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https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge pull request #3505 from Zuhayr/master
Language cleanup/mouse speech fix.
This commit is contained in:
@@ -863,19 +863,23 @@ datum/preferences
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s_tone = 0
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if("language")
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var/languages_available
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var/list/new_languages = list("None")
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var/language_whitelisted = 0
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if(config.usealienwhitelist)
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for(var/L in all_languages)
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if(is_alien_whitelisted(user, L))
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new_languages += L
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language_whitelisted = 1
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var/datum/language/lang = all_languages[L]
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if((!(lang.flags & RESTRICTED)) && (is_alien_whitelisted(user, L)||(!( lang.flags & WHITELISTED ))))
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new_languages += lang
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languages_available = 1
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if(!(languages_available))
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alert(user, "There are not currently any available secondary languages.")
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else
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for(var/L in all_languages)
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new_languages += L
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if(!language_whitelisted)
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alert(user, "You cannot select a secondary language as you need to be whitelisted. If you wish to enable a language, post in the Alien Whitelist forums.")
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var/datum/language/lang = all_languages[L]
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if(!(lang.flags & RESTRICTED))
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new_languages += lang
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language = input("Please select a secondary language", "Character Generation", null) in new_languages
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@@ -3,35 +3,66 @@
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*/
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/datum/language
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var/name = "name" // Fluff name of language if any.
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var/speech_verb // 'says', 'hisses', 'farts'.
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var/colour // CSS style to use for strings in this language.
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var/key // Character used to speak in language eg. :o for Unathi.
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var/name = "an unknown language" // Fluff name of language if any.
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var/desc = "A language." // Short description for 'Check Languages'.
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var/speech_verb = "says" // 'says', 'hisses', 'farts'.
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var/colour = "say_quote" // CSS style to use for strings in this language.
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var/key = "x" // Character used to speak in language eg. :o for Unathi.
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var/flags = 0 // Various language flags.
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var/native // If set, non-native speakers will have trouble speaking.
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/datum/language/unathi
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name = "Sinta'unathi"
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desc = "The common language of Moghes, composed of sibilant hisses and rattles. Spoken natively by Unathi."
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speech_verb = "hisses"
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colour = "soghun"
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key = "o"
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flags = WHITELISTED
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/datum/language/tajaran
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name = "Siik'mas"
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name = "Siik'tajr"
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desc = "An expressive language that combines yowls and chirps with posture, tail and ears. Native to the Tajaran."
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speech_verb = "mrowls"
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colour = "tajaran"
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key = "j"
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flags = WHITELISTED
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/datum/language/skrell
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name = "Skrellian"
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desc = "A melodic and complex language spoken by the Skrell of Qerrbalak. Some of the notes are inaudible to humans."
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speech_verb = "warbles"
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colour = "skrell"
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key = "k"
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flags = WHITELISTED
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/datum/language/vox
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name = "Vox-pidgin"
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desc = "The common tongue of the various Vox ships making up the Shoal. It sounds like chaotic shrieking to everyone else."
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speech_verb = "shrieks"
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colour = "vox"
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key = "v"
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flags = RESTRICTED
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/*
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/datum/language/human
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name = "Sol Common"
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desc = "A bastardized hybrid of informal English and elements of Mandarin Chinese; the common language of the Sol system."
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key = "hum"
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flags = RESTRICTED
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// Galactic common languages (systemwide accepted standards).
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/datum/language/trader
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name = "Tradeband"
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desc = "Maintained by the various trading cartels in major systems, this elegant, structured language is used for bartering and bargaining."
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speech_verb = "enunciates"
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key = "tra"
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/datum/language/gutter
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name = "Gutter"
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desc = "Much like Standard, this crude pidgin tongue descended from numerous languages and serves as Tradeband for criminal elements."
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speech_verb = "growls"
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key = "gut"
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*/
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// Language handling.
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/mob/proc/add_language(var/language)
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@@ -105,7 +105,10 @@
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message = slur(message)
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..(message)
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/mob/living/carbon/human/say_understands(var/other)
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/mob/living/carbon/human/say_understands(var/other,var/datum/language/speaking = null)
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if(has_brain_worms()) //Brain worms translate everything. Even mice and alien speak.
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return 1
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if (istype(other, /mob/living/silicon/ai))
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return 1
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if (istype(other, /mob/living/silicon/decoy))
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@@ -58,7 +58,7 @@
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name = "Tajaran"
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icobase = 'icons/mob/human_races/r_tajaran.dmi'
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deform = 'icons/mob/human_races/r_def_tajaran.dmi'
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language = "Siik'mas"
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language = "Siik'tajr"
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tail = "tajtail"
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attack_verb = "scratch"
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darksight = 8
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@@ -86,7 +86,6 @@ var/list/department_radio_keys = list(
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/mob/living/say(var/message)
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//world << "[src] speaks! [message]"
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message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))
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message = capitalize(message)
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@@ -125,7 +124,7 @@ var/list/department_radio_keys = list(
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var/italics = 0
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var/message_range = null
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var/message_mode = null
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var/datum/language/speaking //For use if a specific language is being spoken.
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var/datum/language/speaking = null //For use if a specific language is being spoken.
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// If brain damaged, talk on headset at random.
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if (getBrainLoss() >= 60 && prob(50))
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@@ -146,11 +145,9 @@ var/list/department_radio_keys = list(
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//Check if the person is speaking a language that they know.
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for(var/datum/language/L in languages)
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if(lowertext(channel_prefix) == ":[L.key]")
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//world << "Key [L.key] matches [lowertext(channel_prefix)] for [src]."
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speaking = L
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break
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message_mode = department_radio_keys[channel_prefix]
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//world << "channel_prefix=[channel_prefix]; message_mode=[message_mode]"
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if (message_mode)
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message = trim(copytext(message, 3))
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if (!(ishuman(src) || istype(src, /mob/living/simple_animal/parrot) || isrobot(src) && (message_mode=="department" || (message_mode in radiochannels))))
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@@ -367,38 +364,12 @@ var/list/department_radio_keys = list(
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for (var/M in listening)
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if(hascall(M,"say_understands"))
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if ((M:say_understands(src) && !speaking))
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//world << "[M] understood [src] (0)."
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if (M:say_understands(src,speaking))
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heard_a += M
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else if(ismob(M))
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// If speaking is set, it means that a language has been found that uses the given key.
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// If it hasn't, then they are likely just speaking English.
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var/understood
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var/mob/P = M
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if (speaking)
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for(var/datum/language/L in P.languages)
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if(speaking.name == L.name)
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understood = 1
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if(understood || P.universal_speak)
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//world << "[M] understood [src] (1)."
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heard_a += M
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else if(istype(P,/mob/living/carbon/human))
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var/mob/living/carbon/human/H = P
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if(H.has_brain_worms()) // Brain worms act like Babelfish.
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heard_a += M
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else
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heard_b += M
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else
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//world << "[M] didn't understand [src]."
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heard_b += M
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else
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heard_a += M
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else
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//world << "[M] understood [src] (2)."
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heard_a += M
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heard_b += M
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else
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heard_a += M
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var/speech_bubble_test = say_test(message)
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var/image/speech_bubble = image('icons/mob/talk.dmi',src,"h[speech_bubble_test]")
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@@ -360,7 +360,7 @@
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if(client.prefs.language)
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chosen_language = all_languages[client.prefs.language]
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if(chosen_language)
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if(is_alien_whitelisted(src, client.prefs.language) || !config.usealienwhitelist)
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if(is_alien_whitelisted(src, client.prefs.language) || !config.usealienwhitelist || !(chosen_language.flags & WHITELISTED))
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new_character.add_language(client.prefs.language)
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if(ticker.random_players)
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@@ -61,17 +61,30 @@
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M.show_message(rendered, 2) //Takes into account blindness and such.
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return
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/mob/proc/say_understands(var/mob/other)
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/mob/proc/say_understands(var/mob/other,var/datum/language/speaking = null)
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if(!other)
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return 1
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if (src.stat == 2)
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return 1
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else if (istype(other, src.type))
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else if (src.stat == 2)
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return 1
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else if (speaking) //Language check.
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var/understood
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for(var/datum/language/L in src.languages)
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if(speaking.name == L.name)
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understood = 1
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break
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if(understood || universal_speak)
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return 1
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else
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return 0
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else if(other.universal_speak || src.universal_speak)
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return 1
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else if(isAI(src) && ispAI(other))
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return 1
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else if (istype(other, src.type))
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return 1
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return 0
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/mob/proc/say_quote(var/text,var/datum/language/speaking)
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@@ -80,26 +93,28 @@
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//tcomms code is still runtiming somewhere here
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var/ending = copytext(text, length(text))
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if (speaking)
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return "<span class='say_quote'>[speaking.speech_verb]</span>, \"<span class='[speaking.colour]'>[text]</span>\"";
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var/speechverb = "<span class='say_quote'>"
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//Needs Virus2
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// if (src.disease_symptoms & DISEASE_HOARSE)
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// return "rasps, \"[text]\"";
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if (src.stuttering)
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return "<span class='say_quote'>stammers</span>, \"[text]\"";
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if (src.slurring)
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return "<span class='say_quote'>slurrs</span>, \"[text]\"";
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if(isliving(src))
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if (speaking)
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speechverb = "[speaking.speech_verb]</span>, \"<span class='[speaking.colour]'>"
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else if (src.stuttering)
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speechverb = "stammers, \""
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else if (src.slurring)
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speechverb = "slurrs, \""
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else if (ending == "?")
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speechverb = "asks, \""
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else if (ending == "!")
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speechverb = "exclaims, \""
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else if(isliving(src))
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var/mob/living/L = src
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if (L.getBrainLoss() >= 60)
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return "<span class='say_quote'>gibbers</span>, \"[text]\"";
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if (ending == "?")
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return "<span class='say_quote'>asks</span>, \"[text]\"";
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if (ending == "!")
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return "<span class='say_quote'>exclaims</span>, \"[text]\"";
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speechverb = "gibbers, \""
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else
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speechverb = "says, \""
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else
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speechverb = "says, \""
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return "<span class='say_quote'>says</span>, \"[text]\"";
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return "[speechverb][text]</span>\""
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/mob/proc/emote(var/act, var/type, var/message)
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if(act == "me")
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