Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport

Conflicts:
	baystation12.dme
	code/defines/procs/global_lists.dm
	code/game/gamemodes/events.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/mecha/working/ripley.dm
	code/modules/mob/living/carbon/human/human_attackalien.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/new_player/preferences.dm
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/mask.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
Cael_Aislinn
2012-12-29 13:06:03 +10:00
81 changed files with 8088 additions and 446 deletions

View File

@@ -69,7 +69,10 @@
// Factor of how fast mob nutrition decreases
#define HUNGER_FACTOR 0.05
#define REAGENTS_METABOLISM 0.4
#define REAGENTS_METABOLISM 0.02
// By defining the effect multiplier this way, it'll exactly adjust
// all effects according to how they originally were with the 0.4 metabolism
#define REAGENTS_EFFECT_MULTIPLIER REAGENTS_METABOLISM / 0.4
#define MINIMUM_AIR_RATIO_TO_SUSPEND 0.05
//Minimum ratio of air that must move to/from a tile to suspend group processing