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Fluff item
*Adds custom latex clothing for Excess - Approved in https://forum.vore-station.net/viewtopic.php?f=27&t=1593
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@@ -467,6 +467,12 @@
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ckeywhitelist = list("killerdragn")
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ckeywhitelist = list("killerdragn")
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character_name = list("Excess")
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character_name = list("Excess")
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/datum/gear/fluff/excess_uniform
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path = /obj/item/clothing/under/fluff/excess
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display_name = "Excess's Uniform"
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ckeywhitelist = list("killerdragn")
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character_name = list("Excess")
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/datum/gear/fluff/lassara_sheath
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/datum/gear/fluff/lassara_sheath
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path = /obj/item/clothing/accessory/storage/knifeharness
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path = /obj/item/clothing/accessory/storage/knifeharness
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display_name = "Lassara's Knife Harness"
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display_name = "Lassara's Knife Harness"
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@@ -1919,3 +1919,32 @@ Departamental Swimsuits, for general use
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/obj/item/clothing/accessory/collar/pink/fluff/warning
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/obj/item/clothing/accessory/collar/pink/fluff/warning
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name = "Warning Collar (AGGRESSIVE)"
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name = "Warning Collar (AGGRESSIVE)"
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desc = "A bright red warning collar with white text - \"AGGRESSIVE\"."
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desc = "A bright red warning collar with white text - \"AGGRESSIVE\"."
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//KillerDragn:Excess
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/obj/item/clothing/under/fluff/excess
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name = "XS-21E Labeled Latex Clothing"
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desc = "A latex navy blue tube-top and matching compression shorts, with a bright yellow stripe down the side. \"XS-21E\" is written on the thigh. \"Warning\" is written in yellow by the stripe on the top."
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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icon = 'icons/mob/human.dmi'
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icon_state = "compression_shorts"
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item_icons = list()
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default_worn_icon = 'icons/mob/human.dmi'
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color = COLOR_NAVY
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sprite_sheets = null
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/obj/item/clothing/under/fluff/excess/get_worn_icon_state(var/slot_name)
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. = ..()
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. = copytext(. , 1 , lentext( . ) - 1) //get rid of the extra "_s" added by /obj/item/clothing/under/get_worn_icon_state()
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/obj/item/clothing/under/fluff/excess/update_icon()
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. = ..()
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overlays += image("icon" = 'icons/mob/human.dmi', "icon_state" = "tubetop")
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/obj/item/clothing/under/fluff/excess/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer,var/icon/clip_mask = null)
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var/image/standing = ..()
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standing.add_overlay(image("icon" = 'icons/mob/human.dmi', "icon_state" = "tubetop"))
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return standing
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/obj/item/clothing/under/fluff/excess/New()
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. = ..()
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overlays += image("icon" = 'icons/mob/human.dmi', "icon_state" = "tubetop")
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