diff --git a/code/modules/overmap/sectors.dm b/code/modules/overmap/sectors.dm
index e6624de848..edd3b13d67 100644
--- a/code/modules/overmap/sectors.dm
+++ b/code/modules/overmap/sectors.dm
@@ -72,7 +72,7 @@
icon_state = unknown_state
color = null
desc = "Scan this to find out more information."
-
+
// You generally shouldn't destroy these.
/obj/effect/overmap/visitable/Destroy()
@@ -143,7 +143,7 @@
if(A in SSshuttles.shuttle_areas)
return 0
if(is_type_in_list(A, unowned_areas))
- return 0
+ return 0
if(get_z(object) in map_z)
return 1
@@ -213,17 +213,17 @@
This beacon was launched from '[initial(name)]'. I can provide this additional information to rescuers: [get_distress_info()]. \
Per the Interplanetary Convention on Space SAR, those receiving this message must attempt rescue, \
or relay the message to those who can. This message will repeat one time in 5 minutes. Thank you for your urgent assistance."
-
+
if(!levels_for_distress)
levels_for_distress = list(1)
for(var/zlevel in levels_for_distress)
priority_announcement.Announce(message, new_title = "Automated Distress Signal", new_sound = 'sound/AI/sos.ogg', zlevel = zlevel)
-
+
var/image/I = image(icon, icon_state = "distress")
I.plane = PLANE_LIGHTING_ABOVE
I.appearance_flags = KEEP_APART|RESET_TRANSFORM|RESET_COLOR
add_overlay(I)
-
+
addtimer(CALLBACK(src, .proc/distress_update), 5 MINUTES)
return TRUE
@@ -256,6 +256,8 @@
global.using_map.sealed_levels |= global.using_map.overmap_z
+ if(!GLOB.dynamic_sector_master) //CHOMPedit: hook dynamic sector generation into overmap gen
+ new /obj/effect/overmap/visitable/dynamic // CHOMPedit, glob var assignment is handled in the object.
+
testing("Overmap build complete.")
return 1
-
diff --git a/maps/overmap/space_pois/listeningpost_40x40.dmm b/maps/overmap/space_pois/listeningpost_40x40.dmm
deleted file mode 100644
index a18cd316d5..0000000000
--- a/maps/overmap/space_pois/listeningpost_40x40.dmm
+++ /dev/null
@@ -1,104 +0,0 @@
-"aI" = (/obj/item/device/gps/internal/poi{name = "#$(@@%$#"},/turf/simulated/wall/r_wall,/area/submap/listeningpost)
-"br" = (/obj/effect/catwalk_plated/techmaint,/turf/simulated/floor/plating,/area/submap/listeningpost)
-"er" = (/mob/living/simple_mob/humanoid/merc/ranged/space,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"ex" = (/obj/structure/disposalpipe/segment,/turf/simulated/mineral,/area/submap/listeningpost)
-"gq" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/mineral,/area/submap/listeningpost)
-"gQ" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"gZ" = (/obj/machinery/shower{dir = 8; tag = "icon-shower (WEST)"},/turf/simulated/floor/tiled/freezer,/area/submap/listeningpost)
-"hP" = (/obj/item/weapon/paper/monitorkey,/obj/item/clothing/glasses/regular,/obj/structure/table/steel,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"hU" = (/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/mask/gas,/obj/item/clothing/head/helmet/space/syndicate,/obj/structure/table/rack/shelf/steel,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"iH" = (/obj/item/weapon/paper{info = "Mission Details: You have been assigned to a newly constructed listening post constructed within an asteroid in Nanotrasen space to monitor their plasma mining operations. Accurate intel is crucial to the success of our operatives onboard, do not fail us."; name = "mission briefing"},/obj/structure/table/steel,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"kh" = (/obj/structure/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"ki" = (/turf/simulated/mineral,/area/submap/listeningpost)
-"lY" = (/obj/machinery/door/airlock,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"ml" = (/obj/structure/table/rack/shelf/steel,/obj/item/weapon/storage/toolbox/syndicate/powertools,/obj/item/weapon/cell/super/empty,/turf/simulated/floor/plating,/area/submap/listeningpost)
-"mq" = (/turf/simulated/floor/tiled/freezer,/area/submap/listeningpost)
-"mT" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/submap/listeningpost)
-"nq" = (/obj/machinery/telecomms/relay/preset/ruskie,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"nx" = (/obj/machinery/power/apc/high{dir = 8; pixel_x = -20},/obj/structure/cable{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"nK" = (/obj/structure/table/steel,/obj/item/device/radio/bluespacehandset/linked/talon_prelinked,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"pK" = (/obj/structure/table/steel,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"qx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/embedded_controller/radio/airlock/access_controller{id_tag = "spacebar_control"; pixel_x = -26; pixel_y = -26; tag_exterior_door = "spacebar_exterior"; tag_interior_door = "spacebar_interior"},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"rP" = (/turf/template_noop,/area/template_noop)
-"tg" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/mineral,/area/submap/listeningpost)
-"tX" = (/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/air,/obj/structure/table/rack/shelf/steel,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"ub" = (/mob/living/simple_mob/humanoid/merc/ranged/space/shotgun/auto,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"uw" = (/obj/random/outcrop,/turf/simulated/mineral/floor/vacuum,/area/submap/listeningpost)
-"uD" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "listeningpost_control"; name = "External Access Button"; pixel_y = -26},/obj/machinery/door/airlock/glass_external{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "listeningpost_exterior"; locked = 1; name = "Bar Airlock"},/turf/simulated/floor/plating,/area/submap/listeningpost)
-"uM" = (/obj/machinery/light/small{dir = 1},/obj/structure/table/steel,/obj/item/device/radio/bluespacehandset/linked/talon_prelinked,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"vl" = (/turf/simulated/wall/r_wall,/area/submap/listeningpost)
-"vm" = (/obj/machinery/computer/message_monitor{dir = 4},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"wB" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"xD" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/rust,/turf/simulated/floor/plating,/area/submap/listeningpost)
-"ya" = (/turf/simulated/mineral/floor/vacuum,/area/submap/listeningpost)
-"yD" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{id_tag = "listeningpost_control"; pixel_x = 25; pixel_y = -26; tag_exterior_door = "listeningpost_exterior"; tag_interior_door = "listeningpost_interior"},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"zd" = (/obj/structure/filingcabinet,/obj/item/weapon/paper{info = "A good start to the operation: intercepted Nanotrasen military communications. A convoy is scheduled to transfer nuclear warheads to a new military base. This is as good a chance as any to get our hands on some heavy weaponry, I suggest we take it."; name = "april report"},/obj/item/weapon/paper{info = "Nothing of real interest to report this month. I have intercepted faint transmissions from what appears to be some sort of pirate radio station. They do not appear to be relevant to my assignment."; name = "may report"},/obj/item/weapon/paper{info = "Nanotrasen communications have been noticably less frequent recently. The pirate radio station I found last month has been transmitting pro-Nanotrasen propaganda. I will continue to monitor it."; name = "june report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "july report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "august report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "september report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "october report"},/obj/item/weapon/paper{info = "1 x Stechtkin pistol - $600
1 x silencer - $200
shipping charge - $4360
total - $5160"; name = "receipt"},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"zk" = (/turf/simulated/wall,/area/submap/listeningpost)
-"zo" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/submap/listeningpost)
-"Ac" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"Ba" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plating,/area/submap/listeningpost)
-"BG" = (/obj/machinery/vending/snack,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"Gg" = (/obj/machinery/door/airlock/glass_external{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "listeningpost_exterior"; locked = 1; name = "Bar Airlock"},/turf/simulated/floor/plating,/area/submap/listeningpost)
-"GT" = (/turf/simulated/floor/plating,/area/submap/listeningpost)
-"IL" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/freezer,/area/submap/listeningpost)
-"Kl" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"},/obj/machinery/power/port_gen/pacman,/turf/simulated/floor/plating,/area/submap/listeningpost)
-"KY" = (/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "november report"},/obj/item/weapon/pen,/obj/structure/table/steel,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"LC" = (/obj/effect/catwalk_plated/techmaint,/turf/template_noop,/area/template_noop)
-"MO" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "listeningpost_control"; name = "Internal Access Button"; pixel_x = 7; pixel_y = -26},/obj/machinery/door/airlock/glass_external{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "listeningpost_interior"; locked = 1; name = "Bar Airlock"},/turf/simulated/floor/plating,/area/submap/listeningpost)
-"Nv" = (/obj/structure/table/rack/shelf/steel,/obj/item/stack/material/phoron{amount = 10},/obj/item/stack/material/phoron{amount = 10},/turf/simulated/floor/plating,/area/submap/listeningpost)
-"Ny" = (/obj/machinery/door/airlock,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"NE" = (/obj/structure/closet,/obj/item/clothing/gloves/boxing,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"OM" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"PL" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/submap/listeningpost)
-"Qp" = (/obj/machinery/light/small,/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"Ri" = (/obj/machinery/door/airlock{name = "Toilet"},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"RJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"Sd" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/mineral,/area/submap/listeningpost)
-"Sj" = (/obj/machinery/power/smes/buildable/hybrid,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/submap/listeningpost)
-"TS" = (/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"Vz" = (/turf/simulated/floor/tiled/asteroid_steel,/area/submap/listeningpost)
-"WK" = (/obj/structure/toilet{dir = 8; tag = "icon-toilet00 (WEST)"},/turf/simulated/floor/tiled/freezer,/area/submap/listeningpost)
-"WO" = (/obj/machinery/door/airlock/glass_external{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "listeningpost_interior"; locked = 1; name = "Bar Airlock"},/turf/simulated/floor/plating,/area/submap/listeningpost)
-
-(1,1,1) = {"
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-"}
diff --git a/modular_chomp/code/modules/overmap/dynamic_sector.dm b/modular_chomp/code/modules/overmap/dynamic_sector.dm
new file mode 100644
index 0000000000..8c9deeaa03
--- /dev/null
+++ b/modular_chomp/code/modules/overmap/dynamic_sector.dm
@@ -0,0 +1,287 @@
+// This is an attempt to make space POI's which load/unload on demand, so we can have 50 overmap POI's without
+// 50 z-levels (which may lead to OOM). No idea what forces I'm working with, so let's see how poorly this goes.
+
+GLOBAL_VAR_INIT(dynamic_sector_master, null)
+// Also adjust find_z_levels() if you adjust increase dynamic levels, that part is hard-coded so you don't gloss over world.increment_max_z().
+#define MAX_DYNAMIC_LEVELS 3
+#define MAX_DYNAMIC_POI_DIMENSIONS 94 // Keep this an even number if using even world.maxx/maxy
+
+// The "master" object, which creates + stores + registers the actual z-levels used for dynamic POI's. Handles overmap
+// sanity checks, + procs, should not be directly accessible by players. Do not use in maps. Only 1 should exist currently.
+/obj/effect/overmap/visitable/dynamic
+ name = "DO NOT USE IN MAPS"
+ known = FALSE
+ scannable = FALSE
+ invisibility = 101
+ in_space = TRUE
+ scanner_desc = "You should not see this."
+ var/generated_z = FALSE
+
+ // Initialized to match max dynamic levels.
+ map_z = list(null,null,null)
+
+ // Overmap poi's CURRENTLY USING a z-level. Dynamic POI's get referenced here when loading in and removed when unloaded.
+ // Length must match map_z length or bad things may happen.
+ var/list/active_pois[MAX_DYNAMIC_LEVELS]
+ var/list/all_children = list()
+
+
+// This handles generating and assigning z-levels. Overriding this proc means we don't need a hacky Initialize() override.
+// This means extra_z_levels won't do anything, which is intentional.
+/obj/effect/overmap/visitable/dynamic/find_z_levels()
+ if(!generated_z && (GLOB.dynamic_sector_master == src)) // Ensure this only runs once per round.
+ for(var/i = 1; i <= 3; i++) // Hard-coding limit because this is dangerous.
+ world.increment_max_z()
+ map_z[i] = world.maxz
+ generated_z = TRUE
+
+/obj/effect/overmap/visitable/dynamic/Initialize()
+ if(!GLOB.dynamic_sector_master)
+ GLOB.dynamic_sector_master = src
+ . = ..()
+ create_children()
+
+// Create POI objects for each overmap POI template, link to parent. Initialize() of children handles turf assignment
+/obj/effect/overmap/visitable/dynamic/proc/create_children()
+ for(var/datum/map_template/dynamic_overmap/poi as anything in subtypesof(/datum/map_template/dynamic_overmap))
+ if(!initial(poi.mappath) || !initial(poi.name)) // Exclude templates without an actual map (or are not included in the mapping subsystem map_templates)
+ continue
+ var/obj/effect/overmap/visitable/dynamic/poi/P = new()
+ P.my_template = SSmapping.map_templates[initial(poi.name)] // Link to the stored map datums.
+ P.parent = src
+ all_children.Add(P)
+ P.seed_overmap()
+
+// Randomly unload a child POI, if possible. Returns the index of the recovered level if successful, 0 if not.
+// Should only be called if active_pois[] is full.
+/obj/effect/overmap/visitable/dynamic/proc/cull_child(mob/user)
+ var/random_index = rand(1,MAX_DYNAMIC_LEVELS)
+ var/obj/effect/overmap/visitable/dynamic/poi/P
+
+ if(is_empty(random_index)) // If this z-level is empty, destroy the poi
+ P = active_pois[random_index]
+ P.destroy_poi(user)
+ active_pois[random_index] = null // Should be set in destroy_poi but this lets us use the z-level again if anything goes horribly wrong.
+ return random_index
+
+ for(var/i = 1, i <= MAX_DYNAMIC_LEVELS, i++) // Level was not empty, check remaining levels
+ if(i == random_index)
+ continue // Don't run this one again.
+ if(is_empty(i))
+ P = active_pois[i]
+ P.destroy_poi(user)
+ active_pois[i] = null
+ return i
+ return 0
+
+/obj/effect/overmap/visitable/dynamic/proc/is_empty(var/index, var/mob/observer)
+ if(!LAZYLEN(map_z))
+ log_and_message_admins("CANARY: [src] tried to check is_empty, but map_z is `[map_z || "null"]`")
+ return TRUE
+ if(!index)
+ index = 1
+ testing("Checking if sector at [map_z[index]] has no players.")
+ for(var/mob/M in global.player_list)
+ if(M != observer && (M.z in map_z[index]))
+ testing("There are people on it.")
+ return FALSE
+ return TRUE
+
+// You generally shouldn't destroy these.
+/obj/effect/overmap/visitable/dynamic/Destroy()
+ for(var/child in all_children)
+ qdel(child)
+ return ..()
+
+// These are the player-viewable/interactible POI's which tell the parent how to use its z-levels. Spawned by the parent.
+/obj/effect/overmap/visitable/dynamic/poi
+ name = "bluespace static"
+ unknown_name = "bluespace static"
+ unknown_state = "poi"
+ known = FALSE
+ scannable = TRUE
+ invisibility = 0
+ in_space = TRUE
+ map_z = list(null) // Override parent value
+ active_pois = null
+ var/obj/effect/overmap/visitable/dynamic/parent // The object which created us.
+ var/datum/map_template/dynamic_overmap/my_template
+ var/last_scanned = 0 // Timer to prevent spamming POI loading/unloading since that's probably exploitable.
+ var/loaded = FALSE
+ var/my_index = 0 // Tracks which z-level we're using in the parent. Corresponds to index in parent's active_pois[]
+
+/obj/effect/overmap/visitable/dynamic/poi/Initialize()
+ if(!global.using_map.use_overmap)
+ return INITIALIZE_HINT_QDEL
+
+// Normally Initialize() would do this but I need it to call after Initialize(), therefore new proc.
+/obj/effect/overmap/visitable/dynamic/poi/proc/seed_overmap()
+ start_x = start_x || rand(OVERMAP_EDGE, global.using_map.overmap_size - OVERMAP_EDGE)
+ start_y = start_y || rand(OVERMAP_EDGE, global.using_map.overmap_size - OVERMAP_EDGE)
+
+ forceMove(locate(start_x, start_y, global.using_map.overmap_z))
+
+ if(!docking_codes)
+ docking_codes = "[ascii2text(rand(65,90))][ascii2text(rand(65,90))][ascii2text(rand(65,90))][ascii2text(rand(65,90))]"
+
+ if(known)
+ plane = PLANE_LIGHTING_ABOVE
+ for(var/obj/machinery/computer/ship/helm/H in global.machines)
+ H.get_known_sectors()
+ else
+ real_appearance = image(icon, src, my_template.poi_icon)
+ real_appearance.override = TRUE
+ name = unknown_name
+ icon_state = unknown_state
+ color = null
+ desc = "Scan this to find out more information."
+
+// Grab scanner info from map template, allow the user to load/unload POI's.
+/obj/effect/overmap/visitable/dynamic/poi/get_scan_data(user)
+ scanner_desc = my_template.scanner_desc
+ if(!known)
+ known = TRUE
+ name = my_template.name
+ icon_state = my_template.poi_icon
+ color = my_template.poi_color
+ desc = initial(desc)
+
+ if(loaded)
+ var/confirm = alert(user, "Sever bluespace link? This location will become permanently inaccessible.", "Are you sure?", "No", "Yes")
+ if(confirm == "Yes")
+ if(is_empty(1)) // Dynamic POI's should only ever have 1 entry in map_z
+ destroy_poi(user) // Delete POI from dynamic z-level
+ else
+ to_chat(user, "Unable to sever link. Location likely contains living realspace entities.")
+ else
+ var/confirm = alert(user, "Transient subspace anomaly detected. Tether object to realspace?", "Stabilize anomaly?", "Yes", "No")
+ if(confirm == "Yes")
+ create_poi(user) // Load POI to dynamic z-level
+
+ return ..()
+
+// Loads POI template into a dynamic z-level
+/obj/effect/overmap/visitable/dynamic/poi/proc/create_poi(mob/user)
+ if(!parent) // Ideally this should never happen.
+ log_and_message_admins("Dynamic overmap POI attempted to generate without a parent z-level.")
+ qdel(src)
+ return
+ if(!my_template) // Also shouldn't happen.
+ log_and_message_admins("Dynamic overmap POI attempted to generate without a map template.")
+ qdel(src)
+ return
+ if(loaded) // These may only be created once.
+ return
+ if(last_scanned + 10 SECONDS > world.time)
+ to_chat(user, "\[REDACTED\] matrix is still recharging!")
+ return
+ last_scanned = world.time
+
+ for(var/i = 1, i <= MAX_DYNAMIC_LEVELS, i++)
+ if(!parent.active_pois[i]) // We found an unused z-level
+ my_index = i
+ parent.active_pois[i] = src
+ map_z[1] = parent.map_z[i]
+ map_sectors["[parent.map_z[i]]"] = src // Pass ownership of z-level to child, probably hacky and terribad
+ break // Terminate loop
+ if(!my_index) // No z-levels available
+ var/confirm = alert(user, "\[REDACTED\] matrix at capacity; a bluespace link must be permanently severed to stabilize this anomaly. Continue?", "Are you sure?", "No", "Yes")
+ if(confirm == "Yes")
+ my_index = parent.cull_child(user)
+ if(my_index)
+ parent.active_pois[my_index] = src
+ map_z[1] = parent.map_z[my_index]
+ map_sectors["[parent.map_z[my_index]]"] = src
+ else // Something went wrong, ideally due to all relevant z-levels containing players.
+ to_chat(user, "Unable to sever any bluespace link. All links likely contain living realspace entities.")
+ return
+ else
+ return
+
+ var/turf/T = locate(round(world.maxx/2), round(world.maxy/2), map_z[1]) // Find center turf, or near center for even-dimension maps.
+ if(!istype(T))
+ log_debug("Dynamic overmap POI found [T] instead of a valid turf.")
+ return
+ my_template.load(T, centered=TRUE)
+ loaded = TRUE
+ my_template.update_lighting(T)
+ to_chat(user, "Stabilization tether successfully created.")
+ if(my_template.active_icon)
+ icon_state = my_template.active_icon
+
+/obj/effect/overmap/visitable/dynamic/poi/proc/destroy_poi(mob/user)
+ if(!loaded) // Ideally this should never happen.
+ log_debug("Dynamic overmap POI tried to unload itself but is not loaded.")
+ return
+ if(!parent) // Also shouldn't happen.
+ log_and_message_admins("Dynamic overmap POI attempted to unload without a parent z-level.")
+ loaded = FALSE // Always make sure loaded = FALSE before using qdel(src) in this proc to prevent an infinite loop in Destroy().
+ qdel(src)
+ return
+ if(!((my_index >= 1) && (my_index <= MAX_DYNAMIC_LEVELS))) // Make sure my_index is sane
+ log_debug("Dynamic overmap POI attempted to unload with an invalid index.")
+ loaded = FALSE
+ qdel(src)
+ return
+
+ map_sectors["[parent.map_z[my_index]]"] = parent // Pass ownership back to parent.
+ parent.active_pois[my_index] = null
+ if(!LAZYLEN(map_z)) // If this is 0, how did we get this far?
+ log_and_message_admins("Dynamic overmap POI attempted to unload without a linked z-level.")
+ loaded = FALSE
+ qdel(src)
+ return
+
+ to_chat(user, "Destabilization initiated...")
+ log_debug("Dynamic overmap POI unloading initiated...")
+ // Some math to return a block of MAX_DYNAMIC_POI_DIMENSIONS turfs. Basically, start from center turf and subtract half of max dimensons for bottom left corner, add for top right corner.
+ var/list/turfs_to_reset = block(locate(round(world.maxx/2 - MAX_DYNAMIC_POI_DIMENSIONS/2), round(world.maxy/2 - MAX_DYNAMIC_POI_DIMENSIONS/2), map_z[1]), locate(round(world.maxx/2 + MAX_DYNAMIC_POI_DIMENSIONS/2), round(world.maxy/2 + MAX_DYNAMIC_POI_DIMENSIONS/2), map_z[1]))
+ var/deleted_atoms = 0
+ if(turfs_to_reset.len)
+ for(var/turf/T in turfs_to_reset)
+ for(var/atom/movable/AM in T)
+ if(istype(AM, /mob/observer))
+ continue
+ ++deleted_atoms
+ qdel(AM)
+ T = T.ChangeTurf(/turf/space)
+ ChangeArea(T, /area/space)
+ loaded = FALSE
+ map_z = null
+ icon_state = "ring_destroyed"
+ log_debug("Dynamic POI unload complete, [deleted_atoms] atoms destroyed.")
+ to_chat(user, "Subspace pocket collapse successful.")
+ qdel(src)
+
+/obj/effect/overmap/visitable/dynamic/poi/Destroy()
+ if(loaded)
+ if(is_empty()) // If we're deleted while loaded but the z-level is occupied, relinquish ownership instead.
+ destroy_poi()
+ else
+ if(parent && (parent.active_pois.len >= my_index) && (parent.map_z.len >= my_index) && (my_index > 0)) // Unless vars are turbofucked.
+ map_sectors["[parent.map_z[my_index]]"] = parent
+ parent.active_pois[my_index] = null
+ if(parent)
+ parent.all_children.Remove(src)
+ return ..()
+
+// This assigns map_sectors which we don't want for this subtype since we have other procs to handle it.
+/obj/effect/overmap/visitable/dynamic/poi/register_z_levels()
+ return
+
+// Make sure we reassign our z_level to the parent if one exists and somehow this gets called.
+/obj/effect/overmap/visitable/dynamic/poi/unregister_z_levels()
+ if(parent && LAZYLEN(map_z))
+ map_sectors["[map_z[1]]"] = parent
+ map_z = null
+ return ..()
+
+// Hahah recursion
+/obj/effect/overmap/visitable/dynamic/poi/create_children()
+ return
+
+/obj/effect/overmap/visitable/dynamic/poi/cull_child()
+ return
+
+#undef MAX_DYNAMIC_LEVELS
+#undef MAX_DYNAMIC_POI_DIMENSIONS
diff --git a/maps/overmap/space_pois/abandonedtele_13x12.dmm b/modular_chomp/maps/overmap/space_pois/abandonedtele_13x12.dmm
similarity index 100%
rename from maps/overmap/space_pois/abandonedtele_13x12.dmm
rename to modular_chomp/maps/overmap/space_pois/abandonedtele_13x12.dmm
diff --git a/maps/overmap/space_pois/abandonedzoo_20x20.dmm b/modular_chomp/maps/overmap/space_pois/abandonedzoo_20x20.dmm
similarity index 100%
rename from maps/overmap/space_pois/abandonedzoo_20x20.dmm
rename to modular_chomp/maps/overmap/space_pois/abandonedzoo_20x20.dmm
diff --git a/maps/overmap/space_pois/asteroid1_20x20.dmm b/modular_chomp/maps/overmap/space_pois/asteroid1_20x20.dmm
similarity index 100%
rename from maps/overmap/space_pois/asteroid1_20x20.dmm
rename to modular_chomp/maps/overmap/space_pois/asteroid1_20x20.dmm
diff --git a/maps/overmap/space_pois/asteroid2_20x20.dmm b/modular_chomp/maps/overmap/space_pois/asteroid2_20x20.dmm
similarity index 100%
rename from maps/overmap/space_pois/asteroid2_20x20.dmm
rename to modular_chomp/maps/overmap/space_pois/asteroid2_20x20.dmm
diff --git a/maps/overmap/space_pois/asteroid3_20x20.dmm b/modular_chomp/maps/overmap/space_pois/asteroid3_20x20.dmm
similarity index 100%
rename from maps/overmap/space_pois/asteroid3_20x20.dmm
rename to modular_chomp/maps/overmap/space_pois/asteroid3_20x20.dmm
diff --git a/maps/overmap/space_pois/asteroid4_20x20.dmm b/modular_chomp/maps/overmap/space_pois/asteroid4_20x20.dmm
similarity index 100%
rename from maps/overmap/space_pois/asteroid4_20x20.dmm
rename to modular_chomp/maps/overmap/space_pois/asteroid4_20x20.dmm
diff --git a/maps/overmap/space_pois/asteroid5_40x40.dmm b/modular_chomp/maps/overmap/space_pois/asteroid5_40x40.dmm
similarity index 100%
rename from maps/overmap/space_pois/asteroid5_40x40.dmm
rename to modular_chomp/maps/overmap/space_pois/asteroid5_40x40.dmm
diff --git a/maps/overmap/space_pois/blowntcommsat_53x56.dmm b/modular_chomp/maps/overmap/space_pois/blowntcommsat_53x56.dmm
similarity index 100%
rename from maps/overmap/space_pois/blowntcommsat_53x56.dmm
rename to modular_chomp/maps/overmap/space_pois/blowntcommsat_53x56.dmm
diff --git a/maps/overmap/space_pois/clownmime_28x20.dmm b/modular_chomp/maps/overmap/space_pois/clownmime_28x20.dmm
similarity index 100%
rename from maps/overmap/space_pois/clownmime_28x20.dmm
rename to modular_chomp/maps/overmap/space_pois/clownmime_28x20.dmm
diff --git a/maps/overmap/space_pois/debris1_20x20.dmm b/modular_chomp/maps/overmap/space_pois/debris1_20x20.dmm
similarity index 100%
rename from maps/overmap/space_pois/debris1_20x20.dmm
rename to modular_chomp/maps/overmap/space_pois/debris1_20x20.dmm
diff --git a/maps/overmap/space_pois/debris2_20x20.dmm b/modular_chomp/maps/overmap/space_pois/debris2_20x20.dmm
similarity index 100%
rename from maps/overmap/space_pois/debris2_20x20.dmm
rename to modular_chomp/maps/overmap/space_pois/debris2_20x20.dmm
diff --git a/maps/overmap/space_pois/debris3_30x20.dmm b/modular_chomp/maps/overmap/space_pois/debris3_30x20.dmm
similarity index 100%
rename from maps/overmap/space_pois/debris3_30x20.dmm
rename to modular_chomp/maps/overmap/space_pois/debris3_30x20.dmm
diff --git a/maps/overmap/space_pois/deepstorage_85-67.dmm b/modular_chomp/maps/overmap/space_pois/deepstorage_85x67.dmm
similarity index 100%
rename from maps/overmap/space_pois/deepstorage_85-67.dmm
rename to modular_chomp/maps/overmap/space_pois/deepstorage_85x67.dmm
diff --git a/maps/overmap/space_pois/derelict1_40x40.dmm b/modular_chomp/maps/overmap/space_pois/derelict1_40x40.dmm
similarity index 100%
rename from maps/overmap/space_pois/derelict1_40x40.dmm
rename to modular_chomp/maps/overmap/space_pois/derelict1_40x40.dmm
diff --git a/maps/overmap/space_pois/derelict2_20x20.dmm b/modular_chomp/maps/overmap/space_pois/derelict2_20x20.dmm
similarity index 100%
rename from maps/overmap/space_pois/derelict2_20x20.dmm
rename to modular_chomp/maps/overmap/space_pois/derelict2_20x20.dmm
diff --git a/maps/overmap/space_pois/derelict3_40x40.dmm b/modular_chomp/maps/overmap/space_pois/derelict3_40x40.dmm
similarity index 100%
rename from maps/overmap/space_pois/derelict3_40x40.dmm
rename to modular_chomp/maps/overmap/space_pois/derelict3_40x40.dmm
diff --git a/maps/overmap/space_pois/derelict4_40x40.dmm b/modular_chomp/maps/overmap/space_pois/derelict4_40x40.dmm
similarity index 100%
rename from maps/overmap/space_pois/derelict4_40x40.dmm
rename to modular_chomp/maps/overmap/space_pois/derelict4_40x40.dmm
diff --git a/maps/overmap/space_pois/derelict5_40x40.dmm b/modular_chomp/maps/overmap/space_pois/derelict5_40x40.dmm
similarity index 100%
rename from maps/overmap/space_pois/derelict5_40x40.dmm
rename to modular_chomp/maps/overmap/space_pois/derelict5_40x40.dmm
diff --git a/maps/overmap/space_pois/dj_31x28.dmm b/modular_chomp/maps/overmap/space_pois/dj_31x28.dmm
similarity index 100%
rename from maps/overmap/space_pois/dj_31x28.dmm
rename to modular_chomp/maps/overmap/space_pois/dj_31x28.dmm
diff --git a/maps/overmap/space_pois/druglab_16x14.dmm b/modular_chomp/maps/overmap/space_pois/druglab_16x14.dmm
similarity index 100%
rename from maps/overmap/space_pois/druglab_16x14.dmm
rename to modular_chomp/maps/overmap/space_pois/druglab_16x14.dmm
diff --git a/maps/overmap/space_pois/emptyshell_17x15.dmm b/modular_chomp/maps/overmap/space_pois/emptyshell_17x15.dmm
similarity index 100%
rename from maps/overmap/space_pois/emptyshell_17x15.dmm
rename to modular_chomp/maps/overmap/space_pois/emptyshell_17x15.dmm
diff --git a/maps/overmap/space_pois/gasthelizards_19x14.dmm b/modular_chomp/maps/overmap/space_pois/gasthelizards_19x14.dmm
similarity index 100%
rename from maps/overmap/space_pois/gasthelizards_19x14.dmm
rename to modular_chomp/maps/overmap/space_pois/gasthelizards_19x14.dmm
diff --git a/maps/overmap/space_pois/golemtarget_30x30.dmm b/modular_chomp/maps/overmap/space_pois/golemtarget_30x30.dmm
similarity index 100%
rename from maps/overmap/space_pois/golemtarget_30x30.dmm
rename to modular_chomp/maps/overmap/space_pois/golemtarget_30x30.dmm
diff --git a/maps/overmap/space_pois/intactemptyship_13x11.dmm b/modular_chomp/maps/overmap/space_pois/intactemptyship_13x11.dmm
similarity index 100%
rename from maps/overmap/space_pois/intactemptyship_13x11.dmm
rename to modular_chomp/maps/overmap/space_pois/intactemptyship_13x11.dmm
diff --git a/maps/overmap/space_pois/mechtransport_9x15.dmm b/modular_chomp/maps/overmap/space_pois/mechtransport_9x15.dmm
similarity index 100%
rename from maps/overmap/space_pois/mechtransport_9x15.dmm
rename to modular_chomp/maps/overmap/space_pois/mechtransport_9x15.dmm
diff --git a/maps/overmap/space_pois/oldstation_80x45.dmm b/modular_chomp/maps/overmap/space_pois/oldstation_80x45.dmm
similarity index 99%
rename from maps/overmap/space_pois/oldstation_80x45.dmm
rename to modular_chomp/maps/overmap/space_pois/oldstation_80x45.dmm
index df6363eff2..4b70998f51 100644
--- a/maps/overmap/space_pois/oldstation_80x45.dmm
+++ b/modular_chomp/maps/overmap/space_pois/oldstation_80x45.dmm
@@ -1,665 +1,665 @@
-"ab" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_beta)
-"ad" = (/obj/item/solar_assembly,/turf/simulated/floor/airless,/area/submap/oldstation_alpha)
-"am" = (/obj/effect/floor_decal/corner/grey/diagonal,/obj/random/trash,/turf/simulated/floor/tiled/old_tile,/area/submap/oldstation_kitchen)
-"ao" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/mob/living/simple_mob/mechanical/hivebot/swarm,/obj/random/junk,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_charlie)
-"ar" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_charlie)
-"au" = (/obj/structure/table/standard,/obj/item/weapon/folder/red,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_beta)
-"ay" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_tox)
-"aI" = (/obj/structure/cable/yellow,/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/plating,/area/submap/oldstation_power)
-"aN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light,/mob/living/simple_mob/mechanical/hivebot/tank/armored/anti_melee,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_charlie)
-"aR" = (/obj/structure/table/standard,/obj/item/weapon/tank/anesthetic,/obj/item/clothing/mask/breath/medical,/obj/item/weapon/storage/firstaid/surgery,/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/old_tile/blue,/area/submap/oldstation_tox)
-"aT" = (/mob/living/simple_mob/mechanical/hivebot/swarm,/obj/random/junk,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_charlie)
-"bc" = (/obj/structure/transit_tube/station,/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_charlie)
-"bd" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_beta)
-"bf" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 4; name = "Beta Engineering APC"; pixel_x = 24; report_power_alarm = 0; start_charge = 0},/obj/random/junk,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/oldstation_alpha)
-"bl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/maintenance/command{name = "Bridge"},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_bridge)
-"bq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/random/junk,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_power)
-"bw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/mob/living/simple_mob/mechanical/hivebot/tank/armored/anti_melee,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_charlie)
-"by" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/tiled/old_tile,/area/submap/oldstation_alpha)
-"bA" = (/obj/random/trash,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_hydro_sec)
-"bC" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_beta)
-"bF" = (/obj/structure/table/standard,/obj/random/maintenance/research,/obj/random/maintenance/research,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_tox)
-"bH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_alpha)
-"bJ" = (/obj/random/junk,/turf/simulated/wall,/area/submap/oldstation_kitchen)
-"bL" = (/obj/effect/decal/cleanable/blood/oil,/mob/living/simple_mob/mechanical/hivebot/ranged_damage/strong/guard,/turf/simulated/shuttle/floor/voidcraft/dark,/area/submap/oldstation_hiveboat)
-"bN" = (/obj/structure/table/standard,/obj/machinery/light/small{dir = 4},/obj/item/weapon/paper{info = "**WARNING**
Catastrophic damage sustained to station. Powernet exhausted to reawaken crew.
Immediate Objectives
1: Activate emergency power generator
2: Lift station lockdown on the bridge
Please locate the 'Damage Report' on the bridge for a detailed situation report."; name = "Cryo Awakening Alert"},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_beta)
-"bP" = (/obj/structure/closet/crate/engineering/electrical,/turf/simulated/floor/plating,/area/submap/oldstation_bridge)
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Modern power generation typically comes in two forms, a Fusion Generator or a Fission Generator. Fusion provides the best space to power ratio, and is typically seen on military or high security ships and stations, however Fission reactors require the usage of expensive, and rare, materials in its construction.. Fission generators are massive and bulky, and require a large reserve of uranium to power, however they are extremely cheap to operate and oft need little maintenance once operational.
The Singularity aims to alter this, a functional Singularity is essentially a controlled Black Hole, a Black Hole that generates far more power than Fusion or Fission generators can ever hope to produce. "; name = "Singularity Generator"},/turf/simulated/floor/tiled/old_tile/red,/area/submap/oldstation_tox)
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-"rm" = (/turf/simulated/mineral,/area/submap/oldstation_alpha)
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-"ub" = (/obj/structure/table/standard,/obj/item/weapon/tool/crowbar,/obj/random/maintenance,/obj/random/maintenance,/obj/random/maintenance,/obj/random/maintenance,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_beta)
-"uh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/highsecurity{name = "Prototype Laboratory"; req_access_txt = "271"},/turf/simulated/floor/tiled/old_tile/red,/area/submap/oldstation_tox)
-"un" = (/obj/machinery/door/airlock/command,/obj/structure/barricade,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_charlie)
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-"uw" = (/obj/structure/table/reinforced,/obj/machinery/light{dir = 4},/obj/item/weapon/paper{info = "*K14-Multiphase Energy Gun*
The K14 Prototype Energy Gun is the first Energy Rifle that has been successfully been able to not only hold a larger ammo charge than other gun models, but is capable of swapping between different energy projectile types on command with no incidents.
The weapon still suffers several drawbacks, its alternative, non laser fire mode, can only fire one round before exhausting the energy cell, the weapon also remains prohibitively expensive, nonetheless NT Market Research fully believe this weapon will form the backbone of our Energy weapon catalogue.
The K14 is expected to undergo revision to fix the ammo issues, the K15 is expected to replace the 'stun' setting with a 'disable' setting in an attempt to bypass the ammo issues."; name = "K14 Energy Gun Report"},/turf/simulated/floor/tiled/old_tile/red,/area/submap/oldstation_tox)
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-"vr" = (/obj/machinery/light/small{dir = 4},/obj/machinery/pipedispenser,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/oldstation_alpha)
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The portable Health Analyser is essentially a handheld variant of a health analyser. Years of research have concluded with this device which is capable of diagnosing even the most critical, obscure or technical injuries any humanoid entity is suffering in an easy to understand format that even a non-trained health professional can understand.
The health analyser is expected to go into full production as standard issue medical kit."; name = "Health Analyser Report"},/turf/simulated/floor/tiled/old_tile/red,/area/submap/oldstation_tox)
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Modern power generation typically comes in two forms, a Fusion Generator or a Fission Generator. Fusion provides the best space to power ratio, and is typically seen on military or high security ships and stations, however Fission reactors require the usage of expensive, and rare, materials in its construction.. Fission generators are massive and bulky, and require a large reserve of uranium to power, however they are extremely cheap to operate and oft need little maintenance once operational.
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The B01 is unlikely to see any form of mass production, but will serve as a base for future Hardsuit developments."; name = "B01-RIG Hardsuit Report"},/turf/simulated/floor/tiled/old_tile/red,/area/submap/oldstation_tox)
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-
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Catastrophic damage sustained to station. Powernet exhausted to reawaken crew.
Immediate Objectives
1: Activate emergency power generator
2: Lift station lockdown on the bridge
Please locate the 'Damage Report' on the bridge for a detailed situation report."; name = "Cryo Awakening Alert"},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/oldstation_beta)
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Modern power generation typically comes in two forms, a Fusion Generator or a Fission Generator. Fusion provides the best space to power ratio, and is typically seen on military or high security ships and stations, however Fission reactors require the usage of expensive, and rare, materials in its construction.. Fission generators are massive and bulky, and require a large reserve of uranium to power, however they are extremely cheap to operate and oft need little maintenance once operational.
The Singularity aims to alter this, a functional Singularity is essentially a controlled Black Hole, a Black Hole that generates far more power than Fusion or Fission generators can ever hope to produce. "; name = "Singularity Generator"},/turf/simulated/floor/tiled/old_tile/red,/area/submap/oldstation_tox)
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The K14 Prototype Energy Gun is the first Energy Rifle that has been successfully been able to not only hold a larger ammo charge than other gun models, but is capable of swapping between different energy projectile types on command with no incidents.
The weapon still suffers several drawbacks, its alternative, non laser fire mode, can only fire one round before exhausting the energy cell, the weapon also remains prohibitively expensive, nonetheless NT Market Research fully believe this weapon will form the backbone of our Energy weapon catalogue.
The K14 is expected to undergo revision to fix the ammo issues, the K15 is expected to replace the 'stun' setting with a 'disable' setting in an attempt to bypass the ammo issues."; name = "K14 Energy Gun Report"},/turf/simulated/floor/tiled/old_tile/red,/area/submap/oldstation_tox)
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The portable Health Analyser is essentially a handheld variant of a health analyser. Years of research have concluded with this device which is capable of diagnosing even the most critical, obscure or technical injuries any humanoid entity is suffering in an easy to understand format that even a non-trained health professional can understand.
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Modern power generation typically comes in two forms, a Fusion Generator or a Fission Generator. Fusion provides the best space to power ratio, and is typically seen on military or high security ships and stations, however Fission reactors require the usage of expensive, and rare, materials in its construction.. Fission generators are massive and bulky, and require a large reserve of uranium to power, however they are extremely cheap to operate and oft need little maintenance once operational.
The Singularity aims to alter this, a functional Singularity is essentially a controlled Black Hole, a Black Hole that generates far more power than Fusion or Fission generators can ever hope to produce. "; name = "Singularity Generator"},/obj/item/weapon/paper{info = "*Prototype Hardsuit*
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The B01 is unlikely to see any form of mass production, but will serve as a base for future Hardsuit developments."; name = "B01-RIG Hardsuit Report"},/turf/simulated/floor/tiled/old_tile/red,/area/submap/oldstation_tox)
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+"}
diff --git a/maps/overmap/space_pois/onehalf_32x20.dmm b/modular_chomp/maps/overmap/space_pois/onehalf_32x20.dmm
similarity index 99%
rename from maps/overmap/space_pois/onehalf_32x20.dmm
rename to modular_chomp/maps/overmap/space_pois/onehalf_32x20.dmm
index c3239c0bfa..f02ce6bee8 100644
--- a/maps/overmap/space_pois/onehalf_32x20.dmm
+++ b/modular_chomp/maps/overmap/space_pois/onehalf_32x20.dmm
@@ -1,165 +1,165 @@
-"aa" = (/turf/template_noop,/area/template_noop)
-"ab" = (/obj/structure/lattice,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/template_noop,/area/submap/onehalf)
-"ac" = (/obj/structure/lattice,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/template_noop,/area/submap/onehalf)
-"af" = (/obj/structure/lattice,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/template_noop,/area/submap/onehalf)
-"al" = (/obj/machinery/sleeper{dir = 4},/turf/simulated/floor/tiled/asteroid_steel{icon_state = "white"; tag = "icon-white"},/area/submap/onehalf)
-"am" = (/turf/simulated/floor/tiled/asteroid_steel{icon_state = "white"; tag = "icon-white"},/area/submap/onehalf)
-"an" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 3; pixel_y = 5},/obj/item/weapon/storage/firstaid/fire,/turf/simulated/floor/tiled/asteroid_steel{icon_state = "white"; tag = "icon-white"},/area/submap/onehalf)
-"ao" = (/obj/structure/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/tiled/old_tile/purple,/area/submap/onehalf)
-"ap" = (/turf/simulated/floor/tiled/old_tile/purple,/area/submap/onehalf)
-"aq" = (/obj/machinery/door/airlock/external,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/submap/onehalf)
-"av" = (/obj/machinery/door/blast/regular,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
-"ax" = (/obj/structure/lattice,/turf/template_noop,/area/submap/onehalf)
-"ay" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
-"az" = (/obj/machinery/washing_machine,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
-"aA" = (/obj/structure/bed/roller,/turf/simulated/floor/tiled/asteroid_steel{icon_state = "white"; tag = "icon-white"},/area/submap/onehalf)
-"aB" = (/obj/machinery/light{dir = 4},/obj/structure/table/standard,/obj/item/weapon/storage/firstaid{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/firstaid/combat,/turf/simulated/floor/tiled/asteroid_steel{icon_state = "white"; tag = "icon-white"},/area/submap/onehalf)
-"aC" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/old_tile/purple,/area/submap/onehalf)
-"aD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/submap/onehalf)
-"aE" = (/obj/structure/disposalpipe/trunk,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
-"aF" = (/obj/structure/disposalpipe/trunk,/obj/item/weapon/ore/diamond,/obj/item/weapon/ore/diamond,/obj/item/weapon/ore/diamond,/obj/item/weapon/ore/diamond,/obj/item/weapon/ore/diamond,/obj/item/weapon/ore/diamond,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
-"aJ" = (/obj/machinery/iv_drip,/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel{icon_state = "white"; tag = "icon-white"},/area/submap/onehalf)
-"aK" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/tiled/asteroid_steel{icon_state = "white"; tag = "icon-white"},/area/submap/onehalf)
-"aL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable,/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
-"aM" = (/obj/structure/disposalpipe/segment,/obj/structure/disposalpipe/segment,/obj/machinery/door/blast/regular,/turf/simulated/floor/plating,/area/submap/onehalf)
-"aQ" = (/turf/simulated/wall,/area/submap/onehalf)
-"aR" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/blast/regular,/turf/simulated/floor/plating,/area/submap/onehalf)
-"aS" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet{dir = 1},/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
-"aT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
-"aU" = (/obj/item/stack/material/steel,/turf/simulated/floor/plating,/area/submap/onehalf)
-"aV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance/medical{name = "Medical"},/turf/simulated/floor/tiled/asteroid_steel{icon_state = "white"; tag = "icon-white"},/area/submap/onehalf)
-"aW" = (/obj/machinery/door/airlock,/turf/simulated/floor/plating,/area/submap/onehalf)
-"aX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
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-"ud" = (/obj/machinery/computer{desc = "A computer long since rendered non-functional due to lack of maintenance. Spitting out error messages."; dir = 1; name = "Broken Computer"},/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
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-"RL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
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+"df" = (/obj/structure/lattice,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/template_noop,/area/submap/onehalf)
+"dg" = (/obj/structure/girder/reinforced,/obj/item/stack/material/plasteel,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
+"dj" = (/obj/structure/grille,/obj/item/weapon/material/shard,/turf/simulated/floor/plating,/area/submap/onehalf)
+"dk" = (/obj/structure/grille,/obj/effect/wingrille_spawn/reinforced,/obj/structure/cable{d2 = 2; icon_state = "0-2"},/obj/structure/cable{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/submap/onehalf)
+"dl" = (/obj/structure/grille,/obj/effect/wingrille_spawn/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/submap/onehalf)
+"dm" = (/obj/structure/grille,/obj/effect/wingrille_spawn/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/submap/onehalf)
+"dn" = (/obj/structure/grille,/obj/effect/wingrille_spawn/reinforced,/obj/structure/cable{d2 = 2; icon_state = "0-2"},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/submap/onehalf)
+"do" = (/obj/structure/lattice,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/item/weapon/material/shard{icon_state = "medium"; tag = "icon-medium"},/turf/template_noop,/area/submap/onehalf)
+"dp" = (/obj/structure/lattice,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/item/stack/rods,/turf/template_noop,/area/submap/onehalf)
+"dq" = (/obj/structure/lattice,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/template_noop,/area/submap/onehalf)
+"fE" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
+"nc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
+"oC" = (/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel{icon_state = "white"; tag = "icon-white"},/area/submap/onehalf)
+"pK" = (/obj/machinery/computer{desc = "A computer long since rendered non-functional due to lack of maintenance. Spitting out error messages."; dir = 8; name = "Broken Computer"},/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
+"ud" = (/obj/machinery/computer{desc = "A computer long since rendered non-functional due to lack of maintenance. Spitting out error messages."; dir = 1; name = "Broken Computer"},/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
+"vw" = (/obj/structure/disposalpipe/junction{dir = 8},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
+"xF" = (/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
+"Dl" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/submap/onehalf)
+"DD" = (/obj/structure/bed/chair{dir = 8; icon_state = "chair"; tag = "icon-chair (WEST)"},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
+"MS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
+"RL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
+"So" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled/asteroid_steel/airless,/area/submap/onehalf)
+
+(1,1,1) = {"
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaabacacacacacacacacaccGaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaacOacafaQaQaQaQaQaQcUaQaQcSaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaacNaQaQaQaQalamanaQaoapaoaQaqaQavaQavaQavaQavaQaaDlDlDlaaaa
+aaaaaxaxaxayazaQaAoCaBaQaCapaoaQaDaQaEaQaFaQaEaQaEaQaxaQcNaQaaaa
+aaaaaacvcNaxcNaQaJaKaYaQaoapaoaQaqaQaMaQaRaQaRaQaRaQaaaQaSaQaaaa
+aaaaaxcNaxaTcNaQaQaVaQaQaQaWaQaQaXaZbafEbabbbabbbyaQaQaQbcaQaQaa
+aaaaaxaUbebdbhbhbhbgSobhbjbhbkblbmbwMSncMSbwbobwMSbwbpbqbrbscUaa
+aaaaaabibubwbwbwbwbxbwbwaLbwbAbBbCbwvwRLvwbwbDbEbFcNaQbHxFbIcUaa
+aaaaaabJcNaQcfbKbLcAdgckbXcNcabXbXbXbXbXbXbXbXbXbXbXaQaQcUaQaQaa
+aaaaaaaabUclbJaQckbXcNaxbXclbVcbaacUcdcecfcgchbQcibXaxaaaaaaaaaa
+aaaaaaaaaaaaaaaackaaaabUaxaxbZcmcncocpDDxFcscNxFctcucGaaaaaaaaaa
+aaaaaaaaaaaaaacvcNcxaaaacNcycabXbXbXcAxFxFxFcNcNcCcDcSaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaxcEaacFcGcHcKcJcKcNcNcLcMcNxFpKcDcSaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaacvaxcNcOclbXbXbXcQcNcNcNcNcNpKcDcSaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaacRcEaxcScNcUaxcUcVcqcNcWxFcNcXcYcZaaaaaaaaaa
+aaaaaaaaaaaaaaaaaacvaaaabXcjcNcUaacUdbdcddududcNdebXdfaaaaaaaaaa
+aaaaaaaaaaaaaaaaaadgaxclckczdjbXbXbXbXdkdldmdldnbXbXcSaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaacxdodpacacacacacdqacacacdqacacafaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+"}
diff --git a/modular_chomp/maps/overmap/space_pois/space_pois.dm b/modular_chomp/maps/overmap/space_pois/space_pois.dm
new file mode 100644
index 0000000000..ac6e961800
--- /dev/null
+++ b/modular_chomp/maps/overmap/space_pois/space_pois.dm
@@ -0,0 +1,212 @@
+// This causes PoI maps to get 'checked' and compiled, when undergoing a unit test.
+// This is so CI can validate PoIs, and ensure future changes don't break PoIs, as PoIs are loaded at runtime and the compiler can't catch errors.
+// When adding a new PoI, please add it to this list.
+#if MAP_TEST
+#include "abandonedtele_13x12.dmm"
+#include "abandonedzoo_20x20.dmm"
+#include "asteroid1_20x20.dmm"
+#include "asteroid2_20x20.dmm"
+#include "asteroid3_20x20.dmm"
+#include "asteroid4_20x20.dmm"
+#include "asteroid5_40x40.dmm"
+#include "blowntcommsat_53x56.dmm"
+#include "clownmime_28x20.dmm"
+#include "debris1_20x20.dmm"
+#include "debris2_20x20.dmm"
+#include "debris3_30x20.dmm"
+#include "deepstorage_85x67.dmm"
+#include "derelict1_40x40.dmm"
+#include "derelict2_20x20.dmm"
+#include "derelict3_40x40.dmm"
+#include "derelict4_40x40.dmm"
+#include "derelict5_40x40.dmm"
+#include "dj_31x28.dmm"
+#include "druglab_16x14.dmm"
+#include "emptyshell_17x15.dmm"
+#include "gasthelizards_19x14.dmm"
+#include "golemtarget_30x30.dmm"
+#include "intactemptyship_13x11.dmm"
+#include "mechtransport_9x15.dmm"
+#include "oldstation_80x45.dmm"
+#include "onehalf_32x20.dmm"
+#include "spacebar_40x40.dmm"
+#include "syndiecakesfactory_40x40.dmm"
+#include "syndiedepot_57x49.dmm"
+#include "turretedoutpost_23x19.dmm"
+#include "ussp_84x90.dmm"
+#include "ussptele_21x12.dmm"
+#include "wayhome_30x30.dmm"
+#include "whiteship_55x30.dmm"
+#include "wizardcrash_20x35.dmm"
+#endif
+
+// Vars (excluding mappath) are passed to the overmap object after scanning.
+// Every template MUST have a unique name both because of the mapping subsystem and the overmap system.
+/datum/map_template/dynamic_overmap
+ name = "bluespace static"
+ mappath = null
+ annihilate = TRUE
+ var/scanner_desc = "Unable to resolve bluespace fluctuations."
+ var/poi_icon = "ring"
+ var/active_icon = "ring_active" // Icon to use when the POI is loaded. Set to null to disable behavior.
+ var/poi_color = null
+
+// Stolen from map_template/shelter
+/datum/map_template/dynamic_overmap/proc/update_lighting(turf/deploy_location)
+ var/affected = get_affected_turfs(deploy_location, centered=TRUE)
+ for(var/turf/T in affected)
+ T.lighting_build_overlay()
+
+/datum/map_template/dynamic_overmap/abandonedtele_13x12
+ name = "abandoned tele"
+ mappath = "modular_chomp/maps/overmap/space_pois/abandonedtele_13x12.dmm"
+
+/datum/map_template/dynamic_overmap/abandonedzoo_20x20
+ name = "abandoned zoo"
+ mappath = "modular_chomp/maps/overmap/space_pois/abandonedzoo_20x20.dmm"
+
+/datum/map_template/dynamic_overmap/asteroid1_20x20
+ name = "asteroid"
+ mappath = "modular_chomp/maps/overmap/space_pois/asteroid1_20x20.dmm"
+ poi_icon = "asteroid1"
+ active_icon = "asteroid1_g"
+
+/datum/map_template/dynamic_overmap/asteroid2_20x20
+ name = "asteroider"
+ mappath = "modular_chomp/maps/overmap/space_pois/asteroid2_20x20.dmm"
+ poi_icon = "asteroid2"
+ active_icon = "asteroid2_g"
+
+/datum/map_template/dynamic_overmap/asteroid3_20x20
+ name = "asteroidest"
+ mappath = "modular_chomp/maps/overmap/space_pois/asteroid3_20x20.dmm"
+ poi_icon = "asteroid3"
+ active_icon = "asteroid3_g"
+
+/datum/map_template/dynamic_overmap/asteroid4_20x20
+ name = "asteroidester"
+ mappath = "modular_chomp/maps/overmap/space_pois/asteroid4_20x20.dmm"
+ poi_icon = "asteroid2"
+ active_icon = "asteroid2_g"
+
+/datum/map_template/dynamic_overmap/asteroid5_40x40
+ name = "asteroidestest"
+ mappath = "modular_chomp/maps/overmap/space_pois/asteroid5_40x40.dmm"
+ poi_icon = "asteroid0"
+ active_icon = "asteroid0_g"
+
+/datum/map_template/dynamic_overmap/blowntcommsat_53x56
+ name = "commsat"
+ mappath = "modular_chomp/maps/overmap/space_pois/blowntcommsat_53x56.dmm"
+
+/datum/map_template/dynamic_overmap/clownmime_28x20
+ name = "honk"
+ mappath = "modular_chomp/maps/overmap/space_pois/clownmime_28x20.dmm"
+
+/datum/map_template/dynamic_overmap/debris1_20x20
+ name = "debris"
+ mappath = "modular_chomp/maps/overmap/space_pois/debris1_20x20.dmm"
+
+/datum/map_template/dynamic_overmap/debris2_20x20
+ name = "debriss"
+ mappath = "modular_chomp/maps/overmap/space_pois/debris2_20x20.dmm"
+
+/datum/map_template/dynamic_overmap/debris3_30x20
+ name = "debrisss"
+ mappath = "modular_chomp/maps/overmap/space_pois/debris3_30x20.dmm"
+
+/datum/map_template/dynamic_overmap/deepstorage_85x67
+ name = "storage facility"
+ mappath = "modular_chomp/maps/overmap/space_pois/deepstorage_85x67.dmm"
+
+/datum/map_template/dynamic_overmap/derelict1_40x40
+ name = "ruins"
+ mappath = "modular_chomp/maps/overmap/space_pois/derelict1_40x40.dmm"
+
+/datum/map_template/dynamic_overmap/derelict2_20x20
+ name = "ruins again"
+ mappath = "modular_chomp/maps/overmap/space_pois/derelict2_20x20.dmm"
+
+/datum/map_template/dynamic_overmap/derelict3_40x40
+ name = "ruins three"
+ mappath = "modular_chomp/maps/overmap/space_pois/derelict3_40x40.dmm"
+
+/datum/map_template/dynamic_overmap/derelict4_40x40
+ name = "ruins maybe"
+ mappath = "modular_chomp/maps/overmap/space_pois/derelict4_40x40.dmm"
+
+/datum/map_template/dynamic_overmap/derelict5_40x40
+ name = "ruins?"
+ mappath = "modular_chomp/maps/overmap/space_pois/derelict5_40x40.dmm"
+
+/datum/map_template/dynamic_overmap/dj_31x28
+ name = "DJ Grooves"
+ mappath = "modular_chomp/maps/overmap/space_pois/dj_31x28.dmm"
+
+/datum/map_template/dynamic_overmap/druglab_16x14
+ name = "lab"
+ mappath = "modular_chomp/maps/overmap/space_pois/druglab_16x14.dmm"
+
+/datum/map_template/dynamic_overmap/emptyshell_17x15
+ name = "ruins..."
+ mappath = "modular_chomp/maps/overmap/space_pois/emptyshell_17x15.dmm"
+
+/datum/map_template/dynamic_overmap/gasthelizards_19x14
+ name = "unknown"
+ mappath = "modular_chomp/maps/overmap/space_pois/gasthelizards_19x14.dmm"
+
+/datum/map_template/dynamic_overmap/golemtarget_30x30
+ name = "unknown too"
+ mappath = "modular_chomp/maps/overmap/space_pois/golemtarget_30x30.dmm"
+
+/datum/map_template/dynamic_overmap/intactemptyship_13x11
+ name = "ship"
+ mappath = "modular_chomp/maps/overmap/space_pois/intactemptyship_13x11.dmm"
+
+/datum/map_template/dynamic_overmap/mechtransport_9x15
+ name = "transport"
+ mappath = "modular_chomp/maps/overmap/space_pois/mechtransport_9x15.dmm"
+
+/datum/map_template/dynamic_overmap/oldstation_80x45
+ name = "station"
+ mappath = "modular_chomp/maps/overmap/space_pois/oldstation_80x45.dmm"
+
+/datum/map_template/dynamic_overmap/onehalf_32x20
+ name = "lorem ipsum"
+ mappath = "modular_chomp/maps/overmap/space_pois/onehalf_32x20.dmm"
+
+/datum/map_template/dynamic_overmap/spacebar_40x40
+ name = "alcohol"
+ mappath = "modular_chomp/maps/overmap/space_pois/spacebar_40x40.dmm"
+
+/datum/map_template/dynamic_overmap/syndiecakesfactory_40x40
+ name = "land o' cakes"
+ mappath = "modular_chomp/maps/overmap/space_pois/syndiecakesfactory_40x40.dmm"
+
+/datum/map_template/dynamic_overmap/syndiedepot_57x49
+ name = "depot"
+ mappath = "modular_chomp/maps/overmap/space_pois/syndiedepot_57x49.dmm"
+
+/datum/map_template/dynamic_overmap/turretedoutpost_23x19
+ name = "gunpowder"
+ mappath = "modular_chomp/maps/overmap/space_pois/turretedoutpost_23x19.dmm"
+
+/datum/map_template/dynamic_overmap/ussp_84x90
+ name = "facility"
+ mappath = "modular_chomp/maps/overmap/space_pois/ussp_84x90.dmm"
+
+/datum/map_template/dynamic_overmap/ussptele_21x12
+ name = "facility but small"
+ mappath = "modular_chomp/maps/overmap/space_pois/ussptele_21x12.dmm"
+
+/datum/map_template/dynamic_overmap/wayhome_30x30
+ name = "something"
+ mappath = "modular_chomp/maps/overmap/space_pois/wayhome_30x30.dmm"
+
+/datum/map_template/dynamic_overmap/whiteship_55x30
+ name = "ship2"
+ mappath = "modular_chomp/maps/overmap/space_pois/whiteship_55x30.dmm"
+
+/datum/map_template/dynamic_overmap/wizardcrash_20x35
+ name = "also something"
+ mappath = "modular_chomp/maps/overmap/space_pois/wizardcrash_20x35.dmm"
diff --git a/maps/overmap/space_pois/spacebar_40x40.dmm b/modular_chomp/maps/overmap/space_pois/spacebar_40x40.dmm
similarity index 100%
rename from maps/overmap/space_pois/spacebar_40x40.dmm
rename to modular_chomp/maps/overmap/space_pois/spacebar_40x40.dmm
diff --git a/maps/overmap/space_pois/syndiecakesfactory_40x40.dmm b/modular_chomp/maps/overmap/space_pois/syndiecakesfactory_40x40.dmm
similarity index 100%
rename from maps/overmap/space_pois/syndiecakesfactory_40x40.dmm
rename to modular_chomp/maps/overmap/space_pois/syndiecakesfactory_40x40.dmm
diff --git a/maps/overmap/space_pois/syndiedepot_57x49.dmm b/modular_chomp/maps/overmap/space_pois/syndiedepot_57x49.dmm
similarity index 100%
rename from maps/overmap/space_pois/syndiedepot_57x49.dmm
rename to modular_chomp/maps/overmap/space_pois/syndiedepot_57x49.dmm
diff --git a/maps/overmap/space_pois/turretedoutpost_23x19.dmm b/modular_chomp/maps/overmap/space_pois/turretedoutpost_23x19.dmm
similarity index 100%
rename from maps/overmap/space_pois/turretedoutpost_23x19.dmm
rename to modular_chomp/maps/overmap/space_pois/turretedoutpost_23x19.dmm
diff --git a/maps/overmap/space_pois/ussp_84x90.dmm b/modular_chomp/maps/overmap/space_pois/ussp_84x90.dmm
similarity index 100%
rename from maps/overmap/space_pois/ussp_84x90.dmm
rename to modular_chomp/maps/overmap/space_pois/ussp_84x90.dmm
diff --git a/maps/overmap/space_pois/ussptele_21x12.dmm b/modular_chomp/maps/overmap/space_pois/ussptele_21x12.dmm
similarity index 100%
rename from maps/overmap/space_pois/ussptele_21x12.dmm
rename to modular_chomp/maps/overmap/space_pois/ussptele_21x12.dmm
diff --git a/maps/overmap/space_pois/wayhome_30x30.dmm b/modular_chomp/maps/overmap/space_pois/wayhome_30x30.dmm
similarity index 100%
rename from maps/overmap/space_pois/wayhome_30x30.dmm
rename to modular_chomp/maps/overmap/space_pois/wayhome_30x30.dmm
diff --git a/maps/overmap/space_pois/whiteship_55x30.dmm b/modular_chomp/maps/overmap/space_pois/whiteship_55x30.dmm
similarity index 100%
rename from maps/overmap/space_pois/whiteship_55x30.dmm
rename to modular_chomp/maps/overmap/space_pois/whiteship_55x30.dmm
diff --git a/maps/overmap/space_pois/wizardcrash_20x35.dmm b/modular_chomp/maps/overmap/space_pois/wizardcrash_20x35.dmm
similarity index 100%
rename from maps/overmap/space_pois/wizardcrash_20x35.dmm
rename to modular_chomp/maps/overmap/space_pois/wizardcrash_20x35.dmm
diff --git a/vorestation.dme b/vorestation.dme
index 59eaa32eb3..a3b8959ade 100644
--- a/vorestation.dme
+++ b/vorestation.dme
@@ -4587,6 +4587,7 @@
#include "modular_chomp\code\modules\mob\new_player\sprite_accessories_wing.dm"
#include "modular_chomp\code\modules\organs\organ_external.dm"
#include "modular_chomp\code\modules\organs\organ_icon.dm"
+#include "modular_chomp\code\modules\overmap\dynamic_sector.dm"
#include "modular_chomp\code\modules\power\cells\device_cells.dm"
#include "modular_chomp\code\modules\power\cells\esoteric_cells.dm"
#include "modular_chomp\code\modules\power\cells\power_cells.dm"
@@ -4605,4 +4606,5 @@
#include "modular_chomp\code\modules\vore\eating\exportpanel_ch.dm"
#include "modular_chomp\code\modules\vore\resizing\resize.dm"
#include "modular_chomp\code\modules\xenobio\machinery\monkey_processor.dm"
+#include "modular_chomp\maps\overmap\space_pois\space_pois.dm"
// END_INCLUDE