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https://github.com/CHOMPStation2/CHOMPStation2.git
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[MIRROR] Icon Fixup [IDB IGNORE] (#11451)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
co-authored by
Cameron Lennox
parent
fc66353d11
commit
bb70ca1093
@@ -1,15 +1,15 @@
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/obj/item/bedsheet/cosmos
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icon = 'icons/obj/items_vr.dmi'
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icon = 'icons/obj/items.dmi'
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icon_state = "sheetcosmos"
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/obj/item/bedsheet/cosmosdouble
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icon = 'icons/obj/items_vr.dmi'
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icon = 'icons/obj/items.dmi'
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icon_state = "doublesheetcosmos"
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/obj/item/bedsheet/pirate
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icon = 'icons/obj/items_vr.dmi'
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icon = 'icons/obj/items.dmi'
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icon_state = "sheetpirate"
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/obj/item/bedsheet/piratedouble
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icon = 'icons/obj/items_vr.dmi'
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icon = 'icons/obj/items.dmi'
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icon_state = "doublesheetpirate"
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@@ -1,7 +1,7 @@
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/obj/structure/closet/secure_closet/egg
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name = "egg"
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desc = "It's an egg; it's smooth to the touch." //This is the default egg.
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icon = 'icons/obj/egg_vr.dmi'
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icon = 'icons/obj/egg.dmi'
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icon_state = "egg"
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density = FALSE //Just in case there's a lot of eggs, so it doesn't block hallways/areas.
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var/icon_closed = "egg"
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@@ -1,7 +1,7 @@
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/obj/structure/fitness/boxing_ropes
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name = "ropes"
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desc = "Firm yet springy, perhaps this could be useful!"
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icon = 'icons/obj/fitness_vr.dmi'
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icon = 'icons/obj/fitness.dmi'
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icon_state = "ropes"
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density = TRUE
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throwpass = TRUE
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@@ -34,7 +34,7 @@
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/obj/structure/fitness/boxing_ropes/turnbuckle
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name = "turnbuckle"
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desc = "A sturdy post that looks like it could support even the most heaviest of heavy weights!"
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icon = 'icons/obj/fitness_vr.dmi'
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icon = 'icons/obj/fitness.dmi'
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icon_state = "turnbuckle"
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layer = WINDOW_LAYER
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@@ -1,6 +1,6 @@
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/obj/structure/foodcart
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name = "Foodcart"
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icon = 'icons/obj/kitchen_vr.dmi'
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icon = 'icons/obj/kitchen.dmi'
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icon_state = "foodcart-0"
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desc = "The ultimate in food transport! When opened you notice two compartments with odd blue glows to them. One feels very warm, while the other is very cold."
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anchored = FALSE
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@@ -1,6 +1,6 @@
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/obj/structure/medical_stand
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name = "medical stand"
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icon = 'icons/obj/medical_stand_vr.dmi'
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icon = 'icons/obj/medical_stand.dmi'
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desc = "Medical stand used to hang reagents for transfusion and to hold anesthetic tank."
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icon_state = "medical_stand_empty"
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@@ -58,7 +58,7 @@
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var/datum/reagents/reagents = beaker.reagents
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var/percent = round((reagents.total_volume / beaker.volume) * 100)
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if(reagents.total_volume)
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var/image/filling = image('icons/obj/medical_stand_vr.dmi', src, "reagent")
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var/image/filling = image('icons/obj/medical_stand.dmi', src, "reagent")
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switch(percent)
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if(10 to 24) filling.icon_state = "reagent10"
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@@ -184,6 +184,15 @@
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/obj/structure/prop/machine/core/starts_on
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icon_state = "core_active"
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/obj/structure/prop/machine/core/allinone
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icon_state = "allinone"
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/obj/structure/prop/machine/core/bus
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icon_state = "bus"
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/obj/structure/prop/machine/core/comm_server
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icon_state = "comm_server"
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/**
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* Possible 'state' options for change_state(state) are:
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* down: In the ground, glowing
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@@ -704,7 +713,7 @@
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/obj/structure/prop/machine/centrifuge
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name = "centrifuge"
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desc = "Used to separate things with different weight. Spin 'em round, round, right round."
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icon = 'icons/obj/virology_vr.dmi'
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icon = 'icons/obj/virology.dmi'
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icon_state = "centrifuge"
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var/on = FALSE
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@@ -725,7 +734,7 @@
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/obj/structure/prop/machine/incubator
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name = "incubator"
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desc = "Encourages the growth of diseases. This model comes with a dispenser system and a small radiation generator."
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icon = 'icons/obj/virology_vr.dmi'
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icon = 'icons/obj/virology.dmi'
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icon_state = "incubator"
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var/on = FALSE
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@@ -746,7 +755,7 @@
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/obj/structure/prop/machine/disease_analyser
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name = "disease analyser"
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desc = "Analyzes diseases to find out information about them!"
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icon = 'icons/obj/virology_vr.dmi'
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icon = 'icons/obj/virology.dmi'
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icon_state = "analyser"
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var/on = FALSE
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@@ -767,7 +776,7 @@
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/obj/structure/prop/machine/isolator
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name = "disease isolator"
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desc = "Used to isolate and identify diseases, allowing for comparison with a remote database."
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icon = 'icons/obj/virology_vr.dmi'
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icon = 'icons/obj/virology.dmi'
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icon_state = "isolator_in"
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var/on = FALSE
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@@ -991,13 +991,13 @@
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layer = 5
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/obj/structure/sign/hostilefauna
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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name = "\improper Caution: Hostile fauna"
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desc = "This sign warns of hostile life forms in the area."
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icon_state = "h_fauna"
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/obj/structure/sign/graffiti/pisoff
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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name = "\improper PIS OFF"
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desc = "This sign bears some rather rude looking graffiti instructing you to PIS OFF."
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icon_state = "pisoff"
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@@ -1005,103 +1005,103 @@
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//Eris signs
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/obj/structure/sign/ironhammer
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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name = "Ironhammer Security"
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desc = "Sign depicts the symbolic of Ironhammer Security, the largest security provider within Trade Union of Hansa."
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icon_state = "ironhammer"
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/obj/structure/sign/atmos_co2
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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name = "CO2 warning sign"
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desc = "WARNING! CO2 flow tube. Ensure the flow is disengaged before working."
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icon_state = "atmos_co2"
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/obj/structure/sign/atmos_n2o
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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name = "N2O warning sign"
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desc = "WARNING! N2O flow tube. Ensure the flow is disengaged before working."
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icon_state = "atmos_n2o"
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/obj/structure/sign/atmos_plasma
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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name = "Phoron warning sign"
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desc = "WARNING! Phoron flow tube. Ensure the flow is disengaged before working."
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icon_state = "atmos_plasma"
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/obj/structure/sign/atmos_n2
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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name = "N2 warning sign"
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desc = "WARNING! N2 flow tube. Ensure the flow is disengaged before working."
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icon_state = "atmos_n2"
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/obj/structure/sign/atmos_o2
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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name = "O2 warning sign"
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desc = "WARNING! O2 flow tube. Ensure the flow is disengaged before working."
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icon_state = "atmos_o2"
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/obj/structure/sign/atmos_air
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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name = "Air warning sign"
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desc = "WARNING! Air flow tube. Ensure the flow is disengaged before working."
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icon_state = "atmos_air"
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/obj/structure/sign/atmos_waste
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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name = "Atmos waste warning sign"
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desc = "WARNING! Waste flow tube. Ensure the flow is disengaged before working."
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icon_state = "atmos_waste"
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/obj/structure/sign/deck1
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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desc = "A silver sign which reads 'DECK I'."
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name = "DECK I"
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icon_state = "deck1"
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/obj/structure/sign/deck2
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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desc = "A silver sign which reads 'DECK II'."
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name = "DECK II"
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icon_state = "deck2"
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/obj/structure/sign/deck3
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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desc = "A silver sign which reads 'DECK III'."
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name = "DECK III"
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icon_state = "deck3"
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/obj/structure/sign/deck4
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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desc = "A silver sign which reads 'DECK IV'."
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name = "DECK IV"
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icon_state = "deck4"
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/obj/structure/sign/sec1
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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desc = "A silver sign which reads 'SECTION I'."
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name = "SECTION I"
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icon_state = "sec1"
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/obj/structure/sign/sec2
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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desc = "A silver sign which reads 'SECTION II'."
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name = "SECTION II"
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icon_state = "sec2"
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/obj/structure/sign/sec3
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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desc = "A silver sign which reads 'SECTION III'."
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name = "SECTION III"
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icon_state = "sec3"
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/obj/structure/sign/sec4
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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desc = "A silver sign which reads 'SECTION IV'."
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name = "SECTION IV"
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icon_state = "sec4"
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/obj/structure/sign/nanotrasen
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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name = "\improper NanoTrasen"
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desc = "An old metal sign which reads 'NanoTrasen'."
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icon_state = "NT"
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@@ -1109,7 +1109,7 @@
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// Eris standards compliant hazards
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/obj/structure/sign/signnew
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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/obj/structure/sign/signnew/biohazard
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name = "BIOLOGICAL HAZARD"
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@@ -1189,7 +1189,7 @@
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//Eris departments
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/obj/structure/sign/department
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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name = "department sign"
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desc = "Sign of some important ship compartment."
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@@ -1,5 +1,5 @@
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/obj/structure/sign/itg
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icon = 'icons/obj/decals_vr.dmi'
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icon = 'icons/obj/decals.dmi'
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name = "\improper ITG"
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desc = "A polished metal sign which reads 'Ironcrest Transport Group'."
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icon_state = "itg"
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@@ -1,7 +1,7 @@
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/obj/structure/bed/chair //YES, chairs are a type of bed, which are a type of stool. This works, believe me. -Pete
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name = "chair"
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desc = "You sit in this. Either by will or force."
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icon = 'icons/obj/furniture_vr.dmi' //VOREStation Edit - Using Eris furniture
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icon = 'icons/obj/furniture.dmi'
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icon_state = "chair_preview"
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color = "#666666"
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base_icon = "chair"
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@@ -3,7 +3,7 @@
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/obj/item/stool
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name = "stool"
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desc = "Apply butt."
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icon = 'icons/obj/furniture_vr.dmi' //VOREStation Edit - new Icons
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icon = 'icons/obj/furniture.dmi'
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icon_state = "stool_preview" //set for the map
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randpixel = 0
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center_of_mass_x = 0
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@@ -1,7 +1,7 @@
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/obj/item/stool/baystool
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name = "bar stool"
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desc = "Apply butt."
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icon = 'icons/obj/furniture_vr.dmi' //VOREStation Edit - new Icons
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icon = 'icons/obj/furniture.dmi'
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icon_state = "bar_stool_preview" //set for the map
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randpixel = 0
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center_of_mass_x = 0
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@@ -650,7 +650,7 @@
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/obj/machinery/button/windowtint
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name = "window tint control"
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icon = 'icons/obj/stationobjs_vr.dmi' // VOREStation Edit - New icons
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icon = 'icons/obj/stationobjs.dmi'
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icon_state = "light0"
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desc = "A remote control switch for polarized windows."
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var/range = 7
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