2348,7 @@
#include "code\modules\organs\internal\lungs.dm"
#include "code\modules\organs\internal\organ_internal.dm"
#include "code\modules\organs\subtypes\diona.dm"
+#include "code\modules\organs\subtypes\indestructible.dm"
#include "code\modules\organs\subtypes\machine.dm"
#include "code\modules\organs\subtypes\nano.dm"
#include "code\modules\organs\subtypes\seromi.dm"
@@ -2344,6 +2357,7 @@
#include "code\modules\organs\subtypes\standard_vr.dm"
#include "code\modules\organs\subtypes\unathi.dm"
#include "code\modules\organs\subtypes\unbreakable.dm"
+#include "code\modules\organs\subtypes\unseverable.dm"
#include "code\modules\organs\subtypes\vox.dm"
#include "code\modules\organs\subtypes\vox_vr.dm"
#include "code\modules\organs\subtypes\xenos.dm"
@@ -2918,16 +2932,21 @@
#include "maps\RandomZLevels\snowfield.dm"
#include "maps\RandomZLevels\zoo.dm"
#include "maps\southern_cross\southern_cross_jobs.dm"
+#include "maps\southern_cross\southern_cross_jobs_vr.dm"
#include "maps\southern_cross\items\encryptionkey_sc.dm"
+#include "maps\southern_cross\items\encryptionkey_vr.dm"
#include "maps\southern_cross\items\headset_sc.dm"
+#include "maps\southern_cross\items\headset_vr.dm"
#include "maps\southern_cross\items\clothing\sc_accessory.dm"
#include "maps\southern_cross\items\clothing\sc_suit.dm"
#include "maps\southern_cross\items\clothing\sc_under.dm"
#include "maps\southern_cross\job\outfits.dm"
+#include "maps\southern_cross\job\outfits_vr.dm"
#include "maps\southern_cross\loadout\loadout_head.dm"
#include "maps\southern_cross\loadout\loadout_suit.dm"
#include "maps\southern_cross\loadout\loadout_uniform.dm"
#include "maps\southern_cross\structures\closets\misc.dm"
+#include "maps\southern_cross\structures\closets\misc_vr.dm"
#include "maps\submaps\_readme.dm"
#include "maps\submaps\engine_submaps\engine.dm"
#include "maps\submaps\engine_submaps\engine_areas.dm"
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