From bec4591556c94610b622e8c34b0dea10f6b59c75 Mon Sep 17 00:00:00 2001 From: DigitalSquirrel95 <48812209+DigitalSquirrel95@users.noreply.github.com> Date: Fri, 11 Oct 2019 01:43:00 -0400 Subject: [PATCH] Changes the crew transfer message to be more IC friendly. A simple change that changes the crew transfer vote message to something that implies the crew is voting for extra work on their PDAs. This makes the crew transfer make a bit more sense in character, because as it stands, our characters are currently coming to work not really knowing when they get off work. Direct port of this: https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/572 --- code/controllers/subsystems/vote.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/controllers/subsystems/vote.dm b/code/controllers/subsystems/vote.dm index e7c3d5aaf9..7550ce1652 100644 --- a/code/controllers/subsystems/vote.dm +++ b/code/controllers/subsystems/vote.dm @@ -105,7 +105,7 @@ SUBSYSTEM_DEF(vote) factor = 1.4 choices["Initiate Crew Transfer"] = round(choices["Initiate Crew Transfer"] * factor) world << "Crew Transfer Factor: [factor]" - greatest_votes = max(choices["Initiate Crew Transfer"], choices["Continue The Round"]) + greatest_votes = max(choices["Initiate Crew Transfer"], choices["Extend the Shift"]) //Citadel change . = list() // Get all options with that many votes and return them in a list if(greatest_votes) @@ -220,8 +220,8 @@ SUBSYSTEM_DEF(vote) if(ticker.current_state <= GAME_STATE_SETTING_UP) initiator_key << "The crew transfer button has been disabled!" return 0 - question = "End the shift?" - choices.Add("Initiate Crew Transfer", "Continue The Round") + question = "Your PDA beeps with a message from Central. Would you like an additional hour to finish ongoing projects?" //Citadel change + choices.Add("Initiate Crew Transfer", "Extend the Shift") //Citadel change if(VOTE_ADD_ANTAGONIST) if(!config.allow_extra_antags || ticker.current_state >= GAME_STATE_SETTING_UP) return 0