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Fixes bubble/hull shield generators not updating air zones, update_nearby_tiles() cleanup.
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@@ -34,12 +34,6 @@
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update_nearby_tiles()
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..()
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proc/update_nearby_tiles(need_rebuild) //Copypasta from airlock code
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if(!air_master)
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return 0
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air_master.mark_for_update(get_turf(src))
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return 1
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CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
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@@ -302,4 +296,4 @@
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new /obj/item/inflatable(src)
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new /obj/item/inflatable(src)
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new /obj/item/inflatable(src)
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new /obj/item/inflatable(src)
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new /obj/item/inflatable(src)
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