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Event prep stuff! (#9721)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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12
modular_chomp/code/game/turfs/simulated/blackholeturfs.dm
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12
modular_chomp/code/game/turfs/simulated/blackholeturfs.dm
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/turf/simulated/floor/blackhole
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block_tele = TRUE
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name = "ominous pattern"
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desc = "Dark flooring with ominous pulsing purple highlights. With every pulse, you feel an unpleasant pain in your head, and countless whispering voices in your mind..."
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icon = 'modular_chomp/icons/blackhole/blackhole32x32.dmi'
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icon_state = "tile1"
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level = 1
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/turf/simulated/floor/blackhole/spirals
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icon_state = "tile2"
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/turf/simulated/floor/blackhole/grate
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icon_state = "tile3"
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