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Allows point defense to bypass the diffuser alarms (#8136)
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@@ -267,7 +267,7 @@
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if(T in covered_turfs)
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covered_turfs.Remove(T)
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for(var/turf/O in covered_turfs)
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if(locate(/obj/effect/energy_field, O))
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if(locate(/obj/effect/energy_field, O) || locate(/obj/machinery/pointdefense, orange(2, O)))
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continue
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E = new(O, src)
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field.Add(E)
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