diff --git a/code/modules/assembly/signaler.dm b/code/modules/assembly/signaler.dm index 354de6949b..a8859e7c1c 100644 --- a/code/modules/assembly/signaler.dm +++ b/code/modules/assembly/signaler.dm @@ -1,194 +1,194 @@ -/obj/item/device/assembly/signaler - name = "remote signaling device" - desc = "Used to remotely activate devices. Tap against another secured signaler to transfer configuration." - icon_state = "signaller" - item_state = "signaler" - origin_tech = list(TECH_MAGNET = 1) - matter = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 200, "waste" = 100) - wires = WIRE_RECEIVE | WIRE_PULSE | WIRE_RADIO_PULSE | WIRE_RADIO_RECEIVE - - secured = TRUE - - var/code = 30 - var/frequency = 1457 - var/delay = 0 - var/airlock_wire = null - var/datum/wires/connected = null - var/datum/radio_frequency/radio_connection - var/deadman = FALSE - -/obj/item/device/assembly/signaler/New() - ..() - spawn(40) - set_frequency(frequency) - return - - -/obj/item/device/assembly/signaler/activate() - if(cooldown > 0) return FALSE - cooldown = 2 - spawn(10) - process_cooldown() - - signal() - return TRUE - -/obj/item/device/assembly/signaler/update_icon() - if(holder) - holder.update_icon() - return - -/obj/item/device/assembly/signaler/interact(mob/user as mob, flag1) - var/t1 = "-------" -// if ((src.b_stat && !( flag1 ))) -// t1 = text("-------
\nGreen Wire: []
\nRed Wire: []
\nBlue Wire: []
\n", (src.wires & 4 ? text("Cut Wire", src) : text("Mend Wire", src)), (src.wires & 2 ? text("Cut Wire", src) : text("Mend Wire", src)), (src.wires & 1 ? text("Cut Wire", src) : text("Mend Wire", src))) -// else -// t1 = "-------" Speaker: [src.listening ? "Engaged" : "Disengaged"]
- var/dat = {" - - -Send Signal
-Frequency/Code for signaler:
-Frequency: -- -- -[format_frequency(src.frequency)] -+ -+
- -Code: -- -- -[src.code] -+ -+
-[t1] -
"} - user << browse(dat, "window=radio") - onclose(user, "radio") - return - - -/obj/item/device/assembly/signaler/Topic(href, href_list, state = deep_inventory_state) - if(..()) - return TRUE - - if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr)) - usr << browse(null, "window=radio") - onclose(usr, "radio") - return - - if (href_list["freq"]) - var/new_frequency = (frequency + text2num(href_list["freq"])) - if(new_frequency < RADIO_LOW_FREQ || new_frequency > RADIO_HIGH_FREQ) - new_frequency = sanitize_frequency(new_frequency, RADIO_LOW_FREQ, RADIO_HIGH_FREQ) - set_frequency(new_frequency) - - if(href_list["code"]) - src.code += text2num(href_list["code"]) - src.code = round(src.code) - src.code = min(100, src.code) - src.code = max(1, src.code) - - if(href_list["send"]) - spawn( 0 ) - signal() - - if(usr) - attack_self(usr) - - return - -/obj/item/device/assembly/signaler/attackby(obj/item/weapon/W, mob/user, params) - if(issignaler(W)) - var/obj/item/device/assembly/signaler/signaler2 = W - if(secured && signaler2.secured) - code = signaler2.code - frequency = signaler2.frequency - to_chat(user, "You transfer the frequency and code of [signaler2] to [src].") - else - ..() - -/obj/item/device/assembly/signaler/proc/signal() - if(!radio_connection) - return - if(is_jammed(src)) - return - - var/datum/signal/signal = new - signal.source = src - signal.encryption = code - signal.data["message"] = "ACTIVATE" - radio_connection.post_signal(src, signal) - return - - -/obj/item/device/assembly/signaler/pulse(var/radio = 0) - if(is_jammed(src)) - return FALSE - if(src.connected && src.wires) - connected.Pulse(src) - else if(holder) - holder.process_activation(src, 1, 0) - else - ..(radio) - return TRUE - - -/obj/item/device/assembly/signaler/receive_signal(datum/signal/signal) - if(!signal) - return FALSE - if(signal.encryption != code) - return FALSE - if(!(src.wires & WIRE_RADIO_RECEIVE)) - return FALSE - if(is_jammed(src)) - return FALSE - pulse(1) - - if(!holder) - for(var/mob/O in hearers(1, src.loc)) - O.show_message(text("\icon[] *beep* *beep*", src), 3, "*beep* *beep*", 2) - return - - -/obj/item/device/assembly/signaler/proc/set_frequency(new_frequency) - if(!frequency) - return - if(!radio_controller) - sleep(20) - if(!radio_controller) - return - - radio_controller.remove_object(src, frequency) - frequency = new_frequency - radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT) - return - -/obj/item/device/assembly/signaler/process() - if(!deadman) - STOP_PROCESSING(SSobj, src) - var/mob/M = src.loc - if(!M || !ismob(M)) - if(prob(5)) - signal() - deadman = FALSE - STOP_PROCESSING(SSobj, src) - else if(prob(5)) - M.visible_message("[M]'s finger twitches a bit over [src]'s signal button!") - return - -/obj/item/device/assembly/signaler/verb/deadman_it() - set src in usr - set name = "Threaten to push the button!" - set desc = "BOOOOM!" - deadman = TRUE - START_PROCESSING(SSobj, src) - log_and_message_admins("is threatening to trigger a signaler deadman's switch") - usr.visible_message("[usr] moves their finger over [src]'s signal button...") - -/obj/item/device/assembly/signaler/Destroy() - if(radio_controller) - radio_controller.remove_object(src,frequency) - frequency = 0 - . = ..() +/obj/item/device/assembly/signaler + name = "remote signaling device" + desc = "Used to remotely activate devices. Tap against another secured signaler to transfer configuration." + icon_state = "signaller" + item_state = "signaler" + origin_tech = list(TECH_MAGNET = 1) + matter = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 200, "waste" = 100) + wires = WIRE_RECEIVE | WIRE_PULSE | WIRE_RADIO_PULSE | WIRE_RADIO_RECEIVE + + secured = TRUE + + var/code = 30 + var/frequency = 1457 + var/delay = 0 + var/airlock_wire = null + var/datum/wires/connected = null + var/datum/radio_frequency/radio_connection + var/deadman = FALSE + +/obj/item/device/assembly/signaler/New() + ..() + spawn(40) + set_frequency(frequency) + return + + +/obj/item/device/assembly/signaler/activate() + if(cooldown > 0) return FALSE + cooldown = 2 + spawn(10) + process_cooldown() + + signal() + return TRUE + +/obj/item/device/assembly/signaler/update_icon() + if(holder) + holder.update_icon() + return + +/obj/item/device/assembly/signaler/interact(mob/user as mob, flag1) + var/t1 = "-------" +// if ((src.b_stat && !( flag1 ))) +// t1 = text("-------
\nGreen Wire: []
\nRed Wire: []
\nBlue Wire: []
\n", (src.wires & 4 ? text("Cut Wire", src) : text("Mend Wire", src)), (src.wires & 2 ? text("Cut Wire", src) : text("Mend Wire", src)), (src.wires & 1 ? text("Cut Wire", src) : text("Mend Wire", src))) +// else +// t1 = "-------" Speaker: [src.listening ? "Engaged" : "Disengaged"]
+ var/dat = {" + + +Send Signal
+Frequency/Code for signaler:
+Frequency: +- +- +[format_frequency(src.frequency)] ++ ++
+ +Code: +- +- +[src.code] ++ ++
+[t1] +
"} + user << browse(dat, "window=radio") + onclose(user, "radio") + return + + +/obj/item/device/assembly/signaler/Topic(href, href_list, state = deep_inventory_state) + if(..()) + return TRUE + + if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr)) + usr << browse(null, "window=radio") + onclose(usr, "radio") + return + + if (href_list["freq"]) + var/new_frequency = (frequency + text2num(href_list["freq"])) + if(new_frequency < RADIO_LOW_FREQ || new_frequency > RADIO_HIGH_FREQ) + new_frequency = sanitize_frequency(new_frequency, RADIO_LOW_FREQ, RADIO_HIGH_FREQ) + set_frequency(new_frequency) + + if(href_list["code"]) + src.code += text2num(href_list["code"]) + src.code = round(src.code) + src.code = min(100, src.code) + src.code = max(1, src.code) + + if(href_list["send"]) + spawn( 0 ) + signal() + + if(usr) + attack_self(usr) + + return + +/obj/item/device/assembly/signaler/attackby(obj/item/weapon/W, mob/user, params) + if(issignaler(W)) + var/obj/item/device/assembly/signaler/signaler2 = W + if(secured && signaler2.secured) + code = signaler2.code + set_frequency(signaler2.frequency) + to_chat(user, "You transfer the frequency and code of [signaler2] to [src].") + else + ..() + +/obj/item/device/assembly/signaler/proc/signal() + if(!radio_connection) + return + if(is_jammed(src)) + return + + var/datum/signal/signal = new + signal.source = src + signal.encryption = code + signal.data["message"] = "ACTIVATE" + radio_connection.post_signal(src, signal) + return + + +/obj/item/device/assembly/signaler/pulse(var/radio = 0) + if(is_jammed(src)) + return FALSE + if(src.connected && src.wires) + connected.Pulse(src) + else if(holder) + holder.process_activation(src, 1, 0) + else + ..(radio) + return TRUE + + +/obj/item/device/assembly/signaler/receive_signal(datum/signal/signal) + if(!signal) + return FALSE + if(signal.encryption != code) + return FALSE + if(!(src.wires & WIRE_RADIO_RECEIVE)) + return FALSE + if(is_jammed(src)) + return FALSE + pulse(1) + + if(!holder) + for(var/mob/O in hearers(1, src.loc)) + O.show_message(text("\icon[] *beep* *beep*", src), 3, "*beep* *beep*", 2) + return + + +/obj/item/device/assembly/signaler/proc/set_frequency(new_frequency) + if(!frequency) + return + if(!radio_controller) + sleep(20) + if(!radio_controller) + return + + radio_controller.remove_object(src, frequency) + frequency = new_frequency + radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT) + return + +/obj/item/device/assembly/signaler/process() + if(!deadman) + STOP_PROCESSING(SSobj, src) + var/mob/M = src.loc + if(!M || !ismob(M)) + if(prob(5)) + signal() + deadman = FALSE + STOP_PROCESSING(SSobj, src) + else if(prob(5)) + M.visible_message("[M]'s finger twitches a bit over [src]'s signal button!") + return + +/obj/item/device/assembly/signaler/verb/deadman_it() + set src in usr + set name = "Threaten to push the button!" + set desc = "BOOOOM!" + deadman = TRUE + START_PROCESSING(SSobj, src) + log_and_message_admins("is threatening to trigger a signaler deadman's switch") + usr.visible_message("[usr] moves their finger over [src]'s signal button...") + +/obj/item/device/assembly/signaler/Destroy() + if(radio_controller) + radio_controller.remove_object(src,frequency) + frequency = 0 + . = ..() diff --git a/code/modules/integrated_electronics/subtypes/input.dm b/code/modules/integrated_electronics/subtypes/input.dm index 9c54a6e377..f12db3f76b 100644 --- a/code/modules/integrated_electronics/subtypes/input.dm +++ b/code/modules/integrated_electronics/subtypes/input.dm @@ -413,8 +413,9 @@ activate_pin(3) - for(var/mob/O in hearers(1, get_turf(src))) - O.show_message(text("\icon[] *beep* *beep*", src), 3, "*beep* *beep*", 2) + if(loc) + for(var/mob/O in hearers(1, get_turf(src))) + O.show_message(text("\icon[] *beep* *beep*", src), 3, "*beep* *beep*", 2) /obj/item/integrated_circuit/input/EPv2 name = "\improper EPv2 circuit"