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Hopefully fixes some bugs that came out of that merge.
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@@ -490,7 +490,7 @@
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var/obj/item/stack/tile/floor/S = W
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if (S.get_amount() < 1)
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return
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del(L)
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qdel(L)
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playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
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ChangeTurf(/turf/simulated/floor/airless)
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S.use(1)
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