[MIRROR] Icon Fixup [IDB IGNORE] (#11451)

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-08-17 17:03:49 -07:00
committed by GitHub
parent fc66353d11
commit bb70ca1093
228 changed files with 387 additions and 395 deletions

View File

@@ -2,7 +2,7 @@
name = "bluespace tear"
desc = "An erratic portal of bluespace energies, its tear seems quite unstable but seems to endlessly create crystals. . ."
anchored = 1
icon = 'icons/obj/stationobjs_vr.dmi'
icon = 'icons/obj/stationobjs.dmi'
icon_state = "portalgateway"
var/obj/item_to_spawn = /obj/item/stack/telecrystal
var/item_arg = 8

View File

@@ -1,7 +1,7 @@
/obj/item/binoculars
name = "binoculars"
desc = "A pair of binoculars."
icon = 'icons/obj/device_vr.dmi' //VOREStation Edit
icon = 'icons/obj/device.dmi'
icon_state = "binoculars"
force = 5.0
w_class = ITEMSIZE_SMALL

View File

@@ -110,7 +110,7 @@
/obj/item/denecrotizer //Away map reward. FOR TRAINED NECROMANCERS ONLY. >:C
name = "experimental denecrotizer"
desc = "It looks simple on the outside but this device radiates some unknown dread. It does not appear to be of any ordinary make, and just how it works is unclear, but this device seems to interact with dead flesh."
icon = 'icons/obj/device_vr.dmi'
icon = 'icons/obj/device.dmi'
icon_state = "denecrotizer"
w_class = ITEMSIZE_COST_NORMAL
var/charges = 5 //your army of minions can only be this big

View File

@@ -1,7 +1,7 @@
/obj/item/emergency_beacon
name = "personal emergency beacon"
desc = "The hardy PersonaL Emergency Beacon, or PLEB, is a simple device that, once activated, sends out a wideband distress signal that can punch through almost all forms of interference. They are commonly issued to miners and remote exploration teams who may find themselves in need of means to call for assistance whilst being out of conventional communications range."
icon = 'icons/obj/device_vr.dmi'
icon = 'icons/obj/device.dmi'
icon_state = "e_beacon_off"
var/beacon_active = FALSE
var/list/levels_for_distress

View File

@@ -3,7 +3,7 @@
/obj/item/gold_star_printer
name = "gold star dispenser"
desc = "It prints gold stickers to reward the crew for their excellent contributions!"
icon = 'icons/obj/device_vr.dmi'
icon = 'icons/obj/device.dmi'
icon_state = "gold_star_printer"
slot_flags = SLOT_BELT | SLOT_HOLSTER
var/print_cooldown = 1 MINUTE

View File

@@ -16,7 +16,7 @@
/obj/item/personal_shield_generator
name = "personal shield generator"
desc = "A personal shield generator."
icon = 'icons/obj/items_vr.dmi'
icon = 'icons/obj/items.dmi'
icon_state = "shieldpack_basic"
item_state = "defibunit" //Placeholder
slot_flags = SLOT_BACK

View File

@@ -1,7 +1,7 @@
/obj/item/bluespaceradio
name = "bluespace radio"
desc = "A powerful radio that uses a tiny bluespace wormhole to send signals directly to subspace receivers and transmitters, bypassing the limitations of subspace."
icon = 'icons/obj/device_vr.dmi' // VOREStation Edit
icon = 'icons/obj/device.dmi'
icon_override = 'icons/inventory/back/mob.dmi'
icon_state = "radiopack"
item_state = "radiopack"
@@ -100,8 +100,8 @@
name = "bluespace radio handset"
desc = "A large walkie talkie attached to the bluespace radio by a retractable cord. It sits comfortably on a slot in the radio when not in use."
bluespace_radio = TRUE
icon = 'icons/obj/device_vr.dmi' //VOREStation Edit
icon_state = "handset" //VOREStation Edit
icon = 'icons/obj/device.dmi'
icon_state = "handset"
slot_flags = null
w_class = ITEMSIZE_LARGE
canhear_range = 1

View File

@@ -1,7 +1,7 @@
/obj/item/ticket_printer
name = "ticket printer"
desc = "It prints security citations!"
icon = 'icons/obj/device_vr.dmi'
icon = 'icons/obj/device.dmi'
icon_state = "sec_ticket_printer"
slot_flags = SLOT_BELT | SLOT_HOLSTER
var/print_cooldown = 1 MINUTE
@@ -49,12 +49,12 @@
/obj/item/paper/sec_ticket
name = "Security Citation"
desc = "A citation issued by security for some kind of infraction!"
icon = 'icons/obj/bureaucracy_vr.dmi'
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "sec_ticket"
/obj/item/paper/sec_ticket/Initialize(mapload, text, title)
. = ..()
icon = 'icons/obj/bureaucracy_vr.dmi'
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "sec_ticket"
/obj/item/paper/sec_ticket/update_icon()
@@ -65,7 +65,7 @@
/obj/item/ticket_printer/train
name = "permission ticket printer"
desc = "It prints permit tickets!"
icon = 'icons/obj/device_vr.dmi'
icon = 'icons/obj/device.dmi'
icon_state = "train_ticket_printer"
/obj/item/ticket_printer/train/print_a_ticket(mob/user)
@@ -99,12 +99,12 @@
/obj/item/paper/permit_ticket
name = "Permit Ticket"
desc = "A ticket issued to permit someone to do something!"
icon = 'icons/obj/bureaucracy_vr.dmi'
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "permit_ticket"
/obj/item/paper/permit_ticket/Initialize(mapload, text, title)
. = ..()
icon = 'icons/obj/bureaucracy_vr.dmi'
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "permit_ticket"
/obj/item/paper/permit_ticket/update_icon()

View File

@@ -24,7 +24,7 @@
/obj/item/selectable_item/chemistrykit
icon = 'icons/obj/chemical_vr.dmi'
icon = 'icons/obj/chemical.dmi'
icon_state = "chemkit"
selection_string = "Select a chemical:"
selection_title = "Chemical Selection"

View File

@@ -32,7 +32,7 @@
/obj/item/toy/mistletoe
name = "mistletoe"
desc = "You are supposed to kiss someone under these"
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "mistletoe"
/*
@@ -46,14 +46,14 @@
/obj/item/toy/plushie/lizardplushie
name = "lizard plushie"
desc = "An adorable stuffed toy that resembles a lizardperson."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "plushie_lizard"
attack_verb = list("clawed", "hissed", "tail slapped")
/obj/item/toy/plushie/lizardplushie/kobold
name = "kobold plushie"
desc = "An adorable stuffed toy that resembles a kobold."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "kobold"
pokephrase = "Wehhh!"
drop_sound = 'sound/voice/weh.ogg'
@@ -63,7 +63,7 @@
/obj/item/toy/plushie/lizardplushie/resh
name = "security unathi plushie"
desc = "An adorable stuffed toy that resembles an unathi wearing a head of security uniform. Perfect example of a monitor lizard."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "marketable_resh"
pokephrase = "Halt! Sssecurity!" //"Butts!" would be too obvious
attack_verb = list("valided", "justiced", "batoned")
@@ -72,7 +72,7 @@
/obj/item/toy/plushie/slimeplushie
name = "slime plushie"
desc = "An adorable stuffed toy that resembles a slime. It is practically just a hacky sack."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "plushie_slime"
attack_verb = list("blorbled", "slimed", "absorbed", "glomped")
gender = FEMALE //given all the jokes and drawings, I'm not sure the xenobiologists would make a slimeboy
@@ -80,14 +80,14 @@
/obj/item/toy/plushie/box
name = "cardboard plushie"
desc = "A toy box plushie, it holds cotton. Only a baddie would place a bomb through the postal system..."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "box"
attack_verb = list("open", "closed", "packed", "hidden", "rigged", "bombed", "sent", "gave")
/obj/item/toy/plushie/borgplushie
name = "robot plushie"
desc = "An adorable stuffed toy of a robot."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "securityk9"
bubble_icon = "security"
attack_verb = list("beeped", "booped", "pinged")
@@ -103,7 +103,7 @@
bubble_icon = "synthetic"
/obj/item/toy/plushie/borgplushie/drake
icon = 'icons/obj/drakietoy_vr.dmi'
icon = 'icons/obj/drakietoy.dmi'
var/lights_glowing = FALSE
/obj/item/toy/plushie/borgplushie/drake/AltClick(mob/living/user)
@@ -161,13 +161,13 @@
/obj/item/toy/plushie/foxbear
name = "toy fox"
desc = "Issa fox!"
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "fox"
/obj/item/toy/plushie/nukeplushie
name = "operative plushie"
desc = "A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "plushie_nuke"
pokephrase = "Hey, has anyone seen the nuke disk?"
bubble_icon = "synthetic_evil"
@@ -176,13 +176,13 @@
/obj/item/toy/plushie/otter
name = "otter plush"
desc = "A perfectly sized snuggable river weasel! Keep away from Clams."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "plushie_otter"
/obj/item/toy/plushie/vox
name = "vox plushie"
desc = "A stitched-together vox, fresh from the skipjack. Press its belly to hear it skree!"
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "plushie_vox"
pokephrase = "Skreee!"
var/cooldown = FALSE
@@ -200,7 +200,7 @@
/obj/item/toy/plushie/ipc
name = "IPC plushie"
desc = "A pleasing soft-toy of a monitor-headed robot. Toaster functionality included."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "plushie_ipc"
bubble_icon = "synthetic"
pokephrase = "Ping!"
@@ -215,7 +215,7 @@
/obj/item/reagent_containers/food/snacks/slice/bread/afterattack(atom/A, mob/user as mob, proximity)
if(istype(A, /obj/item/toy/plushie/ipc) && !toasted)
toasted = TRUE
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "toast"
to_chat(user, span_notice(" You insert bread into the toaster. "))
playsound(loc, 'sound/machines/ding.ogg', 50, 1)
@@ -223,7 +223,7 @@
/obj/item/reagent_containers/food/snacks/tastybread/afterattack(atom/A, mob/user as mob, proximity)
if(istype(A, /obj/item/toy/plushie/ipc) && !toasted)
toasted = TRUE
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "toast"
to_chat(user, span_notice(" You insert bread into the toaster. "))
playsound(loc, 'sound/machines/ding.ogg', 50, 1)
@@ -263,14 +263,14 @@
/obj/item/toy/plushie/snakeplushie
name = "snake plushie"
desc = "An adorable stuffed toy that resembles a snake. Not to be mistaken for the real thing."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "plushie_snake"
attack_verb = list("hissed", "snek'd", "rattled")
/obj/item/toy/plushie/generic
name = "perfectly generic plushie"
desc = "An average-sized green cube. It isn't notable in any way."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "generic"
attack_verb = list("existed near")
bubble_icon = "textbox"
@@ -279,7 +279,7 @@
/obj/item/toy/plushie/marketable_pip
name = "mascot CRO plushie"
desc = "An adorable plushie of NanoTrasen's Best Girl(TM) mascot. It smells faintly of paperwork."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "marketable_pip"
var/cooldown = FALSE
@@ -308,7 +308,7 @@
/obj/item/toy/plushie/moth
name = "moth plushie"
desc = "A cute plushie of cartoony moth. It's ultra fluffy but leaves dust everywhere."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "moth"
pokephrase = "Aaaaaaa."
var/cooldown = FALSE
@@ -326,14 +326,14 @@
/obj/item/toy/plushie/crab
name = "crab plushie"
desc = "A soft crab plushie with hard shiny plastic on it's claws."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "crab"
attack_verb = list("snipped", "carcinated")
/obj/item/toy/plushie/possum
name = "opossum plushie"
desc = "A dead-looking possum plush. It's okay, it's only playing dead."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "possum"
/obj/item/toy/plushie/goose
@@ -341,19 +341,19 @@
desc = "An adorable likeness of a terrifying beast. \
It's simple existance chills you to the bone and \
compells you to hide any loose objects it might steal."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "goose"
attack_verb = list("honked")
/obj/item/toy/plushie/mouse/white
name = "white mouse plush"
icon_state = "mouse"
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
/obj/item/toy/plushie/sus
name = "red spaceman plushie"
desc = "A suspicious looking red spaceman plushie. Why does it smell like the vents?"
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "sus_red"
pokephrase = "Stab!"
bubble_icon = "security"
@@ -380,19 +380,19 @@
/obj/item/toy/plushie/bigcat
name = "big cat plushie"
desc = "A big, fluffy looking cat that just looks very huggable."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "big_cat"
/obj/item/toy/plushie/basset
name = "basset plushie"
desc = "A sleepy looking basset hound plushie."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "basset"
/obj/item/toy/plushie/shark
name = "shark plushie"
desc = "A plushie depicting a somewhat cartoonish shark. The tag calls it a 'hákarl', noting that it was made by an obscure furniture manufacturer in old Scandinavia."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "blahaj"
item_state = "blahaj"
item_icons = list(
@@ -409,7 +409,7 @@
The soft ones were made after kids kept throwing \
them at each other. It has a small piece of soft \
plastic that you can draw on if you wanted."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "rock"
attack_verb = list("grug'd", "unga'd")
@@ -435,7 +435,7 @@
/obj/item/toy/chewtoy
name = "chew toy"
desc = "A red hard-rubber chew toy shaped like a bone. Perfect for your dog! You wouldn't want to chew on it, right?"
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "dogbone"
/obj/item/toy/chewtoy/tall
@@ -461,14 +461,14 @@
/obj/item/toy/cat_toy
name = "toy mouse"
desc = "A colorful toy mouse!"
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "toy_mouse"
w_class = ITEMSIZE_TINY
/obj/item/toy/cat_toy/rod
name = "kitty feather"
desc = "A fuzzy feathery fish on the end of a toy fishing-rod."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "cat_toy"
w_class = ITEMSIZE_SMALL
item_state = "fishing_rod"
@@ -511,7 +511,7 @@
/obj/item/toy/redbutton
name = "big red button"
desc = "A big, plastic red button. Reads 'From HonkCo Pranks?' on the back."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "bigred"
w_class = ITEMSIZE_SMALL
var/cooldown = 0
@@ -533,7 +533,7 @@
/obj/item/toy/gnome
name = "garden gnome"
desc = "It's a gnome, not a gnelf. Made of weak ceramic."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "gnome"
/*
@@ -635,7 +635,7 @@
/obj/item/toy/minigibber
name = "miniature gibber"
desc = "A miniature recreation of NanoTrasen's famous meat grinder. Equipped with a special interlock that prevents insertion of organic material."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "gibber"
attack_verb = list("grinded", "gibbed")
var/cooldown = 0
@@ -673,7 +673,7 @@
* Toy xeno
*/
/obj/item/toy/toy_xeno
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "xeno"
name = "xenomorph action figure"
desc = "MEGA presents the new Xenos Isolated action figure! Comes complete with realistic sounds! Pull back string to use."
@@ -775,7 +775,7 @@
/obj/item/toy/russian_revolver/trick_revolver
name = "\improper .357 revolver"
desc = "A suspicious revolver. Uses .357 ammo."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "revolver"
max_shots = 1
var/fake_bullets = 0
@@ -843,7 +843,7 @@
name = "bread tube"
desc = "Bread in a tube. Chewy...and surprisingly tasty."
description_fluff = "This is the product that brought Centauri Provisions into the limelight. A product of the earliest extrasolar colony of Heaven, the Bread Tube, while bland, contains all the nutrients a spacer needs to get through the day and is decidedly edible when compared to some of its competitors. Due to the high-fructose corn syrup content of NanoTrasen's own-brand bread tubes, many jurisdictions classify them as a confectionary."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "tastybread"
var/popped = 0
var/real = 0
@@ -921,7 +921,7 @@
/obj/item/clothing/under/universalid
name = "identification card"
desc = "A novelty identification card based on Professor Who's Universal ID."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "universal_id"
w_class = ITEMSIZE_TINY
slot_flags = SLOT_ID | SLOT_EARS
@@ -939,7 +939,7 @@
/obj/item/tool/screwdriver/sdriver
name = "sonic driver"
desc = "A novelty screwdriver that uses tiny magnets to manipulate screws."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "sonic_driver"
item_state = "screwdriver_black"
usesound = 'sound/items/sonic_driver.ogg'
@@ -952,7 +952,7 @@
/obj/item/storage/box/timecap
name = "action time capsule"
desc = "A toy recreation of the Time Capsule from Professor Who. Can hold up to two action figures."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "time_cap"
can_hold = list(/obj/item/toy/figure)
max_w_class = ITEMSIZE_TINY
@@ -967,49 +967,49 @@
/obj/item/toy/figure/ranger
name = "Space Ranger action figure"
desc = "A \"Space Life\" brand Space Ranger action figure."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "ranger"
toysay = "To the Fontier and beyond!"
/obj/item/toy/figure/leadbandit
name = "Bandit Leader action figure"
desc = "A \"Space Life\" brand Bandit Leader action figure."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "bandit_lead"
toysay = "Give us yer bluespace crystals!"
/obj/item/toy/figure/bandit
name = "Bandit action figure"
desc = "A \"Space Life\" brand Bandit action figure."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "bandit"
toysay = "Stick em' up!"
/obj/item/toy/figure/abe
name = "Action Abe action figure"
desc = "A \"Space Life\" brand Action Abe action figure."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "action_abe"
toysay = "Four score and seven decades ago..."
/obj/item/toy/figure/profwho
name = "Professor Who action figure"
desc = "A \"Space Life\" brand Professor Who action figure."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "prof_who"
toysay = "Smells like... bad wolf..."
/obj/item/toy/figure/prisoner
name = "prisoner action figure"
desc = "A \"Space Life\" brand prisoner action figure."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "prisoner"
toysay = "I did not hit her! I did not!"
/obj/item/toy/figure/error
name = "completely glitched action figure"
desc = "A \"Space Life\" brand... wait, what the hell is this thing? It seems to be requesting the sweet release of death."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "glitched"
toysay = "AaAAaAAAaAaaaAAA!!!!!"
@@ -1017,7 +1017,7 @@
* Desk toys
*/
/obj/item/toy/desk
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
var/on = FALSE
var/activation_sound = 'sound/machines/click.ogg'
@@ -1096,7 +1096,7 @@
/obj/item/toy/partypopper
name = "party popper"
desc = "Instructions : Aim away from face. Wait for appropriate timing. Pull cord, enjoy confetti."
icon = 'icons/obj/toy_vr.dmi'
icon = 'icons/obj/toy.dmi'
icon_state = "partypopper"
w_class = ITEMSIZE_TINY
drop_sound = 'sound/items/drop/cardboardbox.ogg'

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@@ -1,5 +1,5 @@
/obj/item/handcuffs/legcuffs/fuzzy
name = "fuzzy legcuffs"
desc = "Use this to keep... 'prisoners' in line."
icon = 'icons/obj/items_vr.dmi'
icon = 'icons/obj/items.dmi'
icon_state = "fuzzylegcuff"

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@@ -3,8 +3,8 @@
// Please make sure that only the relevant sprite_stacks_xxx.file is included, if more are made.
/obj/item/card
icon = 'icons/obj/card_new_vr.dmi' // These are redefined here so that changing sprites is as easy as clicking the checkbox.
base_icon = 'icons/obj/card_new_vr.dmi'
icon = 'icons/obj/card_new.dmi' // These are redefined here so that changing sprites is as easy as clicking the checkbox.
base_icon = 'icons/obj/card_new.dmi'
// New sprite stacks can be defined here. You could theoretically change icon-states as well but right now this file compiles before station_ids.dm so those wouldn't be affected.

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@@ -387,8 +387,8 @@
/obj/item/card/id/event/accessset/itg
name = "identification card"
desc = "A small card designating affiliation with the Ironcrest Transport Group."
icon = 'icons/obj/card_vr.dmi'
base_icon = 'icons/obj/card_vr.dmi'
icon = 'icons/obj/card.dmi'
base_icon = 'icons/obj/card.dmi'
icon_state = "itg"
/obj/item/card/id/event/accessset/itg/green
@@ -473,8 +473,8 @@
access = list(777, 778)
/obj/item/card/id/event/altcard
icon = 'icons/obj/card_alt_vr.dmi'
base_icon = 'icons/obj/card_alt_vr.dmi'
icon = 'icons/obj/card_alt.dmi'
base_icon = 'icons/obj/card_alt.dmi'
icon_state = "id"
/obj/item/card/id/event/altcard/spare
@@ -528,8 +528,8 @@
return ..()
/obj/item/card/id/event/polymorphic/altcard
icon = 'icons/obj/card_alt_vr.dmi'
base_icon = 'icons/obj/card_alt_vr.dmi'
icon = 'icons/obj/card_alt.dmi'
base_icon = 'icons/obj/card_alt.dmi'
icon_state = "blank"
name = "contractor identification card"
desc = "An ID card typically used by contractors."
@@ -602,8 +602,8 @@
/obj/item/card/id/event/polymorphic/itg
icon = 'icons/obj/card_vr.dmi'
base_icon = 'icons/obj/card_vr.dmi'
icon = 'icons/obj/card.dmi'
base_icon = 'icons/obj/card.dmi'
icon_state = "itg"
name = "\improper ITG identification card"
desc = "A small card designating affiliation with the Ironcrest Transport Group. It has a NanoTrasen insignia and a lot of very small print on the back to do with practices and regulations for contractors to use."

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@@ -2,7 +2,7 @@
name = "Standard Operating Procedure"
desc = "A set of corporate guidelines for keeping space stations running smoothly."
icon_state = "sop"
icon = 'icons/obj/library_vr.dmi'
icon = 'icons/obj/library.dmi'
author = "NanoTrasen"
title = "Standard Operating Procedure"
@@ -25,7 +25,7 @@
name = "The Chain of Command"
desc = "A set of corporate guidelines outlining the entire command structure of NanoTrasen from top to bottom."
icon_state = "commandGuide"
icon = 'icons/obj/library_vr.dmi'
icon = 'icons/obj/library.dmi'
author = "Jeremiah Acacius"
title = "Corporate Regulations"
@@ -49,7 +49,7 @@
name = "Food for Dummies 2"
desc = "A helpful guide to the world of cooking."
icon_state = "cook-guide"
icon = 'icons/obj/library_vr.dmi'
icon = 'icons/obj/library.dmi'
author = "Ali Big"
title = "Food for Dummies 2"
@@ -133,7 +133,7 @@
name = "How to Alcohol (And other Drinks)"
desc = "A helpful guide to the world of barkeeping."
icon_state = "bar-guide"
icon = 'icons/obj/library_vr.dmi'
icon = 'icons/obj/library.dmi'
author = "Ali Big"
title = "How to Alcohol (And other Drinks)"

View File

@@ -252,7 +252,7 @@
// -----------------------------
/obj/item/storage/bag/plants
name = "plant bag"
icon = 'icons/obj/hydroponics_machines_vr.dmi'
icon = 'icons/obj/hydroponics_machines.dmi'
icon_state = "plantbag"
desc = "A sturdy bag used to transport fresh produce with ease."
max_storage_space = ITEMSIZE_COST_NORMAL * 25

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@@ -3,9 +3,8 @@
/obj/item/storage/vore_egg
name = "egg"
desc = "It's an egg; it's smooth to the touch." //This is the default egg.
icon = 'icons/obj/egg_new_vr.dmi'
icon = 'icons/obj/egg.dmi'
icon_state = "egg"
var/open_egg_icon = 'icons/obj/egg_open_vr.dmi'
item_icons = list(
slot_l_hand_str = 'icons/mob/items/lefthand_storage.dmi',
slot_r_hand_str = 'icons/mob/items/righthand_storage.dmi',
@@ -24,7 +23,7 @@
/obj/item/storage/vore_egg/open(mob/user as mob)
if(isobserver(user))
return
icon = open_egg_icon
icon_state = "[initial(icon_state)]_open"
..()
/obj/item/storage/vore_egg/proc/hatch(mob/living/user as mob)
@@ -35,7 +34,6 @@
playsound(src, src.use_sound, 50, 0, -5)
animate_shake()
drop_contents()
icon = open_egg_icon
if(user.transforming) //this is actually godawful and transforming should never be used as it skips life ticks
user.transforming = FALSE //but if something does still use transforming (Bad, please do not.), we want it to be removed from them.

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@@ -16,7 +16,7 @@
/obj/item/surgical
name = "Surgical tool"
desc = "This shouldn't be here, ahelp it."
icon = 'icons/obj/surgery_vr.dmi'
icon = 'icons/obj/surgery.dmi'
w_class = ITEMSIZE_SMALL
drop_sound = 'sound/items/drop/weldingtool.ogg'
pickup_sound = 'sound/items/pickup/weldingtool.ogg'

View File

@@ -1,7 +1,7 @@
/obj/structure/portal_event/resize
name = "portal"
desc = "It leads to someplace else!"
icon = 'icons/obj/stationobjs_vr.dmi'
icon = 'icons/obj/stationobjs.dmi'
icon_state = "type-d-portal"
var/shrinking = TRUE
var/size_limit = 0.5

View File

@@ -1,15 +1,15 @@
/obj/item/bedsheet/cosmos
icon = 'icons/obj/items_vr.dmi'
icon = 'icons/obj/items.dmi'
icon_state = "sheetcosmos"
/obj/item/bedsheet/cosmosdouble
icon = 'icons/obj/items_vr.dmi'
icon = 'icons/obj/items.dmi'
icon_state = "doublesheetcosmos"
/obj/item/bedsheet/pirate
icon = 'icons/obj/items_vr.dmi'
icon = 'icons/obj/items.dmi'
icon_state = "sheetpirate"
/obj/item/bedsheet/piratedouble
icon = 'icons/obj/items_vr.dmi'
icon = 'icons/obj/items.dmi'
icon_state = "doublesheetpirate"

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@@ -1,7 +1,7 @@
/obj/structure/closet/secure_closet/egg
name = "egg"
desc = "It's an egg; it's smooth to the touch." //This is the default egg.
icon = 'icons/obj/egg_vr.dmi'
icon = 'icons/obj/egg.dmi'
icon_state = "egg"
density = FALSE //Just in case there's a lot of eggs, so it doesn't block hallways/areas.
var/icon_closed = "egg"

View File

@@ -1,7 +1,7 @@
/obj/structure/fitness/boxing_ropes
name = "ropes"
desc = "Firm yet springy, perhaps this could be useful!"
icon = 'icons/obj/fitness_vr.dmi'
icon = 'icons/obj/fitness.dmi'
icon_state = "ropes"
density = TRUE
throwpass = TRUE
@@ -34,7 +34,7 @@
/obj/structure/fitness/boxing_ropes/turnbuckle
name = "turnbuckle"
desc = "A sturdy post that looks like it could support even the most heaviest of heavy weights!"
icon = 'icons/obj/fitness_vr.dmi'
icon = 'icons/obj/fitness.dmi'
icon_state = "turnbuckle"
layer = WINDOW_LAYER

View File

@@ -1,6 +1,6 @@
/obj/structure/foodcart
name = "Foodcart"
icon = 'icons/obj/kitchen_vr.dmi'
icon = 'icons/obj/kitchen.dmi'
icon_state = "foodcart-0"
desc = "The ultimate in food transport! When opened you notice two compartments with odd blue glows to them. One feels very warm, while the other is very cold."
anchored = FALSE

View File

@@ -1,6 +1,6 @@
/obj/structure/medical_stand
name = "medical stand"
icon = 'icons/obj/medical_stand_vr.dmi'
icon = 'icons/obj/medical_stand.dmi'
desc = "Medical stand used to hang reagents for transfusion and to hold anesthetic tank."
icon_state = "medical_stand_empty"
@@ -58,7 +58,7 @@
var/datum/reagents/reagents = beaker.reagents
var/percent = round((reagents.total_volume / beaker.volume) * 100)
if(reagents.total_volume)
var/image/filling = image('icons/obj/medical_stand_vr.dmi', src, "reagent")
var/image/filling = image('icons/obj/medical_stand.dmi', src, "reagent")
switch(percent)
if(10 to 24) filling.icon_state = "reagent10"

View File

@@ -184,6 +184,15 @@
/obj/structure/prop/machine/core/starts_on
icon_state = "core_active"
/obj/structure/prop/machine/core/allinone
icon_state = "allinone"
/obj/structure/prop/machine/core/bus
icon_state = "bus"
/obj/structure/prop/machine/core/comm_server
icon_state = "comm_server"
/**
* Possible 'state' options for change_state(state) are:
* down: In the ground, glowing
@@ -704,7 +713,7 @@
/obj/structure/prop/machine/centrifuge
name = "centrifuge"
desc = "Used to separate things with different weight. Spin 'em round, round, right round."
icon = 'icons/obj/virology_vr.dmi'
icon = 'icons/obj/virology.dmi'
icon_state = "centrifuge"
var/on = FALSE
@@ -725,7 +734,7 @@
/obj/structure/prop/machine/incubator
name = "incubator"
desc = "Encourages the growth of diseases. This model comes with a dispenser system and a small radiation generator."
icon = 'icons/obj/virology_vr.dmi'
icon = 'icons/obj/virology.dmi'
icon_state = "incubator"
var/on = FALSE
@@ -746,7 +755,7 @@
/obj/structure/prop/machine/disease_analyser
name = "disease analyser"
desc = "Analyzes diseases to find out information about them!"
icon = 'icons/obj/virology_vr.dmi'
icon = 'icons/obj/virology.dmi'
icon_state = "analyser"
var/on = FALSE
@@ -767,7 +776,7 @@
/obj/structure/prop/machine/isolator
name = "disease isolator"
desc = "Used to isolate and identify diseases, allowing for comparison with a remote database."
icon = 'icons/obj/virology_vr.dmi'
icon = 'icons/obj/virology.dmi'
icon_state = "isolator_in"
var/on = FALSE

View File

@@ -991,13 +991,13 @@
layer = 5
/obj/structure/sign/hostilefauna
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
name = "\improper Caution: Hostile fauna"
desc = "This sign warns of hostile life forms in the area."
icon_state = "h_fauna"
/obj/structure/sign/graffiti/pisoff
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
name = "\improper PIS OFF"
desc = "This sign bears some rather rude looking graffiti instructing you to PIS OFF."
icon_state = "pisoff"
@@ -1005,103 +1005,103 @@
//Eris signs
/obj/structure/sign/ironhammer
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
name = "Ironhammer Security"
desc = "Sign depicts the symbolic of Ironhammer Security, the largest security provider within Trade Union of Hansa."
icon_state = "ironhammer"
/obj/structure/sign/atmos_co2
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
name = "CO2 warning sign"
desc = "WARNING! CO2 flow tube. Ensure the flow is disengaged before working."
icon_state = "atmos_co2"
/obj/structure/sign/atmos_n2o
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
name = "N2O warning sign"
desc = "WARNING! N2O flow tube. Ensure the flow is disengaged before working."
icon_state = "atmos_n2o"
/obj/structure/sign/atmos_plasma
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
name = "Phoron warning sign"
desc = "WARNING! Phoron flow tube. Ensure the flow is disengaged before working."
icon_state = "atmos_plasma"
/obj/structure/sign/atmos_n2
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
name = "N2 warning sign"
desc = "WARNING! N2 flow tube. Ensure the flow is disengaged before working."
icon_state = "atmos_n2"
/obj/structure/sign/atmos_o2
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
name = "O2 warning sign"
desc = "WARNING! O2 flow tube. Ensure the flow is disengaged before working."
icon_state = "atmos_o2"
/obj/structure/sign/atmos_air
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
name = "Air warning sign"
desc = "WARNING! Air flow tube. Ensure the flow is disengaged before working."
icon_state = "atmos_air"
/obj/structure/sign/atmos_waste
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
name = "Atmos waste warning sign"
desc = "WARNING! Waste flow tube. Ensure the flow is disengaged before working."
icon_state = "atmos_waste"
/obj/structure/sign/deck1
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'DECK I'."
name = "DECK I"
icon_state = "deck1"
/obj/structure/sign/deck2
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'DECK II'."
name = "DECK II"
icon_state = "deck2"
/obj/structure/sign/deck3
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'DECK III'."
name = "DECK III"
icon_state = "deck3"
/obj/structure/sign/deck4
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'DECK IV'."
name = "DECK IV"
icon_state = "deck4"
/obj/structure/sign/sec1
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'SECTION I'."
name = "SECTION I"
icon_state = "sec1"
/obj/structure/sign/sec2
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'SECTION II'."
name = "SECTION II"
icon_state = "sec2"
/obj/structure/sign/sec3
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'SECTION III'."
name = "SECTION III"
icon_state = "sec3"
/obj/structure/sign/sec4
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'SECTION IV'."
name = "SECTION IV"
icon_state = "sec4"
/obj/structure/sign/nanotrasen
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
name = "\improper NanoTrasen"
desc = "An old metal sign which reads 'NanoTrasen'."
icon_state = "NT"
@@ -1109,7 +1109,7 @@
// Eris standards compliant hazards
/obj/structure/sign/signnew
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
/obj/structure/sign/signnew/biohazard
name = "BIOLOGICAL HAZARD"
@@ -1189,7 +1189,7 @@
//Eris departments
/obj/structure/sign/department
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
name = "department sign"
desc = "Sign of some important ship compartment."

View File

@@ -1,5 +1,5 @@
/obj/structure/sign/itg
icon = 'icons/obj/decals_vr.dmi'
icon = 'icons/obj/decals.dmi'
name = "\improper ITG"
desc = "A polished metal sign which reads 'Ironcrest Transport Group'."
icon_state = "itg"

View File

@@ -1,7 +1,7 @@
/obj/structure/bed/chair //YES, chairs are a type of bed, which are a type of stool. This works, believe me. -Pete
name = "chair"
desc = "You sit in this. Either by will or force."
icon = 'icons/obj/furniture_vr.dmi' //VOREStation Edit - Using Eris furniture
icon = 'icons/obj/furniture.dmi'
icon_state = "chair_preview"
color = "#666666"
base_icon = "chair"

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@@ -3,7 +3,7 @@
/obj/item/stool
name = "stool"
desc = "Apply butt."
icon = 'icons/obj/furniture_vr.dmi' //VOREStation Edit - new Icons
icon = 'icons/obj/furniture.dmi'
icon_state = "stool_preview" //set for the map
randpixel = 0
center_of_mass_x = 0

View File

@@ -1,7 +1,7 @@
/obj/item/stool/baystool
name = "bar stool"
desc = "Apply butt."
icon = 'icons/obj/furniture_vr.dmi' //VOREStation Edit - new Icons
icon = 'icons/obj/furniture.dmi'
icon_state = "bar_stool_preview" //set for the map
randpixel = 0
center_of_mass_x = 0

View File

@@ -650,7 +650,7 @@
/obj/machinery/button/windowtint
name = "window tint control"
icon = 'icons/obj/stationobjs_vr.dmi' // VOREStation Edit - New icons
icon = 'icons/obj/stationobjs.dmi'
icon_state = "light0"
desc = "A remote control switch for polarized windows."
var/range = 7