mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
QoL: Small Medical Things
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@@ -48,10 +48,10 @@ var/global/datum/repository/crew/crew_repository = new()
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if(C.sensor_mode >= SUIT_SENSOR_TRACKING)
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var/area/A = get_area(H)
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crewmemberData["area"] = sanitize(A.name)
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crewmemberData["area"] = sanitize(A.get_name())
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crewmemberData["x"] = pos.x
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crewmemberData["y"] = pos.y
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crewmemberData["z"] = pos.z
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crewmemberData["z"] = using_map.get_zlevel_name(pos.z)
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crewmembers[++crewmembers.len] = crewmemberData
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@@ -30,6 +30,7 @@
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var/used_environ = 0
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var/has_gravity = 1
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var/secret_name = FALSE // This tells certain things that display areas' names that they shouldn't display this area's name.
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var/obj/machinery/power/apc/apc = null
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var/no_air = null
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// var/list/lights // list of all lights on this area
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@@ -425,3 +426,8 @@ var/list/ghostteleportlocs = list()
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ghostteleportlocs = sortAssoc(ghostteleportlocs)
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return 1
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/area/proc/get_name()
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if(secret_name)
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return "Unknown Area"
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return name
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@@ -14,9 +14,9 @@
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clicksound = 'sound/machines/buttonbeep.ogg'
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clickvol = 30
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/obj/machinery/sleep_console/New()
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..()
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/obj/machinery/sleep_console/Initialize()
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findsleeper()
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return ..()
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/obj/machinery/sleep_console/Destroy()
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if(sleeper)
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@@ -24,6 +24,7 @@
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return ..()
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/obj/machinery/sleep_console/proc/findsleeper()
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<<<<<<< HEAD
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spawn(5)
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var/obj/machinery/sleeper/sleepernew = null
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for(dir in list(NORTH, EAST, SOUTH, WEST)) // Loop through every direction
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@@ -34,6 +35,15 @@
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sleepernew.console = src
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break
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// VOREStation Edit End
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=======
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var/obj/machinery/sleeper/sleepernew = null
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for(var/direction in GLOB.cardinal) // Loop through every direction
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sleepernew = locate(/obj/machinery/sleeper, get_step(src, direction)) // Try to find a scanner in that direction
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if(sleepernew)
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sleeper = sleepernew
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sleepernew.console = src
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set_dir(get_dir(src, sleepernew))
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>>>>>>> 70534c3... Merge pull request #6920 from Neerti/medical_qol
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/obj/machinery/sleep_console/attack_ai(var/mob/user)
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@@ -99,9 +99,7 @@ var/list/GPS_list = list()
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gps_data["gps_tag"] = G.gps_tag
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var/area/A = get_area(G)
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gps_data["area_name"] = A.name
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if(istype(A, /area/submap))
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gps_data["area_name"] = "Unknown Area" // Avoid spoilers.
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gps_data["area_name"] = A.get_name()
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gps_data["z_name"] = using_map.get_zlevel_name(T.z)
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gps_data["direction"] = get_adir(curr, T)
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@@ -18,7 +18,7 @@
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circuit = /obj/item/weapon/circuitboard/chem_master
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use_power = USE_POWER_IDLE
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idle_power_usage = 20
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var/beaker = null
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var/obj/item/weapon/reagent_containers/beaker = null
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var/obj/item/weapon/storage/pill_bottle/loaded_pill_bottle = null
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var/mode = 0
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var/condi = 0
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@@ -105,7 +105,7 @@
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data["pillBottle"] = null
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if(beaker)
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var/datum/reagents/R = beaker:reagents
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var/datum/reagents/R = beaker.reagents
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var/ui_reagent_beaker_list[0]
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for(var/datum/reagent/G in R.reagent_list)
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ui_reagent_beaker_list[++ui_reagent_beaker_list.len] = list("name" = G.name, "volume" = G.volume, "description" = G.description, "id" = G.id)
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@@ -160,11 +160,15 @@
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if (href_list["ejectp"])
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if(loaded_pill_bottle)
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loaded_pill_bottle.loc = src.loc
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loaded_pill_bottle.forceMove(get_turf(src))
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if(Adjacent(usr))
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usr.put_in_hands(loaded_pill_bottle)
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loaded_pill_bottle = null
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if(beaker)
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var/datum/reagents/R = beaker:reagents
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var/datum/reagents/R = beaker.reagents
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if (tab == "analyze")
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analyze_data["name"] = href_list["name"]
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analyze_data["desc"] = href_list["desc"]
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@@ -216,7 +220,11 @@
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else if (href_list["eject"])
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if(beaker)
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beaker:loc = src.loc
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beaker.forceMove(get_turf(src))
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if(Adjacent(usr)) // So the AI doesn't get a beaker somehow.
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usr.put_in_hands(beaker)
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beaker = null
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reagents.clear_reagents()
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icon_state = "mixer0"
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@@ -165,8 +165,11 @@
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else if(href_list["ejectBeaker"])
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if(container)
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var/obj/item/weapon/reagent_containers/B = container
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B.loc = loc
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container.forceMove(get_turf(src))
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if(Adjacent(usr)) // So the AI doesn't get a beaker somehow.
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usr.put_in_hands(container)
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container = null
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add_fingerprint(usr)
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@@ -243,6 +243,7 @@
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flags = OPENCONTAINER
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/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone
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name = "beaker (cryoxadone)"
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prefill = list("cryoxadone" = 30)
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/obj/item/weapon/reagent_containers/glass/beaker/sulphuric
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39
html/changelogs/neerti-medical_qol_1.yml
Normal file
39
html/changelogs/neerti-medical_qol_1.yml
Normal file
@@ -0,0 +1,39 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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#################################
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# Your name.
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author: Neerti
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- tweak: "The eject button on both the Chemical Dispenser and Chem Master will place the ejected beaker into your hands, instead of on top of the machine, if possible. (Requested by Nalarac.)"
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- tweak: "Suit sensor consoles now display a friendly textual indicator of what z-level someone is on, instead of a number. They will also now avoid spoiling the names of Points of Interest."
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- tweak: "The beakers containing Cryoxadone near cryogenics are now labeled. (Requested by Nalarac.)"
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- bugfix: "The sleeper consoles now finally face towards the sleepers, at last. It only took a year for someone to fix it."
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@@ -3,6 +3,7 @@
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icon_state = "submap"
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flags = RAD_SHIELDED
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ambience = AMBIENCE_RUINS
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secret_name = TRUE
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/area/submap/event //To be used for Events not for regular PoIs
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name = "Unknown"
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