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tweaks to artifact spawning, tweaks and fixes to multiple anomalous artifact effects
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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@@ -128,7 +128,6 @@
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//dont create artifact machinery in animal or plant digsites, or if we already have one
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if(!artifact_find && digsite != 1 && digsite != 2 && prob(ARTIFACT_SPAWN_CHANCE))
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artifact_find = new()
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world << artifact_find.artifact_find_type
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if(!src.geological_data)
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src.geological_data = new/datum/geosample(src)
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