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Merge pull request #4683 from Woodratt/01302018_SC_POIMAP
Southern Cross POI adjustment and Map adjustments
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@@ -180,6 +180,13 @@
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item_state = "headset"
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ks2type = /obj/item/device/encryptionkey/heads/captain
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/obj/item/device/radio/headset/heads/captain/sfr
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name = "SFR headset"
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desc = "A headset belonging to a Sif Free Radio DJ. SFR, best tunes in the wilderness."
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icon_state = "com_headset_alt"
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item_state = "headset"
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ks2type = /obj/item/device/encryptionkey/heads/captain
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/obj/item/device/radio/headset/heads/ai_integrated //No need to care about icons, it should be hidden inside the AI anyway.
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name = "\improper AI subspace transceiver"
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desc = "Integrated AI radio transceiver."
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@@ -897,6 +897,18 @@ something, make sure it's not in one of the other lists.*/
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prob(1);/obj/item/weapon/beartrap,
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prob(2);/obj/item/weapon/handcuffs,)
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/obj/random/sfr
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name = "random SFR headset"
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desc = "This is a headset spawn."
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icon = 'icons/misc/mark.dmi'
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icon_state = "rup"
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/obj/random/sfr/item_to_spawn()
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return pick(prob(25);/obj/item/device/radio/headset/heads/captain/sfr,
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prob(25);/obj/item/device/radio/headset/headset_cargo/alt,
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prob(25);/obj/item/device/radio/headset/headset_com/alt,
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prob(25);/obj/item/device/radio/headset)
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/obj/random/rigsuit
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name = "Random rigsuit"
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desc = "This is a random rigsuit."
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@@ -1003,6 +1015,11 @@ var/list/multi_point_spawns
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id = "Captain's spare id"
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item_path = /obj/item/weapon/card/id/gold/captain/spare
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/obj/random_multi/single_item/sfr_headset
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name = "Multi Point - headset"
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id = "SFR headset"
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item_path = /obj/random/sfr
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//Multiple Object Spawn
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/obj/random/multiple
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