mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-12 19:22:56 +00:00
Security camera console now also caches it' list of cameras.
FUCKING HUGE.
This commit is contained in:
@@ -36,6 +36,9 @@
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wires = new(src)
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assembly = new(src)
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assembly.state = 4
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invalidateCameraCache()
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/* // Use this to look for cameras that have the same c_tag.
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for(var/obj/machinery/camera/C in cameranet.cameras)
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var/list/tempnetwork = C.network&src.network
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@@ -61,6 +64,7 @@
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/obj/machinery/camera/emp_act(severity)
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if(!isEmpProof())
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if(prob(100/severity))
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invalidateCameraCache()
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stat |= EMPED
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SetLuminosity(0)
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kick_viewers()
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@@ -71,7 +75,7 @@
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stat &= ~EMPED
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cancelCameraAlarm()
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update_icon()
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invalidateCameraCache()
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..()
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/obj/machinery/camera/bullet_act(var/obj/item/projectile/P)
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@@ -118,7 +122,7 @@
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destroy()
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/obj/machinery/camera/attackby(obj/W as obj, mob/living/user as mob)
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invalidateCameraCache()
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// DECONSTRUCTION
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if(isscrewdriver(W))
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//user << "<span class='notice'>You start to [panel_open ? "close" : "open"] the camera's panel.</span>"
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@@ -199,6 +203,7 @@
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//legacy support, if choice is != 1 then just kick viewers without changing status
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kick_viewers()
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else
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invalidateCameraCache()
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set_status( !src.status )
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if (!(src.status))
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visible_message("\red [user] has deactivated [src]!")
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@@ -218,6 +223,7 @@
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//Used when someone breaks a camera
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/obj/machinery/camera/proc/destroy()
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invalidateCameraCache()
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stat |= BROKEN
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kick_viewers()
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triggerCameraAlarm()
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@@ -232,6 +238,7 @@
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/obj/machinery/camera/proc/set_status(var/newstatus)
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if (status != newstatus)
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status = newstatus
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invalidateCameraCache()
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// now disconnect anyone using the camera
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//Apparently, this will disconnect anyone even if the camera was re-activated.
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//I guess that doesn't matter since they couldn't use it anyway?
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@@ -1,5 +1,8 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
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/proc/invalidateCameraCache()
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for(var/obj/machinery/computer/security/s in world)
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s.camera_cache = null
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/obj/machinery/computer/security
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name = "security camera monitor"
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@@ -10,6 +13,7 @@
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var/list/network = list("SS13")
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var/mapping = 0//For the overview file, interesting bit of code.
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circuit = /obj/item/weapon/circuitboard/security
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var/camera_cache = null
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attack_ai(var/mob/user as mob)
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@@ -32,29 +36,46 @@
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data["current"] = null
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var/list/L = list()
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for (var/obj/machinery/camera/C in cameranet.cameras)
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if(can_access_camera(C))
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L.Add(C)
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if(isnull(camera_cache))
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var/list/L = list()
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for (var/obj/machinery/camera/C in cameranet.cameras)
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if(can_access_camera(C))
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L.Add(C)
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camera_sort(L)
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camera_sort(L)
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var/cameras[0]
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for(var/obj/machinery/camera/C in L)
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var/cam[0]
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cam["name"] = C.c_tag
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cam["deact"] = !C.can_use()
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cam["camera"] = "\ref[C]"
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cam["x"] = C.x
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cam["y"] = C.y
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cam["z"] = C.z
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var/cameras[0]
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for(var/obj/machinery/camera/C in L)
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var/cam[0]
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cam["name"] = C.c_tag
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cam["deact"] = !C.can_use()
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cam["camera"] = "\ref[C]"
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cam["x"] = C.x
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cam["y"] = C.y
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cam["z"] = C.z
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cameras[++cameras.len] = cam
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cameras[++cameras.len] = cam
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if(C == current)
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data["current"] = cam
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var/list/camera_list = list("cameras" = cameras)
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camera_cache=list2json(camera_list)
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else
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if(current)
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var/cam[0]
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cam["name"] = current.c_tag
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cam["deact"] = !current.can_use()
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cam["camera"] = "\ref[current]"
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cam["x"] = current.x
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cam["y"] = current.y
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cam["z"] = current.z
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if(C == current)
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data["current"] = cam
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data["cameras"] = cameras
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if(ui)
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ui.load_cached_data(camera_cache)
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
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if (!ui)
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@@ -65,6 +86,7 @@
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// adding a template with the key "mapHeader" replaces the map header content
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ui.add_template("mapHeader", "sec_camera_map_header.tmpl")
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ui.load_cached_data(camera_cache)
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ui.set_initial_data(data)
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ui.open()
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ui.set_auto_update(1)
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