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Merge pull request #2085 from Verkister/synthpaintjurbs
Enables markings system on synth body parts.
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@@ -148,6 +148,23 @@ var/global/list/limb_icon_cache = list()
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if(model)
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icon_cache_key += "_model_[model]"
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apply_colouration(mob_icon)
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// VOREStation edit to enable markings on synths
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for(var/M in markings)
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var/datum/sprite_accessory/marking/mark_style = markings[M]["datum"]
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var/icon/mark_s = new/icon("icon" = mark_style.icon, "icon_state" = "[mark_style.icon_state]-[organ_tag]")
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mark_s.Blend(markings[M]["color"], mark_style.color_blend_mode) // VOREStation edit
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overlays |= mark_s //So when it's not on your body, it has icons
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mob_icon.Blend(mark_s, ICON_OVERLAY) //So when it's on your body, it has icons
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icon_cache_key += "[M][markings[M]["color"]]"
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if(body_hair && islist(h_col) && h_col.len >= 3)
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var/cache_key = "[body_hair]-[icon_name]-[h_col[1]][h_col[2]][h_col[3]]"
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if(!limb_icon_cache[cache_key])
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var/icon/I = icon(species.get_icobase(owner), "[icon_name]_[body_hair]")
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I.Blend(rgb(h_col[1],h_col[2],h_col[3]), ICON_ADD)
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limb_icon_cache[cache_key] = I
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mob_icon.Blend(limb_icon_cache[cache_key], ICON_OVERLAY)
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// VOREStation edit ends here
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dir = EAST
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icon = mob_icon
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