From b8dd005a8395a5f61ac496badf21f30471d3ad7d Mon Sep 17 00:00:00 2001 From: tacoguy7765093 Date: Thu, 18 Jul 2024 01:57:59 -0400 Subject: [PATCH] Makes bone breaks in bellies only audible in whisper range (#8632) Co-authored-by: Bib Bob Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com> --- code/modules/organs/organ_external.dm | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index 6fa30769c2..298aafc475 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -1088,7 +1088,10 @@ Note that amputating the affected organ does in fact remove the infection from t owner.emote("scream") jostle_bone() //VOREStation Edit End - playsound(src, "fracture", 90, 1, -2) // CHOMPedit: Much more audible bonebreaks. + if(istype(owner.loc, /obj/belly)) //CHOMPedit, bone breaks in bellys should be whisper range to prevent bar wide blender prefbreak. This is a hacky passive hardcode, if a pref gets added, remove this if else + playsound(src, "fracture", 90, 1, -6.5) + else + playsound(src, "fracture", 90, 1, -2) // CHOMPedit: Much more audible bonebreaks. status |= ORGAN_BROKEN broken_description = pick("broken","fracture","hairline fracture")