Fixes bubble/hull shield generators not updating air zones, update_nearby_tiles() cleanup.

This commit is contained in:
mwerezak
2014-11-25 18:10:19 -05:00
committed by mwerezak
parent af579e0e25
commit b84bb4ff23
12 changed files with 41 additions and 67 deletions

View File

@@ -695,15 +695,6 @@ steam.start() -- spawns the effect
if(air_group) return 0
return !density
proc/update_nearby_tiles(need_rebuild)
if(!air_master)
return 0
air_master.mark_for_update(get_turf(src))
return 1
/datum/effect/effect/system/reagents_explosion
var/amount // TNT equivalent
var/flashing = 0 // does explosion creates flash effect?