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Fix what's considered station levels
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@@ -70,10 +70,12 @@
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global.using_map.player_levels |= map_z
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if(!in_space)
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global.using_map.sealed_levels |= map_z
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/* VOREStation Removal - We have a map system that does this already.
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if(base)
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global.using_map.station_levels |= map_z
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global.using_map.contact_levels |= map_z
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global.using_map.map_levels |= map_z
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*/
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/obj/effect/overmap/visitable/proc/get_space_zlevels()
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if(in_space)
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