Captains no longer spawns with a cigar in their mouth, instead it spawns on the desk where the captain spawns.

CEs no longer spawns with a cigarette in their mouth. I did not add a cigarette to their desk because there is already a cigarette pack that spawns there.

Moved some stuff in singularity/New() into its own proc that singularity/New() calls. This is so that I can override it and prevent runtimes with an away mission.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4717 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
johnsonmt88@gmail.com
2012-09-18 01:36:40 +00:00
parent 5e1ea2c70e
commit be04c81a27
4 changed files with 7 additions and 7 deletions

View File

@@ -21,7 +21,6 @@
H.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/captain(H), slot_wear_suit)
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/clothing/head/caphat(H), slot_head)
H.equip_to_slot_or_del(new /obj/item/clothing/mask/cigarette/cigar(H), slot_wear_mask)
H.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(H), slot_glasses)
if(H.backbag == 1)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/id_kit(H), slot_r_hand)

View File

@@ -19,7 +19,6 @@
H.equip_to_slot_or_del(new /obj/item/device/pda/heads/ce(H), slot_l_store)
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white(H), slot_head)
H.equip_to_slot_or_del(new /obj/item/clothing/mask/cigarette(H), slot_wear_mask)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(H), slot_belt)
H.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(H), slot_gloves)
if(H.backbag == 1)

View File

@@ -35,10 +35,7 @@ var/global/list/uneatable = list(
/obj/machinery/singularity/New(loc, var/starting_energy = 50, var/temp = 0)
//CARN: admin-alert for chuckle-fuckery.
last_warning = world.time
var/count = locate(/obj/machinery/containment_field) in orange(30, src)
if(!count) message_admins("A singulo has been created without containment fields active ([x],[y],[z])",1)
investigate_log("was created. [count?"":"<font color='red'>No containment fields were active</font>"]","singulo")
admin_investigate_setup()
src.energy = starting_energy
if(temp)
@@ -108,6 +105,11 @@ var/global/list/uneatable = list(
return
/obj/machinery/singularity/proc/admin_investigate_setup()
last_warning = world.time
var/count = locate(/obj/machinery/containment_field) in orange(30, src)
if(!count) message_admins("A singulo has been created without containment fields active ([x],[y],[z])",1)
investigate_log("was created. [count?"":"<font color='red'>No containment fields were active</font>"]","singulo")
/obj/machinery/singularity/proc/dissipate()
if(!dissipate)

View File

@@ -2922,7 +2922,7 @@
"bej" = (/obj/structure/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/clothing/mask/gas,/obj/item/clothing/head/helmet/space/capspace,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bek" = (/obj/structure/stool/bed,/obj/machinery/light_switch{pixel_y = -25},/obj/item/weapon/bedsheet/captain,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bel" = (/obj/structure/closet/secure_closet/captains,/obj/machinery/camera{c_tag = "Captain's Quarters"; dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bem" = (/obj/structure/table/woodentable,/obj/item/weapon/melee/chainofcommand,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bem" = (/obj/structure/table/woodentable,/obj/item/weapon/melee/chainofcommand,/obj/item/clothing/mask/cigarette/cigar,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"ben" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"beo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/wall/r_wall,/area/crew_quarters/captain)
"bep" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/ai)