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Chemical rebalance across the board.
- Halved metabolism in general. This is not a huge change, and will probably work out fine. - Nerfed metabolism for individual chemicals, for example spaceacillin, greatly. - Made mildly toxic chemicals, like pure carbon, cause medical side-effects.
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@@ -74,7 +74,7 @@
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#define HUNGER_FACTOR 0.05
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// How many units of reagent are consumed per tick, by default.
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#define REAGENTS_METABOLISM 0.4
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#define REAGENTS_METABOLISM 0.2
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// By defining the effect multiplier this way, it'll exactly adjust
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// all effects according to how they originally were with the 0.4 metabolism
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