mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Merge branch 'master' of github.com:Baystation12/Baystation12
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
/obj/item/projectile/beam
|
||||
name = "laser"
|
||||
name = "\improper Laser"
|
||||
icon_state = "laser"
|
||||
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
|
||||
damage = 20
|
||||
@@ -49,19 +49,19 @@
|
||||
del(src)
|
||||
|
||||
/obj/item/projectile/beam/heavylaser
|
||||
name = "heavy laser"
|
||||
name = "\improper Heavy Laser"
|
||||
icon_state = "heavylaser"
|
||||
damage = 40
|
||||
|
||||
|
||||
/obj/item/projectile/beam/pulse
|
||||
name = "pulse"
|
||||
name = "\improper Pulse"
|
||||
icon_state = "u_laser"
|
||||
damage = 50
|
||||
|
||||
|
||||
/obj/item/projectile/beam/deathlaser
|
||||
name = "death laser"
|
||||
name = "\improper Death Laser"
|
||||
icon_state = "heavylaser"
|
||||
damage = 60
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/obj/item/projectile/bullet
|
||||
name = "bullet"
|
||||
name = "\improper Bullet"
|
||||
icon_state = "bullet"
|
||||
damage = 60
|
||||
damage_type = BRUTE
|
||||
@@ -20,24 +20,24 @@
|
||||
eyeblur = 3
|
||||
|
||||
/obj/item/projectile/bullet/suffocationbullet//How does this even work?
|
||||
name = "co bullet"
|
||||
// name = "\improper ullet"
|
||||
damage = 20
|
||||
damage_type = OXY
|
||||
|
||||
|
||||
/obj/item/projectile/bullet/cyanideround
|
||||
name = "poison bullet"
|
||||
name = "\improper Poison Bullet"
|
||||
damage = 40
|
||||
damage_type = TOX
|
||||
|
||||
|
||||
/obj/item/projectile/bullet/burstbullet//I think this one needs something for the on hit
|
||||
name = "exploding bullet"
|
||||
name = "\improper Exploding Bullet"
|
||||
damage = 20
|
||||
|
||||
|
||||
/obj/item/projectile/bullet/stunshot
|
||||
name = "stunshot"
|
||||
name = "\improper Stunshot"
|
||||
damage = 5
|
||||
stun = 10
|
||||
weaken = 10
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/obj/item/projectile/change
|
||||
name = "bolt of change"
|
||||
name = "\improper Bolt of Change"
|
||||
icon_state = "ice_1"
|
||||
damage = 0
|
||||
damage_type = BURN
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/obj/item/projectile/energy
|
||||
name = "energy"
|
||||
name = "\improper Energy"
|
||||
icon_state = "spark"
|
||||
damage = 0
|
||||
damage_type = BURN
|
||||
@@ -7,17 +7,17 @@
|
||||
|
||||
|
||||
/obj/item/projectile/energy/electrode
|
||||
name = "electrode"
|
||||
name = "\improper Electrode"
|
||||
icon_state = "spark"
|
||||
nodamage = 1
|
||||
stun = 10
|
||||
weaken = 10
|
||||
stun = 15
|
||||
weaken = 15
|
||||
stutter = 10
|
||||
flag = "melee" //Give it a better chance to be blocked.
|
||||
flag = "laser" //Give it a better chance to be blocked.
|
||||
|
||||
|
||||
/obj/item/projectile/energy/declone
|
||||
name = "declown"
|
||||
name = "\improper Decloner Bolt"
|
||||
icon_state = "declone"
|
||||
nodamage = 1
|
||||
damage_type = CLONE
|
||||
@@ -25,7 +25,7 @@
|
||||
|
||||
|
||||
/obj/item/projectile/energy/dart
|
||||
name = "dart"
|
||||
name = "\improper Dart"
|
||||
icon_state = "toxin"
|
||||
damage = 5
|
||||
damage_type = TOX
|
||||
@@ -33,7 +33,7 @@
|
||||
|
||||
|
||||
/obj/item/projectile/energy/bolt
|
||||
name = "bolt"
|
||||
name = "\improper Bolt"
|
||||
icon_state = "cbbolt"
|
||||
damage = 10
|
||||
damage_type = TOX
|
||||
@@ -43,7 +43,7 @@
|
||||
|
||||
|
||||
/obj/item/projectile/energy/bolt/large
|
||||
name = "largebolt"
|
||||
name = "\improper Large Bolt"
|
||||
damage = 20
|
||||
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/obj/item/projectile/ion
|
||||
name = "ion bolt"
|
||||
name = "\improper Ion Bolt"
|
||||
icon_state = "ion"
|
||||
damage = 0
|
||||
damage_type = BURN
|
||||
@@ -13,7 +13,7 @@
|
||||
|
||||
|
||||
/obj/item/projectile/bullet/gyro
|
||||
name ="gyro"
|
||||
name ="\improper Rocket"
|
||||
icon_state= "bolter"
|
||||
damage = 50
|
||||
flag = "bullet"
|
||||
@@ -24,7 +24,7 @@
|
||||
return 1
|
||||
|
||||
/obj/item/projectile/temp
|
||||
name = "freeze beam"
|
||||
name = "\improper Freeze Beam"
|
||||
icon_state = "ice_2"
|
||||
damage = 0
|
||||
damage_type = BURN
|
||||
|
||||
Reference in New Issue
Block a user