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https://github.com/CHOMPStation2/CHOMPStation2.git
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Ported filing cabinet and photo copier.
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156
code/WorkInProgress/copier.dm
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156
code/WorkInProgress/copier.dm
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// Contains: copy machine
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/obj/machinery/copier
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name = "Copy Machine"
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icon = 'bureaucracy.dmi'
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icon_state = "copier"
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density = 1
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anchored = 1
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var/num_copies = 1 // number of copies selected, will be maintained between jobs
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var/copying = 0 // are we copying
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var/job_num_copies = 0 // number of copies remaining
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var/top_open = 1 // the top is open
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var/obj/item/weapon/template // the paper OR photo being scanned
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var/copy_wait = 0 // wait for current page to finish
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var/max_copies = 10 // MAP EDITOR: can set the number of max copies, possibly to 5 or something for public, more for QM, robutist, etc.
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/obj/machinery/copier/New()
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..()
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update()
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/obj/machinery/copier/attackby(obj/item/weapon/O as obj, mob/user as mob)
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if(!top_open)
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return
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if (istype(O, /obj/item/weapon/paper) || istype(O, /obj/item/weapon/photo))
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// put it inside
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template = O
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usr.drop_item()
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O.loc = src
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top_open = 0
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update()
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updateDialog()
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/obj/machinery/copier/attack_paw(user as mob)
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return src.attack_hand(user)
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/obj/machinery/copier/attack_ai(user as mob)
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return src.attack_hand(user)
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/obj/machinery/copier/attack_hand(user as mob)
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// da UI
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var/dat
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if(..())
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return
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if(src.stat)
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user << "[name] does not seem to be responding to your button mashing."
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return
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/*
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if(top_open)
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user << "[name] beeps, \"Please place a paper on top and close the lid.\""
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return
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*/
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dat = "<HEAD><TITLE>Copy Machine</TITLE></HEAD><TT><b>Xeno Corp. Copying Machine</b><hr>"
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if(copying)
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dat += "[job_num_copies] copies remaining.<br><br>"
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dat += "<A href='?src=\ref[src];cancel=1'>Cancel</a>"
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else
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if(!top_open)
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dat += "<A href='?src=\ref[src];open=1'>Open Top</a><br><br>"
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dat += "Number of Copies: "
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dat += "<A href='?src=\ref[src];num=-10'>-</a>"
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dat += "<A href='?src=\ref[src];num=-1'>-</a>"
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dat += " [num_copies] "
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dat += "<A href='?src=\ref[src];num=1'>+</a>"
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dat += "<A href='?src=\ref[src];num=10'>+</a><br><br>"
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if(template)
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dat += "<A href='?src=\ref[src];copy=1'>Copy</a>"
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else
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dat += "<b>No paper to be copied.<br>"
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dat += "Please place a paper or photograph on top and close the lid.</b>"
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dat += "<hr></TT>"
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user << browse(dat, "window=copy_machine")
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onclose(user, "copy_machine")
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/obj/machinery/copier/proc/update()
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if(top_open)
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icon_state = "copier_o"
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else if(copying)
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icon_state = "copier_s"
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else
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icon_state = "copier"
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/obj/machinery/copier/Topic(href, href_list)
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if(..())
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return
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usr.machine = src
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src.add_fingerprint(usr)
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if(href_list["num"])
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num_copies += text2num(href_list["num"])
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if(num_copies < 1)
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num_copies = 1
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else if(num_copies > max_copies)
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num_copies = max_copies
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updateDialog()
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if(href_list["open"])
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template.loc = src.loc
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template = null
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top_open = 1
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updateDialog()
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update()
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if(href_list["copy"])
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copying = 1
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job_num_copies = num_copies
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update()
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updateDialog()
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if(href_list["cancel"])
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copying = 0
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job_num_copies = 0
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update()
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updateDialog()
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/obj/machinery/copier/process()
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if(src.stat)
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usr << "[name] does not seem to be responding to your button mashing."
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return
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if(copying && !copy_wait)
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copy_wait = 1
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// make noise
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playsound(src, 'polaroid1.ogg', 50, 1)
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spawn(5)
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if(!copying)
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return // user cancelled
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if(istype(template, /obj/item/weapon/paper))
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// make duplicate paper
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var/obj/item/weapon/paper/P = new(src.loc)
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P.name = template.name
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P.info = template:info
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P.stamped = template:stamped
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P.icon_state = template.icon_state
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else if(istype(template, /obj/item/weapon/photo))
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// make duplicate photo
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var/obj/item/weapon/photo/P = new(src.loc)
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P.name = template.name
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P.desc = template.desc
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P.icon = template.icon
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// copy counting stuff
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job_num_copies -= 1
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if(job_num_copies == 0)
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usr << "[name] beeps happily."
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copying = 0
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update()
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updateDialog()
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copy_wait = 0
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23
code/WorkInProgress/filing.dm
Normal file
23
code/WorkInProgress/filing.dm
Normal file
@@ -0,0 +1,23 @@
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/obj/filingcabinet
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name = "Filing Cabinet"
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desc = "A large cabinet with drawers."
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icon = 'computer.dmi'
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icon_state = "messyfiles"
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density = 1
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anchored = 1
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/obj/filingcabinet/attackby(obj/item/weapon/paper/P,mob/M)
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if(istype(P))
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M << "You put the [P] in the [src]."
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M.drop_item()
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P.loc = src
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else
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M << "You can't put a [P] in the [src]!"
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/obj/filingcabinet/attack_hand(mob/user)
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if(src.contents.len <= 0)
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user << "The [src] is empty."
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return
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var/obj/item/weapon/paper/P = input(user,"Choose a sheet to take out.","[src]", "Cancel") as null|obj in src.contents
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if(in_range(src,user))
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P.loc = user.loc
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