mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-08-25 06:07:22 +01:00
[MIRROR] Industrial Expansion
This commit is contained in:
@@ -9,14 +9,14 @@
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name = "basic hard drive"
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id = "hdd_basic"
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req_tech = list(TECH_DATA = 1, TECH_ENGINEERING = 1)
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materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 100)
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materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 100, MAT_COPPER = 50)
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build_path = /obj/item/weapon/computer_hardware/hard_drive/
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sort_string = "VAAAA"
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/datum/design/item/modularcomponent/disk/advanced
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name = "advanced hard drive"
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id = "hdd_advanced"
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materials = list(DEFAULT_WALL_MATERIAL = 4000, "glass" = 200)
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materials = list(DEFAULT_WALL_MATERIAL = 4000, "glass" = 200, MAT_COPPER = 50)
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build_path = /obj/item/weapon/computer_hardware/hard_drive/advanced
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sort_string = "VAAAB"
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@@ -24,7 +24,7 @@
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name = "super hard drive"
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id = "hdd_super"
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req_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 8000, "glass" = 400)
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materials = list(DEFAULT_WALL_MATERIAL = 8000, "glass" = 400, MAT_COPPER = 50)
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build_path = /obj/item/weapon/computer_hardware/hard_drive/super
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sort_string = "VAAAC"
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@@ -32,7 +32,7 @@
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name = "cluster hard drive"
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id = "hdd_cluster"
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req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4)
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materials = list(DEFAULT_WALL_MATERIAL = 16000, "glass" = 800)
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materials = list(DEFAULT_WALL_MATERIAL = 16000, "glass" = 800, MAT_COPPER = 40)
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build_path = /obj/item/weapon/computer_hardware/hard_drive/cluster
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sort_string = "VAAAD"
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@@ -40,7 +40,7 @@
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name = "small hard drive"
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id = "hdd_small"
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req_tech = list(TECH_DATA = 2, TECH_ENGINEERING = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 4000, "glass" = 200)
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materials = list(DEFAULT_WALL_MATERIAL = 4000, "glass" = 200, MAT_COPPER = 30)
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build_path = /obj/item/weapon/computer_hardware/hard_drive/small
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sort_string = "VAAAE"
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@@ -48,7 +48,7 @@
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name = "micro hard drive"
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id = "hdd_micro"
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req_tech = list(TECH_DATA = 1, TECH_ENGINEERING = 1)
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materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 100)
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materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 100, MAT_COPPER = 20)
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build_path = /obj/item/weapon/computer_hardware/hard_drive/micro
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sort_string = "VAAAF"
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@@ -58,7 +58,7 @@
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name = "basic network card"
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id = "netcard_basic"
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req_tech = list(TECH_DATA = 2, TECH_ENGINEERING = 1)
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materials = list(DEFAULT_WALL_MATERIAL = 500, "glass" = 100)
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materials = list(DEFAULT_WALL_MATERIAL = 500, "glass" = 100, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/network_card
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sort_string = "VBAAA"
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@@ -66,7 +66,7 @@
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name = "advanced network card"
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id = "netcard_advanced"
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req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 200)
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materials = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 200, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/network_card/advanced
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sort_string = "VBAAB"
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@@ -74,7 +74,7 @@
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name = "wired network card"
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id = "netcard_wired"
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req_tech = list(TECH_DATA = 5, TECH_ENGINEERING = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 400)
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materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 400, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/network_card/wired
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sort_string = "VBAAC"
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@@ -84,7 +84,7 @@
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name = "standard battery module"
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id = "bat_normal"
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req_tech = list(TECH_POWER = 1, TECH_ENGINEERING = 1)
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materials = list(DEFAULT_WALL_MATERIAL = 2000)
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materials = list(DEFAULT_WALL_MATERIAL = 2000, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/battery_module
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sort_string = "VCAAA"
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@@ -92,7 +92,7 @@
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name = "advanced battery module"
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id = "bat_advanced"
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req_tech = list(TECH_POWER = 2, TECH_ENGINEERING = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 4000)
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materials = list(DEFAULT_WALL_MATERIAL = 4000, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/battery_module/advanced
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sort_string = "VCAAB"
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@@ -100,7 +100,7 @@
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name = "super battery module"
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id = "bat_super"
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req_tech = list(TECH_POWER = 3, TECH_ENGINEERING = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 8000)
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materials = list(DEFAULT_WALL_MATERIAL = 8000, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/battery_module/super
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sort_string = "VCAAC"
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@@ -108,7 +108,7 @@
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name = "ultra battery module"
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id = "bat_ultra"
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req_tech = list(TECH_POWER = 5, TECH_ENGINEERING = 4)
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materials = list(DEFAULT_WALL_MATERIAL = 16000)
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materials = list(DEFAULT_WALL_MATERIAL = 16000, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/battery_module/ultra
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sort_string = "VCAAD"
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@@ -116,7 +116,7 @@
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name = "nano battery module"
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id = "bat_nano"
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req_tech = list(TECH_POWER = 1, TECH_ENGINEERING = 1)
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materials = list(DEFAULT_WALL_MATERIAL = 2000)
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materials = list(DEFAULT_WALL_MATERIAL = 2000, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/battery_module/nano
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sort_string = "VCAAE"
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@@ -124,7 +124,7 @@
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name = "micro battery module"
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id = "bat_micro"
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req_tech = list(TECH_POWER = 2, TECH_ENGINEERING = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 4000)
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materials = list(DEFAULT_WALL_MATERIAL = 4000, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/battery_module/micro
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sort_string = "VCAAF"
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@@ -134,7 +134,7 @@
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name = "computer processor unit"
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id = "cpu_normal"
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req_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 8000)
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materials = list(DEFAULT_WALL_MATERIAL = 8000, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/processor_unit
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sort_string = "VDAAA"
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@@ -142,7 +142,7 @@
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name = "computer microprocessor unit"
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id = "cpu_small"
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req_tech = list(TECH_DATA = 2, TECH_ENGINEERING = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 4000)
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materials = list(DEFAULT_WALL_MATERIAL = 4000, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/processor_unit/small
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sort_string = "VDAAB"
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@@ -150,7 +150,7 @@
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name = "computer photonic processor unit"
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id = "pcpu_normal"
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req_tech = list(TECH_DATA = 5, TECH_ENGINEERING = 4)
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materials = list(DEFAULT_WALL_MATERIAL = 32000, glass = 8000)
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materials = list(DEFAULT_WALL_MATERIAL = 32000, glass = 8000, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/processor_unit/photonic
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sort_string = "VDAAC"
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@@ -158,7 +158,7 @@
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name = "computer photonic microprocessor unit"
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id = "pcpu_small"
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req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 16000, glass = 4000)
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materials = list(DEFAULT_WALL_MATERIAL = 16000, glass = 4000, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/processor_unit/photonic/small
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sort_string = "VDAAD"
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@@ -168,7 +168,7 @@
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name = "RFID card slot"
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id = "cardslot"
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req_tech = list(TECH_DATA = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 3000)
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materials = list(DEFAULT_WALL_MATERIAL = 3000, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/card_slot
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sort_string = "VEAAA"
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@@ -176,7 +176,7 @@
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name = "nano printer"
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id = "nanoprinter"
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req_tech = list(TECH_DATA = 2, TECH_ENGINEERING = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 3000)
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materials = list(DEFAULT_WALL_MATERIAL = 3000, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/nano_printer
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sort_string = "VEAAB"
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@@ -184,7 +184,7 @@
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name = "tesla link"
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id = "teslalink"
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req_tech = list(TECH_DATA = 2, TECH_POWER = 3, TECH_ENGINEERING = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 10000)
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materials = list(DEFAULT_WALL_MATERIAL = 10000, MAT_PHORON = 350, MAT_GOLD = 500)
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build_path = /obj/item/weapon/computer_hardware/tesla_link
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sort_string = "VEAAC"
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@@ -198,7 +198,7 @@
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name = "basic data crystal"
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id = "portadrive_basic"
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req_tech = list(TECH_DATA = 1)
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materials = list("glass" = 8000)
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materials = list("glass" = 8000, MAT_COPPER = 10)
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build_path = /obj/item/weapon/computer_hardware/hard_drive/portable
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sort_string = "VFAAA"
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@@ -206,7 +206,7 @@
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name = "advanced data crystal"
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id = "portadrive_advanced"
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req_tech = list(TECH_DATA = 2)
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materials = list("glass" = 16000)
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materials = list("glass" = 16000, MAT_COPPER = 20)
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build_path = /obj/item/weapon/computer_hardware/hard_drive/portable/advanced
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sort_string = "VFAAB"
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@@ -214,6 +214,6 @@
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name = "super data crystal"
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id = "portadrive_super"
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req_tech = list(TECH_DATA = 4)
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materials = list("glass" = 32000)
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materials = list("glass" = 32000, MAT_COPPER = 60)
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build_path = /obj/item/weapon/computer_hardware/hard_drive/portable/super
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sort_string = "VFAAC"
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