diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm index 24051f37b3..6b6b4092bf 100644 --- a/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm +++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm @@ -5,7 +5,7 @@ var_changes = list("slowdown" = -0.5) /datum/trait/speed_fast_plus - name = "Haste (Plus)" + name = "Major Haste" desc = "Allows you to move MUCH faster on average than baseline." cost = 5 var_changes = list("slowdown" = -1.0) @@ -17,7 +17,7 @@ var_changes = list("item_slowdown_mod" = 0.5) /datum/trait/hardy_plus - name = "Hardy (Plus)" + name = "Major Hardy" desc = "Allows you to carry heavy equipment with almost no slowdown." cost = 2 var_changes = list("item_slowdown_mod" = 0.1) @@ -49,7 +49,7 @@ var_changes = list("siemens_coefficient" = 0.75) /datum/trait/nonconductive_plus - name = "Non-Conductive (Plus)" + name = "Major Non-Conductive" desc = "Decreases your susceptibility to electric shocks by a 50% amount." cost = 3 //Let us not forget this effects tasers! var_changes = list("siemens_coefficient" = 0.5) @@ -61,7 +61,7 @@ var_changes = list("darksight" = 3) /datum/trait/darksight_plus - name = "Darksight (Plus)" + name = "Darksight (Major)" desc = "Allows you to see in the dark for the whole screen." cost = 2 var_changes = list("darksight" = 7) @@ -91,7 +91,7 @@ var_changes = list("brute_mod" = 0.75) /datum/trait/brute_resist_plus - name = "Brute Resist (Plus)" + name = "Major Brute Resist" desc = "Adds 50% resistance to brute damage sources." cost = 3 var_changes = list("brute_mod" = 0.5) @@ -109,7 +109,7 @@ var_changes = list("burn_mod" = 0.75) /datum/trait/burn_resist_plus - name = "Burn Resist (Plus)" + name = "Major Burn Resist" desc = "Adds 50% resistance to burn damage sources." cost = 3 var_changes = list("burn_mod" = 0.5)