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double-earlyports unseen combat ai fix
haha lack of exit condition go brrrrr
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@@ -16,6 +16,8 @@
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var/obj/O = find_escape_route()
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var/obj/O = find_escape_route()
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if(istype(O))
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if(istype(O))
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return give_destination(get_turf(O), 0, TRUE)
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return give_destination(get_turf(O), 0, TRUE)
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else
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return find_target()
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else
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else
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return find_target()
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return find_target()
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else
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else
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