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[MIRROR] Edible retaliate mobs (#7038)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Co-authored-by: Raeschen <rycoop29@gmail.com>
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@@ -18,6 +18,7 @@
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can_flee = TRUE
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violent_breakthrough = FALSE
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base_wander_delay = 8 //vorestation edit, to make pets slow.
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belly_attack = FALSE //They already don't fight back, so this ensures that catgirls and similar are still edible when they are spawned as retaliate or aggressive by semi-random mob spawners.
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// Won't wander away as quickly, ideal for event-spawned mobs like carp or drones.
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/datum/ai_holder/simple_mob/event
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@@ -150,6 +151,9 @@
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/datum/ai_holder/simple_mob/retaliate/chill
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base_wander_delay = 8
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/datum/ai_holder/simple_mob/retaliate/edible
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belly_attack = FALSE
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// Simple mobs that retaliate and support others in their faction who get attacked.
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/datum/ai_holder/simple_mob/retaliate/cooperative
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cooperative = TRUE
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@@ -10,6 +10,9 @@
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forgive_resting = TRUE
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cooperative = FALSE
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/datum/ai_holder/simple_mob/vore/edible
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belly_attack = FALSE
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/datum/ai_holder/simple_mob/vore/micro_hunter
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micro_hunt = TRUE
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micro_hunt_size = 0.8
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