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https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge branch 'master' into botFixes
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@@ -51,7 +51,8 @@ var/global/list/underwear_m = list(
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"Boxers Heart" = "m7", "Boxers Black" = "m8", "Boxers Grey" = "m9", "Boxers Stripe" = "m10", "None") //Curse whoever made male/female underwear diffrent colours
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var/global/list/underwear_f = list(
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"Red" = "f1", "White" = "f2", "Yellow" = "f3", "Blue" = "f4", "Black" = "f5", "Thong" = "f6",
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"Black Sports" = "f7","White Sports" = "f8", "Black Sports Alt" = "f9", "White Sports Alt" = "f10", "Baby Blue" = "f11", "Green" = "f12", "Pink" = "f13", "None")
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"Black Sports" = "f7","White Sports" = "f8", "Black Sports Alt" = "f9", "White Sports Alt" = "f10", "Baby Blue" = "f11", "Green" = "f12", "Pink" = "f13",
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"Violet" = "f14", "Thong Alt" = "f15", "Thong Alt Violet" = "f16", "None")
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//undershirt
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var/global/list/undershirt_t = list(
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"White tank top" = "u1", "Black tank top" = "u2", "Black shirt" = "u3",
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@@ -91,6 +92,37 @@ var/global/list/endgame_exits = list()
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var/global/list/endgame_safespawns = list()
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var/global/list/syndicate_access = list(access_maint_tunnels, access_syndicate, access_external_airlocks)
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// Strings which corraspond to bodypart covering flags, useful for outputting what something covers.
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var/global/list/string_part_flags = list(
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"head" = HEAD,
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"face" = FACE,
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"eyes" = EYES,
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"upper body" = UPPER_TORSO,
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"lower body" = LOWER_TORSO,
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"legs" = LEGS,
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"feet" = FEET,
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"arms" = ARMS,
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"hands" = HANDS
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)
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// Strings which corraspond to slot flags, useful for outputting what slot something is.
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var/global/list/string_slot_flags = list(
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"back" = SLOT_BACK,
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"face" = SLOT_MASK,
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"waist" = SLOT_BELT,
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"ID slot" = SLOT_ID,
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"ears" = SLOT_EARS,
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"eyes" = SLOT_EYES,
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"hands" = SLOT_GLOVES,
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"head" = SLOT_HEAD,
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"feet" = SLOT_FEET,
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"exo slot" = SLOT_OCLOTHING,
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"body" = SLOT_ICLOTHING,
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"uniform" = SLOT_TIE,
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"holster" = SLOT_HOLSTER
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)
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//////////////////////////
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/////Initial Building/////
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//////////////////////////
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@@ -1,5 +1,6 @@
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// Macro functions.
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#define RAND_F(LOW, HIGH) (rand()*(HIGH-LOW) + LOW)
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#define ceil(x) (-round(-(x)))
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// min is inclusive, max is exclusive
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/proc/Wrap(val, min, max)
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@@ -127,4 +128,4 @@
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return (val & (val-1)) == 0
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/proc/RoundUpToPowerOfTwo(var/val)
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return 2 ** -round(-log(2,val))
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return 2 ** -round(-log(2,val))
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