[MIRROR] Icon Fixup [IDB IGNORE] (#11451)

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-08-17 17:03:49 -07:00
committed by GitHub
parent fc66353d11
commit bb70ca1093
228 changed files with 387 additions and 395 deletions

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@@ -7,7 +7,7 @@
/obj/machinery/atmospherics/unary/freezer /obj/machinery/atmospherics/unary/freezer
name = "gas cooling system" name = "gas cooling system"
desc = "Cools gas when connected to pipe network. Can be filled by hose with coolant to increase efficiency." desc = "Cools gas when connected to pipe network. Can be filled by hose with coolant to increase efficiency."
icon = 'icons/obj/Cryogenic2_vr.dmi' icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "freezer_0" icon_state = "freezer_0"
density = TRUE density = TRUE
anchored = TRUE anchored = TRUE

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@@ -7,7 +7,7 @@
/obj/machinery/atmospherics/unary/heater /obj/machinery/atmospherics/unary/heater
name = "gas heating system" name = "gas heating system"
desc = "Heats gas when connected to a pipe network. Can be filled by hose with coolant to increase efficiency." desc = "Heats gas when connected to a pipe network. Can be filled by hose with coolant to increase efficiency."
icon = 'icons/obj/Cryogenic2_vr.dmi' icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "heater_0" icon_state = "heater_0"
density = TRUE density = TRUE
anchored = TRUE anchored = TRUE

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@@ -168,7 +168,7 @@ SPECIES_FENNEC = 'icons/inventory/feet/mob_vr_vulpkanin.dmi')
#define ALL_VR_SPRITE_SHEETS_SUIT_ITEM list(\ #define ALL_VR_SPRITE_SHEETS_SUIT_ITEM list(\
SPECIES_HUMAN = 'icons/inventory/suit/item_vr.dmi',\ SPECIES_HUMAN = 'icons/inventory/suit/item_vr.dmi',\
SPECIES_TAJARAN = 'icons/inventory/suit/item_vr_tajaran.dmi',\ SPECIES_TAJARAN = 'icons/inventory/suit/item_vr_tajaran.dmi',\
SPECIES_SKRELL = 'icons/inventory/suit/item_vr_skrell.dmi',\ SPECIES_SKRELL = 'icons/inventory/suit/item_vr_unathi.dmi',\
SPECIES_UNATHI = 'icons/inventory/suit/item_vr_unathi.dmi',\ SPECIES_UNATHI = 'icons/inventory/suit/item_vr_unathi.dmi',\
SPECIES_TESHARI = 'icons/inventory/suit/item_vr_teshari.dmi',\ SPECIES_TESHARI = 'icons/inventory/suit/item_vr_teshari.dmi',\
SPECIES_XENOHYBRID = 'icons/inventory/suit/item_vr_unathi.dmi',\ SPECIES_XENOHYBRID = 'icons/inventory/suit/item_vr_unathi.dmi',\
@@ -181,8 +181,8 @@ SPECIES_FENNEC = 'icons/inventory/suit/item_vr_vulpkanin.dmi',\
SPECIES_ALTEVIAN = 'icons/inventory/suit/item_vr_altevian.dmi') SPECIES_ALTEVIAN = 'icons/inventory/suit/item_vr_altevian.dmi')
#define ALL_VR_SPRITE_SHEETS_HEAD_ITEM list(\ #define ALL_VR_SPRITE_SHEETS_HEAD_ITEM list(\
SPECIES_HUMAN = 'icons/inventory/head/item_vr.dmi',\ SPECIES_HUMAN = 'icons/inventory/head/item_vr.dmi',\
SPECIES_TAJARAN = 'icons/inventory/head/item_vr_tajaran.dmi',\ SPECIES_TAJARAN = 'icons/inventory/head/item_vr_unathi.dmi',\
SPECIES_SKRELL = 'icons/inventory/head/item_vr_skrell.dmi',\ SPECIES_SKRELL = 'icons/inventory/head/item_vr_unathi.dmi',\
SPECIES_UNATHI = 'icons/inventory/head/item_vr_unathi.dmi',\ SPECIES_UNATHI = 'icons/inventory/head/item_vr_unathi.dmi',\
SPECIES_TESHARI = 'icons/inventory/head/item_vr_teshari.dmi',\ SPECIES_TESHARI = 'icons/inventory/head/item_vr_teshari.dmi',\
SPECIES_XENOHYBRID = 'icons/inventory/head/item_vr_unathi.dmi',\ SPECIES_XENOHYBRID = 'icons/inventory/head/item_vr_unathi.dmi',\

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@@ -1,7 +1,7 @@
/obj/machinery/optable /obj/machinery/optable
name = "Operating Table" name = "Operating Table"
desc = "Used for advanced medical procedures." desc = "Used for advanced medical procedures."
icon = 'icons/obj/surgery_vr.dmi' icon = 'icons/obj/surgery.dmi'
icon_state = "table2-idle" icon_state = "table2-idle"
density = TRUE density = TRUE
anchored = TRUE anchored = TRUE

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@@ -1,11 +1,11 @@
/obj/machinery/sleep_console /obj/machinery/sleep_console
name = "sleeper console" name = "sleeper console"
desc = "A control panel to operate a linked sleeper with." desc = "A control panel to operate a linked sleeper with."
icon = 'icons/obj/Cryogenic2_vr.dmi' //VOREStation Edit - Better icon. icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "sleeperconsole" icon_state = "sleeperconsole"
var/obj/machinery/sleeper/sleeper var/obj/machinery/sleeper/sleeper
anchored = TRUE //About time someone fixed this. anchored = TRUE //About time someone fixed this.
density = TRUE //VOREStation Edit - Big console density = TRUE
unacidable = TRUE unacidable = TRUE
dir = 8 dir = 8
use_power = USE_POWER_IDLE use_power = USE_POWER_IDLE
@@ -86,7 +86,7 @@
/obj/machinery/sleeper /obj/machinery/sleeper
name = "sleeper" name = "sleeper"
desc = "A stasis pod with built-in injectors, a dialysis machine, and a limited health scanner." desc = "A stasis pod with built-in injectors, a dialysis machine, and a limited health scanner."
icon = 'icons/obj/Cryogenic2_vr.dmi' //VOREStation Edit - Better icons icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "sleeper_0" icon_state = "sleeper_0"
density = TRUE density = TRUE
anchored = TRUE anchored = TRUE

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@@ -1,9 +1,9 @@
/obj/machinery/bodyscanner /obj/machinery/bodyscanner
icon = 'icons/obj/Cryogenic2_vr.dmi' icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "scanner_open" icon_state = "scanner_open"
/obj/machinery/body_scanconsole /obj/machinery/body_scanconsole
icon = 'icons/obj/Cryogenic2_vr.dmi' icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "scanner_terminal_off" icon_state = "scanner_terminal_off"
density = TRUE density = TRUE

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@@ -1,7 +1,7 @@
/obj/machinery/meter /obj/machinery/meter
name = "meter" name = "meter"
desc = "It measures something." desc = "It measures something."
icon = 'icons/obj/meter_vr.dmi' icon = 'icons/obj/meter.dmi'
icon_state = "meterX" icon_state = "meterX"
var/obj/machinery/atmospherics/pipe/target = null var/obj/machinery/atmospherics/pipe/target = null
var/list/pipes_on_turf = list() var/list/pipes_on_turf = list()

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@@ -4,7 +4,7 @@
/obj/machinery/organ_printer /obj/machinery/organ_printer
name = "organ printer" name = "organ printer"
desc = "It's a machine that prints organs." desc = "It's a machine that prints organs."
icon = 'icons/obj/surgery_vr.dmi' //VOREStation Edit icon = 'icons/obj/surgery.dmi'
icon_state = "bioprinter" icon_state = "bioprinter"
anchored = TRUE anchored = TRUE

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@@ -11,7 +11,7 @@
/obj/machinery/computer/cryopod /obj/machinery/computer/cryopod
name = "cryogenic oversight console" name = "cryogenic oversight console"
desc = "An interface between crew and the cryogenic storage oversight systems." desc = "An interface between crew and the cryogenic storage oversight systems."
icon = 'icons/obj/Cryogenic2_vr.dmi' //VOREStation Edit - New Icon icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "cellconsole" icon_state = "cellconsole"
circuit = /obj/item/circuitboard/cryopodcontrol circuit = /obj/item/circuitboard/cryopodcontrol
density = FALSE density = FALSE
@@ -181,7 +181,7 @@
name = "cryogenic feed" name = "cryogenic feed"
desc = "A bewildering tangle of machinery and pipes." desc = "A bewildering tangle of machinery and pipes."
icon = 'icons/obj/Cryogenic2_vr.dmi' //VOREStation Edit - New Icon icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "cryo_rear" icon_state = "cryo_rear"
anchored = TRUE anchored = TRUE
dir = WEST dir = WEST
@@ -191,8 +191,8 @@
/obj/machinery/cryopod /obj/machinery/cryopod
name = "cryogenic freezer" name = "cryogenic freezer"
desc = "A man-sized pod for entering suspended animation." desc = "A man-sized pod for entering suspended animation."
icon = 'icons/obj/Cryogenic2_vr.dmi' //VOREStation Edit - New Icon icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "cryopod_0" //VOREStation Edit - New Icon icon_state = "cryopod_0"
density = TRUE density = TRUE
anchored = TRUE anchored = TRUE
unacidable = TRUE unacidable = TRUE
@@ -252,7 +252,7 @@
/obj/machinery/cryopod/robot/door/dorms /obj/machinery/cryopod/robot/door/dorms
name = "Residential District Elevator" name = "Residential District Elevator"
desc = "A small elevator that goes down to the deeper section of the colony." desc = "A small elevator that goes down to the deeper section of the colony."
icon = 'icons/obj/Cryogenic2_vr.dmi' icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "lift_closed" icon_state = "lift_closed"
base_icon_state = "lift_open" base_icon_state = "lift_open"
occupied_icon_state = "lift_closed" occupied_icon_state = "lift_closed"
@@ -265,7 +265,7 @@
/obj/machinery/cryopod/robot/door/travel /obj/machinery/cryopod/robot/door/travel
name = "Passenger Elevator" name = "Passenger Elevator"
desc = "A small elevator that goes down to the passenger section of the vessel." desc = "A small elevator that goes down to the passenger section of the vessel."
icon = 'icons/obj/Cryogenic2_vr.dmi' icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "lift_closed" icon_state = "lift_closed"
base_icon_state = "lift_open" base_icon_state = "lift_open"
occupied_icon_state = "lift_closed" occupied_icon_state = "lift_closed"

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@@ -79,7 +79,7 @@
#define SAFE 0x10 #define SAFE 0x10
/obj/machinery/button/remote/airlock /obj/machinery/button/remote/airlock
icon = 'icons/obj/stationobjs_vr.dmi' // VOREStation Edit icon = 'icons/obj/stationobjs.dmi'
name = "remote door-control" name = "remote door-control"
desc = "It controls doors, remotely." desc = "It controls doors, remotely."
@@ -133,7 +133,7 @@
Blast door remote control Blast door remote control
*/ */
/obj/machinery/button/remote/blast_door /obj/machinery/button/remote/blast_door
icon = 'icons/obj/stationobjs_vr.dmi' icon = 'icons/obj/stationobjs.dmi'
name = "remote blast door-control" name = "remote blast door-control"
desc = "It controls blast doors, remotely." desc = "It controls blast doors, remotely."
@@ -152,7 +152,7 @@
//CHOMP Add start //CHOMP Add start
/obj/machinery/button/remote/blast_door/bear /obj/machinery/button/remote/blast_door/bear
name = "stuffed bear" name = "stuffed bear"
icon = 'icons/obj/stationobjs_vr.dmi' icon = 'icons/obj/stationobjs.dmi'
icon_state = "stuffedbear" icon_state = "stuffedbear"
desc = "A stuffed and mounted bear. Quite a statement piece, but holds a curious glare." desc = "A stuffed and mounted bear. Quite a statement piece, but holds a curious glare."
density = 1 density = 1
@@ -194,9 +194,8 @@
/obj/machinery/button/remote/emitter/trigger(mob/user as mob) /obj/machinery/button/remote/emitter/trigger(mob/user as mob)
for(var/obj/machinery/power/emitter/E in GLOB.machines) for(var/obj/machinery/power/emitter/E in GLOB.machines)
if(E.id == id) if(E.id == id)
spawn(0) E.activate(user)
E.activate(user) return
return
/* /*
Mass driver remote control Mass driver remote control
@@ -213,9 +212,8 @@
for(var/obj/machinery/door/blast/M in GLOB.machines) for(var/obj/machinery/door/blast/M in GLOB.machines)
if(M.id == id) if(M.id == id)
spawn(0) M.open()
M.open() return
return
sleep(20) sleep(20)
@@ -227,9 +225,8 @@
for(var/obj/machinery/door/blast/M in GLOB.machines) for(var/obj/machinery/door/blast/M in GLOB.machines)
if(M.id == id) if(M.id == id)
spawn(0) M.close()
M.close() return
return
icon_state = "launcherbtt" icon_state = "launcherbtt"
update_icon() update_icon()
@@ -248,7 +245,7 @@
/obj/machinery/button/remote/shields /obj/machinery/button/remote/shields
name = "remote shield control" name = "remote shield control"
desc = "It controls shields, remotely." desc = "It controls shields, remotely."
icon = 'icons/obj/stationobjs_vr.dmi' // VOREStation Edit icon = 'icons/obj/stationobjs.dmi'
/obj/machinery/button/remote/shields/trigger(var/mob/user) /obj/machinery/button/remote/shields/trigger(var/mob/user)
for(var/obj/machinery/shield_gen/SG in GLOB.machines) for(var/obj/machinery/shield_gen/SG in GLOB.machines)

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@@ -296,7 +296,7 @@
lights_deny_icon = 'icons/obj/doors/angled/station/lights_deny.dmi' lights_deny_icon = 'icons/obj/doors/angled/station/lights_deny.dmi'
lights_green_icon = 'icons/obj/doors/angled/station/lights_green.dmi' lights_green_icon = 'icons/obj/doors/angled/station/lights_green.dmi'
lights_bolts_icon = 'icons/obj/doors/angled/station/lights_bolts.dmi' lights_bolts_icon = 'icons/obj/doors/angled/station/lights_bolts.dmi'
lights_emag_icon = 'icons/obj/doors/angled/station/emag.dmi' lights_emag_icon = 'icons/obj/doors/angled/external/emag.dmi'
panel_icon = 'icons/obj/doors/angled/station/panel.dmi' panel_icon = 'icons/obj/doors/angled/station/panel.dmi'
welded_icon = 'icons/obj/doors/angled/station/welded.dmi' welded_icon = 'icons/obj/doors/angled/station/welded.dmi'
/obj/machinery/door/airlock/angled_bay/standard/glass /obj/machinery/door/airlock/angled_bay/standard/glass
@@ -319,7 +319,7 @@
lights_deny_icon = 'icons/obj/doors/angled/hatch/lights_deny.dmi' lights_deny_icon = 'icons/obj/doors/angled/hatch/lights_deny.dmi'
lights_green_icon = 'icons/obj/doors/angled/hatch/lights_green.dmi' lights_green_icon = 'icons/obj/doors/angled/hatch/lights_green.dmi'
lights_bolts_icon = 'icons/obj/doors/angled/hatch/lights_bolts.dmi' lights_bolts_icon = 'icons/obj/doors/angled/hatch/lights_bolts.dmi'
lights_emag_icon = 'icons/obj/doors/angled/hatch/emag.dmi' lights_emag_icon = 'icons/obj/doors/angled/external/emag.dmi'
panel_icon = 'icons/obj/doors/angled/hatch/panel.dmi' panel_icon = 'icons/obj/doors/angled/hatch/panel.dmi'
welded_icon = 'icons/obj/doors/angled/hatch/welded.dmi' welded_icon = 'icons/obj/doors/angled/hatch/welded.dmi'
@@ -365,9 +365,9 @@
fill_type = FILL_METAL fill_type = FILL_METAL
base_icon = 'icons/obj/doors/angled/elevator/door.dmi' base_icon = 'icons/obj/doors/angled/elevator/door.dmi'
metal_fill_icon = 'icons/obj/doors/angled/elevator/fill_steel.dmi' metal_fill_icon = 'icons/obj/doors/angled/elevator/fill_glass.dmi'
glass_fill_icon = 'icons/obj/doors/angled/elevator/fill_glass.dmi' glass_fill_icon = 'icons/obj/doors/angled/elevator/fill_glass.dmi'
lights_deny_icon = 'icons/obj/doors/angled/elevator/lights_deny.dmi' lights_deny_icon = 'icons/obj/doors/angled/elevator/lights_bolts.dmi'
lights_green_icon = 'icons/obj/doors/angled/elevator/lights_green.dmi' lights_green_icon = 'icons/obj/doors/angled/elevator/lights_green.dmi'
lights_bolts_icon = 'icons/obj/doors/angled/elevator/lights_bolts.dmi' lights_bolts_icon = 'icons/obj/doors/angled/elevator/lights_bolts.dmi'
welded_icon = 'icons/obj/doors/angled/elevator/welded.dmi' welded_icon = 'icons/obj/doors/angled/elevator/welded.dmi'
@@ -389,7 +389,7 @@
fill_type = FILL_METAL // the only option fill_type = FILL_METAL // the only option
base_icon = 'icons/obj/doors/angled/vault/door.dmi' base_icon = 'icons/obj/doors/angled/vault/door.dmi'
metal_fill_icon = 'icons/obj/doors/angled/vault/fill_steel.dmi' metal_fill_icon = 'icons/obj/doors/angled/secure/fill_steel.dmi'
/obj/machinery/door/airlock/angled_bay/secure /obj/machinery/door/airlock/angled_bay/secure
icon = 'icons/obj/doors/angled/secure/door.dmi' icon = 'icons/obj/doors/angled/secure/door.dmi'
@@ -425,7 +425,7 @@
lights_deny_icon = 'icons/obj/doors/angled/double/lights_deny.dmi' lights_deny_icon = 'icons/obj/doors/angled/double/lights_deny.dmi'
lights_green_icon = 'icons/obj/doors/angled/double/lights_green.dmi' lights_green_icon = 'icons/obj/doors/angled/double/lights_green.dmi'
lights_bolts_icon = 'icons/obj/doors/angled/double/lights_bolts.dmi' lights_bolts_icon = 'icons/obj/doors/angled/double/lights_bolts.dmi'
lights_emag_icon = 'icons/obj/doors/angled/double/emag.dmi' lights_emag_icon = 'icons/obj/doors/angled/double/lights_deny.dmi'
panel_icon = 'icons/obj/doors/angled/double/panel.dmi' panel_icon = 'icons/obj/doors/angled/double/panel.dmi'
welded_icon = 'icons/obj/doors/angled/double/welded.dmi' welded_icon = 'icons/obj/doors/angled/double/welded.dmi'
spark_damaged_icon = 'icons/obj/doors/angled/double/sparks_damaged.dmi' spark_damaged_icon = 'icons/obj/doors/angled/double/sparks_damaged.dmi'

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@@ -1,7 +1,7 @@
/obj/machinery/exonet_node /obj/machinery/exonet_node
name = "exonet node" name = "exonet node"
desc = null // Gets written in New() desc = null // Gets written in New()
icon = 'icons/obj/stationobjs_vr.dmi' //VOREStation Edit icon = 'icons/obj/stationobjs.dmi'
icon_state = "exonet" //VOREStation Edit icon_state = "exonet" //VOREStation Edit
idle_power_usage = 2500 idle_power_usage = 2500
density = TRUE density = TRUE

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@@ -192,7 +192,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
*/ */
/obj/machinery/hologram /obj/machinery/hologram
icon = 'icons/obj/stationobjs_vr.dmi' //VOREStation Edit icon = 'icons/obj/stationobjs.dmi'
anchored = TRUE anchored = TRUE
use_power = USE_POWER_IDLE use_power = USE_POWER_IDLE
idle_power_usage = 5 idle_power_usage = 5
@@ -243,7 +243,7 @@ Holographic project of everything else.
/obj/machinery/hologram/projector /obj/machinery/hologram/projector
name = "hologram projector" name = "hologram projector"
desc = "It makes a hologram appear...with magnets or something..." desc = "It makes a hologram appear...with magnets or something..."
icon = 'icons/obj/stationobjs_vr.dmi' //VOREStation Edit icon = 'icons/obj/stationobjs.dmi'
icon_state = "hologram0" icon_state = "hologram0"

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@@ -2,7 +2,7 @@
/obj/machinery/recharger /obj/machinery/recharger
name = "recharger" name = "recharger"
desc = "A standard recharger for all devices that use power." desc = "A standard recharger for all devices that use power."
icon = 'icons/obj/stationobjs_vr.dmi' //VOREStation Edit icon = 'icons/obj/stationobjs.dmi'
icon_state = "recharger0" icon_state = "recharger0"
anchored = TRUE anchored = TRUE
use_power = USE_POWER_IDLE use_power = USE_POWER_IDLE

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@@ -1,7 +1,7 @@
/obj/machinery/seed_extractor /obj/machinery/seed_extractor
name = "seed extractor" name = "seed extractor"
desc = "Extracts and bags seeds from produce." desc = "Extracts and bags seeds from produce."
icon = 'icons/obj/hydroponics_machines_vr.dmi' //VOREStation Edit icon = 'icons/obj/hydroponics_machines.dmi'
icon_state = "sextractor" icon_state = "sextractor"
density = TRUE density = TRUE
anchored = TRUE anchored = TRUE

View File

@@ -15,7 +15,7 @@
/obj/machinery/telecomms /obj/machinery/telecomms
icon = 'icons/obj/stationobjs_vr.dmi' //VOREStation Add icon = 'icons/obj/stationobjs.dmi'
unacidable = TRUE unacidable = TRUE
var/list/links = list() // list of machines this machine is linked to var/list/links = list() // list of machines this machine is linked to
var/traffic = 0 // value increases as traffic increases var/traffic = 0 // value increases as traffic increases

View File

@@ -17,7 +17,7 @@
id = "[rand(1000, 9999)]" id = "[rand(1000, 9999)]"
. = ..() . = ..()
underlays.Cut() underlays.Cut()
underlays += image('icons/obj/stationobjs_vr.dmi', icon_state = "telecomp-wires") //VOREStation Edit: different direction for wires to account for dirs underlays += image('icons/obj/stationobjs.dmi', icon_state = "telecomp-wires")
teleport_control = new(src) teleport_control = new(src)
var/obj/machinery/teleport/station/station = null var/obj/machinery/teleport/station/station = null
var/obj/machinery/teleport/hub/hub = null var/obj/machinery/teleport/hub/hub = null

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@@ -2,7 +2,7 @@
name = "bluespace tear" name = "bluespace tear"
desc = "An erratic portal of bluespace energies, its tear seems quite unstable but seems to endlessly create crystals. . ." desc = "An erratic portal of bluespace energies, its tear seems quite unstable but seems to endlessly create crystals. . ."
anchored = 1 anchored = 1
icon = 'icons/obj/stationobjs_vr.dmi' icon = 'icons/obj/stationobjs.dmi'
icon_state = "portalgateway" icon_state = "portalgateway"
var/obj/item_to_spawn = /obj/item/stack/telecrystal var/obj/item_to_spawn = /obj/item/stack/telecrystal
var/item_arg = 8 var/item_arg = 8

View File

@@ -1,7 +1,7 @@
/obj/item/binoculars /obj/item/binoculars
name = "binoculars" name = "binoculars"
desc = "A pair of binoculars." desc = "A pair of binoculars."
icon = 'icons/obj/device_vr.dmi' //VOREStation Edit icon = 'icons/obj/device.dmi'
icon_state = "binoculars" icon_state = "binoculars"
force = 5.0 force = 5.0
w_class = ITEMSIZE_SMALL w_class = ITEMSIZE_SMALL

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@@ -110,7 +110,7 @@
/obj/item/denecrotizer //Away map reward. FOR TRAINED NECROMANCERS ONLY. >:C /obj/item/denecrotizer //Away map reward. FOR TRAINED NECROMANCERS ONLY. >:C
name = "experimental denecrotizer" name = "experimental denecrotizer"
desc = "It looks simple on the outside but this device radiates some unknown dread. It does not appear to be of any ordinary make, and just how it works is unclear, but this device seems to interact with dead flesh." desc = "It looks simple on the outside but this device radiates some unknown dread. It does not appear to be of any ordinary make, and just how it works is unclear, but this device seems to interact with dead flesh."
icon = 'icons/obj/device_vr.dmi' icon = 'icons/obj/device.dmi'
icon_state = "denecrotizer" icon_state = "denecrotizer"
w_class = ITEMSIZE_COST_NORMAL w_class = ITEMSIZE_COST_NORMAL
var/charges = 5 //your army of minions can only be this big var/charges = 5 //your army of minions can only be this big

View File

@@ -1,7 +1,7 @@
/obj/item/emergency_beacon /obj/item/emergency_beacon
name = "personal emergency beacon" name = "personal emergency beacon"
desc = "The hardy PersonaL Emergency Beacon, or PLEB, is a simple device that, once activated, sends out a wideband distress signal that can punch through almost all forms of interference. They are commonly issued to miners and remote exploration teams who may find themselves in need of means to call for assistance whilst being out of conventional communications range." desc = "The hardy PersonaL Emergency Beacon, or PLEB, is a simple device that, once activated, sends out a wideband distress signal that can punch through almost all forms of interference. They are commonly issued to miners and remote exploration teams who may find themselves in need of means to call for assistance whilst being out of conventional communications range."
icon = 'icons/obj/device_vr.dmi' icon = 'icons/obj/device.dmi'
icon_state = "e_beacon_off" icon_state = "e_beacon_off"
var/beacon_active = FALSE var/beacon_active = FALSE
var/list/levels_for_distress var/list/levels_for_distress

View File

@@ -3,7 +3,7 @@
/obj/item/gold_star_printer /obj/item/gold_star_printer
name = "gold star dispenser" name = "gold star dispenser"
desc = "It prints gold stickers to reward the crew for their excellent contributions!" desc = "It prints gold stickers to reward the crew for their excellent contributions!"
icon = 'icons/obj/device_vr.dmi' icon = 'icons/obj/device.dmi'
icon_state = "gold_star_printer" icon_state = "gold_star_printer"
slot_flags = SLOT_BELT | SLOT_HOLSTER slot_flags = SLOT_BELT | SLOT_HOLSTER
var/print_cooldown = 1 MINUTE var/print_cooldown = 1 MINUTE

View File

@@ -16,7 +16,7 @@
/obj/item/personal_shield_generator /obj/item/personal_shield_generator
name = "personal shield generator" name = "personal shield generator"
desc = "A personal shield generator." desc = "A personal shield generator."
icon = 'icons/obj/items_vr.dmi' icon = 'icons/obj/items.dmi'
icon_state = "shieldpack_basic" icon_state = "shieldpack_basic"
item_state = "defibunit" //Placeholder item_state = "defibunit" //Placeholder
slot_flags = SLOT_BACK slot_flags = SLOT_BACK

View File

@@ -1,7 +1,7 @@
/obj/item/bluespaceradio /obj/item/bluespaceradio
name = "bluespace radio" name = "bluespace radio"
desc = "A powerful radio that uses a tiny bluespace wormhole to send signals directly to subspace receivers and transmitters, bypassing the limitations of subspace." desc = "A powerful radio that uses a tiny bluespace wormhole to send signals directly to subspace receivers and transmitters, bypassing the limitations of subspace."
icon = 'icons/obj/device_vr.dmi' // VOREStation Edit icon = 'icons/obj/device.dmi'
icon_override = 'icons/inventory/back/mob.dmi' icon_override = 'icons/inventory/back/mob.dmi'
icon_state = "radiopack" icon_state = "radiopack"
item_state = "radiopack" item_state = "radiopack"
@@ -100,8 +100,8 @@
name = "bluespace radio handset" name = "bluespace radio handset"
desc = "A large walkie talkie attached to the bluespace radio by a retractable cord. It sits comfortably on a slot in the radio when not in use." desc = "A large walkie talkie attached to the bluespace radio by a retractable cord. It sits comfortably on a slot in the radio when not in use."
bluespace_radio = TRUE bluespace_radio = TRUE
icon = 'icons/obj/device_vr.dmi' //VOREStation Edit icon = 'icons/obj/device.dmi'
icon_state = "handset" //VOREStation Edit icon_state = "handset"
slot_flags = null slot_flags = null
w_class = ITEMSIZE_LARGE w_class = ITEMSIZE_LARGE
canhear_range = 1 canhear_range = 1

View File

@@ -1,7 +1,7 @@
/obj/item/ticket_printer /obj/item/ticket_printer
name = "ticket printer" name = "ticket printer"
desc = "It prints security citations!" desc = "It prints security citations!"
icon = 'icons/obj/device_vr.dmi' icon = 'icons/obj/device.dmi'
icon_state = "sec_ticket_printer" icon_state = "sec_ticket_printer"
slot_flags = SLOT_BELT | SLOT_HOLSTER slot_flags = SLOT_BELT | SLOT_HOLSTER
var/print_cooldown = 1 MINUTE var/print_cooldown = 1 MINUTE
@@ -49,12 +49,12 @@
/obj/item/paper/sec_ticket /obj/item/paper/sec_ticket
name = "Security Citation" name = "Security Citation"
desc = "A citation issued by security for some kind of infraction!" desc = "A citation issued by security for some kind of infraction!"
icon = 'icons/obj/bureaucracy_vr.dmi' icon = 'icons/obj/bureaucracy.dmi'
icon_state = "sec_ticket" icon_state = "sec_ticket"
/obj/item/paper/sec_ticket/Initialize(mapload, text, title) /obj/item/paper/sec_ticket/Initialize(mapload, text, title)
. = ..() . = ..()
icon = 'icons/obj/bureaucracy_vr.dmi' icon = 'icons/obj/bureaucracy.dmi'
icon_state = "sec_ticket" icon_state = "sec_ticket"
/obj/item/paper/sec_ticket/update_icon() /obj/item/paper/sec_ticket/update_icon()
@@ -65,7 +65,7 @@
/obj/item/ticket_printer/train /obj/item/ticket_printer/train
name = "permission ticket printer" name = "permission ticket printer"
desc = "It prints permit tickets!" desc = "It prints permit tickets!"
icon = 'icons/obj/device_vr.dmi' icon = 'icons/obj/device.dmi'
icon_state = "train_ticket_printer" icon_state = "train_ticket_printer"
/obj/item/ticket_printer/train/print_a_ticket(mob/user) /obj/item/ticket_printer/train/print_a_ticket(mob/user)
@@ -99,12 +99,12 @@
/obj/item/paper/permit_ticket /obj/item/paper/permit_ticket
name = "Permit Ticket" name = "Permit Ticket"
desc = "A ticket issued to permit someone to do something!" desc = "A ticket issued to permit someone to do something!"
icon = 'icons/obj/bureaucracy_vr.dmi' icon = 'icons/obj/bureaucracy.dmi'
icon_state = "permit_ticket" icon_state = "permit_ticket"
/obj/item/paper/permit_ticket/Initialize(mapload, text, title) /obj/item/paper/permit_ticket/Initialize(mapload, text, title)
. = ..() . = ..()
icon = 'icons/obj/bureaucracy_vr.dmi' icon = 'icons/obj/bureaucracy.dmi'
icon_state = "permit_ticket" icon_state = "permit_ticket"
/obj/item/paper/permit_ticket/update_icon() /obj/item/paper/permit_ticket/update_icon()

View File

@@ -24,7 +24,7 @@
/obj/item/selectable_item/chemistrykit /obj/item/selectable_item/chemistrykit
icon = 'icons/obj/chemical_vr.dmi' icon = 'icons/obj/chemical.dmi'
icon_state = "chemkit" icon_state = "chemkit"
selection_string = "Select a chemical:" selection_string = "Select a chemical:"
selection_title = "Chemical Selection" selection_title = "Chemical Selection"

View File

@@ -32,7 +32,7 @@
/obj/item/toy/mistletoe /obj/item/toy/mistletoe
name = "mistletoe" name = "mistletoe"
desc = "You are supposed to kiss someone under these" desc = "You are supposed to kiss someone under these"
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "mistletoe" icon_state = "mistletoe"
/* /*
@@ -46,14 +46,14 @@
/obj/item/toy/plushie/lizardplushie /obj/item/toy/plushie/lizardplushie
name = "lizard plushie" name = "lizard plushie"
desc = "An adorable stuffed toy that resembles a lizardperson." desc = "An adorable stuffed toy that resembles a lizardperson."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "plushie_lizard" icon_state = "plushie_lizard"
attack_verb = list("clawed", "hissed", "tail slapped") attack_verb = list("clawed", "hissed", "tail slapped")
/obj/item/toy/plushie/lizardplushie/kobold /obj/item/toy/plushie/lizardplushie/kobold
name = "kobold plushie" name = "kobold plushie"
desc = "An adorable stuffed toy that resembles a kobold." desc = "An adorable stuffed toy that resembles a kobold."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "kobold" icon_state = "kobold"
pokephrase = "Wehhh!" pokephrase = "Wehhh!"
drop_sound = 'sound/voice/weh.ogg' drop_sound = 'sound/voice/weh.ogg'
@@ -63,7 +63,7 @@
/obj/item/toy/plushie/lizardplushie/resh /obj/item/toy/plushie/lizardplushie/resh
name = "security unathi plushie" name = "security unathi plushie"
desc = "An adorable stuffed toy that resembles an unathi wearing a head of security uniform. Perfect example of a monitor lizard." desc = "An adorable stuffed toy that resembles an unathi wearing a head of security uniform. Perfect example of a monitor lizard."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "marketable_resh" icon_state = "marketable_resh"
pokephrase = "Halt! Sssecurity!" //"Butts!" would be too obvious pokephrase = "Halt! Sssecurity!" //"Butts!" would be too obvious
attack_verb = list("valided", "justiced", "batoned") attack_verb = list("valided", "justiced", "batoned")
@@ -72,7 +72,7 @@
/obj/item/toy/plushie/slimeplushie /obj/item/toy/plushie/slimeplushie
name = "slime plushie" name = "slime plushie"
desc = "An adorable stuffed toy that resembles a slime. It is practically just a hacky sack." desc = "An adorable stuffed toy that resembles a slime. It is practically just a hacky sack."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "plushie_slime" icon_state = "plushie_slime"
attack_verb = list("blorbled", "slimed", "absorbed", "glomped") attack_verb = list("blorbled", "slimed", "absorbed", "glomped")
gender = FEMALE //given all the jokes and drawings, I'm not sure the xenobiologists would make a slimeboy gender = FEMALE //given all the jokes and drawings, I'm not sure the xenobiologists would make a slimeboy
@@ -80,14 +80,14 @@
/obj/item/toy/plushie/box /obj/item/toy/plushie/box
name = "cardboard plushie" name = "cardboard plushie"
desc = "A toy box plushie, it holds cotton. Only a baddie would place a bomb through the postal system..." desc = "A toy box plushie, it holds cotton. Only a baddie would place a bomb through the postal system..."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "box" icon_state = "box"
attack_verb = list("open", "closed", "packed", "hidden", "rigged", "bombed", "sent", "gave") attack_verb = list("open", "closed", "packed", "hidden", "rigged", "bombed", "sent", "gave")
/obj/item/toy/plushie/borgplushie /obj/item/toy/plushie/borgplushie
name = "robot plushie" name = "robot plushie"
desc = "An adorable stuffed toy of a robot." desc = "An adorable stuffed toy of a robot."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "securityk9" icon_state = "securityk9"
bubble_icon = "security" bubble_icon = "security"
attack_verb = list("beeped", "booped", "pinged") attack_verb = list("beeped", "booped", "pinged")
@@ -103,7 +103,7 @@
bubble_icon = "synthetic" bubble_icon = "synthetic"
/obj/item/toy/plushie/borgplushie/drake /obj/item/toy/plushie/borgplushie/drake
icon = 'icons/obj/drakietoy_vr.dmi' icon = 'icons/obj/drakietoy.dmi'
var/lights_glowing = FALSE var/lights_glowing = FALSE
/obj/item/toy/plushie/borgplushie/drake/AltClick(mob/living/user) /obj/item/toy/plushie/borgplushie/drake/AltClick(mob/living/user)
@@ -161,13 +161,13 @@
/obj/item/toy/plushie/foxbear /obj/item/toy/plushie/foxbear
name = "toy fox" name = "toy fox"
desc = "Issa fox!" desc = "Issa fox!"
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "fox" icon_state = "fox"
/obj/item/toy/plushie/nukeplushie /obj/item/toy/plushie/nukeplushie
name = "operative plushie" name = "operative plushie"
desc = "A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious." desc = "A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "plushie_nuke" icon_state = "plushie_nuke"
pokephrase = "Hey, has anyone seen the nuke disk?" pokephrase = "Hey, has anyone seen the nuke disk?"
bubble_icon = "synthetic_evil" bubble_icon = "synthetic_evil"
@@ -176,13 +176,13 @@
/obj/item/toy/plushie/otter /obj/item/toy/plushie/otter
name = "otter plush" name = "otter plush"
desc = "A perfectly sized snuggable river weasel! Keep away from Clams." desc = "A perfectly sized snuggable river weasel! Keep away from Clams."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "plushie_otter" icon_state = "plushie_otter"
/obj/item/toy/plushie/vox /obj/item/toy/plushie/vox
name = "vox plushie" name = "vox plushie"
desc = "A stitched-together vox, fresh from the skipjack. Press its belly to hear it skree!" desc = "A stitched-together vox, fresh from the skipjack. Press its belly to hear it skree!"
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "plushie_vox" icon_state = "plushie_vox"
pokephrase = "Skreee!" pokephrase = "Skreee!"
var/cooldown = FALSE var/cooldown = FALSE
@@ -200,7 +200,7 @@
/obj/item/toy/plushie/ipc /obj/item/toy/plushie/ipc
name = "IPC plushie" name = "IPC plushie"
desc = "A pleasing soft-toy of a monitor-headed robot. Toaster functionality included." desc = "A pleasing soft-toy of a monitor-headed robot. Toaster functionality included."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "plushie_ipc" icon_state = "plushie_ipc"
bubble_icon = "synthetic" bubble_icon = "synthetic"
pokephrase = "Ping!" pokephrase = "Ping!"
@@ -215,7 +215,7 @@
/obj/item/reagent_containers/food/snacks/slice/bread/afterattack(atom/A, mob/user as mob, proximity) /obj/item/reagent_containers/food/snacks/slice/bread/afterattack(atom/A, mob/user as mob, proximity)
if(istype(A, /obj/item/toy/plushie/ipc) && !toasted) if(istype(A, /obj/item/toy/plushie/ipc) && !toasted)
toasted = TRUE toasted = TRUE
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "toast" icon_state = "toast"
to_chat(user, span_notice(" You insert bread into the toaster. ")) to_chat(user, span_notice(" You insert bread into the toaster. "))
playsound(loc, 'sound/machines/ding.ogg', 50, 1) playsound(loc, 'sound/machines/ding.ogg', 50, 1)
@@ -223,7 +223,7 @@
/obj/item/reagent_containers/food/snacks/tastybread/afterattack(atom/A, mob/user as mob, proximity) /obj/item/reagent_containers/food/snacks/tastybread/afterattack(atom/A, mob/user as mob, proximity)
if(istype(A, /obj/item/toy/plushie/ipc) && !toasted) if(istype(A, /obj/item/toy/plushie/ipc) && !toasted)
toasted = TRUE toasted = TRUE
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "toast" icon_state = "toast"
to_chat(user, span_notice(" You insert bread into the toaster. ")) to_chat(user, span_notice(" You insert bread into the toaster. "))
playsound(loc, 'sound/machines/ding.ogg', 50, 1) playsound(loc, 'sound/machines/ding.ogg', 50, 1)
@@ -263,14 +263,14 @@
/obj/item/toy/plushie/snakeplushie /obj/item/toy/plushie/snakeplushie
name = "snake plushie" name = "snake plushie"
desc = "An adorable stuffed toy that resembles a snake. Not to be mistaken for the real thing." desc = "An adorable stuffed toy that resembles a snake. Not to be mistaken for the real thing."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "plushie_snake" icon_state = "plushie_snake"
attack_verb = list("hissed", "snek'd", "rattled") attack_verb = list("hissed", "snek'd", "rattled")
/obj/item/toy/plushie/generic /obj/item/toy/plushie/generic
name = "perfectly generic plushie" name = "perfectly generic plushie"
desc = "An average-sized green cube. It isn't notable in any way." desc = "An average-sized green cube. It isn't notable in any way."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "generic" icon_state = "generic"
attack_verb = list("existed near") attack_verb = list("existed near")
bubble_icon = "textbox" bubble_icon = "textbox"
@@ -279,7 +279,7 @@
/obj/item/toy/plushie/marketable_pip /obj/item/toy/plushie/marketable_pip
name = "mascot CRO plushie" name = "mascot CRO plushie"
desc = "An adorable plushie of NanoTrasen's Best Girl(TM) mascot. It smells faintly of paperwork." desc = "An adorable plushie of NanoTrasen's Best Girl(TM) mascot. It smells faintly of paperwork."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "marketable_pip" icon_state = "marketable_pip"
var/cooldown = FALSE var/cooldown = FALSE
@@ -308,7 +308,7 @@
/obj/item/toy/plushie/moth /obj/item/toy/plushie/moth
name = "moth plushie" name = "moth plushie"
desc = "A cute plushie of cartoony moth. It's ultra fluffy but leaves dust everywhere." desc = "A cute plushie of cartoony moth. It's ultra fluffy but leaves dust everywhere."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "moth" icon_state = "moth"
pokephrase = "Aaaaaaa." pokephrase = "Aaaaaaa."
var/cooldown = FALSE var/cooldown = FALSE
@@ -326,14 +326,14 @@
/obj/item/toy/plushie/crab /obj/item/toy/plushie/crab
name = "crab plushie" name = "crab plushie"
desc = "A soft crab plushie with hard shiny plastic on it's claws." desc = "A soft crab plushie with hard shiny plastic on it's claws."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "crab" icon_state = "crab"
attack_verb = list("snipped", "carcinated") attack_verb = list("snipped", "carcinated")
/obj/item/toy/plushie/possum /obj/item/toy/plushie/possum
name = "opossum plushie" name = "opossum plushie"
desc = "A dead-looking possum plush. It's okay, it's only playing dead." desc = "A dead-looking possum plush. It's okay, it's only playing dead."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "possum" icon_state = "possum"
/obj/item/toy/plushie/goose /obj/item/toy/plushie/goose
@@ -341,19 +341,19 @@
desc = "An adorable likeness of a terrifying beast. \ desc = "An adorable likeness of a terrifying beast. \
It's simple existance chills you to the bone and \ It's simple existance chills you to the bone and \
compells you to hide any loose objects it might steal." compells you to hide any loose objects it might steal."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "goose" icon_state = "goose"
attack_verb = list("honked") attack_verb = list("honked")
/obj/item/toy/plushie/mouse/white /obj/item/toy/plushie/mouse/white
name = "white mouse plush" name = "white mouse plush"
icon_state = "mouse" icon_state = "mouse"
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
/obj/item/toy/plushie/sus /obj/item/toy/plushie/sus
name = "red spaceman plushie" name = "red spaceman plushie"
desc = "A suspicious looking red spaceman plushie. Why does it smell like the vents?" desc = "A suspicious looking red spaceman plushie. Why does it smell like the vents?"
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "sus_red" icon_state = "sus_red"
pokephrase = "Stab!" pokephrase = "Stab!"
bubble_icon = "security" bubble_icon = "security"
@@ -380,19 +380,19 @@
/obj/item/toy/plushie/bigcat /obj/item/toy/plushie/bigcat
name = "big cat plushie" name = "big cat plushie"
desc = "A big, fluffy looking cat that just looks very huggable." desc = "A big, fluffy looking cat that just looks very huggable."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "big_cat" icon_state = "big_cat"
/obj/item/toy/plushie/basset /obj/item/toy/plushie/basset
name = "basset plushie" name = "basset plushie"
desc = "A sleepy looking basset hound plushie." desc = "A sleepy looking basset hound plushie."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "basset" icon_state = "basset"
/obj/item/toy/plushie/shark /obj/item/toy/plushie/shark
name = "shark plushie" name = "shark plushie"
desc = "A plushie depicting a somewhat cartoonish shark. The tag calls it a 'hákarl', noting that it was made by an obscure furniture manufacturer in old Scandinavia." desc = "A plushie depicting a somewhat cartoonish shark. The tag calls it a 'hákarl', noting that it was made by an obscure furniture manufacturer in old Scandinavia."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "blahaj" icon_state = "blahaj"
item_state = "blahaj" item_state = "blahaj"
item_icons = list( item_icons = list(
@@ -409,7 +409,7 @@
The soft ones were made after kids kept throwing \ The soft ones were made after kids kept throwing \
them at each other. It has a small piece of soft \ them at each other. It has a small piece of soft \
plastic that you can draw on if you wanted." plastic that you can draw on if you wanted."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "rock" icon_state = "rock"
attack_verb = list("grug'd", "unga'd") attack_verb = list("grug'd", "unga'd")
@@ -435,7 +435,7 @@
/obj/item/toy/chewtoy /obj/item/toy/chewtoy
name = "chew toy" name = "chew toy"
desc = "A red hard-rubber chew toy shaped like a bone. Perfect for your dog! You wouldn't want to chew on it, right?" desc = "A red hard-rubber chew toy shaped like a bone. Perfect for your dog! You wouldn't want to chew on it, right?"
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "dogbone" icon_state = "dogbone"
/obj/item/toy/chewtoy/tall /obj/item/toy/chewtoy/tall
@@ -461,14 +461,14 @@
/obj/item/toy/cat_toy /obj/item/toy/cat_toy
name = "toy mouse" name = "toy mouse"
desc = "A colorful toy mouse!" desc = "A colorful toy mouse!"
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "toy_mouse" icon_state = "toy_mouse"
w_class = ITEMSIZE_TINY w_class = ITEMSIZE_TINY
/obj/item/toy/cat_toy/rod /obj/item/toy/cat_toy/rod
name = "kitty feather" name = "kitty feather"
desc = "A fuzzy feathery fish on the end of a toy fishing-rod." desc = "A fuzzy feathery fish on the end of a toy fishing-rod."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "cat_toy" icon_state = "cat_toy"
w_class = ITEMSIZE_SMALL w_class = ITEMSIZE_SMALL
item_state = "fishing_rod" item_state = "fishing_rod"
@@ -511,7 +511,7 @@
/obj/item/toy/redbutton /obj/item/toy/redbutton
name = "big red button" name = "big red button"
desc = "A big, plastic red button. Reads 'From HonkCo Pranks?' on the back." desc = "A big, plastic red button. Reads 'From HonkCo Pranks?' on the back."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "bigred" icon_state = "bigred"
w_class = ITEMSIZE_SMALL w_class = ITEMSIZE_SMALL
var/cooldown = 0 var/cooldown = 0
@@ -533,7 +533,7 @@
/obj/item/toy/gnome /obj/item/toy/gnome
name = "garden gnome" name = "garden gnome"
desc = "It's a gnome, not a gnelf. Made of weak ceramic." desc = "It's a gnome, not a gnelf. Made of weak ceramic."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "gnome" icon_state = "gnome"
/* /*
@@ -635,7 +635,7 @@
/obj/item/toy/minigibber /obj/item/toy/minigibber
name = "miniature gibber" name = "miniature gibber"
desc = "A miniature recreation of NanoTrasen's famous meat grinder. Equipped with a special interlock that prevents insertion of organic material." desc = "A miniature recreation of NanoTrasen's famous meat grinder. Equipped with a special interlock that prevents insertion of organic material."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "gibber" icon_state = "gibber"
attack_verb = list("grinded", "gibbed") attack_verb = list("grinded", "gibbed")
var/cooldown = 0 var/cooldown = 0
@@ -673,7 +673,7 @@
* Toy xeno * Toy xeno
*/ */
/obj/item/toy/toy_xeno /obj/item/toy/toy_xeno
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "xeno" icon_state = "xeno"
name = "xenomorph action figure" name = "xenomorph action figure"
desc = "MEGA presents the new Xenos Isolated action figure! Comes complete with realistic sounds! Pull back string to use." desc = "MEGA presents the new Xenos Isolated action figure! Comes complete with realistic sounds! Pull back string to use."
@@ -775,7 +775,7 @@
/obj/item/toy/russian_revolver/trick_revolver /obj/item/toy/russian_revolver/trick_revolver
name = "\improper .357 revolver" name = "\improper .357 revolver"
desc = "A suspicious revolver. Uses .357 ammo." desc = "A suspicious revolver. Uses .357 ammo."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "revolver" icon_state = "revolver"
max_shots = 1 max_shots = 1
var/fake_bullets = 0 var/fake_bullets = 0
@@ -843,7 +843,7 @@
name = "bread tube" name = "bread tube"
desc = "Bread in a tube. Chewy...and surprisingly tasty." desc = "Bread in a tube. Chewy...and surprisingly tasty."
description_fluff = "This is the product that brought Centauri Provisions into the limelight. A product of the earliest extrasolar colony of Heaven, the Bread Tube, while bland, contains all the nutrients a spacer needs to get through the day and is decidedly edible when compared to some of its competitors. Due to the high-fructose corn syrup content of NanoTrasen's own-brand bread tubes, many jurisdictions classify them as a confectionary." description_fluff = "This is the product that brought Centauri Provisions into the limelight. A product of the earliest extrasolar colony of Heaven, the Bread Tube, while bland, contains all the nutrients a spacer needs to get through the day and is decidedly edible when compared to some of its competitors. Due to the high-fructose corn syrup content of NanoTrasen's own-brand bread tubes, many jurisdictions classify them as a confectionary."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "tastybread" icon_state = "tastybread"
var/popped = 0 var/popped = 0
var/real = 0 var/real = 0
@@ -921,7 +921,7 @@
/obj/item/clothing/under/universalid /obj/item/clothing/under/universalid
name = "identification card" name = "identification card"
desc = "A novelty identification card based on Professor Who's Universal ID." desc = "A novelty identification card based on Professor Who's Universal ID."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "universal_id" icon_state = "universal_id"
w_class = ITEMSIZE_TINY w_class = ITEMSIZE_TINY
slot_flags = SLOT_ID | SLOT_EARS slot_flags = SLOT_ID | SLOT_EARS
@@ -939,7 +939,7 @@
/obj/item/tool/screwdriver/sdriver /obj/item/tool/screwdriver/sdriver
name = "sonic driver" name = "sonic driver"
desc = "A novelty screwdriver that uses tiny magnets to manipulate screws." desc = "A novelty screwdriver that uses tiny magnets to manipulate screws."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "sonic_driver" icon_state = "sonic_driver"
item_state = "screwdriver_black" item_state = "screwdriver_black"
usesound = 'sound/items/sonic_driver.ogg' usesound = 'sound/items/sonic_driver.ogg'
@@ -952,7 +952,7 @@
/obj/item/storage/box/timecap /obj/item/storage/box/timecap
name = "action time capsule" name = "action time capsule"
desc = "A toy recreation of the Time Capsule from Professor Who. Can hold up to two action figures." desc = "A toy recreation of the Time Capsule from Professor Who. Can hold up to two action figures."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "time_cap" icon_state = "time_cap"
can_hold = list(/obj/item/toy/figure) can_hold = list(/obj/item/toy/figure)
max_w_class = ITEMSIZE_TINY max_w_class = ITEMSIZE_TINY
@@ -967,49 +967,49 @@
/obj/item/toy/figure/ranger /obj/item/toy/figure/ranger
name = "Space Ranger action figure" name = "Space Ranger action figure"
desc = "A \"Space Life\" brand Space Ranger action figure." desc = "A \"Space Life\" brand Space Ranger action figure."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "ranger" icon_state = "ranger"
toysay = "To the Fontier and beyond!" toysay = "To the Fontier and beyond!"
/obj/item/toy/figure/leadbandit /obj/item/toy/figure/leadbandit
name = "Bandit Leader action figure" name = "Bandit Leader action figure"
desc = "A \"Space Life\" brand Bandit Leader action figure." desc = "A \"Space Life\" brand Bandit Leader action figure."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "bandit_lead" icon_state = "bandit_lead"
toysay = "Give us yer bluespace crystals!" toysay = "Give us yer bluespace crystals!"
/obj/item/toy/figure/bandit /obj/item/toy/figure/bandit
name = "Bandit action figure" name = "Bandit action figure"
desc = "A \"Space Life\" brand Bandit action figure." desc = "A \"Space Life\" brand Bandit action figure."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "bandit" icon_state = "bandit"
toysay = "Stick em' up!" toysay = "Stick em' up!"
/obj/item/toy/figure/abe /obj/item/toy/figure/abe
name = "Action Abe action figure" name = "Action Abe action figure"
desc = "A \"Space Life\" brand Action Abe action figure." desc = "A \"Space Life\" brand Action Abe action figure."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "action_abe" icon_state = "action_abe"
toysay = "Four score and seven decades ago..." toysay = "Four score and seven decades ago..."
/obj/item/toy/figure/profwho /obj/item/toy/figure/profwho
name = "Professor Who action figure" name = "Professor Who action figure"
desc = "A \"Space Life\" brand Professor Who action figure." desc = "A \"Space Life\" brand Professor Who action figure."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "prof_who" icon_state = "prof_who"
toysay = "Smells like... bad wolf..." toysay = "Smells like... bad wolf..."
/obj/item/toy/figure/prisoner /obj/item/toy/figure/prisoner
name = "prisoner action figure" name = "prisoner action figure"
desc = "A \"Space Life\" brand prisoner action figure." desc = "A \"Space Life\" brand prisoner action figure."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "prisoner" icon_state = "prisoner"
toysay = "I did not hit her! I did not!" toysay = "I did not hit her! I did not!"
/obj/item/toy/figure/error /obj/item/toy/figure/error
name = "completely glitched action figure" name = "completely glitched action figure"
desc = "A \"Space Life\" brand... wait, what the hell is this thing? It seems to be requesting the sweet release of death." desc = "A \"Space Life\" brand... wait, what the hell is this thing? It seems to be requesting the sweet release of death."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "glitched" icon_state = "glitched"
toysay = "AaAAaAAAaAaaaAAA!!!!!" toysay = "AaAAaAAAaAaaaAAA!!!!!"
@@ -1017,7 +1017,7 @@
* Desk toys * Desk toys
*/ */
/obj/item/toy/desk /obj/item/toy/desk
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
var/on = FALSE var/on = FALSE
var/activation_sound = 'sound/machines/click.ogg' var/activation_sound = 'sound/machines/click.ogg'
@@ -1096,7 +1096,7 @@
/obj/item/toy/partypopper /obj/item/toy/partypopper
name = "party popper" name = "party popper"
desc = "Instructions : Aim away from face. Wait for appropriate timing. Pull cord, enjoy confetti." desc = "Instructions : Aim away from face. Wait for appropriate timing. Pull cord, enjoy confetti."
icon = 'icons/obj/toy_vr.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "partypopper" icon_state = "partypopper"
w_class = ITEMSIZE_TINY w_class = ITEMSIZE_TINY
drop_sound = 'sound/items/drop/cardboardbox.ogg' drop_sound = 'sound/items/drop/cardboardbox.ogg'

View File

@@ -1,5 +1,5 @@
/obj/item/handcuffs/legcuffs/fuzzy /obj/item/handcuffs/legcuffs/fuzzy
name = "fuzzy legcuffs" name = "fuzzy legcuffs"
desc = "Use this to keep... 'prisoners' in line." desc = "Use this to keep... 'prisoners' in line."
icon = 'icons/obj/items_vr.dmi' icon = 'icons/obj/items.dmi'
icon_state = "fuzzylegcuff" icon_state = "fuzzylegcuff"

View File

@@ -3,8 +3,8 @@
// Please make sure that only the relevant sprite_stacks_xxx.file is included, if more are made. // Please make sure that only the relevant sprite_stacks_xxx.file is included, if more are made.
/obj/item/card /obj/item/card
icon = 'icons/obj/card_new_vr.dmi' // These are redefined here so that changing sprites is as easy as clicking the checkbox. icon = 'icons/obj/card_new.dmi' // These are redefined here so that changing sprites is as easy as clicking the checkbox.
base_icon = 'icons/obj/card_new_vr.dmi' base_icon = 'icons/obj/card_new.dmi'
// New sprite stacks can be defined here. You could theoretically change icon-states as well but right now this file compiles before station_ids.dm so those wouldn't be affected. // New sprite stacks can be defined here. You could theoretically change icon-states as well but right now this file compiles before station_ids.dm so those wouldn't be affected.

View File

@@ -387,8 +387,8 @@
/obj/item/card/id/event/accessset/itg /obj/item/card/id/event/accessset/itg
name = "identification card" name = "identification card"
desc = "A small card designating affiliation with the Ironcrest Transport Group." desc = "A small card designating affiliation with the Ironcrest Transport Group."
icon = 'icons/obj/card_vr.dmi' icon = 'icons/obj/card.dmi'
base_icon = 'icons/obj/card_vr.dmi' base_icon = 'icons/obj/card.dmi'
icon_state = "itg" icon_state = "itg"
/obj/item/card/id/event/accessset/itg/green /obj/item/card/id/event/accessset/itg/green
@@ -473,8 +473,8 @@
access = list(777, 778) access = list(777, 778)
/obj/item/card/id/event/altcard /obj/item/card/id/event/altcard
icon = 'icons/obj/card_alt_vr.dmi' icon = 'icons/obj/card_alt.dmi'
base_icon = 'icons/obj/card_alt_vr.dmi' base_icon = 'icons/obj/card_alt.dmi'
icon_state = "id" icon_state = "id"
/obj/item/card/id/event/altcard/spare /obj/item/card/id/event/altcard/spare
@@ -528,8 +528,8 @@
return ..() return ..()
/obj/item/card/id/event/polymorphic/altcard /obj/item/card/id/event/polymorphic/altcard
icon = 'icons/obj/card_alt_vr.dmi' icon = 'icons/obj/card_alt.dmi'
base_icon = 'icons/obj/card_alt_vr.dmi' base_icon = 'icons/obj/card_alt.dmi'
icon_state = "blank" icon_state = "blank"
name = "contractor identification card" name = "contractor identification card"
desc = "An ID card typically used by contractors." desc = "An ID card typically used by contractors."
@@ -602,8 +602,8 @@
/obj/item/card/id/event/polymorphic/itg /obj/item/card/id/event/polymorphic/itg
icon = 'icons/obj/card_vr.dmi' icon = 'icons/obj/card.dmi'
base_icon = 'icons/obj/card_vr.dmi' base_icon = 'icons/obj/card.dmi'
icon_state = "itg" icon_state = "itg"
name = "\improper ITG identification card" name = "\improper ITG identification card"
desc = "A small card designating affiliation with the Ironcrest Transport Group. It has a NanoTrasen insignia and a lot of very small print on the back to do with practices and regulations for contractors to use." desc = "A small card designating affiliation with the Ironcrest Transport Group. It has a NanoTrasen insignia and a lot of very small print on the back to do with practices and regulations for contractors to use."

View File

@@ -2,7 +2,7 @@
name = "Standard Operating Procedure" name = "Standard Operating Procedure"
desc = "A set of corporate guidelines for keeping space stations running smoothly." desc = "A set of corporate guidelines for keeping space stations running smoothly."
icon_state = "sop" icon_state = "sop"
icon = 'icons/obj/library_vr.dmi' icon = 'icons/obj/library.dmi'
author = "NanoTrasen" author = "NanoTrasen"
title = "Standard Operating Procedure" title = "Standard Operating Procedure"
@@ -25,7 +25,7 @@
name = "The Chain of Command" name = "The Chain of Command"
desc = "A set of corporate guidelines outlining the entire command structure of NanoTrasen from top to bottom." desc = "A set of corporate guidelines outlining the entire command structure of NanoTrasen from top to bottom."
icon_state = "commandGuide" icon_state = "commandGuide"
icon = 'icons/obj/library_vr.dmi' icon = 'icons/obj/library.dmi'
author = "Jeremiah Acacius" author = "Jeremiah Acacius"
title = "Corporate Regulations" title = "Corporate Regulations"
@@ -49,7 +49,7 @@
name = "Food for Dummies 2" name = "Food for Dummies 2"
desc = "A helpful guide to the world of cooking." desc = "A helpful guide to the world of cooking."
icon_state = "cook-guide" icon_state = "cook-guide"
icon = 'icons/obj/library_vr.dmi' icon = 'icons/obj/library.dmi'
author = "Ali Big" author = "Ali Big"
title = "Food for Dummies 2" title = "Food for Dummies 2"
@@ -133,7 +133,7 @@
name = "How to Alcohol (And other Drinks)" name = "How to Alcohol (And other Drinks)"
desc = "A helpful guide to the world of barkeeping." desc = "A helpful guide to the world of barkeeping."
icon_state = "bar-guide" icon_state = "bar-guide"
icon = 'icons/obj/library_vr.dmi' icon = 'icons/obj/library.dmi'
author = "Ali Big" author = "Ali Big"
title = "How to Alcohol (And other Drinks)" title = "How to Alcohol (And other Drinks)"

View File

@@ -252,7 +252,7 @@
// ----------------------------- // -----------------------------
/obj/item/storage/bag/plants /obj/item/storage/bag/plants
name = "plant bag" name = "plant bag"
icon = 'icons/obj/hydroponics_machines_vr.dmi' icon = 'icons/obj/hydroponics_machines.dmi'
icon_state = "plantbag" icon_state = "plantbag"
desc = "A sturdy bag used to transport fresh produce with ease." desc = "A sturdy bag used to transport fresh produce with ease."
max_storage_space = ITEMSIZE_COST_NORMAL * 25 max_storage_space = ITEMSIZE_COST_NORMAL * 25

View File

@@ -3,9 +3,8 @@
/obj/item/storage/vore_egg /obj/item/storage/vore_egg
name = "egg" name = "egg"
desc = "It's an egg; it's smooth to the touch." //This is the default egg. desc = "It's an egg; it's smooth to the touch." //This is the default egg.
icon = 'icons/obj/egg_new_vr.dmi' icon = 'icons/obj/egg.dmi'
icon_state = "egg" icon_state = "egg"
var/open_egg_icon = 'icons/obj/egg_open_vr.dmi'
item_icons = list( item_icons = list(
slot_l_hand_str = 'icons/mob/items/lefthand_storage.dmi', slot_l_hand_str = 'icons/mob/items/lefthand_storage.dmi',
slot_r_hand_str = 'icons/mob/items/righthand_storage.dmi', slot_r_hand_str = 'icons/mob/items/righthand_storage.dmi',
@@ -24,7 +23,7 @@
/obj/item/storage/vore_egg/open(mob/user as mob) /obj/item/storage/vore_egg/open(mob/user as mob)
if(isobserver(user)) if(isobserver(user))
return return
icon = open_egg_icon icon_state = "[initial(icon_state)]_open"
..() ..()
/obj/item/storage/vore_egg/proc/hatch(mob/living/user as mob) /obj/item/storage/vore_egg/proc/hatch(mob/living/user as mob)
@@ -35,7 +34,6 @@
playsound(src, src.use_sound, 50, 0, -5) playsound(src, src.use_sound, 50, 0, -5)
animate_shake() animate_shake()
drop_contents() drop_contents()
icon = open_egg_icon
if(user.transforming) //this is actually godawful and transforming should never be used as it skips life ticks if(user.transforming) //this is actually godawful and transforming should never be used as it skips life ticks
user.transforming = FALSE //but if something does still use transforming (Bad, please do not.), we want it to be removed from them. user.transforming = FALSE //but if something does still use transforming (Bad, please do not.), we want it to be removed from them.

View File

@@ -16,7 +16,7 @@
/obj/item/surgical /obj/item/surgical
name = "Surgical tool" name = "Surgical tool"
desc = "This shouldn't be here, ahelp it." desc = "This shouldn't be here, ahelp it."
icon = 'icons/obj/surgery_vr.dmi' icon = 'icons/obj/surgery.dmi'
w_class = ITEMSIZE_SMALL w_class = ITEMSIZE_SMALL
drop_sound = 'sound/items/drop/weldingtool.ogg' drop_sound = 'sound/items/drop/weldingtool.ogg'
pickup_sound = 'sound/items/pickup/weldingtool.ogg' pickup_sound = 'sound/items/pickup/weldingtool.ogg'

View File

@@ -1,7 +1,7 @@
/obj/structure/portal_event/resize /obj/structure/portal_event/resize
name = "portal" name = "portal"
desc = "It leads to someplace else!" desc = "It leads to someplace else!"
icon = 'icons/obj/stationobjs_vr.dmi' icon = 'icons/obj/stationobjs.dmi'
icon_state = "type-d-portal" icon_state = "type-d-portal"
var/shrinking = TRUE var/shrinking = TRUE
var/size_limit = 0.5 var/size_limit = 0.5

View File

@@ -1,15 +1,15 @@
/obj/item/bedsheet/cosmos /obj/item/bedsheet/cosmos
icon = 'icons/obj/items_vr.dmi' icon = 'icons/obj/items.dmi'
icon_state = "sheetcosmos" icon_state = "sheetcosmos"
/obj/item/bedsheet/cosmosdouble /obj/item/bedsheet/cosmosdouble
icon = 'icons/obj/items_vr.dmi' icon = 'icons/obj/items.dmi'
icon_state = "doublesheetcosmos" icon_state = "doublesheetcosmos"
/obj/item/bedsheet/pirate /obj/item/bedsheet/pirate
icon = 'icons/obj/items_vr.dmi' icon = 'icons/obj/items.dmi'
icon_state = "sheetpirate" icon_state = "sheetpirate"
/obj/item/bedsheet/piratedouble /obj/item/bedsheet/piratedouble
icon = 'icons/obj/items_vr.dmi' icon = 'icons/obj/items.dmi'
icon_state = "doublesheetpirate" icon_state = "doublesheetpirate"

View File

@@ -1,7 +1,7 @@
/obj/structure/closet/secure_closet/egg /obj/structure/closet/secure_closet/egg
name = "egg" name = "egg"
desc = "It's an egg; it's smooth to the touch." //This is the default egg. desc = "It's an egg; it's smooth to the touch." //This is the default egg.
icon = 'icons/obj/egg_vr.dmi' icon = 'icons/obj/egg.dmi'
icon_state = "egg" icon_state = "egg"
density = FALSE //Just in case there's a lot of eggs, so it doesn't block hallways/areas. density = FALSE //Just in case there's a lot of eggs, so it doesn't block hallways/areas.
var/icon_closed = "egg" var/icon_closed = "egg"

View File

@@ -1,7 +1,7 @@
/obj/structure/fitness/boxing_ropes /obj/structure/fitness/boxing_ropes
name = "ropes" name = "ropes"
desc = "Firm yet springy, perhaps this could be useful!" desc = "Firm yet springy, perhaps this could be useful!"
icon = 'icons/obj/fitness_vr.dmi' icon = 'icons/obj/fitness.dmi'
icon_state = "ropes" icon_state = "ropes"
density = TRUE density = TRUE
throwpass = TRUE throwpass = TRUE
@@ -34,7 +34,7 @@
/obj/structure/fitness/boxing_ropes/turnbuckle /obj/structure/fitness/boxing_ropes/turnbuckle
name = "turnbuckle" name = "turnbuckle"
desc = "A sturdy post that looks like it could support even the most heaviest of heavy weights!" desc = "A sturdy post that looks like it could support even the most heaviest of heavy weights!"
icon = 'icons/obj/fitness_vr.dmi' icon = 'icons/obj/fitness.dmi'
icon_state = "turnbuckle" icon_state = "turnbuckle"
layer = WINDOW_LAYER layer = WINDOW_LAYER

View File

@@ -1,6 +1,6 @@
/obj/structure/foodcart /obj/structure/foodcart
name = "Foodcart" name = "Foodcart"
icon = 'icons/obj/kitchen_vr.dmi' icon = 'icons/obj/kitchen.dmi'
icon_state = "foodcart-0" icon_state = "foodcart-0"
desc = "The ultimate in food transport! When opened you notice two compartments with odd blue glows to them. One feels very warm, while the other is very cold." desc = "The ultimate in food transport! When opened you notice two compartments with odd blue glows to them. One feels very warm, while the other is very cold."
anchored = FALSE anchored = FALSE

View File

@@ -1,6 +1,6 @@
/obj/structure/medical_stand /obj/structure/medical_stand
name = "medical stand" name = "medical stand"
icon = 'icons/obj/medical_stand_vr.dmi' icon = 'icons/obj/medical_stand.dmi'
desc = "Medical stand used to hang reagents for transfusion and to hold anesthetic tank." desc = "Medical stand used to hang reagents for transfusion and to hold anesthetic tank."
icon_state = "medical_stand_empty" icon_state = "medical_stand_empty"
@@ -58,7 +58,7 @@
var/datum/reagents/reagents = beaker.reagents var/datum/reagents/reagents = beaker.reagents
var/percent = round((reagents.total_volume / beaker.volume) * 100) var/percent = round((reagents.total_volume / beaker.volume) * 100)
if(reagents.total_volume) if(reagents.total_volume)
var/image/filling = image('icons/obj/medical_stand_vr.dmi', src, "reagent") var/image/filling = image('icons/obj/medical_stand.dmi', src, "reagent")
switch(percent) switch(percent)
if(10 to 24) filling.icon_state = "reagent10" if(10 to 24) filling.icon_state = "reagent10"

View File

@@ -184,6 +184,15 @@
/obj/structure/prop/machine/core/starts_on /obj/structure/prop/machine/core/starts_on
icon_state = "core_active" icon_state = "core_active"
/obj/structure/prop/machine/core/allinone
icon_state = "allinone"
/obj/structure/prop/machine/core/bus
icon_state = "bus"
/obj/structure/prop/machine/core/comm_server
icon_state = "comm_server"
/** /**
* Possible 'state' options for change_state(state) are: * Possible 'state' options for change_state(state) are:
* down: In the ground, glowing * down: In the ground, glowing
@@ -704,7 +713,7 @@
/obj/structure/prop/machine/centrifuge /obj/structure/prop/machine/centrifuge
name = "centrifuge" name = "centrifuge"
desc = "Used to separate things with different weight. Spin 'em round, round, right round." desc = "Used to separate things with different weight. Spin 'em round, round, right round."
icon = 'icons/obj/virology_vr.dmi' icon = 'icons/obj/virology.dmi'
icon_state = "centrifuge" icon_state = "centrifuge"
var/on = FALSE var/on = FALSE
@@ -725,7 +734,7 @@
/obj/structure/prop/machine/incubator /obj/structure/prop/machine/incubator
name = "incubator" name = "incubator"
desc = "Encourages the growth of diseases. This model comes with a dispenser system and a small radiation generator." desc = "Encourages the growth of diseases. This model comes with a dispenser system and a small radiation generator."
icon = 'icons/obj/virology_vr.dmi' icon = 'icons/obj/virology.dmi'
icon_state = "incubator" icon_state = "incubator"
var/on = FALSE var/on = FALSE
@@ -746,7 +755,7 @@
/obj/structure/prop/machine/disease_analyser /obj/structure/prop/machine/disease_analyser
name = "disease analyser" name = "disease analyser"
desc = "Analyzes diseases to find out information about them!" desc = "Analyzes diseases to find out information about them!"
icon = 'icons/obj/virology_vr.dmi' icon = 'icons/obj/virology.dmi'
icon_state = "analyser" icon_state = "analyser"
var/on = FALSE var/on = FALSE
@@ -767,7 +776,7 @@
/obj/structure/prop/machine/isolator /obj/structure/prop/machine/isolator
name = "disease isolator" name = "disease isolator"
desc = "Used to isolate and identify diseases, allowing for comparison with a remote database." desc = "Used to isolate and identify diseases, allowing for comparison with a remote database."
icon = 'icons/obj/virology_vr.dmi' icon = 'icons/obj/virology.dmi'
icon_state = "isolator_in" icon_state = "isolator_in"
var/on = FALSE var/on = FALSE

View File

@@ -991,13 +991,13 @@
layer = 5 layer = 5
/obj/structure/sign/hostilefauna /obj/structure/sign/hostilefauna
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
name = "\improper Caution: Hostile fauna" name = "\improper Caution: Hostile fauna"
desc = "This sign warns of hostile life forms in the area." desc = "This sign warns of hostile life forms in the area."
icon_state = "h_fauna" icon_state = "h_fauna"
/obj/structure/sign/graffiti/pisoff /obj/structure/sign/graffiti/pisoff
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
name = "\improper PIS OFF" name = "\improper PIS OFF"
desc = "This sign bears some rather rude looking graffiti instructing you to PIS OFF." desc = "This sign bears some rather rude looking graffiti instructing you to PIS OFF."
icon_state = "pisoff" icon_state = "pisoff"
@@ -1005,103 +1005,103 @@
//Eris signs //Eris signs
/obj/structure/sign/ironhammer /obj/structure/sign/ironhammer
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
name = "Ironhammer Security" name = "Ironhammer Security"
desc = "Sign depicts the symbolic of Ironhammer Security, the largest security provider within Trade Union of Hansa." desc = "Sign depicts the symbolic of Ironhammer Security, the largest security provider within Trade Union of Hansa."
icon_state = "ironhammer" icon_state = "ironhammer"
/obj/structure/sign/atmos_co2 /obj/structure/sign/atmos_co2
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
name = "CO2 warning sign" name = "CO2 warning sign"
desc = "WARNING! CO2 flow tube. Ensure the flow is disengaged before working." desc = "WARNING! CO2 flow tube. Ensure the flow is disengaged before working."
icon_state = "atmos_co2" icon_state = "atmos_co2"
/obj/structure/sign/atmos_n2o /obj/structure/sign/atmos_n2o
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
name = "N2O warning sign" name = "N2O warning sign"
desc = "WARNING! N2O flow tube. Ensure the flow is disengaged before working." desc = "WARNING! N2O flow tube. Ensure the flow is disengaged before working."
icon_state = "atmos_n2o" icon_state = "atmos_n2o"
/obj/structure/sign/atmos_plasma /obj/structure/sign/atmos_plasma
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
name = "Phoron warning sign" name = "Phoron warning sign"
desc = "WARNING! Phoron flow tube. Ensure the flow is disengaged before working." desc = "WARNING! Phoron flow tube. Ensure the flow is disengaged before working."
icon_state = "atmos_plasma" icon_state = "atmos_plasma"
/obj/structure/sign/atmos_n2 /obj/structure/sign/atmos_n2
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
name = "N2 warning sign" name = "N2 warning sign"
desc = "WARNING! N2 flow tube. Ensure the flow is disengaged before working." desc = "WARNING! N2 flow tube. Ensure the flow is disengaged before working."
icon_state = "atmos_n2" icon_state = "atmos_n2"
/obj/structure/sign/atmos_o2 /obj/structure/sign/atmos_o2
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
name = "O2 warning sign" name = "O2 warning sign"
desc = "WARNING! O2 flow tube. Ensure the flow is disengaged before working." desc = "WARNING! O2 flow tube. Ensure the flow is disengaged before working."
icon_state = "atmos_o2" icon_state = "atmos_o2"
/obj/structure/sign/atmos_air /obj/structure/sign/atmos_air
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
name = "Air warning sign" name = "Air warning sign"
desc = "WARNING! Air flow tube. Ensure the flow is disengaged before working." desc = "WARNING! Air flow tube. Ensure the flow is disengaged before working."
icon_state = "atmos_air" icon_state = "atmos_air"
/obj/structure/sign/atmos_waste /obj/structure/sign/atmos_waste
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
name = "Atmos waste warning sign" name = "Atmos waste warning sign"
desc = "WARNING! Waste flow tube. Ensure the flow is disengaged before working." desc = "WARNING! Waste flow tube. Ensure the flow is disengaged before working."
icon_state = "atmos_waste" icon_state = "atmos_waste"
/obj/structure/sign/deck1 /obj/structure/sign/deck1
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'DECK I'." desc = "A silver sign which reads 'DECK I'."
name = "DECK I" name = "DECK I"
icon_state = "deck1" icon_state = "deck1"
/obj/structure/sign/deck2 /obj/structure/sign/deck2
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'DECK II'." desc = "A silver sign which reads 'DECK II'."
name = "DECK II" name = "DECK II"
icon_state = "deck2" icon_state = "deck2"
/obj/structure/sign/deck3 /obj/structure/sign/deck3
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'DECK III'." desc = "A silver sign which reads 'DECK III'."
name = "DECK III" name = "DECK III"
icon_state = "deck3" icon_state = "deck3"
/obj/structure/sign/deck4 /obj/structure/sign/deck4
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'DECK IV'." desc = "A silver sign which reads 'DECK IV'."
name = "DECK IV" name = "DECK IV"
icon_state = "deck4" icon_state = "deck4"
/obj/structure/sign/sec1 /obj/structure/sign/sec1
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'SECTION I'." desc = "A silver sign which reads 'SECTION I'."
name = "SECTION I" name = "SECTION I"
icon_state = "sec1" icon_state = "sec1"
/obj/structure/sign/sec2 /obj/structure/sign/sec2
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'SECTION II'." desc = "A silver sign which reads 'SECTION II'."
name = "SECTION II" name = "SECTION II"
icon_state = "sec2" icon_state = "sec2"
/obj/structure/sign/sec3 /obj/structure/sign/sec3
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'SECTION III'." desc = "A silver sign which reads 'SECTION III'."
name = "SECTION III" name = "SECTION III"
icon_state = "sec3" icon_state = "sec3"
/obj/structure/sign/sec4 /obj/structure/sign/sec4
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
desc = "A silver sign which reads 'SECTION IV'." desc = "A silver sign which reads 'SECTION IV'."
name = "SECTION IV" name = "SECTION IV"
icon_state = "sec4" icon_state = "sec4"
/obj/structure/sign/nanotrasen /obj/structure/sign/nanotrasen
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
name = "\improper NanoTrasen" name = "\improper NanoTrasen"
desc = "An old metal sign which reads 'NanoTrasen'." desc = "An old metal sign which reads 'NanoTrasen'."
icon_state = "NT" icon_state = "NT"
@@ -1109,7 +1109,7 @@
// Eris standards compliant hazards // Eris standards compliant hazards
/obj/structure/sign/signnew /obj/structure/sign/signnew
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
/obj/structure/sign/signnew/biohazard /obj/structure/sign/signnew/biohazard
name = "BIOLOGICAL HAZARD" name = "BIOLOGICAL HAZARD"
@@ -1189,7 +1189,7 @@
//Eris departments //Eris departments
/obj/structure/sign/department /obj/structure/sign/department
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
name = "department sign" name = "department sign"
desc = "Sign of some important ship compartment." desc = "Sign of some important ship compartment."

View File

@@ -1,5 +1,5 @@
/obj/structure/sign/itg /obj/structure/sign/itg
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
name = "\improper ITG" name = "\improper ITG"
desc = "A polished metal sign which reads 'Ironcrest Transport Group'." desc = "A polished metal sign which reads 'Ironcrest Transport Group'."
icon_state = "itg" icon_state = "itg"

View File

@@ -1,7 +1,7 @@
/obj/structure/bed/chair //YES, chairs are a type of bed, which are a type of stool. This works, believe me. -Pete /obj/structure/bed/chair //YES, chairs are a type of bed, which are a type of stool. This works, believe me. -Pete
name = "chair" name = "chair"
desc = "You sit in this. Either by will or force." desc = "You sit in this. Either by will or force."
icon = 'icons/obj/furniture_vr.dmi' //VOREStation Edit - Using Eris furniture icon = 'icons/obj/furniture.dmi'
icon_state = "chair_preview" icon_state = "chair_preview"
color = "#666666" color = "#666666"
base_icon = "chair" base_icon = "chair"

View File

@@ -3,7 +3,7 @@
/obj/item/stool /obj/item/stool
name = "stool" name = "stool"
desc = "Apply butt." desc = "Apply butt."
icon = 'icons/obj/furniture_vr.dmi' //VOREStation Edit - new Icons icon = 'icons/obj/furniture.dmi'
icon_state = "stool_preview" //set for the map icon_state = "stool_preview" //set for the map
randpixel = 0 randpixel = 0
center_of_mass_x = 0 center_of_mass_x = 0

View File

@@ -1,7 +1,7 @@
/obj/item/stool/baystool /obj/item/stool/baystool
name = "bar stool" name = "bar stool"
desc = "Apply butt." desc = "Apply butt."
icon = 'icons/obj/furniture_vr.dmi' //VOREStation Edit - new Icons icon = 'icons/obj/furniture.dmi'
icon_state = "bar_stool_preview" //set for the map icon_state = "bar_stool_preview" //set for the map
randpixel = 0 randpixel = 0
center_of_mass_x = 0 center_of_mass_x = 0

View File

@@ -650,7 +650,7 @@
/obj/machinery/button/windowtint /obj/machinery/button/windowtint
name = "window tint control" name = "window tint control"
icon = 'icons/obj/stationobjs_vr.dmi' // VOREStation Edit - New icons icon = 'icons/obj/stationobjs.dmi'
icon_state = "light0" icon_state = "light0"
desc = "A remote control switch for polarized windows." desc = "A remote control switch for polarized windows."
var/range = 7 var/range = 7

View File

@@ -1,7 +1,7 @@
/turf/simulated/floor /turf/simulated/floor
name = "plating" name = "plating"
desc = "Unfinished flooring." desc = "Unfinished flooring."
icon = 'icons/turf/flooring/plating_vr.dmi' icon = 'icons/turf/flooring/plating.dmi'
icon_state = "plating" icon_state = "plating"
// Damage to flooring. // Damage to flooring.
@@ -11,7 +11,7 @@
// Plating data. // Plating data.
var/base_name = "plating" var/base_name = "plating"
var/base_desc = "The naked hull." var/base_desc = "The naked hull."
var/base_icon = 'icons/turf/flooring/plating_vr.dmi' var/base_icon = 'icons/turf/flooring/plating.dmi'
var/base_icon_state = "plating" var/base_icon_state = "plating"
var/list/old_decals = null var/list/old_decals = null

View File

@@ -435,7 +435,7 @@
layers[current] = current_layer; \ layers[current] = current_layer; \
} }
var/datum/universal_icon/flat = uni_icon('icons/blanks/32x32.dmi', "nothing") var/datum/universal_icon/flat = uni_icon('icons/system/blank_32x32.dmi', "nothing")
if(!appearance || appearance.alpha <= 0) if(!appearance || appearance.alpha <= 0)
return flat return flat

View File

@@ -357,7 +357,7 @@
anchored = TRUE anchored = TRUE
layer = 3.5 layer = 3.5
name = "strange symbol" name = "strange symbol"
icon = 'icons/obj/decals_vr.dmi' icon = 'icons/obj/decals.dmi'
/obj/structure/symbol/ca /obj/structure/symbol/ca
desc = "It looks like a skull, or maybe a crown." desc = "It looks like a skull, or maybe a crown."

View File

@@ -20,7 +20,7 @@ GLOBAL_LIST_EMPTY(all_cataloguers)
Scanning something requires remaining within a certain radius of the object for a specific period of time, until the \ Scanning something requires remaining within a certain radius of the object for a specific period of time, until the \
scan is finished. If the scan is interrupted, it can be resumed from where it was left off, if the same thing is \ scan is finished. If the scan is interrupted, it can be resumed from where it was left off, if the same thing is \
scanned again." scanned again."
icon = 'icons/obj/device_vr.dmi' icon = 'icons/obj/device.dmi'
icon_state = "cataloguer" icon_state = "cataloguer"
w_class = ITEMSIZE_NORMAL w_class = ITEMSIZE_NORMAL
origin_tech = list(TECH_MATERIAL = 2, TECH_DATA = 3, TECH_MAGNET = 3) origin_tech = list(TECH_MATERIAL = 2, TECH_DATA = 3, TECH_MAGNET = 3)
@@ -324,7 +324,7 @@ GLOBAL_LIST_EMPTY(all_cataloguers)
name = "compact cataloguer" name = "compact cataloguer"
desc = "A compact hand-held device, used for compiling information about an object by scanning it. \ desc = "A compact hand-held device, used for compiling information about an object by scanning it. \
Alt+click to highlight scannable objects around you." Alt+click to highlight scannable objects around you."
icon = 'icons/obj/device_vr.dmi' icon = 'icons/obj/device.dmi'
icon_state = "compact" icon_state = "compact"
actions_types = list(/datum/action/item_action/toggle_cataloguer) actions_types = list(/datum/action/item_action/toggle_cataloguer)
var/deployed = TRUE var/deployed = TRUE
@@ -335,7 +335,7 @@ GLOBAL_LIST_EMPTY(all_cataloguers)
name = "pathfinder's cataloguer" name = "pathfinder's cataloguer"
desc = "A compact hand-held device, used for compiling information about an object by scanning it. \ desc = "A compact hand-held device, used for compiling information about an object by scanning it. \
Alt+click to highlight scannable objects around you." Alt+click to highlight scannable objects around you."
icon = 'icons/obj/device_vr.dmi' icon = 'icons/obj/device.dmi'
icon_state = "pathcat" icon_state = "pathcat"
scan_range = 3 scan_range = 3
toolspeed = 1 toolspeed = 1

View File

@@ -1,7 +1,7 @@
/obj/machinery/item_bank /obj/machinery/item_bank
name = "electronic lockbox" name = "electronic lockbox"
desc = "A place to store things you might want later!" desc = "A place to store things you might want later!"
icon = 'icons/obj/stationobjs_vr.dmi' icon = 'icons/obj/stationobjs.dmi'
icon_state = "item_bank" icon_state = "item_bank"
idle_power_usage = 1 idle_power_usage = 1
active_power_usage = 5 active_power_usage = 5

View File

@@ -2,275 +2,275 @@
glass_icon_state = "ginzamaryglass" glass_icon_state = "ginzamaryglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/deathbell /datum/reagent/ethanol/deathbell
glass_icon_state = "deathbellglass" glass_icon_state = "deathbellglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/drink/brownstar /datum/reagent/drink/brownstar
glass_icon_state = "brownstarglass" glass_icon_state = "brownstarglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/spacersbrew /datum/reagent/ethanol/spacersbrew
glass_icon_state = "spacersbrewglass" glass_icon_state = "spacersbrewglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/galacticpanic /datum/reagent/ethanol/galacticpanic
glass_icon_state = "galacticpanicglass" glass_icon_state = "galacticpanicglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/bulldog /datum/reagent/ethanol/bulldog
glass_icon_state = "bulldogglass" glass_icon_state = "bulldogglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/sbagliato /datum/reagent/ethanol/sbagliato
glass_icon_state = "sbagliatoglass" glass_icon_state = "sbagliatoglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/italiancrisis /datum/reagent/ethanol/italiancrisis
glass_icon_state = "italiancrisisglass" glass_icon_state = "italiancrisisglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/bigbeer /datum/reagent/ethanol/bigbeer
glass_icon_state = "bigbeerglass" glass_icon_state = "bigbeerglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/sugarrush /datum/reagent/ethanol/sugarrush
glass_icon_state = "sugarrushglass" glass_icon_state = "sugarrushglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/lotus /datum/reagent/ethanol/lotus
glass_icon_state = "lotusglass" glass_icon_state = "lotusglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/shroomjuice /datum/reagent/ethanol/shroomjuice
glass_icon_state = "shroomjuiceglass" glass_icon_state = "shroomjuiceglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/russianroulette /datum/reagent/ethanol/russianroulette
glass_icon_state = "russianrouletteglass" glass_icon_state = "russianrouletteglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/drink/love_potion /datum/reagent/drink/love_potion
glass_icon_state = "lovepotionglass" glass_icon_state = "lovepotionglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/honeyshot /datum/reagent/ethanol/honeyshot
glass_icon_state = "honeyshotglass" glass_icon_state = "honeyshotglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/appletini /datum/reagent/ethanol/appletini
glass_icon_state = "appletiniglass" glass_icon_state = "appletiniglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/glowingappletini /datum/reagent/ethanol/glowingappletini
glass_icon_state = "glowingappletiniglass" glass_icon_state = "glowingappletiniglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/scsatw /datum/reagent/ethanol/scsatw
glass_icon_state = "slowcomfortablescrewagainstthewallglass" glass_icon_state = "slowcomfortablescrewagainstthewallglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/drink/choccymilk /datum/reagent/drink/choccymilk
glass_icon_state = "choccymilkglass" glass_icon_state = "choccymilkglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/drink/sweettea /datum/reagent/drink/sweettea
glass_icon_state = "sweetteaglass" glass_icon_state = "sweetteaglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/redspaceflush /datum/reagent/ethanol/redspaceflush
glass_icon_state = "redspaceflushglass" glass_icon_state = "redspaceflushglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/drink/graveyard /datum/reagent/drink/graveyard
glass_icon_state = "graveyardglass" glass_icon_state = "graveyardglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/unsweettea /datum/reagent/ethanol/unsweettea
glass_icon_state = "unsweetteaglass" glass_icon_state = "unsweetteaglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/hairoftherat /datum/reagent/ethanol/hairoftherat
glass_icon_state = "hairoftheratglass" glass_icon_state = "hairoftheratglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/pink_russian /datum/reagent/ethanol/pink_russian
glass_icon_state = "pinkrussianglass" glass_icon_state = "pinkrussianglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 9 glass_center_of_mass_y = 9
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/originalsin /datum/reagent/ethanol/originalsin
glass_icon_state = "originalsinglass" glass_icon_state = "originalsinglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 9 glass_center_of_mass_y = 9
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/whiskeysour /datum/reagent/ethanol/whiskeysour
glass_icon_state = "whiskeysourglass" glass_icon_state = "whiskeysourglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 9 glass_center_of_mass_y = 9
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/newyorksour /datum/reagent/ethanol/newyorksour
glass_icon_state = "newyorksourglass" glass_icon_state = "newyorksourglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 9 glass_center_of_mass_y = 9
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/mudslide /datum/reagent/ethanol/mudslide
glass_icon_state = "mudslideglass" glass_icon_state = "mudslideglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 9 glass_center_of_mass_y = 9
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/windgarita /datum/reagent/ethanol/windgarita
glass_icon_state = "windgaritaglass" glass_icon_state = "windgaritaglass"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 9 glass_center_of_mass_y = 9
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/drink/soda/kiraspecial /datum/reagent/drink/soda/kiraspecial
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/drink/soda/brownstar /datum/reagent/drink/soda/brownstar
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/drink/doctor_delight /datum/reagent/drink/doctor_delight
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/acid_spit /datum/reagent/ethanol/acid_spit
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/antifreeze /datum/reagent/ethanol/antifreeze
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/coffee/b52 /datum/reagent/ethanol/coffee/b52
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/bananahonk /datum/reagent/ethanol/bananahonk
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/bloody_mary /datum/reagent/ethanol/bloody_mary
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/booger /datum/reagent/ethanol/booger
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/devilskiss /datum/reagent/ethanol/devilskiss
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/driestmartini /datum/reagent/ethanol/driestmartini
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/ginfizz /datum/reagent/ethanol/ginfizz
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/gargle_blaster /datum/reagent/ethanol/gargle_blaster
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/goldschlager /datum/reagent/ethanol/goldschlager
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/hippies_delight /datum/reagent/ethanol/hippies_delight
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/irishcarbomb /datum/reagent/ethanol/irishcarbomb
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/irish_cream /datum/reagent/ethanol/irish_cream
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/longislandicedtea /datum/reagent/ethanol/longislandicedtea
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/manhattan_proj /datum/reagent/ethanol/manhattan_proj
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/neurotoxin /datum/reagent/ethanol/neurotoxin
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/screwdrivercocktail /datum/reagent/ethanol/screwdrivercocktail
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/silencer /datum/reagent/ethanol/silencer
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/snowwhite /datum/reagent/ethanol/snowwhite
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/tequila_sunrise /datum/reagent/ethanol/tequila_sunrise
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/white_russian /datum/reagent/ethanol/white_russian
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/whiskey_cola /datum/reagent/ethanol/whiskey_cola
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/holywine /datum/reagent/ethanol/holywine
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/holy_mary /datum/reagent/ethanol/holy_mary
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/angelskiss /datum/reagent/ethanol/angelskiss
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/burnout /datum/reagent/ethanol/burnout
glass_icon_state = "burnout" glass_icon_state = "burnout"
glass_center_of_mass_x = 16 glass_center_of_mass_x = 16
glass_center_of_mass_y = 8 glass_center_of_mass_y = 8
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'
/datum/reagent/ethanol/manager_summoner /datum/reagent/ethanol/manager_summoner
glass_icon_state = REAGENT_ID_MANAGERSUMMONER glass_icon_state = REAGENT_ID_MANAGERSUMMONER
glass_icon_file = 'icons/obj/drinks_vr.dmi' glass_icon_file = 'icons/obj/drinks.dmi'

View File

@@ -27,7 +27,7 @@
/obj/item/reagent_containers/food/drinks/textmug /obj/item/reagent_containers/food/drinks/textmug
name = "mug with text" name = "mug with text"
desc = "A mug with something written on it." desc = "A mug with something written on it."
icon = 'icons/obj/drinks_vr.dmi' icon = 'icons/obj/drinks.dmi'
icon_state = "textmug" icon_state = "textmug"
volume = 30 volume = 30
center_of_mass_x = 15 center_of_mass_x = 15

View File

@@ -2,7 +2,7 @@
name = "glass carafe" name = "glass carafe"
base_name = "carafe" base_name = "carafe"
base_icon = "carafe" base_icon = "carafe"
icon = 'icons/obj/drinks_vr.dmi' icon = 'icons/obj/drinks.dmi'
filling_states = list(10, 20, 30, 40, 50, 60, 70, 80, 90, 100) filling_states = list(10, 20, 30, 40, 50, 60, 70, 80, 90, 100)
volume = 120 volume = 120
possible_transfer_amounts = list(5,15,30) possible_transfer_amounts = list(5,15,30)
@@ -12,7 +12,7 @@
name = "plastic pitcher" name = "plastic pitcher"
base_name = "pitcher" base_name = "pitcher"
base_icon = "pitcher" base_icon = "pitcher"
icon = 'icons/obj/drinks_vr.dmi' icon = 'icons/obj/drinks.dmi'
filling_states = list(15, 30, 50, 70, 85, 100) filling_states = list(15, 30, 50, 70, 85, 100)
volume = 120 volume = 120
possible_transfer_amounts = list(5,15,30) possible_transfer_amounts = list(5,15,30)

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