for(var/bad_code in world)

Removes a very large amount of world loops.
Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically.
Cleans up some commented out code.
This commit is contained in:
Neerti
2018-04-29 17:55:04 -04:00
parent 81c19c62a3
commit be73b8c36a
103 changed files with 274 additions and 403 deletions

View File

@@ -1,6 +1,6 @@
// Create lighting overlays on all turfs with dynamic lighting in areas with dynamic lighting.
/proc/create_all_lighting_overlays()
for(var/area/A in world)
for(var/area/A in all_areas)
if(!A.dynamic_lighting)
continue
for(var/turf/T in A)