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double-earlyports unseen combat ai fix
haha lack of exit condition go brrrrr
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@@ -18,6 +18,8 @@
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return give_destination(get_turf(O), 0, TRUE)
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return give_destination(get_turf(O), 0, TRUE)
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else
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else
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return find_target()
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return find_target()
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else
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return find_target()
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else
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else
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return shoot_near_turf(target_last_seen_turf)
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return shoot_near_turf(target_last_seen_turf)
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