[MIRROR] Industrial Expansion

This commit is contained in:
Chompstation Bot
2021-03-09 21:53:03 +00:00
parent 4dafc3196e
commit b85e9fc4d9
61 changed files with 251392 additions and 215 deletions

View File

@@ -5,7 +5,7 @@ CIRCUITS BELOW
/datum/design/circuit
build_type = IMPRINTER
req_tech = list(TECH_DATA = 2)
materials = list("glass" = 2000)
materials = list("glass" = 1850, MAT_COPPER = 150)
chemicals = list("sacid" = 20)
time = 5
@@ -493,7 +493,7 @@ CIRCUITS BELOW
name = "'Durand' central control"
id = "durand_main"
req_tech = list(TECH_DATA = 4)
materials = list("glass" = 2000, MAT_GRAPHITE = 1250)
materials = list("glass" = 2000, MAT_GRAPHITE = 1250, MAT_COPPER = 100)
chemicals = list("sacid" = 20)
build_path = /obj/item/weapon/circuitboard/mecha/durand/main
sort_string = "NAADA"
@@ -502,7 +502,7 @@ CIRCUITS BELOW
name = "'Durand' peripherals control"
id = "durand_peri"
req_tech = list(TECH_DATA = 4)
materials = list("glass" = 2000, MAT_GRAPHITE = 1250)
materials = list("glass" = 2000, MAT_GRAPHITE = 1250, MAT_COPPER = 100)
chemicals = list("sacid" = 20)
build_path = /obj/item/weapon/circuitboard/mecha/durand/peripherals
sort_string = "NAADB"
@@ -511,7 +511,7 @@ CIRCUITS BELOW
name = "'Durand' weapon control and targeting"
id = "durand_targ"
req_tech = list(TECH_DATA = 4, TECH_COMBAT = 2)
materials = list("glass" = 2000, MAT_GRAPHITE = 1250)
materials = list("glass" = 2000, MAT_GRAPHITE = 1250, MAT_COPPER = 100)
chemicals = list("sacid" = 20)
build_path = /obj/item/weapon/circuitboard/mecha/durand/targeting
sort_string = "NAADC"
@@ -576,6 +576,36 @@ CIRCUITS BELOW
build_path = /obj/item/weapon/circuitboard/telecomms/exonet_node
sort_string = "PAAAH"
/datum/design/circuit/shield
req_tech = list(TECH_BLUESPACE = 4, TECH_PHORON = 3)
materials = list("glass" = 2000, MAT_COPPER = 100, "gold" = 1000)
/datum/design/circuit/shield/AssembleDesignName()
name = "Shield generator circuit design ([name])"
/datum/design/circuit/shield/AssembleDesignDesc()
if(!desc)
desc = "Allows for the construction of \a [name] shield generator."
/datum/design/circuit/shield/bubble
name = "bubble (OBSOLETE)" //VOREStation Edit
id = "shield_gen"
build_path = /obj/item/weapon/circuitboard/shield_gen
sort_string = "VAAAZ" // Duplicate string, really need to redo this whole thing
/datum/design/circuit/shield/hull
name = "hull (OBSOLETE)" //VOREStation Edit
id = "shield_gen_ex"
build_path = /obj/item/weapon/circuitboard/shield_gen_ex
sort_string = "VAAAB"
/datum/design/circuit/shield/capacitor
name = "capacitor (OBSOLETE)" //VOREStation Edit"
desc = "Allows for the construction of a shield capacitor circuit board."
id = "shield_cap"
req_tech = list(TECH_MAGNET = 3, TECH_POWER = 4)
build_path = /obj/item/weapon/circuitboard/shield_cap
sort_string = "VAAAC"
/datum/design/circuit/ntnet_relay
name = "NTNet Quantum Relay"
id = "ntnet_relay"