diff --git a/code/game/machinery/embedded_controller/airlock_program.dm b/code/game/machinery/embedded_controller/airlock_program.dm index 72c2427cf0..29b93b3583 100644 --- a/code/game/machinery/embedded_controller/airlock_program.dm +++ b/code/game/machinery/embedded_controller/airlock_program.dm @@ -116,11 +116,15 @@ cycleDoors(TARGET_INOPEN) if("abort") + stop_cycling() + /* + //dont do this. If the airlock can't get enough air to pressurize the person inside is stuck state = STATE_PRESSURIZE target_state = TARGET_NONE memory["target_pressure"] = ONE_ATMOSPHERE signalPump(tag_airpump, 1, 1, memory["target_pressure"]) process() + */ if("force_ext") toggleDoor(memory["exterior_status"], tag_exterior_door, memory["secure"], "toggle")