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Oops, broke Mesons when I fixed NVG's
This should put things back where they go.
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@@ -1275,8 +1275,10 @@
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var/obj/item/clothing/glasses/G = glasses
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var/obj/item/clothing/glasses/G = glasses
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if(istype(G))
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if(istype(G))
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see_in_dark += G.darkness_view
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see_in_dark += G.darkness_view
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if(G.vision_flags)
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if(G.vision_flags) // MESONS
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sight |= G.vision_flags
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sight |= G.vision_flags
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if(!druggy)
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see_invisible = SEE_INVISIBLE_MINIMUM
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if(istype(G,/obj/item/clothing/glasses/night))
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if(istype(G,/obj/item/clothing/glasses/night))
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see_invisible = SEE_INVISIBLE_MINIMUM
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see_invisible = SEE_INVISIBLE_MINIMUM
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client.screen += global_hud.nvg
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client.screen += global_hud.nvg
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